NOTE: DO N0T CHANGE DAY/NIGHT SETTINGS OF AIRGROUPS, CHANGE THEIR AIR GROUP RANGE BETWEEN 1 (NO FLY) and 0 (TO FLY) INSTEAD

All
- There is some spare recon already on Range=0, if more needed air transfer from outside of your command to your airbases and/or switch to Range=0 
- All Soviet fighters will not fly to our front lines
- Axis fighters are on Rg=1 and are best left fresh for Soviet phase - air transfer to another air base and switch to Rg=0 only if air cover from interdiction or bombing is critical
- Transports will be used by Supreme at end
- Ideally do not move army group HQs if they have lots of SUs in them
- OKH will be locked this turn, so all German HQs under it will see their SUs remain where they are until next turn

North - timmyab
- 5 Jager to be moved out of your command when suitable replacements are made available, also other high XP units if replacements are available
- Ideally place infantry units in static areas of the front to static - but not units over national morale or high XP
- If any motorised no longer needed move to rails
- End of turn OKH might move south
- Pioneers may be reassigned out of your command at end of turn except 45,48,657,671
Command 
- FHC (leave VFn directly assigned to FHC)
- 16A, 18A, 9A, LVIPz
- LIX
- (Not XXXXPz - no longer in north command)
- Forts north of Oka
- OKH/SUs exc super heavy artillery (ask if excessive numbers needed), ideally do not assign heavier artillery (also needed for Sevastopol)
- 5LW (e.g. to reassign to IFK)
Control
- OKH/security regiments in Novgorod, Leningrad+Suburbs, Moscow+Suburbs
- no control on 101RHG/HQ+constr, FBD4
Maximum Points - 15
Rail Cap - tell if needed
Boundary - Oka
Leaders
- any Finn
- any unassigned German
Garrison 
-Torzhok, Kalinin, Novgorod, any part of Leningrad+Suburbs and Moscow+Suburbs not otherwise garrisoned

Centre - beender
- Capturing and keeping a bridgehead over the Don overides other priorities this turn
- Pioneers from centre may be assigned out of your command end of this turn - tell if any are needed
- Ideally move 3 Panzer army to north of Voronezh (except 900 Lehr that withdraws soon) - this or future turn, see separate suggested AGB plan
- Assume South will move all 1st Panzer army units away from front including 10 Motorised - Centre infantry must take its place
- 2nd Hungarian army will be arriving by rail from next turn onwards to move in between 103RHG and 6th army, in this or future turns 6th army should move down to Voroshilovgrad (can be done by reassigns or moving units) - it will swap with 17A in summer plan
- 295, 8SS Cavalry and Rumanian security if not needed should be left for Supreme at end
- Any of the lowest morale infantry not needed should be moved to rail for reconditioning
Command 
- AGC
- 4PzA except LVIPz
- VI
- 103RHG (do not reassign HQ or 1RmFort) except those in garrisons
- AGB (inc 11,95) except 6/XXXIV
- 3Rm/MntnRmCorps (do not reassign HQ and do not overload command capacity)
- 17, 1Hn Mntn Br
- 1 Panzer Army if and only if needed for combat
- OKH/SUs exc super heavy artillery (ask if excessive numbers needed), ideally do not assign heavier artillery (also needed for Sevastopol)
- No command on airbases with aircraft except to fly recon and ground bombing
- 295 if necessary for Don Bridgehead
Control
- no control on 102RHG/HQ+constr
- control of FBD1 and 3 but not FBD2
- can control 1st Panzer army units if only to conduct attacks or to move west to free up stacking slots
Maximum Points - 25
Rail Cap - remaining rail cap but any used will mean less of 2nd Hungarian army railed to frontlines
Boundaries
-North:Oka
-South: unchanged between AGA and AGB, try to shift boundary between AGC/103RHG/VI and AGB as far south as possible
Leaders
- any unassigned German
Garrison - Tula

South - leverkuhn
- see separate suggested plans for Crimea
- some redeployment of AGA has already been done as agreed with Supreme
Command 
- AGA, HHC, SHC, RHC but not 3Rm/MntnRmCorps or 3Rm/IVRm
- OKH/SUs  (ask if excessive numbers needed - super heavy artillery only for Crimea)
- I corps (with Model) for Sevastopol
- No command on airbases with aircraft except to fly recon and ground bombing
Control
- no control garrison units
Maximum Points - 15
Rail Cap - tell if needed
Boundary- unchanged
Leaders 
- any southern axis ally
- any unassigned German

0th & 4th Telemecus
Command - direct reports except those in other command above, Lft4, 1stRoyalHAFBde, FBD2, FBD4, 5Pz, 2Pz, Lft6, 71, 295, IVRm, 8SSCav
Control - {101;102;103}RHG/HQ+constr, Garrison units, FBDs unless otherwise assigned above
Garrisons - all curently garrisoned by Supreme Command controlled units