+====================================================================+ | STARSHATTER 4.0.2 29 Jul 2004, 6:46:12 PM | +====================================================================+ | | | Windows XP 5.1 (Build 2600) Service Pack 1 | | | | Registered Owner: Doctor Vego, Doctor Vego | | | | CPUs Detected: 1 CPU Level: 6.10.0 CPU Speed: 1831 | | x86 Family 6 Model 10 Stepping 0 | | AuthenticAMD | | | | 512 MB RAM 1506 MB Max Swap 1329 MB Avail Swap | | | | DirectX 7 installed. | | DDRAW 5.3.0000000.900 built by: DIRECTX | | D3DIM 5.1.2600.0 (xpclient.010817-1148) | | DINPUT 5.1.2600.1106 (xpsp1.020828-1920) | | DPLAY 5.00.2134.1 | | DSOUND 5.3.0000000.900 built by: DIRECTX | | DMUSIC 5.3.0000000.900 built by: DIRECTX | | | | | | NVIDIA GeForce4 Ti 4400 | | | +====================================================================+ Initializing Game Request 1024x768x32 mode Request DirectX 7 Hardware Rendering mode Request Primary 3D card Gamma Level = 128 Initializing instance... Window created. Instance initialized. Initializing game... ******************************** * Direct 3D version 7 * ******************************** SoundCardD3D Primary Buffer Format: bits: 16 chls: 2 rate: 22050 Created video object. VideoDX7 Fullscreen: Using double buffered video memory surface VideoDX7: Found attached surface. DDSCAPS_3DDEVICE DDSCAPS_BACKBUFFER DDSCAPS_COMPLEX DDSCAPS_FLIP DDSCAPS_LOCALVIDMEM DDSCAPS_VIDEOMEMORY Preparing to enumerate Z Buffers... driver_index = 1 GUID: 84e63de0-46aa-11cf-816f-0000c020156e VD3D_ZBufferEnum: VD3D_ZBufferEnum: VD3D_ZBufferEnum: Creating Z Buffer (1024 x 768) VideoDX7: Created Z Buffer (depth = 32) Supported Texture Formats: 1) 15-bit True color RGB 555 2) 16-bit True color RGBA 5551 3) 16-bit True color RGBA 4444 4) 16-bit True color RGB 565 5) 24-bit True color RGB 888 6) 32-bit True color RGBA 8888 <== SOLID <== TRANSPARENT <== TRANSLUCENT <== INDEXED 7) 16-bit True color RGB 880 8) 16-bit True color RGB 556 9) 24-bit True color RGB 888 10) 0-bit True color RGB 000 11) 0-bit True color RGB 000 12) 0-bit True color RGB 000 13) 0-bit True color RGB 000 14) 0-bit True color RGB 000 15) Palette 256 VideoDX7: Checking for gamma support. ddcaps.dwCaps2 = 606afe7c GAMMA SUPPORTED Created screen object. Palette loaded. Established requested video parameters. Loading Ranks and Medals ERROR: could not parse 'player.cfg'. Remapping: 'KEY_PLUS_X' => VK_NUMPAD6(102) null(0) KEY_POV_0_RIGHT(499) Remapping: 'KEY_MINUS_X' => VK_NUMPAD4(100) null(0) KEY_POV_0_LEFT(498) Remapping: 'KEY_PLUS_Y' => VK_NUMPAD5(101) (0) (0) Remapping: 'KEY_MINUS_Y' => VK_NUMPAD0(96) (0) (0) Remapping: 'KEY_PLUS_Z' => VK_NUMPAD8(104) null(0) KEY_POV_0_UP(496) Remapping: 'KEY_MINUS_Z' => VK_NUMPAD2(98) null(0) KEY_POV_0_DOWN(497) Remapping: 'KEY_CONTROL_MODEL' => =0(0) (0) (0) Remapping: 'KEY_JOY_SELECT' => =1(1) (0) (0) Remapping: 'KEY_JOY_RUDDER' => =0(0) (0) (0) Remapping: 'KEY_JOY_THROTTLE' => =1(1) (0) (0) Remapping: 'KEY_JOY_SENSE' => =1(1) (0) (0) Remapping: 'KEY_JOY_DEAD_ZONE' => =500(500) (0) (0) Remapping: 'KEY_MOUSE_SELECT' => =1(1) (0) (0) Remapping: 'KEY_MOUSE_SENSE' => =10(10) (0) (0) Remapping: 'KEY_MOUSE_ACTIVE' => =192(192) (0) (0) Mapping: 'KEY_MOUSE_INVERT' => =0(0) (0) (0) Loaded key.cfg Starshatter::InitGame() create joystick Joystick: initialized DI7 pdi = 001622c4 Joystick: preparing to enumerate devices EnumJoystick 1: '2-axis, 4-button joystick' guid: {48ec3630-2416-11d8-800144455354} Loading System Designs 'sys.def' Loading Weapon Designs 'wep.def' +====================================================================+ | RUN | +====================================================================+ Loading ship design catalog: Ships/catalog.def Loading Galaxy: Galaxy.def Loading StarSystem: Jarnell/Jarnell.def Loading StarSystem: Borova/Borova.def Loading StarSystem: Athenar/Athenar.def Loading StarSystem: Paragon/Paragon.def Loading StarSystem: Thralis/Thralis.def Loading StarSystem: Janus/Janus.def Loading StarSystem: Solus/Solus.def Loading StarSystem: Silessia/Silessia.def Loading StarSystem: Haiche/Haiche.def Loading StarSystem: Renser/Renser.def Loading StarSystem: Loris/Loris.def Loading StarSystem: Ostara/Ostara.def Loading StarSystem: Kolchev/Kolchev.def Loading StarSystem: Korius/Korius.def Loading StarSystem: Tarsus/Tarsus.def Loading StarSystem: Nephrys/Nephrys.def Loading StarSystem: Radix/Radix.def Loading StarSystem: Isham/Isham.def Loading StarSystem: Garrison/Garrison.def Loading StarSystem: Trocanther/Trocanther.def Loading StarSystem: Marak/Marak.def Loading StarSystem: Black/Black.def Order of Battle Loaded (Dantari Separatists). Order of Battle Loaded (Marakan Hegemony). Order of Battle Loaded (Terellian Alliance). Order of Battle Loaded (Haiche Protectorate). Order of Battle Loaded (Brotherhood of Iron). Order of Battle Loaded (Silessian Confederacy). Order of Battle Loaded (Independent System of Solus). Order of Battle Loaded (Zolon Empire). Loading Form Set 'MenuDlg' Loading Form Set 'CmpSelectDlg' Loading Form Set 'MsnSelectDlg' Loading Form Set 'ModDlg' Loading Form Set 'ModInfoDlg' Loading Form Set 'MsnEditDlg' Loading Form Set 'MsnElemDlg' Loading Form Set 'MsnEventDlg' Loading Form Set 'MsnEditNavDlg' Loading Form Set 'NetClientDlg' Loading Form Set 'NetAddrDlg' Loading Form Set 'NetPassDlg' Loading Form Set 'NetLobbyDlg' Loading Form Set 'NetServerDlg' Loading Form Set 'NetUnitDlg' Loading Form Set 'AudDlg' Loading Form Set 'VidDlg' Loading Form Set 'OptDlg' Loading Form Set 'CtlDlg' Loading Form Set 'KeyDlg' Loading Form Set 'JoyDlg' Loading Form Set 'FirstTimeDlg' Loading Form Set 'PlayerDlg' Loading Form Set 'AwardDlg' Loading Form Set 'ConfirmDlg' Loading Form Set 'ExitDlg' MusicDirector::SetMode() old: NONE new: MENU Opened Ogg Bitstream 'Music/Menu/MainTitle.