
--------------- Starting new GUI-client session - 11/16/2025 9:45:06 AM Build v1.08 - Build 1728.2 -----------------

Current DPI Awareness: 0

User's machine 
Machine's name : DANNYSSURFACE
Thread's culture : en-US
Installed culture : en-US
Available virtual memory : 140732400.8Mo
Available RAM : 7466.1Mo
Total virtual memory : 140737488.2Mo
Total RAM : 17005.5Mo
OS name : Microsoft Windows 11 Home
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:192.
Showing splash screen.
AdjustForHighDPI
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer on Intel(R) Iris(R) Xe Graphics.

--------------- Starting new GUI-client session - 11/16/2025 10:33:41 AM Build v1.08 - Build 1728.2 -----------------

Current DPI Awareness: 0

User's machine 
Machine's name : DANNYSSURFACE
Thread's culture : en-US
Installed culture : en-US
Available virtual memory : 140732398.7Mo
Available RAM : 7697.8Mo
Total virtual memory : 140737488.2Mo
Total RAM : 17005.5Mo
OS name : Microsoft Windows 11 Home
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:192.
Showing splash screen.
AdjustForHighDPI
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer on Intel(R) Iris(R) Xe Graphics.
Map received message to paint while painting.
Map received message to paint while painting.

--------------- Starting new GUI-client session - 11/16/2025 11:29:25 AM Build v1.08 - Build 1728.2 -----------------

Current DPI Awareness: 0

User's machine 
Machine's name : DANNYSSURFACE
Thread's culture : en-US
Installed culture : en-US
Available virtual memory : 140732398.7Mo
Available RAM : 7726Mo
Total virtual memory : 140737488.2Mo
Total RAM : 17005.5Mo
OS name : Microsoft Windows 11 Home
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:192.
Showing splash screen.
AdjustForHighDPI
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer on Intel(R) Iris(R) Xe Graphics.


16/11/2025 11:37:54 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Lone Wolf, 1998 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_SetWeather(Int32 AvgTemp, Int32 RainfallRate, Single FractionUnderRain, Int32 SeaState, Scenario ScenarioContext)
Call Stack & Error details: 
Error at PM10: 

16/11/2025 11:56:36 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Lone Wolf, 1998 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_SetWeather(Int32 AvgTemp, Int32 RainfallRate, Single FractionUnderRain, Int32 SeaState, Scenario ScenarioContext)
Call Stack & Error details: 
Error at PM10: 

16/11/2025 12:37:50 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Lone Wolf, 1998 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_SetWeather(Int32 AvgTemp, Int32 RainfallRate, Single FractionUnderRain, Int32 SeaState, Scenario ScenarioContext)
Call Stack & Error details: 
Error at PM10: 

16/11/2025 12:42:26 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Lone Wolf, 1998 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_SetWeather(Int32 AvgTemp, Int32 RainfallRate, Single FractionUnderRain, Int32 SeaState, Scenario ScenarioContext)
Call Stack & Error details: 
Error at PM10: 

16/11/2025 12:58:14 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Lone Wolf, 1998 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_SetWeather(Int32 AvgTemp, Int32 RainfallRate, Single FractionUnderRain, Int32 SeaState, Scenario ScenarioContext)
Call Stack & Error details: 
Error at PM10: Map received message to paint while painting.


16/11/2025 13:50:18 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:23 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:24 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:25 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:26 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:27 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:28 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:29 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:30 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:31 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:32 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:33 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:34 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:35 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:36 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:37 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:38 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:39 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:40 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:41 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:41!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR :  -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 13:50:50!!!WARNING!!! EXCEPTION FUSE REACHED (x400 exceptions) FOR :  -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.2 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: Map received message to paint while painting.

--------------- Starting new GUI-client session - 11/16/2025 2:31:45 PM Build v1.08 - Build 1728.2 -----------------

Current DPI Awareness: 0

User's machine 
Machine's name : DANNYSSURFACE
Thread's culture : en-US
Installed culture : en-US
Available virtual memory : 140732398.8Mo
Available RAM : 9307.2Mo
Total virtual memory : 140737488.2Mo
Total RAM : 17005.5Mo
OS name : Microsoft Windows 11 Home
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:192.
Showing splash screen.
AdjustForHighDPI
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer on Intel(R) Iris(R) Xe Graphics.
Map received message to paint while painting.


16/11/2025 14:44:03 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:18 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:27 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:28 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:29 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:30 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:31 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:32 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:33 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:34 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:35 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:36 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:37 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:38 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:39 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:40 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:41 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:42 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:43 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:44 -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:44:45!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR :  -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: 

16/11/2025 14:45:14!!!WARNING!!! EXCEPTION FUSE REACHED (x400 exceptions) FOR :  -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB :  -- Exception: Value cannot be null.
Parameter name: source
Stack Trace:    at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
   at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details: 
Error at 101318: Map received message to paint while painting.
Map received message to paint while painting.

--------------- Starting new GUI-client session - 11/16/2025 8:10:13 PM Build v1.08 - Build 1728.2 -----------------

Current DPI Awareness: 0

User's machine 
Machine's name : DANNYSSURFACE
Thread's culture : en-US
Installed culture : en-US
Available virtual memory : 140732400.9Mo
Available RAM : 8878Mo
Total virtual memory : 140737488.2Mo
Total RAM : 17005.5Mo
OS name : Microsoft Windows 11 Home
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:192.
Showing splash screen.
AdjustForHighDPI
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer on Intel(R) Iris(R) Xe Graphics.


16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34 -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 

16/11/2025 20:27:34!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR :  -- Bv1.08 - Build 1728.2 -- Exception of type 'Command_Core.LuaError' was thrown. -- Scen : Canary's Cage, 2005 -- DB :  -- Exception: Exception of type 'Command_Core.LuaError' was thrown.
Stack Trace:    at Command_Core.Lua.PrivateMethods.ScenEdit_AssignUnitToMission(String AUNameOrID, String MissionNameOrID, Scenario ScenarioContext, ActiveUnit UnitX, Boolean Escort, Boolean MissionPlanner)
Call Stack & Error details: 
Error at PM3: 