
25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.Collections.Concurrent.ConcurrentBag`1.Initialize(IEnumerable`1 collection)
   en Command_Core.ActiveUnit_Sensory.PerformDetections(Sensor[] SensorsList, ActiveUnit[] OffGridUnits, Single elapsedTime)
Call Stack & Error details: 
Error at 100242, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.Collections.Concurrent.ConcurrentBag`1.Initialize(IEnumerable`1 collection)
   en Command_Core.ActiveUnit_Weaponry.ExecuteWeaponSalvos(Single elapsedTime)
Call Stack & Error details: 
Error at 200578, Se produjo una excepción de tipo 'System.OutOfMemoryException'.


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en Command_Core.ActiveUnit..ctor(Scenario& theScen, String theGUID)
   en Command_Core.Weapon..ctor(Scenario& theScen, Int32 WeaponDBID, String theGUID)
   en Command_Core.Weapon.GetNewWeapon(Scenario& theScen, Int32 WeaponDBID, Boolean WeaponIsDLZconstruct, String theGUID)
Call Stack & Error details: 
Error at 100902, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
Call Stack & Error details: 
Error at 32452390866543698, 


25/10/2022 11:52:06 -- B1286.1 -- Referencia a objeto no establecida como instancia de un objeto.
Exception: Referencia a objeto no establecida como instancia de un objeto.
Stack Trace:    en Command_Core.ActiveUnit_Weaponry.TargetIsWithinDLZ(Scenario theScen, Int32 WeaponID, ActiveUnit FiringUnit, Double LaunchLongitude, Double LaunchLatitude, Single LaunchAltitude, Int32 LaunchSpeed, Double TargetLongitude, Double TargetLatitude, Single TargetHeading, Boolean TargetHeadingKnown, Int32 TargetSpeed, Boolean TargetSpeedKnown, Single TargetAltitude, Boolean TargetAltitudeKnown, ContactType TargetType, GeoPoint& InterceptPoint, String& FeedbackText, Boolean HumanFeedBackNeeded, Single InitialHeading, Throttle ThrottleSetting, Int32 CustomWeaponFuel, List`1 XDAT, List`1 YDAT, Single& FlightTime, Action`1 theLogger, Action`1 theResultOutputter, AssumedDLZTargetBehavior theTargetBehavior, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.DLZResult(Contact theTarget, Weapon theWeapon, Boolean HumanFeedbackNeeded, Action`1 theLogger, Action`1 theResultOutputter, Boolean ignoreWRA)
   en Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache)
Call Stack & Error details: 
Error at 32452390866543698, 
Error at 101238, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.Collections.ObjectModel.ObservableDictionary`2..ctor()
   en Command_Core.Contact.get_DetectedEmissions()
   en Command_Core.ActiveUnit_Sensory.HandleDetectedContact_OnGrid(ActiveUnit theSensorUnit, Side theSide, Tuple`7 theDetectionRecord, Boolean IgnoreLuaHook)
   en Command_Core.ActiveUnit_Sensory.HandleDetections_OnGrid()
Call Stack & Error details: 
Error at 100246, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.Collections.ObjectModel.ObservableDictionary`2..ctor()
   en Command_Core.Contact.get_DetectedEmissions()
   en Command_Core.ActiveUnit_Sensory.HandleDetectedContact_OnGrid(ActiveUnit theSensorUnit, Side theSide, Tuple`7 theDetectionRecord, Boolean IgnoreLuaHook)
   en Command_Core.ActiveUnit_Sensory.HandleDetections_OnGrid()
Call Stack & Error details: 
Error at 100246, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.Collections.ObjectModel.ObservableDictionary`2..ctor()
   en Command_Core.Contact.get_DetectedEmissions()
   en Command_Core.ActiveUnit_Sensory.HandleDetectedContact_OnGrid(ActiveUnit theSensorUnit, Side theSide, Tuple`7 theDetectionRecord, Boolean IgnoreLuaHook)
   en Command_Core.ActiveUnit_Sensory.HandleDetections_OnGrid()
Call Stack & Error details: 