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 9175273 samples Encoded by: Xiph.Org libVorbis I 20020717 ------------------------- LOADING SAVEGAME (AutoSave). Order of Battle Loaded (Terellian Alliance). Order of Battle Loaded (Dantari Separatists). Order of Battle Loaded (Marakan Hegemony). Order of Battle Loaded (Independent System of Solus). Campaign::Start() SAVEGAME LOADED (AutoSave). Campaign: Selected 'Operation Highland' >>> Starshatter::SetGameMode(1) (CLOD_MODE) ----------------------------------------------- CMF CreateMission() request: Sweep Blood Hawks Loading ShipDesign 'Observatory' Ship Design Radius = 5524.911621 Loading ShipDesign 'Reac01' Ship Design Radius = 398.740356 Loading ShipDesign 'Farcaster' Ship Design Radius = 4407.637207 Loading ShipDesign 'Station2' Ship Design Radius = 6232.357422 Loading ShipDesign 'Falcon' Ship Design Radius = 45.968693 Loading ShipDesign 'Stormhawk' Ship Design Radius = 47.849586 Loading ShipDesign 'Zodiac' Ship Design Radius = 86.915916 Loading ShipDesign 'Bldg00' Ship Design Radius = 424.554504 Loading ShipDesign 'Bldg01' Ship Design Radius = 482.097076 Loading ShipDesign 'Bldg02' Ship Design Radius = 596.739868 Loading ShipDesign 'Bldg03' Ship Design Radius = 552.782043 Loading ShipDesign 'Bldg04' Ship Design Radius = 832.288147 Loading ShipDesign 'City00' Ship Design Radius = 3585.472900 Loading ShipDesign 'City01' Ship Design Radius = 3723.739014 Loading ShipDesign 'Fact03' Ship Design Radius = 312.841797 Loading ShipDesign 'Fact04' Ship Design Radius = 500.289093 Loading ShipDesign 'Airbase1' Ship Design Radius = 3435.314209 Loading ShipDesign 'Orion' Ship Design Radius = 2902.069580 Loading ShipDesign 'Courageous' Ship Design Radius = 1371.204590 Loading ShipDesign 'Asher' Ship Design Radius = 970.438232 Loading ShipDesign 'Thunderbolt' Ship Design Radius = 57.292328 Loading ShipDesign 'Spectre' Ship Design Radius = 1104.473145 Loading ShipDesign 'Berents' Ship Design Radius = 528.843445 Loading ShipDesign 'Goliath' Ship Design Radius = 2461.539551 Loading ShipDesign 'Wolf' Ship Design Radius = 1247.560303 Loading ShipDesign 'Baikal' Ship Design Radius = 771.158691 Loading ShipDesign 'Viper' Ship Design Radius = 48.538853 Loading ShipDesign 'Razor' Ship Design Radius = 51.845520 Loading ShipDesign 'Dragon' Ship Design Radius = 3885.891113 Loading ShipDesign 'Broadsword' Ship Design Radius = 1047.478882 Loading ShipDesign 'Tiger' Ship Design Radius = 747.074707 Loading ShipDesign 'Cobra' Ship Design Radius = 56.274769 Loading ShipDesign 'Jackal' Ship Design Radius = 92.171097 Loading ShipDesign 'Station3' Ship Design Radius = 6388.504883 Loading ShipDesign 'Station1' Ship Design Radius = 5429.787598 CMF Created 001 'MSN-001 Sweep' Sweep Loading Form Set 'LoadDlg' Loading Form Set 'CmpLoadDlg' Loading ShipDesign 'TargetDrone' Ship Design Radius = 88.946320 Loading ShipDesign 'Raptor' Ship Design Radius = 67.307693 Loading ShipDesign 'Tacnar' Ship Design Radius = 60.756977 Loading ShipDesign 'Avenger' Ship Design Radius = 73.845337 Loading ShipDesign 'Raider' Ship Design Radius = 569.498535 Loading ShipDesign 'Marauder' Ship Design Radius = 701.230469 Loading ShipDesign 'Volnaris' Ship Design Radius = 1245.082031 Loading ShipDesign 'Devastator' Ship Design Radius = 2385.305420 Loading ShipDesign 'Vendetta' Ship Design Radius = 2296.806885 Loading ShipDesign 'Colony' Loading ShipDesign 'Relay1' Ship Design Radius = 665.245117 Loading ShipDesign 'Station4' Ship Design Radius = 7635.310059 Loading ShipDesign 'Station5' Ship Design Radius = 2644.216553 Loading ShipDesign 'Station6' Ship Design Radius = 7892.560059 Loading ShipDesign 'Station7' Ship Design Radius = 8209.931641 Loading ShipDesign 'TypeIII' Ship Design Radius = 1420.848511 Loading ShipDesign 'TypeIV' Ship Design Radius = 1137.778931 Loading ShipDesign 'IM2800' Ship Design Radius = 379.819885 Loading ShipDesign 'Farcaster2' Ship Design Radius = 6864.232910 Loading ShipDesign 'Airbase2' Ship Design Radius = 3440.553223 Loading ShipDesign 'Airbase3' Ship Design Radius = 3440.553223 Loading ShipDesign 'Blockade Mine' Ship Design Radius = 132.080032 Loading ShipDesign 'AAA 1' Ship Design Radius = 341.920593 Loading ShipDesign 'AAA 2' Ship Design Radius = 341.920593 Loading ShipDesign 'SAM 1' Ship Design Radius = 313.782928 Loading ShipDesign 'Barracks' Ship Design Radius = 359.480988 Loading ShipDesign 'Bldg05' Ship