<scenario>
	<alliedunits>
		<unit>
			<unitID value="us_s3"/>
			<startlocation value="3,9"/>
			<supportweaponID value="us_bazooka"/>
		</unit>
		<unit>
			<unitID value="us_l207"/>
			<startlocation value="3,9"/>
			<supportweaponID value="0"/>
		</unit>
		<unit>
			<unitID value="us_s6"/>
			<startlocation value="6,9"/>
			<supportweaponID value="us_bazooka"/>
		</unit>
		<unit>
			<unitID value="us_s3"/>
			<startlocation value="1,11"/>
			<supportweaponID value="us_grenades"/>
		</unit>
		<unit>
			<unitID value="us_s3"/>
			<startlocation value="2,11"/>
			<supportweaponID value="us_grenades"/>
		</unit>
		<unit>
			<unitID value="us_l206"/>
			<startlocation value="2,11"/>
			<supportweaponID value="0"/>
		</unit>
		<unit>
			<unitID value="us_s5"/>
			<startlocation value="3,11"/>
			<supportweaponID value="us_satchel_charge"/>
		</unit>
		<unit>
			<unitID value="us_l101"/>
			<startlocation value="3,11"/>
			<supportweaponID value="0"/>
		</unit>
		<unit>
			<unitID value="us_s5"/>
			<startlocation value="3,7"/>
			<supportweaponID value="us_bazooka"/>
		</unit>
		<unit>
			<unitID value="us_l105"/>
			<startlocation value="3,7"/>
			<supportweaponID value="0"/>
		</unit>
		<unit>
			<unitID value="us_s6"/>
			<startlocation value="3,8"/>
			<supportweaponID value="us_m1919a6"/>
		</unit>
		<unit>
			<unitID value="us_s6"/>
			<startlocation value="3,8"/>
			<supportweaponID value="us_m1918a2_bar"/>
		</unit>
		<unit>
			<unitID value="us_s3"/>
			<startlocation value="5,11"/>
			<supportweaponID value="us_m1919a6"/>
		</unit>
		<unit>
			<unitID value="us_s3"/>
			<startlocation value="2,9"/>
			<supportweaponID value="us_grenades"/>
		</unit>
	</alliedunits>
	<axisunits>
		<unit>
			<unitID value="german_s5"/>
			<startlocation value="0,4"/>
			<supportweaponID value="german_grenades"/>
		</unit>
		<unit>
			<unitID value="german_s5"/>
			<startlocation value="0,4"/>
			<supportweaponID value="german_mg34"/>
		</unit>
		<unit>
			<unitID value="german_s5"/>
			<startlocation value="0,4"/>
			<supportweaponID value="0"/>
		</unit>
		<unit>
			<unitID value="german_l252"/>
			<startlocation value="0,4"/>
			<supportweaponID value="0"/>
		</unit>
		<unit>
			<unitID value="german_s5"/>
			<startlocation value="1,5"/>
			<supportweaponID value="german_grenades"/>
		</unit>
		<unit>
			<unitID value="german_s5"/>
			<startlocation value="1,5"/>
			<supportweaponID value="german_mg34"/>
		</unit>
		<unit>
			<unitID value="german_s5"/>
			<startlocation value="1,5"/>
			<supportweaponID value="0"/>
		</unit>
		<unit>
			<unitID value="german_l201"/>
			<startlocation value="1,5"/>
			<supportweaponID value="0"/>
		</unit>
		<unit>
			<unitID value="german_s5"/>
			<startlocation value="1,10"/>
			<supportweaponID value="german_grenades"/>
		</unit>
		<unit>
			<unitID value="german_s5"/>
			<startlocation value="1,10"/>
			<supportweaponID value="german_mg34"/>
		</unit>
		<unit>
			<unitID value="german_s5"/>
			<startlocation value="1,10"/>
			<supportweaponID value="0"/>
		</unit>
		<unit>
			<unitID value="german_l250"/>
			<startlocation value="1,10"/>
			<supportweaponID value="0"/>
		</unit>
		<unit>
			<unitID value="german_s5"/>
			<startlocation value="1,9"/>
			<supportweaponID value="german_grenades"/>
		</unit>
		<unit>
			<unitID value="german_s5"/>
			<startlocation value="1,9"/>
			<supportweaponID value="german_mg34"/>
		</unit>
		<unit>
			<unitID value="german_s5"/>
			<startlocation value="1,9"/>
			<supportweaponID value="0"/>
		</unit>
		<unit>
			<unitID value="german_l200"/>
			<startlocation value="1,9"/>
			<supportweaponID value="0"/>
		</unit>
		<unit>
			<unitID value="PzKwVI"/>
			<startlocation value="0,5"/>
			<facing value="2"/>
		</unit>
		<unit>
			<unitID value="StuGIIIG"/>
			<startlocation value="0,6"/>
			<facing value="2"/>
		</unit>
		<unit>
			<unitID value="pak38"/>
			<startlocation value="0,7"/>
