Grunewald

Charlottenburg, Germany, April 26, 1945: Berlin was being crushed in a Soviet vise.
The situation looked hopeless but Hitler believed that Wenck's 12th Army could 
disengage from the Americans on the Elbe and race over the Havel River to save the 
stricken city. To facilitate this operation the Fuhrer ordered a thousand Hitler 
Youth and the 18th Panzergrenadier Division to hold open the bridges and an east-west 
corridor into the capital. Suddenly, Soviet spearheads drove through Grunewald, the 
city park, striving to close the gap and completely surround Berlin.

Game Length: 8 turns

For the Russians to win they must exit enough troops to surround Berlin
For the Germans to win they must prevent the capital from being surrounded

Russians: Squads, MMG, LMG's, AFV's
Germans: Squads, HMG, MMG, LMG's, PSK's, AT Guns, ART Gun, AFV's

Boards: #5, #6, #23

Aftermath: Even though tremendously outnumbered, the defenders were able to halt the 
advance of the 3rd Guards Tank Army for another day. The corridor shrank but the way 
was still open for Wenck to save Berlin. The 12th Army was engaged on so many different 
fronts that while units did succeed in reaching as far as Potsdam it could move no closer 
to Berlin.

Source: On All Fronts, #11, Grunewald by Tim Yaylor, July 1986