Design Radius = 850.091125 WARNING - DataLoader could not load bitmap 'Ships/Buildings/' Loading ShipDesign 'Cool00' Ship Design Radius = 378.148834 Loading ShipDesign 'Dsrt00' Ship Design Radius = 761.578674 Loading ShipDesign 'Dsrt01' Ship Design Radius = 489.631561 Loading ShipDesign 'Dsrt02' Ship Design Radius = 502.354095 Loading ShipDesign 'Dsrt03' Ship Design Radius = 469.262695 Loading ShipDesign 'Dsrt04' Ship Design Radius = 1435.438721 Loading ShipDesign 'Dsrt05' Ship Design Radius = 565.659485 Loading ShipDesign 'Fact00' Ship Design Radius = 345.073914 Loading ShipDesign 'Fact01' Ship Design Radius = 465.790527 Loading ShipDesign 'Fact02' Ship Design Radius = 453.269165 Loading ShipDesign 'Tank00' Ship Design Radius = 379.500061 Loading ShipDesign 'Platform' Ship Design Radius = 599.724792 Campaign::Start() ----------------------------------------------- CMF CreateMission() request: Sweep Red Claws CMF Created 002 'MSN-002 Sweep' Sweep >>> Starshatter::SetGameMode(2) (CMPN_MODE) Loading Form Set 'FileDlg' Loading Form Set 'CmdMsgDlg' Loading Form Set 'CmpCompleteDlg' Loading Form Set 'CmdDlg' Loading Form Set 'CmdForceDlg' Loading Form Set 'CmdMissionsDlg' Loading Form Set 'CmdOrdersDlg' Loading Form Set 'CmdIntelDlg' Loading Form Set 'CmdTheaterDlg' ----------------------------------------------- CMF CreateMission() request: Patrol (no target) Load Mission Template: 'Templates/FS_Patrol_01.def' Mission Template Loaded. CMF Created 003 'MSN-003 Patrol' Patrol ----------------------------------------------- CMF CreateMission() request: Sweep Sharks CMF Created 004 'MSN-004 Sweep' Sweep ----------------------------------------------- CMF CreateMission() request: Sweep Vandals CMF Created 005 'MSN-005 Sweep' Sweep CMD::Accept Mission 1 Campaign::SetMissionId(1) Campaign::GetMission(1) generating sitrep... Campaign Start Mission - 1. 'MSN-001 Sweep' current time: Day 10 06:29:45 mission start: Day 10 06:30:00 >>> Starshatter::SetGameMode(3) (PREP_MODE) Loading Explosion Defs 'Explosions.def' >>> Starshatter::SetGameMode(4) (PLAN_MODE) Loading Form Set 'MsnDlg' Loading Form Set 'MsnObjDlg' Loading Form Set 'MsnPkgDlg' Loading Form Set 'MsnWepDlg' Loading Form Set 'MsnNavDlg' Loading Form Set 'DebriefDlg' Loading Form Set 'AwardDlg' MsnDlg::Show() mission id = 1 name = 'MSN-001 Sweep' MsnDlg::Show() mission id = 1 name = 'MSN-001 Sweep' MsnDlg::Show() mission id = 1 name = 'MSN-001 Sweep' MsnDlg::Show() mission id = 1 name = 'MSN-001 Sweep' MsnDlg::Show() mission id = 1 name = 'MSN-001 Sweep' >>> Starshatter::SetGameMode(5) (LOAD_MODE) Loading Form Set 'EngDlg' Loading Form Set 'FltDlg' Loading Form Set 'NavDlg' Loading Form Set 'AudDlg' Loading Form Set 'VidDlg' Loading Form Set 'OptDlg' Loading Form Set 'CtlDlg' Loading Form Set 'KeyDlg' Loading Form Set 'JoyDlg' Loading Form Set 'ModDlg' Loading Form Set 'ModInfoDlg' World Created. Exec Mission: 'MSN-001 Sweep' Celestial Sphere 'stars.mag' loaded nverts: 32 npolys: 30 radius: 19808.375000 Nebular Sky 'Nebula15a.mag' loaded nverts: 114 npolys: 128 radius: 17879.048828 Atmospheric Haze 'Solus/Telmera/TerrainHaze.mag' loaded nverts: 36 npolys: 24 radius: 17306.654297 Point Stars: 500 constructing Planet patch Suns/G3.pcx constructing Planet patch Solus/ur_hi.pcx constructing Planet patch Solus/solus_hi.pcx constructing Planet patch Solus/omane_hi.pcx constructing Planet patch Moons/lunar_hi.pcx constructing Planet patch Solus/jalah.pcx constructing Planet patch Giants/GasGiant9+.pcx constructing Planet patch Moons/rock_hi.pcx constructing Planet patch Moons/lunar_hi.pcx constructing Planet patch Moons/ice_hi.pcx Inserting Ship(Tal Vesta Stellar Observatory) into Region(Meridian) (00:14.320) Inserting Ship(Reactor) into Region(Telmera) (00:14.320) Inserting Ship(Solus-Omane) into Region(Solus) (00:14.320) Inserting Ship(Omane-Solus) into Region(Omane) (00:14.320) Inserting Ship(Solus-Trellis) into Region(Solus) (00:14.320) Inserting Ship(Solus-Jalah) into Region(Solus) (00:14.320) Inserting Ship(Harmony Station) into Region(Omane) (00:14.320) Inserting Ship(Admin) into Region(Telmera) (00:14.320) Inserting Ship(Office) into Region(Telmera) (00:14.320) Inserting Ship(Tower) into Region(Telmera) (00:14.320) Inserting Ship(Alton) into Region(Telmera) (00:14.320) Inserting Ship(Trade Center) into Region(Telmera) (00:14.320) Inserting Ship(City Block) into Region(Telmera) (00:14.320) Inserting Ship(City Block) into Region(Telmera) (00:14.320) Inserting Ship(City Block) into Region(Telmera) (00:14.320) Inserting Ship(City Block) into Region(Telmera) (00:14.320) Inserting Ship(City Block) into Region(Telmera) (00:14.320) Inserting Ship(Factory) into Region(Telmera) (00:14.320) Inserting Ship(Factory 2) into Region(Telmera) (00:14.320) Inserting Ship(Telmera Starport) into Region(Telmera) (00:14.320) Inserting Ship(Archon) into Region(Jalah) (00:14.320) Inserting Ship(Stalwart) into Region(Jalah) (00:14.320) Inserting Ship(Gerson) into Region(Jalah) (00:14.320) Inserting Ship(Simmons) into Region(Jalah) (00:14.320) Inserting Ship(Shadow) into Region(Jalah) (00:14.320) Inserting