+====================================================================+ | STARSHATTER 4.0.1 22 Jul 2004, 7:22:29 AM | +====================================================================+ | | | Windows 98 version 4.90.3000 | | | | Registered Owner: Gus Lane, GNM Inc. | | | | CPUs Detected: 1 CPU Level: 15.2.9 CPU Speed: 3392 | | Intel(R) Pentium(R) 4 CPU 3.40GHz | | GenuineIntel | | | | 511 MB RAM 1537 MB Max Swap 1537 MB Avail Swap | | | | DirectX 7 installed. | | DDRAW 4.09.00.0900 | | D3DIM 4.07.00.0700 | | DINPUT 4.08.01.0901 | | DPLAY 4.03.00.1096 | | DSOUND 4.09.00.0900 | | DMUSIC 4.09.00.0900 | | | | * RADEON 9800 XT | | | | * RADEON 9800 XT - Secondary | | | | * NVIDIA GeForce4 Ti 4400 | | CompanyName NVIDIA Corporation | | FileVersion 4.14.10.5655 | | | | * NVIDIA GeForce FX 5950 Ultra | | CompanyName NVIDIA Corporation | | FileVersion 4.14.10.5655 | | | | * NVIDIA GeForce FX 5950 Ultra | | CompanyName NVIDIA Corporation | | FileVersion 4.14.10.5655 | | | | * NVIDIA GeForce4 Ti 4400 | | CompanyName NVIDIA Corporation | | FileVersion 4.14.10.5655 | | | | * NVIDIA GeForce FX 5700LE | | CompanyName NVIDIA Corporation | | FileVersion 4.14.10.5655 | | | | * NVIDIA GeForce FX 5700LE | | CompanyName NVIDIA Corporation | | FileVersion 4.14.10.5655 | | | | * NVIDIA GeForce FX 5700LE | | CompanyName NVIDIA Corporation | | FileVersion 4.14.10.5655 | | | | * Analog Devices Wavetable Synthesizer(WDM) | | | | * SoundMAX Integrated Digital Audio | | | | * Microsoft Streaming Clock Proxy | | | | * Microsoft Streaming Service Proxy | | | | * Microsoft Kernel System Audio Renderer | | | | * Microsoft Kernel GS Wavetable Synthesizer | | | | * Microsoft Kernel Audio Mixer | | | | * Microsoft Kernel DLS Synthesizer | | | | * BDA MPE Filter | | | | * BDA IPSink | | | | * NEC MultiSync XV15+ | | | | * Default Monitor | | | | * NEC MultiSync 97F | | | | * Plug and Play Monitor | | | | * Default Monitor | | | | * NEC MultiSync 97F | | | | * Default Monitor | | | | * Default Monitor | | | | * NEC MultiSync 97F | | | | * Plug and Play Monitor | | | +====================================================================+ Initializing Game Request 1024x768x32 mode Request DirectX 7 Hardware Rendering mode Request Primary 3D card Gamma Level = 144 Initializing instance... Window created. Instance initialized. Initializing game... ******************************** * Direct 3D version 7 * ******************************** SoundCardD3D Primary Buffer Format: bits: 16 chls: 2 rate: 22050 Created video object. VideoDX7 Fullscreen: Using double buffered video memory surface VideoDX7: Found attached surface. DDSCAPS_3DDEVICE DDSCAPS_BACKBUFFER DDSCAPS_COMPLEX DDSCAPS_FLIP DDSCAPS_LOCALVIDMEM DDSCAPS_VIDEOMEMORY Preparing to enumerate Z Buffers... driver_index = 1 GUID: 84e63de0-46aa-11cf-816f-0000c020156e VD3D_ZBufferEnum: VD3D_ZBufferEnum: VD3D_ZBufferEnum: Creating Z Buffer (1024 x 768) VideoDX7: Created Z Buffer (depth = 32) Supported Texture Formats: 1) 15-bit True color RGB 555 2) 16-bit True color RGBA 5551 3) 16-bit True color RGBA 4444 4) 16-bit True color RGB 565 5) 24-bit True color RGB 888 6) 32-bit True color RGBA 8888 <== SOLID <== TRANSPARENT <== TRANSLUCENT <== INDEXED 7) 16-bit True color RGB 880 8) 16-bit True color RGB 556 9) 24-bit True color RGB 888 10) 0-bit True color RGB 000 11) 0-bit True color RGB 000 12) 0-bit True color RGB 000 13) 0-bit True color RGB 000 14) 0-bit True color RGB 000 15) Palette 256 VideoDX7: Checking for gamma support. ddcaps.dwCaps2 = 606afe7d GAMMA SUPPORTED Created screen object. Palette loaded. Established requested video parameters. Loading Ranks and Medals Remapping: 'KEY_CONTROL_MODEL' => =1(1) (0) (0) Remapping: 'KEY_JOY_SELECT' => =1(1) (0) (0) Remapping: 'KEY_JOY_RUDDER' => =1(1) (0) (0) Remapping: 'KEY_JOY_THROTTLE' => =1(1) (0) (0) Remapping: 'KEY_JOY_SENSE' => =1(1) (0) (0) Remapping: 'KEY_JOY_DEAD_ZONE' => =500(500) (0) (0) Remapping: 'KEY_MOUSE_SELECT' => =1(1) (0) (0) Remapping: 'KEY_MOUSE_SENSE' => =10(10) (0) (0) Remapping: 'KEY_MOUSE_ACTIVE' => =192(192) (0) (0) Mapping: 'KEY_MOUSE_INVERT' => =0(0) (0) (0) Mapping: 'KEY_AXIS_YAW' => =416(416) (0) (0) Mapping: 'KEY_AXIS_PITCH' => =417(417) (0) (0) Mapping: 'KEY_AXIS_ROLL' => =421(421) (0) (0) Mapping: 'KEY_AXIS_THROTTLE' => =422(422) (0) (0) Mapping: 'KEY_AXIS_YAW_INVERT' => =0(0) (0) (0) Mapping: 'KEY_AXIS_PITCH_INVERT' => =0(0) (0) (0) Mapping: 'KEY_AXIS_ROLL_INVERT' => =0(0) (0) (0) Mapping: 'KEY_AXIS_THROTTLE_INVERT' => =0(0) (0) (0) Loaded key.cfg Starshatter::InitGame() create joystick Joystick: initialized DI7 pdi = 006fa6d0 Joystick: preparing to enumerate devices EnumJoystick 1: 'Saitek Cyborg 3D Stick USB' guid: {6f1d2b70-d5a0-11cf-bfc744455354} EnumJoystick 2: 'Logitech Dual Action (USB)' guid: {6f1d2b71-d5a0-11cf-bfc744455354} Loading System Designs 'sys.def' Loading Weapon Designs 'wep.def' +====================================================================+ | RUN | +====================================================================+ Loading ship design catalog: Ships/catalog.def Loading Galaxy: Galaxy.def Loading StarSystem: Jarnell/Jarnell.def Loading StarSystem: Borova/Borova.def Loading StarSystem: Athenar/Athenar.def Loading StarSystem: Paragon/Paragon.def Loading StarSystem: Thralis/Thralis.def Loading StarSystem: Janus/Janus.def Loading StarSystem: Solus/Solus.def Loading StarSystem: Silessia/Silessia.def Loading StarSystem: Haiche/Haiche.def Loading StarSystem: Renser/Renser.def Loading StarSystem: Loris/Loris.def Loading StarSystem: Ostara/Ostara.def Loading StarSystem: Kolchev/Kolchev.def Loading StarSystem: Korius/Korius.def Loading StarSystem: Tarsus/Tarsus.def Loading StarSystem: Nephrys/Nephrys.def Loading StarSystem: Radix/Radix.def Loading StarSystem: Isham/Isham.def Loading StarSystem: Garrison/Garrison.def Loading StarSystem: Trocanther/Trocanther.def Loading StarSystem: Marak/Marak.def Loading StarSystem: Black/Black.def Order of Battle Loaded (Dantari Separatists). Order of Battle Loaded (Terellian Alliance). Order of Battle Loaded (Haiche Protectorate). Order of Battle Loaded (Marakan Hegemony). Order of Battle Loaded (Brotherhood of Iron). Order of Battle Loaded (Silessian Confederacy). Order of Battle Loaded (Independent System of Solus). Order of Battle Loaded (Zolon