+====================================================================+ | STARSHATTER 4.0.2 27 Jul 2004, 3:53:13 PM | +====================================================================+ | | | Windows XP 5.1 (Build 2600) Service Pack 2, v.2149 | | | | Registered Owner: Whatever | | | | CPUs Detected: 1 CPU Level: 15.2.9 CPU Speed: 3199 | | x86 Family 15 Model 2 Stepping 9 | | GenuineIntel | | | | 1023 MB RAM 2462 MB Max Swap 2186 MB Avail Swap | | | | DirectX 7 installed. | | DDRAW 5.03.2600.2149 (xpsp_sp2_rc2.040610-1520) | | D3DIM 5.1.2600.0 (xpclient.010817-1148) | | DINPUT 5.03.2600.2149 (xpsp_sp2_rc2.040610-1520) | | DPLAY 5.00.2134.1 | | DSOUND 5.3.2600.2149 (xpsp_sp2_rc2.040610-1520) | | DMUSIC 5.3.2600.2149 (xpsp_sp2_rc2.040610-1520) | | | | | | RADEON 9800 XT | | | +====================================================================+ Initializing Game Request 1024x768x32 mode Request DirectX 7 Hardware Rendering mode Request Primary 3D card Gamma Level = 128 Initializing instance... Window created. Instance initialized. Initializing game... ******************************** * Direct 3D version 7 * ******************************** SoundCardD3D Primary Buffer Format: bits: 16 chls: 2 rate: 22050 Created video object. VideoDX7 Fullscreen: Using double buffered video memory surface VideoDX7: Found attached surface. DDSCAPS_3DDEVICE DDSCAPS_BACKBUFFER DDSCAPS_COMPLEX DDSCAPS_FLIP DDSCAPS_LOCALVIDMEM DDSCAPS_VIDEOMEMORY Preparing to enumerate Z Buffers... driver_index = 1 GUID: 84e63de0-46aa-11cf-816f-0000c020156e VD3D_ZBufferEnum: VD3D_ZBufferEnum: VD3D_ZBufferEnum: Creating Z Buffer (1024 x 768) VideoDX7: Created Z Buffer (depth = 32) Supported Texture Formats: 1) 15-bit True color RGB 555 2) 16-bit True color RGBA 5551 3) 16-bit True color RGBA 4444 4) 16-bit True color RGB 565 5) 16-bit True color RGB 880 6) 16-bit True color RGB 556 7) 24-bit True color RGB 888 8) 24-bit True color RGB 888 9) 32-bit True color RGBA 8888 <== SOLID <== TRANSPARENT <== TRANSLUCENT <== INDEXED 10) Alpha/Luminance Only 11) 0-bit True color RGB 000 12) 0-bit True color RGB 000 13) 0-bit True color RGB 000 14) 0-bit True color RGB 000 15) 0-bit True color RGB 000 16) 0-bit True color RGB 000 17) 0-bit True color RGB 000 18) 0-bit True color RGB 000 19) Alpha/Luminance Only VideoDX7: Checking for gamma support. ddcaps.dwCaps2 = 004afe78 GAMMA SUPPORTED Created screen object. Palette loaded. Established requested video parameters. Loading Ranks and Medals Remapping: 'KEY_CONTROL_MODEL' => =1(1) (0) (0) Remapping: 'KEY_JOY_SELECT' => =0(0) (0) (0) Remapping: 'KEY_JOY_RUDDER' => =0(0) (0) (0) Remapping: 'KEY_JOY_THROTTLE' => =0(0) (0) (0) Remapping: 'KEY_JOY_SENSE' => =1(1) (0) (0) Remapping: 'KEY_JOY_DEAD_ZONE' => =500(500) (0) (0) Remapping: 'KEY_MOUSE_SELECT' => =2(2) (0) (0) Remapping: 'KEY_MOUSE_SENSE' => =14(14) (0) (0) Remapping: 'KEY_MOUSE_ACTIVE' => =192(192) (0) (0) Mapping: 