Ship(Necromancer) into Region(Jalah) (00:14.320) Inserting Ship(Belfast) into Region(Jalah) (00:14.320) Inserting Ship(Canton) into Region(Jalah) (00:14.320) Inserting Ship(Goliath) into Region(Jalah) (00:14.320) Inserting Ship(Lanner) into Region(Jalah) (00:14.320) Inserting Ship(Connel) into Region(Jalah) (00:14.320) Inserting Ship(Ganat) into Region(Jalah) (00:14.320) Inserting Ship(Olan) into Region(Jalah) (00:14.320) Inserting Ship(Wolf) into Region(Jalah) (00:14.320) Inserting Ship(Halas) into Region(Jalah) (00:14.320) Inserting Ship(Baikal) into Region(Jalah) (00:14.320) Inserting Ship(Kyren) into Region(Jalah) (00:14.320) Inserting Ship(Manticore) into Region(Jalah) (00:14.320) Inserting Ship(Rapier) into Region(Jalah) (00:14.320) Inserting Ship(Silas Cave) into Region(Jalah) (00:14.320) Inserting Ship(River Ceres) into Region(Jalah) (00:14.320) Inserting Ship(Claymore) into Region(Jalah) (00:14.320) Inserting Ship(Gladius) into Region(Jalah) (00:14.320) Inserting Ship(Ironhelm) into Region(Jalah) (00:14.320) Inserting Ship(Mattock) into Region(Jalah) (00:14.320) Inserting Ship(Fort Talas) into Region(Jalah) (00:14.320) Inserting Ship(Jalah-Solus) into Region(Jalah) (00:14.320) Inserting Ship(Jalah-Trellis) into Region(Jalah) (00:14.320) Inserting Ship(Trellis-Solus) into Region(Trellis) (00:14.320) Inserting Ship(Trellis-Jalah) into Region(Trellis) (00:14.320) Inserting Ship(Trellis Docks) into Region(Trellis) (00:14.320) Inserting Ship(Avengers) into Region(Jalah) (00:14.320) Joystick CreateDevice(1) name: 2-axis, 4-button joystick Created joystick 1 (pdev = 00175b64) Inserting Ship(Avengers) into Region(Jalah) (00:14.320) Inserting Ship(Tinet 1) into Region(Jalah) (00:14.320) Inserting Ship(Tinet 2) into Region(Jalah) (00:14.320) Inserting Ship(Aliek) into Region(Jalah) (00:14.320) Inserting Ship(Salar 1) into Region(Jalah) (00:14.320) Inserting Ship(Salar 2) into Region(Jalah) (00:14.320) Inserting Ship(Sona) into Region(Jalah) (00:14.320) Inserting Ship(Nagal 1) into Region(Jalah) (00:14.320) Inserting Ship(Nagal 2) into Region(Jalah) (00:14.320) Mission Instantiated. >>> Starshatter::SetGameMode(6) (PLAY_MODE) Starting Game... Stardate: 1091812355.7 MusicDirector::SetMode() old: MENU new: FLIGHT Opened Ogg Bitstream 'Music/Flight/Track-2.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 5057907 samples Encoded by: Xiph.Org libVorbis I 20020717 Ship 'Rogue 1' farcast to 'Solus' Inserting Ship(Avengers) into Region(Jalah) (00:45.027) Inserting Ship(Avengers) into Region(Jalah) (00:45.027) Inserting Ship(Avengers) into Region(Jalah) (00:45.027) Campaign::RollbackMission() mission start: 801000 current time: 800940 >>> Starshatter::SetGameMode(2) (CMPN_MODE) MusicDirector::SetMode() old: FLIGHT new: MENU Opened Ogg Bitstream 'Music/Menu/MainTitle.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 9175273 samples Encoded by: Xiph.Org libVorbis I 20020717 CMD::Accept Mission 4 Campaign::SetMissionId(4) Campaign::GetMission(4) generating sitrep... Campaign Start Mission - 4. 'MSN-004 Sweep' current time: Day 10 07:59:45 mission start: Day 10 08:00:00 >>> Starshatter::SetGameMode(3) (PREP_MODE) Campaign::ExecFrame() deleting expired mission 1 start: 801000 current: 806385 Mission::~Mission() id = 1 name = 'MSN-001 Sweep' Campaign::ExecFrame() deleting expired mission 2 start: 802800 current: 806385 Mission::~Mission() id = 2 name = 'MSN-002 Sweep' Campaign::ExecFrame() deleting expired mission 3 start: 804600 current: 806385 Mission::~Mission() id = 3 name = 'MSN-003 Patrol' ----------------------------------------------- CMF CreateMission() request: Sweep (no target) CMF Created 006 'MSN-006 Sweep' Sweep >>> Starshatter::SetGameMode(4) (PLAN_MODE) MsnDlg::Show() mission id = 4 name = 'MSN-004 Sweep' MsnDlg::Show() mission id = 4 name = 'MSN-004 Sweep' MsnDlg::Show() mission id = 4 name = 'MSN-004 Sweep' >>> Starshatter::SetGameMode(5) (LOAD_MODE) Exec Mission: 'MSN-004 Sweep' Inserting Ship(Tal Vesta Stellar Observatory) into Region(Meridian) (00:54.504) Inserting Ship(Reactor) into Region(Telmera) (00:54.504) Inserting Ship(Solus-Omane) into Region(Solus) (00:54.504) Inserting Ship(Omane-Solus) into Region(Omane) (00:54.504) Inserting Ship(Solus-Trellis) into Region(Solus) (00:54.504) Inserting Ship(Solus-Jalah) into Region(Solus) (00:54.504) Inserting Ship(Harmony Station) into Region(Omane) (00:54.504) Inserting Ship(Admin) into Region(Telmera) (00:54.504) Inserting Ship(Office) into Region(Telmera) (00:54.504) Inserting Ship(Tower) into Region(Telmera) (00:54.504) Inserting Ship(Alton) into Region(Telmera) (00:54.504) Inserting Ship(Trade Center) into Region(Telmera) (00:54.504) Inserting Ship(City Block) into Region(Telmera) (00:54.504) Inserting Ship(City Block) into Region(Telmera) (00:54.504) Inserting Ship(City Block) into Region(Telmera) (00:54.504) Inserting Ship(City Block) into Region(Telmera) (00:54.504) Inserting Ship(City Block) into Region(Telmera) (00:54.504) Inserting Ship(Factory) into Region(Telmera) (00:54.504) Inserting Ship(Factory 2) into Region(Telmera) (00:54.504) Inserting