Empire). Loading Form Set 'MenuDlg' Loading Form Set 'CmpSelectDlg' Loading Form Set 'MsnSelectDlg' Loading Form Set 'ModDlg' Loading Form Set 'ModInfoDlg' Loading Form Set 'MsnEditDlg' Loading Form Set 'MsnElemDlg' Loading Form Set 'MsnEventDlg' Loading Form Set 'MsnEditNavDlg' Loading Form Set 'NetClientDlg' Loading Form Set 'NetAddrDlg' Loading Form Set 'NetPassDlg' Loading Form Set 'NetLobbyDlg' Loading Form Set 'NetServerDlg' Loading Form Set 'NetUnitDlg' Loading Form Set 'AudDlg' Loading Form Set 'VidDlg' Loading Form Set 'OptDlg' Loading Form Set 'CtlDlg' Loading Form Set 'KeyDlg' Loading Form Set 'JoyDlg' Loading Form Set 'FirstTimeDlg' Loading Form Set 'PlayerDlg' Loading Form Set 'AwardDlg' Loading Form Set 'ConfirmDlg' Loading Form Set 'ExitDlg' MusicDirector::SetMode() old: NONE new: MENU ------------------------- LOADING SAVEGAME (Firestorm Day 11 (Casalle)). Order of Battle Loaded (Terellian Alliance). Order of Battle Loaded (Marakan Hegemony). Order of Battle Loaded (Dantari Separatists). Order of Battle Loaded (Brotherhood of Iron). Order of Battle Loaded (Zolon Empire). Campaign::Start() SAVEGAME LOADED (Firestorm Day 11 (Casalle)). Campaign: Selected 'Operation Firestorm' ----------------------------------------------- CMF CreateMission() request: Sweep Kurgans Loading ShipDesign 'Devastator' Ship Design Radius = 2385.305420 Loading ShipDesign 'Courageous' Ship Design Radius = 1371.204590 Loading ShipDesign 'Farcaster2' Ship Design Radius = 6864.232910 Loading ShipDesign 'Orion' Ship Design Radius = 2902.069580 Loading ShipDesign 'Asher' Ship Design Radius = 970.438232 Loading ShipDesign 'Falcon' Ship Design Radius = 45.968693 Loading ShipDesign 'Stormhawk' Ship Design Radius = 47.849586 Loading ShipDesign 'Thunderbolt' Ship Design Radius = 57.292328 Loading ShipDesign 'Zodiac' Ship Design Radius = 86.915916 Loading ShipDesign 'Volnaris' Ship Design Radius = 1245.082031 Loading ShipDesign 'Airbase2' Ship Design Radius = 3440.553223 Loading ShipDesign 'Raptor' Ship Design Radius = 67.307693 Loading ShipDesign 'Avenger' Ship Design Radius = 73.845337 Loading ShipDesign 'Barracks' Ship Design Radius = 359.480988 Loading ShipDesign 'SAM 1' Ship Design Radius = 313.782928 Loading ShipDesign 'AAA 1' Ship Design Radius = 341.920593 Loading ShipDesign 'Fact04' Ship Design Radius = 500.289093 Loading ShipDesign 'Bldg01' Ship Design Radius = 482.097076 Loading ShipDesign 'Fact02' Ship Design Radius = 453.269165 Loading ShipDesign 'Cool00' Ship Design Radius = 378.148834 Loading ShipDesign 'Tank00' Ship Design Radius = 379.500061 Loading ShipDesign 'City00' Ship Design Radius = 3585.472900 Loading ShipDesign 'Spectre' Ship Design Radius = 1104.473145 Loading ShipDesign 'Berents' Ship Design Radius = 528.843445 Loading ShipDesign 'Vendetta' Ship Design Radius = 2296.806885 Loading ShipDesign 'Broadsword' Ship Design Radius = 1047.478882 Loading ShipDesign 'Tiger' Ship Design Radius = 747.074707 Loading ShipDesign 'Jackal' Ship Design Radius = 92.171097 Loading ShipDesign 'Razor' Ship Design Radius = 51.845520 Loading ShipDesign 'Viper' Ship Design Radius = 48.538853 CMF Created 001 'MSN-001 Sweep' Sweep ----------------------------------------------- CMF CreateMission() request: Patrol (no target) Load Mission Template: 'Templates/FS_Patrol_01.def' Loading ShipDesign 'IM2800' Ship Design Radius = 379.819885 Loading ShipDesign 'Dragon' Ship Design Radius = 3885.891113 Loading ShipDesign 'Cobra' Ship Design Radius = 56.274769 Loading ShipDesign 'Station4' Ship Design Radius = 7635.310059 Loading ShipDesign 'Blockade Mine' Ship Design Radius = 132.080032 Loading ShipDesign 'Bldg05' Ship Design Radius = 850.091125 Loading ShipDesign 'Reac01' Ship Design Radius = 398.740356 Loading ShipDesign 'Airbase3' Ship Design Radius = 3440.553223 Loading ShipDesign 'Dsrt05' Ship Design Radius = 565.659485 Loading ShipDesign 'Dsrt01' Ship Design Radius = 489.631561 Loading ShipDesign 'Dsrt00' Ship Design Radius = 761.578674 Loading ShipDesign 'Dsrt04' Ship Design Radius = 1435.438721 Mission Template Loaded. CMF Created 002 'MSN-002 Patrol' Patrol ----------------------------------------------- CMF CreateMission() request: Sweep Korbas CMF Created 003 'MSN-003 Sweep' Sweep ----------------------------------------------- CMF CreateMission() request: Strike Lovo Base CMF Created 004 'MSN-004 Strike Starbase Lovo Base' Strike ----------------------------------------------- CMF CreateMission() request: Sweep (no target) CMF Created 005 'MSN-005 Sweep' Sweep ------------------------- LOADING SAVEGAME (Firestorm Day 15 (Kolchev)). Mission::~Mission() id = 1 name = 'MSN-001 Sweep' Mission::~Mission() id = 2 name = 'MSN-002 Patrol' Mission::~Mission() id = 3 name = 'MSN-003 Sweep' Mission::~Mission() id = 4 name = 'MSN-004 Strike Starbase Lovo Base' Mission::~Mission() id = 5 name = 'MSN-005 Sweep' Order of Battle Loaded (Terellian Alliance). Order of Battle Loaded (Marakan Hegemony). Order of Battle Loaded (Dantari Separatists). Order of Battle Loaded (Brotherhood of Iron). Order of Battle Loaded (Zolon Empire). Campaign::Start() SAVEGAME LOADED (Firestorm Day 15 (Kolchev)). ----------------------------------------------- CMF CreateMission() request: Shuttle Escort Perseus CMF Created 006 'MSN-006 Shuttle Escort Tiger' Shuttle Escort Campaign: Selected 'Operation Firestorm' ----------------------------------------------- CMF CreateMission() request: Airborne Patrol (no target) CMF Created 007 'MSN-007 Airborne Patrol' Airborne Patrol ----------------------------------------------- CMF CreateMission() request: Sweep (no target) CMF Created 008 'MSN-008 Sweep' Sweep ----------------------------------------------- CMF CreateMission() request: Shuttle Escort Perseus CMF Created 009 'MSN-009 Shuttle Escort Ranger' Shuttle Escort ----------------------------------------------- CMF CreateMission() request: Patrol (no target) Load Mission Template: 'Templates/IS_Patrol_01.def' Mission Template Loaded. CMF Created 010 'MSN-010 Patrol' Patrol ------------------------- LOADING SAVEGAME (Attack Squad). Mission::~Mission() id = 6 name = 'MSN-006 Shuttle Escort Tiger' Mission::~Mission() id = 7 name = 'MSN-007 Airborne Patrol' Mission::~Mission() id = 8 name = 'MSN-008 Sweep' Mission::~Mission() id = 9 name = 'MSN-009 Shuttle Escort