'KEY_MOUSE_INVERT' => =0(0) (0) (0) Loaded key.cfg Starshatter::InitGame() create joystick Joystick: initialized DI7 pdi = 001731b4 Joystick: preparing to enumerate devices Joystick: no devices found Loading System Designs 'sys.def' Loading Weapon Designs 'wep.def' +====================================================================+ | RUN | +====================================================================+ Loading ship design catalog: Ships/catalog.def Loading Galaxy: Galaxy.def Loading StarSystem: Jarnell/Jarnell.def Loading StarSystem: Borova/Borova.def Loading StarSystem: Athenar/Athenar.def Loading StarSystem: Paragon/Paragon.def Loading StarSystem: Thralis/Thralis.def Loading StarSystem: Janus/Janus.def Loading StarSystem: Solus/Solus.def Loading StarSystem: Silessia/Silessia.def Loading StarSystem: Haiche/Haiche.def Loading StarSystem: Renser/Renser.def Loading StarSystem: Loris/Loris.def Loading StarSystem: Ostara/Ostara.def Loading StarSystem: Kolchev/Kolchev.def Loading StarSystem: Korius/Korius.def Loading StarSystem: Tarsus/Tarsus.def Loading StarSystem: Nephrys/Nephrys.def Loading StarSystem: Radix/Radix.def Loading StarSystem: Isham/Isham.def Loading StarSystem: Garrison/Garrison.def Loading StarSystem: Trocanther/Trocanther.def Loading StarSystem: Marak/Marak.def Loading StarSystem: Black/Black.def Order of Battle Loaded (Dantari Separatists). Order of Battle Loaded (Marakan Hegemony). Order of Battle Loaded (Terellian Alliance). Order of Battle Loaded (Haiche Protectorate). Order of Battle Loaded (Brotherhood of Iron). Order of Battle Loaded (Silessian Confederacy). Order of Battle Loaded (Independent System of Solus). Order of Battle Loaded (Zolon Empire). Loading Form Set 'MenuDlg' Loading Form Set 'CmpSelectDlg' Loading Form Set 'MsnSelectDlg' Loading Form Set 'ModDlg' Loading Form Set 'ModInfoDlg' Loading Form Set 'MsnEditDlg' Loading Form Set 'MsnElemDlg' Loading Form Set 'MsnEventDlg' Loading Form Set 'MsnEditNavDlg' Loading Form Set 'NetClientDlg' Loading Form Set 'NetAddrDlg' Loading Form Set 'NetPassDlg' Loading Form Set 'NetLobbyDlg' Loading Form Set 'NetServerDlg' Loading Form Set 'NetUnitDlg' Loading Form Set 'AudDlg' Loading Form Set 'VidDlg' Loading Form Set 'OptDlg' Loading Form Set 'CtlDlg' Loading Form Set 'KeyDlg' Loading Form Set 'JoyDlg' Loading Form Set 'FirstTimeDlg' Loading Form Set 'PlayerDlg' Loading Form Set 'AwardDlg' Loading Form Set 'ConfirmDlg' Loading Form Set 'ExitDlg' MusicDirector::SetMode() old: NONE new: MENU ------------------------- LOADING SAVEGAME (Highland Day 01 (Trellis)). Order of Battle Loaded (Terellian Alliance). Order of Battle Loaded (Dantari Separatists). Order of Battle Loaded (Marakan Hegemony). Order of Battle Loaded (Independent System of Solus). Campaign::Start() SAVEGAME LOADED (Highland Day 01 (Trellis)). Campaign: Selected 'Operation Highland' ----------------------------------------------- CMF