Ship(Telmera Starport) into Region(Telmera) (00:54.504) Inserting Ship(Archon) into Region(Jalah) (00:54.504) Inserting Ship(Stalwart) into Region(Jalah) (00:54.504) Inserting Ship(Gerson) into Region(Jalah) (00:54.504) Inserting Ship(Simmons) into Region(Jalah) (00:54.504) Inserting Ship(Shadow) into Region(Jalah) (00:54.504) Inserting Ship(Necromancer) into Region(Jalah) (00:54.504) Inserting Ship(Belfast) into Region(Jalah) (00:54.504) Inserting Ship(Canton) into Region(Jalah) (00:54.504) Inserting Ship(Goliath) into Region(Jalah) (00:54.504) Inserting Ship(Lanner) into Region(Jalah) (00:54.504) Inserting Ship(Connel) into Region(Jalah) (00:54.504) Inserting Ship(Ganat) into Region(Jalah) (00:54.504) Inserting Ship(Olan) into Region(Jalah) (00:54.504) Inserting Ship(Wolf) into Region(Jalah) (00:54.504) Inserting Ship(Halas) into Region(Jalah) (00:54.504) Inserting Ship(Baikal) into Region(Jalah) (00:54.504) Inserting Ship(Kyren) into Region(Jalah) (00:54.504) Inserting Ship(Manticore) into Region(Jalah) (00:54.504) Inserting Ship(Rapier) into Region(Jalah) (00:54.504) Inserting Ship(Silas Cave) into Region(Jalah) (00:54.504) Inserting Ship(River Ceres) into Region(Jalah) (00:54.504) Inserting Ship(Claymore) into Region(Jalah) (00:54.504) Inserting Ship(Gladius) into Region(Jalah) (00:54.504) Inserting Ship(Ironhelm) into Region(Jalah) (00:54.504) Inserting Ship(Mattock) into Region(Jalah) (00:54.504) Inserting Ship(Fort Talas) into Region(Jalah) (00:54.504) Inserting Ship(Jalah-Solus) into Region(Jalah) (00:54.504) Inserting Ship(Jalah-Trellis) into Region(Jalah) (00:54.504) Inserting Ship(Trellis-Solus) into Region(Trellis) (00:54.504) Inserting Ship(Trellis-Jalah) into Region(Trellis) (00:54.504) Inserting Ship(Trellis Docks) into Region(Trellis) (00:54.504) Inserting Ship(Avengers) into Region(Jalah) (00:54.504) Inserting Ship(Avengers) into Region(Jalah) (00:54.504) Inserting Ship(Molkar 1) into Region(Jalah) (00:54.504) Inserting Ship(Molkar 2) into Region(Jalah) (00:54.504) Inserting Ship(Ternal) into Region(Jalah) (00:54.504) Inserting Ship(Martak 1) into Region(Jalah) (00:54.504) Inserting Ship(Martak 2) into Region(Jalah) (00:54.504) Mission Instantiated. >>> Starshatter::SetGameMode(6) (PLAY_MODE) Starting Game... Stardate: 1091817715.5 MusicDirector::SetMode() old: MENU new: FLIGHT Opened Ogg Bitstream 'Music/Flight/Track-4.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 5159744 samples Encoded by: Xiph.Org libVorbis I 20020717 ----------------------------------------------- CMF CreateMission() request: Sweep Demons CMF Created 007 'MSN-007 Sweep' Sweep ----------------------------------------------- CMF CreateMission() request: Intercept Wasp CMF Created 008 'MSN-008 Intercept Attack Amnar' Intercept TIME 1:00 Inserting Ship(Avengers) into Region(Jalah) (01:24.641) Inserting Ship(Avengers) into Region(Jalah) (01:24.641) Inserting Ship(Blood Hawks) into Region(Jalah) (01:39.789) Inserting Ship(Blood Hawks) into Region(Jalah) (01:39.789) Inserting Ship(Sharks) into Region(Jalah) (01:39.934) Inserting Ship(Sharks) into Region(Jalah) (01:39.934) TIME 2:00 Opened Ogg Bitstream 'Music/Flight/Track-2.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 5057907 samples Encoded by: Xiph.Org libVorbis I 20020717 TIME 3:00 Inserting Ship(Avengers) into Region(Jalah) (05:00.631) Inserting Ship(Avengers) into Region(Jalah) (05:00.631) TIME 4:00 Inserting Ship(Red Claws) into Region(Jalah) (05:44.758) Inserting Ship(Red Claws) into Region(Jalah) (05:44.758) Inserting Ship(Warbirds) into Region(Jalah) (05:45.638) Inserting Ship(Warbirds) into Region(Jalah) (05:45.638) Inserting Ship(Sharks) into Region(Jalah) (05:45.918) Inserting Ship(Sharks) into Region(Jalah) (05:45.918) Opened Ogg Bitstream 'Music/Flight/Track-3.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 3263424 samples Encoded by: Xiph.Org libVorbis I 20020717 Inserting Ship(Warbirds) into Region(Jalah) (06:30.638) Inserting Ship(Warbirds) into Region(Jalah) (06:30.638) Inserting Ship(Blood Hawks) into Region(Jalah) (06:30.750) Inserting Ship(Blood Hawks) into Region(Jalah) (06:30.750) TIME 5:00 Tango 2 Killed Molkar 2 (06:35.257) Tango 1 Killed Molkar 1 (06:56.121) Victor 2 Killed Ternal (07:14.245) Inserting Ship(Stallions) into Region(Jalah) (07:15.551) Inserting Ship(Stallions) into Region(Jalah) (07:15.551) Inserting Ship(Vandals) into Region(Jalah) (07:30.797) Inserting Ship(Vandals) into Region(Jalah) (07:30.797) TIME 6:00 Opened Ogg Bitstream 'Music/Flight/Track-7.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 6645120 samples Encoded by: Xiph.Org libVorbis I 20020717 Inserting Ship(Red Claws) into Region(Jalah) (07:31.667) Inserting Ship(Red Claws) into Region(Jalah) (07:31.667) Inserting Ship(Sharks) into Region(Jalah) (08:16.918) Inserting Ship(Sharks) into Region(Jalah) (08:16.918) Inserting Ship(Blood Hawks) into Region(Jalah) (08:17.752) Inserting Ship(Blood Hawks) into Region(Jalah) (08:17.752) TIME 7:00 Inserting Ship(Red Claws) into Region(Jalah) (09:02.746) Inserting Ship(Red Claws) into Region(Jalah) (09:02.746) Inserting Ship(Vandals) into Region(Jalah) (09:02.888) Inserting Ship(Vandals) into Region(Jalah) (09:02.888) Tango 1 Killed Martak 1 (09:21.866) TIME 8:00 Inserting Ship(Sharks) into Region(Jalah) (09:47.859) Inserting Ship(Sharks) into Region(Jalah) (09:47.859) Inserting Ship(Blood Hawks) into Region(Jalah) (09:51.698) Inserting Ship(Blood Hawks) into Region(Jalah) (09:51.698) Opened Ogg Bitstream 'Music/Flight/Track-1.