			<facing value="2"/>
		</unit>
		<unit>
			<unitID value="SdKfz251"/>
			<startlocation value="0,8"/>
			<facing value="2"/>
			<passengers>
			</passengers>
		</unit>
		<unit>
			<unitID value="PzKwVI"/>
			<startlocation value="2,10"/>
			<facing value="3"/>
		</unit>
	</axisunits>
	<mapdetails>
		<addition>
			<hex value="6,9"/>
			<type value="bunker"/>
			<displayname value="bunker"/>
		</addition>
		<addition>
			<hex value="0,4"/>
			<type value="bunker"/>
			<displayname value="bunker"/>
		</addition>
		<addition>
			<hex value="3,7"/>
			<type value="bunker"/>
			<displayname value="bunker"/>
		</addition>
		<addition>
			<hex value="3,11"/>
			<type value="bunker"/>
			<displayname value="bunker"/>
		</addition>
		<addition>
			<hex value="2,9"/>
			<type value="bunker"/>
			<displayname value="bunker"/>
		</addition>
		<objective>
			<type value="hex"/>
			<who value="allied"/>
			<currentowner value="allied"/>
			<data value="3,9"/>
		</objective>
		<objective>
			<type value="hex"/>
			<who value="allied"/>
			<currentowner value="allied"/>
			<data value="6,9"/>
		</objective>
		<objective>
			<type value="hex"/>
			<who value="allied"/>
			<currentowner value="allied"/>
			<data value="3,11"/>
		</objective>
		<objective>
			<type value="hex"/>
			<who value="allied"/>
			<currentowner value="allied"/>
			<data value="5,11"/>
		</objective>
		<map>
			<mapnumber value="map5"/>
		</map>
	</mapdetails>
		<smoke>
			<allied>
				<count value="1"/>
			</allied>
			<axis>
				<count value="1"/>
			</axis>
		</smoke>
	<scenariodetails>
		<description>
			<name value="Ramelle Rescue"/>
			<picture value="Ramelle Rescue.png"/>
			<introduction>
June 13, 1944. Ramelle, France.			
Captain Miller and his Rangers learn that Private Ryan is defending an important bridge in the village 
of Ramelle. Ryan refuses to leave his post, despite Miller&apos;s orders to leave with them. Finally, Miller 
decides to stay in Ramelle with his men to help in the defense of the bridge held by the paratroopers, 
the German troops being about to arrive and threatening to take back this strategic objective. Preparing 
for the arrival of the German troops composed of elements of Panzer SS, the American soldiers begin a 
fierce fight to defend the bridge ...
			</introduction>
			<alliesoob>
				<unit image="us_l101" number="1"/>
				<unit image="us_l105" number="1"/>
				<unit image="us_l207" number="1"/>
				<unit image="us_l206" number="1"/>
				<unit image="us_s6" number="3"/>
				<unit image="us_s5" number="2"/>
				<unit image="us_s3" number="5"/>
				<unit image="us_bazooka" number="3"/>
				<unit image="us_satchel_charge" number="1"/>
				<unit image="us_m1918a2_bar" number="1"/>
				<unit image="us_grenades" number="3"/>
				<unit image="us_m1919a6" number="2"/>
			</alliesoob>
			<axisoob>
				<unit image="german_l201" number="1"/>
				<unit image="german_l252" number="1"/>
				<unit image="german_l200" number="1"/>
				<unit image="german_l250" number="1"/>
				<unit image="german_s5" number="12"/>
				<unit image="german_mg34" number="4"/>
				<unit image="german_grenades" number="4"/>
				<unit image="SdKfz251.1" number="1"/>
				<unit image="PzKwVI.1" number="2"/>
				<unit image="StuGIIIG.1" number="1"/>
				<unit image="pak38.1" number="1"/>
 			</axisoob>
		</description>
<objective>
	<type value="hex"/>
	<objectivehexes>
		<objectivehex location="3,9" owner="allied"/>
		<objectivehex location="6,9" owner="allied"/>
		<objectivehex location="3,11" owner="allied"/>
		<objectivehex location="5,11" owner="allied"/>
	</objectivehexes>
			<attacker value="axis"/>
</objective>
		<game>
			<country allies="American" axis="German"/>
			<weather value="sunny"/>
			<length value="7"/>
			<startingplayer value="allied"/>
			<currentturn value="0"/>
			<currentplayer value="allied"/>
			<savegamename value="Ramelle Rescue"/>
		</game>
	</scenariodetails>
</scenario>