CreateMission() request: Assault Minefield E Loading ShipDesign 'Wolf' Ship Design Radius = 1247.560303 Loading ShipDesign 'Baikal' Ship Design Radius = 771.158691 Loading ShipDesign 'Observatory' Ship Design Radius = 5524.911621 Loading ShipDesign 'Airbase2' Ship Design Radius = 3440.553223 Loading ShipDesign 'Viper' Ship Design Radius = 48.538853 Loading ShipDesign 'Cobra' Ship Design Radius = 56.274769 Loading ShipDesign 'Reac01' Ship Design Radius = 398.740356 Loading ShipDesign 'Fact04' Ship Design Radius = 500.289093 Loading ShipDesign 'Fact02' Ship Design Radius = 453.269165 Loading ShipDesign 'Farcaster' Ship Design Radius = 4407.637207 Loading ShipDesign 'Station2' Ship Design Radius = 6232.357422 Loading ShipDesign 'Falcon' Ship Design Radius = 45.968693 Loading ShipDesign 'Stormhawk' Ship Design Radius = 47.849586 Loading ShipDesign 'Zodiac' Ship Design Radius = 86.915916 Loading ShipDesign 'Bldg00' Ship Design Radius = 424.554504 Loading ShipDesign 'Bldg01' Ship Design Radius = 482.097076 Loading ShipDesign 'Bldg02' Ship Design Radius = 596.739868 Loading ShipDesign 'Bldg03' Ship Design Radius = 552.782043 Loading ShipDesign 'Bldg04' Ship Design Radius = 832.288147 Loading ShipDesign 'City00' Ship Design Radius = 3585.472900 Loading ShipDesign 'City01' Ship Design Radius = 3723.739014 Loading ShipDesign 'Fact03' Ship Design Radius = 312.841797 Loading ShipDesign 'Airbase1' Ship Design Radius = 3435.314209 Loading ShipDesign 'Goliath' Ship Design Radius = 2461.539551 Loading ShipDesign 'Razor' Ship Design Radius = 51.845520 Loading ShipDesign 'Station3' Ship Design Radius = 6388.504883 Loading ShipDesign 'Orion' Ship Design Radius = 2902.069580 Loading ShipDesign 'Courageous' Ship Design Radius = 1371.204590 Loading ShipDesign 'Asher' Ship Design Radius = 970.438232 Loading ShipDesign 'Thunderbolt' Ship Design Radius = 57.292328 Loading ShipDesign 'Berents' Ship Design Radius = 528.843445 Loading ShipDesign 'Blockade Mine' Ship Design Radius = 132.080032 Loading ShipDesign 'Station1' Ship Design Radius = 5429.787598 CMF Created 001 'MSN-001 Assault Mine Minefield E' Assault ----------------------------------------------- CMF CreateMission() request: Patrol (no target) Load Mission Template: 'Templates/IS_Patrol_01.def' Loading ShipDesign 'SAM 1' Ship Design Radius = 313.782928 Loading ShipDesign 'AAA 1' Ship Design Radius = 341.920593 Loading ShipDesign 'IM2800' Ship Design Radius = 379.819885 Mission Template Loaded. CMF Created 002 'MSN-002 Patrol' Patrol >>> Starshatter::SetGameMode(1) (CLOD_MODE) Loading Form Set 'LoadDlg' Loading Form Set 'CmpLoadDlg' Loading ShipDesign 'TargetDrone' Ship Design Radius = 88.946320 Loading ShipDesign 'Raptor' Ship Design Radius = 67.307693 Loading ShipDesign 'Tacnar' Ship Design Radius = 60.756977 Loading ShipDesign 'Avenger' Ship Design Radius = 73.845337 Loading ShipDesign 'Jackal' Ship