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 5254791 samples Encoded by: Xiph.Org libVorbis I 20020717 TIME 9:00 Inserting Ship(Vandals) into Region(Jalah) (11:43.914) Inserting Ship(Vandals) into Region(Jalah) (11:43.914) Completed Assault Inserting Ship(Red Claws) into Region(Jalah) (11:50.124) Inserting Ship(Red Claws) into Region(Jalah) (11:50.124) Completed Assault TIME 10:00 Inserting Ship(Demons) into Region(Jalah) (14:47.978) Inserting Ship(Demons) into Region(Jalah) (14:47.978) Inserting Ship(Demons) into Region(Jalah) (15:02.887) Inserting Ship(Demons) into Region(Jalah) (15:17.577) TIME 11:00 Inserting Ship(Demons) into Region(Jalah) (15:33.553) Inserting Ship(Demons) into Region(Jalah) (15:33.553) Inserting Ship(Avengers) into Region(Jalah) (15:39.705) Inserting Ship(Avengers) into Region(Jalah) (15:39.705) Opened Ogg Bitstream 'Music/Flight/Track-5.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 7678008 samples Encoded by: Xiph.Org libVorbis I 20020717 Victor 1 Killed Martak 2 (16:03.538) TIME 12:00 Inserting Ship(Demons) into Region(Jalah) (16:18.882) Inserting Ship(Demons) into Region(Jalah) (16:18.882) Inserting Ship(Avengers) into Region(Jalah) (16:25.625) Inserting Ship(Avengers) into Region(Jalah) (16:25.625) Inserting Ship(Avengers) into Region(Jalah) (16:25.625) Inserting Ship(Avengers) into Region(Jalah) (16:25.625) Inserting Ship(Demons) into Region(Jalah) (16:33.993) Inserting Ship(Blood Hawks) into Region(Jalah) (16:40.567) Inserting Ship(Blood Hawks) into Region(Jalah) (16:40.567) Canton Killed Artak 1 (16:42.930) ship Tango 1 died in collision with Archon (16:45.026) Inserting Ship(Demons) into Region(Jalah) (16:48.816) >>> Starshatter::SetGameMode(4) (PLAN_MODE) Returning to Plan Mode... Stardate: 1091817715.5 MsnDlg::Show() mission id = 4 name = 'MSN-004 Sweep' MusicDirector::SetMode() old: FLIGHT new: MENU Opened Ogg Bitstream 'Music/Menu/MainTitle.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 9175273 samples Encoded by: Xiph.Org libVorbis I 20020717 FINAL SCORE 'MSN-004 Sweep' Name Kill1 Kill2 Died Colls Points Cmd Pts ---------------- ----- ----- ----- ----- ------ ------ Archon 0 0 0 0 0 65 Stalwart 0 0 0 0 0 0 Gerson 0 0 0 0 0 0 Simmons 0 0 0 0 0 0 Shadow 0 0 0 0 0 10 Necromancer 0 0 0 0 0 0 Belfast 0 0 0 0 0 0 Canton 0 1 0 0 20 0 Goliath 0 0 0 0 0 0 Lanner 0 0 0 0 0 0 Connel 0 0 0 0 0 0 Ganat 0 0 0 0 0 0 Olan 0 0 0 0 0 0 Wolf 0 0 0 0 0 0 Halas 0 0 0 0 0 0 Baikal 0 0 0 0 0 0 Kyren 0 0 0 0 0 0 Manticore 0 0 0 0 0 0 Rapier 0 0 0 0 0 0 Silas Cave 0 0 0 0 0 0 River Ceres 0 0 0 0 0 0 Claymore 0 0 0 0 0 0 Gladius 0 0 0 0 0 0 Ironhelm 0 0 0 0 0 0 Mattock 0 0 0 0 0 0 Molkar 1 0 0 1 0 0 0 Molkar 2 0 0 1 0 0 0 Ternal 0 0 1 0 0 0 Martak 1 0 0 1 0 0 0 Martak 2 0 0 1 0 0 0 Tango 1 0 2 0 1 40 10 Tango 2 0 1 0 0 20 0 Victor 1 0 1 0 0 20 25 Victor 2 1 0 0 0 50 0 Komar 1 0 0 0 0 0 0 Malik 1 0 0 0 0 0 0 Komar 2 0 0 0 0 0 0 Malik 2 0 0 0 0 0 0 Jackal 1 0 0 0 0 0 0 Jackal 2 0 0 0 0 0 0 Kliek 1 0 0 0 0 0 0 Blade 1 0 0 0 0 0 0 Torlan 1 0 0 0 0 0 0 Kliek 2 0 0 0 0 0 0 Blade 2 0 0 0 0 0 0 Torlan 2 0 0 0 0 0 0 Raptor 1 0 0 0 0 0 0 Artak 1 0 0 1 0 0 0 Raptor 2 0 0 0 0 0 0 Artak 2 0 0 0 0 0 0 Ares 1 0 0 0 0 0 0 Ares 2 0 0 0 0 0 0 Roten 1 0 0 0 0 0 0 Reza 1 0 0 0 0 0 0 Roten 2 0 0 0 0 0 0 Reza 2 0 0 0 0 0 0 Tinet 1 0 0 0 0 0 0 Aliek 1 0 0 0 0 0 0 Tinet 2 0 0 0 0 0 0 Aliek 2 0 0 0 0 0 0 Salar 1 0 0 0 0 0 0 Sona 1 0 0 0 0 0 0 Salar 2 0 0 0 0 0 0 Sona 2 0 0 0 0 0 0 Nagal 1 0 0 0 0 0 0 Nalak 1 0 0 0 0 0 0 Nagal 2 0 0 0 0 0 0 Nalak 2 0 0 0 0 0 0 Olkar 1 0 0 0 0 0 0 Olkar 2 0 0 0 0 0 0 Kalar 1 0 0 0 0 0 0 Kalar 2 0 0 0 0 0 0 Narom 1 0 0 0 0 0 0 Narom 2 0 0 0 0 0 0 Narom 3 0 0 0 0 0 0 Narom 4 0 0 0 0 0 0 Tranor 1 0 0 0 0 0 0 Falcon 1 0 0 0 0 0 0 Tranor 2 0 0 0 0 0 0 Falcon 2 0 0 0 0 0 0 Orlak 1 0 0 0 0 0 0 Vulcan 1 0 0 0 0 0 0 Orlak 2 0 0 0 0 0 0 -------------------------------------------- TOTAL 1 5 6 1 >>> Starshatter::SetGameMode(2) (CMPN_MODE) Campaign::ExecFrame() completed mission 4 'MSN-004 Sweep' Campaign::ExecFrame() destroying mission list after completion... Mission::~Mission() id = 4 name = 'MSN-004 Sweep' Mission::~Mission() id = 5 name = 'MSN-005 Sweep' Mission::~Mission() id = 6 name = 'MSN-006 Sweep' Mission::~Mission() id = 7 name = 'MSN-007 Sweep' Mission::~Mission() id = 8 name = 'MSN-008 Intercept Attack Amnar' ----------------------------------------------- CMF CreateMission() request: Shuttle Escort Starlifters CMF Created 009 'MSN-009 Shuttle Escort Victor' Shuttle Escort ----------------------------------------------- CMF CreateMission() request: Sweep Vandals CMF Created 010 'MSN-010 Sweep' Sweep ----------------------------------------------- CMF CreateMission() request: Sweep Demons CMF Created 011 'MSN-011 Sweep' Sweep ----------------------------------------------- CMF CreateMission() request: Patrol (no target) Load Mission Template: 'Templates/FS_Patrol_02.def' Mission Template Loaded. CMF Created 012 'MSN-012 Patrol' Patrol ----------------------------------------------- CMF CreateMission() request: Intercept Wasp CMF Created 013 'MSN-013 Intercept Attack Nalak' Intercept CMD::Accept Mission 13 Campaign::SetMissionId(13) Campaign::GetMission(13) generating sitrep... Campaign Start Mission - 13. 