+====================================================================+ | STARSHATTER 4.0.2 28 Aug 2004, 11:50:18 PM | +====================================================================+ | | | Windows XP 5.1 (Build 2600) Service Pack 1 | | | | Registered Owner: Yan Vaillancourt, home | | | | CPUs Detected: 1 CPU Level: 15.1.2 CPU Speed: 1615 | | x86 Family 15 Model 1 Stepping 2 | | GenuineIntel | | | | 512 MB RAM 2018 MB Max Swap 1857 MB Avail Swap | | | | DirectX 7 installed. | | DDRAW 5.3.0000000.900 built by: DIRECTX | | D3DIM 5.1.2600.0 (xpclient.010817-1148) | | DINPUT 5.1.2600.1106 (xpsp1.020828-1920) | | DPLAY 5.00.2134.1 | | DSOUND 5.3.0000000.900 built by: DIRECTX | | DMUSIC 5.3.0000000.900 built by: DIRECTX | | | | | | NVIDIA GeForce3 | | | +====================================================================+ Initializing Game Request 1024x768x32 mode Request DirectX 7 Hardware Rendering mode Request Primary 3D card Gamma Level = 124 Initializing instance... Window created. Instance initialized. Initializing game... ******************************** * Direct 3D version 7 * ******************************** SoundCardD3D Primary Buffer Format: bits: 16 chls: 2 rate: 22050 Created video object. VideoDX7 Fullscreen: Using double buffered video memory surface VideoDX7: Found attached surface. DDSCAPS_3DDEVICE DDSCAPS_BACKBUFFER DDSCAPS_COMPLEX DDSCAPS_FLIP DDSCAPS_LOCALVIDMEM DDSCAPS_VIDEOMEMORY Preparing to enumerate Z Buffers... driver_index = 1 GUID: 84e63de0-46aa-11cf-816f-0000c020156e VD3D_ZBufferEnum: VD3D_ZBufferEnum: VD3D_ZBufferEnum: Creating Z Buffer (1024 x 768) VideoDX7: Created Z Buffer (depth = 32) Supported Texture Formats: 1) 15-bit True color RGB 555 2) 16-bit True color RGBA 5551 3) 16-bit True color RGBA 4444 4) 16-bit True color RGB 565 5) 24-bit True color RGB 888 6) 32-bit True color RGBA 8888 <== SOLID <== TRANSPARENT <== TRANSLUCENT <== INDEXED 7) 16-bit True color RGB 880 8) 16-bit True color RGB 556 9) 24-bit True color RGB 888 10) 0-bit True color RGB 000 11) 0-bit True color RGB 000 12) 0-bit True color RGB 000 13) 0-bit True color RGB 000 14) 0-bit True color RGB 000 15) Palette 256 VideoDX7: Checking for gamma support. ddcaps.dwCaps2 = 606afe7c GAMMA SUPPORTED Created screen object. Palette loaded. Established requested video parameters. Loading Ranks and Medals Remapping: 'KEY_PITCH_UP' => VK_NUMPAD2(98) (0) (0) Remapping: 'KEY_PITCH_DOWN' => VK_NUMPAD8(104) (0) (0) Remapping: 'KEY_YAW_LEFT' => VK_NUMPAD4(100) (0) (0) Remapping: 'KEY_YAW_RIGHT' => VK_NUMPAD6(102) (0) (0) Remapping: 'KEY_PLUS_X' => VK_RIGHT(39) null(0) KEY_POV_0_RIGHT(499) Remapping: 'KEY_MINUS_X' => VK_LEFT(37) null(0) KEY_POV_0_LEFT(498) Remapping: 'KEY_PLUS_Z' => VK_UP(38) null(0) KEY_POV_0_UP(496) Remapping: 'KEY_MINUS_Z' => VK_DOWN(40) null(0) KEY_POV_0_DOWN(497) Remapping: 'KEY_CONTROL_MODEL' => =1(1) (0) (0) Remapping: 'KEY_JOY_SELECT' => =1(1) (0) (0) Remapping: 'KEY_JOY_RUDDER' => =1(1) (0) (0) Remapping: 'KEY_JOY_THROTTLE' => =1(1) (0) (0) Remapping: 'KEY_JOY_SENSE' => =2(2) (0) (0) Remapping: 'KEY_JOY_DEAD_ZONE' => =500(500) (0) (0) Remapping: 'KEY_MOUSE_SELECT' => =1(1) (0) (0) Remapping: 'KEY_MOUSE_SENSE' => =10(10) (0) (0) Remapping: 'KEY_MOUSE_ACTIVE' => =192(192) (0) (0) Mapping: 'KEY_MOUSE_INVERT' => =1(1) (0) (0) Loaded key.cfg Starshatter::InitGame() create joystick Joystick: initialized DI7 pdi = 00174e6c Joystick: preparing to enumerate devices EnumJoystick 1: 'Microsoft SideWinder Force Feedback 2' guid: {e8a8d130-ea2b-11d7-800244455354} Loading System Designs 'sys.def' Loading Weapon Designs 'wep.def' +====================================================================+ | RUN | +====================================================================+ Loading ship design catalog: Ships/catalog.def