Design Radius = 92.171097 Loading ShipDesign 'Raider' Ship Design Radius = 569.498535 Loading ShipDesign 'Tiger' Ship Design Radius = 747.074707 Loading ShipDesign 'Marauder' Ship Design Radius = 701.230469 Loading ShipDesign 'Spectre' Ship Design Radius = 1104.473145 Loading ShipDesign 'Broadsword' Ship Design Radius = 1047.478882 Loading ShipDesign 'Volnaris' Ship Design Radius = 1245.082031 Loading ShipDesign 'Devastator' Ship Design Radius = 2385.305420 Loading ShipDesign 'Vendetta' Ship Design Radius = 2296.806885 Loading ShipDesign 'Dragon' Ship Design Radius = 3885.891113 Loading ShipDesign 'Colony' Loading ShipDesign 'Relay1' Ship Design Radius = 665.245117 Loading ShipDesign 'Station4' Ship Design Radius = 7635.310059 Loading ShipDesign 'Station5' Ship Design Radius = 2644.216553 Loading ShipDesign 'Station6' Ship Design Radius = 7892.560059 Loading ShipDesign 'Station7' Ship Design Radius = 8209.931641 Loading ShipDesign 'TypeIII' Ship Design Radius = 1420.848511 Loading ShipDesign 'TypeIV' Ship Design Radius = 1137.778931 Loading ShipDesign 'Farcaster2' Ship Design Radius = 6864.232910 Loading ShipDesign 'Airbase3' Ship Design Radius = 3440.553223 Loading ShipDesign 'AAA 2' Ship Design Radius = 341.920593 Loading ShipDesign 'Barracks' Ship Design Radius = 359.480988 Loading ShipDesign 'Bldg05' Ship Design Radius = 850.091125 WARNING - DataLoader could not load bitmap 'Ships/Buildings/' Loading ShipDesign 'Cool00' Ship Design Radius = 378.148834 Loading ShipDesign 'Dsrt00' Ship Design Radius = 761.578674 Loading ShipDesign 'Dsrt01' Ship Design Radius = 489.631561 Loading ShipDesign 'Dsrt02' Ship Design Radius = 502.354095 Loading ShipDesign 'Dsrt03' Ship Design Radius = 469.262695 Loading ShipDesign 'Dsrt04' Ship Design Radius = 1435.438721 Loading ShipDesign 'Dsrt05' Ship Design Radius = 565.659485 Loading ShipDesign 'Fact00' Ship Design Radius = 345.073914 Loading ShipDesign 'Fact01' Ship Design Radius = 465.790527 Loading ShipDesign 'Tank00' Ship Design Radius = 379.500061 Loading ShipDesign 'Platform' Ship Design Radius = 599.724792 Campaign::Start() ----------------------------------------------- CMF CreateMission() request: Assault Kitts CMF Created 003 'MSN-003 Assault Frigate Udel' Assault >>> Starshatter::SetGameMode(2) (CMPN_MODE) Loading Form Set 'FileDlg' Loading Form Set 'CmdMsgDlg' Loading Form Set 'CmpCompleteDlg' Loading Form Set 'CmdDlg' Loading Form Set 'CmdForceDlg' Loading Form Set 'CmdMissionsDlg' Loading Form Set 'CmdOrdersDlg' Loading Form Set 'CmdIntelDlg' Loading Form Set 'CmdTheaterDlg' ----------------------------------------------- CMF CreateMission() request: Sweep (no target) CMF Created 004 'MSN-004 Sweep' Sweep ----------------------------------------------- CMF CreateMission() request: Assault Minefield E CMF Created 005 'MSN-005 Assault Mine Minefield E' Assault CMD::Accept Mission 3 Campaign::SetMissionId(3) Campaign::GetMission(3) generating sitrep... Campaign Start Mission - 3. 