'MSN-013 Intercept Attack Nalak' current time: Day 10 20:59:45 mission start: Day 10 21:00:00 >>> Starshatter::SetGameMode(3) (PREP_MODE) Campaign::ExecFrame() deleting expired mission 9 start: 846000 current: 853185 Mission::~Mission() id = 9 name = 'MSN-009 Shuttle Escort Victor' Campaign::ExecFrame() deleting expired mission 10 start: 847800 current: 853185 Mission::~Mission() id = 10 name = 'MSN-010 Sweep' Campaign::ExecFrame() deleting expired mission 11 start: 849600 current: 853185 Mission::~Mission() id = 11 name = 'MSN-011 Sweep' Campaign::ExecFrame() deleting expired mission 12 start: 851400 current: 853185 Mission::~Mission() id = 12 name = 'MSN-012 Patrol' ----------------------------------------------- CMF CreateMission() request: Sweep Red Claws CMF Created 014 'MSN-014 Sweep' Sweep >>> Starshatter::SetGameMode(4) (PLAN_MODE) MsnDlg::Show() mission id = 13 name = 'MSN-013 Intercept Attack Nalak' MsnDlg::Show() mission id = 13 name = 'MSN-013 Intercept Attack Nalak' MsnDlg::Show() mission id = 13 name = 'MSN-013 Intercept Attack Nalak' MsnDlg::Show() mission id = 13 name = 'MSN-013 Intercept Attack Nalak' MsnDlg::Show() mission id = 13 name = 'MSN-013 Intercept Attack Nalak' >>> Starshatter::SetGameMode(5) (LOAD_MODE) Exec Mission: 'MSN-013 Intercept Attack Nalak' Inserting Ship(Tal Vesta Stellar Observatory) into Region(Meridian) (17:17.523) Inserting Ship(Reactor) into Region(Telmera) (17:17.523) Inserting Ship(Solus-Omane) into Region(Solus) (17:17.523) Inserting Ship(Omane-Solus) into Region(Omane) (17:17.523) Inserting Ship(Solus-Trellis) into Region(Solus) (17:17.523) Inserting Ship(Solus-Jalah) into Region(Solus) (17:17.523) Inserting Ship(Harmony Station) into Region(Omane) (17:17.523) Inserting Ship(Admin) into Region(Telmera) (17:17.523) Inserting Ship(Office) into Region(Telmera) (17:17.523) Inserting Ship(Tower) into Region(Telmera) (17:17.523) Inserting Ship(Alton) into Region(Telmera) (17:17.523) Inserting Ship(Trade Center) into Region(Telmera) (17:17.523) Inserting Ship(City Block) into Region(Telmera) (17:17.523) Inserting Ship(City Block) into Region(Telmera) (17:17.523) Inserting Ship(City Block) into Region(Telmera) (17:17.523) Inserting Ship(City Block) into Region(Telmera) (17:17.523) Inserting Ship(City Block) into Region(Telmera) (17:17.523) Inserting Ship(Factory) into Region(Telmera) (17:17.523) Inserting Ship(Factory 2) into Region(Telmera) (17:17.523) Inserting Ship(Telmera Starport) into Region(Telmera) (17:17.523) Inserting Ship(Archon) into Region(Jalah) (17:17.523) Inserting Ship(Stalwart) into Region(Jalah) (17:17.523) Inserting Ship(Gerson) into Region(Jalah) (17:17.523) Inserting Ship(Simmons) into Region(Jalah) (17:17.523) Inserting Ship(Shadow) into Region(Jalah) (17:17.523) Inserting Ship(Necromancer) into Region(Jalah) (17:17.523) Inserting Ship(Belfast) into Region(Jalah) (17:17.523) Inserting Ship(Canton) into Region(Jalah) (17:17.523) Inserting Ship(Goliath) into Region(Jalah) (17:17.523) Inserting Ship(Lanner) into Region(Jalah) (17:17.523) Inserting Ship(Connel) into Region(Jalah) (17:17.523) Inserting Ship(Ganat) into Region(Jalah) (17:17.523) Inserting Ship(Olan) into Region(Jalah) (17:17.523) Inserting Ship(Manticore) into Region(Jalah) (17:17.523) Inserting Ship(Rapier) into Region(Jalah) (17:17.523) Inserting Ship(River Ceres) into Region(Jalah) (17:17.523) Inserting Ship(Claymore) into Region(Jalah) (17:17.523) Inserting Ship(Gladius) into Region(Jalah) (17:17.523) Inserting Ship(Ironhelm) into Region(Jalah) (17:17.523) Inserting Ship(Mattock) into Region(Jalah) (17:17.523) Inserting Ship(Fort Talas) into Region(Jalah) (17:17.523) Inserting Ship(Jalah-Solus) into Region(Jalah) (17:17.523) Inserting Ship(Jalah-Trellis) into Region(Jalah) (17:17.523) Inserting Ship(Trellis-Solus) into Region(Trellis) (17:17.523) Inserting Ship(Trellis-Jalah) into Region(Trellis) (17:17.523) Inserting Ship(Trellis Docks) into Region(Trellis) (17:17.523) Inserting Ship(Avengers) into Region(Jalah) (17:17.523) Inserting Ship(Avengers) into Region(Jalah) (17:17.523) Inserting Ship(Nalak 1) into Region(Jalah) (17:17.523) Inserting Ship(Nalak 2) into Region(Jalah) (17:17.523) Inserting Ship(Olkar 1) into Region(Jalah) (17:17.523) Inserting Ship(Olkar 2) into Region(Jalah) (17:17.523) Inserting Ship(Kalar 1) into Region(Jalah) (17:17.523) Inserting Ship(Kalar 2) into Region(Jalah) (17:17.523) Inserting Ship(Narom 1) into Region(Jalah) (17:17.523) Inserting Ship(Narom 2) into Region(Jalah) (17:17.523) Inserting Ship(Tranor 1) into Region(Jalah) (17:17.523) Inserting Ship(Tranor 2) into Region(Jalah) (17:17.523) Inserting Ship(Orrin 1) into Region(Jalah) (17:17.523) Inserting Ship(Orrin 2) into Region(Jalah) (17:17.523) Inserting Ship(Stallions) into Region(Jalah) (17:17.523) Inserting Ship(Stallions) into Region(Jalah) (17:17.523) Mission Instantiated. >>> Starshatter::SetGameMode(6) (PLAY_MODE) Starting Game... Stardate: 1091863532.5 MusicDirector::SetMode() old: MENU new: FLIGHT Opened Ogg Bitstream 'Music/Flight/Track-4.