Pzmap215, City/river, PBEM map. 100X240. Map has been play tested for invisible buildings. All victory hexes are based on (per turn points). The following was done to ensure play balance. #1 the bridges have been made indestructible. #2 the set up area has been set up for north/south for meeting engagement with a small area for Player 1 on bottom left and Player 2 on top right to protect the reinforcement area. #3 Damage was added to the small areas where the flanking forces set up to obscure visibility. Ensure opponent has access to text. Send comments/improvements to jdionne@mts.net  