Ranger' Mission::~Mission() id = 10 name = 'MSN-010 Patrol' Order of Battle Loaded (Terellian Alliance). Order of Battle Loaded (Marakan Hegemony). Order of Battle Loaded (Dantari Separatists). Order of Battle Loaded (Brotherhood of Iron). Order of Battle Loaded (Zolon Empire). Campaign::Start() SAVEGAME LOADED (Attack Squad). ----------------------------------------------- CMF CreateMission() request: Patrol (no target) Load Mission Template: 'Templates/FS_Patrol_02.def' Warning: no ref found for rloc 'Charlie' in elem 'Echo' Mission Template Loaded. CMF Created 011 'MSN-011 Patrol' Patrol Campaign: Selected 'Operation Firestorm' ----------------------------------------------- CMF CreateMission() request: Airborne Sweep (no target) CMF Created 012 'MSN-012 Airborne Sweep' Airborne Sweep ----------------------------------------------- CMF CreateMission() request: Patrol (no target) Load Mission Template: 'Templates/IS_Patrol_02.def' Mission Template Loaded. CMF Created 013 'MSN-013 Patrol' Patrol ----------------------------------------------- CMF CreateMission() request: Airborne Patrol (no target) CMF Created 014 'MSN-014 Airborne Patrol' Airborne Patrol ----------------------------------------------- CMF CreateMission() request: Shuttle Escort Perseus CMF Created 015 'MSN-015 Shuttle Escort Omega' Shuttle Escort >>> Starshatter::SetGameMode(1) (CLOD_MODE) Loading Form Set 'LoadDlg' Loading Form Set 'CmpLoadDlg' Loading ShipDesign 'TargetDrone' Ship Design Radius = 88.946320 Loading ShipDesign 'Tacnar' Ship Design Radius = 60.756977 Loading ShipDesign 'Raider' Ship Design Radius = 569.498535 Loading ShipDesign 'Baikal' Ship Design Radius = 771.158691 Loading ShipDesign 'Marauder' Ship Design Radius = 701.230469 Loading ShipDesign 'Wolf' Ship Design Radius = 1247.560303 Loading ShipDesign 'Goliath' Ship Design Radius = 2461.539551 Loading ShipDesign 'Colony' Loading ShipDesign 'Relay1' Ship Design Radius = 665.245117 Loading ShipDesign 'Station1' Ship Design Radius = 5429.787598 Loading ShipDesign 'Station2' Ship Design Radius = 6232.357422 Loading ShipDesign 'Station3' Ship Design Radius = 6388.504883 Loading ShipDesign 'Station5' Ship Design Radius = 2644.216553 Loading ShipDesign 'Station6' Ship Design Radius = 7892.560059 Loading ShipDesign 'Station7' Ship Design Radius = 8209.931641 Loading ShipDesign 'Observatory' Ship Design Radius = 5524.911621 Loading ShipDesign 'TypeIII' Ship Design Radius = 1420.848511 Loading ShipDesign 'TypeIV' Ship Design Radius = 1137.778931 Loading ShipDesign 'Farcaster' Ship Design Radius = 4407.637207 Loading ShipDesign 'Airbase1' Ship Design Radius = 3435.314209 Loading ShipDesign 'AAA 2' Ship Design Radius = 341.920593 Loading ShipDesign 'Bldg00' Ship Design Radius = 424.554504 Loading ShipDesign 'Bldg02' Ship Design Radius = 596.739868 Loading ShipDesign 'Bldg03' Ship Design Radius = 552.782043 Loading ShipDesign 'Bldg04' Ship Design Radius = 832.288147 WARNING - DataLoader could not load bitmap 'Ships/Buildings/' Loading ShipDesign 'City01' Ship Design Radius = 3723.739014 Loading ShipDesign 'Dsrt02' Ship Design Radius = 502.354095 Loading ShipDesign 