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 5159744 samples Encoded by: Xiph.Org libVorbis I 20020717 TIME 13:00 ----------------------------------------------- CMF CreateMission() request: Sweep (no target) CMF Created 015 'MSN-015 Sweep' Sweep ----------------------------------------------- CMF CreateMission() request: Sweep Rapiers CMF Created 016 'MSN-016 Sweep' Sweep ----------------------------------------------- CMF CreateMission() request: Sweep Sabers CMF Created 017 'MSN-017 Sweep' Sweep Inserting Ship(Avengers) into Region(Jalah) (17:47.518) Inserting Ship(Avengers) into Region(Jalah) (17:50.536) Inserting Ship(Blood Hawks) into Region(Jalah) (18:02.513) Inserting Ship(Blood Hawks) into Region(Jalah) (18:02.513) Inserting Ship(Sharks) into Region(Jalah) (18:02.513) Inserting Ship(Sharks) into Region(Jalah) (18:02.513) Inserting Ship(Avengers) into Region(Jalah) (18:04.171) Inserting Ship(Avengers) into Region(Jalah) (18:04.171) Inserting Ship(Demons) into Region(Jalah) (18:16.274) Inserting Ship(Demons) into Region(Jalah) (18:16.274) TIME 14:00 Inserting Ship(Demons) into Region(Jalah) (18:31.256) Alpha 1 Killed Tranor 1 (18:36.453) Alpha 1 Killed Tranor 2 (18:40.627) Inserting Ship(Blood Hawks) into Region(Jalah) (18:42.166) Inserting Ship(Blood Hawks) into Region(Jalah) (18:42.166) Inserting Ship(Demons) into Region(Jalah) (18:46.261) Inserting Ship(Vandals) into Region(Jalah) (18:47.417) Inserting Ship(Avengers) into Region(Jalah) (18:50.169) Inserting Ship(Avengers) into Region(Jalah) (18:50.202) Stalwart Killed Kalar 1 (19:01.718) Inserting Ship(Vandals) into Region(Jalah) (19:02.412) Opened Ogg Bitstream 'Music/Flight/Track-2.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 5057907 samples Encoded by: Xiph.Org libVorbis I 20020717 Alpha 1 Killed Orrin 2 (19:13.613) Stalwart Killed Kalar 2 (19:14.826) Inserting Ship(Demons) into Region(Jalah) (19:17.402) TIME 15:00 Mustang 1 Killed Nalak 1 (19:21.546) Omega 1 Killed Orrin 1 (19:26.521) Inserting Ship(Blood Hawks) into Region(Jalah) (19:28.116) Inserting Ship(Blood Hawks) into Region(Jalah) (19:28.116) Stalwart Killed Nalak 2 (19:28.456) Inserting Ship(Demons) into Region(Jalah) (19:32.280) Inserting Ship(Stallions) into Region(Jalah) (19:34.995) Inserting Ship(Stallions) into Region(Jalah) (19:34.995) Inserting Ship(Sharks) into Region(Jalah) (19:47.135) Inserting Ship(Sharks) into Region(Jalah) (19:47.135) Inserting Ship(Demons) into Region(Jalah) (19:47.188) Inserting Ship(Demons) into Region(Jalah) (20:02.129) TIME 16:00 Inserting Ship(Sharks) into Region(Jalah) (20:32.279) Inserting Ship(Sharks) into Region(Jalah) (20:32.279) Inserting Ship(Blood Hawks) into Region(Jalah) (20:55.262) Inserting Ship(Blood Hawks) into Region(Jalah) (20:55.262) Opened Ogg Bitstream 'Music/Flight/Track-1.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 5254791 samples Encoded by: Xiph.Org libVorbis I 20020717 TIME 17:00 Inserting Ship(Vandals) into Region(Jalah) (21:18.097) Inserting Ship(Vandals) into Region(Jalah) (21:18.097) Alpha 1 Killed Olkar 2 (21:19.519) Vulcan 1 Killed Olkar 1 (21:20.962) Inserting Ship(Red Claws) into Region(Jalah) (21:52.279) Inserting Ship(Red Claws) into Region(Jalah) (21:52.279) Inserting Ship(Sharks) into Region(Jalah) (22:03.392) Inserting Ship(Sharks) into Region(Jalah) (22:03.392) TIME 18:00 Alpha 1 Killed Narom 2 (22:23.072) Alpha 2 Killed Narom 1 (22:36.487) Bravo 2 Docked with Archon Inserting Ship(Vandals) into Region(Jalah) (22:49.275) Inserting Ship(Vandals) into Region(Jalah) (22:49.275) Aliek 1 Docked with Manticore Bravo 1 Docked with Archon Mustang 1 Docked with Archon Mustang 2 Docked with Archon Aliek 2 Docked with Manticore TIME 19:00 Opened Ogg Bitstream 'Music/Flight/Track-5.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 7678008 samples Encoded by: Xiph.Org libVorbis I 20020717 TIME 20:00 TIME 21:00 TIME 22:00 Inserting Ship(Demons) into Region(Jalah) (29:22.190) Inserting Ship(Demons) into Region(Jalah) (29:22.190) Inserting Ship(Avengers) into Region(Jalah) (29:28.975) Inserting Ship(Avengers) into Region(Jalah) (29:28.975) ********************************************* FATAL EXCEPTION: Registers: EAX: 2117b754 EBX: 00000000 ECX: 2d856a80 EDX: 006b9218 EDI: 2d0e7cd0 ESI: 2d0e7f6c EBP: 00000001 CS:EIP: 001b:2117b774 SS:ESP: 0023:0012fbcc DS: 0023 ES: 0023 FS: 003b GS: 0000 Flags: 00010202 Exception Code: c0000096 PRIV_INSTRUCTION Exception Addr: 2117b774 Loaded IMAGEHLP.DLL Stack Trace (Symbolic): Address Frame 2117b774 00000001 0000:00000000 ********************************************* PROGRAM TERMINATED.