Scenario notes: 

This scenario works with EFII.

Fixed units: I made almost all German units fixed so as 
to increase the chalenge of German defense. I am thus trying to 
simulate a german defense who at the beginning of the scenario 
did not know allied intentions, which become clear by the 
5th turn.  
In the first part of the scenario (5 turns) the Germans are 
manning an outer defense lines, heavily reliant on AT guns. By 
turn 5 this defense will probably be breached in some places. So 
I had to keep the A/I of German units high so as to allow them
to react to the allied breakthrough. 

Playing with the allies:
One needs to take their objectives quickly. Try to avoid
as many strong points but be carefull not to run out of 
time. Try to use smoke ammunition to move your armor 
safely through dangerous zones. 
There will be two main defenses to breach: an outer one
based on fixed positions and AT guns and an inner one, 
mainly engineers using the cover of the dense forest. 
Watch out for the Germans 88s...

Playing with the Germans (against human opponent): you will
have to modify the scenario so as to elimitate the 'fixed'
units. I had to use them to allow a more chalenging german 
defense (see above).  