// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net) and Silicon Studio Corp. (https://www.siliconstudio.co.jp)
// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
// Base shader for all the graphics shaders
shader ShaderBase : ShaderBaseStream
{
    // Declare Vertex shader main method
    stage void VSMain() {}

    // Declare Pixel shader main method
    stage void PSMain() {}
};
