// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net) and Silicon Studio Corp. (https://www.siliconstudio.co.jp)
// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.

namespace Stride.Rendering.Skyboxes
{
    /// <summary>
    /// Base shader to sample an environment
    /// </summary>
    shader IComputeEnvironmentColor
    {
        float4 Compute(float3 direction)
        {
            return 0;
        }
    };
}