'MSN-003 Assault Frigate Udel' current time: Day 01 23:59:45 mission start: Day 02 00:00:00 >>> Starshatter::SetGameMode(3) (PREP_MODE) Campaign::ExecFrame() deleting expired mission 1 start: 82800 current: 86385 Mission::~Mission() id = 1 name = 'MSN-001 Assault Mine Minefield E' Campaign::ExecFrame() deleting expired mission 2 start: 84600 current: 86385 Mission::~Mission() id = 2 name = 'MSN-002 Patrol' ----------------------------------------------- CMF CreateMission() request: Assault Kitts CMF Created 006 'MSN-006 Assault Frigate Udel' Assault Loading Explosion Defs 'Explosions.def' >>> Starshatter::SetGameMode(4) (PLAN_MODE) Loading Form Set 'MsnDlg' Loading Form Set 'MsnObjDlg' Loading Form Set 'MsnPkgDlg' Loading Form Set 'MsnWepDlg' Loading Form Set 'MsnNavDlg' Loading Form Set 'DebriefDlg' Loading Form Set 'AwardDlg' MsnDlg::Show() mission id = 3 name = 'MSN-003 Assault Frigate Udel' MsnDlg::Show() mission id = 3 name = 'MSN-003 Assault Frigate Udel' MsnDlg::Show() mission id = 3 name = 'MSN-003 Assault Frigate Udel' >>> Starshatter::SetGameMode(5) (LOAD_MODE) Loading Form Set 'EngDlg' Loading Form Set 'FltDlg' Loading Form Set 'NavDlg' Loading Form Set 'AudDlg' Loading Form Set 'VidDlg' Loading Form Set 'OptDlg' Loading Form Set 'CtlDlg' Loading Form Set 'KeyDlg' Loading Form Set 'JoyDlg' Loading Form Set 'ModDlg' Loading Form Set 'ModInfoDlg' World Created. Exec Mission: 'MSN-003 Assault Frigate Udel' Celestial Sphere 'stars.mag' loaded nverts: 32 npolys: 30 radius: 19808.375000 Nebular Sky 'Nebula15a.mag' loaded nverts: 114 npolys: 128 radius: 17879.048828 Atmospheric Haze 'Solus/Telmera/TerrainHaze.mag' loaded nverts: 36 npolys: 24 radius: 17306.654297 Point Stars: 500 constructing Planet patch Suns/G3.pcx constructing Planet patch Solus/ur_hi.pcx constructing Planet patch Solus/solus_hi.pcx constructing Planet patch Solus/omane_hi.pcx constructing Planet patch Moons/lunar_hi.pcx constructing Planet patch Solus/jalah.pcx constructing Planet patch Giants/GasGiant9+.pcx constructing Planet patch Moons/rock_hi.pcx constructing Planet patch Moons/lunar_hi.pcx constructing Planet patch Moons/ice_hi.pcx Inserting Ship(Kendra) into Region(Meridian) (00:09.805) Inserting Ship(Sayal) into Region(Meridian) (00:09.805) Inserting Ship(Baionne) into Region(Meridian) (00:09.805) Inserting Ship(Pelorat) into Region(Meridian) (00:09.805) Inserting Ship(Tal Vesta Stellar Observatory) into Region(Meridian) (00:09.805) Inserting Ship(Foothill Base) into Region(Telmera) (00:09.805) Inserting Ship(Reactor) into Region(Telmera) (00:09.805) Inserting Ship(Factory 1) into Region(Telmera) (00:09.805) Inserting Ship(Factory 2) into Region(Telmera) (00:09.805) Inserting Ship(Solus-Omane) into Region(Solus) (00:09.805) Inserting Ship(Omane-Solus) into Region(Omane) (00:09.805) Inserting