        
                       NOTES:

  The game scale is 7 to 8 hex's = 1 kilometer. 
Because there is a lot to the Normandy invasion
that if you put it on Talonsoft game scale it
don't look right.
  Also there is about 1000 plus or minus landing
craft.(please remove landing craft, after 
landing at the edge of the map).
  You may think it's a big scenario, You DAMN 
right it is! and hope I got it right the first
 time, But if I did not please e-mail me about
 it. 
  The names of commander's in the game are
 right, commander's names with a question mark 
are unknown? If you known of a Battalion,
 Regtiment, or Division commander's name with 
the right stuff I"ll change it. 
  Thank's too my very close friend's for the help:
  Craig Foster, Foster's web-site:
           http://redarrowproductions.com/Guild.htm
           
  James Bearden, Who helped play test it with me. 
and my kid's,  
  Tony Cox for the art work, and Patrick, & Tina Cox 
for the paper work on keeping me straight. 
 Also, Thank's to the many other's on
 the Internet for there help and support.

    The game was put together with: WF, WF BP1, and Sealion
 in the computer.

HINTS: 1. U.S.: Remove LANDING CRAFT from the GAME.
       2. U.S. & German: Use your aircraft (ONLY) if you have too!
       3. U.S. CLEAR THE BEACH: If it's not cleared, the invasion
  will come to a STOP! and it's (Peach pick'in time for the German's).
       4. German: There are some Battalion HQ's & Commander's on the
map that are on foot, But do have truck's or halftrack's for them. 
                ("So load them up too move faster"). 
       5. U.S.: In the shallow water next to the beach area, there is
on the hex side's a stream marker for the beach area's of invasion.
 (Charlie, Dog Green, Dog White, Dog Red, Easy Green, Easy Red, 
 Fox Green, & Fox Red) for you history buff's out there.
       6. German's: There is a file of ART-Work that my son did! If
  you put it in the game it makes the German Heavy Gun's look better,
  (Copy: Up10128.bmp in the game into a folder of your choosing, and 
Copy the new one in to the game).

       U.S. vs Computer: 8
       Germans vs Computer: 8
       Human vs Human: 4 to 7 (Because, on the TIME of moving unit's).
       Modem Play: "See above"

                             Thank You, 
                            James D. Cox 
                        Stonewall@Sunnet.net
                             HAVE FUN!
