'Distant Worlds - dialogue - Version 1.9.5.10 - Modded by the Distant Worlds Mod Editor by Sabranan

GREETING_INTRODUCTION	;We are the {0}.\n\nThe Paratis play The Game. Every interaction is a move, every alliance a gambit.\n\nYou are now a piece on our board. What is your opening?
GREETING_FRIENDLY	;A returning player. Good.\n\nYour previous moves have earned you standing in the Arena. What is your next gambit?
GREETING_NEUTRAL	;The Arena acknowledges your presence.\n\nState your play.
GREETING_ANGRY	;Your recent moves in The Game have been... provocative.\n\nThe Arena is watching. Choose carefully.
OFFER_FREETRADE	;The Arena proposes a Free Trade Agreement.\n\nOpen markets create new opportunities for advancement. For both of us. Mostly for us.\n\nDo you accept this play?
OFFER_PROTECTORATE	;The Arena has assessed your position. You are weak. We offer a Protectorate treaty.\n\nUnder our protection, you survive. Outside it... well.\n\nWhat do you say?
OFFER_MUTUALDEFENSE	;A Mutual Defense Pact would strengthen both our positions in The Game.\n\nCombined deterrence is a strong opening move.\n\nDo you agree?
OFFER_DEAL	;The Arena presents this trade for your consideration.
DEAL_BEGIN	;Make your opening offer. The Arena is watching.
DEAL_DEMAND	;The Arena requires the following from you. This is not a request:\n\n{1}
DEAL_ACCEPT	;The Arena accepts. A well-played move on both sides.
DEAL_ACCEPTCOMPLAIN	;We accept under protest. This is a losing position, but the alternative is worse.
DEAL_IMPROVE	;Interesting gambit, but the Arena demands better terms. Improve your offer.
DEAL_REJECT	;The Arena rejects. This trade does not advance our position.
DEAL_REJECTCOMPLAIN	;Threats are a crude gambit. The Paratis have survived worse players than you.
MUTUALDEFENSE_ACCEPT	;The Arena votes in favor. A Mutual Defense Pact strengthens our board position.
MUTUALDEFENSE_REJECT	;The Arena votes against. This alliance does not serve our current strategy.
MUTUALDEFENSE_REQUESTHELP	;The {0} have attacked us! We invoke our pact.\n\nThis is the move where you prove your value as an ally.\n\nDeclare war on the {0}. Now.
MUTUALDEFENSE_HONORREQUESTHELP	;The Arena honors its commitments. We declare war on the {0}.\n\nThis move was anticipated.
MUTUALDEFENSE_HONORREQUESTHELP_RESPONSE	;Your move is noted and appreciated.\n\nThe Arena remembers reliable players.
MUTUALDEFENSE_DECLINEREQUESTHELP	;The Arena has decided this fight is not to our advantage.\n\nWe cannot help you.
MUTUALDEFENSE_DECLINEREQUESTHELP_RESPONSE	;A betrayal. The Arena has logged this as a critical move against us.\n\nYou will not be trusted again.
PROTECTORATE_ACCEPT	;The Arena accepts your protection. A temporary gambit while we build our position.
FREETRADE_ACCEPT	;Free Trade accepted. The Arena sees profitable angles already.
CANCELTREATY	;The Arena has voted to end our {0}.\n\nEvery game has phases. This phase is over.
CANCELTREATY_RESPONSE_FRIENDLY	;An unexpected move.\n\nThe Arena will need to recalculate our position.
CANCELTREATY_RESPONSE_NEUTRAL	;Noted. The Game continues regardless.
CANCELTREATY_RESPONSE_ANGRY	;A predictable move from a predictable player.\n\nThe Arena anticipated this and has already adjusted.
TREATY_PROPOSAL	;A treaty proposal enters the Arena.\n\nPresent your terms. The judges are evaluating.
TREATY_ACCEPTRESPONSE	;The Arena approves! A new alliance is formed.\n\nWe look forward to seeing how this piece moves across the board.
TREATY_REJECTRESPONSE	;The Arena rejects your proposal.\n\nA poor gambit. Try again with better terms.
TRADESANCTIONS_IMPOSE	;The Arena imposes Trade Sanctions.\n\nThis is a calculated move to restrict your options and improve our position.
TRADESANCTIONS_IMPOSE_RESPONSE_ANGRY	;Sanctions? A crude move.\n\nThe Arena has contingency plays for every scenario. This one included.
TRADESANCTIONS_IMPOSE_RESPONSE_NEUTRAL	;The Paratis thrive on competition. Your sanctions are just another obstacle to overcome.\n\nThe Game continues.
TRADESANCTIONS_IMPOSE_RESPONSE_SURPRISED	;An unexpected gambit.\n\nThe Arena did not predict this move. Our analysts are recalculating.
TRADESANCTIONS_LIFT	;Trade Sanctions are lifted.\n\nThe Arena has determined that open commerce serves our current strategy better.
TRADESANCTIONS_LIFT_RESPONSE	;The board shifts again.\n\nThe Arena welcomes resumed trade. More pieces in play means more opportunities.
WAR_DECLARE	;The Arena has spoken: WAR!\n\nOur Hammerhead missiles are armed! Every ship in our fleet is a piece in the final gambit!\n\nYour position on the board is about to be eliminated!
WAR_DECLARE_RESPONSE_EAGER	;War! The ultimate round of The Game!\n\nThe Arena has been preparing for this endgame. Our Hammerheads will find you!
WAR_DECLARE_RESPONSE_NEUTRAL	;The Arena acknowledges your aggressive play.\n\nBut the Paratis have been scheming for this possibility longer than you realize.
WAR_DECLARE_RESPONSE_SURPRISED	;War? We did not see this move coming.\n\nBut the Arena adapts. The Game is never truly lost until the last piece falls.
WAR_END	;This war has cost too many pieces. The Arena proposes a draw.\n\nDo you accept?
WAR_END_ACCEPT	;The Arena accepts the ceasefire.\n\nA draw is acceptable when the alternative is total loss.
WAR_END_REJECT	;No draw? Then The Game continues to its conclusion.\n\nThe Paratis will play until one side has no pieces left.
GIFT_GIVE	;The Arena transfers {0} credits.\n\nA calculated investment in your cooperation. Every gift is a move.
GIFT_THANKS	;Your gift is received by the Arena.\n\nA generous opening. We will respond in kind. Eventually.
WARNING	;The Arena receives your warning.\n\nEvery piece of information is useful in The Game.
WARNING_INTELLIGENCEMISSIONS	;The Arena has detected your covert operations.\n\nThe Paratis respect a good scheming operation. But not when it is directed at us.\n\nCease your gambit, or we will counter it.
WARNING_INTELLIGENCEMISSIONS_RESPONSE_FRIENDLY	;Intelligence operations? The Paratis prefer to observe openly.\n\nWell... mostly openly. We will look into this.
WARNING_INTELLIGENCEMISSIONS_RESPONSE_NEUTRAL	;The Arena will review our intelligence plays.
WARNING_INTELLIGENCEMISSIONS_RESPONSE_ANGRY	;Of course we spy on you. Information is the most powerful piece on the board.\n\nStop being interesting, and we will stop watching.
WARNING_ATTACKS	;Your attacks on our forces disrupt the Arena's carefully planned positions.\n\nCease immediately. The Paratis do not forget aggressive moves.