Ship(Solus-Trellis) into Region(Solus) (00:09.805) Inserting Ship(Solus-Jalah) into Region(Solus) (00:09.805) Inserting Ship(Harmony Station) into Region(Omane) (00:09.805) Inserting Ship(Admin) into Region(Telmera) (00:09.805) Inserting Ship(Office) into Region(Telmera) (00:09.805) Inserting Ship(Tower) into Region(Telmera) (00:09.805) Inserting Ship(Alton) into Region(Telmera) (00:09.805) Inserting Ship(Trade Center) into Region(Telmera) (00:09.805) Inserting Ship(City Block) into Region(Telmera) (00:09.805) Inserting Ship(City Block) into Region(Telmera) (00:09.805) Inserting Ship(City Block) into Region(Telmera) (00:09.805) Inserting Ship(City Block) into Region(Telmera) (00:09.805) Inserting Ship(City Block) into Region(Telmera) (00:09.805) Inserting Ship(Factory) into Region(Telmera) (00:09.805) Inserting Ship(Factory 2) into Region(Telmera) (00:09.805) Inserting Ship(Telmera Starport) into Region(Telmera) (00:09.805) Inserting Ship(Goliath) into Region(Jalah) (00:09.805) Inserting Ship(Lanner) into Region(Jalah) (00:09.805) Inserting Ship(Connel) into Region(Jalah) (00:09.805) Inserting Ship(Ganat) into Region(Jalah) (00:09.805) Inserting Ship(Olan) into Region(Jalah) (00:09.805) Inserting Ship(Wolf) into Region(Jalah) (00:09.805) Inserting Ship(Halas) into Region(Jalah) (00:09.805) Inserting Ship(Baikal) into Region(Jalah) (00:09.805) Inserting Ship(Kyren) into Region(Jalah) (00:09.805) Inserting Ship(Fort Talas) into Region(Jalah) (00:09.805) Inserting Ship(Jalah-Solus) into Region(Jalah) (00:09.805) Inserting Ship(Jalah-Trellis) into Region(Jalah) (00:09.805) Inserting Ship(Archon) into Region(Trellis) (00:09.805) Inserting Ship(Stalwart) into Region(Trellis) (00:09.805) Inserting Ship(Gerson) into Region(Trellis) (00:09.805) Inserting Ship(Simmons) into Region(Trellis) (00:09.805) Inserting Ship(Gerrond) into Region(Trellis) (00:09.805) Inserting Ship(Radix) into Region(Trellis) (00:09.805) Inserting Ship(Rainier) into Region(Trellis) (00:09.805) Inserting Ship(Tanner) into Region(Trellis) (00:09.805) Inserting Ship(Kitts) into Region(Trellis) (00:09.805) Inserting Ship(Lovo) into Region(Trellis) (00:09.805) Inserting Ship(Udel) into Region(Trellis) (00:09.805) Inserting Ship(Minefield E 1) into Region(Trellis) (00:09.805) Inserting Ship(Minefield E 2) into Region(Trellis) (00:09.805) Inserting Ship(Minefield E 3) into Region(Trellis) (00:09.805) Inserting Ship(Minefield E 4) into Region(Trellis) (00:09.805) Inserting Ship(Trellis-Solus) into Region(Trellis) (00:09.805) Inserting Ship(Trellis-Jalah) into Region(Trellis) (00:09.805) Inserting Ship(Trellis Docks) into Region(Trellis) (00:09.805) Inserting Ship(Sentry 1) into Region(Trellis) (00:09.805) Inserting Ship(Sentry 2) into Region(Trellis) (00:09.805) Inserting Ship(Sentry 3) into Region(Trellis) (00:09.805) Inserting Ship(Sentry 4) into Region(Trellis) (00:09.805) Mission