Error at 100246, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.Collections.ObjectModel.ObservableDictionary`2..ctor()
   en Command_Core.Contact.get_DetectedEmissions()
   en Command_Core.ActiveUnit_Sensory.HandleDetectedContact_OnGrid(ActiveUnit theSensorUnit, Side theSide, Tuple`7 theDetectionRecord, Boolean IgnoreLuaHook)
   en Command_Core.ActiveUnit_Sensory.HandleDetections_OnGrid()
Call Stack & Error details: 
Error at 100246, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.Collections.ObjectModel.ObservableDictionary`2..ctor()
   en Command_Core.Contact.get_DetectedEmissions()
   en Command_Core.ActiveUnit_Sensory.HandleDetectedContact_OnGrid(ActiveUnit theSensorUnit, Side theSide, Tuple`7 theDetectionRecord, Boolean IgnoreLuaHook)
   en Command_Core.ActiveUnit_Sensory.HandleDetections_OnGrid()
Call Stack & Error details: 
Error at 100246, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.Collections.ObjectModel.ObservableDictionary`2..ctor()
   en Command_Core.Contact.get_DetectedEmissions()
   en Command_Core.ActiveUnit_Sensory.HandleDetectedContact_OnGrid(ActiveUnit theSensorUnit, Side theSide, Tuple`7 theDetectionRecord, Boolean IgnoreLuaHook)
   en Command_Core.ActiveUnit_Sensory.HandleDetections_OnGrid()
Call Stack & Error details: 
Error at 100246, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.Collections.ObjectModel.ObservableDictionary`2..ctor()
   en Command_Core.Contact.get_DetectedEmissions()
   en Command_Core.ActiveUnit_Sensory.HandleDetectedContact_OnGrid(ActiveUnit theSensorUnit, Side theSide, Tuple`7 theDetectionRecord, Boolean IgnoreLuaHook)
   en Command_Core.ActiveUnit_Sensory.HandleDetections_OnGrid()
Call Stack & Error details: 
Error at 100246, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.Collections.Concurrent.ConcurrentBag`1.Initialize(IEnumerable`1 collection)
   en Command_Core.GameGeneral.k0Nl530TXiw(Object  , Single  )
Call Stack & Error details: 
Error at 200291, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.Collections.Concurrent.ConcurrentBag`1.Initialize(IEnumerable`1 collection)
   en Command_Core.GameGeneral.k0Nl530TXiw(Object  , Single  )
Call Stack & Error details: 
Error at 200291, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.Collections.Concurrent.ConcurrentBag`1.Initialize(IEnumerable`1 collection)
   en Command_Core.GameGeneral.k0Nl530TXiw(Object  , Single  )
Call Stack & Error details: 
Error at 200291, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.Collections.Concurrent.ConcurrentBag`1.Initialize(IEnumerable`1 collection)
   en Command_Core.GameGeneral.k0Nl530TXiw(Object  , Single  )
Call Stack & Error details: 
Error at 200291, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.Collections.Concurrent.ConcurrentBag`1.Initialize(IEnumerable`1 collection)
   en Command_Core.GameGeneral.k0Nl530TXiw(Object  , Single  )
Call Stack & Error details: 
Error at 200291, 


25/10/2022 11:52:06 -- B1286.1 -- Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Exception: Se produjo una excepción de tipo 'System.OutOfMemoryException'.
Stack Trace:    en System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost)
   en System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost)
   en System.IO.StreamWriter..ctor(String path, Boolean append)
   en System.IO.File.AppendText(String path)
   en sJFLFeYcHMSiAynltW0G.OX2Yl79HE2r(String , sJFLFeYcHMSiAynltW0G )
   en Command.Client.ProcessAndTruncateMessageLog(Scenario theScen, Boolean WriteToLog, String LogFilePath)
Call Stack & Error details: 
Error at 200367, Se produjo una excepción de tipo 'System.OutOfMemoryException'.