'Dsrt03' Ship Design Radius = 469.262695 Loading ShipDesign 'Fact00' Ship Design Radius = 345.073914 Loading ShipDesign 'Fact01' Ship Design Radius = 465.790527 Loading ShipDesign 'Fact03' Ship Design Radius = 312.841797 Loading ShipDesign 'Platform' Ship Design Radius = 599.724792 Campaign::Start() >>> Starshatter::SetGameMode(2) (CMPN_MODE) Loading Form Set 'FileDlg' Loading Form Set 'CmdMsgDlg' Loading Form Set 'CmpCompleteDlg' Loading Form Set 'CmdDlg' Loading Form Set 'CmdForceDlg' Loading Form Set 'CmdMissionsDlg' Loading Form Set 'CmdOrdersDlg' Loading Form Set 'CmdIntelDlg' Loading Form Set 'CmdTheaterDlg' Campaign::SetPlayerUnit(Demolisher) destroying mission list... Mission::~Mission() id = 11 name = 'MSN-011 Patrol' Mission::~Mission() id = 12 name = 'MSN-012 Airborne Sweep' Mission::~Mission() id = 13 name = 'MSN-013 Patrol' Mission::~Mission() id = 14 name = 'MSN-014 Airborne Patrol' Mission::~Mission() id = 15 name = 'MSN-015 Shuttle Escort Omega' ----------------------------------------------- CMS CreateMission() request: Assault Retaliator CMS Created 001 'MSN-001 Assault Cruiser Retaliator' Assault CMD::Accept Mission 1 Campaign::SetMissionId(1) Campaign::GetMission(1) generating sitrep... Campaign Start Mission - 1. 'MSN-001 Assault Cruiser Retaliator' current time: Day 15 16:59:45 mission start: Day 15 17:00:00 >>> Starshatter::SetGameMode(3) (PREP_MODE) Loading Explosion Defs 'Explosions.def' >>> Starshatter::SetGameMode(4) (PLAN_MODE) Loading Form Set 'MsnDlg' Loading Form Set 'MsnObjDlg' Loading Form Set 'MsnPkgDlg' Loading Form Set 'MsnWepDlg' Loading Form Set 'MsnNavDlg' Loading Form Set 'DebriefDlg' Loading Form Set 'AwardDlg' MsnDlg::Show() mission id = 1 name = 'MSN-001 Assault Cruiser Retaliator' MsnDlg::Show() mission id = 1 name = 'MSN-001 Assault Cruiser Retaliator' MsnDlg::Show() mission id = 1 name = 'MSN-001 Assault Cruiser Retaliator' MsnDlg::Show() mission id = 1 name = 'MSN-001 Assault Cruiser Retaliator' MsnDlg::Show() mission id = 1 name = 'MSN-001 Assault Cruiser Retaliator' MsnDlg::Show() mission id = 1 name = 'MSN-001 Assault Cruiser Retaliator' >>> Starshatter::SetGameMode(5) (LOAD_MODE) Loading Form Set 'EngDlg' Loading Form Set 'FltDlg' Loading Form Set 'NavDlg' Loading Form Set 'AudDlg' Loading Form Set 'VidDlg' Loading Form Set 'OptDlg' Loading Form Set 'CtlDlg' Loading Form Set 'KeyDlg' Loading Form Set 'JoyDlg' Loading Form Set 'ModDlg' Loading Form Set 'ModInfoDlg' World Created. Exec Mission: 'MSN-001 Assault Cruiser Retaliator' Celestial Sphere 'stars.mag' loaded nverts: 32 npolys: 30 radius: 19808.375000 Nebular Sky 'Nebula16a.mag' loaded nverts: 114 npolys: 128 radius: 18296.201172 Point Stars: 500 constructing Planet patch Suns/G3.pcx constructing Planet patch Loris/duna.pcx constructing Planet patch Paragon/bryn_lo.pcx constructing Planet patch Thralis/benares_lo.pcx constructing Planet patch Loris/loris_lo.pcx constructing Planet patch Moons/rock_lo.pcx constructing Planet patch Moons/rock_lo.pcx constructing Planet patch Giants/GasGiant5+.pcx constructing Planet patch Haiche/kala_lo.pcx constructing Planet patch Moons/lunar_lo.pcx Inserting