Instantiated. >>> Starshatter::SetGameMode(6) (PLAY_MODE) Starting Game... Stardate: 1091042427.2 MusicDirector::SetMode() old: MENU new: FLIGHT ----------------------------------------------- CMF CreateMission() request: Shuttle Escort Starlifters CMF Created 007 'MSN-007 Shuttle Escort Gold' Shuttle Escort Inserting Ship(Avengers) into Region(Trellis) (00:40.265) Inserting Ship(Avengers) into Region(Trellis) (00:40.265) TIME 1:00 Inserting Ship(Adanis) into Region(Telmera) (05:03.336) Inserting Ship(Adanis) into Region(Telmera) (05:03.336) Inserting Ship(Blood Hawks) into Region(Jalah) (05:03.633) Inserting Ship(Blood Hawks) into Region(Jalah) (05:03.633) TIME 2:00 Inserting Ship(Warbirds) into Region(Trellis) (09:15.227) Inserting Ship(Warbirds) into Region(Trellis) (09:15.227) TIME 3:00 TIME 4:00 TIME 5:00 Sentry 2 Killed Udel (12:00.821) TIME 6:00 TIME 7:00 TIME 8:00 Sentry 3 Killed Lovo (14:27.350) Completed Assault TIME 9:00 Inserting Ship(Avengers) into Region(Trellis) (16:00.486) Inserting Ship(Avengers) into Region(Trellis) (16:00.486) Inserting Ship(Adanis) into Region(Telmera) (16:14.994) Inserting Ship(Adanis) into Region(Telmera) (16:14.994) Inserting Ship(Blood Hawks) into Region(Jalah) (16:15.010) Inserting Ship(Blood Hawks) into Region(Jalah) (16:15.010) TIME 10:00 Completed Assault TIME 11:00 TIME 12:00 Rainier Killed Minefield E 1 (19:24.689) Rainier Killed Minefield E 2 (19:35.644) Rainier Killed Minefield E 3 (19:43.742) TIME 13:00 Rainier Killed Minefield E 4 (19:51.651) TIME 14:00 TIME 15:00 Campaign::ExecFrame() deleting expired mission 4 start: 88200 current: 88236 Mission::~Mission() id = 4 name = 'MSN-004 Sweep' ----------------------------------------------- CMF CreateMission() request: Freight Escort (no target) Load Mission Template: 'Templates/FS_Escort_01.def' Mission Template Loaded. CMF Created 008 'MSN-008 Humanitarian Aid' Freight Escort Inserting Ship(Avengers) into Region(Trellis) (31:15.816) Inserting Ship(Avengers) into Region(Trellis) (31:15.816) Inserting Ship(Warbirds) into Region(Trellis) (31:15.816) Inserting Ship(Warbirds) into Region(Trellis) (31:15.816) Inserting Ship(Warbirds) into Region(Trellis) (31:30.258) Inserting Ship(Blood Hawks) into Region(Jalah) (31:30.557) Inserting Ship(Blood Hawks) into Region(Jalah) (31:30.557) Inserting Ship(Adanis) into Region(Telmera) (31:30.598) Inserting Ship(Adanis) into Region(Telmera) (31:30.598) Inserting Ship(Warbirds) into Region(Trellis) (31:45.166) TIME 16:00 TIME 17:00 Sentry 2 Docked with Archon >>> Starshatter::SetGameMode(4) (PLAN_MODE) Returning to Plan Mode... Stardate: 1091042427.2 Sentry 1 Docked with Archon MsnDlg::Show() mission id = 3 name = 'MSN-003 Assault Frigate Udel' MusicDirector::SetMode() old: FLIGHT new: MENU FINAL SCORE 'MSN-003 Assault Frigate Udel' Name Kill1 Kill2 Died Colls Points Cmd Pts ---------------- ----- ----- ----- ----- ------ ------ Kendra 0 0 0 0 0 0 Sayal 