;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; DECISION EVENTS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ; USAGE: ; ; Basic structure for a decision event: ; { ; #NAME= Event name (this will be shown as a selectable event under an OPTIONS screen within the game) ; #POPUP= Event popup text (this will be displayed when the event occurs) ; #IMAGE= Event image that will be displayed when event occurs ; PNG images must be 736x418 or 368x418 pixels, see 'Extras' folder for sample images and frames ; Multiple pictures can be used by using a ',' to separate them ; Format: picture1.png, picture2.png, picture3.png, picture4.png ; #SOUND= Event sound that will be displayed when event occurs ; Multiple sounds can be used by using a ',' to separate them ; Format: sound1.mp3, sound2.mp3, sound3.mp3, sound4.mp3 ; #FLAG= Will this be a default event for the campaign? (values range [0, 1]; True= 1; False= 0) ; #TYPE= Values range [0, 3]; ; With all other fields satisfied will this be: ; 0 = Single check regardless if #TRIGGER is satisfied ; 1 = Multiple check until #TRIGGER is satisfied ; 2 = Reoccurring check until end of game ; OR ; Once the #DATE field is satisfied: ; 3 = Event fires once if all other fields are satisfied, else it will not fire. Either way, event will be removed never to be looked at again ; #AI= Values range [0, 4] ; 0 = Event fires whenever all fields are satisfied for any game type ; 1 = Event fires whenever all fields are satisfied, for AI games only, and only on the Axis AI turn ; 2 = Event fires whenever all fields are satisfied, for AI games only, and only on the Allied AI turn ; 3 = Event fires whenever all fields are satisfied, for AI and Multiplayer games only, and only on the Axis AI or on the Allied Multiplayer turns ; 4 = Event fires whenever all fields are satisfied, for AI and Multiplayer games only, and only on the Allied AI or on the Axis Multiplayer turns ; #LEVEL= What minimum skill level, as selected from the AI difficulty level screen in game, with this event apply to? ; Values: [0, 4]; Green= 0; Novice= 1; Intermediate= 2; Veteran= 3; Expert= 4 ; #GV= Does the event activate based on the Global Variable values assigned? ; Ten random Global Variables are assigned at the start of the campaign each with a value between [1,100] ; Format: GV [min, max]; GV range [1,10]; min range [1,100]; max range [1,100] ; Example A) #GV= 1[1,100] will always trigger because Global Variable #1 will always have a value between [1,100] ; Example B) #GV= 4[71,100] will trigger 30% per game ; #LINK= Does the event activate based on the Link values assigned? ; A campaign can have up to 1100 Decision events and is referenced by other events via this parameter ; Format: decision[flag]; flag range [0, 1]; True= 1; False= 0 ; Example A) #LINK= 0[0] will always trigger as formal DECISION events can only be from 1-1100 ; Example B) #LINK= 1[0] will trigger whenever #DECISION= 1 is not accepted ; Example C) #LINK= 3[1] will trigger whenever #DECISION= 3 is accepted ; #TRIGGER= Trigger percentage that the event will occur (values range [0, 100]) ; #COUNTRY_ID= Country ID that will be owner of this event ; #DISPLAY_ORDER= When do we display this event? (values range [0, 1]; Default= 0; Beginning of Turn= 1) ; #DECISION= What internal decision number is this event assigned to? (values range [1, 1100]; max of 1100 decisions per campaign) ; #MPP_UPDOWN= Will there be an associated MPPs amount added or subtracted with respect to #COUNTRY_ID for this decision if yes? (values range [-9999, 9999]) ; #MPP_TURNS= How many turns will the #MPP_UPDOWN= value be added or subtracted for? (values range [0, 500]) ; #MPP_TEXT= What text will be shown in the MPPs collection dialog for this event if the #MPP_UPDOWN value is set? ; #AI_RESPONSE= What percentage chance will the AI respond 'Yes' event? (values range [0, 100]) ; #AI_RESPONSE_POPUP= What is the AI response popup? Note, this popup is also used in the previous turn summary list ; #NOTES= Text to display if the player clicks on the NOTES button in the DECISION screen ; #NOTES_POSITION= What position should we center the map on if the player clicks on the NOTES button (entry can be left blank) ; #DATE= Date that must be satisfied (in game) for event to occur (format yyyy/mm/dd) ; #TEXT_RGB= Text color for the decision event ; Format: red, green, blue (values range [0, 255]) ; #SHADOW_RGB= Shadow color for the decision event text (NOT USED IN SC3) ; Format: red, green, blue (values range [0, 255]) ; #ALIGNMENT_POSITION= Position that must be under the control of the selected side in order for the event to occur ; Format: x,y; political_alignment [values are 0, 1 or 2] ; #NATIONAL_MORALE_TRIGGER= Under what national morale situation will this event occur ; Format: country_id [national_morale_percentage] ; #VARIABLE_CONDITION= Under what variable conditions will this event occur ; Format: country_id [political_alignment] [mobilization%] [surrendered_flag] ; #CONDITION_POSITION= Map positions that will serve to trigger the event as well as distance and ; number of Axis/Allied unit ranges as specified by 'alignment' flag ; Format: x,y [min_range, max_range] [min_units, max_units] [alignment] [aligned_country_id] ; ; NOTES: ; ; Each event must be preceded by a '{' and end with a '}' ; ; Use the reference values provided for #COUNTRY_ID and not the country names ; ; #ALIGNMENT_POSITION - Can refer to either land or a coastal hexes. More than one position can be set. ; Each #ALIGNMENT_POSITION will be read with AND logic. ; ; More than one #NATIONAL_MORALE_TRIGGER can be set and the event checks for a value less than or ; equal to the 'national_morale_percentage'. ; Each #NATIONAL_MORALE_TRIGGER line will be read using AND logic. ; ; Under #VARIABLE_CONDITION you can also list countries that have not yet fully entered the war. ; For example by listing an mobilization % less than 100% you are providing a check where the ; #VARIABLE_CONDITION country must meet a minimum mobilization % in order for the event to occur. ; Each #VARIABLE_CONDITION line will be read using AND logic. ; ; More than one #CONDITION_POSITION can be set. Distance or range checks will be based on the ; specified x,y position. For example if the x,y position is a coastal hex then range checks will ; be made on sea hexes, otherwise if it is a land hex range checks will be made on land hexes only. ; If the 'aligned_country_id' flag is set to 0 then it will check for any Axis or Allied country as ; determined by the alignment flag. ; Each #CONDITION_POSITION line will be read using OR logic. ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; COUNTRY ID REFERENCE VALUES ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ; Country IDs ; #COUNTRY_ID_0= Neutral ; #COUNTRY_ID_1= Abyssinia ; #COUNTRY_ID_2= Afghanistan ; #COUNTRY_ID_3= Albania ; #COUNTRY_ID_4= Algeria ; #COUNTRY_ID_5= Argentina ; #COUNTRY_ID_6= Australia ; #COUNTRY_ID_7= Austria ; #COUNTRY_ID_8= Baltic States ; #COUNTRY_ID_9= Belgian Congo ; #COUNTRY_ID_10= Belgium ; #COUNTRY_ID_11= Benelux ; #COUNTRY_ID_12= Bhutan ; #COUNTRY_ID_13= Black ; #COUNTRY_ID_14= Bolivia ; #COUNTRY_ID_15= Borneo ; #COUNTRY_ID_16= Brazil ; #COUNTRY_ID_17= British Somaliland ; #COUNTRY_ID_18= Brunei ; #COUNTRY_ID_19= Bulgaria ; #COUNTRY_ID_20= Burma ; #COUNTRY_ID_21= Canada ; #COUNTRY_ID_22= Chile ; #COUNTRY_ID_23= China ; #COUNTRY_ID_24= Colombia ; #COUNTRY_ID_25= Communist China ; #COUNTRY_ID_26= Costa Rica ; #COUNTRY_ID_27= Croatia ; #COUNTRY_ID_28= Cuba ; #COUNTRY_ID_29= Curaçao ; #COUNTRY_ID_30= Czechoslovakia ; #COUNTRY_ID_31= Denmark ; #COUNTRY_ID_32= Dominican Republic ; #COUNTRY_ID_33= Dutch East Indies ; #COUNTRY_ID_34= Dutch Guiana ; #COUNTRY_ID_35= Ecuador ; #COUNTRY_ID_36= Egypt ; #COUNTRY_ID_37= El Salvador ; #COUNTRY_ID_38= Estonia ; #COUNTRY_ID_39= Finland ; #COUNTRY_ID_40= France ; #COUNTRY_ID_41= Free City of Danzig ; #COUNTRY_ID_42= French Equatorial Africa ; #COUNTRY_ID_43= French Somaliland ; #COUNTRY_ID_44= French West Africa ; #COUNTRY_ID_45= Germany ; #COUNTRY_ID_46= Greece ; #COUNTRY_ID_47= Greenland ; #COUNTRY_ID_48= Guatemala ; #COUNTRY_ID_49= Haiti ; #COUNTRY_ID_50= Honduras ; #COUNTRY_ID_51= Hong Kong ; #COUNTRY_ID_52= Hungary ; #COUNTRY_ID_53= Iceland ; #COUNTRY_ID_54= India ; #COUNTRY_ID_55= Indochina ; #COUNTRY_ID_56= Iraq ; #COUNTRY_ID_57= Ireland ; #COUNTRY_ID_58= Italian East Africa ; #COUNTRY_ID_59= Italy ; #COUNTRY_ID_60= Japan ; #COUNTRY_ID_61= Latvia ; #COUNTRY_ID_62= Liberia ; #COUNTRY_ID_63= Libya ; #COUNTRY_ID_64= Lithuania ; #COUNTRY_ID_65= Luxembourg ; #COUNTRY_ID_66= Malaya ; #COUNTRY_ID_67= Manchukuo ; #COUNTRY_ID_68= Mexico ; #COUNTRY_ID_69= Mongolia ; #COUNTRY_ID_70= Morocco ; #COUNTRY_ID_71= Nanjing ; #COUNTRY_ID_72= Nepal ; #COUNTRY_ID_73= Netherlands ; #COUNTRY_ID_74= New Zealand ; #COUNTRY_ID_75= Newfoundland ; #COUNTRY_ID_76= Nicaragua ; #COUNTRY_ID_77= Nigeria ; #COUNTRY_ID_78= Norway ; #COUNTRY_ID_79= Palestine ; #COUNTRY_ID_80= Panama ; #COUNTRY_ID_81= Paraguay ; #COUNTRY_ID_82= Persia ; #COUNTRY_ID_83= Peru ; #COUNTRY_ID_84= Philippines ; #COUNTRY_ID_85= Poland ; #COUNTRY_ID_86= Polynesia ; #COUNTRY_ID_87= Portugal ; #COUNTRY_ID_88= Portuguese East Africa ; #COUNTRY_ID_89= Portuguese Timor ; #COUNTRY_ID_90= Portuguese West Africa ; #COUNTRY_ID_91= Red ; #COUNTRY_ID_92= Rhodesia ; #COUNTRY_ID_93= Romania ; #COUNTRY_ID_94= Sarawak ; #COUNTRY_ID_95= Saudi Arabia ; #COUNTRY_ID_96= Slovakia ; #COUNTRY_ID_97= Solomons ; #COUNTRY_ID_98= South Africa ; #COUNTRY_ID_99= Spain ; #COUNTRY_ID_100= Spanish Guinea ; #COUNTRY_ID_101= Spanish Republic ; #COUNTRY_ID_102= Sudan ; #COUNTRY_ID_103= Sweden ; #COUNTRY_ID_104= Switzerland ; #COUNTRY_ID_105= Syria ; #COUNTRY_ID_106= Tannu Tuva ; #COUNTRY_ID_107= Thailand ; #COUNTRY_ID_108= Tibet ; #COUNTRY_ID_109= Transjordan ; #COUNTRY_ID_110= Tunisia ; #COUNTRY_ID_111= Turkey ; #COUNTRY_ID_112= UK ; #COUNTRY_ID_113= Ukraine ; #COUNTRY_ID_114= Uruguay ; #COUNTRY_ID_115= USA ; #COUNTRY_ID_116= USSR ; #COUNTRY_ID_117= Venezuela ; #COUNTRY_ID_118= Vichy France ; #COUNTRY_ID_119= Yemen ; #COUNTRY_ID_120= Yugoslavia ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; POLITICAL ALIGNMENT/DIRECTION REFERENCE VALUES ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ; NEUTRAL= 0 ; AXIS= 1 ; ALLIED= 2 ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; SURRENDERED FLAG REFERENCE VALUES ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ; NOT_SURRENDERED= 0 ; SURRENDERED= 1 ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; UK ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ;REMOVE1941 ; { #NAME= DE 100 - UK: Response To The Formation Of Vichy France (AI - 90% Yes) #POPUP= #MESSAGE= Office Of The British Foreign Secretary %NLord Halifax %N%N Although the new French Government has signed an armistice with the enemy and withdrawn from the war, not all French soldiers have given up the fight. %N%N A small number, led by General de Gaulle, intend to continue the struggle from exile as the Free French. %N%N Should we support de Gaulle and through this action offer hope to all those in France, indeed, the whole world, who wish to continue the fight until Europe is free of the evil menace of Nazism? %N%N Supporting the Free French will only cost us 30 MPPs, and it will enable us to prepare operations to prevent the Vichy fleet from falling into Axis hands. %N%N Would you like to support the Free French %B(YES) or would you rather recognize Vichy France %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to DE 602=1 #LINK= 602[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 100 #MPP_UPDOWN= -30 #MPP_TURNS= 1 #MPP_TEXT= Supporting The Free French #NOTES= If you say %B(YES) and recognize the Free French, British National Morale will rise 1,000 points and the UK will receive a strength 5 Light Cruiser in Plymouth. %N%N Then, on the 31st May 1943, the UK will receive the full strength Lorraine Battleship at Alexandria. %N%N However, Vichy France, Algeria, Syria and Tunisia will all move 5% towards the Axis. %N%N Saying %B(NO) and recognizing Vichy France will be seen as a sign of weakness in both Britain and the USA. %N%N It would therefore cause British National Morale to fall by 1,000 points, and the isolationists in the USA would gain ground, swinging the USA 3-5% away from the Allies. %N%N In view of these factors, it is recommended to say %B(YES) . #NOTES_POSITION= ; Set AI acceptance % (AI will accept 90% of the time) #AI_RESPONSE= 90 #AI_RESPONSE_POPUP= The UK Recognizes The Free French #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 101 - UK: Destroyers For Bases? (AI - 100% Yes) #POPUP= #MESSAGE= Office Of The British Foreign Secretary %N Anthony Eden %N%N Given the threats now facing our convoy routes from around the world, the US Government has offered us some Destroyers in return for bases in the Caribbean and British Guyana. %N%N Although these five Destroyer units will need repairs and fitting out to prepare them for service, their numbers could really help to keep the Atlantic safe for our shipping. %N%N In addition, this evidence of US support for our struggle will boost our National Morale by 1,000 points. %N%N However, by agreeing , the transfer of bases will roughly halve our imports from the British Empire and Caribbean. %N%N Shall we agree to the US proposal to swap Destroyers for bases? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 101 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you say %B(YES) , then %N%N UK receives: %N a strength 6 DD (Montgomery) at Scapa Flow on the 23rd October 1940 %N a strength 8 DD (Castleton) at Liverpool on the 1st December 1940 %N a strength 6 DD (Lancaster) at Scapa Flow on the 11th January 1941 %N%N Canada receives: %N a strength 8 DD (Annapolis) at St. John's on the 1st March 1941 %N a strength 6 DD (Columbia) at Halifax on the 1st June 1941 %N%N The only downside to saying %B(YES) is that our income from the Caribbean will be reduced, but at least with these Destroyers we will be better able to protect our convoy routes in the Atlantic. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= The UK Swaps Caribbean Bases For US Destroyers #DATE= 1940/08/13 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USA politically aligned with Allies (not fully active) and not surrendered #VARIABLE_CONDITION= 115 [2] [10] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 ; Event based on the convoy sent from the UK to Port Said ; in August 1940 carrying 150 Tanks for 7th Armoured. { #NAME= DE 102 - UK: Deploy 7th Armoured In Egypt Or The UK? (AI - 100% Yes) #POPUP= #MESSAGE= British Minister Of Defence %N Hastings Ismay %N%N Our 7th Armoured Division in Egypt is very incomplete, having only about 65 obsolete vehicles, very few of which are combat worthy. %N%N We are currently in the process of completing 150 new tanks that will soon be ready for service, and given the Axis threat to our position in Egypt, it is recommended that these new tanks be sent there to strengthen 7th Armoured. %N%N However, sending these tanks to Egypt will require a heavily armed naval convoy that will cost us 45 MPPs, and the tanks won't arrive there until mid-October 1940. %N%N Would you like to send these tanks to Egypt in order to reinforce 7th Armoured %B(YES), or would you rather deploy these tanks in the UK for the defence of our home country %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 102 #MPP_UPDOWN= -45 #MPP_TURNS= 1 #MPP_TEXT= Sending 7th Armoured To Egypt #NOTES= It is generally best to say %B(YES) to sending 7th Armoured to Egypt where it will deploy as a Tank Corps, as it is essential to secure the safety of our position there. The only good reason for saying %B(NO) would be if the Axis were invading the UK. %N%N The 7th Armoured, known as the "Desert Rats", saw action in North Africa, Italy and the liberation of North-West Europe, while one Brigade also fought against the Japanese in Burma. #NOTES_POSITION= 206,124 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/08/16 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Egypt politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 36 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 ; Event providing the opportunity to change the convoy routes for convoys ; coming to the UK from Canada, the Mediterranean, Middle East, India, ; Rhodesia, South Africa, Australia, New Zealand and USA. { #NAME= DE 103 - UK: Shift Convoy Routes From The Mediterranean and North America? (AI - 100% Yes) #POPUP= #MESSAGE= Office Of The Admiralty %N Albert Victor Alexander %N%N Many of the supply convoys from our Colonies and Allies pass through the Mediterranean or precariously close to Continental Europe. %N%N The majority of these routes are now under extreme threat, and it is urgently recommended that we re-route these convoys as soon as possible. %N%N While the Admiralty confirms that re-routing the convoys will result in reduced overall tonnage, it is still expected to be far more favorable than to continue convoy sailings within easy range of enemy attack where our losses have the potential to be much greater. %N%N Would you like to re-route the convoys? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 103 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you say %B(YES), then our convoy routes from Canada, the USA, the Middle East and Mediterranean will adopt new and safer routes, though we will receive less income from them. %N%N Our convoys that currently cross the Mediterranean would now circumvent the Cape Of Good Hope and arrive in Liverpool, while those from North America would shift upwards nearer Iceland and through the North Atlantic. %N%N If you say %B(NO), then our convoys will maintain their current routes and income values, but they will run a greater risk of disruption than if we had altered their routes. %N%N If you say %B(NO) and Malta or Gibraltar are later occupied by the Axis, then there will be a 33% chance per turn of Egypt's convoy ceasing to sail through the Mediterranean. It would then switch to using the longer but safer route to the UK via the Cape of Good Hope. So there may be a delay before this happens. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= The British Empire Amends Its Convoy Routes #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; 2nd Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 ; Event based on the coup d'etat in Yugoslavia following Prince Paul of Yugoslavia's ; decision to sign the Tripartite Pact. { #NAME= DE 104 - UK: Support A Pro-Allied Coup In Yugoslavia? (AI - 100% Yes) #POPUP= #MESSAGE= Office Of The British Foreign Secretary %N Anthony Eden %N%N Intelligence from the Kingdom of Yugoslavia shows that the regent, Prince Paul, is about to sign the Tripartite Pact and join the Axis. %N%N If we wish to stop him from doing so then we need to act now, and an opportunity to do so has fortunately presented itself as Prince Paul's nephew, King Peter II, is planning a coup. %N%N Peter II is totally opposed to the Axis and his success will inevitably bring Yugoslavia into conflict with the Axis, and with our help he may be able to increase his armed forces in time to offer significant resistance to the enemy. %N%N Providing officers and equipment to the Yugoslav armed forces will cost 60 MPPs, at 30 MPPs a turn for 2 turns. %N%N Would you like to support Peter II's pro-Allied Coup in Yugoslavia? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 104 #MPP_UPDOWN= -30 #MPP_TURNS= 2 #MPP_TEXT= Yugoslavian Support #NOTES= If you say %B(YES) , then Yugoslavia will join the Allies and it will deploy a half strength HQ to command its armed forces. %N%N Politically, if Greece has not yet entered the war, then it will swing 30-40% towards the Allies. Germany will lose 1,000 National Morale points, though it will regain them should Yugoslavia surrender. %N%N If you say %B(NO), then Yugoslavia will sign the Tripartite Pact and join the Axis, and Germany will gain 1,000 National Morale points. #NOTES_POSITION= 185,93 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= UK Supports A Military Coup In Yugoslavia #DATE= 1941/03/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - Germany politically aligned with Axis and not surrendered ; 3rd Line - France politically aligned with Allies and surrendered ; 4th Line - Italy politically aligned with Axis and not surrendered ; 5th Line - Yugoslavia politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 120 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Event triggered by the fall of London after a successful Operation Sealion { #NAME= DE 105 - UK: Shall We Move Our Capital To Egypt Or Canada? (AI - 0% Yes) #POPUP= #MESSAGE= %N%N British War Office %N David Margesson %N%N With Axis units having landed in Britain, we must be prepared for the worst and put in place plans for evacuating our Government and continuing the struggle from the Empire. %N%N We could put into place contingency plans to move to either Alexandria in Egypt or Toronto in Canada. %N%N Would you like to prepare to evacuate to Egypt %B(YES) or Canada %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 105 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Our convoy routes will automatically adjust to deliver goods to wherever we relocate to. %N%N If it may be possible to launch successful offensives in the Mediterranean then opting for Egypt %B(YES) might be best, as new units will be able to deploy there. %N%N This will be useful as they will have far less distance to travel before entering combat than had you said %B(NO) and opted for Canada. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= Churchill Vows To Continue The Fight! #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - Canada politically aligned with Allies and not surrendered ; 3rd Line - Egypt politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 21 [2] [100] [0] #VARIABLE_CONDITION= 36 [2] [100] [0] ; Axis have units in southern England #CONDITION_POSITION= 147,77 [6,6] [1,1] [1] [0] } ;REMOVE1941 ; ; Event based on the fighting which took place between ; British and Iraqi forces in the spring of 1941. ; Historical date was 1941/04/03 { #NAME= DE 106 - UK: Impose Economic Sanctions On Iraq? (AI - 100% Yes) #POPUP= #MESSAGE= Office Of The British Foreign Secretary %N Anthony Eden %N%N Intelligence reports indicate that Rashid Ali al-Gaylani will attempt to overthrow the pro-British Regent of Iraq, Prince Abdul Illah. Having seized power, Al-Gaylani will then bring Iraq into the Axis camp. %N%N We therefore need to prepare for conflict against a pro-Axis Iraq. The measures we can take include seizing the Port of Basra under the terms of the Anglo-Iraqi Defense Treaty, imposing economic sanctions, and preparing the 10th Indian Corps in Calcutta for service in Iraq. %N%N All these measures together, codenamed Operation Sabine, will cost 140 MPPs, at 35 MPPs a turn for 4 turns. %N%N Would you like to give the order to prepare Operation Sabine so that we will be able to counter a pro-Axis coup in Iraq? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 106 #MPP_UPDOWN= -35 #MPP_TURNS= 4 #MPP_TEXT= Cost Of Iraqi Sanctions #NOTES= Irrespective of your decision here, Iraq is going to join the Axis. %N%N If you say %B(YES), then we will be in a much better position to reconquer the country and restore oil production. %N%N Our sanctions will temporarily reduce Axis supply in Baghdad to zero, while our 10th Indian Infantry Corps will annex Basra. %N%N Diplomatically, our action against Iraq may make Syria swing 5-8% towards the Axis. #NOTES_POSITION= 237,124 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= The UK Imposes Economic Sanctions On Iraq #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Alexandria is in Allied hands #ALIGNMENT_POSITION= 206,124 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis and not surrendered ; 2nd Line - Iraq politically aligned with Allies but not fully mobilized ; 3rd Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 56 [2] [0] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] ; The Axis have 1 unit within 2 hexes of El Alamein #CONDITION_POSITION= 204,125 [2,2] [1,1] [1] [0] ; The Axis have 1 unit within 5 hexes of Alexandria #CONDITION_POSITION= 206,124 [5,5] [1,1] [1] [0] ; The Axis have 1 unit within 5 hexes of Amman #CONDITION_POSITION= 218,123 [5,5] [1,1] [1] [0] } ;REMOVE1941 ; Event providing the opportunity to change the arrival time of Commonwealth units { #NAME= DE 107 - UK: Send Australian And New Zealand Reinforcements To Egypt? (AI - 100% Yes) #POPUP= #MESSAGE= Office Of The British Foreign Secretary %N Lord Halifax %N%N With Italy now in the war our position in Egypt could be severely threatened. %N%N Australia and New Zealand are prepared to rush reinforcements to Cairo, but they will arrive as understrength units requiring some equipment and training to bring them up to full strength. %N%N Alternatively we could let them complete their formation and training in their home countries, in which case they will only deploy for service in Egypt in late 1941. %N%N Would you like to rush these reinforcements to Egypt now as understrength units %B(YES), or have them form as previously scheduled by late 1941 %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 107 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you say %B(YES), then Commonwealth forces will arrive straight away in Egypt, consisting of a strength 8 New Zealand Infantry Division, and a strength 3 Australian Infantry Corps. %N%N If you say %B(NO), then Commonwealth forces will arrive in Egypt on the 1st September 1941, consisting of a strength 10 New Zealand Infantry Corps, and a strength 10 Australian Infantry Corps. #NOTES_POSITION= 206,124 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Australia And New Zealand Prepare Rushed Reinforcements For Egypt #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Cairo is in Allied hands #ALIGNMENT_POSITION= 208,126 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - Italy politically aligned with the Axis and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 ; Event providing the opportunity to increase the size and scope of the Special Operations Executive { #NAME= DE 108 - UK: Invest Funds In The Special Operations Executive? (AI - 100% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N The Special Operations Executive (SOE) has now been operating since the summer of 1940, but so far it has had little impact. %N%N A report on its activities shows that with more funding SOE could significantly increase the size and scope of its activities. This would enable it to have a much greater impact in supporting and setting up resistance movements throughout occupied Europe. %N%N The cost to put SOE on a sounder footing with the facilities to operate in many occupied countries will be 100 MPPs, at 20 MPPs a turn for 5 turns. %N%N Would you like to provide this funding to SOE, so that it really can "Set Europe Ablaze"? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 108 #MPP_UPDOWN= -20 #MPP_TURNS= 5 #MPP_TEXT= Funding SOE #NOTES= It is strongly recommended to say %B(YES) as doing so will significantly increase the potential of resistance movements throughout Europe to carry out actions against their occupiers. %N%N Through investing in SOE we may also receive periodic reports from resistance groups on Axis dispositions, which could prove useful to Allied strategy. %N%N From January 1944 this investment in SOE may start to bear more fruit, as provided London is in Allied hands, the USA and USSR are both in the war, and there are significant Allied forces near Paris or eastern Poland, then the Axis will face disruption and uprisings in other locations. %N%N See the section on Resistance Movements in the Storm over Europe Strategy Guide for more details. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/06/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; 3rd Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 109 - UK: Form The Polish I Corps? (AI - 100% Yes) #POPUP= #MESSAGE= British War Office %N David Margesson %N%N The Polish Prime Minister in exile, Wladyslaw Sikorski, wishes to form the Polish I Corps to continue the fight against Germany. %N%N The High Command is asking us to spend 50 MPPs, at 25 MPPs for 2 turns, to help create and train this new Polish Corps, which will deploy at half strength near London. %N%N Would you like to form the Polish I Corps? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 500[1] #COUNTRY_ID= 112 #TRIGGER= 50 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 109 #MPP_UPDOWN= -25 #MPP_TURNS= 2 #MPP_TEXT= Polish I Corps #NOTES= Given the willingness of the Poles to fight, saying %B(YES) is a cost effective way of increasing our armed forces by deploying a new Infantry Corps. %N%N The Polish I Corps was formed in the UK in September 1940. It never reached full strength but its constituent units served well in the liberation of North-West Europe, most famously their 1st Armoured Division at Falaise and its 1st Parachute Independent Brigade at Arnhem. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 85 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1943 { #NAME= DE 110 - UK: Form The Polish II Corps? (AI - 100% Yes) #POPUP= #MESSAGE= British War Office %N Sir Percy James Grigg %N%N Following the evacuation of Polish soldiers from the USSR last year, General Wladyslaw Anders has been restoring these men to health, fitness and military efficiency so as to form them into an effective fighting organization. %N%N With their training in Iraq nearing completion, these men are ready to be formed into a new and significant fighting formation. %N%N If you agree, we will form these Polish forces in the Middle East into the Polish II Corps. This Corps will then deploy in Kuwait at strength 8, with 0.5 experience and fully upgraded, for a cost of 75 MPPs, spread over 3 turns. %N%N Would you like to create the Polish II Corps? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 501[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 110 #MPP_UPDOWN= -25 #MPP_TURNS= 3 #MPP_TEXT= Polish II Corps #NOTES= Saying %B(YES), to form the Polish II Infantry Corps will increase our strength and make use of the Polish soldiers who were evacuated from the USSR and are now ready for active service again. #NOTES_POSITION= 237,124 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/03/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Kuwait is in Allied hands #ALIGNMENT_POSITION= 241,128 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 111 - UK: Transform The LDV Into The Home Guard? (AI - 100% Yes) #POPUP= #MESSAGE= British War Office %N Anthony Eden %N%N There are now tens of thousands of enthusiastic Local Defence Volunteers (LDV) preparing to sell their lives dearly should the Germans invade. %N%N With an investment in training and equipment costing us 35 MPPs, we could turn the LDV into an efficient fighting force capable of taking a heavy toll of any Germans foolish enough to land. %N%N Winston Churchill has also suggested renaming them as the Home Guard. %N%N Would you like to transform the LDV into a Home Guard with better training and equipment? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 111 #MPP_UPDOWN= -35 #MPP_TURNS= 1 #MPP_TEXT= The Home Guard #NOTES= If you say %B(YES), then British National Morale will increase by 1,000 points, and should the Home Guard ever deploy in the event of an invasion, they will deploy at strength 6 with 1 experience point. %N%N Whereas if you say %B(NO), then should the UK be invaded, Local Defence Volunteer units will deploy at strength 5 with no experience. %N%N The difference between both options could make all the difference should the Axis invade, so it is recommended to only say %B(NO) if you are certain that an invasion won't take place. #NOTES_POSITION= 147,77 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Manchester is in Allied hands #ALIGNMENT_POSITION= 142,72 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; Axis units invade Belgium #CONDITION_POSITION= 155,80 [2,2] [1,1] [1] [0] ; Axis units invade Holland #CONDITION_POSITION= 155,76 [2,2] [1,1] [1] [0] ; Axis units invade France #CONDITION_POSITION= 158,85 [2,2] [1,1] [1] [0] ; Axis units invade the UK #CONDITION_POSITION= 144,73 [7,7] [1,1] [1] [0] } ;REMOVE1941 { #NAME= DE 112 - UK: Strengthen our Forces in East Africa? (AI - 100% Yes) #POPUP= #MESSAGE= British War Office %N Anthony Eden %N%N Italy has joined the war and her forces in East Africa are invading British Somaliland. %N%N If we do not take steps to reinforce our position in East Africa then the Italians may proceed to invade the Sudan and possibly even Egypt. If they were to act in conjunction with an advance on Egypt from Libya then our situation in the Middle East would become very grave indeed. %N%N Not only our imperial standing but our imports too would be affected. %N%N It is therefore strongly recommended that we spend 60 MPPs to strengthen our forces in East Africa. %N%N Would you like to approve this expenditure to secure our position in East Africa? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 112 #MPP_UPDOWN= -60 #MPP_TURNS= 1 #MPP_TEXT= East African Campaign #NOTES= If you say %B(YES), then on the 27th November 1941 the defeat of Italian forces in East Africa will be announced. %N%N However, if you say %B(NO), then Italy will invade the Sudan, and this will cause a small reduction in British National Morale. %N%N In addition, should Axis forces capture Cairo then a half-strength Italian Infantry Corps would march north from the Sudan to reinforce the Axis forces in Egypt. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Cairo is in Allied hands #ALIGNMENT_POSITION= 208,126 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; 2nd Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 113 - UK: Prepare Operation Chariot: The Raid Against St Nazaire? (AI - 75% Yes) #POPUP= #MESSAGE= Combined Operations Headquarters %N Admiral of the Fleet Sir Roger Keyes %N%N The Germans are enhancing their naval base at St Nazaire for use by U-Boats and possibly surface vessels too. %N%N We could attempt to seriously damage this naval base in a bold strike by packing HMS Campbeltown full of explosives and sending it to St Nazaire. %N%N At St Nazaire it will attempt to explode while wedged in the dock gates, hopefully destroying the port facilities. %N%N At the same time as HMS Campbeltown attacks St Nazaire, commandos will land to disrupt the enemy's defenses. If successful, this operation could prevent the Germans from using St Nazaire for some time to come, possibly permanently. %N%N Would you like to prepare HMS Campbeltown for a raid against St Nazaire for a cost of 20 MPPs? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 605[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 113 #MPP_UPDOWN= -20 #MPP_TURNS= 1 #MPP_TEXT= Raiding St Nazaire #NOTES= If you say %B(YES), then on the 28th March 1942 the raid on St Nazaire will take place. %N%N This will have a 50% chance of permanently knocking out the port, otherwise the damage inflicted will just be temporary. #NOTES_POSITION= 142,89 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1941/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Bristol is in Allied hands #ALIGNMENT_POSITION= 142,78 [2] ; St Nazaire is in Axis hands #ALIGNMENT_POSITION= 142,89 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 114 - UK: Prepare Commando Raids Against Occupied Europe? (AI - 100% Yes) #POPUP= #MESSAGE= Combined Operations Headquarters %N Lord Louis Mountbatten %N%N Our commando units are full of volunteers from all the services, eager for the fight. %N%N There are also men from many other countries who have joined up, including Poles, French, Czechs, Belgians, Dutch, Norwegians, and even some Germans. %N%N If our commandos are to commence operations then they will need some funding for equipment and a proper training camp at Achnacarry in the Scottish Highlands. This will cost us 50 MPPs. %N%N Would you like to authorize this expenditure so that our commandos can begin the fight back against the Axis? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 114 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= The Commandos #NOTES= If you say %B(YES), then commando raids will start taking place against Axis occupied Europe. %N%N These will target Norway, Belgium, France, and, if Spain is Axis, Corruna. %N%N Royal Marines will also attack Bordeaux in December 1942, representing the raid of the "Cockleshell Heroes". #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/15 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; 2nd Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 115 - UK: Form The Polish I Corps? (AI - 100% Yes) #POPUP= #MESSAGE= British War Office %N David Margesson %N%N Following the fall of France thousands of Polish soldiers who had sought refuge there in the hope of forming a Polish Army in exile have been arriving in the UK. %N%N Given our now tenuous position both at home and abroad, the British High Command is asking us to spend 50 MPPs, at 25 MPPs a turn for 2 turns, to help equip and train these men. %N%N If you agree these soldiers will deploy near London as the Polish I Corps. %N%N Would you like to form this Polish unit? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 200[0] #COUNTRY_ID= 112 #TRIGGER= 50 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 115 #MPP_UPDOWN= -25 #MPP_TURNS= 2 #MPP_TEXT= Polish I Corps #NOTES= Given the willingness of the Poles to fight, saying %B(YES) is a cost effective way of increasing our armed forces by deploying an Infantry Corps. %N%N The Polish I Corps was formed in the UK in September 1940. It never reached full strength but its constituent units served well in the liberation of North-West Europe, most famously their 1st Armoured Division at Falaise and its 1st Parachute Independent Brigade at Arnhem. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/08/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 85 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1944 ; Leasing the Azores if Portugal favors the Axis but hasn't entered the war { #NAME= DE 116 - UK: Lease the Azores from Pro-Axis Portugal? (AI - 100% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N Negotiations are underway with the Portuguese leader, Antonio de Oliveira Salazar, to lease the islands of the Azores from Portugal. %N%N Leasing the Azores from Portugal will not only provide us with an extra naval base, but it will also reduce the likelihood of Salazar entering the war against us. %N%N The cost will be 50 MPPs. %N%N Would you like to approve the lease of the Azores from Portugal? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 116 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Leasing The Azores #NOTES= If you say %B(YES), then on the 12th October 1943 the Azores will transfer to UK control, and Portugal will swing 8-12% towards the Allies. #NOTES_POSITION= 96,110 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/09/17 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 228,221,198 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 87 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1944 ; Leasing the Azores if Portugal favors the Allies but hasn't entered the war { #NAME= DE 117 - UK: Lease the Azores from Pro-Allied Portugal? (AI - 100% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N Negotiations are underway with the Portuguese leader, Antonio de Oliveira Salazar, to lease the islands of the Azores from Portugal. %N%N Leasing the Azores from Portugal will not only provide us with an extra naval base, but it will also improve our relations with Salazar. %N%N The cost of leasing these islands will be 25 MPPs. %N%N Would you like to approve the lease of the Azores from Portugal? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 117 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Leasing The Azores #NOTES= If you say %B(YES), then on the 12th October 1943 the Azores will transfer to UK control, and Portugal will swing 8-12% towards the Allies. #NOTES_POSITION= 96,110 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/09/17 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 87 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 118 - UK: Launch Operation Catapult against the Vichy Fleet? (AI - 50% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N The First Sea Lord, Sir Dudley Pound, argues that the only way to prevent the French fleet from ever being used against us is to attack and sink it in port. %N%N Some French Battleships could end up in German hands should they conquer Algeria, or were the Vichy authorities to join the Axis. %N%N It is therefore proposed that we launch Operation Catapult to strike at the French fleet at Mers-el-Kebir. %N%N Carrying out this attack will cost 35 MPPs, and we must be prepared for a strong diplomatic reaction from the Vichy authorities. %N%N Would you like to launch Operation Catapult to ensure that these French ships can never end up in Axis hands? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 100[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 118 #MPP_UPDOWN= -35 #MPP_TURNS= 1 #MPP_TEXT= Operation Catapult #NOTES= %N%N This act would definitely sour relations between us and the new Vichy authorities, but the consequences of not doing so could be far worse, as the presence of the French fleet on the Axis side could possibly tip the war at sea in their favour. %N%N If you say %B(YES), then the French fleet at Mers-el-Kebir will be attacked. %N%N In response, Vichy France and Algeria will move 35-50% towards the Axis, and French bombers based in Algeria will retaliate by bombing Gibraltar. %N%N If you say %B(NO), then should Vichy Algeria join the Axis, or be conquered by the Axis, then Germany will gain a strength 5 Battleship at Casablanca, and a full strength Battleship at Algiers. #NOTES_POSITION= 144,115 ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1940/07/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 119 - UK: Launch Operation Menace to Attack Dakar? (AI - 50% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N It is proposed that we launch an attack on Dakar in French West Africa using Royal Marines and Free French units. %N%N Some of the gold reserves of the French, Belgian and Polish governments are held there, and their capture could prove of significant financial worth. %N%N If successful, General de Gaulle's prestige will increase and our own economic situation could be improved by the capture of the gold reserves. Nevertheless, attacking Dakar could trigger the Vichy authorities in France and North Africa to swing 5-8% towards the Axis. %N%N Preparing an attack on Dakar, codename Operation Menace, will cost us 30 MPPs. %N%N Would you like to launch Operation Menace and raid Dakar? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 100[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 119 #MPP_UPDOWN= -30 #MPP_TURNS= 1 #MPP_TEXT= Operation Menace #NOTES= The raid has only a 20% chance of success, but if successful the UK will receive 200 MPPs representing the capture of gold reserves, and British National Morale will rise by 1,000 points. %N%N If it is unsuccessful then Vichy France, Algeria and Tunisia all have a 20% chance of moving 5-8% towards the Axis. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1940/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 120 - UK: Operation Countenance: Call on the USSR to join us in Invading Persia? (AI - 100% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N Now that the USSR is in the war, it is more important than ever that we prevent Persia from aligning itself with the Axis, particularly as the Shah refuses to expel German agents known to be operating in his country. %N%N Persia could also prove a useful route for war supplies to reach the USSR from the USA, and this could make all the difference in deciding the outcome of the war. %N%N A joint invasion, launched by British forces advancing from the Persian Gulf in the south, and with the Red Army descending from the north, would overwhelm the country in a very short time, and enable us to divide the country's resources between us. %N%N We propose to offer control of most of Persia to the USSR, while retaining the southern portion which includes the Oilfield at Maidan-I-Naftun and the port of Bandar Mahshahr. %N%N A joint offensive, codename Operation Countenance, would cost both us and the USSR 50 MPPs each. %N%N Would you like to ask Stalin to join us in launching a joint invasion of Persia? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 120 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= A joint invasion will ensure that Persia is swiftly conquered, and the economic benefits will more than outweigh the cost. %N%N Saying %B(YES) will also provide the USA with an opportunity to send supplies to the USSR via Persia, and if they do so this will really help the Red Army's war effort. #NOTES_POSITION= 248,115 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/08/12 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Kuwait is in Allied hands #ALIGNMENT_POSITION= 241,128 [2] ; Baku is in Allied hands #ALIGNMENT_POSITION= 245,104 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 82 [1] [0] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 121 - UK: Increase our Irregular Forces in North Africa? (AI - 25% Yes) #POPUP= #MESSAGE= Chief of the Imperial General Staff %NField Marshal Sir Alan Brooke %N%N We have some small irregular units serving in North Africa specializing in operations behind enemy lines. These are the Long Range Desert Group (LRDG) and David Stirling's Special Air Service (SAS). %N%N The activities of these brave and resourceful men could have a greater impact if they had more equipment, logistical support and the ability to recruit more volunteers. %N%N Providing these units with enough resources to extend their activities will cost 25 MPPs. %N%N Would you like to increase the strength of these irregular forces so that they can make a bigger nuisance of themselves in the enemy's rear? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 121 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Funding the SAS and LRDG #NOTES= If you say %B(YES) , then the Long Range Desert Group will provide sporadic reports on enemy activity in Libya and western Egypt, while the SAS will attempt to reduce Axis supply behind enemy lines. %N%N The activities of both bodies will tend to take place fairly close behind the enemy's front line, as they will adjust their operations in accordance with the ebb and flow of battle. %N%N These units will use Siwa Oasis as their base of operations, so the Axis may attempt to capture it in order to prevent their activities. %N%N Should the Axis take Siwa Oasis, then LRDG and SAS operations will cease until such time as the Allies recapture it. #NOTES_POSITION= 198,128 ; Set AI acceptance % (AI will accept 25% of the time) #AI_RESPONSE= 25 #AI_RESPONSE_POPUP= #DATE= 1941/07/20 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Siwa Oasis is in Allied hands #ALIGNMENT_POSITION= 198,128 [2] ; Tripoli is in Axis hands #ALIGNMENT_POSITION= 172,121 [1] ; Benghazi is in Axis hands #ALIGNMENT_POSITION= 186,122 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 36 [2] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 122 - UK: Deploy A Coastal Command Maritime Patrol In Iceland? (AI - 100% Yes) #POPUP= #MESSAGE= Air Officer Commanding-in-Chief Coastal Command %N Sir Philip Joubert de la Ferté %N%N We could improve the safety of our convoy routes by increasing the strength of Coastal Command through deploying a unit of Maritime Bombers at Reykjavik in Iceland. %N%N With a base there, Coastal Command should be able to make a significant step towards closing the Mid-Atlantic Gap, providing air cover over a larger area of the ocean to assist in the Battle of the Atlantic. %N%N Deploying a unit of Maritime Bombers at Reykjavik will cost us 100 MPPs, at 50 MPPs a turn for 2 turns. %N%N Would you like to increase Coastal Command's strength by forming this unit in Iceland? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 122 #MPP_UPDOWN= -50 #MPP_TURNS= 2 #MPP_TEXT= Coastal Command Iceland #NOTES= If you say %B(YES), then you can use this Maritime Bomber to launch reconnaissance missions against likely U-Boat locations. %N%N It will be best to research and upgrade this unit with Long Range Aircraft so as to extend its strike range. %N%N This unit is in Icelandic service and cannot be Operated for use elsewhere. #NOTES_POSITION= 104,37 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Reykjavik is in Allied hands #ALIGNMENT_POSITION= 104,37 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 123 - UK: Deploy the BEF in France or the UK? (AI - 100% Yes) #POPUP= #MESSAGE= Secretary of State for War %N Leslie Hore-Belisha %N%N Now that we are at war, it is expected of us that we will send a British Expeditionary Force (BEF) to France, just as we did in the last war. %N%N Arrangements are in place for the BEF to be transported across the Channel and deployed around Rouen on the 1st October 1939. Once there, these forces could provide boosts to French morale, which is rather fragile. %N%N If we do not send the BEF to France then French National Morale will fall by 1,000 points, and the USA will move 5-8% away from the Allies. %N%N Would you like to deploy the BEF in France %B(YES) or risk the consequences of deploying it in the UK instead %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 123 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Deploying the BEF in France #NOTES= If you say %B(YES), and it is strongly recommended to do so, then at the start of October the BEF will deploy at Rouen in northern France. It will consist of a strength 5 HQ (Lord Gort), one strength 8 Infantry Army, and two strength 5 Infantry Corps. %N%N Once the BEF are in France their presence will provide small boosts to French National Morale. %N%N If you say %B(NO), then the BEF will deploy at Portsmouth in southern England on the 15th September 1939. %N%N However, by saying %B(NO), France will be shocked at our lack of support and French National Morale will decrease by 1,000 points. Isolationists in the USA will also make capital out of our lack of desire to defend our French allies, and this will move the USA 5-8% away from the Allies. %N%N If the BEF isn't sent to France but other British units were sent to France before France falls, they could provide bonuses to French morale, but the initial shock to French morale is unlikely to be made good. #NOTES_POSITION= 149,82 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 124 - UK: Demand Ireland Provides Access to the Treaty Ports? (AI - 100% Yes) #POPUP= #MESSAGE= Office Of The British Foreign Secretary %N Lord Halifax %N%N The First Lord of the Admiralty, Winston Churchill, is pressing for us to occupy two ports in Ireland to provide the Royal Navy with bases in the coming struggle to protect our shipping from U-Boat attack. %N%N These would be along the south coast of Ireland where until last year we had naval bases in accordance with the Anglo-Irish Treaty signed in 1921. %N%N Ireland lacks the military capability to prevent us from re-occupying the Treaty Ports, but there would be a political reaction against us both there and in the USA were we to do so. %N%N However, as well as being of some strategic benefit, a bold and decisive move like this would boost our National Morale. %N%N Would you like to order the Royal Navy to occupy the ports of Cork and Waterford? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 124 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you say %B(YES), then the ports of Waterford and Cork will switch to our control for the use of our ships, though they would return to Irish control should Ireland enter the war. %N%N The political reaction in Ireland of doing this will move it 10-15% towards the Axis, and the USA will also move between 4-6% away from the Allies. %N%N On the other hand, this decisive action will increase British National Morale by 1,000 points, and the use of these ports will certainly be useful later on. #NOTES_POSITION= 132,75 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/10/14 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - France politically aligned with Allies and not surrendered ; 3rd Line - Ireland politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [0] #VARIABLE_CONDITION= 57 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 125 - UK: Demand Ireland Provides us with a Naval Base at Limerick? (AI - 100% Yes) #POPUP= #MESSAGE= Office Of The British Foreign Secretary %N Anthony Eden %N%N The Prime Minister is pressing once again for us to occupy an Irish port. This time he recommends the port of Limerick on the west coast of Ireland. %N%N It is certainly true that using this port could be very useful, but doing so would also cause a strong reaction in Ireland against us. Unlike with the Treaty ports, we have had no claim whatsoever port since the civil war ended in 1921. %N%N Occupying Limerick will only cost us 25 MPPs, though it will trigger a reaction against us in both Ireland and the USA. %N%N This port could be of significant use, and our bold and decisive action would improve our National Morale by 1,000 points. %N%N Would you like to order the Royal Navy to occupy the port of Limerick? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 125 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Occupying The Port Of Limerick #NOTES= If you say %B(YES), then the port of Limerick will switch to our control for the use of our ships, though it would return to Irish control should Ireland enter the war. %N%N The political reaction in Ireland would move it 18-25% towards the Axis, and the USA would also move between 4-6% away from the Allies. %N%N Nevertheless, this decisive action will increase British National Morale by 1,000 points, as it will show that our government means business. #NOTES_POSITION= 129,73 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/03/24 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Liverpool is in Allied hands #ALIGNMENT_POSITION= 141,72 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - France politically aligned with Allies and surrendered ; 3rd Line - Ireland politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 57 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 126 - UK: Operation Fork: Send a Force to Occupy Iceland? (AI - 100% Yes) #POPUP= #MESSAGE= First Lord of the Admiralty %N Winston Churchill %N%N The German occupation of Denmark presents us with a problem, as if the Germans are given the opportunity to use Iceland as a naval base then our convoys could become extremely vulnerable to attack. %N%N It is therefore strongly recommended that we send an expedition to Iceland to prevent its use by the enemy. %N%N This mission, codenamed Operation Fork, will cost 25 MPPs. It will not consist of any significant troop numbers as only a small number of Royal Marines are available. %N%N So while this expedition could not prevent a properly organized enemy invasion, it will be in sufficient strength to secure the island. %N%N Would you like to order the occupation of Iceland? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 126 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Occupying Iceland #NOTES= %N%N Saying %B(YES) will place Iceland under our control, though with no troops in it. %N%N Reykjavik could then be put to good use as an air and naval base to assist us in the Battle of the Atlantic, and in January 1942 we will have the opportunity to deploy a unit of Maritime Bombers here. #NOTES_POSITION= 104,37 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/04/25 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Reykjavik is in Axis hands #ALIGNMENT_POSITION= 104,37 [1] ; Copenhagen is in Axis hands #ALIGNMENT_POSITION= 171,65 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; No Axis ground units within 3 hexes of Reykjavik #CONDITION_POSITION= 104,37 [3,3] [0,0] [1] [0] } ;REMOVE1940 { #NAME= DE 128 - UK: Send An Expedition To Narvik? (AI - 0% Yes) #POPUP= #MESSAGE= First Lord of the Admiralty %N Winston Churchill %N%N The expedition we sent to Finland has returned, and the troops are now arriving at Inverness in Scotland where they are being deployed as a strength 8 Special Forces unit. %N%N It might be worthwhile sending them to Narvik in Norway to retake the town from the Germans before they are able to fully establish themselves there. This will only cost 10 MPPs, and if Narvik is liberated then our National Morale will receive a 500 point boost. %N%N Being a Special Forces unit they could evacuate by sea without requiring a port should the expedition prove unsuccessful. %N%N If you don't wish to send this unit to Norway then it will remain at Inverness for service elsewhere. %N%N Would you like to send this force, codenamed Rupertforce, to attempt to retake Narvik? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 204[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 128 #MPP_UPDOWN= -10 #MPP_TURNS= 1 #MPP_TEXT= Norwegian Expedition #NOTES= This mission has a fairly low probability of success, and none at all if the French don't also send a force to Narvik. %N%N Providing some naval support is recommended, particularly some Carriers to launch air strikes against the German forces defending Narvik. The British attack should also result in disrupting German supply for a short time. %N%N But even so, it will not be easy to take and hold Narvik. #NOTES_POSITION= 181,18 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1940/04/25 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Narvik is in Axis hands #ALIGNMENT_POSITION= 181,18 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Norway politically aligned with Allies and surrendered #VARIABLE_CONDITION= 78 [2] [100] [1] ; 3rd Line - USSR politically aligned with the Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; A French unit is at Dundee #CONDITION_POSITION= 140,63 [0,0] [1,1] [2] [40] } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; UK DUMMY EVENTS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; { #NAME= DE 150 - UK: Success At Dakar (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 7[81,100] ;Set link value to always trigger (dummy value) #LINK= 119[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 150 #MPP_UPDOWN= 200 #MPP_TURNS= 1 #MPP_TEXT= Gold From Dakar #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 151 - UK: Allies Liberate Paris Helper (100%) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value #DECISION= 151 ; Set how many MPPs should be collected over X turns if player selects 'yes' #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; Set condition position: ; 1st Line - Axis units in Paris #CONDITION_POSITION= 151,84 [0,0] [1,1] [1] [0] } { #NAME= DE 152 - UK: Allies Liberate The Channel Islands (100%) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 656[1] ; Set decision value #DECISION= 152 ; Set how many MPPs should be collected over X turns if player selects 'yes' #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; St Malo is in Allied hands #ALIGNMENT_POSITION= 141,85 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; 3rd Line - USA politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] ; 4th Line - Germany politically aligned with Axis and surrendered #VARIABLE_CONDITION= 45 [1] [100] [1] ; Set condition position: ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 153 - UK: Check For German Units In France (100%) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value #DECISION= 153 ; Set how many MPPs should be collected over X turns if player selects 'yes' #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Bordeaux is in Allied hands #ALIGNMENT_POSITION= 145,94 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; 2nd Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; 3rd Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Set condition position: ; German units within 7 hexes of Orleans #CONDITION_POSITION= 150,87 [7,7] [2,2] [1] [45] ; German units within 2 hexes of Nancy #CONDITION_POSITION= 158,85 [2,2] [2,2] [1] [45] } ;REMOVE1940 { #NAME= DE 154 - UK: Dummy Event to Pay for the Anglo-French Expedition to Support Finland? (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 204[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 154 #MPP_UPDOWN= -75 #MPP_TURNS= 1 #MPP_TEXT= Finnish Expedition #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; 2nd Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 155 - UK: Dummy Event to deduct 50 MPPs for DE 120 if DE 403 is approved (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 403[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 155 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Operation Countenance #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/08/12 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Kuwait is in Allied hands #ALIGNMENT_POSITION= 241,128 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 156 - UK: Dummy Event for SAS Attacks Near Tobruk (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 121[1] #COUNTRY_ID= 112 #TRIGGER= 7 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 156 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/08/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Siwa Oasis is in Allied hands #ALIGNMENT_POSITION= 198,129 [2] ; Tobruk is in Axis hands #ALIGNMENT_POSITION= 194,122 [1] ; Sidi Barrani is in Axis hands #ALIGNMENT_POSITION= 198,123 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 157 - UK: Dummy Event for SAS Attacks Near Benghazi (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 121[1] #COUNTRY_ID= 112 #TRIGGER= 7 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 157 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/08/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Siwa Oasis is in Allied hands #ALIGNMENT_POSITION= 198,129 [2] ; Tobruk is in Allied hands #ALIGNMENT_POSITION= 194,122 [2] ; Gazala is in Axis hands #ALIGNMENT_POSITION= 192,122 [1] ; Benghazi is in Axis hands #ALIGNMENT_POSITION= 186,122 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 158 - UK: Dummy Event for SAS Attacks Near Tripoli (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 121[1] #COUNTRY_ID= 112 #TRIGGER= 7 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 158 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/08/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Siwa Oasis is in Allied hands #ALIGNMENT_POSITION= 198,129 [2] ; Benghazi is in Allied hands #ALIGNMENT_POSITION= 186,122 [2] ; Tripoli is in Axis hands #ALIGNMENT_POSITION= 172,121 [1] ; Sirte is in Axis hands #ALIGNMENT_POSITION= 179,124 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 159 - UK: Dummy Event for SAS Attacks Near El Agheila (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 121[1] #COUNTRY_ID= 112 #TRIGGER= 7 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 159 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/08/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Siwa Oasis is in Allied hands #ALIGNMENT_POSITION= 198,129 [2] ; Mekili is in Allied hands #ALIGNMENT_POSITION= 190,122 [2] ; El Agheila is in Axis hands #ALIGNMENT_POSITION= 184,126 [1] ; Msus is in Axis hands #ALIGNMENT_POSITION= 188,124 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 160 - UK: Dummy Event for SAS Attacks Near Mersa Matruh (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 121[1] #COUNTRY_ID= 112 #TRIGGER= 7 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 160 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/08/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Siwa Oasis is in Allied hands #ALIGNMENT_POSITION= 198,129 [2] ; El Alamein is in Axis hands #ALIGNMENT_POSITION= 204,125 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 36 [2] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 161 - UK: Dummy Event for The Mediterranean Convoy If Malta or Gibraltar fall (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 103[0] #COUNTRY_ID= 112 #TRIGGER= 33 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 161 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/10/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Suez is in Allied hands #ALIGNMENT_POSITION= 210,126 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 36 [2] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] ; Axis unit in Malta #CONDITION_POSITION= 175,114 [0,0] [1,1] [1] [0] ; Axis unit in Gibraltar #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [0] } ;Replacement Script { #NAME= DE 162 - UK: Dummy Event for the UK's Convoy to the USSR via Murmansk (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 162 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ; Glasgow is in Allied hands #ALIGNMENT_POSITION= 138,65 [2] ; Murmansk and all hexes to Belomorsk plus Vologda are in Allied hands #ALIGNMENT_POSITION= 212,16 [2] #ALIGNMENT_POSITION= 211,16 [2] #ALIGNMENT_POSITION= 211,17 [2] #ALIGNMENT_POSITION= 211,18 [2] #ALIGNMENT_POSITION= 212,19 [2] #ALIGNMENT_POSITION= 212,20 [2] #ALIGNMENT_POSITION= 212,21 [2] #ALIGNMENT_POSITION= 211,21 [2] #ALIGNMENT_POSITION= 211,22 [2] #ALIGNMENT_POSITION= 210,23 [2] #ALIGNMENT_POSITION= 210,24 [2] #ALIGNMENT_POSITION= 209,24 [2] #ALIGNMENT_POSITION= 209,25 [2] #ALIGNMENT_POSITION= 210,26 [2] #ALIGNMENT_POSITION= 210,27 [2] #ALIGNMENT_POSITION= 210,28 [2] #ALIGNMENT_POSITION= 211,28 [2] #ALIGNMENT_POSITION= 212,29 [2] #ALIGNMENT_POSITION= 212,30 [2] #ALIGNMENT_POSITION= 213,30 [2] #ALIGNMENT_POSITION= 213,31 [2] #ALIGNMENT_POSITION= 213,32 [2] #ALIGNMENT_POSITION= 214,33 [2] #ALIGNMENT_POSITION= 214,34 [2] #ALIGNMENT_POSITION= 214,35 [2] #ALIGNMENT_POSITION= 214,36 [2] #ALIGNMENT_POSITION= 225,54 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; UK politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] ; USSR politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 163 - UK: Dummy Event for Convoys to Glasgow instead of Liverpool (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 163 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Liverpool is in Allied hands #ALIGNMENT_POSITION= 141,72 [2] ; Glasgow is in Allied hands #ALIGNMENT_POSITION= 138,65 [2] ; Edinburgh is in Allied hands #ALIGNMENT_POSITION= 140,65 [2] ; Fort William is in Allied hands #ALIGNMENT_POSITION= 136,62 [2] ; Carlisle is in Allied hands #ALIGNMENT_POSITION= 141,67 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; UK politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] ; There is at least 1 Axis unit within 5 hexes of Liverpool #CONDITION_POSITION= 141,72 [5,5] [1,1] [1] [0] } { #NAME= DE 164 - UK: Dummy Event for Convoys to Glasgow instead of Liverpool (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 103[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 164 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Liverpool is in Allied hands #ALIGNMENT_POSITION= 141,72 [2] ; Glasgow is in Allied hands #ALIGNMENT_POSITION= 138,65 [2] ; Edinburgh is in Allied hands #ALIGNMENT_POSITION= 140,65 [2] ; Fort William is in Allied hands #ALIGNMENT_POSITION= 136,62 [2] ; Carlisle is in Allied hands #ALIGNMENT_POSITION= 141,67 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; UK politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] ; There is at least 1 Axis unit within 5 hexes of Liverpool #CONDITION_POSITION= 141,72 [5,5] [1,1] [1] [0] } { #NAME= DE 165 - UK: Dummy Event for Convoys to Glasgow instead of Liverpool (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 161[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 165 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Liverpool is in Allied hands #ALIGNMENT_POSITION= 141,72 [2] ; Glasgow is in Allied hands #ALIGNMENT_POSITION= 138,65 [2] ; Edinburgh is in Allied hands #ALIGNMENT_POSITION= 140,65 [2] ; Fort William is in Allied hands #ALIGNMENT_POSITION= 136,62 [2] ; Carlisle is in Allied hands #ALIGNMENT_POSITION= 141,67 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; UK politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] ; There is at least 1 Axis unit within 5 hexes of Liverpool #CONDITION_POSITION= 141,72 [5,5] [1,1] [1] [0] } { #NAME= DE 166 - UK: Dummy Event for Convoys to Glasgow instead of Liverpool (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 350[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 166 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Liverpool is in Allied hands #ALIGNMENT_POSITION= 141,72 [2] ; Glasgow is in Allied hands #ALIGNMENT_POSITION= 138,65 [2] ; Edinburgh is in Allied hands #ALIGNMENT_POSITION= 140,65 [2] ; Fort William is in Allied hands #ALIGNMENT_POSITION= 136,62 [2] ; Carlisle is in Allied hands #ALIGNMENT_POSITION= 141,67 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; UK politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] ; There is at least 1 Axis unit within 5 hexes of Liverpool #CONDITION_POSITION= 141,72 [5,5] [1,1] [1] [0] } { #NAME= DE 167 - UK: Dummy Event for Convoys to Glasgow instead of Liverpool (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 351[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 167 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Liverpool is in Allied hands #ALIGNMENT_POSITION= 141,72 [2] ; Glasgow is in Allied hands #ALIGNMENT_POSITION= 138,65 [2] ; Edinburgh is in Allied hands #ALIGNMENT_POSITION= 140,65 [2] ; Fort William is in Allied hands #ALIGNMENT_POSITION= 136,62 [2] ; Carlisle is in Allied hands #ALIGNMENT_POSITION= 141,67 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; UK politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] ; There is at least 1 Axis unit within 5 hexes of Liverpool #CONDITION_POSITION= 141,72 [5,5] [1,1] [1] [0] } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; FRANCE ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ;REMOVE1940 { #NAME= DE 200 - France: Form The Polish I Corps? (AI - 100% Yes) #POPUP= #MESSAGE= Prime Minister %N Edouard Daladier %N%N Thousands of Polish soldiers who have escaped from Poland are arriving in France as they wish to carry on the struggle against Germany. %N%N Just as we formed a Polish Army in France in 1918, the new Polish Prime Minister, Wladyslaw Sikorski, asks that we do the same again today. He therefore asks permission to form the Polish I Corps on our soil. %N%N It will cost us 50 MPPs, at 25 MPPs for 2 turns, and this new Polish Corps will be formed at Le Mans to the south west of Paris. %N%N Would you like to give permission to the formation of the Polish I Corps? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 500[0] #COUNTRY_ID= 40 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 200 #MPP_UPDOWN= -25 #MPP_TURNS= 2 #MPP_TEXT= Polish I Corps #NOTES= Forming this Polish Infantry Corps will increase our ability to defend France, so it is recommended to say %B(YES) . #NOTES_POSITION= 147,86 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 201 - France: Reincorporate Vichy France within France? (AI - 100% Yes) #POPUP= #MESSAGE= Foreign Minister %N%N Following the success of the invasion of France, General de Gaulle has proclaimed the Provisional Government of the French Republic (GPRF) to be the new Government of France. %N%N It is recommended that we now reincorporate Vichy France and pursue the remaining leaders and supporters of Vichy France for trial on the grounds of treason. %N%N Would you like to reincorporate Vichy France into France proper? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 602[1] #COUNTRY_ID= 40 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 201 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= It can only be right for the victorious Allies to say %B(YES) and reunite France. %N%N However, if Vichy France has any armed forces in the field then these will be lost in the process, so bear this in mind before deciding. #NOTES_POSITION= 155,93 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Marseille is in Allied hands #ALIGNMENT_POSITION= 157,97 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; No Axis units within 4 hexes of Paris #CONDITION_POSITION= 151,84 [4,4] [0,0] [1] [0] ; No Axis units within 4 hexes of Marseille #CONDITION_POSITION= 157,97 [4,4] [0,0] [1] [0] } ;REMOVE1940 { #NAME= DE 202 - France: Ban the Communist Party and Detain Their Militants? (AI - 75% Yes) #POPUP= #MESSAGE= Prime Minister %N Edouard Daladier %N%N The French Communist Party has denounced the war as an Imperialist conflict, and their deputies have called for us to make peace with Hitler. %N%N If we aren't careful then Communist influence in the army will grow. This would lead to disaffection and disruption which would reduce the efficiency of our armed forces. %N%N It is therefore recommended that we act decisively to ban the party and arrest its militants. If we do so we will prevent disaffection in the army and our National Morale will increase by 1,000 points. %N%N The USSR would see this as a hostile move and could be expected to swing 2-3% away from us. %N%N Would you like to ban the French Communist Party and detain its militants? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 40 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 202 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= The French Communist Party was significantly weakened by the signing of the Molotov-Ribbentrop Pact in August 1939, as many militants struggled to understand why the USSR had aligned itself with Germany. %N%N Taking advantage of this situation, the French government decided to act decisively in banning the Communist Party to prevent the spread of subversive anti-war propaganda. %N%N By saying %B(YES) , France may be able to hold out a little longer, though at the expense of slightly delaying the USSR's entrance into the war. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= France Bans The Communist Party And Arrests Thousands Of Militants #DATE= 1939/10/14 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; 2nd Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 203 - France: Recruit Spanish Exiles to Improve our Fortifications? (AI - 0% Yes) #POPUP= #MESSAGE= Prime Minister %N Edouard Daladier %N%N There are tens of thousands of Spanish Republicans living in internment camps in the south of France. %N%N Some of these have already enlisted in the Foreign Legion, but we could make use of many more by using them to assist in the work of improving our fortifications. %N%N Although many of these exiles are political undesirables, putting them to work would enable us to get some use out of them, while also helping improve our country's defences. %N%N At a cost of 50 MPPs, from the men held in the internment camps we could raise a half strength Engineer unit at Perpignan in the south west. It would then need to be moved to the north so that it could commence work on constructing fortifications facing possible German lines of advance. %N%N Would you like to authorise the recruitment of Spanish Republicans to serve as Engineers? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 40 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 203 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Forming an Engineer Unit #NOTES= France made use of the large number of Spanish Republican exiles who were living in camps in southern France, enlisting them in labour battalions to improve their defences. %N%N By saying %B(YES) , France may be able to construct a fortification in time to be of use against Axis invaders, maybe more if the enemy offensive stalls. %N%N It will be best to Operate it from southern France to a suitable place for it to set to work, such as near Paris. %N%N If all else fails then this unit can at least serve a role in plugging a hole in the line, so it would be wise to say %B(YES) . #NOTES_POSITION= 152,99 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1939/11/05 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;Replacement Script { #NAME= DE 204 - France: Send an Anglo-French Expedition to Support Finland? (AI - 25% Yes) #POPUP= #MESSAGE= Prime Minister %N Edouard Daladier %N%N General Weygand proposes that together with the British we send a military expedition to Finland to enable them to resist the Red Army. %N%N If we do assist the Finns, the British will be obliged to follow suit, as British public opinion and their First Sea Lord, Winston Churchill, are strongly in favour of doing so. %N%N For a cost of 100 MPPs, to be shared evenly between Britain and France, this support could halt the Soviet dictator's aggression in the Baltic. %N%N However, given the logistics involved this mission only has a 50% chance of success. Yet whether successful or not, the units comprising the expedition will return to Scotland in early April 1940. %N%N Would you like to send a joint Anglo-French Expedition to Finland? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 401[1] #COUNTRY_ID= 40 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 204 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Finnish Expedition #NOTES= The expedition has a 50% chance of reaching Finland in time to provide them with enough support to withstand the Soviet onslaught. If successful, the USSR will not gain any Finnish territory as a result of the conflict, and the USSR will move 4-6% towards the Axis. %N%N For their decisive action in helping defeat aggression against a neutral country, France and the UK will both gain 500 National Morale points, and Finland will swing 10-15% towards the Allies. %N%N If the mission doesn't arrive in time, then Finland will be forced to cede territory to the USSR in March 1940. %N%N Whether successful or not, the Anglo-French expedition will return to Scotland at the start of April 1940, with a French strength 8 Special Forces unit of Chasseurs Alpins deploying at Dundee with Full Research, while a similar British unit (called Rupertforce) will deploy at Inverness. %N%N If Germany invades Norway via DE 643 or DE 644, then the Allies will have an opportunity to send these units to Narvik to attempt to recapture the town. This opportunity will not exist if this expedition is not sent, so it is recommended to do so by saying %B(YES). #NOTES_POSITION= ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 25 #AI_RESPONSE_POPUP= #DATE= 1940/01/20 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; 2nd Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 205 - France: Send An Expedition To Narvik? (AI - 0% Yes) #POPUP= #MESSAGE= Prime Minister %N%N The expedition we sent to Finland has returned, and the troops are now arriving in Scotland. %N%N Comprising a strength 8 Special Forces unit, for a cost of only 10 MPPs these soldiers could be sent to Narvik in Norway to attempt to liberate the town. %N%N If we are successful then our National Morale will receive a 500 point boost, and preventing the Germans from using the port would be of long term benefit in the war. %N%N The good thing about it being a Special Forces unit is that should the expedition prove unsuccessful then it could evacuate by sea without requiring a port. %N%N If you don't wish to send this unit to Norway then it will remain at Dundee for service elsewhere. %N%N Would you like to send an expedition to attempt to retake Narvik %B(YES) or leave it at Dundee %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 204[1] #COUNTRY_ID= 40 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 205 #MPP_UPDOWN= -10 #MPP_TURNS= 1 #MPP_TEXT= Norwegian Expedition #NOTES= This mission has a fairly low probability of success, and none at all if the UK doesn't also send a force to Narvik. %N%N Providing some naval support is recommended, particularly some Carriers to launch air strikes against the German forces defending Narvik. %N%N But even so, it will not be easy to take and hold Narvik. #NOTES_POSITION= 181,18 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1940/04/25 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Narvik is in Axis hands #ALIGNMENT_POSITION= 181,18 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; 3rd Line - Norway politically aligned with Allies and surrendered #VARIABLE_CONDITION= 78 [2] [100] [1] ; 4th Line - USSR politically aligned with the Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; A French unit is at Dundee #CONDITION_POSITION= 140,63 [0,0] [1,1] [2] [40] } ;Replacement { #NAME= DE 250 - France: Allies Liberate Paris Helper (100%) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 40 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 151[1] ; Set decision value #DECISION= 250 ; Set how many MPPs should be collected over X turns if player selects 'yes' #MPP_UPDOWN= 75 #MPP_TURNS= 3 #MPP_TEXT= <> #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; Set condition position: ; No Axis units within 3 hexes of Paris #CONDITION_POSITION= 151,84 [3,3] [0,0] [1] [0] } ;AMEND1941 { #NAME= DE 251 - France: Allies Return St. Nazaire To French Control (100%) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 40 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 605[1] ; Set decision value #DECISION= 251 ; Set how many MPPs should be collected over X turns if player selects 'yes' #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; St Nazaire is in Allied hands #ALIGNMENT_POSITION= 142,89 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; Set condition position: ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;AMEND1941 { #NAME= DE 252 - France: Alsace Is Reunited With France (100%) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 40 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 602[1] ; Set decision value #DECISION= 252 ; Set how many MPPs should be collected over X turns if player selects 'yes' #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ; Strasbourg is in Allied hands #ALIGNMENT_POSITION= 162,85 [2] ; Mulhouse is in Allied hands #ALIGNMENT_POSITION= 162,87 [2] ; Mannheim is in Allied hands #ALIGNMENT_POSITION= 163,83 [2] ; Stuttgart is in Allied hands #ALIGNMENT_POSITION= 165,85 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; Set condition position: ; No Axis units within 6 hexes of Strasbourg #CONDITION_POSITION= 162,85 [6,6] [0,0] [1] [0] } ;REMOVE1941 { #NAME= DE 253 - France: Alsace Is Reunited With France (100%) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 40 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 602[0] ; Set decision value #DECISION= 253 ; Set how many MPPs should be collected over X turns if player selects 'yes' #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ; Strasbourg is in Allied hands #ALIGNMENT_POSITION= 162,85 [2] ; Mulhouse is in Allied hands #ALIGNMENT_POSITION= 162,87 [2] ; Mannheim is in Allied hands #ALIGNMENT_POSITION= 163,83 [2] ; Stuttgart is in Allied hands #ALIGNMENT_POSITION= 165,85 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; Set condition position: ; No Axis units within 6 hexes of Strasbourg #CONDITION_POSITION= 162,85 [6,6] [0,0] [1] [0] } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; USA ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ;Replacement Script ; Event based on the historic US preparations for helping the UK in the Middle East { #NAME= DE 300 - USA: Send Tanks To Cairo? (AI - 100% Yes) #POPUP= #MESSAGE= Office Of The Secretary Of State %N Cordell Hull %N%N Axis successes in North Africa pose a serious threat to the Suez Canal and the whole of the Middle-East. %N%N The fall of Egypt could have catastrophic consequences, so to help avoid this we could send an urgent delivery of tanks to Cairo in order to help reinforce and re-equip the British forces serving in Egypt. %N%N Doing this would cost us 200 MPPs, at 50 MPPs a turn for 4 turns, though there is a small chance of neutrals reacting against what will be a fairly open intervention in the war. %N%N Would you like to supply the British army in Egypt with US armor? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 300 #MPP_UPDOWN= -50 #MPP_TURNS= 4 #MPP_TEXT= Sending A Tank unit To Egypt #NOTES= %N%N Winston Churchill called on the USA to send an urgent supply of tanks to Egypt when it was seriously threatened in 1942. %N%N The US authorities responded promptly, dispatching 300 new Sherman tanks and 100 self propelled guns. %N%N Given that much of the US army lacked modern equipment at this time, this was a generous move, one that helped to swing the balance towards the Allies in the Desert. %N%N If you say %B(YES) , then a Tank Corps will deploy in Egypt and there is a 75% chance of Turkey swinging 8-15% towards the Axis. %N%N Even so, saying %B(YES) is recommended if your position in Egypt feels at all threatened. #NOTES_POSITION= 206,124 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= The US Sends An Emergency Supply Of Tanks To Egypt #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Alexandria is in Allied hands #ALIGNMENT_POSITION= 206,124 [2] ; El Alamein is in Axis hands #ALIGNMENT_POSITION= 204,125 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis and not surrendered ; 2nd Line - USA politically aligned with Allies but not fully mobilized ; 3rd Line - Egypt politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 115 [2] [0] [0] #VARIABLE_CONDITION= 36 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 ; Event representing French purchases of fighter and bomber ; aircraft from the USA prior to the beginning of the war. ; Historically these orders were subsequently delivered to Canada and the UK. ; ; This decision event only triggers if DE 602=1 (Vichy) { #NAME= DE 301 - USA: Keep French Aircraft Or Send Them To The UK And Canada? (AI - 100% Yes) #POPUP= #MESSAGE= Office of the Secretary of War %N Henry L. Stimson %N%N Some important aircraft orders that had been placed in our country by the French Government are nearing completion. %N%N Obviously they cannot be delivered to France now that it has fallen, so we can either use them to supply much-needed aircraft to the UK and Canada, or we can use them to equip our own air force. %N%N If we give them to the UK and Canada, then the UK will receive a Tactical Bomber unit, and Canada a Maritime Bomber unit. Delivering them will cost us 25 MPPs. %N%N If we keep them, then we will receive a Tactical Bomber and a Medium Bomber unit. %N%N Would you like to send these aircraft to the UK and Canada %B(YES) or retain them for our own use %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 602[1] #COUNTRY_ID= 115 #TRIGGER= 50 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 301 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Aircraft Delivery #NOTES= With the fall of France, the UK took over the majority of French orders for aircraft and machine tools. %N%N Saying %B(YES) is a good way to rapidly increase British and Canadian air strength and the US should be able to replace the delivered aircraft quickly once her war economy starts to reach its full potential. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= US Sends French Aircraft Orders To Canada And The UK #DATE= 1940/08/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and surrendered ; 2nd Line - UK politically aligned with Allies and not surrendered ; 3rd Line - Canada politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 21 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 302 - USA: Equip The Brazilian Expeditionary Force? (AI - 100% Yes) #POPUP= #MESSAGE= Office of the Secretary of War %N Henry L. Stimson %N%N Brazil is willing to join us in the war in Europe and has offered to send an Expeditionary Force that will deploy shortly at Norfolk in the USA, from where we will need to ship it to Europe. %N%N However, Brazil requires our assistance in preparing this Infantry Corps for combat, so as to bring it up to full strength with the best equipment available. Doing so will cost us 40 MPPs. %N%N Would you like to say %B(YES) to this expenditure to ensure that the Brazilian Expeditionary Force is able to take the field at full strength? %N%N Otherwise if we say %B(NO), then this Brazilian formation will deploy at half strength with obsolete equipment. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 302 #MPP_UPDOWN= -40 #MPP_TURNS= 1 #MPP_TEXT= Equipping The Brazilian Corps #NOTES= Having entered the war in 1942, it wasn't until 1944 that the 25,000 strong Brazilian Expeditionary Force was sent to serve in Europe. %N%N Given US equipment and serving under US command, this Brazilian force was the only armed unit from South America to see action in World War II. %N%N It is recommended to say %B(YES). #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/06/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Norfolk is in Allied hands #ALIGNMENT_POSITION= 5,111 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - USA politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 303 - USA: Offer To Surrender? (AI - 100% Yes) #POPUP= #MESSAGE= Office of the Secretary of War %N Henry L. Stimson %N%N With France and the Soviet Union having surrendered and Britain having lost Egypt, it is now felt that continuation of the war will only delay the inevitable. %N%N On behalf of our Allies it is suggested that we offer an unconditional cessation of hostilities to the Axis powers. %N%N Should the Axis accept, the war will now be over. %N%N Would you like to end the war and make peace with the Axis powers? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 303 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you say %B(YES), then Germany is presented with peace terms, and if they agree to them the game will end as an Axis Major Victory. %N%N If you don't think that you can turn the game around and would rather start again than continue on to the bitter end, then say %B(YES) . %N%N Hopefully you'll have better luck in your next game! #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Washington D.C. is in Allied hands #ALIGNMENT_POSITION= 4,108 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 116 [2] [100] [1] #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 36 [2] [100] [1] ; No Allied units are within 6 hexes of Paris or Nantes #CONDITION_POSITION= 151,84 [6,6] [0,0] [2] [0] #CONDITION_POSITION= 143,88 [6,6] [0,0] [2] [0] } ;AMEND1942 { #NAME= DE 304 - USA: Ship Supplies to the USSR via Vladivostock? (AI - 100% Yes) #POPUP= #MESSAGE= Office of the Secretary of War %N Henry L. Stimson %N%N Now that the USSR has entered the war, we could assist her in her struggle by shipping supplies through the Pacific to Vladivostock in the Far East. %N%N These supplies will sail under a Soviet flag and sending them this way is far safer than through the Atlantic. %N%N Given the difficult situation facing the USSR, these goods are worth far more to the Soviet Union than they are to us. Therefore the cost of sending these supplies is only 40 MPPs, while they will be worth 80 MPPs a turn to the USSR. %N%N Would you like to send supplies to the USSR through the Pacific? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 304 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= The USA started shipping supplies to the USSR via Vladivostock from June 1941. It is strongly recommended to say %B(YES), to boost the Soviet Union's ability to defend itself. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= US Supply Ships Set Sail For Vladivostock In The Pacific #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USSR politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;AMEND1941 { #NAME= DE 305 - USA: Give the British Permission to repair their Warships in a US Port? (AI - 100% Yes) #POPUP= #MESSAGE= Office of the Secretary of War %N Henry L. Stimson %N%N As we find ourselves more and more drawn to the Allies, one thing we could do to assist the British in their struggle would be to allow their ships access to one of our ports. %N%N The port of Providence to the east of New York appears the most suitable. %N%N Of course, should we enter the war then the port would automatically return to our control. %N%N Would you like to assist the British by granting them permission to dock their ships at Providence? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 305 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= British ships were allowed access to US ports as the USA slowly found itself drawn towards entering the conflict as the Battle of the Atlantic took its toll of merchant shipping. %N%N Saying %B(YES) will cost us nothing, and it will allow British ships protecting Atlantic convoys to refuel and carry out some repairs without having to return to either Canada or their homeland. %N%N So this is a good way of supporting our Allies while maintaining our neutrality. #NOTES_POSITION= 15,102 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= The US Gives Britain Permission To Repair And Refuel Ships In The USA #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 115 [2] [50] [0] ; UK politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 306 - USA: Transfer Supplies to the USSR via Persia? (AI - 100% Yes) #POPUP= #MESSAGE= <> #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 306 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= <> #NOTES_POSITION= 248,115 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= <> #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; The Road Hexes Between Bandar Abbas and Baku are in Allied hands #ALIGNMENT_POSITION= 257,131 [2] #ALIGNMENT_POSITION= 257,130 [2] #ALIGNMENT_POSITION= 257,129 [2] #ALIGNMENT_POSITION= 256,129 [2] #ALIGNMENT_POSITION= 256,128 [2] #ALIGNMENT_POSITION= 256,127 [2] #ALIGNMENT_POSITION= 257,126 [2] #ALIGNMENT_POSITION= 257,125 [2] #ALIGNMENT_POSITION= 258,125 [2] #ALIGNMENT_POSITION= 257,124 [2] #ALIGNMENT_POSITION= 256,124 [2] #ALIGNMENT_POSITION= 255,123 [2] #ALIGNMENT_POSITION= 255,122 [2] #ALIGNMENT_POSITION= 254,122 [2] #ALIGNMENT_POSITION= 253,121 [2] #ALIGNMENT_POSITION= 252,121 [2] #ALIGNMENT_POSITION= 251,120 [2] #ALIGNMENT_POSITION= 250,120 [2] #ALIGNMENT_POSITION= 249,119 [2] #ALIGNMENT_POSITION= 248,119 [2] #ALIGNMENT_POSITION= 247,118 [2] #ALIGNMENT_POSITION= 247,117 [2] #ALIGNMENT_POSITION= 246,117 [2] #ALIGNMENT_POSITION= 246,116 [2] #ALIGNMENT_POSITION= 247,115 [2] #ALIGNMENT_POSITION= 248,115 [2] #ALIGNMENT_POSITION= 248,114 [2] #ALIGNMENT_POSITION= 248,113 [2] #ALIGNMENT_POSITION= 247,112 [2] #ALIGNMENT_POSITION= 246,112 [2] #ALIGNMENT_POSITION= 245,111 [2] #ALIGNMENT_POSITION= 244,111 [2] #ALIGNMENT_POSITION= 243,110 [2] #ALIGNMENT_POSITION= 242,110 [2] #ALIGNMENT_POSITION= 242,109 [2] #ALIGNMENT_POSITION= 242,108 [2] #ALIGNMENT_POSITION= 242,107 [2] #ALIGNMENT_POSITION= 243,106 [2] #ALIGNMENT_POSITION= 243,105 [2] #ALIGNMENT_POSITION= 244,105 [2] #ALIGNMENT_POSITION= 245,104 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; UK politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] ; USA politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 115 [2] [100] [0] ; USSR politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 307 - USA: Send a US Marine Brigade to Garrison Iceland? (AI - 0% Yes) #POPUP= #MESSAGE= President of the United States %N Franklin D. Roosevelt %N%N We could relieve the British of the need to worry about protecting Iceland by sending the 1st Provisional Marine Brigade there from San Diego. %N%N With your approval, they could arrive in Reykjavik at the end of the first week in July. %N%N Doing so would only cost us 25 MPPs. %N%N Would you like to send the 1st Provisional Marine Brigade to Reykjavik? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 307 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Deploying US Marines in Iceland #NOTES= In June 1941 Admiral Stark, Chief of Naval Operations, proposed sending a Brigade of US Marines to relieve the British garrison in Iceland. They arrived there on the 7th July 1941 and the British forces left for service elsewhere. %N%N With our Marines deployed in Iceland, any Axis invasion will have to fight these men, and this could serve our political aims as attacks on our troops would galvanize American opinion for war. %N%N Take note that while our country is neutral we would not be able to move this Garrison unit from Reykjavik, nor reinforce it. Our Marines' role would be purely stationary to prevent an Axis landing from capturing the country unopposed. #NOTES_POSITION= 104,37 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= President Roosevelt Approves The US-Icelandic Defense Agreement #DATE= 1941/07/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Reykjavik is in Allied hands #ALIGNMENT_POSITION= 104,37 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 1st Line - USA politically aligned with Allies but not fully mobilized ; 3rd Line - Iceland politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [0] [0] #VARIABLE_CONDITION= 53 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1943 { #NAME= DE 308 - Order OSS to Intrigue in Vichy Algeria? (AI - 50% Yes) #POPUP= #MESSAGE= Office of the Secretary of War %N Henry L. Stimson %N%N Bill Donovan's Office of Strategic Services (OSS) proposes to extend its network of agents in Vichy Algeria, to suborn local officials, both military and civilian, in order to pave the way for a US landing in the country. %N%N For a cost of 25 MPPs, OSS believe that these agents could carry out minor uprisings in our favour should American forces land at either Casablanca, Oran or Algiers. %N%N Would you like to authorize OSS to intrigue in this manner in Vichy Algeria? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 308 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= OSS Activity in Algeria #NOTES= While any risings by pro-Allied forces in Vichy Algeria could only weaken rather than eliminate enemy resistance, they could be very useful if we were to land American soldiers in Algeria. %N%N If you say %B(YES), then risings will occur when American troops land in Algeria. %N%N These risings would occur whether Algeria joins the Axis, or we declare war on her. %N%N Before Operation Torch, the US built up a large network of Allied sympathizers within Vichy territories as they hoped to use them to minimize losses in any operations in Vichy territory. #NOTES_POSITION= 152,113 ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1942/07/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Gibraltar is in Allied hands #ALIGNMENT_POSITION= 136,114 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 1st Line - USA politically aligned with Allies and not surrendered ; 3rd Line - Algeria politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 4 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 309 - Should OSS Build Links with the Spanish Republican Resistance? (AI - 100% Yes) #POPUP= #MESSAGE= Office of the Secretary of War %N Henry L. Stimson %N%N The Office of Strategic Services (OSS) has some contact with Spanish Republicans that could be made use of to increase the latter's ability to harm Franco's war effort. %N%N For a cost of 50 MPPs, OSS will provide money, arms and communications equipment to selected Republican guerrilla groups, avoiding Communists where possible. %N%N They will also attempt to co-ordinate activities so that the guerrillas will have a far bigger impact than they are currently having. %N%N Would you like to authorize OSS to build on their links with the Spanish Republican Resistance so that they can launch attacks to damage the Spanish war economy? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 309 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Spanish Republican Resistance #NOTES= The Spanish Civil War ended in April 1939 with the victory of Franco's Nationalists and the defeat of his Republican opponents. But many Republicans still hoped to overthrow Franco and resistance networks were active in the country throughout the 1940s. %N%N OSS did have some links with the resistance in Spain, and it is likely that they would have expanded their activities there had the war extended to Spain. %N%N By saying %B(YES) , Spanish Republicans will be able to launch sporadic actions to disrupt income at the mines in Gijón, and to a lesser extent in Granada, Córdoba and the mines in Sabadell near Barcelona. %N%N In the long run this should prove to be a good way of hitting Axis income. #NOTES_POSITION= 139,104 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 1st Line - USA politically aligned with Allies and not surrendered ; 3rd Line - Spain politically aligned with Axis and fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 99 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 310 - USA: Offer To Surrender? (AI - 100% Yes) #POPUP= #MESSAGE= Office of the Secretary of War %N Henry L. Stimson %N%N With France and the Soviet Union having surrendered and Britain having lost Egypt, it is now felt that continuation of the war will only delay the inevitable. %N%N On behalf of our Allies it is suggested that we offer an unconditional cessation of hostilities to the Axis powers. %N%N Should the Axis accept, the war will now be over. %N%N Would you like to end the war and make peace with the Axis powers? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 310 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you say %B(YES), then Germany is presented with peace terms, and if they agree too then the game will end as an Axis Major Victory. %N%N If you don't think that you can turn the game around, and would rather start again than continue on to the bitter end, then say %B(YES) . %N%N Hopefully you'll have better luck in your next game! #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Axis hands #ALIGNMENT_POSITION= 147,77 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 116 [2] [100] [1] #VARIABLE_CONDITION= 45 [1] [100] [0] ; No Allied units are within 6 hexes of Paris or Nantes #CONDITION_POSITION= 151,84 [6,6] [0,0] [2] [0] #CONDITION_POSITION= 143,88 [6,6] [0,0] [2] [0] } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; USA DUMMY EVENTS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ;REMOVE1941 { #NAME= DE 350 - USA: Dummy Event as Lend Lease Begins (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 350 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 115 [2] [40] [0] ; UK politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 351 - USA: Dummy Event as the Cash And Carry Bill is Passed (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 351 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 115 [2] [25] [0] ; USSR politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 352 - USA: Dummy Event to represent supplies sent to Vladivostock (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 304[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 352 #MPP_UPDOWN= -40 #MPP_TURNS= 1 #MPP_TEXT= Supplies To USSR (Worth Double To USSR) #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 115 [2] [50] [0] ; USSR politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;Replacement script { #NAME= DE 353 - USA: Dummy Event to represent supplies sent to the USSR via Persia (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 306[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 353 #MPP_UPDOWN= -40 #MPP_TURNS= 1 #MPP_TEXT= <> #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; The Road Hexes Between Bandar Abbas and Baku are in Allied hands #ALIGNMENT_POSITION= 257,131 [2] #ALIGNMENT_POSITION= 257,130 [2] #ALIGNMENT_POSITION= 257,129 [2] #ALIGNMENT_POSITION= 256,129 [2] #ALIGNMENT_POSITION= 256,128 [2] #ALIGNMENT_POSITION= 256,127 [2] #ALIGNMENT_POSITION= 257,126 [2] #ALIGNMENT_POSITION= 257,125 [2] #ALIGNMENT_POSITION= 258,125 [2] #ALIGNMENT_POSITION= 257,124 [2] #ALIGNMENT_POSITION= 256,124 [2] #ALIGNMENT_POSITION= 255,123 [2] #ALIGNMENT_POSITION= 255,122 [2] #ALIGNMENT_POSITION= 254,122 [2] #ALIGNMENT_POSITION= 253,121 [2] #ALIGNMENT_POSITION= 252,121 [2] #ALIGNMENT_POSITION= 251,120 [2] #ALIGNMENT_POSITION= 250,120 [2] #ALIGNMENT_POSITION= 249,119 [2] #ALIGNMENT_POSITION= 248,119 [2] #ALIGNMENT_POSITION= 247,118 [2] #ALIGNMENT_POSITION= 247,117 [2] #ALIGNMENT_POSITION= 246,117 [2] #ALIGNMENT_POSITION= 246,116 [2] #ALIGNMENT_POSITION= 247,115 [2] #ALIGNMENT_POSITION= 248,115 [2] #ALIGNMENT_POSITION= 248,114 [2] #ALIGNMENT_POSITION= 248,113 [2] #ALIGNMENT_POSITION= 247,112 [2] #ALIGNMENT_POSITION= 246,112 [2] #ALIGNMENT_POSITION= 245,111 [2] #ALIGNMENT_POSITION= 244,111 [2] #ALIGNMENT_POSITION= 243,110 [2] #ALIGNMENT_POSITION= 242,110 [2] #ALIGNMENT_POSITION= 242,109 [2] #ALIGNMENT_POSITION= 242,108 [2] #ALIGNMENT_POSITION= 242,107 [2] #ALIGNMENT_POSITION= 243,106 [2] #ALIGNMENT_POSITION= 243,105 [2] #ALIGNMENT_POSITION= 244,105 [2] #ALIGNMENT_POSITION= 245,104 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; UK politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] ; USA politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 115 [2] [100] [0] ; USSR politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 354 - USA: Greenland Protectorate Helper (Denmark in Axis hands) (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 354 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/04/09 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Julianehaab is in Axis hands #ALIGNMENT_POSITION= 56,50 [1] ; Copenhagen is in Axis hands #ALIGNMENT_POSITION= 171,65 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Germany politically aligned with Axis and not surrendered AND #VARIABLE_CONDITION= 45 [1] [100] [0] ; No Axis units within Greenland #CONDITION_POSITION= 57,32 [50,50] [0,0] [1] [0] } ;AMEND1941 { #NAME= DE 355 - USA: Dummy Event to increase Resistance Activity in Europe from 1st January 1944 (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 108[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 355 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Allied units are in France #CONDITION_POSITION= 154,87 [6,8] [4,4] [2] [0] ; Allied units are in or near Poland #CONDITION_POSITION= 188,76 [20,20] [4,4] [2] [0] } ;AMEND1941 { #NAME= DE 356 - USA: Dummy Event for the Czechoslovak Uprising of 1944 (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 108[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 356 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Banska Bystrica is in Axis hands #ALIGNMENT_POSITION= 185,85 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] #VARIABLE_CONDITION= 96 [1] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Allied units are between 5 and 8 hexes from Banska Bystrica #CONDITION_POSITION= 185,85 [5,8] [2,2] [2] [0] } ;AMEND1941 { #NAME= DE 357 - USA: Dummy Event for the Czechoslovak Uprising in Prague (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 108[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 357 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Prague is in Axis hands #ALIGNMENT_POSITION= 175,81 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Allied units are between 3 and 5 hexes from Prague #CONDITION_POSITION= 175,81 [3,5] [2,2] [2] [0] } ;AMEND1941 { #NAME= DE 358 - USA: Dummy Event to increase Resistance Activity - Multiplayer Games (AI - 0% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 108[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 358 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1943/07/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 120 [2] [100] [1] #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;AMEND1941 { #NAME= DE 359 - USA: Second Dummy Event for the Czechoslovak Uprising of 1944 (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 356[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 359 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Banska Bystrica is in Axis hands #ALIGNMENT_POSITION= 185,85 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; There is no Axis unit in Banska Bystrica #CONDITION_POSITION= 185,85 [0,0] [0,0] [1] [0] } ;AMEND1941 { #NAME= DE 360 - USA: Second Dummy Event for the Czechoslovak Uprising in Prague (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 357[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 360 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Prague is in Axis hands #ALIGNMENT_POSITION= 175,81 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; There is no Axis unit in Prague #CONDITION_POSITION= 175,81 [0,0] [0,0] [1] [0] } { #NAME= DE 361 - USA: Dummy Event for Spanish Republican Resistance - Asturias (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 309[1] #COUNTRY_ID= 115 #TRIGGER= 10 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 361 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/02/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Washington D.C. is in Allied hands #ALIGNMENT_POSITION= 4,108 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 115 [2] [100] [0] ;There is no Axis unit in or adjacent to Gijón #CONDITION_POSITION= 135,97 [1,1] [0,0] [1] [0] } { #NAME= DE 362 - USA: Dummy Event for Spanish Republican Resistance - Granada (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 309[1] #COUNTRY_ID= 115 #TRIGGER= 5 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 362 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/02/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Washington D.C. is in Allied hands #ALIGNMENT_POSITION= 4,108 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 115 [2] [100] [0] ; There is no Axis unit in or adjacent to Granada #CONDITION_POSITION= 140,112 [1,1] [0,0] [1] [0] } { #NAME= DE 363 - USA: Dummy Event for Spanish Republican Resistance - Córdoba (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 309[1] #COUNTRY_ID= 115 #TRIGGER= 5 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 363 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/02/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Washington D.C. is in Allied hands #ALIGNMENT_POSITION= 4,108 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 115 [2] [100] [0] ; There is no Axis unit in or adjacent to Córdoba #CONDITION_POSITION= 137,110 [1,1] [0,0] [1] [0] } { #NAME= DE 364 - USA: Dummy Event for Spanish Republican Resistance - Catalonia (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 309[1] #COUNTRY_ID= 115 #TRIGGER= 5 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 364 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/02/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Washington D.C. is in Allied hands #ALIGNMENT_POSITION= 4,108 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 115 [2] [100] [0] ; There is no Axis unit in or adjacent to Sabadell #CONDITION_POSITION= 150,102 [1,1] [0,0] [1] [0] } { #NAME= DE 365 - USA: Dummy Event for the US Convoy to the USSR (DE 105 = 1) (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 105[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 365 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Washington D.C. is in Allied hands #ALIGNMENT_POSITION= 4,108 [2] ; Murmansk is in Allied hands #ALIGNMENT_POSITION= 211,16 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 115 [2] [100] [0] ; USA politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ; There are no Axis units within 3 hexes of Murmansk #CONDITION_POSITION= 211,16 [3,3] [0,0] [1] [0] } { #NAME= DE 366 - USA: Dummy Event for the US Convoy to the USSR (DE 105 = 0) (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 105[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 366 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Washington D.C. is in Allied hands #ALIGNMENT_POSITION= 4,108 [2] ; Murmansk is in Allied hands #ALIGNMENT_POSITION= 211,16 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 115 [2] [100] [0] ; USA politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ; There are no Axis units within 3 hexes of Murmansk #CONDITION_POSITION= 211,16 [3,3] [0,0] [1] [0] } ;AMEND1944 { #NAME= DE 367 - USA: Dummy Event to increase Resistance Activity - Multiplayer Games (AI - 0% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 108[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 367 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1944/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 120 [2] [100] [1] #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 369 - USA: Dummy Event to represent supplies sent to Vladivostock (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 304[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 369 #MPP_UPDOWN= -40 #MPP_TURNS= 1 #MPP_TEXT= Supplies To USSR (Worth Double To USSR) #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 115 [2] [100] [0] ; USSR politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 370 - USA: Dummy Event for UK convoy after successful Sealion & USSR surrendered (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 105[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 370 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Toronto is in Allied hands #ALIGNMENT_POSITION= 1,96 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 115 [2] [100] [0] ; USSR politically aligned with Allies and surrendered #VARIABLE_CONDITION= 116 [2] [100] [1] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; USSR ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ; Form The Polish First and Second Armies { #NAME= DE 400 - USSR: Form The Polish First And Second Armies? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %NNorth-West Theater %N%N Generals Karol Swierczewski and Stanislav Poplavsky inform us that the People's Army of Poland is prepared to recruit and train more men to fight alongside the Red Army. %N%N With our help the Polish First and Second Infantry Armies will be formed near Minsk for a cost of 150 MPPs, %Nat 25 MPPs a turn for 6 turns. %N%N Would you like to form the Polish First and Second Infantry Armies? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 50 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 400 #MPP_UPDOWN= -25 #MPP_TURNS= 6 #MPP_TEXT= Polish First and Second Armies #NOTES= In 1944 the I Polish Corps was expanded to form the Polish First Army and command of this formation was given to General Zygmunt Berling. %N%N As the Red Army advanced west, a Polish Second Army was formed under the command of Karol Swierczewski. %N%N Both armies saw much action from the summer of 1944 onwards, and both took part in the Battle of Berlin in 1945. %N%N This is a way cheap way to raise more units, so it is probably best to say %B(YES) . #NOTES_POSITION= 201,71 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/08/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Minsk is in Allied hands #ALIGNMENT_POSITION= 201,71 [2] ; Orsha is in Allied hands #ALIGNMENT_POSITION= 206,69 [2] ; Smolensk is in Allied hands #ALIGNMENT_POSITION= 209,68 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 85 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 401 - USSR: Attack Finland in the Winter War? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N In order to decrease Leningrad's vulnerability to attack from the north, and to weaken the Finnish army, it is suggested that we force Finland to hand over some territory to us. %N%N We can demand the Karelian Isthmus (the area north of Leningrad) and the port of Hanko to the west of Helsinki. %N%N Would you like to force Finland to transfer the Karelian Isthmus and Hanko to our control? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 401 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Though our relationship with both the Allies and Sweden will suffer slightly by doing this, it will not cost us anything, and if we are successful the territory should become ours in early 1940. %N%N The only thing that could prevent us from succeeding against Finland would be if an Anglo-French Expedition were to arrive in time to support the Finns. %N%N By saying %B(YES), should Finland later join the Axis then some of her units will start at half-strength, rather than full strength, though with one experience point rather than just half a point. %N%N We will later have an opportunity to prepare the Red Army for winter warfare, and if you say %B(YES) to attacking Finland, then the lessons learned from fighting the Finns will reduce the cost at that time of preparing our soldiers for winter warfare. #NOTES_POSITION= 206,52 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/10/14 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Minsk is in Allied hands #ALIGNMENT_POSITION= 201,71 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies but not fully mobilized ; 1st Line - Finland politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] #VARIABLE_CONDITION= 39 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 402 - USSR: Transfer Industry To The Urals? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N The enemy's advance is threatening our industrial resources in the Ukraine, and without these resources the war could soon be lost. %N%N It is therefore vital that we transfer technicians and machinery to the Urals where new factories can be built to continue the war effort. %N%N Doing so will temporarily disrupt production in the Ukraine, but in the long run the benefit will far outweigh the cost. %N%N Would you like to authorize the transfer of industrial resources to safety in the Urals? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 402 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= The transfer of industrial facilities from the Ukraine to the Urals was vital in enabling the USSR to withstand the Axis onslaught. %N%N It cannot be stressed enough just how important it is to say %B(YES) . #NOTES_POSITION= 215,85 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Perm is in Allied hands #ALIGNMENT_POSITION= 257,58 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; Axis units near Voronezh #CONDITION_POSITION= 224,77 [10,10] [1,1] [1] [0] ; Axis units near Zaporizhia #CONDITION_POSITION= 215,87 [10,10] [1,1] [1] [0] ; Axis units near Stalino #CONDITION_POSITION= 221,86 [7,7] [1,1] [1] [0] ; Axis units near Konotop #CONDITION_POSITION= 212,78 [7,7] [1,1] [1] [0] } ;REMOVE1942 { #NAME= DE 403 - USSR: Operation Countenance: Join with the UK in Invading Persia? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N The British have proposed that we join them in invading Persia to overthrow the pro-Axis Shah. %N%N Their plan is that we then divide the country between us, with the British having the Oilfield at Maidan-I-Naftun and the port of Bandar Mahshahr. %N%N The invasion would only cost 100 MPPs, to be divided equally between both countries. %N%N Would you like to approve this British plan to invade Persia and divide the country between us? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 120[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 403 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Operation Countenance #NOTES= A joint invasion will ensure that Persia is swiftly conquered, and the economic benefits will more than outweigh the cost. %N%N Saying %B(YES) will also provide the USA with the opportunity to send supplies via Persia to sustain our war effort. The conquest of Persia is essential if we wish the US to send us supplies through this country, so it is recommended to say %B(YES) . #NOTES_POSITION= 246,117 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/08/12 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Kuwait is in Allied hands #ALIGNMENT_POSITION= 241,128 [2] ; Baku is in Allied hands #ALIGNMENT_POSITION= 245,104 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 82 [1] [0] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 404 - USSR: Sign an Armistice with Finland? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N The Finns have come to realize that the Axis are losing the war, and are making peace overtures to us. %N%N They offer an immediate cessation of hostilities, and if we accept them, then we will be able to concentrate fully on our advances into Germany and the Balkans. %N%N Would you like to sign an armistice with Finland? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 404 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= While the Germans could take countermeasures to keep Finland in the war, if they don't, then we will have peace once again on our northern flank. %N%N Another bonus from this is that with Finland out of the war, Germany will automatically lose 2,000 National Morale points. %N%N The alternative of not accepting an armistice with Finland would mean that we would have to conquer the country to remove it from the war. #NOTES_POSITION= 203,49 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Viborg is in Allied hands #ALIGNMENT_POSITION= 203,49 [2] ; Leningrad is in Allied hands #ALIGNMENT_POSITION= 206,52 [2] ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ; Rome is in Allied hands #ALIGNMENT_POSITION= 171,101 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 39 [1] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 405 - USSR: Form I Polish Corps? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N General Anders has turned down our offer to evacuate thousands of Polish soldiers from the USSR. %N%N It would therefore seem appropriate that we enlist these men into the Red Army, to form them into a Polish Infantry Corps at Kuybyshev. %N%N This could be done for a cost of 75 MPPs, at 25 MPPs a turn for 3 turns. This Polish Infantry Corps will then deploy at strength 8, with no experience due to the poor health of the men, and it will require upgrading. %N%N Would you like to form the I Polish Infantry Corps as an integral part of the Red Army? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 501[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 405 #MPP_UPDOWN= -25 #MPP_TURNS= 3 #MPP_TEXT= I Polish Corps #NOTES= If General Anders hadn't evacuated Polish soldiers and civilians from the USSR to the Middle East, then it is likely that more would have taken the field in the USSR. #NOTES_POSITION= 245,72 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/04/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Kuybyshev is in Allied hands #ALIGNMENT_POSITION= 245,72 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 406 - USSR: Order the Red Army to advance into Poland? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N Now that the German invasion of Poland is well underway, it is important that we do not show weakness and let the Germans gain the whole country. %N%N It is therefore important that we fulfill our side of the Molotov-Ribbentrop Pact by marching into Poland, even though it will cause some slight harm to our relationship with the UK and France. %N%N Would you like to order the Red Army to prepare to advance into Poland? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 406 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= This decision will play a key role in determining the boundaries between Germany and the USSR after Poland has fallen, and if we do not advance into Poland then the Germans will have a good starting point from which to invade the USSR. %N%N Given our current poor state of readiness for war, saying %B(NO) could put us in a very compromising situation. %N%N Saying %B(YES) and advancing into Poland will also provide us with the possibility of increasing our income by capturing Lwow, and by holding the fortress of Brest-Litovsk we will be able to slow the German invasion that is bound to come within the next few years. %N%N Note that even if we do say %B(YES) and invade, it is possible that the Germans will refuse to honor the Molotov-Ribbentrop Pact and force us to withdraw from Poland. %N%N Designer's Note: this advance is fully handled by the engine, so it is neither possible nor required to manually move any Red Army forces into Poland. #NOTES_POSITION= 194,75 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and but not fully mobilized ; 2nd Line - Poland politically aligned with the Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [0] [0] #VARIABLE_CONDITION= 85 [2] [100] [0] ; An Axis unit is in range of Warsaw #CONDITION_POSITION= 188,76 [2,2] [1,1] [1] [0] ; An Axis unit is in range of Lwow #CONDITION_POSITION= 194,82 [2,2] [1,1] [1] [0] ; An Axis unit is in range of Lublin #CONDITION_POSITION= 191,78 [2,2] [1,1] [1] [0] ; An Axis unit is in range of Kutno #CONDITION_POSITION= 185,75 [2,2] [1,1] [1] [0] } ;REMOVE1942 { #NAME= DE 407 - USSR: Issue Order 270 and Enlarge the NKVD to Impose Discipline? (AI - 100% Yes) #POPUP= #MESSAGE= %N%N Red Army Headquarters %N%N With the enemy advancing into the Motherland, it might be wise to take steps to instil harsh discipline in the army to increase our soldiers' fighting spirit and prevent desertions. %N%N At the same time, we should increase the size of the NKVD to ensure that justice is meted out on any who disobey orders and desert. %N%N Imposing discipline in the Red Army will cost us 25 MPPs and will provide our forces with a one time morale boost of 25%. %N%N Would you like to say %B(YES) to imposing harsh discipline to increase the Red Army's efficiency in its struggle to halt the enemy's advance? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 407 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Improving Discipline In The Army #NOTES= The staggering advance of Axis forces into the USSR in 1941 led to extreme measures being introduced to improve discipline and reduce desertion. %N%N Order 270 was issued to impose severe punishments for desertion, being read aloud to Red Army soldiers by the Commissars, while the NKVD was strengthened to ensure that orders were carried out. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Stalin Issues Order 270 And Enlarges The NKVD To Impose Discipline In The Red Army #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ; An Axis unit is in range of Minsk #CONDITION_POSITION= 201,71 [2,2] [1,1] [1] [0] ; An Axis unit is in range of Kiev #CONDITION_POSITION= 207,80 [2,2] [1,1] [1] [0] ; An Axis unit is in range of Pskov #CONDITION_POSITION= 202,59 [2,2] [1,1] [1] [0] } { #NAME= DE 408 - USSR: Should Stalin Stay in Moscow to Lead its Defence? (AI - 75% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N Comrade Stalin, the invaders are approaching our capital and the people require inspiration to increase their dedication to resist. %N%N If you were to announce that you will stay in Moscow to lead its defence, then our workers and soldiers will take heart from your example and redouble their efforts to blunt the enemy's offensive. %N%N Nevertheless, it is only recommended that you say %B(YES) to announcing that you are leading Moscow's defence if you are confident of being able to prevent the enemy from taking the city. %N%N The danger is that if you tie your name in to the defense of the city and it is lost, the effect on morale will be very grave indeed. %N%N Given this risk, would you like to show a bold face to the world and announce that you will stay in Moscow? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 407 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Saying %B(YES) will provide a temporary boost of 25% to all our forces' morale, and it will also increase our National Morale by 5,000 points. %N%N Together these boosts will help to reduce the chance of the enemy taking Moscow. %N%N However, should the enemy subsequently take Moscow then our troops will suffer a one-off unit morale penalty of 40%, coupled with a loss of 12,500 National Morale points. %N%N This would be all the greater than it would have been had you said %B(NO), as by saying %B(YES) , Comrade Stalin is staking his reputation on holding Moscow. %N%N Whereas if you say %B(NO) and Moscow falls, our National Morale will only fall by 5,000 points. %N%N So if you think that the fall of Moscow is inevitable it will be better to say %B(NO). %N%N If you're prepared to make a fight of it, then say %B(YES). #NOTES_POSITION= 221,65 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ; 3 Axis units are in range of Moscow #CONDITION_POSITION= 221,65 [5,8] [3,3] [1] [0] } ;AMEND1940 { #NAME= DE 409 - USSR: Learn the Lessons of the Winter War? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N Following our conflict with Finland, it has become apparent that our soldiers are under equipped for winter warfare, and as a result they suffered significant losses. %N%N Given that war with the Axis powers is virtually inevitable, it would be useful for us to take advantage of our recent experiences to better prepare the Red Army for winter warfare. %N%N If we set a process in motion now, we could provide winter clothing and equipment to our forces for just 50 MPPs. %N%N Through this investment we will avoid suffering unduly from sicknesses during the winter when we are next at war. %N%N Would you like to prepare the Red Army to fight more effectively during the winter? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 401[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 409 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Providing Winter Equipment #NOTES= The Red Army did learn the lessons of the Winter War and so was better able to survive the winter campaigns of the Great Patriotic War, but it was only through investing in the army's equipment that this was the case. %N%N It is strongly recommended to say %B(YES) , as that will give your forces an edge over Axis units during the first winter of the coming conflict. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/04/25 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1943 { #NAME= DE 410 - USSR: Form a National Committee For A Free Germany? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N Discussions have taken place with some senior German Prisoners of War who state that they are willing to serve us in the fight against the Axis. %N%N They propose forming a body called the National Committee For A Free Germany to make propaganda to lower enemy morale. %N%N Setting up this organization will only cost us 25 MPPs, and its effect will be to provide a 500 point boost to Soviet National Morale, and a more significant penalty of 1,000 points against Germany. %N%N Would you like to authorize the formation of this committee to carry out propaganda aimed at the enemy? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 410 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Forming a National Committee For A Free Germany #NOTES= The most important of the German officers who switched sides were General der Artillerie Walther von Seydlitz-Kurzbach, and the fighter pilot Heinrich Graf von Einsiedel, a great grandson of Chancellor Bismarck. %N%N Later, after his surrender at Stalingrad, Field Marshal Friedrich von Paulus joined the organization. %N%N The National Committee For A Free Germany had its own newspaper, Freies Deutschland, and a radio station for broadcasting propaganda, while some members were used to interrogate German prisoners. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Leningrad is in Allied hands #ALIGNMENT_POSITION= 206,52 [2] ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ; Stalingrad is in Allied hands #ALIGNMENT_POSITION= 234,85 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 45 [85] ; Set variable conditions: #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 411 - USSR: Prepare for Winter Warfare? (No Winter War Against Finland) (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N An internal study shows that our forces are ill equipped for winter warfare, and will probably suffer significant losses if engaged in combat during the winter. %N%N Given that war with the Axis powers is virtually inevitable, it would be useful for us to prepare for this coming conflict by preparing the Red Army for winter warfare. %N%N If we set a process in motion now, we could provide winter clothing and equipment to our forces for 75 MPPs. %N%N Through this investment we will avoid suffering unduly from sicknesses during the winter when we are next at war. %N%N Would you like to authorize this expenditure so that we can fight effectively during the winter? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 401[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 411 #MPP_UPDOWN= -75 #MPP_TURNS= 1 #MPP_TEXT= Providing Winter Equipment #NOTES= If the Red Army hadn't invaded Finland in 1939 and then invested in winter equipment after the catastrophic losses it suffered in that war, it is likely that Soviet soldiers would have experienced far worse conditions during the winter campaigns of the Great Patriotic War. %N%N This decision is your opportunity to avoid excessive suffering during winter, and it is recommended that you say %B(YES). #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/09/08 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 412 - USSR: Accept the German Offer of a Revised Borders and Friendship Treaty? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N The German Foreign Minister has sent us proposals to revise some aspects of the Molotov-Ribbentrop Pact. %N%N The main item is that the Germans offer to transfer Lithuania from their sphere of influence to ours. This would enable us to occupy the country next year. %N%N In return they ask us to withdraw eastwards from the Vistula-San river line to the Bug-San river line in Poland. %N%N This would leave the fortress of Brest-Litovsk more vulnerable to attack, and if we say %B(YES), then this further sign of our friendship with the Axis will move the USSR 3-5% away from the Allies. %N%N In view of this, would you like to accept this revised Borders and Friendship Treaty? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 630[1] ; Set decision value (1st internally stored decision) #DECISION= 412 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Saying %B(YES) will enable us to occupy Lithuania in the coming year, which would increase our income and keep the Axis starting point for an invasion as far away from Leningrad as possible. %N%N On the other hand, Brest-Litovsk will become more vulnerable to assault if we do agree to amend the border to the east of Warsaw. %N%N Negotiations over the final borders between the USSR and Germany did take place as the invasion of Poland was coming to an end, and there was nothing inevitable about the agreements that were reached at the time. #NOTES_POSITION= 194,68 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/28 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Warsaw is in Axis hands #ALIGNMENT_POSITION= 188,76 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Poland politically aligned with Allies and surrendered #VARIABLE_CONDITION= 85 [2] [100] [1] ; 1st Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 413 - USSR: Accept the German Offer of a Revised Borders and Friendship Treaty? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N The German Foreign Minister has sent us proposals to revise some aspects of the Molotov-Ribbentrop Pact. %N%N The main item is that the Germans offer to transfer Lithuania from their sphere of influence to ours. %N%N However, if we agree to Ribbentrop's proposal, then this further sign of our friendship with the Axis would move the USSR 5-8% away from the Allies. %N%N In view of this, would you like to accept this revised Borders and Friendship Treaty? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 631[1] ; Set decision value (1st internally stored decision) #DECISION= 413 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Saying %B(YES) will enable us to occupy Lithuania in the coming year, which would increase our income and keep the Axis starting point for an invasion as far away from Leningrad as possible. %N%N However, if we do say %B(YES), then our mobilization level will significantly decrease, delaying by several turns the time when we will be able to enter the war against the Axis. %N%N Negotiations over the final borders between the USSR and Germany did take place as the invasion of Poland was coming to an end, and there was nothing inevitable about the agreements that were reached at the time. #NOTES_POSITION= 194,68 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/28 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Warsaw is in Axis hands #ALIGNMENT_POSITION= 188,76 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Poland politically aligned with Allies and surrendered #VARIABLE_CONDITION= 85 [2] [100] [1] ; 1st Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 414 - USSR: Annex the Baltic States? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N Now would be a good time for us to increase our territory and income by annexing the Baltic States. %N%N One strategic benefit of doing so will be to increase the distance an invader would have to travel before reaching Leningrad. %N%N If you approve, then our forces will advance into the Baltic States up to the border with Germany. %N%N Would you like to annex the Baltic States? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 414 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you say %B(YES) to occupying the Baltic States, then Soviet income will increase slightly, so it is recommended to say %B(YES) . #NOTES_POSITION= 196,60 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/06/08 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Polotsk is in Allied hands #ALIGNMENT_POSITION= 202,66 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Latvia politically neutral #VARIABLE_CONDITION= 61 [0] [0] [0] ; 2nd Line - Estonia politically neutral #VARIABLE_CONDITION= 38 [0] [0] [0] ; 1st Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 415 - USSR: Should We Prepare to Send Supplies via Lake Ladoga to a Besieged Leningrad? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N With enemy forces advancing through the Baltic to within striking distance of Leningrad, now would be a good time to make preparations to feed the city's defenders in the event of the enemy laying siege to the city. %N%N We could stockpile food and fuel supplies at Volkhov to the east of Leningrad, for a cost of 35 MPPs, so that during the winter should the city be under siege we could send supplies over a frozen Lake Ladoga directly into the city. %N%N To succeed, we will need to ensure that Volkhov remains in our hands, or that we retake it should it fall to the invader. %N%N Would you like to stockpile supplies at Volkhov so that during the winter we can provide a Road of Life to the city of Leningrad? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 415 #MPP_UPDOWN= -35 #MPP_TURNS= 1 #MPP_TEXT= Stockpiling Supplies To Feed Leningrad #NOTES= The Road of Life played a vital role in sustaining the defences of Leningrad during its 900 day long siege by Axis forces. %N%N By saying %B(YES) , and maintaining forces to defend Volkhov, we can boost the morale and therefore combat effectiveness of our forces in Leningrad as they resist the invader. %N%N Also ensure that Leningrad has plenty of units in place for its defence before Axis forces reach the city, including a HQ, as once the city has been cut off it will be impossible to deploy new units there. #NOTES_POSITION= 210,52 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Leningrad is in Allied hands #ALIGNMENT_POSITION= 206,52 [2] ; Volkhov is in Allied hands #ALIGNMENT_POSITION= 210,52 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ; At least one Axis unit is within three hexes of Luga #CONDITION_POSITION= 205,56 [3,3] [1,1] [1] [0] ; At least one Axis unit is within three hexes of Narva #CONDITION_POSITION= 202,54 [3,3] [1,1] [1] [0] } ;REMOVE1942 { #NAME= DE 416 - USSR: Shall We Deploy Dedicated Anti-Tank Units? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N Given the large armored formations that both sides can deploy on the Eastern Front, there have been calls for the formation of dedicated anti-tank units. %N%N These will be useful when encountering enemy armored formations, but will be fragile when fighting enemy infantry. %N%N We could at low cost quickly form 3 dedicated Anti-Tank units at Gorki for 200 MPPs, at 50 MPPs a turn for 4 turns. %N%N They will deploy at half strength and will need upgrading. %N%N Would you like to form these dedicated Anti-Tank units? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 416 #MPP_UPDOWN= -50 #MPP_TURNS= 4 #MPP_TEXT= Anti-Tank Units #NOTES= Researching and upgrading these units with Anti-Tank Weapons will ensure that they can inflict maximum damage. %N%N It is cheaper to form these units by saying %B(YES) than to purchase them via the Purchase screen. #NOTES_POSITION= 233,64 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/04/27 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Perm is in Allied hands #ALIGNMENT_POSITION= 257,58 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Replacement Script { #NAME= DE 417 - USSR: Offer to Surrender? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N The situation facing us is now very critical. %N%N We have lost Leningrad, Stalingrad, Moscow and our oilfields at Baku. Even Napoleon didn't achieve as much when he invaded in 1812. %N%N Unless you think that we can turn things around, it might be best to ask the enemy for an armistice while peace terms can be discussed. %N%N On behalf of our Allies it is suggested that we offer an unconditional cessation of hositilites to the Axis powers. %N%N Should the Axis accept, the war will now be over. %N%N Would you like to end the war and make peace with the Axis powers? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 417 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you say %B(YES), then Germany is presented with peace terms, and if they agree too, then the game will end as an Axis Major Victory. %N%N If you don't think that you can turn the game around, and would rather start again than continue on to the bitter end, then say %B(YES) . %N%N Hopefully you'll have better luck in your next game! #NOTES_POSITION= 221,65 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Axis hands #ALIGNMENT_POSITION= 221,65 [1] #ALIGNMENT_POSITION= 220,65 [1] ; Stalingrad is in Axis hands #ALIGNMENT_POSITION= 234,85 [1] ; Leningrad is in Axis hands #ALIGNMENT_POSITION= 206,52 [1] #ALIGNMENT_POSITION= 206,51 [1] ; Baku is in Axis hands #ALIGNMENT_POSITION= 245,104 [1] #ALIGNMENT_POSITION= 244,105 [1] #ALIGNMENT_POSITION= 243,104 [1] ; Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USSR is Allied and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; France is Allied and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; No Allied units are within 6 hexes of Paris or Nantes #CONDITION_POSITION= 151,84 [6,6] [0,0] [2] [0] #CONDITION_POSITION= 143,88 [6,6] [0,0] [2] [0] } ;REMOVE1941 { #NAME= DE 418 - USSR: Seize Bessarabia? (AI - 50% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N Under the terms of the Molotov-Ribbentrop Pact, Bessarabia falls into our sphere of influence and now would be a good time to seize this territory. %N%N This will provide us with a buffer zone protecting Odessa from attack. %N%N The operation will cost 15 MPPs with any opposition being swept aside, though it will move Romania 10% towards the Axis. %N%N Would you like to order the Red Army to seize Bessarabia? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 600[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 418 #MPP_UPDOWN= -15 #MPP_TURNS= 1 #MPP_TEXT= Occupying Bessarabia #NOTES= If you say %B(YES), then the Red Army will seize Bessarabia from Romania, and Romania will swing 10% towards the Axis. #NOTES_POSITION= 201,89 ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1940/06/08 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Romania politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 93 [1] [0] [0] ; 3rd Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; USSR DUMMY EVENTS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;REMOVE1942 { #NAME= DE 450 - USSR: Release Of Funds For The War Effort (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 450 #MPP_UPDOWN= 250 #MPP_TURNS= 3 #MPP_TEXT= Mobilization For War #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= The Soviet Supreme Command Orders Full Mobilization #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Perm is in Allied hands #ALIGNMENT_POSITION= 257,58 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;AMEND1942; ;AMEND1943 ;AMEND1944 { #NAME= DE 451 - USSR: Urals Transfer AI Boost 1 (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 2 #LEVEL= 2 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 402[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 451 #MPP_UPDOWN= 30 #MPP_TURNS= 1 #MPP_TEXT= Urals War Effort 1 #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Perm is in Allied hands #ALIGNMENT_POSITION= 257,58 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;AMEND1942; ;AMEND1943 ;AMEND1944 { #NAME= DE 452 - USSR: Urals Transfer AI Boost 2 (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 2 #LEVEL= 4 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 402[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 452 #MPP_UPDOWN= 30 #MPP_TURNS= 1 #MPP_TEXT= Urals War Effort 2 #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Perm is in Allied hands #ALIGNMENT_POSITION= 257,58 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 453 - USSR: Dummy Event to represent US supplies sent to Vladivostock (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 304[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 453 #MPP_UPDOWN= 80 #MPP_TURNS= 1 #MPP_TEXT= Supplies From USA Via Vladivostock #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 115 [2] [50] [0] ; USSR politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } Replacement script { #NAME= DE 454 - USSR: Dummy Event to represent supplies sent to the USSR via Persia (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 306[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 454 #MPP_UPDOWN= 80 #MPP_TURNS= 1 #MPP_TEXT= <> #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; The Road Hexes Between Bandar Abbas and Baku are in Allied hands #ALIGNMENT_POSITION= 257,131 [2] #ALIGNMENT_POSITION= 257,130 [2] #ALIGNMENT_POSITION= 257,129 [2] #ALIGNMENT_POSITION= 256,129 [2] #ALIGNMENT_POSITION= 256,128 [2] #ALIGNMENT_POSITION= 256,127 [2] #ALIGNMENT_POSITION= 257,126 [2] #ALIGNMENT_POSITION= 257,125 [2] #ALIGNMENT_POSITION= 258,125 [2] #ALIGNMENT_POSITION= 257,124 [2] #ALIGNMENT_POSITION= 256,124 [2] #ALIGNMENT_POSITION= 255,123 [2] #ALIGNMENT_POSITION= 255,122 [2] #ALIGNMENT_POSITION= 254,122 [2] #ALIGNMENT_POSITION= 253,121 [2] #ALIGNMENT_POSITION= 252,121 [2] #ALIGNMENT_POSITION= 251,120 [2] #ALIGNMENT_POSITION= 250,120 [2] #ALIGNMENT_POSITION= 249,119 [2] #ALIGNMENT_POSITION= 248,119 [2] #ALIGNMENT_POSITION= 247,118 [2] #ALIGNMENT_POSITION= 247,117 [2] #ALIGNMENT_POSITION= 246,117 [2] #ALIGNMENT_POSITION= 246,116 [2] #ALIGNMENT_POSITION= 247,115 [2] #ALIGNMENT_POSITION= 248,115 [2] #ALIGNMENT_POSITION= 248,114 [2] #ALIGNMENT_POSITION= 248,113 [2] #ALIGNMENT_POSITION= 247,112 [2] #ALIGNMENT_POSITION= 246,112 [2] #ALIGNMENT_POSITION= 245,111 [2] #ALIGNMENT_POSITION= 244,111 [2] #ALIGNMENT_POSITION= 243,110 [2] #ALIGNMENT_POSITION= 242,110 [2] #ALIGNMENT_POSITION= 242,109 [2] #ALIGNMENT_POSITION= 242,108 [2] #ALIGNMENT_POSITION= 242,107 [2] #ALIGNMENT_POSITION= 243,106 [2] #ALIGNMENT_POSITION= 243,105 [2] #ALIGNMENT_POSITION= 244,105 [2] #ALIGNMENT_POSITION= 245,104 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; UK politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 112 [2] [100] [0] ; USA politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 115 [2] [100] [0] ; USSR politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 455 - USSR: Dummy Event to trigger supplies via Lake Ladoga to a Besieged Leningrad (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 415[1] ; Set decision value (1st internally stored decision) #DECISION= 455 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Leningrad is in Allied hands #ALIGNMENT_POSITION= 206,52 [2] ; Volkhov is in Allied hands #ALIGNMENT_POSITION= 210,52 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ; At least one Axis unit is within two hex of Leningrad #CONDITION_POSITION= 206,52 [2,2] [1,1] [1] [0] } { #NAME= DE 456 - USSR: Dummy Event to represent US supplies sent to Vladivostock (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 304[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 456 #MPP_UPDOWN= 80 #MPP_TURNS= 1 #MPP_TEXT= Supplies From USA Via Vladivostock #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; USA politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 115 [2] [100] [0] ; USSR politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Poland ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ;REMOVE1940 { #NAME= DE 500 - Poland: Should our soldiers head to Britain or France? (AI - 75% Yes) #POPUP= #MESSAGE= Prime Minister %NWladyslaw Sikorski %N%N Although the enemy have occupied our country, they have not broken our fighting spirit. %N%N Thousands of our soldiers have escaped to neutral countries, and thousands more are returning to their homes to form an underground army. %N%N The question facing us now is whether those of our men who have escaped abroad should make their way to Britain or France. %N%N Whichever country we head for, we hope to obtain that government's approval to form our own armed forces there. %N%N Would you like to order our soldiers to head for Britain %B(YES) or France %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 85 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 500 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N If you say %B(YES), then with British approval we will have the opportunity to form a Polish Infantry Corps in the UK. %N%N However, if you say %B(NO), then the French will have the opportunity to form a Polish Infantry Corps near Paris. %N%N It will be best to say %B(YES) if you think that strengthening Britain's armed forces is a greater priority, or %B(NO) if you wish to increase France's chances of withstanding invasion. %N%N Given the historic ties between France and Poland, it would only be natural for the thousands of Poles who have escaped the Nazi onslaught to head to France %B(NO). #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; 2nd Line - France politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; 3rd Line - Poland politically aligned with Allies and surrendered #VARIABLE_CONDITION= 85 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 501 - Poland: Evacuate Polish Soldiers from the USSR to the Middle East? (AI - 90% Yes) #POPUP= #MESSAGE= General Wladyslaw Anders %N%N Stalin is willing to allow us to evacuate thousands of Polish soldiers from the USSR. %N%N It would be wise to take advantage of this offer, so that we can leave the USSR and head for the Middle East. %N%N Once there, hopefully we will be able to persuade the British to form these men into an Infantry Corps, so that we can play a full role in the struggle ahead for a free Poland. %N%N Alternatively, we can stay in the USSR and seek service in the Red Army. %N%N Would you like to evacuate as many of our soldiers as possible from the USSR to the Middle East %B(YES), or would you rather stay in the USSR %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 85 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 501 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Negotiations took place between Stalin and General Anders in the spring and summer of 1942, leading to the departure of tens of thousands of Polish soldiers and a smaller number of civilians from the USSR. %N%N Once in the Middle East, the British provided them with assistance and in early 1943 started forming a Polish Infantry Corps for service in the Middle East and Mediterranean. This Corps distinguished itself at Monte Cassino the following year. %N%N If you say %B(YES), then the British will have the opportunity to form this Polish Corps at Kuwait. %N%N If you say %B(NO), then the USSR will have the opportunity to form a Polish Corps to support Red Army operations on the Eastern Front. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 90% of the time) #AI_RESPONSE= 90 #AI_RESPONSE_POPUP= Thousands Of Polish Soldiers And Civilians Leave The USSR #DATE= 1942/04/05 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Tehran is in Allied hands #ALIGNMENT_POSITION= 248,115 [2] ; Kuybyshev is in Allied hands #ALIGNMENT_POSITION= 245,72 [2] ; Kuwait is in Allied hands #ALIGNMENT_POSITION= 241,128 [2] ; Baku is in Allied hands #ALIGNMENT_POSITION= 245,104 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; 2nd Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; 3rd Line - Poland politically aligned with Allies and surrendered #VARIABLE_CONDITION= 85 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Germany ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ;REMOVE1940 { #NAME= DE 600 - Germany: Should Germany Honor The Molotov-Ribbentrop Pact? (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Our offensive against Poland has been a great success and the Polish army has been decisively defeated. %N%N Molotov, the Soviet Foreign Minister, is now urging us to pull back to our previously agreed partition lines and honor our Non-Agression Pact with the USSR. %N%N If we say %B(YES) to honoring the Pact, then we will gain imports from the USSR worth 25 MPPs a turn. %N%N If we say %B(NO), then we will lose these imports, and the USSR will swing 20-30% towards the Allies as we push the Red Army out of Poland. %N%N Should we honor the Molotov-Ribbentrop Pact and cede Eastern Poland to the USSR? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 406[1] ; Set decision value (1st internally stored decision) #DECISION= 600 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If we say %B(YES), then our economy will benefit significantly from imports from the USSR. %N%N If we say %B(NO), then we will have a better launching point for a future invasion of the USSR. %N%N However, by saying %B(NO) we will have to invade sooner than we might have wished due to the anger we will trigger in the USSR by not honoring the Pact. %N%N We will also only have an opportunity to annex Lithuania in the spring of 1940 if we say %B(YES). Otherwise we would have to invade that country if we wish to seize it, and doing so would swing the USSR dramatically towards the Allies. #NOTES_POSITION= 194,75 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= Germany Honors The German-Soviet Non-Aggression Pact #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Poland politically aligned with Allies and surrendered #VARIABLE_CONDITION= 85 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 602 - Germany: Should Germany Create Vichy France? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N With French morale low and their military soundly defeated, the newly appointed Prime Minister, Marshal Pétain, is willing to sign an armistice with us. %N%N Terms of the Armistice dictate that we will occupy northern France, while the French government will continue to operate from Vichy in southern France. %N%N Pétain has also agreed to maintain internal order and defend the remaining French territories, including French possessions in North Africa, from Allied assault. %N%N Alternatively, if we don't wish to sign an armistice with France, Mussolini assures us that his forces can easily crush the remaining French defenders in Tunis and Algiers. %N%N Should we therefore sign an armistice with Pétain and create Vichy France %B(YES) or continue our invasion until all of France including Algiers is in our hands %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 602 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If we say %B(YES), then the battle of France will be over, and we will be free to start planning our next offensive. %N%N If we say %B(NO), then we will need to invade Algeria and capture Algiers in order to force the French to surrender. %N%N Obtaining a French surrender by taking Algiers would put us in a better position to threaten Gibraltar. %N%N One word of caution is that our agents report that further French troops will mobilize in Algiers if we say %B(NO) to Pétain's request for an armistice. %N%N That said, one good reason for saying %B(NO) is that by conquering Algiers, upon France's surrender we will have the opportunity to entice Spain into entering the war. #NOTES_POSITION= 153,92 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Creates Vichy France #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Toronto is in Allied hands #ALIGNMENT_POSITION= 1,96 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;AMEND1941 { #NAME= DE 603 - Germany: Entice Franco To Enter The War? (AI - 25% Yes) #POPUP= #MESSAGE= Foreign Minister %NJoachim von Ribbentrop %N%N Now that we have captured Algiers, our intelligence reports from Spain suggest that Franco may be willing to join the Tripartite Pact. %N%N Abwehr reports that it will cost us 800 MPPs, at 200 MPPs a turn for 4 turns, to help put Spain on a war footing, mainly to feed the starving population. Franco will also seize some French territory in North Africa in return for his assistance. %N%N Be warned that the USA will react negatively towards this, but gaining a new ally and the strategic importance of Spain's location will probably make this worthwhile. %N%N Shall we invite Franco to join the Axis? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 670[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 603 #MPP_UPDOWN= -200 #MPP_TURNS= 4 #MPP_TEXT= Supplies To Spain #NOTES= Spain was struggling to recover from her civil war and so Franco was very reluctant to involve Spain directly in the war, though he did provide much assistance to the Axis short of doing so. %N%N Given Franco's reluctance, to obtain his help Germany would have had to provide him with territory in North Africa and much in the way of food supplies. %N%N As you have made the effort to capture Algiers, unless the military situation elsewhere limits your ability to pay the cost of Spanish war entry, it will be best to say %B(YES) . #NOTES_POSITION= 139,110 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= Franco Joins The Axis In Exchange For French Territory In Africa #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Algiers is in Axis hands #ALIGNMENT_POSITION= 152,113 [1] ; Casablanca is in Axis hands #ALIGNMENT_POSITION= 131,119 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and surrendered ; 2nd Line - Spain politically aligned with Axis (not fully active) and not surrendered ; 3rd Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 99 [1] [60] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] ; There are no Allied troops within 11 hexes of Bourges #CONDITION_POSITION= 151,89 [11,11] [0,0] [2] [0] ; There are no Allied troops within 4 hexes of Lorient #CONDITION_POSITION= 140,87 [4,4] [0,0] [2] [0] ; There are no Allied troops within 5 hexes of Casablanca #CONDITION_POSITION= 131,119 [5,5] [0,0] [2] [0] ; There are no Allied troops within 5 hexes of Oran #CONDITION_POSITION= 145,115 [5,5] [0,0] [2] [0] } ;REMOVE1943 ; Event representing the possible return of the Vichy French fleet to their home ports ; in Axis controlled territory, if the UK opted not to support the Free French. ; This decision event only triggers if DE 100=0 { #NAME= DE 604 - Germany: Should We Scrap Or Refit The French Battleship Strasbourg? (AI - 50% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N The Vichy French capital ship Strasbourg was sabotaged by French naval officers and sunk at Toulon. %N%N Despite this, our naval experts are confident that the vessel can be refloated and restored to service, but doing so will cost 140 MPPs, at 70 MPPs a turn for 2 turns. %N%N Would you like to order salvage work to commence? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to DE 100=0 #LINK= 100[0] #COUNTRY_ID= 45 #TRIGGER= 50 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 604 #MPP_UPDOWN= -70 #MPP_TURNS= 2 #MPP_TEXT= Restoring the Strasbourg #NOTES= The Strasbourg was scuttled when Germany invaded Vichy France in November 1942. %N%N She was then raised by the Italians and handed over to the Germans, passed back to the Italians, then back to the Vichy authorities, before being bombed by US aircraft in 1944, sunk, and then raised again. %N%N What a war record! #NOTES_POSITION= ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= Germany Refits French Capital Ships #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Toulon is in Axis hands #ALIGNMENT_POSITION= 158,99 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Vichy France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 118 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 605 - Germany: Enhance Our Naval Base At St. Nazaire? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Having captured Northern France, we now have access to the important naval base of St. Nazaire. %N%N This could be a very useful base for launching new naval units, but it will require some investment in order to prepare it for use. %N%N The estimated cost of refitting the port is 50 MPPs, at 10 MPPs a turn for 5 turns. %N%N Would you like to invest in upgrading the port of St. Nazaire so that we can launch new naval units there? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; dummy link #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 605 #MPP_UPDOWN= -10 #MPP_TURNS= 5 #MPP_TEXT= Construction Work At St. Nazaire #NOTES= Saying %B(YES) will be beneficial if you are embarking on a concerted effort to hit British merchant shipping in the Atlantic. %N%N The reason for this is that naval units launched at St. Nazaire will be able to start their cruises much closer to British shipping lanes than those having to leave German waters via the North Sea for the Atlantic. %N%N Note that if we do enhance St. Nazaire, then the British may launch an attack on the port which could prevent us from using it, just as they did historically in 1942 when they launched Operation Chariot. #NOTES_POSITION= 142,89 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/08/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Paris is in Axis hands #ALIGNMENT_POSITION= 151,84 [1] ; St Nazaire is in Axis hands #ALIGNMENT_POSITION= 142,89 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; No Allied units are within 6 hexes of Paris or Nantes #CONDITION_POSITION= 151,84 [6,6] [0,0] [2] [0] #CONDITION_POSITION= 143,88 [6,6] [0,0] [2] [0] } ;REMOVE1940 { #NAME= DE 606 - Germany: Continue Work On The Graf Zeppelin Aircraft Carrier? (AI - 50% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N The hull of our proposed Aircraft Carrier Graf Zeppelin is currently awaiting completion. %N%N Completing it as an Aircraft Carrier will cost us 200 MPPs, at 25 MPPs a turn for 8 turns, and it will be ready in January 1942. %N%N Would you like to continue with production as an Aircraft Carrier %B(YES)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 50 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 606 #MPP_UPDOWN= -25 #MPP_TURNS= 8 #MPP_TEXT= Naval Plan Z #NOTES= Whether it is better to continue working on the Graf Zeppelin as an Aircraft Carrier %B(YES) or to save the MPPs and use them elsewhere %B(NO) depends on your overall strategy and whether you can afford the cost of deploying it as an Aircraft Carrier. %N%N If you say %B(YES), then it could serve in either the Baltic or the Atlantic, providing long range air support and reconnaissance to our vessels. %N%N The Germans did have two Carriers in production in the late 1930s, the other being planned was intended to be called Peter Strasser, but neither were ever finished. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1940/02/10 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 607 - Germany: Form Volksgrenadier Corps? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Given the proximity of enemy forces to our homeland, the time has come to mobilize all our reserves. %N%N There are thousands of men serving in the rear areas, in the Luftwaffe and Kriegsmarine, who could be better used if formed into infantry units for the defence of the Reich. %N%N At a cost of 150 MPPs, at 50 MPPs a turn for 3 turns, we could use these men to form four Volksgrenadier Infantry Corps at Berlin. %N%N Doing so will raise our National Morale by 5,000 points. %N%N Would you like to order the formation of these Volksgrenadier units? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 607 #MPP_UPDOWN= -50 #MPP_TURNS= 3 #MPP_TEXT= Volksgrenadier Units #NOTES= As the Allies advance on our borders, it is best to say %B(YES) to increase our field forces by raising these Volksgrenadier Infantry Corps. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Announces The Formation Of Volksgrenadier Corps #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; 3rd Line - USA politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] ; Allied units approach Warsaw #CONDITION_POSITION= 188,76 [6,10] [2,2] [2] [0] ; Allied units approach Konigsberg #CONDITION_POSITION= 187,68 [4,6] [2,2] [2] [0] ; Allied units approach Cologne #CONDITION_POSITION= 160,79 [4,6] [2,2] [2] [0] ; Allied units approach Mainz #CONDITION_POSITION= 162,82 [4,6] [2,2] [2] [0] ; Allied units approach Munich #CONDITION_POSITION= 169,86 [4,6] [2,2] [2] [0] } { #NAME= DE 608 - Germany: Provide the Volkssturm with Equipment? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N We are in the process of forming a People's Militia, the Volkssturm, that will mobilize to defend the homeland as the enemy advance. %N%N For a cost of 50 MPPs, at 25 MPPs a turn for 2 turns, we could provide the Volkssturm with better equipment and training so that its units will be better able to slow the enemy's advances into Germany. %N%N Doing so will raise our National Morale by 2,500 points. %N%N Would you like to invest in improving the Volkssturm? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 608 #MPP_UPDOWN= -25 #MPP_TURNS= 2 #MPP_TEXT= The Volkssturm #NOTES= The Volkssturm alone will not be able to stem the tide of the enemy's advance, but they will be more useful if we invest in their training and equipment, so it is recommended to say %B(YES) . #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Announces The Formation Of A People's Militia Called The Volkssturm #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; 3rd Line - USA politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] ; Allied units approach Warsaw #CONDITION_POSITION= 188,76 [6,10] [2,2] [2] [0] ; Allied units approach Konigsberg #CONDITION_POSITION= 187,68 [4,6] [2,2] [2] [0] ; Allied units approach Cologne #CONDITION_POSITION= 160,79 [4,6] [2,2] [2] [0] ; Allied units approach Mainz #CONDITION_POSITION= 162,82 [4,6] [2,2] [2] [0] ; Allied units approach Munich #CONDITION_POSITION= 169,86 [4,6] [2,2] [2] [0] } ;REMOVE1943 { #NAME= DE 609 - Germany: Form a Free Indian Legion? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N The Indian Nationalist Leader Subhas Chandra Bose is keen to form a "Free India" Legion to help liberate his country from British rule, and he has asked if he can recruit among the many Indians currently held in our prisoner of war camps. %N%N If we agree, it will cost us 15 MPPs to equip this formation, and it will provide us with a Garrison unit. %N%N Would you like to authorise the formation of a Free India Legion? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 609 #MPP_UPDOWN= -15 #MPP_TURNS= 1 #MPP_TEXT= Forming The Free Indian Legion #NOTES= Germany recruited at least 2,000 Indian soldiers to serve in the Free India Legion, and they served mainly in France and the Low Countries. %N%N Saying %B(YES) to Subhas Chandra Bose's request to raise this Legion is a cheap way of raising another Garrison unit. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Tobruk is in Axis hands #ALIGNMENT_POSITION= 194,122 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; 3rd Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; 4th Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 610 - Germany: Annex Lithuania? (AI - 0% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Lithuania remains within our sphere of influence and seizing the country before Stalin is ready to counter us would give us a good launching pad for a future invasion of the USSR. %N%N Annexing Lithuania would undoubtedly cause some alarm in the Soviet Union, but it shouldn't lead directly to conflict unless we were to follow it up with acts of aggression against Latvia or Estonia. %N%N Would you like to authorise the annexation of Lithuania? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 630[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 610 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= None #NOTES= By saying %B(YES) , Germany will annex Lithuania in March 1940, and the USSR will swing 7-10% towards the Allies. %N%N If you say %B(NO), then the USSR will have an opportunity to annex Lithuania in June 1940. #NOTES_POSITION= 188,66 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1940/02/10 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Memel is in Axis hands #ALIGNMENT_POSITION= 188,66 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Lithuania politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 64 [2] [0] [0] ; 3rd Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 ; Forcing Romania to hand over territory to its neighbours { #NAME= DE 611 - Germany: Resolve Territorial Disputes In Eastern Europe? (AI - 50% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Romania is under pressure to settle its territorial disputes with its neighbors. %N%N Hungary demands Northern Transylvania, and Bulgaria claims Southern Dobruja. %N%N We could intervene to force Romania to hand over the territories demanded by Hungary and Bulgaria %B(YES) and this will encourage Hungary and Bulgaria to join the Axis sooner than they might have done. %N%N Would you like to enforce a settlement of Romania's territorial disputes in favor of Hungary and Bulgaria? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 600[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 611 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= None #NOTES= If you say %B(YES), then Romania will lose Northern Transylvania and Southern Dobruja from the end of August 1940. %N%N King Carol II will be forced to abdicate as Antonescu takes power, and in January 1941 Antonescu will crush the Iron Guard's rebellion. %N%N If you say %B(YES), then Romania will still join the Axis but it will join later than it would have done. %N%N By saying %B(NO), Romania retains its territorial integrity and may join the Axis slightly earlier, though the war entrance of Hungary and Bulgaria may be slightly delayed. #NOTES_POSITION= 193,92 ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1940/08/30 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Romania politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 93 [1] [0] [0] ; 3rd Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; 4th Line - Poland politically aligned with Allies and surrendered #VARIABLE_CONDITION= 85 [2] [100] [1] ; 5th Line - Bulgaria politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 19 [1] [0] [0] ; 6th Line - Hungary politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 52 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1943 ; Sending U-20 to serve in the Black Sea { #NAME= DE 612 - Germany: Send U-Boats to Serve in the Black Sea? (AI - 0% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N We have some U-Boats at Kiel that could be usefully employed in the Black Sea for service against the USSR. %N%N Sending these U-Boats to Constanza in Romania will cost us 35 MPPs, and will provide us with a strength 5 U-Boat unit there in a month's time. %N%N Would you like to send these U-Boats to serve in the Black Sea? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 612 #MPP_UPDOWN= -35 #MPP_TURNS= 1 #MPP_TEXT= Sending U-Boats To Constanza #NOTES= These U-Boats are currently being used as training vessels as they aren't suitable for service in the North Sea or Atlantic, but they could play a role in protecting Romania and Bulgaria from any Soviet amphibious assaults. %N%N They could also play a secondary role in interdicting enemy coastal shipping and therefore reducing the supply value of the enemy's ports. #NOTES_POSITION= 203,96 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1942/07/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Constanza is in Axis hands #ALIGNMENT_POSITION= 202,96 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Romania politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 93 [1] [100] [0] ; 3rd Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; 5th Line - Hungary politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 52 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 ; Sending 23rd U-Boat Flotilla to serve in the Mediterranean { #NAME= DE 613 - Germany: Transfer The 23rd U-Boat Flotilla To The Mediterranean? (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N The 23rd U-Boat Flotilla is due to deploy shortly at Kiel in the Baltic, though it could perhaps be put to better use if we were to send it overland to serve in the Mediterranean. %N%N Arriving with full research whatever is decided, transferring this U-Boat unit to Pola in the Adriatic will cost us 35 MPPs. From Pola it can sail into the Mediterranean to attack Allied shipping. %N%N If you say %B(YES), then it will deploy at Pola on the 12th September 1941. %N%N If you say %B(NO), then it will deploy at Kiel on the 29th August 1941. %N%N Would you like to order Admiral Raeder to send this U-Boat unit to Pola %B(YES) or Kiel %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 613 #MPP_UPDOWN= -35 #MPP_TURNS= 1 #MPP_TEXT= Sending U-Boats To Pola #NOTES= By saying %B(YES) , we will be better able to intercept Allied shipping and invasion forces in the Mediterranean. #NOTES_POSITION= 174,95 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1941/08/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Vienna is in Axis hands #ALIGNMENT_POSITION= 179,86 [1] ; Pola is in Axis hands #ALIGNMENT_POSITION= 174,95 [1] ; Trieste is in Axis hands #ALIGNMENT_POSITION= 174,92 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; No Allied units within 5 hexes of Trieste #CONDITION_POSITION= 174,92 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Vienna #CONDITION_POSITION= 179,86 [5,5] [0,0] [2] [0] } ;REMOVE1944 { #NAME= DE 614 - Germany: Rescue Mussolini? (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Italy has surrendered and Mussolini is now a prisoner of the Allies. %N%N Otto Skorzeny has discovered that he is currently being held at the Campo Imperatore Hotel in the Appenines, and he proposes launching a glider borne operation using elite forces to rescue him. %N%N Once freed, Mussolini could be used as a figurehead to raise a pro-Axis unit from loyal Italians. %N%N Launching Skorzeny's mission to rescue Mussolini, codename Operation Oak, will cost us 10 MPPs. %N%N Would you like to authorize this rescue attempt? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; dummy link #LINK= 674[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 614 #MPP_UPDOWN= -10 #MPP_TURNS= 1 #MPP_TEXT= Operation Oak #NOTES= If you say %B(YES) , and it is recommended to do so, then Otto Skorzeny will attempt to rescue Mussolini. %N%N Skorzeny's mission has a 90% chance of success. %N%N If he is successful then Germany will be presented with an opportunity to form an Italian Fascist Infantry Corps in northern Italy, and German National Morale will rise by 1,000 points. #NOTES_POSITION= 169,95 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1941/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Bologna is in Axis hands #ALIGNMENT_POSITION= 169,95 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Italy politically aligned with Axis and surrendered #VARIABLE_CONDITION= 59 [1] [100] [1] ; The presence of at least one Axis unit in north Italy #CONDITION_POSITION= 169,95 [5,5] [1,1] [1] [0] } ;REMOVE1944 { #NAME= DE 615 - Germany: Form The Italian National Republican Army? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Following Mussolini's rescue we can use him as the figurehead for the formation of a pro-Axis force in northern Italy. %N%N Mussolini still has thousands of supporters and for 75 MPPs we could form them into an Italian Corps that will operate under our orders. %N%N Would you like to approve the formation of this unit? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 6[1,90] #LINK= 614[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 615 #MPP_UPDOWN= -75 #MPP_TURNS= 1 #MPP_TEXT= Italian Corps #NOTES= This unit represents the armed forces of the Italian Social Republic that was formed after Mussolini's rescue. %N%N Saying %B(YES) is a cheap way of raising an Infantry Corps to assist in defending our remaining territory in Italy. #NOTES_POSITION= 169,95 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Bologna is in Axis hands #ALIGNMENT_POSITION= 169,95 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; The presence of at least one Axis unit in north Italy #CONDITION_POSITION= 169,95 [5,5] [1,1] [1] [0] } { #NAME= DE 616 - Germany: Accept Allied Surrender? (AI - 100% Yes) #POPUP= #MESSAGE= Foreign Minister %NJoachim von Ribbentrop %N%N It is my great pleasure to inform you that with our recent victories, the Allies have offered peace on favorable terms. %N%N If we accept their offer, the war will be over and we will have achieved a Major Victory. %N%N Would you like to accept the Allied peace offer? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 303[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 616 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= By saying %B(YES) , the game will end with an Axis Major Victory, whereas if you say %B(NO), then the game will continue. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 618 - Germany: Launch Operation Panzerfaust to keep Hungary in the War? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N The Regent of Hungary, Admiral Horthy, is highly likely to switch sides and join the Allies. %N%N This could be very dangerous for us, as if the Allies gain Hungary, then our southern flank will be cut wide open and the enemy could swarm into Austria and southern Germany. %N%N To prevent this, Otto Skorzeny is ready to overthrow Horthy and replace him with Ferenc Szálasi, leader of the Arrow Cross, who will keep Hungary in the war. %N%N Codenamed Operation Panzerfaust, for 50 MPPs we can secure Hungary and force the Allies to fight for the country. %N%N Would you like to launch Operation Panzerfaust to keep Hungary on our side? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 618 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Launching Operation Panzerfaust #NOTES= If you say %B(YES), then Admiral Horthy will be overthrown and replaced as Regent of Hungary by Ferenc Szálasi. %N%N Szálasi's Arrow Cross movement will keep Hungary in the war, and German Garrison units will deploy at Budapest and Debrecen to assist in slowing any Allied advance on Hungary. %N%N Hungary would only surrender were Allied units to capture Budapest. %N%N If you say %B(NO), then once 2 Allied units are within 6 hexes of Budapest there will be a 25% chance per turn of Hungary switching sides and joining the Allies. %N%N If Hungary switches sides then Hungarian Garrison units will deploy at both Budapest and Debrecen, to provide the Allies with time to advance to assist their new allies. These would be in addition to any remaining Hungarian units. %N%N Germany would also lose 2,000 National Morale points should Hungary switch sides, so it is recommended to say %B(YES) and launch Operation Panzerfaust. #NOTES_POSITION= 181,86 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ; Breslau is in Axis hands #ALIGNMENT_POSITION= 180,79 [1] ; Prague is in Axis hands #ALIGNMENT_POSITION= 175,81 [1] ; Bratislava is in Axis hands #ALIGNMENT_POSITION= 181,86 [1] ; Vienna is in Axis hands #ALIGNMENT_POSITION= 179,86 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Hungary politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 52 [1] [100] [0] ; There are 3 Allied units within 3 hexes of Bucharest #CONDITION_POSITION= 198,95 [3,3] [3,3] [2] [0] ; There are 3 Allied units within 8-10 hexes of Budapest #CONDITION_POSITION= 184,88 [8,10] [3,3] [2] [0] } ;Replacement Script { #NAME= DE 619 - Germany: Attempt to Keep Finland in the War? (AI - 50% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N The Finns are having talks with the Soviet Union about pulling out of the war. %N%N We could intervene by providing Finland with aid worth 150 MPPs to keep her in the war, as this sign of our continued support should convince Marshal Mannerheim and the Finnish government to continue the fight. %N%N This expenditure will simply suffice to keep the Finns on our side, it will not increase their armed forces, so sending reinforcements to the country may still be necessary. If none are currently available, then consider well before saying %B(YES). %N%N If you say %B(NO), then Finland will immediately withdraw from the war and Germany will lose 2,000 National Morale points. %N%N Would you like to spend 150 MPPs on aid to Finland to stop the Finns signing an armistice with Stalin %B(YES) or shall we stand by as Finland makes peace with the USSR %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 404[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 619 #MPP_UPDOWN= -150 #MPP_TURNS= 1 #MPP_TEXT= Keeping Finland in the War #NOTES= If you believe that the situation can be saved and Finland defended, then saying %B(YES) and spending 150 MPPs may be worthwhile. Note however that should Finnish Nationle Morale fall below 50% now or in the future then the Finns may sue for peace anyways. %N%N If you say %B(NO) and stand by while Finland makes peace with the USSR, it will send out the wrong message to the world, and the loss of this ally will cause us to lose 2,000 National Morale points. %N%N As this expenditure does not provide the Finns with any greater means to defend themselves, only say %B(YES) if Finland either has the strength to defend herself, or if German forces are available to assist. #NOTES_POSITION= 195,51 ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Helsinki is in Axis hands #ALIGNMENT_POSITION= 195,51 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 620 - Germany: Raise an Egyptian Legion? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N With the British defeated in Egypt and Cairo in our hands, there are thousands of Egyptian Nationalists calling for the right to take up arms and serve with us in this war. %N%N We could form these men into a Garrison unit to help protect our gains in Egypt and the Middle East. %N%N Raising this unit in Cairo will cost 25 MPPs. %N%N Would you like to authorize recruitment and training for this Egyptian Legion? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 620 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Recruiting an Egyptian unit #NOTES= Egyptian Nationalists hoped to take advantage of an Axis victory over the British to gain independence for their country. %N%N They may have been disappointed had Germany won the war, but in the immediate excitement following an Axis victory in Egypt no doubt the Germans would have found sufficient volunteers to form an Egyptian Legion. #NOTES_POSITION= 208,126 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Cairo is in Axis hands #ALIGNMENT_POSITION= 208,126 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Egypt politically aligned with Allies surrendered #VARIABLE_CONDITION= 36 [2] [100] [1] ; There are no Allied units within 3 hexes of Cairo #CONDITION_POSITION= 208,126 [3,3] [0,0] [2] [0] } ;REMOVE1941 { #NAME= DE 621 - Germany: Divide Yugoslavia and Set up Croatia as an Independent State? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N With Yugoslavia surrendered and occupied by our forces, we could solidify our position in the area by adjusting some borders and setting up a new and friendly state in Croatia. %N%N Croatia's capital will be Zagreb, where if you say %B(YES), then a Croatian Garrison unit will deploy for service. %N%N Forming a Croatian state will cost 50 MPPs, though in the long run this cost will be offset by Zagreb's enhanced economic performance and the services of the Croatians. %N%N Would you like to adjust Yugoslavia's borders and form an independent Croatian state? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 621 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Dividing Yugoslavia #NOTES= It is both economically and militarily beneficial to say %B(YES), as by doing so you will gain in income and the Croatian Garrison unit can be used against partisans in Yugoslavia. %N%N Other territorial adjustments that will come with saying %B(YES) are that Germany and Hungary will gain small portions of territory in northern Yugoslavia, and the towns of Novi Sad and Ljubljana will go to Hungary and Italy respectively. #NOTES_POSITION= 178,92 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/05/13 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Zagreb is in Axis hands #ALIGNMENT_POSITION= 178,92 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Hungary politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 52 [1] [100] [0] ; 3rd Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; 4th Line - Yugoslavia politically aligned with the Allies and surrendered #VARIABLE_CONDITION= 120 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 622 - Germany: Continue through the Gibraltar Strait? (From East to West) (AI - 0% Yes) #POPUP= #MESSAGE= Grand Admiral %N%N Say %B(YES) if you would you like our ships to continue sailing through the Gibraltar Strait to the Atlantic. %N%N If not, then say %B(NO) and they will remain in their current position. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 622 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= This event represents the ability the Axis had to slip small numbers of ships through the Gibraltar Strait. %N%N However, sending units through the Strait is not without risk as they may end their turn adjacent to Gibraltar, making them vulnerable to enemy attack. #NOTES_POSITION= 136,114 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Gibraltar is in Allied hands #ALIGNMENT_POSITION= 136,114 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; A German Naval Unit is in place to travel through the Strait #CONDITION_POSITION= 139,113 [0,0] [1,1] [1] [45] #CONDITION_POSITION= 139,114 [0,0] [1,1] [1] [45] #CONDITION_POSITION= 139,113 [0,0] [1,1] [1] [46] #CONDITION_POSITION= 139,114 [0,0] [1,1] [1] [46] #CONDITION_POSITION= 139,113 [0,0] [1,1] [1] [87] #CONDITION_POSITION= 139,114 [0,0] [1,1] [1] [87] #CONDITION_POSITION= 139,113 [0,0] [1,1] [1] [99] #CONDITION_POSITION= 139,114 [0,0] [1,1] [1] [99] #CONDITION_POSITION= 139,113 [0,0] [1,1] [1] [111] #CONDITION_POSITION= 139,114 [0,0] [1,1] [1] [111] #CONDITION_POSITION= 139,113 [0,0] [1,1] [1] [118] #CONDITION_POSITION= 139,114 [0,0] [1,1] [1] [118] } { #NAME= DE 623 - Germany: Continue through the Gibraltar Strait? (From West to East) (AI - 0% Yes) #POPUP= #MESSAGE= Grand Admiral %N%N Say %B(YES) if you would you like our ships to continue sailing through the Gibraltar Strait to the Mediterranean. %N%N If not, then say %B(NO) and they will remain in their current position. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 623 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= This event represents the ability the Axis had to slip small numbers of ships through the Gibraltar Strait. %N%N However, sending units through the Strait is not without risk as they may end their turn adjacent to Gibraltar, making them vulnerable to enemy attack. #NOTES_POSITION= 136,114 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Gibraltar is in Allied hands #ALIGNMENT_POSITION= 136,114 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; A German Naval Unit is in place to travel through the Strait #CONDITION_POSITION= 134,114 [0,0] [1,1] [1] [45] #CONDITION_POSITION= 134,115 [0,0] [1,1] [1] [45] #CONDITION_POSITION= 134,114 [0,0] [1,1] [1] [46] #CONDITION_POSITION= 134,115 [0,0] [1,1] [1] [46] #CONDITION_POSITION= 134,114 [0,0] [1,1] [1] [87] #CONDITION_POSITION= 134,115 [0,0] [1,1] [1] [87] #CONDITION_POSITION= 134,114 [0,0] [1,1] [1] [99] #CONDITION_POSITION= 134,115 [0,0] [1,1] [1] [99] #CONDITION_POSITION= 134,114 [0,0] [1,1] [1] [111] #CONDITION_POSITION= 134,115 [0,0] [1,1] [1] [111] #CONDITION_POSITION= 134,114 [0,0] [1,1] [1] [118] #CONDITION_POSITION= 134,115 [0,0] [1,1] [1] [118] } ;Replacement { #NAME= DE 624 - Germany: Send Assistance to the Iraqi Rebels? (AI - 50% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N The Italian Embassy in Baghdad reports that Rashid Ali needs weapons, money, and air support. %N%N The Italians are preparing to send some aid, but to have any effect we will also need to send a mission of our own, called Sonderkommando Junck, at a cost of 30 MPPs. %N%N Unfortunately, even with our support, the Iraqis are very unlikely to hold out indefinitely, but this mission could make them hold out for longer, and therefore delay the enemy's resumption of oil production. %N%N Would you like to send Sonderkommando Junck to support the Iraqis? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 106[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 624 #MPP_UPDOWN= -30 #MPP_TURNS= 1 #MPP_TEXT= Sending Aid To The Iraqis #NOTES= By sending aid to Iraq we will strengthen Rashid Ali's position when Allied forces advance on the Iraqi capital. %N%N This will effectively reduce the chance of the Iraqis surrendering when two or more Allied units reach Baghdad, from 75% to 25% per turn. %N%N Saying %B(YES) will also increase our diplomatic position in Syria, as the presence of our aircraft moving through Syria will move that country 10-15% towards the Axis and slightly more each turn Iraq holds out. #NOTES_POSITION= 231,119 ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Baghdad is in Axis hands #ALIGNMENT_POSITION= 234,120 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis and not surrendered ; 2nd Line - Iraq politically aligned with Allies but not fully mobilized ; 3rd Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 56 [1] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1943 { #NAME= DE 625 - Germany: Raise a Don Cossack Cavalry Corps? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Significant numbers of Don Cossacks have deserted to our lines, and their representatives are making contact asking to take service with us in our struggle against the Bolsheviks. %N%N For 50 MPPs we could make use of these cossacks to form a half strength Cavalry Corps at Rostov. %N%N Would you like to authorize the formation of a Don Cossack Cavalry Corps? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 625 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Don Cossack Cavalry Corps #NOTES= Raised from Red Army deserters, prisoners of war and other volunteers, the Germans began forming a Cossack formation in the autumn of 1942, and this expanded over time to reach Corps strength. %N%N This is a cheap way of increasing your armed forces, so it is recommended to say %B(YES) . #NOTES_POSITION= 225,88 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/08/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Smolensk is in Axis hands #ALIGNMENT_POSITION= 209,68 [1] ; Kharkov is in Axis hands #ALIGNMENT_POSITION= 218,82 [1] ; Rostov is in Axis hands #ALIGNMENT_POSITION= 225,88 [1] ; Novorossiysk is in Axis hands #ALIGNMENT_POSITION= 221,94 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; No Soviet units within 5 hexes of Rostov #CONDITION_POSITION= 225,88 [5,5] [0,0] [2] [0] ; No Soviet units within 5 hexes of Novorossiysk #CONDITION_POSITION= 221,94 [5,5] [0,0] [2] [0] } { #NAME= DE 626 - Germany: Raise a Russian Liberation Army Corps? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Among the many thousands of prisoners we have taken is a senior Red Army officer, General Vlasov, who is rapidly becoming a leading figure in promoting the anti-Bolshevik message to his fellow countrymen. %N%N There are already thousands of former Red Army soldiers serving in our army, and we could make use of Vlasov to raise a specifically Russian Corps to assist in our struggle against Stalin's regime. %N%N With your approval this full strength Corps will deploy at Minsk for a cost of 100 MPPs, at 50 MPPs a turn for 2 turns. %N%N Would you like to authorize the formation of a Russian Liberation Army Corps? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 626 #MPP_UPDOWN= -50 #MPP_TURNS= 2 #MPP_TEXT= Russian Liberation Army Corps #NOTES= %N%N Raising this Russian force is a cost effective way of increasing your armed forces, so it is recommended to say %B(YES) . #NOTES_POSITION= 201,71 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/03/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Smolensk is in Axis hands #ALIGNMENT_POSITION= 209,68 [1] ; Kharkov is in Axis hands #ALIGNMENT_POSITION= 218,82 [1] ; Kiev is in Axis hands #ALIGNMENT_POSITION= 207,80 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 627 - Germany: Deploy Coastal Guns on the Atlantic Wall? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N There is a potential threat of amphibious invasion from the Western Allies along the northern coast of France. %N%N It is therefore recommended that we strengthen our defenses by constructing static Coastal Gun batteries near Brest, Le Havre, Amiens and Calais. %N%N These batteries could prove crucial in repelling any invasion, as they are armed with formidable naval guns that will automatically attempt to engage enemy amphibious units that attempt to land. %N%N Their construction will cost 200 MPPs, at 50 MPPs a turn for 4 turns. %N%N Would you like to authorize the construction of these Coastal Gun batteries as part of our Atlantic Wall? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 627 #MPP_UPDOWN= -50 #MPP_TURNS= 6 #MPP_TEXT= Atlantic Wall Fortifications #NOTES= Although expensive, the construction of these Coastal Gun Batteries will significantly strengthen our defences and could potentially delay the enemy's invasion preparations, so that is a good reason to say %B(YES) . %N%N Ensure that they are protected from air attack and that mobile forces remain nearby to counterattack any enemy landings. %N%N Any units currently occupying the hexes where the Coastal Guns will be deployed will be moved out, and the Coastal Guns will deploy in the next turn. Units may temporarily disappear, but they will be returned. #NOTES_POSITION= 147,82 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ; Bristol is in Allied hands #ALIGNMENT_POSITION= 142,78 [2] ; Calais is in Axis hands #ALIGNMENT_POSITION= 151,79 [1] ; Amiens is in Axis hands #ALIGNMENT_POSITION= 151,81 [1] ; Le Havre is in Axis hands #ALIGNMENT_POSITION= 147,82 [1] ; Brest is in Axis hands #ALIGNMENT_POSITION= 138,86 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 1st Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 630 - Germany: Offer the USSR a Revised Borders and Friendship Treaty? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Now that the Polish campaign is over, we have an opportunity to adjust some of the details of the Molotov-Ribbentrop Pact. %N%N It is proposed that we offer to transfer Lithuania from our sphere of influence to that of the USSR's. %N%N While this would enable the Soviets to occupy the country in due course, in return we would ask the USSR to withdraw eastwards from along the Vistula-San river line, to the Bug-San river line. %N%N This would put us in a much better position to attack the fortress of Brest-Litovsk when we invade the USSR. If Stalin approves this proposal, and he may not, then it would also move the USSR 3-5% away from the Allies. %N%N Would you like to offer this revised Borders and Friendship Treaty to the USSR? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 600[1] ; Set decision value (1st internally stored decision) #DECISION= 630 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Saying %B(YES) means that this proposal is presented to the USSR. If Stalin agrees, and this is not guaranteed, then it will give the USSR the opportunity to occupy Lithuania in 1940. %N%N We will also only have an opportunity to annex Lithuania in the spring of 1940 if we say %B(NO) . Otherwise we would have to invade that country if we wish to seize it, and doing so would swing the USSR dramatically towards the Allies. %N%N Note that the area between Grodno and Wilno, including both locations, will be transferred to Lithuania on the 27th October 1939 irrespective of the decision. %N%N Negotiations over the final borders between the USSR and Germany did take place as the invasion of Poland was coming to an end, and there was nothing inevitable about the agreements that were reached at the time. #NOTES_POSITION= 194,68 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/28 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Warsaw is in Axis hands #ALIGNMENT_POSITION= 188,76 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Poland politically aligned with Allies and surrendered #VARIABLE_CONDITION= 85 [2] [100] [1] ; 1st Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 631 - Germany: Offer the USSR a Revised Borders and Friendship Treaty? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Now that the Polish campaign is over, we have an opportunity to adjust some of the details of the Molotov-Ribbentrop Pact. %N%N It is proposed that we offer to transfer Lithuania from our sphere of influence to that of the USSR's. %N%N While it is true that this would enable them to occupy the country in due course, if Stalin approves, and he may not, then we would benefit by having the USSR move 5-8% away from the Allies. %N%N Would you like to offer this revised Borders and Friendship Treaty to the USSR? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 406[0] ; Set decision value (1st internally stored decision) #DECISION= 631 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Saying %B(YES) means that this proposal is presented to the USSR. If Stalin agrees, and this is not guaranteed, then it will give the USSR the opportunity to occupy Lithuania in 1940. %N%N We will also only have an opportunity to annex Lithuania in the spring of 1940 if we say %B(NO) . Otherwise we would have to invade that country if we wish to seize it, and doing so would swing the USSR dramatically towards the Allies. %N%N Note that the area between Grodno and Wilno, including both locations, will be transferred to Lithuania on the 27th October 1939 irrespective of the decision. %N%N Negotiations over the final borders between the USSR and Germany did take place as the invasion of Poland was coming to an end, and there was nothing inevitable about the agreements that were reached at the time. #NOTES_POSITION= 194,68 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/28 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Warsaw is in Axis hands #ALIGNMENT_POSITION= 188,76 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Poland politically aligned with Allies and surrendered #VARIABLE_CONDITION= 85 [2] [100] [1] ; 1st Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 ; Seizing Lithuania { #NAME= DE 632 - Germany: Annex Lithuania? (AI - 0% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Lithuania remains within our sphere of influence and it would give us a good launching pad for a future invasion of the USSR should we seize the country before Stalin is ready to counter us. %N%N Annexing Lithuania would undoubtedly cause some alarm in the Soviet Union, but it shouldn't lead directly to conflict unless we were to follow it up with acts of aggression against Latvia or Estonia. %N%N Would you like to authorise the annexation of Lithuania? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 631[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 632 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= None #NOTES= By saying %B(YES) , Germany will annex Lithuania in March 1940, and the USSR will swing 7-10% towards the Allies. %N%N If you say %B(NO), then the USSR will have an opportunity to annex Lithuania in June 1940. #NOTES_POSITION= 188,66 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1940/02/10 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Memel is in Axis hands #ALIGNMENT_POSITION= 188,66 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Lithuania politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 64 [2] [0] [0] ; 3rd Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 ; Seizing Lithuania { #NAME= DE 633 - Germany: Annex Lithuania? (AI - 0% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Lithuania remains within our sphere of influence as the USSR has rejected our offer of a Revised Borders and Friendship Treaty. %N%N Lithuania would give us a good launching pad for a future invasion of the USSR should we seize the country before Stalin is ready to counter us. %N%N Annexing Lithuania would undoubtedly cause some alarm in the Soviet Union, but it shouldn't lead directly to conflict unless we were to follow it up with acts of aggression against Latvia or Estonia. %N%N Would you like to authorise the annexation of Lithuania? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 412[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 633 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= None #NOTES= By saying %B(YES) , Germany will annex Lithuania in March 1940, and the USSR will swing 7-10% towards the Allies. %N%N If you say %B(NO), then the USSR will have an opportunity to annex Lithuania in June 1940. #NOTES_POSITION= 188,66 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1940/02/10 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Memel is in Axis hands #ALIGNMENT_POSITION= 188,66 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Lithuania politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 64 [2] [0] [0] ; 3rd Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 ; Seizing Lithuania { #NAME= DE 634 - Germany: Annex Lithuania? (AI - 0% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Lithuania remains within our sphere of influence as the USSR has rejected our offer of a Revised Borders and Friendship Treaty. %N%N Lithuania would give us a good launching pad for a future invasion of the USSR should we seize the country before Stalin is ready to counter us. %N%N Annexing Lithuania would undoubtedly cause some alarm in the Soviet Union, but it shouldn't lead directly to conflict unless we were to follow it up with acts of aggression against Latvia or Estonia. %N%N Would you like to authorise the annexation of Lithuania? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 413[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 634 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= None #NOTES= By saying %B(YES) , Germany will annex Lithuania in March 1940, and the USSR will swing 7-10% towards the Allies. %N%N If you say %B(NO), then the USSR will have an opportunity to annex Lithuania in June 1940. #NOTES_POSITION= 188,66 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1940/02/10 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Memel is in Axis hands #ALIGNMENT_POSITION= 188,66 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Lithuania politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 64 [2] [0] [0] ; 3rd Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 635 - Germany: Shall We Send All The Ore Via Sweden? (Norway Surrendered) (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Now that Norway has surrendered, we need to reconsider the current convoy route from Narvik. %N%N The route from Narvik is very susceptible to attack from Allied aircraft and shipping. It could also be threatened by enemy forces were they to land at Narvik. %N%N One solution would be to have all our Iron Ore come directly from Sweden, with only a reduced convoy sailing from Kristiansand in southern Norway %B(YES). %N%N If we do so say %B(YES), then our potential income will be less, as no convoys can sail from Sweden in the winter, but what we do receive from Scandinavia will be safer from attack. %N%N Would you like to amend Norway's convoy route %B(YES) or take the risk that our convoys from Narvik will be able to reach Germany largely intact %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 635 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Except during winter when Sweden cannot export directly to Germany, this increases the value of Sweden's convoy to Germany while reducing that of Norway's. %N%N Norway's convoy will also now travel directly from Kristiansand in southern Norway to Cuxhaven in Germany, which is a far more secure route. %N%N Overall this is only of economic benefit if the Allies are capable of causing significant disruption to the Norwegian convoys. Bear in mind when deciding that their ability to do so will likely increase as the war progresses. %N%N Should Narvik fall at any time to the Allies, then the Norwegian convoy will automatically switch to sailing from Kristiansand even if you do not transfer it via this Decision. #NOTES_POSITION= 162,58 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Amends Its Norwegian Convoy Routes To Protect Its Ore Supplies #DATE= 1940/05/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Kristiansand is in Axis hands #ALIGNMENT_POSITION= 162,58 [1] ; Narvik is in Axis hands #ALIGNMENT_POSITION= 181,18 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Norway politically aligned with Allies and surrendered #VARIABLE_CONDITION= 78 [2] [100] [1] ; 2nd Line - Sweden politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 103 [1] [0] [0] ; 3rd Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; There are no Allied units near Narvik #CONDITION_POSITION= 181,18 [2,2] [0,0] [2] [0] } ;REMOVE1940 { #NAME= DE 636 - Germany: Shall We Send All The Ore Via Sweden? (Norway Axis) (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Now that Norway has joined the Axis, we need to reconsider the current convoy route from Narvik. %N%N The route from Narvik is very susceptible to attack from Allied aircraft and shipping. It could also be threatened by enemy forces were they to land at Narvik. %N%N One solution would be to have all our Iron Ore come directly from Sweden, with only a reduced convoy sailing from Kristiansand in southern Norway %B(YES). %N%N If we do so say %B(YES), then our potential income will be less, as no convoys can sail from Sweden in the winter, but what we do receive from Scandinavia will be safer from attack. %N%N Would you like to amend Norway's convoy route %B(YES) or take the risk that our convoys from Narvik will be able to reach Germany largely intact %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 636 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Except during winter when Sweden cannot export directly to Germany, this increases the value of Sweden's convoy to Germany while reducing that of Norway's. %N%N Norway's convoy will also now travel directly from Kristiansand in southern Norway to Cuxhaven in Germany, which is a far more secure route. %N%N Overall this is only of economic benefit if the Allies are capable of causing significant disruption to the Norwegian convoys. Bear in mind when deciding that their ability to do so will likely increase as the war progresses. %N%N Should Narvik fall at any time to the Allies, then the Norwegian convoy will automatically switch to sailing from Kristiansand even if you do not transfer it via this Decision. #NOTES_POSITION= 162,58 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Amends Its Norwegian Convoy Routes To Protect Its Ore Supplies #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Kristiansand is in Axis hands #ALIGNMENT_POSITION= 162,58 [1] ; Narvik is in Axis hands #ALIGNMENT_POSITION= 181,18 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Norway politically aligned with Axis and fully mobilized #VARIABLE_CONDITION= 78 [1] [100] [0] ; 2nd Line - Sweden politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 103 [1] [0] [0] ; 3rd Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1943 { #NAME= DE 637 - Germany: Occupy Vichy France? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N With Allied forces in Algeria, the time has come to put into action our plan to occupy Vichy France. %N%N Codenamed Case Anton, for a cost of 75 MPPs our forces will occupy Vichy France. %N%N Launching this operation will prevent the Vichy authorities in mainland France from joining the Allies. %N%N Our intelligence sources report that there is an 80% chance of the French scuttling their fleet at Toulon rather than ordering it to set sail to join the Allies at Algiers. %N%N One thing to be aware of is that once we have occupied Vichy France, Partisan activity will be likely in some areas. %N%N Would you like to order Case Anton to be put into effect in order to occupy Vichy France? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 637 #MPP_UPDOWN= -75 #MPP_TURNS= 1 #MPP_TEXT= Occupying Vichy France #NOTES= If you say %B(YES), then Germany occupies Vichy France, with a Garrison unit deploying at Marseille. %N%N There is an 80% chance of the French scuttling their ships, and this is tested separately against both elements of the Vichy fleet (the Provence Battleship and Jean de Vienne Light Cruiser) so that either or both might be scuttled. %N%N If any ships aren't scuttled then the UK will receive them in Algiers. %N%N If you say %B(NO) and Vichy France is still neutral when the Allies liberate Paris, then there will be a 50% chance per turn of Vichy France swinging 15-25% towards the Allies in every subsequent turn. %N%N It is recommended to say %B(YES) and occupy Vichy France now. #NOTES_POSITION= 155,93 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Algiers is in Allied hands #ALIGNMENT_POSITION= 152,113 [2] ; Paris is in Axis hands #ALIGNMENT_POSITION= 151,84 [1] ; Dijon is in Axis hands #ALIGNMENT_POSITION= 156,88 [1] ; Nancy is in Axis hands #ALIGNMENT_POSITION= 158,85 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Vichy France politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 118 [1] [0] [0] ; 3rd Line - USA politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] ; A British unit is within 6 hexes of Algiers #CONDITION_POSITION= 152,113 [6,6] [1,1] [2] [112] ; A US unit is within 6 hexes of Algiers #CONDITION_POSITION= 152,113 [6,6] [1,1] [2] [115] } ;REMOVE1943 { #NAME= DE 638 - Germany: Occupy Vichy France? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N With Allied forces in Algeria, the time has come to put into action our plan to occupy Vichy France. %N%N Codenamed Case Anton, for a cost of 75 MPPs our forces will occupy Vichy France. %N%N Launching this operation will prevent the Vichy authorities in mainland France from joining the Allies. %N%N Our intelligence sources report that there is an 80% chance of the French scuttling their fleet at Toulon rather than ordering it to set sail to join the Allies at Algiers. %N%N One thing to be aware of is that once we have occupied Vichy France, Partisan activity will be likely in some areas. %N%N Would you like to order Case Anton to be put into effect in order to occupy Vichy France? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 638 #MPP_UPDOWN= -75 #MPP_TURNS= 1 #MPP_TEXT= Occupying Vichy France #NOTES= If you say %B(YES), then Germany occupies Vichy France, with a Garrison unit deploying at Marseille. %N%N There is an 80% chance of the French scuttling their ships, and this is tested separately against both elements of the Vichy fleet (the Provence Battleship and Jean de Vienne Light Cruiser) so that either or both might be scuttled. %N%N If any ships aren't scuttled then the UK will receive them in Algiers. %N%N If you say %B(NO) and Vichy France is still neutral when the Allies liberate Paris, then there will be a 50% chance per turn of Vichy France swinging 15-25% towards the Allies in every subsequent turn. %N%N It is recommended to say %B(YES) and occupy Vichy France now. #NOTES_POSITION= 155,93 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Algiers is in Allied hands #ALIGNMENT_POSITION= 152,113 [2] ; Paris is in Axis hands #ALIGNMENT_POSITION= 151,84 [1] ; Dijon is in Axis hands #ALIGNMENT_POSITION= 156,88 [1] ; Nancy is in Axis hands #ALIGNMENT_POSITION= 158,85 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Vichy France politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 118 [2] [0] [0] ; 3rd Line - USA politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] ; A British unit is within 6 hexes of Algiers #CONDITION_POSITION= 152,113 [6,6] [1,1] [2] [112] ; A US unit is within 6 hexes of Algiers #CONDITION_POSITION= 152,113 [6,6] [1,1] [2] [115] } ;REMOVE1943 { #NAME= DE 639 - Germany: Occupy Tunisia? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N In order to protect our position in Libya, and protect against an invasion of Sicily or even mainland Italy, we should occupy Tunisia now that the Allies are in Algeria. %N%N Occupying Tunisia will cost 50 MPPs, and a Garrison unit will deploy at Tunis. %N%N This operation could buy us some time in order to send reinforcements to the area, or to prepare our defences against an Allied invasion of Italy. %N%N Would you like to issue the order for Tunisia to be occupied? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 639 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Occupying Tunisia #NOTES= If your position in North Africa is collapsing with no hope of saving your position there, then say %B(NO). %N%N But if you have reinforcements en route and gaining a base at Tunis will enable you to restore the situation, possibly even turn the tide against the Allies in this theater, then say %B(YES). #NOTES_POSITION= 167,112 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Algiers is in Allied hands #ALIGNMENT_POSITION= 152,113 [2] ; Tripoli is in Axis hands #ALIGNMENT_POSITION= 172,121 [1] ; Palermo is in Axis hands #ALIGNMENT_POSITION= 173,109 [1] ; Syracuse is in Axis hands #ALIGNMENT_POSITION= 176,112 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Tunisia politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 110 [1] [0] [0] ; 3rd Line - USA politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] ; 4th Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; A British unit is within 6 hexes of Algiers #CONDITION_POSITION= 152,113 [6,6] [1,1] [2] [112] ; A US unit is within 6 hexes of Algiers #CONDITION_POSITION= 152,113 [6,6] [1,1] [2] [115] } ;REMOVE1943 { #NAME= DE 640 - Germany: Occupy Tunisia? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N In order to protect our position in Libya, and protect against an invasion of Sicily or even mainland Italy, we should occupy Tunisia now that the Allies are in Algeria. %N%N Occupying Tunisia will cost 50 MPPs, and a Garrison unit will deploy at Tunis. %N%N This operation could buy us some time in order to send reinforcements to the area, or to prepare our defences against an Allied invasion of Italy. %N%N Would you like to issue the order for Tunisia to be occupied? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 640 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Occupying Tunisia #NOTES= If your position in North Africa is collapsing with no hope of saving your position there, then say %B(NO). %N%N But if you have reinforcements en route and gaining a base at Tunis will enable you to restore the situation, possibly even turn the tide against the Allies in this theater, then say %B(YES). #NOTES_POSITION= 167,112 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Algiers is in Allied hands #ALIGNMENT_POSITION= 152,113 [2] ; Tripoli is in Axis hands #ALIGNMENT_POSITION= 172,121 [1] ; Palermo is in Axis hands #ALIGNMENT_POSITION= 173,109 [1] ; Syracuse is in Axis hands #ALIGNMENT_POSITION= 176,112 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Tunisia politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 110 [2] [0] [0] ; 3rd Line - USA politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] ; 4th Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; A British unit is within 6 hexes of Algiers #CONDITION_POSITION= 152,113 [6,6] [1,1] [2] [112] ; A US unit is within 6 hexes of Algiers #CONDITION_POSITION= 152,113 [6,6] [1,1] [2] [115] } { #NAME= DE 641 - Germany: Accept Allied Surrender? (AI - 100% Yes) #POPUP= #MESSAGE= Foreign Minister %NJoachim von Ribbentrop %N%N It is my great pleasure to inform you that with our recent victories, the Allies have offered peace on favorable terms. %N%N If we accept their offer, the war will be over and we will have achieved a Major Victory. %N%N Would you like to accept the Allied peace offer? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 310[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 641 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= By saying %B(YES) , the game will end with an Axis Major Victory, whereas if you say %B(NO), then the game will continue. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 642 - Germany: Form The Afrika Korps for Service in North Africa? (Benghazi, Gazala and Tripoli in Axis hands) (AI - 100% Yes) #POPUP= #MESSAGE= Fuhrerhauptquartier %N%N In order to assist our Italian allies in North Africa, it is recommended that we send some German forces, to be known as the Deutsches Afrikakorps, to deal with the British. %N%N If successful, this formation could spearhead the way for an advance into Egypt and beyond. %N%N If you say %B(YES), then a full strength Headquarters and the following half strength units will deploy at Benghazi: an Infantry Corps, Anti-Tank, reconnaissance, Artillery, Tank, Fighter and Tactical Bomber units. %N%N They will arrive with full research for a cost of 875 MPPs, at 175 MPPs a turn for 5 turns. %N%N Would you like to form the Afrika Korps for service in North Africa? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 642 #MPP_UPDOWN= -175 #MPP_TURNS= 5 #MPP_TEXT= Afrika Korps #NOTES= The effect that a successful advance into Egypt would have on Britain could be decisive in winning the war, as with the Middle East in our hands we could even consider an advance into the USSR from the south. %N%N It is therefore strongly recommended that you say %B(YES) and deploy the Afrika Korps. #NOTES_POSITION= 186,122 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/12/30 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Benghazi is in Axis hands #ALIGNMENT_POSITION= 186,122 [1] ; Gazala is in Axis hands #ALIGNMENT_POSITION= 192,122 [1] ; Tripoli is in Axis hands #ALIGNMENT_POSITION= 172,121 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;Replacement Script { #NAME= DE 643 - Germany: Shall We Invade Norway? (Norway pro-Axis but neutral) (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Our iron ore imports from Norway could be threatened by the British who may make a move to invade Norway and cut off our convoys. %N%N It is therefore strongly recommended that we move quickly to occupy the country, so we have devised a plan to move units secretly to land in Norway. %N%N These forces should be sufficient to deal with any Norwegian resistance, and probably also to repel any Allied counter moves. %N%N Preparations will cost 180 MPPs at 90 MPPs a turn for 2 turns, and the invasion will take place on the 9th April 1940. %N%N Would you like to authorize the invasion of Norway? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 643 #MPP_UPDOWN= -90 #MPP_TURNS= 2 #MPP_TEXT= Invading Norway #NOTES= If you say %B(YES), then Germany will invade Norway on the 9th April 1940. %N%N A half strength Corps will land at Oslo, and strength 3 Garrison units will occupy Trondheim, Bergen, Stavanger and Kristiansand. A strength 3 Destroyer and Mountain Division will also arrive at Narvik. %N%N At Oslo we will meet some resistance as Norwegian shore batteries will inflict 1-4 points of damage on our forces as they land. %N%N On the diplomatic front, the USA will swing 3-5% towards the Allies in response to our invasion. %N%N If an Anglo-French expedition was sent to Finland then it is possible that these forces will be used in an attempt to retake Narvik, in which case it would be wise to reinforce the Garrison there as soon as possible. %N%N If you select %B(NO), then forces which were earmarked for this campaign will deploy at Stettin which will include an Infantry Corps and the Heavy Cruiser Bulcher which was historically sunk as part of the invasion. #NOTES_POSITION= 167,52 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/3/23 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Kiel is in Axis hands #ALIGNMENT_POSITION= 166,70 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Norway politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 78 [1] [0] [0] ; dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;Replacement Script { #NAME= DE 644 - Germany: Shall We Invade Norway? (Norway pro-Allied but neutral) (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Our iron ore imports from Norway could be threatened by the British who may make a move to invade Norway and cut off our convoys. %N%N It is therefore strongly recommended that we move quickly to occupy the country, so we have devised a plan to move units secretly to land in Norway. %N%N These forces should be sufficient to deal with any Norwegian resistance, and probably also to repel any Allied counter moves. %N%N Preparations will cost 180 MPPs at 90 MPPs a turn for 2 turns, and the invasion will take place on the 9th April 1940. %N%N Would you like to authorize the invasion of Norway? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 644 #MPP_UPDOWN= -90 #MPP_TURNS= 2 #MPP_TEXT= Invading Norway #NOTES= If you say %B(YES), then Germany will invade Norway on the 9th April 1940. %N%N A half strength Corps will land at Oslo, and strength 3 Garrison units will occupy Trondheim, Bergen, Stavanger and Kristiansand. A strength 3 Destroyer and Mountain Division will also arrive at Narvik. %N%N At Oslo we will meet some resistance as Norwegian shore batteries will inflict 1-4 points of damage on our forces as they land. %N%N On the diplomatic front, the USA will swing 3-5% towards the Allies in response to our invasion. %N%N If an Anglo-French expedition was sent to Finland, then it is possible that these forces will be used in an attempt to retake Narvik, in which case it would be wise to reinforce the Garrison there as soon as possible. %N%N If you select %B(NO) forces which were earmarked for this campaign will deploy at Stettin which will include an Infantry Corps and the Heavy Cruiser Bulcher which was historically sunk as part of the invasion. #NOTES_POSITION= 167,52 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/3/23 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Kiel is in Axis hands #ALIGNMENT_POSITION= 166,70 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Norway politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 78 [2] [0] [0] ; dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 645 - Germany: Shall We Deploy Dedicated Anti-Tank Units? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Given the large armored formations that both sides can deploy on the Eastern Front, there have been calls for the formation of dedicated anti-tank units. %N%N These will be useful when encountering enemy armored formations, but will be fragile when fighting enemy infantry. %N%N We could at low cost quickly form 3 dedicated Anti-Tank units at Warsaw for 200 MPPs, at 50 MPPs a turn for 4 turns. %N%N They will deploy at half strength and will need upgrading. %N%N Would you like to form these dedicated Anti-Tank units? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 645 #MPP_UPDOWN= -50 #MPP_TURNS= 4 #MPP_TEXT= Anti-Tank Units #NOTES= Researching and upgrading these units with Anti-Tank Weapons will ensure that they can inflict maximum damage. %N%N It is cheaper to form these units by saying %B(YES) than to purchase them via the Purchase screen. #NOTES_POSITION= 188,76 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/05/08 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 45 [1] [100] [0] ; dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 646 - Germany: Accept Allied Surrender? (AI - 100% Yes) #POPUP= #MESSAGE= Foreign Minister %NJoachim von Ribbentrop %N%N It is my great pleasure to inform you that following our recent victories, the Allies have offered peace on favorable terms. %N%N If we accept their offer, the war will be over and we will have achieved a Major Victory. %N%N Would you like to accept the Allied peace offer? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 417[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 646 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= By saying %B(YES) , the game will end with an Axis Major Victory, whereas if you say %B(NO), then the game will continue. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 647 - Germany: Form The Afrika Korps for Service in North Africa? (Benghazi and Tripoli in Axis hands, Gazala in Allied hands) (AI - 100% Yes) #POPUP= #MESSAGE= Fuhrerhauptquartier %N%N In order to assist our Italian allies in North Africa, it is recommended that we send some German forces, to be known as the Deutsches Afrikakorps, to deal with the British. %N%N If successful, this formation could spearhead the way for an advance into Egypt and beyond. %N%N If you say %B(YES), then a full strength Headquarters and the following half strength units will deploy at Tripoli: an Infantry Corps, Anti-Tank, reconnaissance, Artillery, Tank Corps, Fighter and Tactical Bomber units. %N%N They will arrive with full research for a cost of 875 MPPs, at 175 MPPs a turn for 5 turns. %N%N Would you like to form the Afrika Korps for service in North Africa? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 647 #MPP_UPDOWN= -175 #MPP_TURNS= 5 #MPP_TEXT= Afrika Korps #NOTES= The effect that a successful advance into Egypt would have on Britain could be decisive in winning the war, as with the Middle East in our hands we could even consider an advance into the USSR from the south. %N%N It is therefore strongly recommended that you say %B(YES) and deploy the Afrika Korps. #NOTES_POSITION= 186,122 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/12/30 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Benghazi is in Axis hands #ALIGNMENT_POSITION= 186,122 [1] ; Gazala is in Allied hands #ALIGNMENT_POSITION= 192,122 [2] ; Tripoli is in Axis hands #ALIGNMENT_POSITION= 172,121 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 648 - Germany: Form The Afrika Korps for Service in North Africa? (Tripoli in Allied hands and Trieste in Axis hands) (AI - 100% Yes) #POPUP= #MESSAGE= Fuhrerhauptquartier %N%N In order to assist our Italian allies now they have lost Tripoli, it is recommended that we send some German forces, to be known as the Deutsches Afrikakorps, to deal with the British. %N%N This formation could spearhead an offensive to recapture Libya and then advance into Egypt and beyond. %N%N If you say %B(YES), then a full strength Headquarters and the following half strength units will deploy at Trieste: an Infantry Corps, Anti-Tank, reconnaissance, Artillery, Tank Corps, Fighter and Tactical Bomber units. %N%N They will arrive with full research for a cost of 875 MPPs, at 175 MPPs a turn for 5 turns. %N%N Would you like to form the Afrika Korps for service in the Mediterranean? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 648 #MPP_UPDOWN= -175 #MPP_TURNS= 5 #MPP_TEXT= Afrika Korps #NOTES= The loss of Libya leaves Italy exposed to invasion, so we can use the Afrika Korps to either regain the initiative in North Africa, or to assist in the defence of Italy. %N%N It is therefore strongly recommended that you say %B(YES) and deploy the Afrika Korps. #NOTES_POSITION= 186,122 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/12/30 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Benghazi is in Allied hands #ALIGNMENT_POSITION= 186,122 [2] ; Trieste is in Axis hands #ALIGNMENT_POSITION= 174,92 [1] ; Tripoli is in Axis hands #ALIGNMENT_POSITION= 172,121 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 649 - Germany: Form The Afrika Korps for Service in North Africa? (Benghazi in Allied hands, Tripoli in Axis hands) (AI - 100% Yes) #POPUP= #MESSAGE= Fuhrerhauptquartier %N%N In order to assist our Italian allies in North Africa, it is recommended that we send some German forces, to be known as the Deutsches Afrikakorps, to deal with the British. %N%N If successful, this formation could spearhead the way for an advance into Egypt and beyond. %N%N If you say %B(YES), then a full strength Headquarters and the following half strength units will deploy at Tripoli: an Infantry Corps, Anti-Tank, reconnaissance, Artillery, Tank Corps, Fighter and Tactical Bomber units. %N%N They will arrive with full research for a cost of 875 MPPs, at 175 MPPs a turn for 5 turns. %N%N Would you like to form the Afrika Korps for service in North Africa? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 649 #MPP_UPDOWN= -175 #MPP_TURNS= 5 #MPP_TEXT= Afrika Korps #NOTES= The effect that a successful advance into Egypt would have on Britain could be decisive in winning the war, as with the Middle East in our hands we could even consider an advance into the USSR from the south. %N%N It is therefore strongly recommended that you say %B(YES) and deploy the Afrika Korps. #NOTES_POSITION= 186,122 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/12/30 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Benghazi is in Allied hands #ALIGNMENT_POSITION= 186,122 [2] ; Tripoli is in Axis hands #ALIGNMENT_POSITION= 172,121 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 671 - Germany: Form The Afrika Korps for Service in North Africa? (Benghazi and Gazala in Axis hands and Tripoli in Allied hands) (AI - 100% Yes) #POPUP= #MESSAGE= Fuhrerhauptquartier %N%N In order to assist our Italian allies in North Africa, it is recommended that we send some German forces, to be known as the Deutsches Afrikakorps, to deal with the British. %N%N If successful, this formation could spearhead the way for an advance into Egypt and beyond. %N%N If you say %B(YES), then a full strength Headquarters and the following half strength units will deploy at Benghazi: an Infantry Corps, Anti-Tank, reconnaissance, Artillery, Tank Corps, Fighter and Tactical Bomber units. %N%N They will arrive with full research for a cost of 875 MPPs, at 175 MPPs a turn for 5 turns. %N%N Would you like to form the Afrika Korps for service in North Africa? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 671 #MPP_UPDOWN= -175 #MPP_TURNS= 5 #MPP_TEXT= Afrika Korps #NOTES= The effect that a successful advance into Egypt would have on Britain could be decisive in winning the war, as with the Middle East in our hands we could even consider an advance into the USSR from the south. %N%N It is therefore strongly recommended that you say %B(YES) and deploy the Afrika Korps. #NOTES_POSITION= 186,122 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/12/30 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Benghazi is in Axis hands #ALIGNMENT_POSITION= 186,122 [1] ; Gazala is in Axis hands #ALIGNMENT_POSITION= 192,122 [1] ; Tripoli is in Allied hands #ALIGNMENT_POSITION= 172,121 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 672 - Germany: Form The Afrika Korps for Service in North Africa? (Benghazi and Trieste in Axis hands, Tripoli and Gazala in Allied hands) (AI - 100% Yes) #POPUP= #MESSAGE= Fuhrerhauptquartier %N%N In order to assist our Italian allies now they have lost Tripoli, it is recommended that we send some German forces, to be known as the Deutsches Afrikakorps, to deal with the British. %N%N This formation could spearhead an offensive to recapture Libya and then advance into Egypt and beyond. %N%N If you say %B(YES), then a full strength Headquarters and the following half strength units will deploy at Trieste: an Infantry Corps, Anti-Tank, reconnaissance, Artillery, Tank Corps, Fighter and Tactical Bomber units. %N%N They will arrive with full research for a cost of 875 MPPs, at 175 MPPs a turn for 5 turns. %N%N Would you like to form the Afrika Korps for service in the Mediterranean? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 672 #MPP_UPDOWN= -175 #MPP_TURNS= 5 #MPP_TEXT= Afrika Korps #NOTES= The loss of much of Libya leaves Italy exposed to invasion, so we can use the Afrika Korps to either regain the initiative in North Africa, or to assist in the defence of Italy. %N%N It is therefore strongly recommended that you say %B(YES) and deploy the Afrika Korps. #NOTES_POSITION= 186,122 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/12/30 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Benghazi is in Axis hands #ALIGNMENT_POSITION= 186,122 [1] ; Trieste is in Axis hands #ALIGNMENT_POSITION= 174,92 [1] ; Tripoli is in Axis hands #ALIGNMENT_POSITION= 172,121 [2] ; Gazala is in Allied hands #ALIGNMENT_POSITION= 192,122 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;Replacement Script ; Placed here so it is presented after the Norway Decision { #NAME= DE 601 - Germany: Should We Occupy Denmark? (AI - 100% Yes) (AI - 100% Yes) #POPUP= #MESSAGE= <> #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 601 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= <> #NOTES= <> #NOTES_POSITION= 167,66 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/3/22 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Denmark politically neutral and not surrendered #VARIABLE_CONDITION= 31 [0] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; GERMAN DUMMY EVENTS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Replacement Script { #NAME= DE 650 - Germany: Wolfram Imports From Spain (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 908[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 650 #MPP_UPDOWN= 20 #MPP_TURNS= 1 #MPP_TEXT= Wolfram Imports From Spain #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Bordeaux is in Axis hands #ALIGNMENT_POSITION= 151,84 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; 2nd Line - Spain politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 99 [1] [0] [0] ; No Allied units within 5 hexes of Bayonne #CONDITION_POSITION= 144,98 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Madrid #CONDITION_POSITION= 139,104 [5,5] [0,0] [2] [0] } ;AMEND1940 ;REMOVE1941 { #NAME= DE 651 - Germany: Imports From The USSR (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 600[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 651 #MPP_UPDOWN= 25 #MPP_TURNS= 1 #MPP_TEXT= Imports From The USSR #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Warsaw is in Axis hands #ALIGNMENT_POSITION= 188,76 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1940 { #NAME= DE 652 - Germany: Imports From The USSR (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 406[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 652 #MPP_UPDOWN= 25 #MPP_TURNS= 1 #MPP_TEXT= Imports From The USSR #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Warsaw is in Axis hands #ALIGNMENT_POSITION= 188,76 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;Replacement Script { #NAME= DE 653 - Germany: Chrome Imports From Turkey (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 911[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 653 #MPP_UPDOWN= 30 #MPP_TURNS= 1 #MPP_TEXT= Chrome Imports From Turkey #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/12/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Dummy Conditions #ALIGNMENT_POSITION= 1,0 [1] ; Vienna is in Axis hands #ALIGNMENT_POSITION= 179,86 [1] ; Budapest is in Axis hands #ALIGNMENT_POSITION= 184,88 [1] ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 198,95 [1] ; Cluj is in Axis hands #ALIGNMENT_POSITION= 193,89 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and mobilized #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Turkey politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 111 [1] [0] [0] ; 3rd Line - Poland politically aligned with Allies and surrendered #VARIABLE_CONDITION= 85 [2] [100] [1] ; No Allied units within 5 hexes of Vienna #CONDITION_POSITION= 179,86 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Budapest #CONDITION_POSITION= 184,88 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Sofia #CONDITION_POSITION= 192,100 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Bucharest #CONDITION_POSITION= 198,95 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Cluj #CONDITION_POSITION= 193,89 [5,5] [0,0] [2] [0] } { #NAME= DE 680 - Germany: Chrome Imports From Turkey (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 911[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 680 #MPP_UPDOWN= 30 #MPP_TURNS= 1 #MPP_TEXT= Chrome Imports From Turkey #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/12/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Dummy Conditions #ALIGNMENT_POSITION= 1,0 [1] ; Vienna is in Axis hands #ALIGNMENT_POSITION= 179,86 [1] ; Budapest is in Axis hands #ALIGNMENT_POSITION= 184,88 [1] ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 198,95 [1] ; Cluj is in Axis hands #ALIGNMENT_POSITION= 193,89 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and mobilized #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Turkey politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 111 [2] [0] [0] ; 3rd Line - Poland politically aligned with Allies and surrendered #VARIABLE_CONDITION= 85 [2] [100] [1] ; No Allied units within 5 hexes of Vienna #CONDITION_POSITION= 179,86 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Budapest #CONDITION_POSITION= 184,88 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Sofia #CONDITION_POSITION= 192,100 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Bucharest #CONDITION_POSITION= 198,95 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Cluj #CONDITION_POSITION= 193,89 [5,5] [0,0] [2] [0] } { #NAME= DE 654 - Germany: Spain Regains The Ports Of Vigo And Santa Cruz (Spain is 100% Allied) (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 654 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Toronto is in Allied hands #ALIGNMENT_POSITION= 1,96 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Spain politically aligned with Allies and fully mobilized #VARIABLE_CONDITION= 99 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;AMEND1940 ; Event allowing for the Warsaw Rising in the event that the UK had selected yes to DECISION 108. { #NAME= DE 655 - Germany: Dummy Event To Allow The 1944 Warsaw Rising (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 108[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 655 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= None #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Warsaw is in Axis hands #ALIGNMENT_POSITION= 188,76 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 188,76 [2,2] [1,1] [2] [0] } ;REMOVE1941 ; Event allowing for the German occupation of the Channel Islands. { #NAME= DE 656 - Germany: Dummy Event To Allow The Occupation of the Channel Islands (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 656 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= None #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; St Malo is in Axis hands #ALIGNMENT_POSITION= 141,85 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; 3rd Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; No Allied naval uits near the Channel Islands #CONDITION_POSITION= 142,84 [2,2] [0,0] [2] [0] } { #NAME= DE 657 - Germany: Italy's National Morale falls below 30% (100%) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value #DECISION= 657 ; Set how many MPPs should be collected over X turns if player selects 'yes' #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 59 [30] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Set condition position: ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;Replacement Script (658 in Default campaign) { #NAME= DE 923 - Germany: Imports From Switzerland (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 922[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 923 #MPP_UPDOWN= 10 #MPP_TURNS= 1 #MPP_TEXT= Imports from Switzerland #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Switzerland politically aligned with Axis not fully active and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [1] [0] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;AMEND1941 { #NAME= DE 659 - Germany: Franco Provides Access To The Ports Of Vigo And Santa Cruz (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 659 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Paris is in Axis hands #ALIGNMENT_POSITION= 151,84 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Spain politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 99 [1] [25] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;AMEND1941 { #NAME= DE 660 - Germany: Spain Regains The Ports Of Vigo And Santa Cruz (Spain joins the Axis) (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 659[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 660 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Madrid is in Axis hands #ALIGNMENT_POSITION= 139,104 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Spain politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 99 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;AMEND1941 { #NAME= DE 661 - Germany: Spain Regains The Ports Of Vigo And Santa Cruz (Paris Liberated) (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 659[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 661 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Spain politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 99 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;AMEND1941 { #NAME= DE 662 - Germany: Spain Regains The Ports Of Vigo And Santa Cruz (Spain is pro-Allied) (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 659[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 662 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Toronto is in Allied hands #ALIGNMENT_POSITION= 1,96 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Spain politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 99 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1943 { #NAME= DE 663 - Germany: Croatia Seizes The Territory That Italy Had Taken From Yugoslavia (Rome falls) (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 621[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 663 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/05/13 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Allied hands #ALIGNMENT_POSITION= 139,104 [2] ; Ljubljana is in Axis hands #ALIGNMENT_POSITION= 176,91 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Croatia politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 27 [1] [100] [0] ; No Allied units within 2 hexes of Ljubljana #CONDITION_POSITION= 176,91 [2,2] [0,0] [2] [0] } { #NAME= DE 664 - Germany: Dummy Event for Romania to switch sides (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 75 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 664 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Romania politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 93 [1] [100] [0] ; 2 Allied units within 3 hexes of Bucharest #CONDITION_POSITION= 198,95 [3,3] [2,2] [2] [0] } { #NAME= DE 665 - Germany: Dummy Event for Bulgaria to switch sides (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 50 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 665 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Bulgaria politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 19 [1] [100] [0] ; 2 Soviet units within 5 hexes of Sofia #CONDITION_POSITION= 192,100 [5,5] [2,2] [2] [116] } { #NAME= DE 666 - Germany: Dummy Event for Spanish Pro-Allied Partisans (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 666 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Spain politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 99 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 667 - Germany: Dummy Event for Spanish Anti-Allied Partisans (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 667 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Spain politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 99 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 668 - Germany: Dummy Event for Norway's Convoy to travel from Kristiansand if Narvik is in Allied hands (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 668 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Kristiansand is in Axis hands #ALIGNMENT_POSITION= 162,58 [1] ; Narvik is in Axis hands #ALIGNMENT_POSITION= 181,18 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 669 - Germany: Dummy Event for AI Helper (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 669 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 670 - Germany: Dummy Event to check For German Units In Algiers (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 670 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Algiers is in Axis hands #ALIGNMENT_POSITION= 152,113 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered ; 2nd Line - France politically aligned with Allies and surrendered ; 3rd Line - Spain politically aligned with Axis (not fully active) and not surrendered ; 4th Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 99 [1] [30] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] ; A German unit is within 3 hexes of Algiers #CONDITION_POSITION= 152,113 [3,3] [1,1] [1] [45] } ;REMOVE1942 { #NAME= DE 673 - Germany: Dummy Decision to Deploy Coastal Guns on the Atlantic Wall (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 627[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 673 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Calais is in Axis hands #ALIGNMENT_POSITION= 151,79 [1] ; Amiens is in Axis hands #ALIGNMENT_POSITION= 151,81 [1] ; Le Havre is in Axis hands #ALIGNMENT_POSITION= 147,82 [1] ; Brest is in Axis hands #ALIGNMENT_POSITION= 138,86 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 1st Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 674 - Germany: Italy's National Morale falls below 20% (100%) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 657[1] ; Set decision value #DECISION= 674 ; Set how many MPPs should be collected over X turns if player selects 'yes' #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 59 [20] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] ; Set condition position: ; 3 German units within 15 hexes of Rome #CONDITION_POSITION= 171,101 [15,15] [3,3] [1] [45] } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Italy ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ;REMOVE1940 { #NAME= DE 700 - Italy: Complete The Roma Battleship Or Convert Her To An Aircraft Carrier? (AI - 50% Yes) #POPUP= #MESSAGE= Office of the Navy %NAdmiral Cavagnari %N%N Work is continuing on the Roma Battleship at Trieste, though it has been suggested that rather than add another Battleship to our fleet, we should instead convert her into an Aircraft Carrier, to be named the Aquila. %N%N Converting her into an Aircraft Carrier will take about two and a half years and will cost 200 MPPs, at 25 MPPs a turn for 8 turns. %N%N Alternatively, we could simply carry on the work of completing her as a Battleship for free, in which guise she will be ready to enter service in June 1942. %N%N Would you like to convert the Roma into the Aquila Aircraft Carrier for this extra cost %B(YES), or complete her production as a Battleship %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 700 #MPP_UPDOWN= -25 #MPP_TURNS= 8 #MPP_TEXT= The Aquila Aircraft Carrier #NOTES= Converting the Roma into an Aircraft Carrier will be expensive, and whether or not this is worthwhile really depends on your overall Axis strategy. %N%N If you plan to invade the UK before turning east to knock the USSR out of the war, then this carrier will probably not have a big impact on the war. %N%N But if you wish to dominate the Mediterranean and the Atlantic, then having a carrier to provide mobile air support could be crucial in the struggles ahead against British and US forces in these areas. #NOTES_POSITION= 171,94 ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Axis hands #ALIGNMENT_POSITION= 171,101 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;AMEND1941 ;REMOVE1942 { #NAME= DE 701 - Italy: Form an Italian Expeditionary Force? (AI - 50% Yes) #POPUP= #MESSAGE= Commander in Chief %N%N To ensure an Axis victory in the decisive conflict in the east, it would be advisable for us to send an Italian Expeditionary Force to serve alongside our German allies. %N%N Given your approval, this force will consist of a Headquarters unit and two Corps. %N%N Forming it will cost us 400 MPPs, at 40 MPPs a turn for 10 turns, and it will deploy near Warsaw for service on the Eastern Front. %N%N Would you like to order the formation of an Italian Expeditionary Force? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 59 #TRIGGER= 50 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 701 #MPP_UPDOWN= -40 #MPP_TURNS= 10 #MPP_TEXT= Expeditionary Force #NOTES= In July 1941 Mussolini sent three divisions to serve on the Eastern Front as a gesture of Axis solidarity. %N%N They were later reinforced by seven more divisions and formed into the Italian Eighth Army, suffering greatly when the Red Army launched Operation Uranus around Stalingrad in November 1942. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1941/06/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Axis hands #ALIGNMENT_POSITION= 171,101 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered ; 2nd Line - Italy politically aligned with Axis and not surrendered ; 3rd Line - France politically aligned with the Allies and surrendered ; 4th Line - USSR politically aligned with the Allies and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1943 { #NAME= DE 702 - Italy: Raise the French Light Cruiser Jean de Vienne? (AI - 50% Yes) #POPUP= #MESSAGE= Office of the Navy %NAdmiral Riccardi %N%N One of the French vessels scuttled at Toulon, the Light Cruiser Jean de Vienne, could be salvaged and refitted for service in the Italian Navy. %N%N The work required would be considerable, but we could have it salvaged and raised in port at Toulon shortly with a strength of 2. %N%N Raising the Jean de Vienne would cost 60 MPPs, and in our service she would be called the FR.11. %N%N Would you like to salvage this vessel so we can then refit it further for service against the Allies? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 7[1,50] ; Set link value to always trigger (dummy value) #LINK= 751[1] ; Set decision value (1st internally stored decision) #DECISION= 702 #MPP_UPDOWN= -60 #MPP_TURNS= 1 #MPP_TEXT= Raising the Light Cruiser Jean de Vienne #NOTES= The French managed to scuttle many ships when the Axis invaded Vichy France, and much work had to be done to salvage and repair those that could be made serviceable again. %N%N Although this ship will require further expenditure to make it combat worthy, her addition to the Italian fleet will increase your ability to threaten Allied shipping in the Mediterranean. #NOTES_POSITION= 158,99 ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Axis hands #ALIGNMENT_POSITION= 171,101 [1] ; Toulon is in Axis hands #ALIGNMENT_POSITION= 158,98 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis #VARIABLE_CONDITION= 59 [1] [100] [0] ; No Allied units within 3 hexes of Toulon #CONDITION_POSITION= 158,98 [3,3] [0,0] [2] [0] } ;REMOVE1941 { #NAME= DE 703 - Italy: Bribe Greek Politicians and Generals? (AI - 50% Yes) #POPUP= #MESSAGE= Commander in Chief %N%N To assist our campaign against the Greeks, we could attempt to bribe some Greek politicians and army officers so that they spread defeatist propaganda and calls for surrender within Greece. %N%N Success is not guaranteed, but it will only cost us 15 MPPs and it could cause some disruption to Greece's armed forces, so it may be worthwhile. %N%N Would you like to authorise this expenditure on bribes to Greek politicians and military figures? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 59 #TRIGGER= 50 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 703 #MPP_UPDOWN= -15 #MPP_TURNS= 1 #MPP_TEXT= Bribes Paid To High Ranking Greeks #NOTES= Mussolini believed that he could bring about a Greek surrender through the large scale bribery of Greece's politicians and generals. %N%N Whether or not any money will reach the intended recipients is uncertain, so saying %B(YES) to bribing the Greeks has only a 30% chance of success. %N%N If successful then Greek forces will suffer a morale reduction which will reduce their combat effectiveness, making the country slightly easier to conquer. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Tirana is in Axis hands #ALIGNMENT_POSITION= 185,102 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis and not surrendered ; 2nd Line - Greece politically aligned with the Allies and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 46 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1941 { #NAME= DE 704 - Italy: Target Allied Ports with Prince Borghese's Human Torpedoes? (AI - 100% Yes) #POPUP= #MESSAGE= Office of the Navy %NAdmiral Cavagnari %N%N For a modest investment we could strike at Allied naval units in port using a new innovation, the human torpedo. %N%N Preparing a submarine for this role will only cost us 25 MPPs, and while each of its attacks will only have a very small chance of success, the damage that could be inflicted if even one attempt were successful could make it well worth the cost. %N%N Would you like to authorize this expenditure so that we can launch human torpedo attacks against shipping in enemy ports? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 704 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Prince Borghese's Human Torpedoes #NOTES= Prince Junio Borghese's submarine within the 1st Flottiglia Mezzi d'Assalto (1st MAS) was used to transport manned torpedoes to carry out close range attacks on enemy shipping in harbours throughout the Mediterranean. %N%N If you say %B(YES), then there will be a 2% chance per turn of a successful human torpedo attack on Allied ships in the harbours of: %N- Alexandria %N- Algiers %N- Benghazi %N- Gibraltar %N- Malta %N- Port Said %N- Tobruk %N- Tripoli %N- Tunis. %N%N The chance for attacks to occur will continue for as long as Italy remains in the war on the Axis side, and if successful, Allied naval units within the targeted ports could suffer serious damage. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/08/04 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Axis hands #ALIGNMENT_POSITION= 171,101 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis ; 2nd Line - Egypt politically aligned with the Allies and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 36 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1943 { #NAME= DE 705 - Italy: Raise the French Light Cruiser Jean de Vienne? (AI - 50% Yes) #POPUP= #MESSAGE= Office of the Navy %NAdmiral Riccardi %N%N One of the French vessels scuttled at Toulon, the Light Cruiser Jean de Vienne, could be salvaged and refitted for service in the Italian Navy. %N%N The work required would be considerable, but we could have it salvaged and raised in port at Toulon shortly with a strength of 2. %N%N Raising the Jean de Vienne would cost 60 MPPs, and in our service she would be called the FR.11. %N%N Would you like to salvage this vessel so we can then refit it further for service against the Allies? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 6[1,80] ; Set link value to always trigger (dummy value) #LINK= 752[1] ; Set decision value (1st internally stored decision) #DECISION= 705 #MPP_UPDOWN= -60 #MPP_TURNS= 1 #MPP_TEXT= Raising the Light Cruiser Jean de Vienne #NOTES= The French managed to scuttle many ships when the Axis invaded Vichy France, and much work had to be done to salvage and repair those that could be made serviceable again. %N%N Although this ship will require further expenditure to make it combat worthy, her addition to the Italian fleet will increase your ability to threaten Allied shipping in the Mediterranean. #NOTES_POSITION= 158,99 ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Axis hands #ALIGNMENT_POSITION= 171,101 [1] ; Toulon is in Axis hands #ALIGNMENT_POSITION= 158,98 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis #VARIABLE_CONDITION= 59 [1] [100] [0] ; No Allied units within 3 hexes of Toulon #CONDITION_POSITION= 158,98 [3,3] [0,0] [2] [0] } { #NAME= DE 706 - Italy: Continue through the Gibraltar Strait? (From East to West) (AI - 0% Yes) #POPUP= #MESSAGE= Ammiraglio di Squadra %N%N Say %B(YES) if you would you like our ships to continue sailing through the Gibraltar Strait to the Atlantic. %N%N If not, then say %B(NO) and they will remain in their current position. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 706 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= This event represents the ability the Axis had to slip small numbers of ships through the Gibraltar Strait. %N%N However, sending units through the Strait is not without risk as they may end their turn adjacent to Gibraltar, making them vulnerable to enemy attack. #NOTES_POSITION= 136,114 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Gibraltar is in Allied hands #ALIGNMENT_POSITION= 136,114 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; An Italian Naval Unit is in place to travel through the Strait #CONDITION_POSITION= 139,113 [0,0] [1,1] [1] [59] #CONDITION_POSITION= 139,114 [0,0] [1,1] [1] [59] } { #NAME= DE 707 - Italy: Continue through the Gibraltar Strait? (From West to East) (AI - 0% Yes) #POPUP= #MESSAGE= Ammiraglio di Squadra %N%N Say %B(YES) if you would you like our ships to continue sailing through the Gibraltar Strait to the Mediterranean. %N%N If not, then say %B(NO) and they will remain in their current position. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 707 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= This event represents the ability the Axis had to slip small numbers of ships through the Gibraltar Strait. %N%N However, sending units through the Strait is not without risk as they may end their turn adjacent to Gibraltar, making them vulnerable to enemy attack. #NOTES_POSITION= 136,114 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Gibraltar is in Allied hands #ALIGNMENT_POSITION= 136,114 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; An Italian Naval Unit is in place to travel through the Strait #CONDITION_POSITION= 134,114 [0,0] [1,1] [1] [59] #CONDITION_POSITION= 134,115 [0,0] [1,1] [1] [59] } ;Replacment Script { #NAME= DE 708 - Italy: Declare War on Greece? (AI - 66% Yes) #POPUP= #MESSAGE= Commander in Chief %N%N The time has come for us to assert ourselves further in the Balkans, to win fame and glory for Italy, lest Germany takes all the glory for itself. %N%N If you say %B(YES), then we will deploy two half strength Corps in Albania, and we will declare war on Greece at the end of October. %N%N Rushing these forces to Albania and deploying them there will cost us 100 MPPs, at 50 MPPs a turn for 2 turns. %N%N Would you like to authorise this expenditure and declare war on Greece at the end of this month? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 708 #MPP_UPDOWN= -50 #MPP_TURNS= 2 #MPP_TEXT= Preparations For War Against Greece #NOTES= Mussolini was annoyed that he wasn't informed of Germany's actions before they took place. So he decided to go to war against Greece without informing his German allies first. %N%N In response to an Italian ultimatum towards Greece, troops had to be rushed to Albania but even so, the Greeks fought bravely and advanced into Albania, much to Mussolini's embarrassment. %N%N By saying %B(YES) , Italian National Morale will increase by 500 points. %N%N However, if Allied forces do enter Albania then Italian National Morale will fall by 1,500 points, and if Tirana is lost then it will fall a further 5,000 points. %N%N If we select %B(NO), Italian prestige will be lowered by 3,000 points as Mussolini's continuing demands for Greek concessions will ultimatley be rejected and the Italian ultimatum proven fruitless in the eyes of other European leaders. #NOTES_POSITION= 188,104 ; Set AI acceptance % (AI will accept 66% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/10/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Tirana is in Axis hands #ALIGNMENT_POSITION= 185,102 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis and not surrendered ; 2nd Line - Greece politically aligned with the Allies but not fully mobilized ; 3rd Line - France politically aligned with the Allies and surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 46 [2] [0] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ITALIAN DUMMY EVENTS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;REMOVE1944 { #NAME= DE 750 - Italy: Dummy Event for the Uprising in Naples (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 59 #TRIGGER= 75 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 750 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Naples is in Axis hands #ALIGNMENT_POSITION= 175,103 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 59 [50] ; Set variable conditions: #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] ; Two Allied units are within 2 hexes of Naples #CONDITION_POSITION= 175,103 [2,2] [2,2] [2] [0] } ; Country_ID is the UK to delay the event another turn { #NAME= DE 751 - Italy: Dummy Event to trigger DE 702 for Jean de Vienne? (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 7[1,50] ; Set link value to always trigger (dummy value) #LINK= 638[1] ; Set decision value (1st internally stored decision) #DECISION= 751 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Axis hands #ALIGNMENT_POSITION= 171,101 [1] ; Toulon is in Axis hands #ALIGNMENT_POSITION= 158,98 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis #VARIABLE_CONDITION= 59 [1] [100] [0] ; No Allied units within 3 hexes of Toulon #CONDITION_POSITION= 158,98 [3,3] [0,0] [2] [0] } ; Country_ID is the UK to delay the event another turn { #NAME= DE 752 - Italy: Dummy Event to trigger DE 705 for Jean de Vienne? (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 6[1,80] ; Set link value to always trigger (dummy value) #LINK= 637[1] ; Set decision value (1st internally stored decision) #DECISION= 752 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Axis hands #ALIGNMENT_POSITION= 171,101 [1] ; Toulon is in Axis hands #ALIGNMENT_POSITION= 158,98 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis #VARIABLE_CONDITION= 59 [1] [100] [0] ; No Allied units within 3 hexes of Toulon #CONDITION_POSITION= 158,98 [3,3] [0,0] [2] [0] } ;REMOVE1944 { #NAME= DE 753 - Italy: Italian Surrender Helper (100%) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value #DECISION= 753 ; Set how many MPPs should be collected over X turns if player selects 'yes' #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Allied hands #ALIGNMENT_POSITION= 171,101 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis and surrendered #VARIABLE_CONDITION= 59 [1] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; AI DECISION EVENTS ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; { #NAME= DE 1 - AI - Should US Attempt To Liberate The UK (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 2 #LEVEL= 0 #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value #DECISION= 1 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/05/07 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Washington D.C. is in Allied hands #ALIGNMENT_POSITION= 4,108 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USA politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] ; Set condition position: ; 1st Line - 1 Axis unit in England OR ; 2nd Line - 0 Allied units in England #CONDITION_POSITION= 147,77 [7,7] [1,1] [1] [0] #CONDITION_POSITION= 147,77 [7,7] [0,0] [2] [0] } ; { #NAME= DE 849 - Germany: Deliver Modern Tanks To Romania? (AI - 80% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Our Romanian Allies have asked that we compensate the Romanian Army with deliveries of Tanks and other equipment to strengthen their commitment to the Eastern Front. %N%N We should give great consideration to providing Romania with both modern Tanks and Anti-Tank equipment, as their obsolete tanks are largely ineffective in the face of Russian Armour formations. We can prepare to make deliveries beginning as early as September 1942. %N%N Should we agree to produce and deliver modern tanks and equipment to Romania? It will cost 35 MPPs for 5 Turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 849 #MPP_UPDOWN= -35 #MPP_TURNS= 5 #MPP_TEXT= Military Exports To Romania #NOTES= At the onset of the war Romanian armour consisted mainly of Czech and Polish designs which were ill suited for modern warfare. Germany historicaly delivered on its promise to provide Romania with modern Tanks for the war on the Eastern Front. %N%N If you select %B(YES), Romania will create a full strength Tank Corps and Anti-Tank unit which will deploy at Bucharest. %N%N The delivery of tanks can be expected in September 1942, and the Anti-Tank delivery will arrive in June 1943. #NOTES_POSITION= 198,95 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 90 #AI_RESPONSE_POPUP= #DATE= 1942/06/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 198,95 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 93 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 856 - Germany: Fortify Romania (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N The Soviets have made a major breakthrough in the Ukraine and our Balkan Allies may soon be under threat. The natural defences of the Carpathians and lower Danube offer formidable obstacles to defend Romania from the Soviet invaders. %N%N In light of this, we should consider assisting in the formation of a dedicated division of Engineers to build fortifications which will assist in breaking the oncoming Soviet assault. %N%N Should we assist our Romanian Allies in deploying the 96th Engineers to fortify their homeland? It will cost 50 MPPs for 2 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 853[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 856 #MPP_UPDOWN= -50 #MPP_TURNS= 2 #MPP_TEXT= Forming An Engineer Corps #NOTES= While rebuilding their shattered divisions late in the war, the Romanians also set about reinforcing their own fortifications. It was realized, even after rebuilding their forces, the Romanian army would be no match for the Soviets mobile warfare capabilities. %N%N If you say %B(YES), Romania will form a half strength Engineer unit at Bucharest which can assist in fortifying the Balkans in an attempt to break the propable Soviet invasion. #NOTES_POSITION= 198,95 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 198,95 [1] ; Odessa is in Axis hands #ALIGNMENT_POSITION= 207,90 [1] ; Uman is in Axis hands #ALIGNMENT_POSITION= 206,86 [1] ; Cernauti is in Axis hands #ALIGNMENT_POSITION= 197,86 [1] ; Constanta is in Axis hands #ALIGNMENT_POSITION= 202,96 [1] ; Dneptrovsk is in Allied hands #ALIGNMENT_POSITION= 215,85 [2] ; Zaphoriza is in Allied hands #ALIGNMENT_POSITION= 215,87 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 93 [1] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 864 - Fortify Romania (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N The Soviets have made a major breakthrough in the Ukraine and our Balkan Allies may soon be under threat. The natural defences of the Carpathians and lower Danube offer formidable obstacles to defend Romania from the Soviet invaders. %N%N In light of this, we should consider assisting in the formation of a dedicated division of Engineers to build fortifications which will assist in breaking the oncoming Soviet assault. %N%N Should we assist our Romanian Allies in deploying the 96th Engineers to fortify their homeland? It will cost 50 MPPs for 2 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 853[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 864 #MPP_UPDOWN= -50 #MPP_TURNS= 2 #MPP_TEXT= Forming An Engineer Corps #NOTES= While rebuilding their shattered divisions late in the war, the Romanians also set about reinforcing their own fortifications. It was realized, even after rebuilding their forces, the Romanian army would be no match for the Soviets mobile warfare capabilities. %N%N If you say %B(YES), Romania will form a half strength Engineer unit at Bucharest which can assist in fortifying the Balkans in an attempt to break the propable Soviet invasion. #NOTES_POSITION= 198,95 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 198,95 [1] ; Odessa is in Axis hands #ALIGNMENT_POSITION= 207,90 [1] ; Uman is in Axis hands #ALIGNMENT_POSITION= 206,86 [1] ; Cernauti is in Axis hands #ALIGNMENT_POSITION= 197,86 [1] ; Constanta is in Axis hands #ALIGNMENT_POSITION= 202,96 [1] ; Dneptrovsk is in Allied hands #ALIGNMENT_POSITION= 215,85 [2] ; Zaphoriza is in Allied hands #ALIGNMENT_POSITION= 215,87 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 93 [1] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 857 - Romania: Seize Bessarabia? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Under the terms of the Molotov-Ribbentrop Pact, Bessarabia was seized by the Soviets to act as a buffer zone protecting Odessa from attack. %N%N Now that we have captured Odessa we should consider allowing Romania to reintegrate the lost territory back under their control as the Soviets flee Eastward into their homeland. %N%N Should we support Romania in reclaiming their lost territory? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 418[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 857 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you say %B(YES), then Romania will reclaim Bessarabia from USSR. Otherwise the territory, and its income can be occupied under the control of any Axis nation. #NOTES_POSITION= 201,89 ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 198,95 [1] ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 197,86 [1] ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 199,90 [1] ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 202,93 [1] ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 201,89 [1] ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 203,89 [1] ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 207,90 [1] ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 206,86 [1] ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 202,84 [1] ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 199,83 [1] ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 209,89 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Romania politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 93 [1] [100] [0] ; 3rd Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 800 - UK: Anglo-Portuguese Alliance (AI - 85% Yes) #POPUP= #MESSAGE= Office Of The British Foreign Secretary %NLord Halifax %N%N The Anglo-Portuguese Alliance, ratified at the Treaty of Windsor in 1386, between England and Portugal is the oldest alliance in the world. This alliance, which goes back to the Middle Ages, has served both countries, and now the UK must decide whether to invoke this alliance and bring Portugal into the Allies. We have an understrength infantry division for immediate dispatch to Portugal to await further orders should we proceed. %N%N Though, we must consider the consequences of invoking this alliance, as our experts agree that Portuguese non-belligerency is essential to keep Spain from entering the war on the side of the Axis. Should Portugal mobilize for war on our side, Franco's Spain could fall into the Axis camp and quickly overrun our longest standing ally. %N%N Even with the threat of Spain joining the Axis, should we invoke the Anglo-Portuguese Alliance and have Portugal mobilize for war? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 800 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you say %B(YES), Portugal will immediately join the Allies, as well a half strength Portuguese HQ and 2 understrength Infantry Divisions (1 UK, 1 Portugal) will deploy at Lisbon. As a result of decisive action, British National Morale will also rise 1,000 points %N%N Spain will move in the range of 30-40% closer to the Axis as a result, and should be expected to join the Axis in the near future due to German diplomatic efforts. %N%N Saying %B(NO) should ensure Portugal maintains a neutral policy and remains out of the conflict in Europe and will not provoke neighbouring Spain. %N%N In view of these factors, it is recommended to say %B(NO) unless Portugal should factor into the Allies plans for war in Europe. #NOTES_POSITION= 128,108 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 15 #AI_RESPONSE_POPUP= UK Invokes The Anglo-Portuguese Alliance #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 87 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 900 - Germany: Help Spain Rebuild from Civil War (AI - 50% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Help Spain Rebuild from Civil War %N%N Mein Führer, our Allies in Spain continue to struggle after their victory in the Spanish Civil War. As Spain continues to rebuild, our advisers suggest any assistance we can offer Spain will move Generalissimo Franco closer to joining the war on our side. The deliveries to Spain will mainly be food supplies directed to the nation's starving population through Italian shipping. %N%N The cost will be continuous at 5 MPPs per turn, however we can expect the supplies to be delivered for less than one year as Italy will no longer be able risk the shipments in the Mediterranean after joining the conflict in Europe. %N%N Mein Führer, do you approve the expenditure to help our allies in Spain recover from Civil War? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 900 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= In 1939 Spain was struggling to recover from her civil war and its population lacked basic food supplies. German assistance would have certainly leaned Franco closer to the Axis, however Franco's Spain would demand much more of her German and Italian Allies before ever entering the conflict in Europe without Allied provocation. %N%N Though the total cost of the supply shipment are indefinite in nature, German supplies will stop flowing to Spain after Italy has joined the war. %N%N If you select %B(YES) to deliver food supplies, Spain can be expected to lean 3-6% closer to the Axis and Italy will be prompted to consider following suit with supplies of her own which will result in further Axis leanings. #NOTES_POSITION= 139,110 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Italy politically aligned with Axis (not fully active) and not surrendered ; 3rd Line - Spain politically aligned with Axis (not fully active) and not surrendered surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [1] [0] #VARIABLE_CONDITION= 99 [1] [1] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 801 - Italy: Help Spain Rebuild from Civil War (AI - 75% Yes) #POPUP= #MESSAGE= Commander in Chief %N%N Help Spain Rebuild from Civil War %N%N Il Duce, As we have already agreed to help provide civil aid to our Allies in Spain by shipping German food supplies, it is advised that we provide additional supplies of our own to further support the people under Franco's new regime. %N%N At a continuous cost of 5 MPPs per turn our Allies in Spain will receive additional supply shipments from Italy as well. We should expect our commitment to Spain to end after we have joined the conflict in Europe as our shipping lanes will certainly come under attack in the Mediterranean. %N%N Il Duce do you approve the expenditure to help our allies in Spain recover from Civil War? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 900[1] #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 801 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= In 1939 Spain was struggling to recover from her civil war and its population lacked basic food supplies. Italian assistance would have certainly leaned Franco closer to the Axis, however Franco's Spain would demand much more of her German and Italian Allies before ever entering the conflict in Europe without Allied provocation. %N%N Though the total cost of the supply shipment are indefinite in nature, Italian supplies will stop flowing to Spain after Italy has joined the war. %N%N If you select %B(YES) to deliver food supplies, Spain can be expected to lean 3-6% closer to the Axis. #NOTES_POSITION= 139,110 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 90 #AI_RESPONSE_POPUP= #DATE= 1939/09/15 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Axis hands #ALIGNMENT_POSITION= 171,101 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Italy politically aligned with Axis (not fully active) and not surrendered ; 3rd Line - Spain politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [1] [0] #VARIABLE_CONDITION= 99 [1] [1] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Event allowing German Food Supplies to Export to Spain only until Italy has entered the war. { #NAME= DE 901 - Germany: Dummy Event To Allow Export Food Supplies to Spain (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 900[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 901 #MPP_UPDOWN= -5 #MPP_TURNS= 1 #MPP_TEXT= Exports To Spain ; Set AI acceptance % (AI will accept 100% of the time) #NOTES= #NOTES_POSITION= #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 228,221,198 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Italy politically aligned with Axis (not fully active) and not surrendered ; 3rd Line - Spain politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [1] [0] #VARIABLE_CONDITION= 99 [1] [1] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Event allowing Italian Food Supplies to Export to Spain only until Italy has entered the war. { #NAME= DE 802 - Italy: Dummy Event To Allow Export Food Supplies to Spain (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 801[1] #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 802 #MPP_UPDOWN= -5 #MPP_TURNS= 1 #MPP_TEXT= Exports To Spain ; Set AI acceptance % (AI will accept 100% of the time) #NOTES= #NOTES_POSITION= #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Rome) #ALIGNMENT_POSITION= 171,101 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Italy politically aligned with Axis (not fully active) and not surrendered ; 3rd Line - Spain politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [1] [0] #VARIABLE_CONDITION= 99 [1] [1] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 902 - Germany: Spanish Blue Division (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Spanish Blue Division %N%N Mein Führer, Franco has permitted volunteers from Spain to join the Germany Army for the war on the Eastern Front. The volunteers will be officially known as the blue division. %N%N However, intelligence reports that Franco may be sending the Blue division to rid himself of intense fascists and anti-communists, while simultaneously repaying Germany for support during the Spanish Civil War. If our intelligence is true, acceptance of the Blue Division into the German Army may position Franco to further delay our requests of joining the Axis. %N%N Mein Führer, Shall we accept Franco's offer and permit the Blue Division into the German Army? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 902 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N The Spanish Blue Division is an experienced infantry division which will deploy along the Eastern Front. %N%N It is widely believed that Franco sent the Blue Division to the Eastern Front so that Spain could maintain peace with the Western Allies, while repaying German support during the Spanish Civil War and providing an outlet for the strong anti-Communist sentiments of many Spanish nationalists. %N%N Acceptance of this division, which comes at no additional cost will result in Spain decreasing her leaning towards the Axis by 3-6%. #NOTES_POSITION= 139,110 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1941/08/24 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] #ALIGNMENT_POSITION= 194,62 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; Germany politically aligned with Axis and fully mobilized ; USSR politically aligned with Allies and fully mobilized ; Spain politically aligned with Axis and not fully mobilized #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 99 [1] [40] [0] ; German units in or around Riga #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 903 - Germany: Hitler Meets With Franco (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Hitler Meets with Franco %N%N Mein Führer, our most recent meeting with Franco has made all too clear that our presumptions of Spain joining the Axis were taken for granted as Franco claims the military ill equipped for war and has stressed dependence on American food and oil imports. %N%N However, Franco may be exaggerating his requests of armoured vehicles, aviation fuel and other war materials to further delay any decisive action as to maintain Spain's neutral status. Our own supplies are limited, but we should consider strengthening the Spanish military and endure some upfront costs of importing other supplies to Spain so Franco has less reasons to ignore our request of Spain's entrance into the war. %N%N Mein Führer, do you approve sending Military and Civil aid to Spain? 40 MPPs for 8 Turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 903 #MPP_UPDOWN= -40 #MPP_TURNS= 8 #MPP_TEXT= Military Exports To Spain #NOTES= %N%N Hitler and Franco met at Henday, France on 23 October 1940 to fix the details of an alliance. It is subject to historical debate whether Franco overplayed his hand by demanding too much from Hitler for Spanish entry into the war, or if he deliberately stymied the German dictator by setting the price for his alliance unrealistically high, knowing that Hitler would refuse his demands and thus save Spain from entering another devastating war. %N%N If you accept %B(YES) to export materials to Spain, the nation will move 10% closer to the Axis and the Country will create a new fully upgraded Infantry Corps and an understrength Tank Corps at Madrid. %N%N It is recommended to say %B(NO) unless Spain is heavily leaning towards the Axis. #NOTES_POSITION= 139,110 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1940/10/23 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Italy politically aligned with Axis and Fully Active ; 3rd Line - Spain politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 99 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 803 - UK: Blockade American Imports to Spain (AI - 90% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N The Spanish government has moved dangerously close to the Axis. Despite what Franco would have us believe, the leader of Spain appears to be mobilizing his army and our diplomats within the country fear war with Spain may be imminent. %N%N Intelligence suggests that if we exploit Spain's dependence on American imports we may have success in persuading Franco to reconsider his relationship with Hitler. This can be accomplished by threatening to blockade American imports into Spain using our Royal Navy. However, doing so may also anger USA. %N%N Should we inform Franco of our intentions to blockade American imports into the country? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 803 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you say %B(YES), Spain will move 5-10% away from the Axis due to the threat of Allied blockades. %N%N However, the USA will also move 3-5% away from the Allies due the threat of interference with American shipping lanes in the Atlantic. %N%N A neutral Portugal would have also moved 3-5% away from the Allies as the blockades would also be expected to affect her nation. #NOTES_POSITION= 139,110 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 90 #AI_RESPONSE_POPUP= UK Threatens To Blockade Imports Into Spain #DATE= 1939/11/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and Fully Active ; 2nd Line - USA politically aligned with Allies (not fully active)and not surrendered ; 3rd Line - Spain politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [1] [0] #VARIABLE_CONDITION= 99 [1] [70] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 804 - UK: Reaction to the Blue Division (AI - 75% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N The leader of Spain, Generalissimo Franco has permitted a group of volunteers known as the Blue Division to join the German Army in the war against Russia. Both Stalin and Franco are watching closely for our reaction. Strongly condemning Franco's loose involvement with Hitler should help cool Stalin's temper, but would also damage our diplomatic relations with Spain. %N%N Alternatively, we could not react at all. However, Stalin's observation of our idle approach with Fascist Spain's involvement on the Eastern Front may cause Russia to be less co-operative with us in the future. %N%N Should we strongly condemn Franco for sending the Blue Division to the Eastern Front? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 902[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 804 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you say %B(YES), Spain will move 3-5% closer to the Axis in response to deteriorating relations with the UK. However by selecting %B(YES), the UK and USSR will at the same time will improve their own diplomatic relations. %N%N As a result of improved relations between the UK and USSR, if Turkey remains neutral, the UK and USSR will be prompted to jointly pressure Turkey closer towards joining the Allies at a later date so long as Turkey would be leaning 80% towards the Allies. %N%N It is recommended to say %B(NO) if Turkish war entry does not fit into the Allied plans. #NOTES_POSITION= 139,110 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= UK Condemns Spain’s Involvement On The Eastern Front #DATE= 1939/11/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and Fully Active ; 2nd Line - Turkey politically aligned with Allies (not fully active)and not surrendered ; 3rd Line - Spain politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 111 [2] [1] [0] #VARIABLE_CONDITION= 99 [1] [1] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 805 - UK: Send Arms to Portugal (AI - 25% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N With the very real possibility that Spain may soon join the Axis we must consider the strategic importance of Portugal. A successful attack against Portugal will give the Axis complete access to the Atlantic. %N%N Their is a proposal to rush military aid to the Portuguese, which may provide enough resistance for the Allies to prepare a counter attack. Doing so will surely rouse Franco to our intentions and will push Spain further into the Axis sphere of influence but this may be a risk we should take. %N%N Should we prepare for war with Spain and strengthen the Portuguese Army? It will cost 75 MPPs for 3 Turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 805 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you say %B(YES), Portugal will receive a HQ as well as a fully upgraded Infantry Corps unit at Lisbon and will also deploy garrison units at Evora and Porto. As military resources are being transferred under Portuguese control, they will deploy when and if Portugal enters the war for either side. %N%N Spain will move 3-5% closer to the Axis in response to the military build up in Portugal. #NOTES_POSITION= 139,110 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= UK Strengthens The Portuguese Military #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and Fully Active ; 2nd Line - Portugal politically aligned with Allies (not fully active)and not surrendered ; 3rd Line - Spain politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 87 [2] [1] [0] #VARIABLE_CONDITION= 99 [1] [80] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 904 - Germany: Send Von Ribbentrop to Portugal (AI - 90% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Send Von Ribbentrop to Portugal %N%N Mein Führer, even though the Portugese Government has protested the invasion of Poland, Von Ribbentrop believes the Fascist government under the lead of Antonio Salazar could be persuaded to sympathize with Germany. Sending Von Ribbentrop to Portugal should help strengthen our diplomatic relations, and could lead to future trade agreements between our two countries. %N%N Mein Führer, should we send Von Ribbentrop on a diplomatic mission to Portugal? It will cost 25 MPPs for 1 turn. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 905[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 904 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Von Ribbentrop Travels To Portugal #NOTES= %N%N If you select %B(YES) Portugal will move 10-15% closer to the Axis and if Germany can maintain a positive diplomatic relationship with Portugal (Axis leaning), future trade agreements may be possible between our two nations. %N%N As long as Portugal is Axis leaning, the UK will also have less opportunities to sway Portuguese affairs as Portugal will have moved away from the Allies sphere of influence. #NOTES_POSITION= 139,110 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Von Ribbentrop Travels To Portugal #DATE= 1939/12/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Portugal politically aligned with Allies (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 87 [2] [1] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 905 - Germany: Send Von Ribbentrop to Switzerland (AI - 90% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Send Von Ribbentrop to Switzerland %N%N Mein Führer, we should expect Switzerland to maintain their long standing position of neutrality throughout the course of the war. With little risk, or benefit of the Swiss government entering the war on either side, it is advisable that we use the Swiss banking system to store our plundered gold reserves, and to convert currency so that we may conduct trade with some neutral European countries, which otherwise may not be possible. We should also be able to establish trade between our two nations. %N%N By Sending diplomats to Switzerland we can almost ensure that the Swiss will be cooperative, and while Switzerland will officially remain a neutral country, we should be careful to maintain a positive relationship with the country or risk devastating our foreign trade. %N%N Mein Führer do you approve expanding our economic relationship with Switzerland? It will cost 25 MPPs for 1 turn. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 905 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Von Ribbentrop Travels To Switzerland #NOTES= %N%N If you select %B(YES) Switzerland will move 15-20% closer to the Axis and will act as an agent of foreign trade for Germany so that our nation may import precious metals and other supplies from foreign nations which otherwise may not be possible. %N%N Maintaining a positive relationship with Switzerland will be of upmost importance as to not severe any trade agreements we may establish and to realize additional plunder as we occupy some cities. The risk of Allied declaration of war against Switzerland is minimal so it is fully expected that Switzerland will act in her own best interests. #NOTES_POSITION= 161,89 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 90 #AI_RESPONSE_POPUP= Von Ribbentrop Travels To Switzerland #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 906 - Germany: Send Von Ribbentrop to Portugal (AI 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Send Von Ribbentrop to Portugal %N%N Mein Führer, Although the Portuguese Government under the rule of Antonio Salazar has protested the war, Von Ribbentrop reports that the Portuguese will maintain a neutral policy. %N%N It is advisable that we reach a trade agreement with Portugal to import very important raw materials for military production. These shipments will be conducted with thinly veiled secrecy and will be mainly routed through Switzerland. It is important that we not only keep adequate relations with both Portugal and Switzerland to ensure a steady supply of raw materials, but also Spain, as the materials will be shipped by land and transit directly through Spanish territory. We can expect the first shipment to begin January 1, 1942. %N%N Mein Führer, should we send Von Ribbentrop to Portugal to finalize an agreement for the import of Portuguese raw materials? It will cost 25 MPPs for 2 Turns for initial set up costs and logistics of the agreement. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 904[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 906 #MPP_UPDOWN= -25 #MPP_TURNS= 2 #MPP_TEXT= Von Ribbentrop Travels To Portugal #NOTES= %N%N If you select %B(YES) Portugal will move 3-5% closer to the Axis and beginning January 1, 1942 Portugal will begin exporting raw materials to Germany. As long as Portugal remains neutral Germany will receive 20 MPPs per turn as part of the trade agreement. %N%N Axis Leaning Switzerland will facilitate the trade, and the materials will have to transit through Axis leaning (or Active) Spanish territory and across occupied France. Should the diplomatic climate change, Portugal will no longer be able to transit materials to Germany. #NOTES_POSITION= 139,110 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/06/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Portugal politically aligned with Axis (not fully active) and not surrendered ; 3rd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered ; 4th Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 87 [1] [1] [0] #VARIABLE_CONDITION= 104 [1] [1] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; There are no Allied units within 6 hexes of Madrid #CONDITION_POSITION= 139,104 [6,6] [0,0] [2] [0] } { #NAME= DE 907 - Germany: Development of Spanish Mines (AI 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Development of Spanish Mines %N%N Mein Führer, after the Spanish Civil War the Spanish government owed a large debt to Germany. Despite Spain lacking in many resources, our governments have brought forth a proposal that could result in repayment in full. %N%N Spain does have some essential resources to supply from their Wolfram Mines, but further infrastructure is required. So it is proposed that we help build the infrastructure to make the Wolfram mines more operational. %N%N Mein Führer, should we invest in Spain's Wolfram mines? It will cost 10 MPPs for 5 Turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 907 #MPP_UPDOWN= -10 #MPP_TURNS= 5 #MPP_TEXT= Development Of Spanish Mines #NOTES= %N%N If you select %B(YES) Spain's wolfram mines will begin to become operational and the resources (Valued at 20 MPPs per turn) will be available for export to Germany at a later date. %N%N If you select %B(NO), then the wolfram mines will not produce any resources (located at 135,97) even if Spain were to join the conflict in Europe. #NOTES_POSITION= 139,110 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= German Engineers Travel To Spain #DATE= 1939/12/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Spain politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 99 [1] [1] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 908 - Germany: Spain Repays Debt From Civil War (AI 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Spanish Debt %N%N Mein Führer, the development of the Wolfram mines was largely a success. Franco has proposed repaying the debt from the civil war in steady supply shipments of Wolfram which will begin January 1, 1942. %N%N However, although Franco owes this debt to Germany the Spanish government may view the transfer of vital resources as a contribution to our war effort, and may move further from the Axis. We should consider now that the mines are operational we will have full access to its resources when Spain joins the war. %N%N Mein Führer, should we accept the resource payments to eliminate Spain's debt from the civil war? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 907[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 908 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N If you select %B(YES) Spain will move 8-12% away from the Axis and as of January 1 1942, Spain will begin exporting wolfram to Germany (worth 20 MPPs per turn) for as long as Spain remains neutral and Axis leaning. %N%N As the materials will have to transit through occupied France, should France become liberated the shipments would no longer be able to reach Germany. %N%N If you select %B(NO) the wolfram mines will remain operational and Germany will benefit from the resources should Spain join the Axis at a later date. #NOTES_POSITION= 139,110 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/09/20 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] #ALIGNMENT_POSITION= 151,84 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Spain politically aligned with Axis (not fully active) and not surrendered ; 3rd Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 99 [1] [15] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 806 - Italy: Letter from Franco (AI - 50% Yes) #POPUP= #MESSAGE= Commander in Chief %N%N Letter from Franco %N%N Il, Duce it has been reported from Franco that if Spain is to join the war there are lists of necessities they will require from Germany. %N%N Franco reports that upon the Italian enterance into the war, his nation has been forced to take a clear stand of non-belligerency as to protect their imports from the threat of English blockade measures. %N%N It is therefore advisable that we make preparations to assist Germany in reducing Spain's reliance on foreign imports so that Franco will have less to demand before entering the war on our side. %N%N Il, Duce do you approve of sending military equipment and other essential resources to Spain? It will cost 15 MPPs for 4 Turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 806 #MPP_UPDOWN= -15 #MPP_TURNS= 4 #MPP_TEXT= Military Exports To Spain #NOTES= Franco wrote to Mussolini August 15, 1940 that "It has been our intention to make the greatest efforts in our preparations, in order to enter the foreign war at a favorable opportunity." Franco went on to say that a long list of neccessities were requested from Germany in order to enter the conflict in Europe. %N%N If you select %B(YES) to providing military equipment to Spain, the nation will station a garrison unit in the port town of Vigo, the only Atlantic port the nation has not yet garrisoned. Spain will also move 2-4% closer to the Axis in response to receiving military equipment from Italy. %N%N It is recommended to say %B(NO) unless Spain is heavily leaning towards the Axis. #NOTES_POSITION= 139,110 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1940/08/15 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Axis hands #ALIGNMENT_POSITION= 171,101 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Italy politically aligned with Axis and Fully Active ; 3rd Line - Spain politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 99 [1] [1] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 130 - Germany: Turkey Signs The Tripartite Pact (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Turkey Signing The Tripartite Pact %N%N Long standing tensions between the Soviets and Turkey had been supressed by the 1925 Non-Agression Pact between both nations. The Soviets sudden withdrawl from the pact in 1939 and subsequent military occupation of the Turkish Straits has provided an oppurtunity for Germany to persuade the Turkish Government to join our cause in defeating our common enemy in the East. %N%N Turkey however is woefully unprepared for combat, and would require a commitment of significant military resources from Germany if they are to join our war effort. However, if we can persuade Turkey to sign the Tripartite Pact we will immiediately gain access to both the Caucasus and the Middle East so the benefits may outweigh the costs. %N%N Should we commit significant military resources to Turkey so that the country will sign the Tripartite Pact and declare war on USSR? It will cost 200 MPPs for 4 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 970[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 130 #MPP_UPDOWN= -200 #MPP_TURNS= 4 #MPP_TEXT= Military Exports To Turkey #NOTES= %N%N If you select %B(YES) Turkey will immediately join the Axis. %N%N Note that despite the investment of military resources Turkey will not receive any additional units that have not already been committed to the region. %N%N If you select %B(NO) Turkey will continue to remain under the Allied sphere of influence and will require significant Axis diplomacy and military gains if Turkey should ever be persuaded to join our cause. As well the Allies will continue to have unimpeded access of the Turkish Straits so long as Turkey remains neutral. #NOTES_POSITION= 203,103 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Sends Military Exports To Turkey #DATE= 1939/10/14 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Actives #VARIABLE_CONDITION= 111 [2] [0] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 910 - Germany: Treaty of Friendship with Turkey (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Treaty of Friendship with Turkey %N%N Mein Führer, German ambassador to Turkey Franz von Papen and the Turkish Minister of Foreign Affairs have drawn up a Non-Aggression Pact with Turkey. %N%N This treaty of Friendship will open the door to improved economic relations between our two nations. It is important that if we sign this treaty that we abide by it, otherwise we may suffer severe relations with our other non-belligerent allies. %N%N Mein Führer should we sign the Treaty of Friendship with Turkey? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 910 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Historically, the German Government and the Turkish Republic inspired by a desire to place relations between the two countries signed the Non-Agression Pact in June 1941. The Agreement also binded the nations to enter into negotiations for mutual economic benefit. %N%N If you select %B(YES) Turkey will move 2-4% closer to the Axis and Germany may have the opportunity to establish future trade agreements. %N%N You should select %B(NO) if you have intentions to invade Turkey. By betraying the non-aggression pact we will negatively affect diplomatic affairs with other non-belligerent nations in Europe. #NOTES_POSITION= 211,106 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/06/15 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Turkey politically aligned with Allies (not fully active) and not surrendered ; 3rd Line - USSR politically aligned with Allies and Fully Active ; 4th Line - Bulgaria politcally aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 111 [2] [0] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 911 - Germany: Clodius Agreement (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Clodius Agreement %N%N Mein Führer, German trade expert Dr. Karl Clodius has negotiated a trade agreement with Turkey for the export of essential raw materials in exchange for German war materials. %N%N Although the trade agreement will require immediate expenditures on our behalf and it may be over a year before Germany will benefit from the trade agreement, the benefits (30 MPPs per turn) will far out way the costs over the course of the agreement. %N%N Mein Führer, should we sign the Clodius Agreement? It will cost us 10 MPPs for 5 turns for initial set up costs and logistics of the agreement. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 910[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 911 #MPP_UPDOWN= -10 #MPP_TURNS= 5 #MPP_TEXT= Clodius Agreement #NOTES= %N%N If you select %B(YES) Turkey will move 2-4% closer to the Axis and Germany will begin receiving supply shipments from Turkey (valued at 30 MPPs per turn) beginning December 31, 1942. The materials will be transported through the Balkans, so as long as the trade route remains open we can continue to expect continuous supply shipments. %N%N Turkey will also deploy a fully upgraded Infantry Corps at Bursa as a result of the war materials received from Germany. The unit will deploy when and if Turkey enters the war for either side %N%N You should select %B(NO) if you have intentions to invade Turkey as the supply shipments will flow only from neutral Turkey. #NOTES_POSITION= 211,106 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/10/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] #ALIGNMENT_POSITION= 151,84 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - USSR politically aligned with Axis and Fully Active ; 3rd Line - Bulgaria politcally aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; No Units with Turkey #CONDITION_POSITION= 211,106 [6,6] [0,0] [1] [0] #CONDITION_POSITION= 228,106 [3,3] [0,0] [1] [0] #CONDITION_POSITION= 211,106 [6,6] [0,0] [2] [0] #CONDITION_POSITION= 228,106 [3,3] [0,0] [2] [0] } { #NAME= DE 807 - UK: Military supplies to Turkey (AI - 100% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N It is in the military and political interest of our country to maintain a friendly relationship with the Turkish government. Turkey's proximity to the war in Europe could serve as an excellent prelude to Allied Liberation. %N%N It is therefore advised that we supply Turkey with the military equipment required to defend itself. This will not only serve as a deterrent for any possible German aggression in the region, but will also move Turkey closer to the Allies. %N%N Should we approve the delivery of military equipment to Turkey? It will cost 25 MPPs for 4 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 970[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 807 #MPP_UPDOWN= -25 #MPP_TURNS= 4 #MPP_TEXT= Military Exports To Turkey #NOTES= %N%N Lend Lease supplies to Turkey during the conflict in Europe was meant to deter both a possible Axis invasion while also maintaining Turkey firmly in the Allied camp. %N%N If you say %B(YES), Turkey will create a new fully upgraded Infantry Corps at Ankara. The unit will deploy when and if Turkey enters the war for either side. Turkey will also move 4-6% closer to the Allies in response to the military aid. #NOTES_POSITION= 211,106 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/03/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and Fully Active ; 2nd Line - Turkey politically aligned with Allies (not fully active)and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 111 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 808 - USA: Military Supplies To Turkey (AI - 100% Yes) #POPUP= #MESSAGE= Office of the Secretary of War %N%N The United States recognizes that successful Turkish resistance to Germany will be vital to maintain civil order in the Middle East. %N%N The UK has already committed to aiding the Turkish government with military supplies, and we are in position to ask that the UK direct further military aid to Turkey through our lend lease agreement. %N%N Should we insure that Turkey receives additional military aid? It will cost 35 MPPs at 5 Turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 807[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 808 #MPP_UPDOWN= -35 #MPP_TURNS= 5 #MPP_TEXT= Military Exports To Turkey #NOTES= %N%N In 1941, the USA declared that "the defense of Turkey vital to the defense of the United States". In sending supply shipments to Turkey, the USA undertook to fill the commitments that Great Britain had already made to keep Turkey firmly in the Allied Camp. %N%N If you say %B(YES), Turkey will create a new fully upgraded Tank Corps unit at Ankara. The unit will deploy when and if Turkey enters the war for either side. Turkey will also move 4-6% closer to the Allies in response to the military aid. #NOTES_POSITION= 211,106 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/05/31 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and Fully Active ; 2nd Line USA politically aligned with Allies but not fully mobilized ; 3rd Line - Turkey politically aligned with Allies (not fully active)and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [40] [0] #VARIABLE_CONDITION= 111 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 809 - USA: Military Supplies To Turkey (AI - 75% Yes) #POPUP= #MESSAGE= Office of the Secretary of War %N%N Continuing negotiations with the Turkish government have concluded that in order to be prepared for conflict, Turkey has requested large amounts of aviation fuel, aircraft, arms and ground weapons. President Roosevelt warns that bringing Turkey into the Allies should be gained by diplomacy and should not come from promises that may prove difficult to achieve. %N%N Entering into such an agreement will certainly move Turkey closer to joining the war, but the timing of such expenditures will be difficult to estimate. %N%N Should we agree to Turkey's conditions? It will cost 15 MPPs for 4 Turns and an additional 150 MPPs for 4 Turns after Turkey joins the Allies. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 808[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 809 #MPP_UPDOWN= -15 #MPP_TURNS= 4 #MPP_TEXT= Military Exports To Turkey #NOTES= %N%N Until 1941, both Roosevelt and Churchill thought that continued Turkish neutrality would serve the interests of the Allies by blocking the Axis from reaching the strategic oil reserves of the Middle East. But the early victories of the Axis up to the end of 1942 caused Roosevelt and Churchill to re-evaluate a possible Turkish participation in the war on the side of the Allies. %N%N If you say %B(YES), Turkey will receive a fully upgraded Tactical Bomber unit at Ankara. The unit will deploy only when and if Turkey joins the Allies. %N%N Turkey will also move 10-15% closer to the Allies in response to the costly US commitments to the region. #NOTES_POSITION= 211,106 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line USA politically aligned with Allies and Fully Active ; 2nd Line - Turkey politically aligned with Allies (not fully active)and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 111 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 810 - USA: Commitments to Turkish War Entry (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 809[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 810 #MPP_UPDOWN= -150 #MPP_TURNS= 4 #MPP_TEXT= USA Commitments To Allied Turkey #NOTES= #NOTES_POSITION= 211,106 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= USA Honours Commitment To Send Military Aid To Turkey #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USA politically aligned with Allies and Fully Active ; 2nd Line - Turkey politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 111 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 811 - USA: Aircraft Delivery to Sweden (AI - 25% Yes) #POPUP= #MESSAGE= Office of the Secretary of War %N%N Before the conflict in Europe the Swedish government placed an order for hundreds of military aircraft. However with the state of conflict around the globe it is advisable that we keep these aircraft in the USA, although this will likely upset the Swedish government. %N%N Should we deliver the military aircraft to Sweden? Otherwise we will keep the aircraft in USA. Sweden will pay us 100 MPPs (25 MPPs for 4 turns) for the aircraft. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 811 #MPP_UPDOWN= 25 #MPP_TURNS= 4 #MPP_TEXT= Sweden Purchases Military Equipment #NOTES= %N%N Before the outbreak of the war, the Swedish Ministry of Defense had ordered some 300 combat aircraft from the United States. In 1940, however, the US administration halted these exports, instead opting to keep the aircraft in the United States as the war in Europe unfolded. %N%N If you say %B(YES), Sweden will receive a half strength Fighter unit which will deploy near Stockholm and the USA will receive 25 MPPs for 4 turns. %N%N If you say %B(NO), Sweden will move between 4-6% closer to the Axis in response and the USA will deploy a half strength Fighter unit near Pittsburgh. #NOTES_POSITION= 182,54 ; Set AI acceptance % (AI will accept 25% of the time) #AI_RESPONSE= 25 #AI_RESPONSE_POPUP= USA Delivers Military Aircraft To Sweden #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Washington is in Allied hands #ALIGNMENT_POSITION= 4,108 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line USA politically aligned with Allies (not fully active)and not surrendered ; 2nd Line - Sweden politically aligned with Axis (not fully active)and not surrendered #VARIABLE_CONDITION= 115 [2] [0] [0] #VARIABLE_CONDITION= 103 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 812 - Italy: Deliver Aircraft to Sweden (AI - 75% Yes) #POPUP= #MESSAGE= Commander in Chief %N%N Il Duce, the Swedish Government has approached Italy to purchase military aircraft after the United States' refusal to fulfill their purchase order. %N%N Selling aircraft to Sweden will help strengthen relations between Sweden and Italy, and should in turn help protect our German ally's convoys from diplomatic intervention due to improved Axis leaning. Sweden has offered us 100 MPPs (25 MPPs for 4 Turns) for the aircraft order. %N%N Il Duce, should we sell military aircraft to Sweden? Otherwise we will keep the aircraft in Italy. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 811[0] #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 812 #MPP_UPDOWN= 25 #MPP_TURNS= 4 #MPP_TEXT= Sweden Purchases Military Aircraft #NOTES= Before the outbreak of the war, the Swedish Ministry of Defense had ordered some 300 combat aircraft from the United States. In 1940, however, the US administration halted these exports. Only about 60 aircraft had been delivered. Sweden would subsequently turn to Italy to purchase military aircraft in an effort to defend her nation. %N%N If you say %B(YES), Sweden will receive a half strength Fighter Unit which will deploy near Stockholm and Italy will receive 25 MPPs for 4 turns. Sweden will also move 4-6% closer to the Axis in response to the foreign trade. %N%N If you say %B(NO), Italy will deploy a half strength Fighter Unit near Bari in Southern Italy. #NOTES_POSITION= 182,54 ; Set AI acceptance % (AI will accept 25% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= Italy Delivers Military Equipment To Sweden #DATE= 1940/02/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Axis hands #ALIGNMENT_POSITION= 171,101 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line Italy politically aligned with Axis (not fully active)and not surrendered ; 2nd Line - Sweden politically aligned with Axis (not fully active)and not surrendered #VARIABLE_CONDITION= 59 [1] [1] [0] #VARIABLE_CONDITION= 103 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 813 - USA: Swedish Convoy (AI - 75% Yes) #POPUP= #MESSAGE= %N%N Office of the Secretary of War %N%N The Swedish government has become increasingly anxious towards the ensuing conflict in Europe and our foreign diplomats report that the Swedish government is ready to abandon its trade with Germany if the Allies offer incentive. %N%N Sweden is reportedly willing to accept payments from the Allies to compensate for the loss of income through reduced trade with Germany. %N%N Should we offer payments to the Swedish government? It will cost 50 MPPs for 10 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 813 #MPP_UPDOWN= -50 #MPP_TURNS= 10 #MPP_TEXT= Payments To Sweden #NOTES= %N%N Prior to 1943, Sweden's policy of neutrality had been largely under the close scrutiny of Germany. After August and September 1943, however, Sweden was increasingly able to resist German demands and to soften its stance to Allied pressure. %N%N The Allies pushed for Sweden to abandon its trade with Germany and to ban all German troop movements over Swedish soil. %N%N Sweden accepted payments from the Allies to compensate for this loss of income through reduced trade with Germany. %N%N If you say %B(YES), Sweden will move 3-6% towards the Allies per turn until she is no longer Axis leaning, and as a result will soon end the convoy route with Germany. #NOTES_POSITION= 182,54 ; Set AI acceptance % (AI will accept 25% of the time) #AI_RESPONSE= 80 #AI_RESPONSE_POPUP= #DATE= 1943/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Washington is in Allied hands #ALIGNMENT_POSITION= 4,108 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line USA politically aligned with Allies Fully Active and not surrendered ; 2nd Line - Sweden politically aligned with Axis (not fully active)and not surrendered ; 3rd Line Germany politically aligned with Axis Fully Active and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 103 [1] [0] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 814 - USSR: Allies Jointly Pressure Turkey (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N At the recent Tripartite Conference of Foreign Ministers, Soviet Foreign Minister Molotov proposed that the three main governments of the war (USSR, USA, UK) should bring united, strong pressure on Turkey to enter the War. Turkey however has contested that they should not enter the war until they are fully armed. %N%N Should the USSR participate in pressuring Turkey to join the Allies? It will cost each of our 3 nations (USSR, USA, UK) 50 MPPs per turn for 5 turns to send further aid to fulfill Turkey's ongoing requests. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 902[0] ; Set decision value (1st internally stored decision) #DECISION= 814 #MPP_UPDOWN= -50 #MPP_TURNS= 5 #MPP_TEXT= Military Exports To Turkey #NOTES= %N%N Roosevelt, Churchill and Stalin were in agreement at the time that it would also be most desirable if Turkey entered on the Allies' side before the year was out. %N%N Historically Turkey's president conferred with Roosevelt and Churchill at the Cairo Conference in November 1943, and promised to enter the war only when his country was fully armed. %N%N If you select %B(YES) Turkey will swing 10-15% closer to the Allies and will create a new fully upgraded Infantry Army near Istanbul. #NOTES_POSITION= 211,106 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/12/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Perm is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active ; 2nd Line - USA politically aligned with Allies and Fully Active ; 3rd Line - UK politically aligned with Allies and Fully Active ; 4th Line - Turkey politically aligned with Allies and not fully active and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 111 [2] [80] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 815 - USSR: Allies Jointly Pressure Turkey (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N At the recent Tripartite Conference of Foreign Ministers, Soviet Foreign Minister Molotov proposed that the three main governments of the war (USSR, USA, UK) should bring united, strong pressure on Turkey to enter the War. Turkey however has contested that they should not enter the war until they are fully armed. %N%N Should the USSR participate in pressuring Turkey to join the Allies? It will cost each of our 3 nations (USSR, USA, UK) 50 MPPs per turn for 5 turns to send further aid to fulfill Turkey's ongoing requests. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 804[1] ; Set decision value (1st internally stored decision) #DECISION= 815 #MPP_UPDOWN= -50 #MPP_TURNS= 5 #MPP_TEXT= Military Exports To Turkey #NOTES= %N%N Roosevelt, Churchill and Stalin were in agreement at the time that it would also be most desirable if Turkey entered on the Allies' side before the year was out. %N%N Historically Turkey's president conferred with Roosevelt and Churchill at the Cairo Conference in November 1943, and promised to enter the war only when his country was fully armed. %N%N If you select %B(YES) Turkey will swing 10-15% closer to the Allies and will create a new fully upgraded Infantry Army near Istanbul. #NOTES_POSITION= 211,106 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/12/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Perm is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active ; 2nd Line - USA politically aligned with Allies and Fully Active ; 3rd Line - UK politically aligned with Allies and Fully Active ; 4th Line - Turkey politically aligned with Allies and not fully active and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 111 [2] [80] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 816 - USA: Allies Jointly Pressure Turkey (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 814[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 816 #MPP_UPDOWN= -50 #MPP_TURNS= 5 #MPP_TEXT= Military Exports To Turkey #NOTES= #NOTES_POSITION= 211,106 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active ; 2nd Line - USA politically aligned with Allies and Fully Active ; 3rd Line - UK politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 817 - USA: Allies Jointly Pressure Turkey (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 815[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 817 #MPP_UPDOWN= -50 #MPP_TURNS= 5 #MPP_TEXT= Military Exports To Turkey #NOTES= #NOTES_POSITION= 211,106 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active ; 2nd Line - USA politically aligned with Allies and Fully Active ; 3rd Line - UK politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 818 - UK: Allies Jointly Pressure Turkey (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 814[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 818 #MPP_UPDOWN= -50 #MPP_TURNS= 5 #MPP_TEXT= Military Exports To Turkey #NOTES= #NOTES_POSITION= 211,106 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active ; 2nd Line - USA politically aligned with Allies and Fully Active ; 3rd Line - UK politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 819 - UK: Allies Jointly Pressure Turkey (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 815[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 819 #MPP_UPDOWN= -50 #MPP_TURNS= 5 #MPP_TEXT= Military Exports To Turkey #NOTES= #NOTES_POSITION= 211,106 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active ; 2nd Line - USA politically aligned with Allies and Fully Active ; 3rd Line - UK politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 912 - Germany: Vichy Collaboration Policy (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Vichy Collaboration Policy %N%N Mein Führer, one of the conditions of establishing Vichy France was the Vichy Collaboration Policy. Currently the agreement is for Germany to receive 40% (30 MPPs) of Vichy French output to help sustain the ongoing war. %N%N However, some of our advisors suggest that if we lower this total to 20% (15 MPPs), then the Vichy French government will be less susceptible to inner conflicts within the state, which could otherwise disrupt supplies to our nation. %N%N Mein Führer, we must finalize the Vichy Collaboration Policy, shall we absorb 20% of Vichy France's output %B(YES) or maintain the current drafted policy at 40% %B(NO). #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 602[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 912 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N If you select %B(YES) German will receive 15 MPPs per turn from Vichy France as long as France remains Axis occupied. %N%N If you select %B(NO) you will receive 30 MPPs from Vichy France only if Vichy France remains Axis Leaning and France remains Axis Occupied, but there will also remain the small chance (2% per turn) that Vichy French Population will Protest the Collaboration Policy which could disrupt ongoing Exports To Germany. #NOTES_POSITION= 154,91 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= Germany Amends The Vichy Collaboration Policy #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - France politically aligned with Allies and Surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 913 - Germany: Vichy Collaboration Policy (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 912[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 913 #MPP_UPDOWN= 15 #MPP_TURNS= 1 #MPP_TEXT= Vichy Collaboration Policy #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - France politically aligned with Allies and Surrendered ; 3rd Line - Vichy politically aligned with the Allies, not fully active and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 118 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 914 - Germany: Vichy Collaboration Policy (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 912[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 914 #MPP_UPDOWN= 15 #MPP_TURNS= 1 #MPP_TEXT= Vichy Collaboration Policy #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - France politically aligned with Allies and Surrendered ; 3rd Line - Vichy politically aligned with the Axis not fully active and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 118 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 915 - Germany: Vichy Collaboration Policy (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 912[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 915 #MPP_UPDOWN= 30 #MPP_TURNS= 1 #MPP_TEXT= Vichy Collaboration Policy #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - France politically aligned with Allies and Surrendered ; 3rd Line - Vichy politically aligned with the Axis not fully active and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 118 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 820 - UK: Pressure Swiss Government (AI - 75% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N It has been brought to our attention that, the Swiss Government has been facilitating trade between Germany and Portugal. In response we are prepared apply economic pressure and incentive for the country to cease their facilitator relationship with Germany. %N%N Given Switzerland's isolation and dependence on Axis trade there is a strong possibility that our efforts will be fruitless and bear no result at all. %N%N Regardless, should we instruct our foreign office in Switzerland to pressure the government and provide incentive for the country to cease its facilitator relationship with Germany? The attempt will cost 25 MPPs. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 906[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 820 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= UK Attempts To Sway Switzerland #NOTES= %N%N If you select %B(YES) there is the a strong risk that our diplomatic mission will be unsuccessful. %N%N In fact, there is only a 25% chance that Switzerland will alter their diplomatic leaning if we make any headway at all. Howver, if Switzerland does they will move in the range of 5-10% closer to the Allies. %N%N Note that should Switzerland lean towards the Allies any trade agreements established by Germany with either Switzerland or Portugal will be severed. #NOTES_POSITION= 161,89 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= Allied Diplomats Are Active In Switzerland #DATE= 1942/02/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Portugal politically aligned with Axis (not fully active) and not surrendered ; 3rd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered ; 4th Line - UK politically aligned with Allies and Fully Active ; 5th Line - France politically aligned with the Allies and Surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 87 [1] [1] [0] #VARIABLE_CONDITION= 104 [1] [1] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; There are no Allied units within 6 hexes of Madrid #CONDITION_POSITION= 139,104 [6,6] [0,0] [2] [0] } { #NAME= DE 821 - UK: Pressure Portuguese Government (AI - 90% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N The export of raw materials from Portugal to Germany will be an ongoing concern throughout the course of the war. We advise sending delegates directly to Portugal to attempt to convince the Portuguese to conclude their exports with the enemy. Given our long standing political relationship with Portugal there is a very strong possibility that we can at the very least damage Portuguese relations with Germany. %N%N Should we send delegates to Portugal to pressure their government and offer incentive to cease their relationship with Germany? The attempt will cost 50 MPPs. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 906[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 821 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= UK Attempts To Sway Portugal #NOTES= Despite strong relations between Great Britain and Portugal, Portugal historically resisted Allied pressure to end the exports of Tungsten to Germany, defending its right as a neutral to sell to anyone, and fearing that any reduction in its exports would prompt Germany to attack Portuguese shipping. %N%N If you select %B(YES) Portugal will have a 50% chance of swaying 1-10% closer to the Allies. %N%N Note that while political success may bring bring Portugal closer to the Allies sphere of influence, Portugal will not cease trade with Germany unless we can convince Switzerland to lean towards the Allies. #NOTES_POSITION= 128,108 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 90 #AI_RESPONSE_POPUP= Allied Diplomats Are Active In Portugal #DATE= 1942/04/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Portugal politically aligned with Axis (not fully active) and not surrendered ; 3rd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered ; 4th Line - UK politically aligned with Allies and Fully Active ; 5th Line - France politically aligned with the Allies and Surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 87 [1] [1] [0] #VARIABLE_CONDITION= 104 [1] [1] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; There are no Allied units within 6 hexes of Madrid #CONDITION_POSITION= 139,104 [6,6] [0,0] [2] [0] } { #NAME= DE 822 - UK: Switzerland Ends Axis Relations (AI - 90% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N Reports indicate that Switzerland could be convinced to end its relationship with the Axis. Now that the Swiss and German diplomacy is at an all-time low, our government should move quickly to persuade Switzerland to severe ties and end it's relationship as a facilitator for German trade. The Swiss are confident that Germany will not declare war on their country as a result. %N%N Do we approve payments to Switzerland to sway the government to severe Axis and Swiss relations? It will cost 150 MPPs for 2 Turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 905[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 822 #MPP_UPDOWN= -150 #MPP_TURNS= 2 #MPP_TEXT= Payments To Switzerland #NOTES= %N%N If you select %B(YES) Switzerland will swing 30-40% towards the Allies. %N%N There is also the possibility (50%) that Switzerland will seize German gold reserves which could result in large MPPs losses for our enemy. #NOTES_POSITION= 161,89 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 90 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered ; 3rd Line - UK politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [2] [1] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 916 - Germany: Fall Blau (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Summer Offensive %N%N Mein Führer, the summer offensive against the Red Army must take precedence over all other objectives. Our country will soon face oil shortages and the Soviet oilfields in the Caucuas will provide much needed oil for the continuation of the war. To ensure our strategic positions in the Caucaus we must make certain that Stalingrad falls, otherwise the Soviets will be in position to flank any footholds we make in this region. %N%N Both the German Army and our allies have made preparations for the summer offensive code named Fall Blau. However further equipment, formation and logistical costs will require approval so that our reinforcements will be ready for battle. %N%N Mein Führer, do you approve the costs of supplying the German Army and her allies the necessities to reinforce the Eastern Front for our planned offensive Fall Blau? It will cost 125 MPPs for 5 Turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 916 #MPP_UPDOWN= -125 #MPP_TURNS= 5 #MPP_TEXT= Reinforce Eastern Front #NOTES= %N%N Fall Blau was a continuation of Operation Barbarossa, intended to knock the Soviet Union out of the war, and involved a two-pronged attack against the oil fields of Baku as well as an advance in the direction of Stalingrad along the Volga River, to cover the flanks of the advance towards Baku. %N%N If you select %B(YES) the following reinforcements will deploy throughout the Spring to support the summer offensive. %N%N 1 HQ (Germany), 1 Infantry Army (Germany), 1 Tank Army (Germany), 1 Field Artillery (Germany), 1 Infantry Corps (Romania), 1 Tank Division (Romania), and 1 Infantry Corps (Hungary). #NOTES_POSITION= 234,85 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/02/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Warsaw) #ALIGNMENT_POSITION= 188,76 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Romania politically aligned with Axis and Fully Active ; 3rd Line - Hungary politically aligned with Axis and Fully Active ; 4th Line - USSR politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 93 [1] [100] [0] #VARIABLE_CONDITION= 52 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 917 - Germany: An Alliance With Greece (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Greece %N%N Mein Führer, It has come to our attention that we may be able to persuade Greece to sign the Tripartite Pact. The Metaxas government is certainly pro-Berlin and also at least sympathetic to improving deteriorating relations with Rome. The Greek government could be persuaded enough to join the Axis if they receive territorial concessions from both Bulgaria and Italian occupied Albania. %N%N However doing so will certainly complicate political relations with Bulgaria, and forcing our Italian ally to make concessions will likely lower the morale of the Italian Forces. %N%N Mein Führer, should we agree to the concessions in the Balkans and permit Greece to sign the Tripartite Pact? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 917 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N If you select %B(YES) territory of Southern Albania (Italy), and Southern Bulgaria will transfer to Greek control and Greece will join the Axis. %N%N Italian national morale will also be decreased by 10% of its starting value and Bulgaria will align defensively with the Allies. #NOTES_POSITION= 193,109 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Italy politically aligned with Axis and Fully Active ; 3rd Line - Greece politically aligned with Axis and Not Fully Active ; 4th Line - Bulgaria politically aligned with Axis and Fully Active ; 5th Line - USSR politically aligned with Allies and not Fully Active ; 6th Line - Albania politically aligned with Alllies and Surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 46 [1] [0] [0] #VARIABLE_CONDITION= 19 [1] [0] [0] #VARIABLE_CONDITION= 116 [2] [0] [0] #VARIABLE_CONDITION= 3 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 919 - Germany: Germany strengthens Deutsches Afrika Korps (AI - 50% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Tripoli Reinforcement %N%N Mein Führer, Russia is swallowing most of our resources, but we have as you ordered in the spring prepared an expedition force to reinforce our position in North Africa. However, we should consider that these units could remain in Europe to help fight on the Eastern Front. %N%N Should we send reinforcements to the North African Front %B(YES) or strengthen our forces on the Eastern Front %B(NO)? It will cost 50 MPPs to ship the units to Libya. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 919 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Reinforce North Africa #NOTES= %N%N If you select %B(YES) Germany will deploy a fully upgraded Infantry Corps, Mechanized Division and an Anti-Tank Unit at Tripoli. %N%N If you select %B(NO) Germany will deploy the units at Warsaw. #NOTES_POSITION= 173,74 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1942/08/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin, Rome, Palermo, Tripoli, Warsaw) #ALIGNMENT_POSITION= 173,74 [1] #ALIGNMENT_POSITION= 171,101 [1] #ALIGNMENT_POSITION= 173,109 [1] #ALIGNMENT_POSITION= 172,121 [1] #ALIGNMENT_POSITION= 188,76 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 823 - Italy: Rush troops to Tripoli (AI - 50% Yes) #POPUP= #MESSAGE= Commander in Chief %N%N Il Duce, our command in Africa is requesting reinforcements. We have soldiers available but we are training to form a new Italian Army that is not scheduled to take the field until late 1941. It is possible to rush some forces to Tripoli now, although the formation of a new army will be abandoned. %N%N Alternatively, we could allow it to complete its training and formation, in which case it will deploy at full strength for operations in the Eastern Theatre in mid 1942. %N%N Would you therefore like to rush forces to Tripoli as a Corps for operations in Africa now %B(YES) or let it complete its training so that it will deploy as a full strength Army ready for operations in the Eastern Front in May 1942 %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 823 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you say %B(YES), Italy will deploy a full strength Infantry Corps at Tripoli. %N%N If you select %B(NO), Italy will deploy a full strength Infantry Army at Warsaw in May 1942. #NOTES_POSITION= 182,54 ; Set AI acceptance % (AI will accept 25% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1941/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Rome, Palermo, Tripoli) #ALIGNMENT_POSITION= 171,101 [1] #ALIGNMENT_POSITION= 173,109 [1] #ALIGNMENT_POSITION= 172,121 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line Italy politically aligned with Axis (not fully active)and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 921 - Germany: German Offensive In The Ardennes (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Offensive in the Ardennes %N%N Mein Führer, we are facing intense fighting on multiple fronts and now Paris has fallen into the Allies hands. Our resources are severely limited but as requested we have devised a plan for an offensive in the West and can raise an attack force but doing so will come at staggering costs. %N%N Mein Führer, shall we proceed with the planned offensive through the Ardennes? It will cost 350 MPPs for 3 Turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 921 #MPP_UPDOWN= -350 #MPP_TURNS= 3 #MPP_TEXT= Western Offensive #NOTES= %N%N If you select %B(YES) Germany will deploy 2 fully upgraded Tank Armies, an Infantry Army and an Infantry Corps each unit with +2 Experience as well as a HQ near Frankfurt, Germany. German National Morale will also rise 3,000 points. %N%N The cost of raising this attack force will hamper our ability to reinforce other fronts but an offensive into France may be our last oppurtunity to push the Allies back out of Western Europe. #NOTES_POSITION= 173,74 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin, Frankfurt) #ALIGNMENT_POSITION= 173,74 [1] #ALIGNMENT_POSITION= 164,81[1] ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ; Cherbourg is in Allied hands #ALIGNMENT_POSITION= 143,82 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - France politically aligned with the Allies and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 824 - Russia: Dummy Event To Allow Failure of Fall Blau (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 824 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/12/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Stalingrad is in Allied hands #ALIGNMENT_POSITION= 234,85 [2] ; Baku is in Allied hands #ALIGNMENT_POSITION= 245,104 [2] ; Grozny is in Allied hands #ALIGNMENT_POSITION= 236,98 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 825 - UK: Turkish Blockade (AI - 50% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N After continuous negotiations with the Turkish government to end trade with Germany, the Turkish government has had the audacity to continue their trade agreement with the enemy. %N%N Our government can threaten blockade measures in retaliation, a move that our government believes will leave Turkey no choice but to abruptly end their trade agreement with Germany. However, doing so is sure to damage diplomatic relations between Turkey and the Allies. %N%N Should we send a stern letter to the Turkish government with our intentions of blockading imports into the country? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 911[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 825 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N Historically, Turkey eventually ended trade with Germany under extreme Allied economic pressure. %N%N If you select %B(YES) Turkey will cease its existing trade agreement with Germany which is valued at 30 MPPs per turn. %N%N However, Turkey can be expected to reduce her Allied leaning by 15-20% in reaction to the threat of Allied blockades. #NOTES_POSITION= 211,106 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1944/04/21 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ; Vienna is in Axis hands #ALIGNMENT_POSITION= 179,86 [1] ; Budapest is in Axis hands #ALIGNMENT_POSITION= 184,88 [1] ; Sofia is in Axis hands #ALIGNMENT_POSITION= 192,100 [1] ; Bucharest is in Axis hands #ALIGNMENT_POSITION= 198,95 [1] ; Cluj is in Axis hands #ALIGNMENT_POSITION= 193,89 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [0] ; 1st Line - UK politically aligned with Allies and surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; 2nd Line - Turkey politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 111 [2] [0] [0] ; 3rd Line - Poland politically aligned with Allies and surrendered #VARIABLE_CONDITION= 85 [2] [100] [1] ; No Allied units within 5 hexes of Vienna #CONDITION_POSITION= 179,86 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Budapest #CONDITION_POSITION= 184,88 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Sofia #CONDITION_POSITION= 192,100 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Bucharest #CONDITION_POSITION= 198,95 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Cluj #CONDITION_POSITION= 193,89 [5,5] [0,0] [2] [0] } { #NAME= DE 922 - Germany: Purchase Weaponry from Switzerland (AI - 90% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Purchase War Materials From Switzerland %N%N Mein Führer, the expansion of the war has stretched our military resources. However, we have negotiated very favourable trade agreements with the Swiss and our purchasing program of weapons and ammunitions can partially be completed with Debt in addition to the export of coal and other non-military essential raw materials. %N%N For a small up front expenditure of 35 MPPs for 4 turns, we can initialize these new mutually beneficial trade agreements. %N%N Mein Führer, should we finalize the trade agreement with Switzerland? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 905[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 922 #MPP_UPDOWN= -35 #MPP_TURNS= 4 #MPP_TEXT= Exports To Switzerland #NOTES= %N%N After the defeat of France, Switzerland was isolated and was dependent on trade with Germany. %N%N If you select %B(YES), Switzerland will move between 6-10% closer to the Axis and will begin exporting military resources to Germany at a value of 10 MPPs per turn for as long as Switzerland remains Axis leaning. #NOTES_POSITION= 161,89 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/10/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered ; 3rd Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [1] [0] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 924 - Germany: Imports From Romania (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 924 #MPP_UPDOWN= 20 #MPP_TURNS= 1 #MPP_TEXT= Oil Imports From Romania #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Romania politically aligned with Axis not fully active and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 93 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 925 - Germany: Imports From Hungary (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 925 #MPP_UPDOWN= 5 #MPP_TURNS= 1 #MPP_TEXT= Imports From Hungary #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Hungary politically aligned with Axis not fully active and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 52 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 926 - Germany: Imports From Yugoslavia (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 926 #MPP_UPDOWN= 5 #MPP_TURNS= 1 #MPP_TEXT= Imports From Yugoslavia #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Yugoslavia politically aligned with Axis not fully active and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 120 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 918 - Germany: Non-Aggression Pact: Give cruiser Lützow to USSR? (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Non-Aggression Pact %N%N Mein Führer, One of the secret protocols of the recently signed Non-Aggression Pact with USSR was the delivery of the Heavy Cruiser, Lützow which is currently under construction. %N%N Though it would certainly upset Stalin, we could keep Lützow in Germany and complete it's construction at a cost of 20 MPPs for 3 turns with an expected commision date of February 1941. %N%N Would you like to keep Lützow in Germany and complete its construction %B(YES) or keep our Promise to Stalin according to the Non-Aggression Pact and deliver Lützow to USSR %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 600[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 918 #MPP_UPDOWN= -20 #MPP_TURNS= 3 #MPP_TEXT= Construction of Lutzow #NOTES= %N%N In October 1939, the Soviet Union approached Germany with a request to purchase the then unfinished Admiral Hipper-class cruiser Lützow. As the agreement was never finalized until February 1940, Germany could have denied the request. %N%N If you select %B(YES), USSR will move 4-6% closer to the Allies and Germany will commision the Heavy Cruiser Lutzow in February 1941. %N%N If you select %B(NO), the Heavy Cruiser will be transferred to USSR which will have to refit it to completion at a slightly higher cost. #NOTES_POSITION= 206,52 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= Germany Breaks Molotov Pact Naval Sale Agreement #DATE= 1940/02/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - USSR politically aligned with Allies (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 826 - USSR: Complete Construction Of Petropavlovsk (AI - 50% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N The German Heavy Cruiser Lutzow, now renamed Petropavlovsk, which was acquired as part of the 1939 Non-Aggression Pact between Germany and USSR has arrived at Leningrad this spring and will require additional refitting before she is sea ready. %N%N The final construction costs are expected to amount to 25 MPPs for 3 turns. %N%N Should we authorize the expenditure to complete the construction of the Heavy Cruiser Petropavlovsk %B(YES) or should we abandon construction? %B(NO). #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 918[0] ; Set decision value (1st internally stored decision) #DECISION= 826 #MPP_UPDOWN= -25 #MPP_TURNS= 3 #MPP_TEXT= Construction of Petropavlovsk #NOTES= %N%N If you select %B(YES) the Heavy Cruiser Petropavlovsk will deploy at strength 8 at Leningrad in the beginning of August 1940. %N%N If you select %B(NO), construction will be cancelled, but take solace that the Heavy Cruiser has been transferred away from the German Navy. #NOTES_POSITION= 205,51 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 90 #AI_RESPONSE_POPUP= #DATE= 1940/05/17 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 827 - Italy: Sale of Naval Assets (AI - 50% Yes) #POPUP= #MESSAGE= Commander in Chief %N%N Il Duce, We have been approached by the governments of Sweden and Iran for the purchase of destroyers, as well Thailand has requested to purchase the Light Cruiser ETNA under construction. %N%N We can either continue work to complete the Light Cruiser ETNA and strengthen our navy with an expected commision date of January 1942, or we can agree to the sale of a small portion our naval assets, receiving payments of 20 MPPs for 5 Turns and strengthen our relationship with Sweden. %N%N Il Duce, should we sell naval assets to Sweden, Iran and Thailand %B(YES), or keep the Light Cruiser ETNA in Legia Marina upon completion %B(NO). #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 827 #MPP_UPDOWN= 20 #MPP_TURNS= 5 #MPP_TEXT= Sale Of Naval Assets #NOTES= %N%N If you say %B(YES), Sweden will move 4-6% closer to the Axis and Italy will receive 20 MPPs per turn for 5 turns in payments for continuing construction of naval assets for foreign sale. Though should Italy join the war in Europe it is unlikely these naval assets will ever be completed. %N%N If you say %B(NO), then the scheduled construction of the Light Cruiser ETNA will continue with an expected commision date of January 1942. #NOTES_POSITION= 171,101 ; Set AI acceptance % (AI will accept 25% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= Italy Sells Naval Assets To Sweden #DATE= 1939/10/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Rome) #ALIGNMENT_POSITION= 171,101 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line Italy politically aligned with Axis (not fully active)and not surrendered #VARIABLE_CONDITION= 59 [1] [1] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 828 - Italy: Significant Investment In Aircraft Industry (AI - 25% Yes) #POPUP= #MESSAGE= Commander in Chief %N%N Il Duce, our air force dwarfs in comparison to other major powers and will continue to be hampered by the local aircraft industry which uses obsolete construction methods. Even with technical assistance from Germany the situation is expected to improve very little without significant expenditures. Planned development work of long range bombers and an expanded airfleet will require significant investment into the industry if we would expect to produce at an effective scale. %N%N Our advisors suggest that the present is the only time to begin investing into infrastructure necessary to produce air fleets which will be effective over the course of the war. The cost of investment would be 25 MPPs for 40 Turns. %N%N Il Duce, should we begin significantly investing into our nations aircraft industry? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 828 #MPP_UPDOWN= -25 #MPP_TURNS= 40 #MPP_TEXT= Aircraft Industry Development #NOTES= %N%N While numerically still a force to be reckoned with, the Regia Aeronautica was hampered by the local aircraft industry which was using obsolete production methods. Technical assistance provided by its German ally did little to improve the situation. %N%N If you say %B(YES) and choose to significantly invest in the Regia Aeronautica, Italy will deploy the following fully upgraded units each with +1 Experience Near Rome. %N%N Fighters (June 1941), Medium Bomber (September 1941), Tactical Bombers (December 1941), Strategic Bombers (March 1942). #NOTES_POSITION= 171,101 ; Set AI acceptance % (AI will accept 25% of the time) #AI_RESPONSE= 25 #AI_RESPONSE_POPUP= #DATE= 1939/11/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Rome) #ALIGNMENT_POSITION= 171,101 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line Italy politically aligned with Axis (not fully active)and not surrendered #VARIABLE_CONDITION= 59 [1] [1] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 927 - Germany: Transfer Troops Through Sweden To Finland (AI - 50% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Transfer A Division Through Sweden To Finland %N%N Mein Führer, It has been proposed that we lean on the Swedish Government to make military concessions now that we are at war with the Soviet Union. %N%N The most controversial concession is the decision to allow the railway-transfer of the fully armed and combat-ready "Engelbrecht Division" from Norway to Finland. %N%N Should we apply political pressure on Sweden to make military concessions and to permit transit of the Infantry Division through Sweden to Finland %B(YES) or should we leave the Infantry Division on garrison duties throughout Norway %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 927 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N If you select %B(YES) a fully upgraded German Infantry Division with +1 Experience will arrive at Kemijarvi in Finland. %N%N As the decision to transport Axis forces is in conflict with Swedish neutral policy, Sweden will move 4-6% away from the Axis as a result of permitting transport. %N%N If you select %B(NO), an additional unit will not appear in Norway. #NOTES_POSITION= 201,26 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 80 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - USSR politically aligned with Allies and Fully Active ; 3rd Line - Finland politically aligned with the Axis and Fully Active ; 4th Line - Norway politically aligned with the Allies and surrendered ; 5th Line - Sweden politically aligned with the Axis not Fully Active and Not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 39 [1] [100] [0] #VARIABLE_CONDITION= 78 [2] [100] [1] #VARIABLE_CONDITION= 103 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 829 - USA: Lend Lease To Saudi Arabia (AI - 75% Yes) #POPUP= #MESSAGE= Office of the Secretary of War %N%N On 16 February 1943, President Franklin D. Roosevelt declared that "the defense of Saudi Arabia is vital to the defense of the United States", thereby making possible the extension of the Lend-Lease program to the kingdom. %N%N Providing military equipment to Saudi Arabia could eventually persuade Saudi Arabia to lean heavily towards the Allies, which is expected to result in oil exports to the United States. %N%N Should the United States extend the Lend-Lease program to Saudi Arabia %B(YES)? It will cost 15 MPPs for 10 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 829 #MPP_UPDOWN= -15 #MPP_TURNS= 10 #MPP_TEXT= Lend Lease To Saudi Arabia #NOTES= %N%N If you select %B(YES), Saudi Arabia will create a half strength Infantry Division at Yanbu. There will also be a 5% chance per turn that Saudi Arabia will swing 40% closer to the Allies (one time) in response to Allied support in the region. %N%N If you select %B(NO), Saudi Arabia oil exports could still be achieved by diplomacy. #NOTES_POSITION= 224,136 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 90 #AI_RESPONSE_POPUP= #DATE= 1943/03/16 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 10,104 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Saudi Arabia politically aligned with Allies not fully active and not surrendered ; 2nd Line - USA politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 95 [2] [0] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 928 - Germany: Coal Exports To Italy (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N German Exports to Italy %N%N Mein Führer, Our Allies in Italy have approached us with concerns that they require large amounts of non-military resources over the first 12 months of the war and due to allied blockades the Italians have turned to Germany for assistance. %N%N We have drawn up a proposal to supply Italy with these resources only until our planned invasion of Russia. Italy can expect to receive 15 MPPs per turn from Germany over the course of the agreement. %N%N Do you approve the exports of German resources to Italy until war breaks out with Russia %B(YES) or should Germany deny the Italian request %B(NO)? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 928 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N If you select %B(YES), Italy will receive 15 MPPs per turn. However, it will cost Germany 25 MPPs to redirect its resources to her less efficient Ally in Italy. %N%N Italy will continue receiving resources from Germany each turn so long as USSR remains neutral. #NOTES_POSITION= 171,101 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= Germany Begins Coal Exports To Italy #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - USSR politically aligned with Allies not Fully Active and Not Surrendered ; 3rd Line - Italy politically aligned with the Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [0] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 929 - Germany: Coal Exports To Italy (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 928[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 929 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Coal Exports To Italy #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - USSR politically aligned with Allies not Fully Active and Not Surrendered ; 3rd Line - Italy politically aligned with the Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [0] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 830 - Italy: Coal Imports From Germany (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 928[1] #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 830 #MPP_UPDOWN= 15 #MPP_TURNS= 1 #MPP_TEXT= Coal Imports From Germany #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - USSR politically aligned with Allies not Fully Active and Not Surrendered ; 3rd Line - Italy politically aligned with the Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [0] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 930 - Germany: Imports From Portugal (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 906[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 930 #MPP_UPDOWN= 20 #MPP_TURNS= 1 #MPP_TEXT= Tungsten Imports From Portugal #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Bordeaux is in Axis hands #ALIGNMENT_POSITION= 145,94 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; 2nd Line - Spain politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 99 [1] [0] [0] ; 3rd Line - Portugal politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 87 [1] [0] [0] ; 3rd Line - Switzerland politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 104 [1] [0] [0] ; No Allied units within 5 hexes of Bayonne #CONDITION_POSITION= 144,98 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Madrid #CONDITION_POSITION= 139,104 [5,5] [0,0] [2] [0] } { #NAME= DE 931 - Germany: Imports From Portugal (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 906[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 931 #MPP_UPDOWN= 20 #MPP_TURNS= 1 #MPP_TEXT= Tungsten Imports From Portugal #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Bordeaux is in Axis hands #ALIGNMENT_POSITION= 145,94 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; 2nd Line - Spain politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 99 [1] [0] [0] ; 3rd Line - Portugal politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 87 [2] [0] [0] ; 3rd Line - Switzerland politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 104 [1] [0] [0] ; No Allied units within 5 hexes of Bayonne #CONDITION_POSITION= 144,98 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Madrid #CONDITION_POSITION= 139,104 [5,5] [0,0] [2] [0] } { #NAME= DE 832 - Italy: Egypt Offensive (AI - 100% Yes) #POPUP= #MESSAGE= Commander in Chief %N%N Il Duce, Italian Command In North Africa believe they are ill equipped for an immediate offensive against Egypt. Our Army is lacking motorization and our supply lines will be extremely stretched should our forces attack eastward from Tobruk. %N%N We should consider rushing additional supplies and motorized equipment to Tobruk to support our planned offensive, otherwise our forces will be hard pressed to march further then Sidi Barrani for some time. %N%N Should we support Italian Command in North Africa and deliver additional motorized equipment and other much needed supplies to Tobruk at a cost of 35 MPPs for 8 turns %B(YES) or should we take a more defensive approach in North Africa until our supply lines can be better established? %B(NO) #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 832 #MPP_UPDOWN= -35 #MPP_TURNS= 8 #MPP_TEXT= Reinforce North Africa #NOTES= Historically the Italians fared poorly in North Africa almost from the beginning. Italian Command complained to Mussolini that the North African forces were not properly equipped for such an operation, and that an attack into Egypt could not possibly succeed; nevertheless, Mussolini ordered his Command to proceed. %N%N If you select %B(YES), a half strength Mechanized Corps will deploy at Tobruk. %N%N If you select %B(NO), Italy can expect significant supply reductions in the regions of Bardia, Sidi Barrani, and Mersa Matruh until supply lines can be better established in the beginning of 1941. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Italy Reinforces North African Front Near Tobruk #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 194,122 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with the Axis and Fully Active #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Event allowing for the German Reinforcements on The Eastern Front After USSR Is At War { #NAME= DE 932 - Germany: Dummy Event To Allow Eastern Front Reinforcements (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 932 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= None #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/10/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Warsaw is in Axis hands #ALIGNMENT_POSITION= 188,76 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 933 - Italy: Submarine Base At Bordeaux (AI - 50% Yes) #POPUP= #MESSAGE= Commander in Chief %N%N Il Duce, Germany is now calling on the Italian Royan Navy (Regia Marina) to honour our commitment to the Atlantic campaign and establish a submarine base at Bordeaux. It will cost 15 MPPs to construct the submarine base. %N%N Alternatively, we can deploy the submarine group in the Mediterranean Sea to help protect our surface fleets from the Allied Navy. %N%N Il Duce, should we honour our commitment to Germany and send the remainder of our submarine fleet to Bordeaux for service in the Atlantic? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 933 #MPP_UPDOWN= -15 #MPP_TURNS= 1 #MPP_TEXT= Atlantic Submarine Base #NOTES= %N%N BETASOM was a submarine base established at Bordeaux by the Italian Regia Marina during World War II. From this base, Italian submarines participated in the Battle of the Atlantic. %N%N If you select %B(YES), a half strenth submarine unit will deploy at Bordeaux at a cost of 15 MPPs. Note that Italy will not have the oppurtunity to launch additional naval units from Bordeaux. %N%N If you select %B(NO), a half strenth submarine unit will deploy in the Mediterranean. #NOTES_POSITION= 171,101 ; Set AI acceptance % (AI will accept 25% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1940/08/18 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Rome) #ALIGNMENT_POSITION= 171,101 [1] ;Set Friendly Position (Bordeaux) #ALIGNMENT_POSITION= 145,94 [1] #ALIGNMENT_POSITION= 145,93 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line Italy politically aligned with Axis (not fully active)and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 833 - UK: Training Norwegian and Danish Forces in Sweden (AI - 50% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N With the co-operation of the Swedish government and the Norwegian Government in exile in London we have the oppurtunity to move forward with the training of Norwegian and Danish forces on Swedish soil. %N%N These forces will continue their training until until there respective countries are liberated, at which time they will deploy for battle. %N%N Should we support the training of Norwegian and Danish forces on Swedish soil? It will cost 15 MPPs for 3 Turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 833 #MPP_UPDOWN= -15 #MPP_TURNS= 3 #MPP_TEXT= Training Nordic Divisions #NOTES= %N%N During the war, more than 50,000 Norwegians fled to Sweden. From the summer of 1943 onwards, the military training of Norwegian troops was carried out in Sweden, in cooperation with the Swedish government and the Norwegian government-in-exile in London. %N%N If you say %B(YES) and as long as Sweden remains Allied leaning, upon liberation of their respective countries, Norway and Denmark will each deploy a full strength, fully upraded Infantry Division at their nation's capital. #NOTES_POSITION= 201,26 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= Sweden Permits Training of Danish And Norwegian Forces #DATE= 1942/06/15 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - Denmark politically aligned with Allies and surrendered ; 3rd Line - Norway politically aligned with Allies and surrendered ; 4th Line - Sweden politcally aligned with Allies and not fully active #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 31 [2] [100] [1] #VARIABLE_CONDITION= 78 [2] [100] [1] #VARIABLE_CONDITION= 103 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 834 - UK: Malta Garrison (AI - 100% Yes) #POPUP= #MESSAGE= Prime Minister %NNeville Chamberlain %N%N Given the possibility that the war with Germany may expand into the Mediterranean, we should consider upgrading our garrison on Malta. %N%N As an airbourne attack against Malta may be the most effective assault we should consider deploying additional anti-aircraft batteries on the island. Doing so will cost 15 MPPs for 3 turns. %N%N Should we send additional anti-aircraft batteries to Malta to deter the possiblity of an Axis invasion? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 834 #MPP_UPDOWN= -15 #MPP_TURNS= 3 #MPP_TEXT= Anti-Aircraft Defense At Malta #NOTES= While their were pre-war concerns that the island, far from Britain and close to Italy, could not be defended, the British decided in 1939 to increase the number of anti-aircraft guns and fighter aircraft on Malta. %N%N If you select %B(YES), a strength 12 anti-aircraft unit will garrison Malta. %N%N If you select %B(NO), a strength 10 anti-aircraft until will garrision Malta. #NOTES_POSITION= 147,77 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= UK Upgrades Anti-Aircraft Defenses at Malta #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 835 - UK: Greece Severes Economic Ties With Germany (AI - 100% Yes) #POPUP= #MESSAGE= Prime Minister %NNeville Chamberlain %N%N Despite Greece's economic ties and the ideological affinity with Germany, it is critical that we pressure the Greek government to severe economic ties with our enemy. As Greek political choices have tended ultimately, despite occasional waverings, towards Britain, coupled with the growing provocation of the Italian-German Axis, the current situation in Europe should eliminate the dilemma in choosing the path Greece must follow. %N%N effect, we beleive we can pressure Greece to sign a trade agreement restricting its exports to Germany. While this trade agreement will not favour Britain, we can consider denying Greek exports to Germany a victory. %N%N Should we procede in pressuring Greece to end economic ties with Germany? It will cost 15 MPPs for 10 turns for initial set up and logistical costs of the agreement. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 835 #MPP_UPDOWN= -15 #MPP_TURNS= 10 #MPP_TEXT= Greek Trade Agreement #NOTES= If you select %B(YES), Greece will move 25-30% closer to the Allies. %N%N As long as Greece remains Allied leaning she will continue to severe economic ties with Germany, and we should eliminate the possibility that Greece could fall into the Axis Camp. #NOTES_POSITION= 193,109 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Allied Trade Agreements Restrict Exports To Germany #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 46 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 836 - Germany: Pursue Greek Axis Relations (AI - 50% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Greece %N%N The Greek general and dictator, Ioannis Metaxas has thus far maintained a neutral stance during the conflict in Europe. %N%N Though recent events have drove Metaxas to lean towards Britain and France, there may still be the oppurtunity to sway Greece to sympathize with the Axis. Metaxas himself had once praised fellow European authoritarian states, under the regimes of Francisco Franco, Benito Mussolini and Adolf Hitler. If Greece were to lean towards the Axis we could explore Balkan concessions which could persuade Metaxas to join our cause, though we can not be certain that Greece will entertain any proposal, especially now that the government is Allied leaning. %N%N Mein Führer, Should we invest our efforts into brining Metaxas into the Axis camp? It will cost 25 MPPs for 1 turn. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 835[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 836 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Von Ribbentrop Travels To Greece #NOTES= %N%N If you select %B(YES), Greece will move 5-15% closer to the Axis. %N%N As a result Germany may have a future oppurtunity to persuade a pro-Axis Greece to Join our cause, so long as Bulgaria remains Axis leaning and Italy maintains control of occupied Alabania. %N%N Should Bulgaria join the war, Balkan concessions to Greece will likely no longer be possible. #NOTES_POSITION= 193,109 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 46 [2] [0] [0] #VARIABLE_CONDITION= 3 [2] [100] [1] #VARIABLE_CONDITION= 19 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 837 - Germany: Imports From Greece (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 837 #MPP_UPDOWN= 5 #MPP_TURNS= 1 #MPP_TEXT= Imports From Greece #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Greece politically aligned with Axis not fully active and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 46 [1] [0] [0] ; No Allied units within 5 hexes of Vienna #CONDITION_POSITION= 179,86 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Budapest #CONDITION_POSITION= 184,88 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Belgrade #CONDITION_POSITION= 187,94 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Skopje #CONDITION_POSITION= 189,101 [5,5] [0,0] [2] [0] } ;Replacement { #NAME= DE 838 - UK: Support Greece? (AI - 75% Yes) #POPUP= #MESSAGE= Middle East Command to 10 Downing Street %N%N With the war spreading to Greece we are faced with the question of whether it is prudent to honour our treaties with the Greek government and lend them aid. Middle East Command at this time is concerned that by lending aid to the Greeks we will seriously undermine our ability to defend the Middle East theatre. %N%N We are able to hastily organize one understrength Infantry Corps for immediate dispatch to Greece and provide additional supplies to support a new Greek HQ. %N%N Is your directive to Middle East Command to prepare and send forces to Greece? It will cost 75 MPPs for 2 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 838 #MPP_UPDOWN= -75 #MPP_TURNS= 2 #MPP_TEXT= Reinforce Greece #NOTES= If you select %B(YES), the UK will deploy a half strength Infantry Corps and Greece will also deploy a half strength HQ, both near Athens. The hastily deployed reinforcements will also cause a one time supply disruption in Alexandria and El Alamein, Egypt. #NOTES_POSITION= 193,109 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= The UK Honours Commitment To Support Greece #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] #ALIGNMENT_POSITION= 193,109 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 46 [2] [100] [0] #VARIABLE_CONDITION= 36 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 839 - Germany: Oil Imports To Italy (AI - 50% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Romanian Oil Imports To Italy %N%N Mein Führer, our Allies in Italy have approached us with concerns that they do not have enough oil to fight the war as effectively as possible. We must consider now that we have strategic control over the Romanian oil field that we can direct some of the nations oil exports into Italy. %N%N Our Generals urge a cautious approach as to not put our own nation at a disadvantage. If we agree to the oil exports it could be expected that Italy will receive 15 MPPs per turn. %N%N Mein Führer, do you approve the exports of oil from Romania to Italy to help our allies in the war? It will cost us 15 MPPs for the duration of the war. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 839 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= The German-Romanian Treaty for the Development of Economic Relations between the Two Countries was a bilateral economic agreement signed between the German and the Romanian governments in Bucharest on 23 March 1939. The agreement established German control over most aspects of Romanian economy and allowed siginficant exports from Romania to Germany. %N%N If you select %B(YES), Germany will redirect 15 MPPs received from Romania towards Italy per turn. %N%N Should The Axis lose control of the Ploesti oilfields in Romania, Germany will no longer committ to the resource transfer to Italy. #NOTES_POSITION= 193,109 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= Germany Begins Exporting Oil To Italy #DATE= 1941/02/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 173,74 [1] #ALIGNMENT_POSITION= 198,94 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 93 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 840 - Germany: Exports To Italy (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 839[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 840 #MPP_UPDOWN= -15 #MPP_TURNS= 1 #MPP_TEXT= Oil Exports To Italy #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] #ALIGNMENT_POSITION= 198,94 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 93 [1] [100] [0] #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 841 - Italy: Oil Imports From Germany (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 839[1] #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 841 #MPP_UPDOWN= 15 #MPP_TURNS= 1 #MPP_TEXT= Oil Imports From Germany #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] #ALIGNMENT_POSITION= 198,94 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 93 [1] [100] [0] #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 842 - UK: Irish Neutrality (AI - 75% Yes) #POPUP= #MESSAGE= Office Of The British Foreign Secretary %N Anthony Eden %N%N Though the Irish government has declared a strict neutral policy regarding the crisis in Europe, both the Irish and our own government have quietly discussed the need to prepare Ireland if the Axis invade Great Britain. Ireland refrains from making any real commitments that would be seen as anything other than a strict policy of neutrality but have agreed to search out suitable airfields for the RAF if Great Britain is invaded. %N%N By making these preparations, should Germany invade the UK, we could expect Ireland to join the Allies and RAF Aircrafts to be staioned in Ireland. However, it must be emphasized that should the Axis refrain from invading the UK we should not expect any action by the Irish governement for the entire course of the war. %N%N Should the UK continue with preparations with the Irish government in case of an Axis invasion? It will cost 15 MPPs For 5 Turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 842 #MPP_UPDOWN= -15 #MPP_TURNS= 5 #MPP_TEXT= Expansion Of Irish Airfields #NOTES= During 1940 both governments were worried about the "Doomsday scenario" of a successful invasion of Britain. The RAF would need at least one aerodrome to continue the fight in Ireland and both the Irish and British armies secretly scouted for a site suitable to build a secret command headquarters. %N%N If you select %B(YES), should London, Manchester, Bristol, Glasgow or Edinburgh fall to the Axis, Ireland will join the Allies and an understrength RAF Fighter Group will station near Dublin to assist in the defence of Britain. #NOTES_POSITION= 147,77 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= German Spies Report Ireland Expanding Airfields #DATE= 1940/04/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 57 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 843 - Germany: Switzerland Seizes German Gold (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 822[1] #COUNTRY_ID= 45 #TRIGGER= 50 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 843 #MPP_UPDOWN= -400 #MPP_TURNS= 1 #MPP_TEXT= Switzerland Seizes German Gold #NOTES= #NOTES_POSITION= 173,74 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Reports Of German Gold Seizures In Switzerland #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 844 - Germany: Declare War On Switzerland (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Declare War on Switzerland %N%N Mein Führer, the betryal of the Swiss Government must be met with swift action! We should declare war and begin preperations to invade immidiately so as to avoid Switzerland from evacuating their gold reserves if they become suspicious of our intentions. %N%N Mein Führer, should we declare war on Switzerland? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 843[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 844 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N If you select %B(YES) Germany will immidiately declare war on Switzerland and upon surrender, Germany can recoup the plundered gold reserves worth a value of 400 MPPs. %N%N If you select %B(NO) even if Germany later delcares war on Switzerland, the oppurtunity to recoup the lost gold and MPPs will be lost. #NOTES_POSITION= 173,74 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Reacts To Reports Of Swiss Gold Seizues With Fury #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 845 - Germany: Recapture of Swiss Held Gold (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 844[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 845 #MPP_UPDOWN= 400 #MPP_TURNS= 1 #MPP_TEXT= Germany Recovers Plundered Gold From Switzerland #NOTES= #NOTES_POSITION= 173,74 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Reports Of German Gold Seizures In Switzerland #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 846 - UK: Declare War On Spain (AI - 50%) #POPUP= #MESSAGE= Allied Forces Look To March To France Through Axis Leaning Spain #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 2 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 800[1] #COUNTRY_ID= 112 #TRIGGER= 50 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 846 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 87 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 99 [1] [85] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 850 - Germany: Schwerer Gustav Gun (AI - 50% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Schwerer Gustav Gun %N%N Mein Führer, as you know Schwerer Gustav will be the largest-calibre rifled weapon ever used in combat, and the heaviest mobile artillery unit ever built.%N%N Unfortunatley High Command reports that the design work of Schwerer Gustav is well behind plan. Originally planned for the invasion of France, the railway gun is currently on schedule to be deployed in February 1942. %N%N There remains the possibility that we can expedite the design work and have Schwerer Gustav battle ready for August 1941, however doing so will forgo further trials and surely reduce the Railway Gun's initial effectiveness. %N%N Mein Führer, we await your orders, should we expedite the construction of Schwerer Gustav? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 850 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N Fabrication of the first gun started in mid-1937. Technical complications in the forging of such massive pieces of steel made it apparent that the original completion date of early 1940 could not be met. %N%N While the first test model of Germany's super railway was completed in late 1939, tests were not completed until mid 1940. %N%N If you select %B(YES), the Schwerer Gustav Heavy Railway Gun will deploy at Berlin in August 1941. The unit will arrive at full strength without any upgrades. %N%N If you select %B(NO) the Schwerer Gustav Heavy Railway Gun will deploy at Berlin in February 1942, fully upgraded with +2 experience. #NOTES_POSITION= 173,74 ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1940/08/31 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 851 - Germany: German Naval Strategy (AI - 50% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Kriegsmarine %N%N Mein Führer, we currently have the Battleship "Tirpitz" on schedule to be commisioned in the spring of 1941. %N%N While much of the work of the hull is already complete there remains some skeptism in the Kriesgsmarine as to whether we would be better served to abandon construction and redirect our limited naval capacity to building more U-boats for the Atlantic campaign. %N%N Though we must consider that abandoning construction of Tirpitz after the elaborate ceremonies surrounding her launch in April of 1939 is certain to reduce the morale of the Kriegsmarine as Tirpitz has potential to be the heaviest battleship ever built by a European Navy. %N%N This is a significant oppurtunity to amend our overall Naval Strategy. Should we continue with the construction of Tirpitz %B(YES) or should we focus our efforts on building more U-boats to support unrestricted submarine warfare? %B(NO) It will cost 15 MPPs for 2 turns to scrap construction of Tirpitz and switch our resources to the construction of additional U-boats. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 851 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N Tirpitz was the second of two Bismarck-class battleships built for Germany's Kriegsmarine during World War II. The amount of material, manpower and production capacity that the Battleships consumed was the equivalent of building 80 U-boats. %N%N It is up to historical debate what effect the production of additional U-boats may have had on the early years of the Atlantic campaign. %N%N If you select %B(YES), a full strength Battleship (Tirpitz) will enter service February 25, 1941 at Stettin. %N%N If you select %B(NO) Germany will receive 2 half strength U-boat groups at Stettin on Decemebr 30, 1940 and Germany's National Morale will decrease 500 points as a result of scrapping the celebrated Battleship Tirpitz. #NOTES_POSITION= 173,74 ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1939/11/30 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 852 - UK: Naval Strategy (AI - 50% Yes) #POPUP= #MESSAGE= First Lord of the Admiralty %N Winston Churchill %N%N We currently have plans to launch the HMS Anson Battleship with an expected completion date of April 14, 1942. Though there are some within our ranks that suggest we may be better served to redirect some of our resources to the construction of additional destroyers. %N%N We could make the decision to abandon construction of the Battleship and instead begin construction of new destroyers. The cost of changing plans will be considerably minimal at 15 MPPs for 5 Turns. %N%N Should we abandon the construction of HMS Anson and redirect our resources to the completion of Destroyers? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 852 #MPP_UPDOWN= -15 #MPP_TURNS= 5 #MPP_TEXT= UK Naval Strategy #NOTES= This decision depends on your overall naval strategy and the perceived threat of a successful Atlantic U-boat campaign by Germany. %N%N If you say %B(YES), the construction of HMS Anson Battleship will be abandoned and instead the UK will receive 2 Full Strength Destroyer Groups at Liverpool on November 21, 1942. %N%N If you say (N0), construction will continue on the HMS Anson Battleship with an expected commission date of April 14, 1942. #NOTES_POSITION= 147,77 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1939/10/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 853 - USSR: Stalingrad Workers (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N Southern Theater %N%N The German Army is quickly approaching the gates of Stalingrad. It is imperative that we hold Stalingrad at all costs. There are thousands of factory workers who if we choose will take up arms and fight to the end to protect the city. %N%N With your approval Soviet factory workers will be prepared to form defensive positions immidiately in the form of 2 understrength Infantry Divisions. %N%N At a cost of 75 MPPs should we approve of equipping and deploying Stalingrad's factory workers to the battlefield? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 853 #MPP_UPDOWN= -75 #MPP_TURNS= 1 #MPP_TEXT= Stalingrad Factory Workers #NOTES= During the battle of Stalingrad the city was quickly turned to rubble, although some factories continued production while workers joined in the fighting. The Stalingrad Tractor Factory continued to turn out T-34 tanks literally until German troops burst into the plant. %N%N If you select %B(YES) USSR will immediately deploy 2 half strength Infantry Divisions at Stalingrad to assist in the defence of the city. #NOTES_POSITION= 234,85 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Stalingrad is in Allied hands #ALIGNMENT_POSITION= 234,85 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Activeand not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; Axis has 1 unit within 5 hexes of Stalingrad #CONDITION_POSITION= 234,85 [5,5] [1,1] [1] [0] } ; { #NAME= DE 854 - UK: Chase Graf Spee (AI - 75% Yes) #POPUP= #MESSAGE= First Lord of the Admiralty %N Winston Churchill %N%N The German Heavy Cruiser Graf Spee is raiding our shipping lanes in the South Atlantic. Soon we will begin to feel the economic effects of Graf Spee's successes. %N%N Our Naval advisers suggest sending a search fleet to deal with the problem. %N%N Should we pursue the German raider, Graf Spee and maintain naval protection in the South Atlantic thereafter? It will cost 50 MPPs for 5 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 854 #MPP_UPDOWN= -50 #MPP_TURNS= 5 #MPP_TEXT= Protect South Atlantic Convoys #NOTES= Between September and December 1939, the Graf Spee sank nine ships in the South Atlantic, before being historically confronted by three British cruisers at the Battle of the River Plate on December 13, 1939. It took considerable effort on the part of the Allies to hunt down the Graf Spee. %N%N If you select %B(YES), then the Graf Spee will ultimatley be sunk in the South Atlantic. %N%N If you select %B(NO), then then we run the risk of reduced convoys in the short term and the eventual return of Graf Spee to port in Germany. #NOTES_POSITION= 147,77 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= The Allies Begin Hunting The German Raider Graf Spee #DATE= 1939/09/23 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 865 - UK: AI MPPs Helper (1) (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 2 #LEVEL= 0 #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 865 #MPP_UPDOWN= 30 #MPP_TURNS= 1 #MPP_TEXT= British Industry #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied Hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 866 - UK: AI MPPs Helper (2) (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 2 #LEVEL= 0 #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 866 #MPP_UPDOWN= 20 #MPP_TURNS= 15 #MPP_TEXT= British Mobilization #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied Hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 867 - Italy: Italian MPPs Helper (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 1 #LEVEL= 0 #COUNTRY_ID= 59 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 867 #MPP_UPDOWN= 20 #MPP_TURNS= 20 #MPP_TEXT= Italian Mobilization #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Axis Hands #ALIGNMENT_POSITION= 171,101 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 868 - Germany: Imports From Portugal (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 906[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 868 #MPP_UPDOWN= 20 #MPP_TURNS= 1 #MPP_TEXT= Tungsten Imports From Portugal #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Bordeaux is in Axis hands #ALIGNMENT_POSITION= 145,94 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; 2nd Line - Spain politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 99 [1] [100] [0] ; 3rd Line - Portugal politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 87 [2] [0] [0] ; 3rd Line - Switzerland politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 104 [1] [0] [0] ; No Allied units within 5 hexes of Bayonne #CONDITION_POSITION= 144,98 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Madrid #CONDITION_POSITION= 139,104 [5,5] [0,0] [2] [0] } { #NAME= DE 869 - Germany: Imports From Portugal (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 906[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 869 #MPP_UPDOWN= 20 #MPP_TURNS= 1 #MPP_TEXT= Tungsten Imports From Portugal #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Bordeaux is in Axis hands #ALIGNMENT_POSITION= 145,94 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; 2nd Line - Spain politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 99 [2] [100] [1] ; 3rd Line - Portugal politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 87 [2] [0] [0] ; 3rd Line - Switzerland politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 104 [1] [0] [0] ; No Allied units within 5 hexes of Bayonne #CONDITION_POSITION= 144,98 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Madrid #CONDITION_POSITION= 139,104 [5,5] [0,0] [2] [0] } { #NAME= DE 431 - Germany: Imports From Portugal (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 906[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 431 #MPP_UPDOWN= 20 #MPP_TURNS= 1 #MPP_TEXT= Tungsten Imports From Portugal #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Bordeaux is in Axis hands #ALIGNMENT_POSITION= 145,94 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; 2nd Line - Spain politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 99 [1] [100] [0] ; 3rd Line - Portugal politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 87 [1] [0] [0] ; 3rd Line - Switzerland politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 104 [1] [0] [0] ; No Allied units within 5 hexes of Bayonne #CONDITION_POSITION= 144,98 [5,5] [0,0] [2] [0] ; No Allied units within 5 hexes of Madrid #CONDITION_POSITION= 139,104 [5,5] [0,0] [2] [0] } { #NAME= DE 870 - Germany: German MPPs Helper (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 1 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 870 #MPP_UPDOWN= 40 #MPP_TURNS= 20 #MPP_TEXT= German Mobilization #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Axis Hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;Replacement { #NAME= DE 871 - Russia: Dummy Event To Allow Axis Oil Shortages (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 382[0] ; Set decision value (1st internally stored decision) #DECISION= 871 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Baku is in Allied hands #ALIGNMENT_POSITION= 243,104 [2] ; Baku is in Allied hands #ALIGNMENT_POSITION= 244,105 [2] ; Grozny is in Allied hands #ALIGNMENT_POSITION= 235,97 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 381 - Russia: Dummy Event To Allow Axis Oil Shortages (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 382[1] ; Set decision value (1st internally stored decision) #DECISION= 381 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Baku is in Allied hands #ALIGNMENT_POSITION= 243,104 [2] ; Baku is in Allied hands #ALIGNMENT_POSITION= 244,105 [2] ; Grozny is in Allied hands #ALIGNMENT_POSITION= 235,97 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 872 - Germany: Dummy Event To Counter Operation Torch? (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 1 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 872 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Algiers is in Allied hands #ALIGNMENT_POSITION= 152,113 [2] ; Tripoli is in Axis hands #ALIGNMENT_POSITION= 172,121 [1] ; Palermo is in Axis hands #ALIGNMENT_POSITION= 173,109 [1] ; Syracuse is in Axis hands #ALIGNMENT_POSITION= 176,112 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 3rd Line - USA politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 115 [2] [100] [0] ; 4th Line - Italy politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] ; A British unit is within 6 hexes of Algiers #CONDITION_POSITION= 152,113 [6,6] [1,1] [2] [112] ; A US unit is within 6 hexes of Algiers #CONDITION_POSITION= 152,113 [6,6] [1,1] [2] [115] } ; Event based on the heavily escorted 1st Canadian Divison sent from the Canada to UK ; in December 1939. { #NAME= DE 873 - UK: Deploy 1st Canadian Division In Halifax or the UK? (AI - 75% Yes) #POPUP= #MESSAGE= British Minister Of Defence %NHastings Ismay %N%N Now that Canada has joined us in the war, they have remobilized the 1st Canadian Infantry Division and are prepared to send the division under heavy escort to the UK to defend our country from a possible Axis invasion. %N%N Escorting the Infantry Division to the UK will require an armed naval convoy that will cost us 35 MPPs, however by doing so we can ensure safe arrival. %N%N Would you like to send the 1st Canadian Infantry Division to the UK %B(YES) at a cost of 35 MPP, or would you rather deploy the Infantry Division in Canada %B(NO) at no additional cost? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 873 #MPP_UPDOWN= -35 #MPP_TURNS= 1 #MPP_TEXT= 1st Canadian Division To UK #NOTES= Historically, the 1st Canadian Division left Halifax in two heavily escorted convoys during the month of December 1939, with additional troops reaching England in February 1940. %N%N If you select %B(YES) the Infantry Division will deploy at Bristol in January 1940. %N%N If you selcect %B(NO) the Infantry Division will immediately deploy in Halifax. #NOTES_POSITION= 30,95 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1939/12/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ; Bristol is in Allied hands #ALIGNMENT_POSITION= 142,78 [2] ; Halifax is in Allied hands #ALIGNMENT_POSITION= 30,95 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Canada politically aligned with Allies and not surrendered ; 2nd Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 21 [2] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;replacement { #NAME= DE 874 - Vichy French Join The Axis (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Mein Führer, Foreign Minisiter Von Ribbentrop has reported that the Vichy French Government could be pressured to Join The Axis Alliance, and there is a possibility that the Vichy states in North Africa could follow suit. The Vichy French are not well equipped however, so the Vichy French will require supplies from Germany if they are to declare for the Axis. %N%N It should be noted that Mussolini is not aware of the secret negotations and will be undoutedly furious if Italy will be asked to fight along side of the French. If Vichy France should join the Axis in this scenario then Italian Morale will suffer. %N%N Mein Führer, should we send supplies to the Vichy French and have them declare war for the Axis? It will cost 175 MPPs for 3 Turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 132[0] #COUNTRY_ID= 45 #TRIGGER= 5 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 874 #MPP_UPDOWN= -175 #MPP_TURNS= 3 #MPP_TEXT= Military Exports To Vichy France #NOTES= %N%N If you select %B(YES), Vichy France will join the Axis and will deploy a Mechanized Division and a Tank Division at Vichy as a result of the military imports from Germany. Mussolini will be shaken by the move and Italian National Morale will decrease by 1,500 points. %N%N There will also be 50% chance that additional Vichy French states will follow Vichy France in declaring for the Axis. #NOTES_POSITION= 193,109 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 118 [1] [0] [0] #VARIABLE_CONDITION= 4 [1] [0] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 99 [1] [100] [0] #VARIABLE_CONDITION= 115 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 875 - Germany: Iraqi Reinforcements (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Iraqi Reinforcements %N%N Mein Führer, Turkey has permitted military equipment and a small German force currently stationed in Pro-Axis Greece to tranist by rail through their country to Iraq so that we may help support the military in their country. %N%N In return Turkey demands border concessions from Iraq which includes the oil fields North of the Little Zab River. %N%N Should we seize this oppurtunity and transit military equipment and light infantry through Turkey to Iraq while allowing Turkey to take control of Iraqi oil fields in the North? It will cost 50 MPPs for 2 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 624[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 875 #MPP_UPDOWN= -50 #MPP_TURNS= 2 #MPP_TEXT= Military Exports To Iraq #NOTES= %N%N If you select %B(YES), a fully upgraded German Garrison with +1 Experience will deploy near Baghdad and as a result of the military imports from Germany. Iraq will also deploy an additional garrison unit at Baghdad. %N%N As part of the agreement with Turkey, Iraq will also make territorial concessions to Turkey, allowing the transfer of the areas North of the Little Zab River and East of the Tigris River which includes the most nothern oilfield. %N%N Turkey will also move 3-6% closer to the Allies as a result of retalitory Allied economic pressures which Turkey should expect in the aftermath of allowing German transit through Turkish territory. #NOTES_POSITION= 211,106 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Turkey Permits Germany To Transfer Troops And Equipment To Iraq #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 #ALIGNMENT_POSITION= 173,74 [1] #ALIGNMENT_POSITION= 234,120 [1] #ALIGNMENT_POSITION= 232,118 [1] #ALIGNMENT_POSITION= 231,114 [1] #ALIGNMENT_POSITION= 233,115 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 111 [2] [0] [0] #VARIABLE_CONDITION= 46 [1] [100] [0] #VARIABLE_CONDITION= 56 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 876 - Germany: War Economy (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 876 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/06/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis Hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 877 - Germany: War Economy (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 877 #MPP_UPDOWN= 75 #MPP_TURNS= 1 #MPP_TEXT= War Economy #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/06/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis Hands #ALIGNMENT_POSITION= 173,74 [1] ; Paris is in Axis Hands #ALIGNMENT_POSITION= 151,84 [1] ; Warsaw is in Axis Hands #ALIGNMENT_POSITION= 188,76 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 548 - Germany: War Economy (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 548 #MPP_UPDOWN= 125 #MPP_TURNS= 1 #MPP_TEXT= War Economy #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/06/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis Hands #ALIGNMENT_POSITION= 173,74 [1] ; Paris is in Axis Hands #ALIGNMENT_POSITION= 151,84 [2] ; Warsaw is in Axis Hands #ALIGNMENT_POSITION= 188,76 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 549 - Germany: War Economy (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 549 #MPP_UPDOWN= 125 #MPP_TURNS= 1 #MPP_TEXT= War Economy #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/06/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis Hands #ALIGNMENT_POSITION= 173,74 [1] ; Paris is in Axis Hands #ALIGNMENT_POSITION= 151,84 [1] ; Warsaw is in Axis Hands #ALIGNMENT_POSITION= 188,76 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 550 - Germany: War Economy (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 550 #MPP_UPDOWN= 150 #MPP_TURNS= 1 #MPP_TEXT= War Economy #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/06/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis Hands #ALIGNMENT_POSITION= 173,74 [1] ; Paris is in Axis Hands #ALIGNMENT_POSITION= 151,84 [2] ; Warsaw is in Axis Hands #ALIGNMENT_POSITION= 188,76 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 878 - Germany: Underground Production (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 878 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Axis Hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 879 - Germany: Underground Production (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 879 #MPP_UPDOWN= 25 #MPP_TURNS= 1 #MPP_TEXT= Underground Factories #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Rome is in Axis Hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 982 - Germany: Vichy Collaboration Policy (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 912[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 982 #MPP_UPDOWN= 15 #MPP_TURNS= 1 #MPP_TEXT= Vichy Collaboration Policy #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - France politically aligned with Allies and Surrendered ; 3rd Line - Vichy politically neutral #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 118 [0] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 676 - Germany: SUPPLY script for Axis control of Gibraltar (100%) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value #DECISION= 676 ; Set how many MPPs should be collected over X turns if player selects 'yes' #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Gibraltar is in Axis hands #ALIGNMENT_POSITION= 136,114 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Set condition position: ; 1 German unit in Gibraltar #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [45] ; all other plausible Axis allies apart from Italy #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [4] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [19] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [31] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [36] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [39] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [46] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [52] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [57] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [61] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [64] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [38] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [73] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [78] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [87] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [93] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [96] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [99] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [103] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [104] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [105] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [110] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [111] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [118] #CONDITION_POSITION= 136,114 [0,0] [1,1] [1] [120] } ;REMOVE1940 { #NAME= DE 999 - Germany: Deploy The 7th Luftwaffe Division Now? (AI - 0% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Lieutenant-General Kurt Student's 7th Flieger Division is a partially formed and trained unit of paratroopers. %N%N Despite its incompleteness it could be used in the latter stages of the invasion of Poland, or in an early attack on France. %N%N Alternatively, we could allow it to complete its training and formation, in which case it will deploy at full strength at Hamburg at the end of this year. %N%N Would you therefore like to deploy the understrength and only partially trained 7th Flieger Division at Breslau now %B(YES), or let it complete its training so that it will deploy at full strength ready for operations in 1940 %B(NO)? %N%N If you say %B(YES), then you will receive 50 MPPs that had previously been assigned to completing its training and formation. These can be invested wherever you wish, either in reinforcing this unit or elsewhere. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 999 #MPP_UPDOWN= 50 #MPP_TURNS= 1 #MPP_TEXT= Deploying 7th Flieger Division #NOTES= The 7th Flieger Division was still forming when war broke out, so rushing it into service before it is complete will require spending MPPs to bring it up to full strength. %N%N However, by saying %B(YES) it will be available for operations sooner and it could be useful if you wish to follow up your victory in Poland with an immediate offensive elsewhere. #NOTES_POSITION= 180,79 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 950 - Germany: 2nd Naval Infantry Division (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Form A Naval Infantry Division %N%N Mein Führer, as we are on the defensive along the Western Front we must consider abandoning the port of Kiel and organizing a fresh division from the local personnel of the Kriegsmarine. %N%N The division could prove useful if deployed in defensive operations to hold back the enemy advance while we prepare a counter attack. With our manpower already limited this would provide the Wehrmacht with trained soliders at nearly no cost. %N%N Mein Führer, shall we raise an infantry division from Kriegsmarine personnel at Kiel? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 950 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N Historically the 2nd Naval Infantry Division was formed in March 1945 near Kiel from Kriegsmarine personnel no longer required to crew ships or for shore establishments. If you select %B(YES) German will deploy a half strength infantry division near Kiel and as a result of being stripped of manpower, the port of Kiel will temporarily not have the ability to provide supply to German forces. #NOTES_POSITION= 173,74 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin, Kiel) #ALIGNMENT_POSITION= 173,74 [1] #ALIGNMENT_POSITION= 166,70 [1] #ALIGNMENT_POSITION= 167,69 [1] ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ; Brussels is in Allied hands #ALIGNMENT_POSITION= 155,80 [2] ; Cologne is in Allied hands #ALIGNMENT_POSITION= 160,79 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 951 - Germany: 1st Naval Infantry Division (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Form A Naval Infantry Division %N%N Mein Führer, as we are on the defensive along the Eastern Front we must consider abandoning the port of Stettin and organizing a fresh division from the local personnel of the Kriegsmarine. %N%N The division could prove useful if deployed in defensive operations to hold back the enemy advance while we prepare a counter attack. With our manpower already limited this would provide the Wehrmacht with trained soliders at nearly no cost. %N%N Mein Führer, shall we raise an infantry division from Kriegsmarine personnel at Stettin? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 951 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N Historically the 1st Naval Infantry Division was formed in February 1945 near Stettin from Kriegsmarine personnel no longer required to crew ships or for shore establishments. If you select %B(YES) German will deploy a half strength infantry division near Stettin and as a result of being stripped of manpower, the port of Stettin will temporarily not have the ability to provide supply to German forces. #NOTES_POSITION= 173,74 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1944/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin, Kiel) #ALIGNMENT_POSITION= 173,74 [1] #ALIGNMENT_POSITION= 175,72 [1] #ALIGNMENT_POSITION= 175,71 [1] ; Warsaw is in Allied hands #ALIGNMENT_POSITION= 188,76 [2] ; Lodz is in Allied hands #ALIGNMENT_POSITION= 185,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 180 - UK: Invade Norway (Norway pro-Axis but neutral) (AI - 0% Yes) #POPUP= #MESSAGE= Prime Minister %NNeville Chamberlain %N%N An Allied Invasion of Norway would be instrumental in cutting off supply shipments to Germany, even if there are certain to be diplomatic consequences of such an invasion. If we proceed, we should begin to make preperations to garrison the coast to ward off German interference during our occupation of the country. %N%N To be successful in an attack it is paramount that we capture Oslo. If Oslo is captured we will have garrisons ready to capture key ports along the Norwegian coastline. %N%N Should we have the coastal garissons on stanby for an attack on Norway? It will cost 25 MPPs for 2 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 180 #MPP_UPDOWN= -25 #MPP_TURNS= 2 #MPP_TEXT= Planned Invasion Of Norway #NOTES= If you say %B(YES), then the British Admirality will begin secret preparations to support the planned invasion of Norway. %N%N If our invasion is successful and Oslo is captured which would result in Norwegian surrender, strength 3 Garrison units will occupy Narvik, Trondheim, Bergen, Stavanger and Kristiansand. %N%N Note that should Germany succesfully invade Norway before we can act, our investment will be lost. #NOTES_POSITION= 167,52 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1939/10/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Norway politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 78 [1] [0] [0] ; dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Germany Plunders Warsaw { #NAME= DE 730 - Germany Plunders Warsaw (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 905[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 730 #MPP_UPDOWN= 75 #MPP_TURNS= 1 #MPP_TEXT= Plundering Warsaw #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Plunders 75 MPPs from Warsaw #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Warsaw is in Axis hands #ALIGNMENT_POSITION= 188,76 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [1] [0] [0] ; 1 Axis unit in Warsaw #CONDITION_POSITION= 188,76 [0,0] [1,1] [1] [0] } ; Germany Plunders Brussels { #NAME= DE 731 - Germany Plunders Brussels (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 905[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 731 #MPP_UPDOWN= 75 #MPP_TURNS= 1 #MPP_TEXT= Plundering Brussels #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Plunders 75 MPPs from Brussels #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Brussels is in Axis hands #ALIGNMENT_POSITION= 155,80 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [1] [0] [0] ; 1 Axis unit in Brussels #CONDITION_POSITION= 155,80 [0,0] [1,1] [1] [0] } ; Germany Plunders The Netherlands { #NAME= DE 531 - Germany Plunders Amsterdam (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 905[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 531 #MPP_UPDOWN= 75 #MPP_TURNS= 1 #MPP_TEXT= Plundering Amsterdam #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Plunders 75 MPPs from Amsterdam #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; The Hague and Amsterdam is in Axis hands #ALIGNMENT_POSITION= 155,76 [1] #ALIGNMENT_POSITION= 156,75 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [1] [0] [0] ; 1 Axis unit in The Hague #CONDITION_POSITION= 155,76 [0,0] [1,1] [1] [0] } ; Germany Plunders Paris { #NAME= DE 732 - Germany Plunders Paris (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 905[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 732 #MPP_UPDOWN= 75 #MPP_TURNS= 1 #MPP_TEXT= Plundering Paris #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Plunders 75 MPPs from Paris #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Paris is in Axis hands #ALIGNMENT_POSITION= 151,84 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [1] [0] [0] ; 1 Axis unit in Paris #CONDITION_POSITION= 151,84 [0,0] [1,1] [1] [0] } ; Germany Plunders Moscow { #NAME= DE 735 - Germany Plunders Moscow (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 905[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 735 #MPP_UPDOWN= 75 #MPP_TURNS= 1 #MPP_TEXT= Plundering Moscow #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Plunders 75 MPPs from Moscow #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Axis hands #ALIGNMENT_POSITION= 221,65 [1] #ALIGNMENT_POSITION= 220,65 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [1] [0] [0] ; 1 Axis unit in Moscow #CONDITION_POSITION= 221,65 [0,0] [1,1] [1] [0] } ; Germany Plunders Kiev { #NAME= DE 737 - Germany Plunders Kiev (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 905[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 737 #MPP_UPDOWN= 25 #MPP_TURNS= 1 #MPP_TEXT= Plundering Kiev #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Plunders 25 MPPs from Kiev #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Kiev is in Axis hands #ALIGNMENT_POSITION= 207,80 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [1] [0] [0] ; 1 Axis unit in Kiev #CONDITION_POSITION= 207,80 [0,0] [1,1] [1] [0] } ; Germany Plunders Smolensk { #NAME= DE 738 - Germany Plunders Smolensk (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 905[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 738 #MPP_UPDOWN= 25 #MPP_TURNS= 1 #MPP_TEXT= Plundering Smolensk #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Plunders 25 MPPs from Smolensk #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Smolensk is in Axis hands #ALIGNMENT_POSITION= 209,68 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [1] [0] [0] ; 1 Axis unit in Smolensk #CONDITION_POSITION= 209,68 [0,0] [1,1] [1] [0] } ; Germany Plunders London { #NAME= DE 739 - Germany Plunders London (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 905[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 739 #MPP_UPDOWN= 75 #MPP_TURNS= 1 #MPP_TEXT= Plundering London #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Plunders 75 MPPs from London #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Axis hands #ALIGNMENT_POSITION= 147,77 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [1] [0] [0] ; 1 Axis unit in London #CONDITION_POSITION= 147,77 [0,0] [1,1] [1] [0] } ; Germany Plunders Manchester { #NAME= DE 740 - Germany Plunders Manchester (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 905[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 740 #MPP_UPDOWN= 25 #MPP_TURNS= 1 #MPP_TEXT= Plundering Manchester #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Germany Plunders 25 MPPs from Manchester #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Manchester is in Axis hands #ALIGNMENT_POSITION= 142,72 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [1] [0] [0] ; 1 Axis unit in Manchester #CONDITION_POSITION= 142,72 [0,0] [1,1] [1] [0] } { #NAME= DE 736 - USSR: Moscow (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N Moscow District %N%N The German Army is approaching Moscow, our beloved Capital which we must take every measure to defend. There are thousands of Muscovites, mostly women, who could be put to work constructing a defensive permiter around the city. %N%N With your approval we can immediately form an understrength Engineer unit, which could later be strengthened with numbers from the people's milita and modern equipment to take up arms against the German invaders. %N%N At a cost of 50 MPPs should we approve of equipping and deploying civilians into the battlefield? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 736 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Equipping Civilian Engineers #NOTES= Historically citizens of Moscow left the city to dig anti-tank ditches, trenches, build obstacles and fill sandbags to help prepare the capital to defend against the German Blitzkrieg. %N%N If you select %B(YES), a strength 3 Engineer unit will deploy at Moscow. #NOTES_POSITION= 221,65 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; Axis has 1 unit within 15 hexes of Moscow #CONDITION_POSITION= 221,65 [15,15] [1,1] [1] [0] } ; { #NAME= DE 847 - Finland: Sign Tripartite Pact? (AI - 50% Yes) #POPUP= #MESSAGE= Finnish Army Headquarters %N%N The Soviets vast manpower will be difficult for our country to overcome and after our initial offensive, the Finnish military could be unable to do anyting more than protect our new borders. %N%N However, Germany has made a proposal to provide us with tanks and other military resources to support our war efforts if we sign the Tripartite Pact. An extension of our war effort and ties with Germany will mean war with the Western Countries and also be met with resistance within our own borders, but the weapons and resources the Germans are offering will never be achievable without their assistance. %N%N Should we sign the Tripartite Pact or only fight our own war against USSR? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 39 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 847 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES=Historically, Germany suggested Finland sign the Tripartite Pact on several occasions. However, the Finnish government refused, because Finland saw its war as a "separate war" from the Second World War, and it saw its objectives as different from those of Germany. %N%N Signing the Tripartite Pact and declaring war on the Allies could result in some civil unrest in Finland. By selecting %B(YES) Finland's Nationale Morale will immidiately drop 1,000 points and there will also be a 5% chance per turn that mass demonstrations will disrupt supply in Helsinki. However by selecing %B(YES) Finland will also receive a full strength Tank Division near Helsinki and will be eligible to receive a higher percentage of German military aid by convoy for the remainder of the war. %N%N If you select %B(NO) Finland will still be eligble to receive resources from Germany by convoy, albeit with lower maximum tonnage. #NOTES_POSITION= 195,51 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= Finland Signs The Tripartite Pact #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 195,51 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 39 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 848 - Finland: Swedish Volunteers? (AI - 80% Yes) #POPUP= #MESSAGE= Finnish Army Headquarters %N%N The Nordic countries led by Sweden have offered us militiry equipment and volunteers for the Winter War with Russia. %N%N Although Sweden has thus far rejected direct participation in an Anti-Soviet Alliance, military aid from Sweden and our other Nordic neighbours should increase our ability to defend our country from the Russian invasion. %N%N Should Finland accept military aid from our Nordic neighbours even if this is guaranteed to appease Sweden's neutral policy? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 401[1] #COUNTRY_ID= 39 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 848 #MPP_UPDOWN= 25 #MPP_TURNS= 3 #MPP_TEXT= Military Aid From Sweden #NOTES=%N%N The Swedish intervention in the Winter War was a short-lived but successful attempt by the Swedish Volunteer Corps, along with other Nordic volunteers, to prevent a Soviet invasion of Finland during the Winter War. %N%N While the amount of actual volunteers was seemingly minimal, the Swedish military sent enormous amounts of military aid to Finland. %N%N If you select %B(YES), Finland will receive a half strength Heavy Artillery unit and will receive 25 MPPs for 3 turns. Finnish Nationale Morale will also increase 500 points in response to support from the Nordic countries. %N%N Also, by selecting %B(YES) and accepting military aid, Sweden will move closer to a true non-belligerent status and will decrease her Axis leaning by 10-15%. #NOTES_POSITION= 195,51 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 80 #AI_RESPONSE_POPUP= Finland Accepts Swedish Military Aid #DATE= 1939/12/08 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 195,51 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 103 [1] [0] [0] #VARIABLE_CONDITION= 39 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 858 - Finland: Recapture Lost Territory? (AI - 100% Yes) #POPUP= #MESSAGE= Finnish Army Headquarters %N%N Our nation has now recaptured virtually all the territory lost during the Moscow Peace Treaty. This is a great victory for Finland, and we should now reintegrate the territory back under our nation's control. %N%N Would you like to recpature the Karelian Isthmus, Hanko and other lost territory back into Finland? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 204[0] #COUNTRY_ID= 39 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 858 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Recaptuting our lost territory will be seen as a victory to our nation's popluation and will increase our national morale by 1000 points. %N%N It is reccomended to say %B(YES). #NOTES_POSITION= 195,51 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Minsk is in Allied hands #ALIGNMENT_POSITION= 205,24 [1] #ALIGNMENT_POSITION= 204,30 [1] #ALIGNMENT_POSITION= 203,34 [1] #ALIGNMENT_POSITION= 201,37 [1] #ALIGNMENT_POSITION= 210,44 [1] #ALIGNMENT_POSITION= 207,45 [1] #ALIGNMENT_POSITION= 205,43 [1] #ALIGNMENT_POSITION= 205,48 [1] #ALIGNMENT_POSITION= 203,49 [1] #ALIGNMENT_POSITION= 192,51 [1] #ALIGNMENT_POSITION= 195,51 [1] #ALIGNMENT_POSITION= 203,50 [1] #ALIGNMENT_POSITION= 204,50 [1] #ALIGNMENT_POSITION= 205,49 [1] #ALIGNMENT_POSITION= 206,49 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies but not fully mobilized ; 1st Line - Finland politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 39 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 859 - Finland: Recapture Lost Territory? (AI - 100% Yes) #POPUP= #MESSAGE= Finnish Army Headquarters %N%N Our nation has now recaptured virtually all the territory lost during the Moscow Peace Treaty. This is a great victory for Finland, and we should now reintegrate the territory back under our nation's control. %N%N Would you like to recpature the Karelian Isthmus, Hanko and other lost territory back into Finland? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 8[51,100] ; Set link value to always trigger (dummy value) #LINK= 204[1] #COUNTRY_ID= 39 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 859 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Recaptuting our lost territory will be seen as a victory to our nation's popluation and will increase our national morale by 1000 points. %N%N It is reccomended to say %B(YES). #NOTES_POSITION= 195,51 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Minsk is in Allied hands #ALIGNMENT_POSITION= 205,24 [1] #ALIGNMENT_POSITION= 204,30 [1] #ALIGNMENT_POSITION= 203,34 [1] #ALIGNMENT_POSITION= 201,37 [1] #ALIGNMENT_POSITION= 210,44 [1] #ALIGNMENT_POSITION= 207,45 [1] #ALIGNMENT_POSITION= 205,43 [1] #ALIGNMENT_POSITION= 205,48 [1] #ALIGNMENT_POSITION= 203,49 [1] #ALIGNMENT_POSITION= 192,51 [1] #ALIGNMENT_POSITION= 195,51 [1] #ALIGNMENT_POSITION= 203,50 [1] #ALIGNMENT_POSITION= 204,50 [1] #ALIGNMENT_POSITION= 205,49 [1] #ALIGNMENT_POSITION= 206,49 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies but not fully mobilized ; 1st Line - Finland politically aligned with Axis but not fully mobilized #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 39 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 892 - Fortify Finland (AI - 100% Yes) #POPUP= #MESSAGE= Finnish Army Headquarters %N%N Despite recent gains by the Finnish Army, German victory against the Soviet Union is uncertain. In light of this we must consider the cost of building new defensive fortifications to protect Finland from future Soviet invasions. %N%N Existing resources could be dedicated to the formation of a new Engineer Corps, though this will directly negate the advice of our economists who suggest the need to divert manpower from the military to domestic production. %N%N Would you like to form a dedicated Engineer Corps at a cost of 25 MPPs for 2 turns? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 39 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 892 #MPP_UPDOWN= -25 #MPP_TURNS= 2 #MPP_TEXT= Forming An Engineer Corps #NOTES= Historically the main Finnish offensive lasted only long enough to reach Lake Onega before orders were received from headquarters to form defensive lines. The Finnish economy was suffering from lack of labour and food shortages, and the Finnish government had to demobilise a part of the army to prevent industrial and agricultural production from collapsing. %N%N If you select %B(YES) and continue to focus solely on military production, then Finnish national morale will fall 500 points and Finland will form a full strength Engineer unit at Helsinki which can assist in fortifying our borders in an attempt to break future Soviet invasions. If you select %B(NO) our nations national morale will increase by 750 points due an increased focus on domestic production. #NOTES_POSITION= 195,51 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1941/08/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Helsinki is in Axis hands #ALIGNMENT_POSITION= 195,51 [1] ; Vyborg is in Axis hands #ALIGNMENT_POSITION= 203,49 [1] ; Suoyarvi is in Axis hands #ALIGNMENT_POSITION= 210,44 [1] ; Sortavala is in Axis hands #ALIGNMENT_POSITION= 207,45 [1] ; Olonets is in Axis hands #ALIGNMENT_POSITION= 211,48 [1] ; Suomussalmi is in Axis hands #ALIGNMENT_POSITION= 203,34 [1] ; Petrozavodsk is in Axis hands #ALIGNMENT_POSITION= 214,46 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 39 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 893 - Forming Anti-Tank Units (AI - 100% Yes) #POPUP= #MESSAGE= Finnish Army Headquarters %N%N The Finnish Army currently lacks modern anti-tank weaponry that can stop Soviet heavy armour. In light of this, our German allies have offered to supply Finland with thousands of modern Anti-Tank weapons to support our fight against the Soviets. %N%N Additionally, Germany would like sent the 122nd Infantry Division to assist in the defense of Finland. %N%N Would you like to form dedicated Anti-Tank units and allow the presence of additional German forces in Finnish territory? It will cost 25 MPPs to form the Finnish units with German supplied equipment. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 39 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 893 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Forming Anti-Tank Units #NOTES= Historically with new supplies and assistance from Germany, the Finnish Army halted the numerically and materially superior Soviet advance as the latter parts of the war progressed. %N%N , Finnish nation morale will increase 1,000 points, Finland will form a full strength Anti-Tank unit and Germany will deploy a fully upgraded infantry division, each at Helsinki. %N%N If you select %B(NO), then then Germany will deploy a fully upgraded Infantry Division and Anti-Tank Unit at Berlin. #NOTES_POSITION= 195,51 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Helsinki is in Axis hands #ALIGNMENT_POSITION= 195,51 [1] ; Vyborg is in Axis hands #ALIGNMENT_POSITION= 203,49 [1] ; Tampere is in Axis hands #ALIGNMENT_POSITION= 193,46 [1] ; Hanko is in Axis hands #ALIGNMENT_POSITION= 192,51 [1] ; Copeenranta is in Axis hands #ALIGNMENT_POSITION= 202,48 [1] ; Talinn is in Axis hands #ALIGNMENT_POSITION= 195,54 [1] ; Leningrad is in Allied hands #ALIGNMENT_POSITION= 206,51[2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 39 [1] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 938 - Finland: Finnish National Morale falls below 50% (100%) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 39 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value #DECISION= 938 ; Set how many MPPs should be collected over X turns if player selects 'yes' #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Helsinki is in Axis hands #ALIGNMENT_POSITION= 195,51 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 39 [50] ; Set variable conditions: ; 1st Line - Finland politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 39 [1] [100] [0] ; Set condition position: ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 831 - USSR: Reinforce Murmansk District (AI - 75% YES) #POPUP= #MESSAGE= Red Army Headquarters %N%N Reinforce Murmansk District %N%N Now that Finland has joined the war it is possible that our Northern supply route will come under attack from Finnish and German forces. %N%N We should consider sending reinforcements area to keep our supply lines open so that we can accept military aid from the Western Allies. %N%N Should we send reinforcements to the Murmansk district? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 831 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you select %B(YES), a fully upgraded HQ and Infantry Corps will deploy at Murmansk. %N%N If you select %B(NO), a fully upgraded HQ and Infantry Corps will deploy at Moscow instead. #NOTES_POSITION= 211,16 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active ; 2nd Line - Finland politically aligned with the Axis and Fully Active #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 39 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 480 - USSR: Sign an Armistice with Finland? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N The Finns morale has fallen to the point that they are fully ready to make peace with the Soviet Union and will not consult with Germany. %N%N They offer an immediate cessation of hostilities, and if we accept them then we will be able to concentrate fully on our advances into Germany and the Balkans. %N%N Would you like to sign an armistice with Finland? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 938[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 480 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= The alternative of not accepting an armistice with Finland would mean that we would have to conquer the country to remove it from the war. If we do decidce to accept the armistice Germany will automatically lose 2,000 National Morale points. #NOTES_POSITION= 195,51 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Helsinki is in Axis hands #ALIGNMENT_POSITION= 195,51 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 39 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 989 - UK: Declare War On Spain (AI - 50%) #POPUP= #MESSAGE= Allied Forces Look To March To France Through Spain #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 2 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 50 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 989 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/10/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 87 [1] [100] [1] #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) ; 3 US units is within 6 hexes of Lisbon #CONDITION_POSITION= 128,108 [6,6] [3,3] [2] [115] } { #NAME= DE 946 - Germany: Operation Sealion (AI - 90% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Operation Sealion %N%N Mein Führer, OKW Chief of Staff Alfred Jodel has formally presented his plan for an invasion of Britain, which if successful will ensure victory in Western Europe. If we consider proceeding then preliminary planning should commence immediately, if it has not already. The Kriegsmarine, which will support our landing craft can not match the warships of the Royal Navy, so it is imperative that the Luftwaffe gain air superiority. Once we gain air supperiority we must then risk crossing the English Channel. To support an invasion of Britain the delivery of every availalble assault boat, landing craft and paratrooper should be prioritized. %N%N We must note that opposition to the planned invasion of Britain, codenamed Operation Sealion is very vocal amongst senior staff. With the risk of eventual Soviet intervention while we are at war on British soil, our military resources may become over stretched as we wage war on multiple fronts. Rather then hastily support our amphibious capabilities we could instead focus our military resources on strengthening the Wehrmacht for an eventual war on the Eastern Front. %N%N Mein Führer, should we hastily prepare our amphibious capabilities or continue to strengthen the general Wehrmacht with our available resources? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 946 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N Historically Führer Directive No. 16 set in motion preparations for the invasion of Britain, but the amphibious invasion never materialized. While the Luftwaffe were confident that a decisive result could be achieved, the Kriegsmarine were not. The invasion was eventually put on indefinite hold as detailed plans to attack the Soviet Union took precedence. %N%N Ultimately, this is a significant oppurtunity to direct our military resources to support long term German strategic aims no matter what our immiediate plans may be. If you select %B(YES) Germany will immidiately deploy at half strength a Special Forces and Paratrooper unit at Cologne, and Motor Boat Torpedo units in the ports of Cuxhaven and Wilhelmshaven. %N%N If you select %B(NO) Germany will receive a full strength HQ and Tank Corps at Berlin in December 1940. #NOTES_POSITION= 147,77 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= #DATE= 1940/06/19 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Actives #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Replacement Script { #NAME= DE 947 - Germany: German-Soviet Border And Commercial Agreement (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N German-Soviet Border And Commercial Agreement %N%N Mein Führer, the German ambassador to Moscow von Schulenburg and Commissar for Foreign Affairs Vyacheslav Molotov are prepared to sign agreements to settle all open Soviet disputes. While signing will not significantly improve our existing economic agreement with the Soviets, it should serve to disguise our continuing plans for an invasion of USSR. %N%N The Soviets continue to demand samples of Germany's latest war planes, artillery, explosives and other military equipment, which we will have to provide. The downside of signing the German-Soviet Border and Commercial Agreement is that the Soviet's will benefit from our technology, but Stalin will contine to see Germany as an economic ally and reduce the Soviets war readiness. %N%N Mein Führer, should we order Schulenburg to sign the agreement in Moscow, or should we continue to delay the delivery of military goods to USSR? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 895[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 947 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N Historically the German-Soviet Border And Commercial Agreement included relatively few substainlly new econmic elements, but it did serve to amend and extend existing economic agreements between Germany and USSR which were under strain late in 1940. Knowing they were preparing for a war with the Soviet Union, Germany often delayed delivery of goods beyond the summer of 1941. Suspicious of German delays, in December of 1940 the Soviets demanded pending items be resolved. %N%N If you select %B(YES) the Soviets will deploy near Moscow a Fighter, Heavy Artillery, and Anti-Tank unit each delivered understrength but with max experience, representing access to German technology. USSR mobilization will also decrease by 5%. %N%N If you select %B(NO), then USSR mobilization will increase by 10% as Soviet suspicions of Germany's true intentions will continue to grow. #NOTES_POSITION= 221,65 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1940/12/07 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Actives #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 949 - Germany Reinforcements if Tripoli Is Captured (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 949 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= 173,74 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/08/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin, Warsaw, Tripoli) #ALIGNMENT_POSITION= 173,74 [1] #ALIGNMENT_POSITION= 188,76 [1] #ALIGNMENT_POSITION= 172,121 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 890 - UK: Dummy Event To Allow Spanish Supply Shortages (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 #DECISION= 890 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and Fully Active ; 2nd Line - Spain politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 99 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 891 - Germany: Italian East Africa (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Italian East Africa %N%N Mein Führer, a large number of Germans have arrived in Italian East Africa after leaving British-Kenya prior to Italy entering the war. %N%N These Germans have now volunteered to fight for the Italians in East Africa. With our support we could require other Germans stranded in the region to be drafted as well so that we could form a dedicated German unit. Our organized presence in Italian East Africa would serve as great propoganda for Italian Morale. %N%N Should we approve and support the forming of a dedicated German unit in the region? It will cost 25 MPPs. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 891 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= East Africa Volunteers #NOTES= Historically, The German Motorized Infantry was formed on July 2, 1940. Most of the volunteers had little to no military background. In addition to being "motorized" (or truck transportable), the unit included some improvised armored cars. The Italian radio station in Addis Ababa, capital of Abyssinia, broadcast news about the German Motorized Infantry. The existence of this unit was of great propaganda value to the Italians. %N%N If you select %B(YES) Italian Nationale Morale will improve by 500 points. #NOTES_POSITION= 171,101 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= German Volunteers Join The Fight In Italian East Africa #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set Friendly Position (Rome) #ALIGNMENT_POSITION= 171,101 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Italy politically aligned with the Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 895 - USSR: German-Soviet Border And Commercial Agreement (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N German-Soviet Border And Commercial Agreement %N%N Our German Allies have to date displayed a reluctancy to deliver on all promises of the Ribbentrop-Molotov Pact, as we have received minimal military equipment or technology that was promised uner the original agreement. Commissar for Foreign Affairs, Vyacheslav Molotov, is prepared to apply due pressure on our German Allies to sign a new German-Soviet Border and Commercial Agreement which if agreed by Germany will improve the likelihood of USSR receiving military equipment from Germany. %N%N The agreement will demand samples of Germany's latest war planes, artillery, explosives and other military equipment. %N%N Should we order Molotov to pressure Germany to sign a new agreement in Moscow, or should we maintain the existing Ribbentrop-Molotov Pact? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 600[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 895 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N Historically the German-Soviet Border And Commercial Agreement included relatively few substainlly new econmic elements, but it did serve to amend and extend existing economic agreements between Germany and USSR which were under strain late in 1940. Knowing they were preparing for a war with the Soviet Union, Germany often delayed delivery of goods beyond the summer of 1941. Suspicious of German delays, in December of 1940 the Soviets demanded pending items be resolved. %N%N If you select %B(YES) and the Germans agree to sign the new agreement then the Soviets will deploy near Moscow a Fighter, Heavy Artillery, and Anti-Tank unit each delivered understrength but with max experience, representing access to German technology. The downside is that USSR mobilization will decrease by 5%, which will further delay war readiness. %N%N If you select %B(YES) and Germany does not agree to the new agreement then USSR war readiness will increase by 10%. %N%N If you select %B(NO), then nothing will happen. #NOTES_POSITION= 188,76 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= Molotov And Schulenburg Meet In Moscow #DATE= 1940/12/06 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Actives #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 896 - USA: Dummy Event For Future Spanish Surrender (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 896 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Washington is in Allied hands #ALIGNMENT_POSITION= 4,108 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Spain politically aligned with Axis and not surrendered ; 2nd Line - USA politically aligned with Allies and active #VARIABLE_CONDITION= 99 [1] [100] [0] #VARIABLE_CONDITION= 115 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 897 - USA: Spain Switches Sides (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 0 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 896[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 897 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= The Allies Issue An Ultimatium To Franco #DATE= 1943/06/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Washington is in Allied hands #ALIGNMENT_POSITION= 4,108 [2] ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ; Paris is in Allied hands #ALIGNMENT_POSITION= 151,84 [2] ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ; Bordeaux is in Allied hands #ALIGNMENT_POSITION= 145,94 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - USA politically aligned with Allies and not surrendered ; 3rd Line - USSR politically aligned with Allies and not surrendered ; 4th Line - Spain Axis and active #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 99 [1] [100] [0] ; Less than 4 German units within 6 hexes of Madrid #CONDITION_POSITION= 139,104 [6,6] [0,3] [1] [45] } { #NAME= DE 970 - USSR: End The Non-Agression Pact With Turkey (AI - 0% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N Since the 1925 Treaty of Moscow, our government has undertaken measures to establish friendly relations between the Soviet Union and Turkey, culminating in a Non-Agression Pact between our two nations which was signed in December of that same year. %N%N However, the current political climate in Europe is ripe to enforce our territorial claims over the Turkish Straits, in addition to any demands we may also make over other neighbouring nations such as Finland and Romania. %N%N Turkey is at current, woefully unprepared for an immediate full scale conflict, so we expect that a forceful military occupation of the Turkish Straits will not result in a declaration of war from Turkey, especially after witnessing the co-occupation of Poland alongside Germany. However, we should be prepared for a potential Turkish military reaction in future years. %N%N Should the USSR cancel the Non-Agression Pact with Turkey and forcefully occupy the Turkish Straits %B(YES) even if it may lead to conflict with Turkey in the future? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 600[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 970 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N Historically, upon the signing of the Molotov-Ribbentrop Pact with Germany, Soviet Foreign Minister Vyacheslav Molotov informed his German colleagues of this country's desire to forcefully take control of the Turkish Straits and establish a military base in their proximity. %N%N Such a manoeuvre may have driven Turkey firmly into the Axis camp upon breakout of war on the Eastern Front. %N%N If you select %B(YES), the USSR will immediately occupy the Turkish Straits as well as set up a military naval base at Istanbul (203,103) and USSR mobilization will increase 12-18% in preparation for possible future military conflict with Turkey. The move will also upset the Western Allies and decrease USA mobilization 2-4%. %N%N Should Turkey join the war against the USSR at a later date, we should expect our military bases in the Turkish Stratis to be quickly overrun initially and the straits returned to Turkish control at least temporarily. %N%N If you select %B(NO) nothing will happen. #NOTES_POSITION= 203,103 ; Set AI acceptance % (AI will accept 0% of the time) #AI_RESPONSE= 0 #AI_RESPONSE_POPUP= USSR Cancels Its Non-Agression Pact With Turkey #DATE= 1939/10/14 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Actives #VARIABLE_CONDITION= 111 [2] [0] [0] #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 131 - UK: Invade Syria (AI - 75% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N Vichy Syria has leaned heavily towards the Axis, and should either Germany or Italy gain a foothold in this region, our positions in the Middle East and Egypt may be severely threatened. %N%N We have therefore devised a plan to immediately attack Syria from both occupied Iraq and from Palestine which is expected to quickly overrun Syria's limited forces. If we do not act now, should Syria later join the Axis we may no longer be well positioned to quickly occupy the country. One final consideration is that an attack of Vichy Syria will certainly have negative diplomatic effects and could push the other Vichy States closer to the Axis. %N%N In light of these considerations should we authorize the invasion of Syria? It will cost 100 MPPs for 1 turn. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 131 #MPP_UPDOWN= -100 #MPP_TURNS= 1 #MPP_TEXT= Invasion of Syria #NOTES= Historically, during the Iraq campaign, Admiral Francois Darlan on behalf of Vichy France signed the Paris Protocols, an agreement with the Germans. The protocols granted Germany access to military facilities in Vichy-controlled Syria. While the protocols remained unratafied it led to British occupation of Syria before the situation became dire. %N%N If you selece %B(YES), British forces will occupy Syria and a British garrison will deploy at Damasus. Other Vichy States will also swing 5-15% towards the Axis in response to Allied Agression. %N%N If you select %B(NO) Syria will move 15-25% closer to the Axis as a result of continued German pressure on the country. #NOTES_POSITION= 218,119 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Jerusalem is in Allied hands #ALIGNMENT_POSITION= 216,123 [2] ; Baghdad is in Allied hands #ALIGNMENT_POSITION= 234,120 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 56 [1] [100] [1] #VARIABLE_CONDITION= 105 [1] [50] [0] #VARIABLE_CONDITION= 118 [1] [0] [0] #VARIABLE_CONDITION= 36 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; replacement { #NAME= DE 132 - USA: Should USA Recognize Vichy France (AI - 100% Yes) #POPUP= #MESSAGE= Office of the Secretary of War %N Henry L. Stimson %N%N Now that the Vichy French government has been established, we are prepared to send William D. Leahy to France as an ambassador with the hope to encourage elements of the Vichy government to oppose military collaboration with Germany and any war demands Germany may have. %N%N However this action may further traction the American isolationst movement, as the United States' recognition of Vichy is in direct contrast to British diplomacy, and an anti-war action. %N%N In light of these considerations, should the USA recognize Vichy France? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 100[1] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 132 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Historically, the essential American position was that France should take no action not explicitly required by the armistice terms that could adversely affect Allied efforts in the war. USA engaged diplomatically with Vichy to aide in this effort. %N%N If you select %B(YES) and recognize the Vichy government, then US mobilization will decrease 3-6%. %N%N If you select %B(NO) and do not recognize the Vichy government then the Vichy French states will individually swing 5-15% towards the Axis and should Spain join the Axis prior to American war entry there is a small possibility that Vichy France may join the Axis. #NOTES_POSITION= 154,91 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Washington is in Allied hands #ALIGNMENT_POSITION= 4,108 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - France politically aligned with Allies and surrendered ; 2nd Line - USA politically aligned with Allies and not active #VARIABLE_CONDITION= 40 [2] [100] [1] #VARIABLE_CONDITION= 115 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; This decision event only triggers if DE 112=1 (UK Reinforces East Africa) { #NAME= DE 133 - UK: Strengthen Our Position In Egypt (AI - 100% Yes) #POPUP= #MESSAGE= Middle East Command to 10 Downing Street %N%N With the our recent victory over the Italians in Ethiopia, we must now decide whether to transfer a portion of our forces from the region to instead strengthen our position in Egypt. %N%N These forces have battled sickness and Malaria throughout the Italian East African campaign and will require considerable equipment and other necessities before being deployed in Egypt, or they could remain in East Africa and assist to defeat the remaining Italians, which would require less effort. %N%N With consideration of how stretched our current military resources may be, we may want to consider allowing these forces to temporarily remain in East Africa. However should war break out in other regions these forces could end up deployed to another theater altogether. %N%N In light of these considerations should we re-deploy some of our forces from East Africa to Egypt to serve under Middle East Command %B(YES) or leave these forces in East Africa, knowing that they may be sent to other theaters as the war unfolds %B(NO). It will cost 125 MPPs for 2 turns to re-deploy the units to Egypt. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 112[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 133 #MPP_UPDOWN= -125 #MPP_TURNS= 2 #MPP_TEXT= Transfer East African Forces To Egypt #NOTES= If you select %B(YES), an Infantry Corps and HQ will each immediately arrive in Egypt under strength and require further upgrading to be combat effective. %N%N If you select %B(NO) these forces will ultimatley be sent to fight in the regions of Burma or India as the war continues to spread to other theaters. #NOTES_POSITION= 208,126 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1941/05/18 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Alexandria, Cairo, Suez are in Allied hands #ALIGNMENT_POSITION= 208,126 [2] #ALIGNMENT_POSITION= 210,126 [2] #ALIGNMENT_POSITION= 206,124 [2] #ALIGNMENT_POSITION= 210,127 [2] ; Benghazi is in Axis hands #ALIGNMENT_POSITION= 186,122 [1] #ALIGNMENT_POSITION= 185,122 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - Egypt politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 36 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Dummy Event { #NAME= DE 134 - USSR: Delay of Tank Decision (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 134 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Berlin in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered ; 2nd Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Dummy Event { #NAME= DE 135 - Germany: Delay of Tank Decision (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 134[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 135 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Berlin in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered ; 2nd Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Dummy Event { #NAME= DE 136 - USSR: Deploy Modern Tanks (AI - 100% Yes) #POPUP= #MESSAGE=Red Army Headquarters %N%N The enemy has grossly underestimated the strength of the Soviet Union, our manpower will be endless and despite facing an experienced German Army our people will display resolve like never seen before in history. %N%N We can also learn from our enememy's successes thus far in Europe. From the ashes of Poland and France we have observed that we must change our military doctrine, as our most recent tanks roll out of the factories and onto the battlefield we will form mass Tank Divisions, Corps and Armies to decimate the German Panzers on the battlefield and to counter the German's Blitzkrieg Warfare. %N%N With the Germans advancing all across the Soviet Union we will need to decide where to mass our newest Tanks for an initial counter attack; logistically we can deploy these new formations at either Smolensk %B(YES) or Kiev %B(NO). #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 135[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 136 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= Historically, Germany was surprised by the sheer number of Tanks the Soviets had at their disposal during the initial invasion of the Soviet Union. And while German Tanks were initially outmatched by the latest Soviet models, these tanks only compromised a small percentage of overall Soviet armour. These newer tanks however, continued to roll off the production line in vast numbers to the German detriment. %N%N If you select %B(YES), USSR will deploy a fully upgraded Tank Corps and a Tank Division as well as a half strength HQ at Smolensk. If you select %B(NO), USSR will deploy a fully upgraded Tank Corps and a Tank Division as well as a half strength HQ at Kiev. %N%N Irrespective of your decision, a 2nd fully upgraded Tank Corps will also deploy at Moscow later this year. Each of these Tank units will arrive with +2 experience to represent the technical superiority of the newest Soviet designed Tanks during the initial phase of operation Barbarossa. #NOTES_POSITION= 221,65 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Berlin in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered ; 2nd Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; This decision event only triggers if DE 130=1 (Turkey Joins Axis) { #NAME= DE 137 - UK: Soviet Naval Base At Cyprus (AI - 100% Yes) #POPUP= #MESSAGE= Middle East Command to 10 Downing Street %N%N Now that Turkey has joined the Axis and re-occupied the Turkish Straits there may be some elements of the Soviet's Black Sea Navy trapped in the Mediterranean Sea. %N%N If this is the case, we should consider offering the Soviets a dedicated naval base of operations at Cyprus, whch could be of mutual benefit and assist in protecting our positions in Egypt from the Italian Navy. %N%N Should we grant the Soviet Navy a dedicated base of operations at Cyprus? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 130[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 137 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you select %B(YES), the USSR will take control of the southern port on Cyprus. %N%N If you select %B(NO) and Soviet Naval units are currently present in the Black Sea, they will have to travel to Murmansk for re-supply. #NOTES_POSITION= 211,117 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= UK Grants The Soviet Navy Permission To Re-supply At Cyprus #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Alexandria, Cairo, Limasol are in Allied hands #ALIGNMENT_POSITION= 208,126 [2] #ALIGNMENT_POSITION= 212,117 [2] #ALIGNMENT_POSITION= 206,124 [2] #ALIGNMENT_POSITION= 211,117 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK, USSR, Egypt politically aligned with Allies and not surrendered ; 2nd Line - Turkey Axis surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 36 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 111 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 141 - UK: Offer Extended Gameplay (AI - 100% Yes) #POPUP= #MESSAGE= Decision To Extend Gameplay %N%N If you feel it will be well received by your opponent to extended gameplay to May 7, 1947 you may make the proposal by selecting %B(YES). %N%N If you select %B(NO), then the existing victory conditions will remain in force. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 141 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you select %B(YES), then both sides may still win the game by decisive victory. Otherwise the Axis will be declared the winner if any of the following cities remain in Axis hands on May 7, 1947; Berlin, Munich or Rome. %N%N Given your opponent may have devised its strategy to win in 1945, it is perfectly acceptable should they decline. #NOTES_POSITION= 147,77 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/05/29 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 142 - Germany: Accept Extended Gameplay (AI - 100% Yes) #POPUP= #MESSAGE= Decision To Extend Gameplay %N%N Your opponent has offered to extend gameplay until May 7, 1947. You may accept the proposal by selecting %B(YES). %N%N If you select %B(NO), then the existing victory conditions will remain in force. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 141[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 142 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= If you select %B(YES), then both sides may still win the game by decisive victory. Otherwise the Axis will be declared the winner if any of the following cities remain in Axis hands on May 7, 1947; Berlin, Munich or Rome. %N%N Given that you may have devised your strategy to win in 1945, it is perfectly acceptable to decline. #NOTES_POSITION= 173,74 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/05/29 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Dummy Event { #NAME= DE 143 - USSR: Strategic Reserves (AI - 100% Yes) #POPUP= #MESSAGE=Red Army Headquarters %N%N With the German Army marching into the Motherland, we can be certain that the capital of Moscow as well as the oil rich regions of the Caucasus are strategic objectives of our enemy. We must be prepared to defend these objectives vigorously, no matter how stretched our resources may be. %N%N Due to Germany's Blitzkrieg warfare, our forward positions may quickly be overrun and the enemy may drive on these objectives before the end of the year. effect we must prepare to deploy strategic reserves as defences at both our capital Moscow, and Stalingrad which will flank any Axis gains in the Caucasus region. %N%N Given that our immediate resources are limited we must prioritize where to deploy our strongest defence; Moscow %B(YES) or Stalingrad %B(NO). Irrespective of your decision the cost of preparing these necessary reserves will be 75 MPPs for 5 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 143 #MPP_UPDOWN= -75 #MPP_TURNS= 5 #MPP_TEXT= Strategic Reserves #NOTES= The USSR will deploy two seperate strategic reserve defences when the Axis are within 12 hexes of either city based on your selection below. Note that these reserves will deploy at half strength and will require additional refitting before they will be effective in combat. %N%N If you select %B(YES) Group A will deploy at Moscow and Group B will deploy at Stalingrad. If you select %B(NO) Group A will deploy at Stalingrad and Group B will deploy at Moscow. %N%N Group A will consist of 1 HQ, 1 Tank Corps, 1 Shock Army, 1 Rocket Artillery, 1 Anti-Air and 2 Infantry Divisions. %N%N Group B will consist of 1 Infantry Army, 1 Mechanized Division, 1 Anti-Air and 2 Infantry Divisions. #NOTES_POSITION= 221,65 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Berlin in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered ; 2nd Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Dummy Event { #NAME= DE 144 - USSR: Strategic Reserves (AI - 100% Yes) #POPUP= #MESSAGE=Red Army Headquarters %N%N Now that we have begun preparing our strategic reserves to protect a German advance towards both Moscow and Stalingrad, we should now consider whether to invest further resources into their equipment and manpower. %N%N If we choose to further invest into our reserve forces they will deploy at full strength and with modern equipment, otherwise it may take over a month for these forces to be combat ready, time which may be better served to form entrenched defensive positions. %N%N However, we must also consider that by further investing into our reserves we will be diverting our military resources from the front lines, which may speed the German advance. %N%N In light of both these benefits and concerns should we invest further military resources into our Strategic Reserves? It will cost 75 MPPs for 4 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 146[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 144 #MPP_UPDOWN= -75 #MPP_TURNS= 4 #MPP_TEXT= Strengthen Reserves #NOTES= If you select %B(YES), our Strategic Reserves at both Moscow and Stalingrad will deploy at full strength and with modern equipment. %N%N If you select %B(NO), our strategic reserves will deploy at half strength and require upgrading to be combat ready. %N%N Note that should the German advance never threaten either Moscow or Stalingrad these units will never deploy, and rather be incorporated into our regular army, and the additional investment lost. #NOTES_POSITION= 221,65 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Berlin in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered ; 2nd Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Dummy Event { #NAME= DE 145 - USSR: Strategic Reserves (AI - 100% Yes) #POPUP= #MESSAGE=Red Army Headquarters %N%N Now that we have begun preparing our strategic reserves to protect a German advance towards both Moscow and Stalingrad, we should now consider whether to invest further resources into their equipment and manpower. %N%N If we choose to further invest into our reserve forces they will deploy at full strength and with modern equipment, otherwise it may take over a month for these forces to be combat ready, time which may be better served to form entrenched defensive positions. %N%N However, we must also consider that by further investing into our reserves we will be diverting our military resources from the front lines, which may speed the German advance. %N%N In light of both these benefits and concerns should we invest further military resources into our Strategic Reserves? It will cost 75 MPPs for 4 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 147[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 145 #MPP_UPDOWN= -75 #MPP_TURNS= 4 #MPP_TEXT= Strengthen Reserves #NOTES= If you select %B(YES), our Strategic Reserves at both Moscow and Stalingrad will deploy at full strength and with modern equipment. %N%N If you select %B(NO), our strategic reserves will deploy at half strength and require upgrading to be combat ready. %N%N Note that should the German advance never threaten either Moscow or Stalingrad these units will never deploy, and rather be incorporated into our regular army, and the additional investment lost. #NOTES_POSITION= 221,65 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Berlin in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered ; 2nd Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Dummy Event { #NAME= DE 146 - Germany: Delay Strategic Reserve Decision (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 143[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 146 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Berlin in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered ; 2nd Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Dummy Event { #NAME= DE 147 - Germany: Delay Strategic Reserve Decision (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 143[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 147 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Berlin in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered ; 2nd Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 148 - Finland: Dummy Event for War Funds (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 39 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 148 #MPP_UPDOWN= 50 #MPP_TURNS= 1 #MPP_TEXT= Funds For The War Effort #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Helsinki is in Axis hands #ALIGNMENT_POSITION= 195,51 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 149 - Germany: Turkey Resists Allied Diplomacy (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 149 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/12/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Stalingrad is in Axis hands #ALIGNMENT_POSITION= 234,80 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Egpyt politically aligned with Allies and surrendered ; 2nd Line - Turkey politically aligned with Allies and not fully active and not surrendered #VARIABLE_CONDITION= 36 [2] [100] [1] #VARIABLE_CONDITION= 111 [2] [70] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Soviet Purge Recovery { #NAME= DE 420 - USSR: Soviet Purge Recovery (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 420 #MPP_UPDOWN= -30 #MPP_TURNS= 1 #MPP_TEXT= Military Purge Recovery #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/08 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Soviet Purge Recovery { #NAME= DE 421 - USSR: Soviet Purge Recovery (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 421 #MPP_UPDOWN= -25 #MPP_TURNS= 1 #MPP_TEXT= Military Purge Recovery #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/22 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Soviet Purge Recovery { #NAME= DE 422 - USSR: Soviet Purge Recovery (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 422 #MPP_UPDOWN= -20 #MPP_TURNS= 1 #MPP_TEXT= Military Purge Recovery #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/10/14 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Soviet Purge Recovery { #NAME= DE 423 - USSR: Soviet Purge Recovery (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 423 #MPP_UPDOWN= -15 #MPP_TURNS= 1 #MPP_TEXT= Military Purge Recovery #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/11/05 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Soviet Purge Recovery { #NAME= DE 424 - USSR: Soviet Purge Recovery (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 424 #MPP_UPDOWN= -10 #MPP_TURNS= 1 #MPP_TEXT= Military Purge Recovery #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/11/27 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Soviet Purge Recovery { #NAME= DE 425 - USSR: Soviet Purge Recovery (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 425 #MPP_UPDOWN= -5 #MPP_TURNS= 1 #MPP_TEXT= Military Purge Recovery #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/12/19 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 426 - UK: Operation Sledgehammer or Overlord (AI - 100% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N Operation Sledgehammer or Operation Overlord %N%N As the USSR fights the German Army along the Eastern Front, Stalin has urged the Western Allies to open a second front in France. We agree that if successful a cross channel invasion of occupied France could lead to a decisive victory against the Axis. %N%N To prepare for this full scale invasion the Western Allies have set forth in motion specialized training in landing craft, amphibious warfare, airborne forces and aerial bombing. It is imperative to have built our strength so that we not only secure beachheads but also drive the Germans out of France entirely. effect we have devised two different proposed dates for the invasion named Operation Sledgehammer and Operation Overlord. Operation Sledgehammer is a proposed cross channel invasion to commence in 1943, and Operation Overlord to commence in 1944. %N%N Should we hastily prepare our forces for Operation Sledgehammer %B(YES), or continue our preparations for Operation Overlord, which is favoured amongst our other Western Allies? %B(NO) It will cost USA 100 MPPs for 3 turns and UK 75 MPPs for 3 turns to rush the plans for Operation Sledgehammer. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 426 #MPP_UPDOWN= -75 #MPP_TURNS= 3 #MPP_TEXT= Operation Sledgehammer #NOTES= If you select %B(YES) and would like the option of being better prepared for a possible cross channel invasion of occupied France this year, the below forces will deploy fully upgraded on British soil, but at half strength to represent the haste of our preparations and training. %N%N 1 HQ (UK) %N1 Medium Bomber (UK) %N2 Infantry Corps (UK, USA) %N1 Paratroops Division (USA) %N1 Strategic Bomber (USA) %N1 Infantry Division (Canada) %N%N If you select %B(NO), these forces will deploy in early 1944, the Infantry Corps will rather be Special Forces and all units will be fully combat ready with +2 experience. #NOTES_POSITION= 147,77 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/14 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;London, Washington, Ottawa is in Allied hands ;Paris is in Axis hands #ALIGNMENT_POSITION= 147,77 [2] #ALIGNMENT_POSITION= 4,108 [2] #ALIGNMENT_POSITION= 6,93 [2] #ALIGNMENT_POSITION= 151,84 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK, USA, Canada politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 21 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 717 - Germany: Dummy Event for Soviet Winter (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 717 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/10/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;AMEND1940 { #NAME= DE 427 - Germany: Learn the Lessons of the Soviet Winter? (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Soviet Winter %N%N Following the winter of 1941-42 in the Soviet Union it was apparent that our soldiers were under equipped for winter warfare, and as a result they suffered significant losses. %N%N Given that a prolonged war with the USSR is now expected, it would be useful to take advantage of our recent experiences to better prepare our forces for winter warfare. %N%N If we set a process in motion now, we could stockpile winter clothing and equipment to distribute to our forces along the Eastern Front. Through this investment we will avoid suffering unduly from sicknesses during the upcoming winter. %N%N Would you like to prepare the Army to fight more effectively during the upcoming winter? Given our general unpreparedness the investment will be significant at a cost 50 MPPs for 3 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 717[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 427 #MPP_UPDOWN= -50 #MPP_TURNS= 3 #MPP_TEXT= Providing Winter Equipment #NOTES= The German Army did learn the lessons of the 1941-42 Soviet Winter and was better able to survive the winter campaigns in the following years, but it was only through investing in the army's equipment that this was the case. %N%N It is strongly recommended to say %B(YES) , as our forces will not be handicapped during the following winter on the Eastern Front. %N%N If you select %B(NO) decicision, the German Army should be fully equipped for winter warfare by the end of 1943 regardless, so the upcoming winter will the be final year of harsh winter losses. %N%N Note that irregardless of your decision, there is only a 25% chance that the upcoming winter will be as harsh as the previous, so excessive winter losses may be avoidable even without this investment. #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/07/30 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Warsaw is in Axis hands #ALIGNMENT_POSITION= 188,76 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Transfer Forces From Siberia { #NAME= DE 428 - Transfer Forces From Siberia (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 428 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/06/28 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Axis hands #ALIGNMENT_POSITION= 221,65 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Maikop Oil Fields { #NAME= DE 429 - Maikop Oil Fields (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 429 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Maikop is in Axis hands #ALIGNMENT_POSITION= 225,95 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 430 - British Empire Reacts To Sucessful Sealion (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value #DECISION= 430 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London, Bristol, Liverpool in Axis Hands, Saint John in Allied Hands #ALIGNMENT_POSITION= 147,77 [1] #ALIGNMENT_POSITION= 142,78 [1] #ALIGNMENT_POSITION= 141,72 [1] #ALIGNMENT_POSITION= 25,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - British Empire, Canada politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 54 [2] [100] [0] #VARIABLE_CONDITION= 21 [2] [100] [0] ; Set condition position: ; 1st Line - 1 Axis unit in England OR ; 2nd Line - 0 Allied units in England #CONDITION_POSITION= 147,77 [7,7] [1,1] [1] [0] #CONDITION_POSITION= 147,77 [7,7] [0,0] [2] [0] } { #NAME= DE 260 - Germany: Defensive Corps (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 260 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set Enemy Position (Moscow) #ALIGNMENT_POSITION= 221,65 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 261 - Germany: Defensive Corps (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 261 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set Enemy Position (Smolensk) #ALIGNMENT_POSITION= 209,68 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 262 - Germany: Defensive Corps (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 262 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set Enemy Position (Kiev) #ALIGNMENT_POSITION= 207,80 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 263 - Germany: Defensive Corps (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 263 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set Enemy Position (Odessa) #ALIGNMENT_POSITION= 207,90 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 264 - Germany: Defensive Corps (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 264 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set Enemy Position (Riga) #ALIGNMENT_POSITION= 194,62 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 265 - Germany: Defensive Corps (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 265 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set Enemy Position (Paris) #ALIGNMENT_POSITION= 151,84 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 266 - Germany: Defensive Corps (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 266 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set Enemy Position (Brussels) #ALIGNMENT_POSITION= 155,80 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 267 - Germany: Defensive Corps (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 267 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set Enemy Position (Rostov) #ALIGNMENT_POSITION= 225,88 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 268 - USSR (AI): Offensive Units (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 3 #AI= 2 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 268 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Kazan) #ALIGNMENT_POSITION= 243,66 [2] ;Set Enemy Position (Moscow) #ALIGNMENT_POSITION= 221,65 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 269 - USSR (AI): Offensive Units (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 3 #AI= 2 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 269 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Kubyashev) #ALIGNMENT_POSITION= 245,72 [2] ;Set Enemy Position (Stalingrad) #ALIGNMENT_POSITION= 234,85 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 270 - UK (AI): Offensive Units (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 3 #AI= 2 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 270 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/11/28 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (London) #ALIGNMENT_POSITION= 147,77 [2] ;Set Enemy Position (Paris) #ALIGNMENT_POSITION= 151,84 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 271 - USA (AI): Offensive Units (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 3 #AI= 2 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 115 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 271 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/11/28 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (London) #ALIGNMENT_POSITION= 147,77 [2] ;Set Enemy Position (Paris) #ALIGNMENT_POSITION= 151,84 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USA politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 115 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 718 - UK: Dummy Event To Trigger D-Day 1943 (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 718 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Axis hands #ALIGNMENT_POSITION= 221,65 [1] ; Stalingrad is in Axis hands #ALIGNMENT_POSITION= 234,85 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 718 - UK: Dummy Event To Trigger D-Day 1943 (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 718 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 90 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ; Stalingrad is in Axis hands #ALIGNMENT_POSITION= 234,85 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 718 - UK: Dummy Event To Trigger D-Day 1943 (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 718 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 80 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Axis hands #ALIGNMENT_POSITION= 221,65 [1] ; Stalingrad is in Allied hands #ALIGNMENT_POSITION= 234,85 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 718 - UK: Dummy Event To Trigger D-Day 1943 (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 718 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 25 #AI_RESPONSE_POPUP= #DATE= 1943/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Allied hands #ALIGNMENT_POSITION= 221,65 [2] ; Stalingrad is in Allied hands #ALIGNMENT_POSITION= 234,85 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 540 - Germany: Threaten Switzerland (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Response To Switzerland %N%N Mein Führer, There has been several reported incidents of German aircraft being shot down by the Swiss Air Force for violating Swiss airspace during the battle of France. We have protested diplomatically but we reasonably expect that a harsher threat would cease this activity entirely. %N%N Although it will certainly strain our diplomatic relations with Switzerland, should we threaten the Swiss government with retaliatory measures if Switzerland does not cease the practice of shooting down German aircraft that violate its airspace? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 540 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= %N%N Historically Germany repeatedly violated Swiss airspace. During the Battle of France, German aircraft violated Swiss airspace hundreds of times and in several incidents German aircraft were shotdown. Germany protested diplomatically multiple times in June 1940, which Hitler himself followed up that Germany would respond in another manner if the practice continued. In response Switzerland ordered the air force to stop intercepting German aircraft and instead forced intruiding aircraft to land at Swiss airfields.%N%N If you select %B(YES) and threaten Switzerland, the country will move 2-5% closer to the Allies in response to the German ultimatium. %N%N If you select %B(NO) Switzlerland will continue to incercept and shoot down German aircraft in violation of its airspace and German national morale will decrease by 750 points as a result. #NOTES_POSITION= 161,89 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1940/06/19 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active ; 2nd Line - Switzerland politically aligned with Axis (not fully active) and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 104 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 542 - Germany: Irish Neutrality (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Irish Neutrality %N%N Mein Führer, while Ireland has proclaimed a strict neutral policy and non-involvement in the conflict in Europe, elements of the Irish Repuplican have sided with Germany since the onset of the war beleiving that a German victory may bring about a United Ireland. %N%N Opportunistically we have been arming and training senior IRA officials in Germany in the art of sabotage and if we secretly return these officals to Ireland we could possibily threaten Irish non-inovlment in the war. %N%N Mein Führer, though it is ultimately unlikley that Ireland will join the conflict in Europe, do you approve completing saboteur training and secret transport of IRA officials from Germany to Ireland? It will cost 15 MPPs. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 542 #MPP_UPDOWN= -15 #MPP_TURNS= 1 #MPP_TEXT= Cooperation with IRA #NOTES= Historically senior IRA officials completed saboteur training in Germany and embarked on a U-boat destined for Ireland in August 1940. The IRA's Chief of Staff did not survive transport due to illness and the mission was cancelled. %N%N If you select %B(YES) and the mission is successful, there is still only a 20% chance that IRA will make a significant enough impact to cause serious reprocussions betweeen Southern and Northern Ireland as the IRA proved less equipped in 1940 than Germany expected. %N%N However, if events unfold as planned and German training and equipment serve the IRA towards their goal of forcing the UK to negotiate a withdrawl from Northen Ireland, Ireland will move between 20-40% towards the Axis to represent the further division of the two states. Note that the impacts if any will not be immediate. #NOTES_POSITION= 134,72 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/08/18 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany Axis and Active ; 2nd Line - Ireland politcally leaning Axis #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 57 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 543 - UK: Occupy Ireland (AI - 75% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N The Prime Minister of Northern Ireland, Lord Craigavon, is urging the use of Scottish and Welsh troops to overrun Southern Ireland and to install a Governor-General over the entire island. Political tensions between Southern and Northern Ireland have reached a climax, and could lead to an eventual conflict that will distract from the war with Germany. %N%N An occupation of Southern Ireland will boost our income and is not expected to be a dangerous military operation, however, it will prove an unfavourable move politically, causing unecessary unrest which will lower our National Morale and will also be viewed unfavourably by the USA. %N%N In light of these considerations should we order the occupation of Southern Ireland? It will cost 50 MPPs for 4 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 543 #MPP_UPDOWN= -50 #MPP_TURNS= 4 #MPP_TEXT= Occupation of Southern Ireland #NOTES= %N%N If you select %B(YES), the UK will occupy Ireland and deploy an Infantry Corps at Dublin. Due to the political unrest that is expected by the forced occupation, British National Morale will decrease by 2,000 points and the USA will move between 2-5% away from the Allies. %N%N If you select %B(NO) than nothing will happen at this time, but the risk of German interference in Ireland is heightened due to the current political landscape. #NOTES_POSITION= 134,72 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Belfast) #ALIGNMENT_POSITION= 135,68 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK Allied and Active ; 2nd line - USA Allied leaning ; 3rd Line - Ireland politcally leaning Axis #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 115 [2] [0] [0] #VARIABLE_CONDITION= 57 [1] [50] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 544 - Germany: Croatian Mountain Division (AI - 75% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Croatian Mountain Division %N%N Mein Führer, due to increased Partisan activity in the Balkans it is reccomended that we lean on the state of Croatia to increase their anti-partisan operations. With German assistance Croatia could form a new Mountain Infantry Division, which will deploy at half strength at Zagreb. %N%N Mein Führer, do you approve forming the 1st Croatian Mountain Infantry Division? It will cost 35 MPPs. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 621[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 544 #MPP_UPDOWN= -35 #MPP_TURNS= 1 #MPP_TEXT= Croatian Mountain Division #NOTES= If you select %B(YES), a half strength Mountan Infantry Division will immiediately deploy at Zagreb. %N%N This is a cheap way of increasing your armed forces to battle increased Partisan activitiy in the Balkans, so it is recommended to say %B(YES) if you plan on continuing to fight for control of the region. #NOTES_POSITION= 178,92 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1944/03/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set Friendly Position (Zagreb) #ALIGNMENT_POSITION= 178,92 [1] ;Set Friendly Position (Belgrade) #ALIGNMENT_POSITION= 187,94 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany Axis and Active ; 2nd Line - Croatia Axis and Active #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 27 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 545 - UK: Permit Irish Defence Force To Defect To UK (AI - 75% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N There are nearly 5,000 members of the Irish Defence Forces that have deserted to fight with the British and Allied armed forces. While insignificant in number, these trained forces can easily be intergrated into our ranks and news of their arrival should provide a small boost to our National Morale. %N%N The downside is that the exodus of these diehards from Ireland will only increase the nation's stance against joining the war on the side of the Allies. %N%N In light of these considerations, should we permit the deserted Irish Defense Force to join the British and Allied forces? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 545 #MPP_UPDOWN= 25 #MPP_TURNS= 1 #MPP_TEXT= Integration Of The Irish Defence Force #NOTES= %N%N Members of the Irish Defence Force that deserted to fight with Britain faced discrimination, lost their rights to pensions and were barred from holding government jobs after the war. %N%N If you select %B(YES), than the UK will receive 25 MPP, representing the ease of integrating these trained forces into the British Army, and UK National Morale will increase by 500 points. %N%N By selecting %B(YES), Ireland will also move 5% towards the Axis, which represents the removal of proponent's in favour of joining the war from Irish society. #NOTES_POSITION= 134,72 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 90 #AI_RESPONSE_POPUP= #DATE= 1940/08/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Belfast) #ALIGNMENT_POSITION= 135,68 [2] ;Set Friendly Position (London) #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK Allied and Active ; 2nd Line - Ireland politcally leaning Axis #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 57 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 546 - Germany: Military Exports To Sweden (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Militay Exports To Sweden %N%N Mein Führer, The Swedish government has approached Germany to purchase modern rifles and other small arms. %N%N The Swedish Army which is still largely dependant on weaponry akin to the Great War is one of our most critical trade partners and by agreeing to supply their military with a modest investment in new equipment we could assist in protecting our trade from Allied intervention. %N%N In light of these considerations should we sell a modest amount of rifles and small arms to Sweden? It will cost 15 MPPs for 2 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 546 #MPP_UPDOWN= -15 #MPP_TURNS= 2 #MPP_TEXT= Military Exports To Sweden #NOTES= Historically Germany as well as other nations provided Sweden with modern military equipment throughout the war, coupled with significant Swedish investment the nation would strengthen its capability measurably over the course of 6 years despite its aim of neutraility. %N%N If you select %B(YES), Sweden will move 3-6% closer to the Axis. #NOTES_POSITION= 182,54 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/12/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany Axis and Active ; 2nd Line - Sweden Axis leaning #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 103 [1] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 547 - USSR: Demand Sweden Surrender Baltic State Gold Reserves (AI - 75% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N Now that we have annexed the Baltic States we should have claim over the Baltic States gold reserves, though the nations which hold these reserves, led by Britain and the United States have thus far denied our claim as unlawful. However, one nation that we may be sucessful in pressuring to surrender the the gold reserves is Sweden. %N%N It is expected that Sweden, due to both their stance of neutrality and proxmity to USSR will immediately surrender the gold reserves to avoid any escalating political tensions, though pressuring the country to surrender the gold when no other nation will may damage Soviet-Swedish relations slightly.%N%N In light of these considerations, should we demand the Swedish government to surrender the Baltic State gold reserves? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 414[1] ; Set decision value (1st internally stored decision) #DECISION= 547 #MPP_UPDOWN= 150 #MPP_TURNS= 1 #MPP_TEXT= Baltic State Gold Reserves #NOTES= Historically the Baltic assets deposited with Sweden were realease to the Soviet Union immediately after the Soviets demanded. The amounts were later compensated by Sweden to the Baltic States in 1992 as it's forefiture was deemed unlawful. %N%N If you select %B(YES), Sweden will surrender the Baltic States gold reserves to the USSR, which will immediately receive 150 MPPs and Sweden will respond by moving 4-8% closer to the Axis. #NOTES_POSITION= 182,54 ; Set AI acceptance % (AI will accept 75% of the time) #AI_RESPONSE= 90 #AI_RESPONSE_POPUP= #DATE= 1940/07/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Riga is in Allied hands #ALIGNMENT_POSITION= 194,62 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Sweden Axis leaning #VARIABLE_CONDITION= 103 [1] [0] [0] ; 1st Line - USSR politically aligned with Allies but not fully mobilized #VARIABLE_CONDITION= 116 [2] [0] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 551 - Germany: Dummy Event After Ural Industry Transfer (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 402[1] ; Set decision value (1st internally stored decision) #DECISION= 551 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis Hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 552 - USSR: Soviet Production (AI - 50% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N With our industries in retreat deep into the Motherland and our valuable farm land surrendering to the invading German Army, we are forced to balance between civil and military expenditures. While our people will unduly suffer irregardless of our decisions, we can consider forcing even greater hardship and resiliency on the populiation by fully prioritizing military production to meet the German advance. %N%N If we choose to fully prioritize boosting our military production rathern that to balance the need to replace our food sources, in the near term we can expect to replace our lost comrades on the battlefield earlier then we could otherwise. However by doing so we will be increasing the hardship bestowed upon our people and their morale may never fully be repairable. %N%N In light of these considerations should we fully prioritize military production over the welfare of our retreating civilians? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 551[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 552 #MPP_UPDOWN= 50 #MPP_TURNS= 1 #MPP_TEXT= Military Producton Priortization #NOTES= If you select %B(YES), the USSR will receive 50 MPPs this turn, and 100 MPPs for 7 turns thereafter representing full prioritzation of military production over the welfare of the retreating civil population. Doing so will also lower USSR national morale 0.5% per turn for 8 consecutive turns. %N%N If you select %B(NO), the Soviets will still rapidly increase military producton as facilities are established in the Urals but can abstractly be considering the welfare of the retreating population at the same time. %N%N Before selecting %B(YES), consider carefully that the immediate boost in military production will serve well in slowing the German advance in the near future, but the loss of national morale will be felt for the entirety of the war. #NOTES_POSITION= 221,65 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Perm is in Allied hands #ALIGNMENT_POSITION= 257,58 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 553 - Germany: Dummy Event After USSR Priortizes Industry Over Civilians(AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 552[1] ; Set decision value (1st internally stored decision) #DECISION= 553 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis Hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 554 - USSR: Soviet Production (AI - 50% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 553[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 554 #MPP_UPDOWN= 100 #MPP_TURNS= 7 #MPP_TEXT= Military Producton Priortization #NOTES= #NOTES_POSITION= 221,65 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Perm is in Allied hands #ALIGNMENT_POSITION= 257,58 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Stalingrad Supply { #NAME= DE 530 - Stalingrad Supply (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 530 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Stalingrad is in Axis hands #ALIGNMENT_POSITION= 234,85 [1] ; Saratov is in Allied hands #ALIGNMENT_POSITION= 237,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Stalingrad Supply { #NAME= DE 530 - Stalingrad Supply (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 530 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Stalingrad is in Axis hands #ALIGNMENT_POSITION= 234,85 [1] ; Astrakhan is in Allied hands #ALIGNMENT_POSITION= 241,90 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and Fully Active #VARIABLE_CONDITION= 116 [2] [100] [0] ;Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; { #NAME= DE 533 - UK: Invade Egypt (AI - 100% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N There are is strong support for an invasion of Axis occupied Egypt from our available forces in Sudan. With the support of our Commonwealth Allies and the general unprepardness of the Axis in Egypt, we should be able to quickly seize the towns of Aswan and Qina east along the Nile River before the Axis can react. %N%N For the operation to be successful we will be required to quickly seize the Suez if we hope to receive reinforcements from Britain. %N%N Our forces are awaiting orders; either advance into Egypt %B(YES) or maintain our forces in Sudan to deter further Axis advances in Africa %B(NO). The cost of an invasion will be 125 MPPs for 3 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 112[1] #COUNTRY_ID= 112 #TRIGGER= 5 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 533 #MPP_UPDOWN= -125 #MPP_TURNS= 3 #MPP_TEXT= Invasion of Egypt #NOTES= %N%N If you selece %B(YES), Commonwealth forces will advance into Egypt and immidiately capture Aswan and Qina irregardless of German garrison of these towns or not. %N%N A Special Forces unit will capture Qina and a Commonwealth HQ, Tank Division and Infantry Corps will deploy at Aswan, as well as a half strength Commonwealth Fighters unit. #NOTES_POSITION= 208,126 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Cairo is in Axis hands #ALIGNMENT_POSITION= 208,126 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 54 [2] [100] [0] #VARIABLE_CONDITION= 36 [2] [100] [1] ; Less than 4 Axis units within 6 hexes of Cairo #CONDITION_POSITION= 208,126 [6,6] [0,3] [1] [0] } { #NAME= DE 677 - Germany: Dummy Event for Vichy French Pro-Allied Partisans (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 355[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 677 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Ottawa is in Allied hands #ALIGNMENT_POSITION= 6,93 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Vichy France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 118 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 678 - Germany: German MPPs Helper (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 1 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 0[0] ; Set decision value (1st internally stored decision) #DECISION= 678 #MPP_UPDOWN= 100 #MPP_TURNS= 1 #MPP_TEXT= Synthetic Oil #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berin is in Axis Hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 679 - Germany: Garrison Egypt (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 1 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 620[1] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 679 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 50 #AI_RESPONSE_POPUP= #DATE= 1940/01/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Cairo is in Axis hands #ALIGNMENT_POSITION= 208,126 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 2nd Line - Egypt politically aligned with Allies surrendered #VARIABLE_CONDITION= 36 [2] [100] [1] ; There are no Allied units within 3 hexes of Cairo #CONDITION_POSITION= 208,126 [3,3] [0,0] [2] [0] } ; Dummy Event { #NAME= DE 885 - USSR: Siberian Reserves (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 885 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/12/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Berlin in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - USSR politically aligned with Allies and not surrendered ; 2nd Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] #CONDITION_POSITION= 227,35 [2,3] [1,2] [1] [0] #CONDITION_POSITION= 225,54 [2,3] [1,2] [1] [0] #CONDITION_POSITION= 221,65 [2,4] [3,5] [1] [0] #CONDITION_POSITION= 224,77 [2,3] [1,2] [1] [0] #CONDITION_POSITION= 225,88 [2,3] [1,2] [1] [0] #CONDITION_POSITION= 235,101 [2,3] [1,2] [1] [0] #CONDITION_POSITION= 234,85 [3,5] [2,4] [1] [0] #CONDITION_POSITION= 257,58 [3,5] [1,2] [1] [0] } { #NAME= DE 899 - UK: Form A Garrision From The Greek Army In Exile? (AI - 75% Yes) #POPUP= #MESSAGE= Middle East Command to 10 Downing Street %N%N After the fall of Greece, several thousand Greek officers and soldiers were evacuated or fleed, along with the Greek government to the Middle East. %N%N We can either establish a garrison unit formed entirely from the Greek army in exile, under British command and re-equipped with British arms or we can absorb these soldiers into our existing units. %N%N Is your directive to Middle East Command to form a dedicated unit from the Greek army in exile at a cost of 15 MPPs %B(YES) or should the survining Greek army join our existing units, in which case we will collect 25 MPPs %B(NO). #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 899 #MPP_UPDOWN= -15 #MPP_TURNS= 1 #MPP_TEXT= Greek Army In Exile #NOTES= If you select %B(YES), the UK will deploy a Garrison at Cairo. %N%N If you select %B(NO), the UK will receive 25 MPPs. #NOTES_POSITION= 208,126 ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 75 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] #ALIGNMENT_POSITION= 208,126 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 46 [2] [100] [1] #VARIABLE_CONDITION= 36 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 281 - UK: Form A Garrision From Greek Army In Exile? (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to Dummy #LINK= 899[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 281 #MPP_UPDOWN= 25 #MPP_TURNS= 1 #MPP_TEXT= Greek Army In Exile #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will not accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/03 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] #ALIGNMENT_POSITION= 208,126 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 46 [2] [100] [1] #VARIABLE_CONDITION= 36 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 382 - Germany: Synthetic Oil (AI - 50% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N Synthetic Oil Production %N%N Mein Führer, despite being one of the most powerful industrial nations on earth, we entirely lack oil reserves for the war ahead. %N%N We have two choices: increase our production of synthetic oil from coal of which our nation has an abundance or secure oil through conquest. %N%N If we are to significantly ramp up our production of synthetic oil to support our long term strategic aims, we must invest in these refineries. Failing to do so may hamper our war efforts in the future. %N%N Mein Führer, we await your orders, should we significantly invest in synthetic oil production %B(YES) or rely on capturing accessible oil fields incase of an extended period of war? The investment will cost 15 MPPs for 15 turns. #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 382 #MPP_UPDOWN= -15 #MPP_TURNS= 15 #MPP_TEXT= Synthetic Oil #NOTES= %N%N If you select %B(NO), should Germany fail to capture the Soviet oil fields in the Caucasus region by the end of 1942, the frequency of Axis oil shortages which will hamper German income will increase in frequency until the oil fields are secured. #NOTES_POSITION= 173,74 ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/12/31 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ;Set Friendly Position (Berlin) #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Belgian and Dutch Armies In Exile { #NAME= DE 463 - Belgian and Dutch Armies In Exile (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 463 #MPP_UPDOWN= 25 #MPP_TURNS= 1 #MPP_TEXT= Free Belgian and Dutch Forces #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 10 [2] [100] [1] #VARIABLE_CONDITION= 73 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;Replacement { #NAME= DE 559 - Dummy Script For UK Syria Advice Popup #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 624[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 559 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 50% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Baghdad is in Axis hands #ALIGNMENT_POSITION= 234,120 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Italy politically aligned with Axis and not surrendered ; 2nd Line - Iraq politically aligned with Allies but not fully mobilized ; 3rd Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 56 [1] [100] [0] #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 475 - UK: Form Leclerc Force? (AI - 100% Yes) #POPUP= #MESSAGE= Office Of The British Foreign Secretary %NLord Halifax %N%N The Free French led by General Phillipe Leclerc are slowly growing their strength and are prepared to expand operations into Italian Libya. With our logistical support the Free French will form Leclerc Force at Siwa Oasis along side elements of the LRDG and will deploy as understrength Mechanized Division. %N%N Should the UK support Free French operations in Libya at a cost 25 MPPs for 2 turns? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 475 #MPP_UPDOWN= -25 #MPP_TURNS= 2 #MPP_TEXT= Leclerc Force #NOTES= Historically Free French forces fought numerous battles alongside the British Commonwealth in the North African Campaign after establishing Free French rule throughout the African colonies. %N%N If you select %B(YES), Leclerc Force will arrive at Siwa Oasis in Egypt, represented by a strength 3 Mechanized Division. #NOTES_POSITION= 198,129 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/01/20 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Siwa Oasis is in Allied hands #ALIGNMENT_POSITION= 198,129 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - Italy politically aligned with the Axis and not surrendered ; 3rd Line - France surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 59 [1] [100] [0] #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;NEW { #NAME= DE 171 - UK: Dummy Event to check for an Iraqi unit in Baghdad (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 624[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 171 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 228,221,198 ; Baghdad is in Axis hands #ALIGNMENT_POSITION= 234,120 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - Iraq politically Axis and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 56 [1] [100] [0] ; An Iraqi unit is in Baghdad #CONDITION_POSITION= 234,120 [0,0] [1,1] [1] [56] } ;NEW { #NAME= DE 172 - UK: Dummy Event to check for an Iraqi unit in Baghdad (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 624[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 172 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 228,221,198 ; Baghdad is in Axis hands #ALIGNMENT_POSITION= 234,120 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered ; 2nd Line - Iraq politically Axis and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 56 [1] [100] [0] ; An Iraqi unit is in Baghdad #CONDITION_POSITION= 234,120 [0,0] [1,1] [1] [56] } ;NEW { #NAME= DE 170 - UK: Dummy Event for the UK's convoy to Archangelsk (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 170 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 228,221,198 ; Set Alignment Position (Glasgow) #ALIGNMENT_POSITION= 138,65 [2] ; Hexes between Archangelsk and Vologda #ALIGNMENT_POSITION= 227,35 [2] #ALIGNMENT_POSITION= 227,36 [2] #ALIGNMENT_POSITION= 228,37 [2] #ALIGNMENT_POSITION= 228,38 [2] #ALIGNMENT_POSITION= 228,39 [2] #ALIGNMENT_POSITION= 227,39 [2] #ALIGNMENT_POSITION= 227,40 [2] #ALIGNMENT_POSITION= 227,41 [2] #ALIGNMENT_POSITION= 227,42 [2] #ALIGNMENT_POSITION= 227,43 [2] #ALIGNMENT_POSITION= 227,44 [2] #ALIGNMENT_POSITION= 227,45 [2] #ALIGNMENT_POSITION= 226,46 [2] #ALIGNMENT_POSITION= 226,47 [2] #ALIGNMENT_POSITION= 226,48 [2] #ALIGNMENT_POSITION= 226,49 [2] #ALIGNMENT_POSITION= 226,50 [2] #ALIGNMENT_POSITION= 226,51 [2] #ALIGNMENT_POSITION= 226,52 [2] #ALIGNMENT_POSITION= 226,53 [2] #ALIGNMENT_POSITION= 225,53 [2] #ALIGNMENT_POSITION= 225,54 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - UK politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 112 [2] [100] [0] ; 2nd Line - USSR politically aligned with Allies and not surrendered #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 978 - Germany: Cost of Cancelling Tirpitz (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 851[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 978 #MPP_UPDOWN= -15 #MPP_TURNS= 2 #MPP_TEXT= German Naval Strategy #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 979 - UK: Operation Countenance: Call on the USSR to join us in Invading Persia? (AI - 100% Yes) #POPUP= #MESSAGE= Prime Minister %N Winston Churchill %N%N Now that the USSR is in the war, it is more important than ever that we prevent Persia from aligning itself with the Axis, particularly as the Shah refuses to expel German agents known to be operating in his country. %N%N Persia could also prove a useful route for war supplies to reach the USSR from the USA, and this could make all the difference in deciding the outcome of the war. %N%N A joint invasion, launched by British forces advancing from the Persian Gulf in the south, and with the Red Army descending from the north, would overwhelm the country in a very short time, and enable us to divide the country's resources between us. %N%N We propose to offer control of most of Persia to the USSR, while retaining the southern portion which includes the Oilfield at Maidan-I-Naftun and the port of Bandar Mahshahr. %N%N A joint offensive, codename Operation Countenance, would cost both us and the USSR 50 MPPs each. %N%N Would you like to ask Stalin to join us in launching a joint invasion of Persia? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set decision value #DECISION= 979 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= A joint invasion will ensure that Persia is swiftly conquered, and the economic benefits will more than outweigh the cost. %N%N Saying %B(YES) will also provide the USA with an opportunity to send supplies to the USSR via Persia, and if they do so this will really help the Red Army's war effort. #NOTES_POSITION= 248,115 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/08/12 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Kuwait is in Allied hands #ALIGNMENT_POSITION= 241,128 [2] ; Baku is in Allied hands #ALIGNMENT_POSITION= 245,104 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 82 [2] [0] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;REMOVE1942 { #NAME= DE 981 - USSR: Operation Countenance: Join with the UK in Invading Persia? (AI - 100% Yes) #POPUP= #MESSAGE= Red Army Headquarters %N%N The British have proposed that we join them in invading Persia to overthrow the pro-Axis Shah. %N%N Their plan is that we then divide the country between us, with the British having the Oilfield at Maidan-I-Naftun and the port of Bandar Mahshahr. %N%N The invasion would only cost 100 MPPs, to be divided equally between both countries. %N%N Would you like to approve this British plan to invade Persia and divide the country between us? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 979[1] #COUNTRY_ID= 116 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 403 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Operation Countenance #NOTES= A joint invasion will ensure that Persia is swiftly conquered, and the economic benefits will more than outweigh the cost. %N%N Saying %B(YES) will also provide the USA with the opportunity to send supplies via Persia to sustain our war effort. The conquest of Persia is essential if we wish the US to send us supplies through this country, so it is recommended to say %B(YES) . #NOTES_POSITION= 246,117 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/08/12 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Kuwait is in Allied hands #ALIGNMENT_POSITION= 241,128 [2] ; Baku is in Allied hands #ALIGNMENT_POSITION= 245,104 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 82 [1] [0] [0] #VARIABLE_CONDITION= 112 [2] [100] [0] #VARIABLE_CONDITION= 116 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 980 - UK: Dummy Event to deduct 50 MPPs for DE 120 if DE 981 is approved (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 981[1] #COUNTRY_ID= 112 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 155 #MPP_UPDOWN= -50 #MPP_TURNS= 1 #MPP_TEXT= Operation Countenance #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1941/08/12 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Kuwait is in Allied hands #ALIGNMENT_POSITION= 241,128 [2] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: #VARIABLE_CONDITION= 112 [2] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;NEW 10.0 Beta { #NAME= DE 994 - Germany: Strategic Reserves In France (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N While we battle along the Eastern Front we are forced to consider the defense of France should the Allies sucesfully open up a second front in the West.%N%N It is therefore paramount that we strengthen our mainland defenses by transferring forces from the Eastern Front to ward off any Allied invasion plans or to push them back into the sea.%N%N There is ongoing debate within High Command whether these reserve units should be consolidated into stronger centralized units ready to smash the Allies as they advance inland or should they be spread out to cover a wider defensive area. These units could prove crucial in repelling any invasion and positioning of these reserves should be considered carefully. %N%N Their construction will cost 800 MPPs, at 100 MPPs a turn for 8 turns. %N%N Would you like to consolidate these reserves or spread them out further across France? #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 994 #MPP_UPDOWN= -100 #MPP_TURNS= 8 #MPP_TEXT= Strategic Reserves In France #NOTES= Germany will deploy one of two strategic reserve defences when the Allies land in France or even bolder the coast of Germany based on your selection below.%N%N If you select %B(YES) the following reserves will each deploy at Dijon.%N%N 1 HQ, 1 Tank Corps (+2 Experience), 1 Infantry Army (+2 Experience), 1 Paratrooper (8 strength) %N%N If you select %B(NO) the following reserves will deploy across Poitiers, Bourges and Dijon in France. %N%N 1 HQ, 2 Tank Divisions (+0.5 Experience), 3 Infantry Divisions (+0.5 Experience), 1 Paratrooper (8 strength), 1 Mechanized Division (5 strength) #NOTES_POSITION= 156,88 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1942/12/24 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ; Bristol is in Allied hands #ALIGNMENT_POSITION= 142,78 [2] ; Calais is in Axis hands #ALIGNMENT_POSITION= 151,79 [1] ; Amiens is in Axis hands #ALIGNMENT_POSITION= 151,81 [1] ; Le Havre is in Axis hands #ALIGNMENT_POSITION= 147,82 [1] ; Brest is in Axis hands #ALIGNMENT_POSITION= 138,86 [1] ; Dijon is in Axis hands #ALIGNMENT_POSITION= 156,88 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 1st Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ;NEW 10.0 Beta { #NAME= DE 995 - Germany: Form Ostbataillonen in France (AI - 100% Yes) #POPUP= #MESSAGE= Führerhauptquartier %N%N To further garrison the Western Front it is proposed that we integrate members of the Ostbataillonen into some regular German Divisions to garrison the French coast and other defensive activities. %N%N The irregular personnel of the Ostbataillonen who would otherwise serve in the rear or the Balkans would be valuable along the coastline and could be transferred to other sectors should the need arise. These units will initially deploy at Paris and are unlikely to repel an Allied invasion but could slow down the Allies long enough for the regular German Army to counter attack. %N%N Forming these Ostbataillonen units in France will cost 25 MPPs for 3 turns if you select %B(YES) #IMAGE= #SOUND= teletype_1.ogg, teletype_2.ogg #FLAG= 1 #TYPE= 3 #AI= 0 #LEVEL= 0 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 995 #MPP_UPDOWN= -25 #MPP_TURNS= 3 #MPP_TEXT= Form Ostbataillonen in France #NOTES= Some members of the Ostlegionen units were conscripted or coerced into serving; others volunteered. Many were former Soviet personnel, recruited from prisoner of war camps. Osttruppen were frequently stationed away from front lines and used for coastal defence or rear-area activities, such as security operations, thus freeing up regular German forces for front-line service. %N%N This is cheap and effective way to increase our garrisons in France against the Allies.%N%N If you select %B(YES), Germany will deploy 2 Infantry Divisions and an Anti-Air unit at Paris. #NOTES_POSITION= 151,84 ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1943/02/04 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; London is in Allied hands #ALIGNMENT_POSITION= 147,77 [2] ; Bristol is in Allied hands #ALIGNMENT_POSITION= 142,78 [2] ; Calais is in Axis hands #ALIGNMENT_POSITION= 151,79 [1] ; Amiens is in Axis hands #ALIGNMENT_POSITION= 151,81 [1] ; Le Havre is in Axis hands #ALIGNMENT_POSITION= 147,82 [1] ; Brest is in Axis hands #ALIGNMENT_POSITION= 138,86 [1] ; Dijon is in Axis hands #ALIGNMENT_POSITION= 156,88 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; 1st Line - France politically aligned with Allies and surrendered #VARIABLE_CONDITION= 40 [2] [100] [1] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } { #NAME= DE 997 - Germany: Dummy Event For Strategic Reserves (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 1 ; Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ; Set link value to always trigger (dummy value) #LINK= 994[0] ; Set decision value (1st internally stored decision) #DECISION= 997 #MPP_UPDOWN= -100 #MPP_TURNS= 8 #MPP_TEXT= Strategic Reserves In France #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Berlin is in Axis hands #ALIGNMENT_POSITION= 173,74 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 45 [1] [100] [0] ; Dummy condition position (always satisfied) #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Moscow Occupied { #NAME= DE 998 - Moscow Occupied Dummy Event (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 998 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Axis hands #ALIGNMENT_POSITION= 221,65 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; 1 Axis unit in Moscow #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] } ; Stalingrad Occupied { #NAME= DE 792 - Stalingrad Occupied Dummy Event (AI - 100% Yes) #POPUP= #MESSAGE= #IMAGE= #SOUND= #FLAG= 1 #TYPE= 1 #AI= 0 #LEVEL= 0 ;Set global variable condition to always trigger (dummy value) #GV= 1[1,100] ;Set link value to always trigger (dummy value) #LINK= 0[0] #COUNTRY_ID= 45 #TRIGGER= 100 #DISPLAY_ORDER= 0 ; Set decision value #DECISION= 792 #MPP_UPDOWN= 0 #MPP_TURNS= 0 #MPP_TEXT= #NOTES= #NOTES_POSITION= ; Set AI acceptance % (AI will accept 100% of the time) #AI_RESPONSE= 100 #AI_RESPONSE_POPUP= #DATE= 1939/09/01 #TEXT_RGB= 0,0,0 #SHADOW_RGB= 0,0,0 ; Moscow is in Axis hands #ALIGNMENT_POSITION= 234,85 [1] ;Set National Morale Trigger (dummy value) #NATIONAL_MORALE_TRIGGER= 0 [0] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and Fully Active #VARIABLE_CONDITION= 45 [1] [100] [0] ; 1 Axis unit in Moscow #CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0] }