// player1	player2	"relation (war==-1; alliance==1; protectorate==2; conquered country==3)"
2	4	1
2	5	1
2	8	1
4	2	1
4	5	1
4	8	1
5	2	1
5	4	1
5	8	1
8	2	1
8	4	1
8	5	1
1	15	2
1	47	3
6	43	3
3	44	3
7	52	3
7	53	3
6	63	3
7	64	3
7	65	3
7	66	3
7	67	3
7	68	3
7	69	3
7	70	3
7	71	3
5	72	3
5	73	3
5	74	3
5	75	3
5	76	3
6	77	3
6	78	3
4	83	3
2	87	3
2	88	3
5	94	3
0	0	0