0 0 0 0 0 0 Baionne 0 0 0 0 0 0 Pelorat 0 0 0 0 0 0 Goliath 0 0 0 0 0 0 Lanner 0 0 0 0 0 0 Connel 0 0 0 0 0 0 Ganat 0 0 0 0 0 0 Olan 0 0 0 0 0 0 Wolf 0 0 0 0 0 0 Halas 0 0 0 0 0 0 Baikal 0 0 0 0 0 0 Kyren 0 0 0 0 0 0 Archon 0 0 0 0 0 200 Stalwart 0 0 0 0 0 0 Gerson 0 0 0 0 0 0 Simmons 0 0 0 0 0 0 Gerrond 0 0 0 0 0 40 Radix 0 0 0 0 0 0 Rainier 0 4 0 0 80 0 Tanner 0 0 0 0 0 0 Kitts 0 0 0 0 0 0 Lovo 0 0 1 0 0 0 Udel 0 0 1 0 0 0 Sentry 1 0 0 0 0 0 200 Sentry 2 1 0 0 0 200 0 Sentry 3 1 0 0 0 200 0 Sentry 4 0 0 0 0 0 0 Echo 1 0 0 0 0 0 0 Echo 2 0 0 0 0 0 0 Olkar 1 0 0 0 0 0 0 Foothill Base 0 0 0 0 0 0 Nalak 1 0 0 0 0 0 0 Olkar 2 0 0 0 0 0 0 Nalak 2 0 0 0 0 0 0 Ranger 1 0 0 0 0 0 0 Ranger 2 0 0 0 0 0 0 Falcon 1 0 0 0 0 0 0 Orlak 1 0 0 0 0 0 0 Falcon 2 0 0 0 0 0 0 Tranor 1 0 0 0 0 0 0 Orlak 2 0 0 0 0 0 0 Tranor 2 0 0 0 0 0 0 Minefield E 1 0 0 1 0 0 0 Minefield E 2 0 0 1 0 0 0 Minefield E 3 0 0 1 0 0 0 Minefield E 4 0 0 1 0 0 0 Dragon 1 0 0 0 0 0 0 Dragon 2 0 0 0 0 0 0 Ronar 1 0 0 0 0 0 0 Molkar 1 0 0 0 0 0 0 Dragon 3 0 0 0 0 0 0 Sierra 1 0 0 0 0 0 0 Ronar 2 0 0 0 0 0 0 Molkar 2 0 0 0 0 0 0 Dragon 4 0 0 0 0 0 0 Sierra 2 0 0 0 0 0 0 -------------------------------------------- TOTAL 2 4 6 0 >>> Starshatter::SetGameMode(2) (CMPN_MODE) Campaign::ExecFrame() completed mission 3 'MSN-003 Assault Frigate Udel' Campaign::ExecFrame() destroying mission list after completion... Mission::~Mission() id = 3 name = 'MSN-003 Assault Frigate Udel' Mission::~Mission() id = 5 name = 'MSN-005 Assault Mine Minefield E' Mission::~Mission() id = 6 name = 'MSN-006 Assault Frigate Udel' Mission::~Mission() id = 7 name = 'MSN-007 Shuttle Escort Gold' Mission::~Mission() id = 8 name = 'MSN-008 Humanitarian Aid' ----------------------------------------------- CMF CreateMission() request: Freight Escort (no target) Load Mission Template: 'Templates/FS_Escort_02.def' WARNING: Could not resolve mission alias 'HS' Warning: no ref found for rloc 'HS' in elem 'Ward1' Warning: no ref found for rloc 'HS' in elem 'Ward2' Mission::~Mission() id = 9 name = 'Harmony Run' ********************************************* FATAL EXCEPTION: Registers: EAX: 21122790 EBX: 21122a2c ECX: 2738b00c EDX: 2738c1dc EDI: 0000003f ESI: 00000005 EBP: 0012f914 CS:EIP: 001b:005c5833 SS:ESP: 0023:0012f8f4 DS: 0023 ES: 0023 FS: 003b GS: 0000 Flags: 00010206 Exception Code: c0000005 ACCESS_VIOLATION Exception Addr: 005c5833 Program attempted to WRITE to address 0x484aec04 Loaded IMAGEHLP.DLL Stack Trace (Symbolic): Address Frame 005c5833 0012f914 0001:001C4833 C:\Documents and Settings\All Users\Documents\Shared Games\Starshatter\Stars.exe 005bdbc5 273971e4 0001:001BCBC5 C:\Documents and Settings\All Users\Documents\Shared Games\Starshatter\Stars.exe 00641960 21122a1c 0003:0002C960 C:\Documents and Settings\All Users\Documents\Shared Games\Starshatter\Stars.exe ********************************************* PROGRAM TERMINATED.