Ship(Demolisher) into Region(Duna) (00:46.655) Joystick CreateDevice(1) name: Saitek Cyborg 3D Stick USB Created joystick 1 (pdev = 006fadf4) Inserting Ship(Honesty) into Region(Duna) (00:46.655) Inserting Ship(Gallantry) into Region(Duna) (00:46.655) Inserting Ship(Parks) into Region(Duna) (00:46.655) Inserting Ship(Ogre) into Region(Duna) (00:46.655) Inserting Ship(Chaos) into Region(Duna) (00:46.655) Inserting Ship(Bristol) into Region(Duna) (00:46.655) Inserting Ship(Oxford) into Region(Duna) (00:46.655) Inserting Ship(Retaliator) into Region(Duna) (00:46.655) Inserting Ship(Terror) into Region(Duna) (00:46.655) Inserting Ship(Telen Setana) into Region(Duna) (00:46.655) Inserting Ship(Scimitar) into Region(Duna) (00:46.655) Inserting Ship(Trident) into Region(Duna) (00:46.655) Inserting Ship(Trocanther) into Region(Duna) (00:46.655) Inserting Ship(Duna-Loris) into Region(Duna) (00:46.655) Inserting Ship(Shrike) into Region(Loris) (00:46.655) Inserting Ship(Resolve) into Region(Loris) (00:46.655) Inserting Ship(Bold) into Region(Loris) (00:46.655) Inserting Ship(Drayton) into Region(Loris) (00:46.655) Inserting Ship(Columbia) into Region(Loris) (00:46.655) Inserting Ship(Orleans) into Region(Loris) (00:46.655) Inserting Ship(Fury) into Region(Loris) (00:46.655) Inserting Ship(Exigency) into Region(Loris) (00:46.655) Inserting Ship(Night City) into Region(Loris) (00:46.655) Inserting Ship(Joran Docks) into Region(Loris) (00:46.655) Inserting Ship(Galen Teras) into Region(Loris) (00:46.655) Inserting Ship(Loris-Casalle) into Region(Loris) (00:46.655) Inserting Ship(Loris-Duna) into Region(Loris) (00:46.655) Inserting Ship(Heracles) into Region(Casalle) (00:46.655) Inserting Ship(Forthright) into Region(Casalle) (00:46.655) Inserting Ship(Arthur) into Region(Casalle) (00:46.655) Inserting Ship(Smith) into Region(Casalle) (00:46.655) Inserting Ship(Baldread) into Region(Casalle) (00:46.655) Inserting Ship(Mos Antares) into Region(Casalle) (00:46.655) Inserting Ship(Casalle-Loris) into Region(Casalle) (00:46.655) Mission Instantiated. >>> Starshatter::SetGameMode(6) (PLAY_MODE) Starting Game... Stardate: 1092672203.3 MusicDirector::SetMode() old: MENU new: FLIGHT TIME 1:00 TIME 2:00 TIME 3:00 Inserting Ship(Aces) into Region(Casalle) (17:56.250) Inserting Ship(Aces) into Region(Casalle) (17:56.250) Inserting Ship(Demons) into Region(Casalle) (18:11.242) Inserting Ship(Demons) into Region(Casalle) (18:11.242) TIME 4:00 ********************************************* FATAL EXCEPTION: Registers: EAX: 1414001a EBX: 13e712c0 ECX: 85810082 EDX: 6a7ef9db EDI: 0090f890 ESI: 00000001 EBP: 0090fa58 CS:EIP: 017f:a6f70000 SS:ESP: 0187:0090f904 DS: 0187 ES: 0187 FS: 202f GS: 0000 Flags: 00010283 Exception Code: c0000005 ACCESS_VIOLATION Exception Addr: a6f70000 Program attempted to READ from address 0xa6f70000 --- could not Initialize IMAGEHLP.DLL (c0000005) --- Stack Trace (Intel): Address Frame Logical addr Module A6F70000 0090FA58 0000:00000000 004F79B4 0090FAB4 0001:000F69B4 C:\STARSHATTER\STARS.EXE 00521AE5 13E6E48C 0001:00120AE5 C:\STARSHATTER\STARS.EXE ********************************************* PROGRAM TERMINATED.