Loading Galaxy: Galaxy.def Loading StarSystem: Jarnell/Jarnell.def Loading StarSystem: Borova/Borova.def Loading StarSystem: Athenar/Athenar.def Loading StarSystem: Paragon/Paragon.def Loading StarSystem: Thralis/Thralis.def Loading StarSystem: Janus/Janus.def Loading StarSystem: Solus/Solus.def Loading StarSystem: Silessia/Silessia.def Loading StarSystem: Haiche/Haiche.def Loading StarSystem: Renser/Renser.def Loading StarSystem: Loris/Loris.def Loading StarSystem: Ostara/Ostara.def Loading StarSystem: Kolchev/Kolchev.def Loading StarSystem: Korius/Korius.def Loading StarSystem: Tarsus/Tarsus.def Loading StarSystem: Nephrys/Nephrys.def Loading StarSystem: Radix/Radix.def Loading StarSystem: Isham/Isham.def Loading StarSystem: Garrison/Garrison.def Loading StarSystem: Trocanther/Trocanther.def Loading StarSystem: Marak/Marak.def Loading StarSystem: Black/Black.def Order of Battle Loaded (Dantari Separatists). Order of Battle Loaded (Marakan Hegemony). Order of Battle Loaded (Terellian Alliance). Order of Battle Loaded (Haiche Protectorate). Order of Battle Loaded (Brotherhood of Iron). Order of Battle Loaded (Silessian Confederacy). Order of Battle Loaded (Independent System of Solus). Order of Battle Loaded (Zolon Empire). Loading Form Set 'MenuDlg' Loading Form Set 'CmpSelectDlg' Loading Form Set 'MsnSelectDlg' Loading Form Set 'ModDlg' Loading Form Set 'ModInfoDlg' Loading Form Set 'MsnEditDlg' Loading Form Set 'MsnElemDlg' Loading Form Set 'MsnEventDlg' Loading Form Set 'MsnEditNavDlg' Loading Form Set 'NetClientDlg' Loading Form Set 'NetAddrDlg' Loading Form Set 'NetPassDlg' Loading Form Set 'NetLobbyDlg' Loading Form Set 'NetServerDlg' Loading Form Set 'NetUnitDlg' Loading Form Set 'AudDlg' Loading Form Set 'VidDlg' Loading Form Set 'OptDlg' Loading Form Set 'CtlDlg' Loading Form Set 'KeyDlg' Loading Form Set 'JoyDlg' Loading Form Set 'FirstTimeDlg' Loading Form Set 'PlayerDlg' Loading Form Set 'AwardDlg' Loading Form Set 'ConfirmDlg' Loading Form Set 'ExitDlg' MusicDirector::SetMode() old: NONE new: MENU Opened Ogg Bitstream 'Music/Menu/MainTitle.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 9175273 samples Encoded by: Xiph.Org libVorbis I 20020717 ------------------------- LOADING SAVEGAME (AutoSave). Order of Battle Loaded (Terellian Alliance). Order of Battle Loaded (Marakan Hegemony). Order of Battle Loaded (Brotherhood of Iron). Campaign::Start() SAVEGAME LOADED (AutoSave). Campaign: Selected 'Operation Shining Fortress' >>> Starshatter::SetGameMode(1) (CLOD_MODE) ----------------------------------------------- CMF CreateMission() request: Defend 'Templates/IS_Defend_Titan.def' Loading ShipDesign 'Farcaster' Ship Design Radius = 4407.637207 Loading ShipDesign 'Orion' Ship Design Radius = 2902.069580 Loading ShipDesign 'Courageous' Ship Design Radius = 1371.204590 Loading ShipDesign 'Asher' Ship Design Radius = 970.438232 Loading ShipDesign 'Falcon' Ship Design Radius = 45.968693 Loading ShipDesign 'Stormhawk' Ship Design Radius = 47.849586 Loading ShipDesign 'Thunderbolt' Ship Design Radius = 57.292328 Loading ShipDesign 'Zodiac' Ship Design Radius = 86.915916 Loading ShipDesign 'Dragon' Ship Design Radius = 3885.891113 Loading ShipDesign 'Volnaris' Ship Design Radius = 1245.082031 Loading ShipDesign 'Tiger' Ship Design Radius = 747.074707 Loading ShipDesign 'Viper' Ship Design Radius = 48.538853 Loading ShipDesign 'Cobra' Ship Design Radius = 56.274769 Loading ShipDesign 'Jackal' Ship Design Radius = 92.171097 Loading ShipDesign 'Devastator' Ship Design Radius = 2385.305420 Loading ShipDesign 'Spectre' Ship Design Radius = 1104.473145 Loading ShipDesign 'Berents' Ship Design Radius = 528.843445 Loading ShipDesign 'Vendetta' Ship Design Radius = 2296.806885 Loading ShipDesign 'Broadsword' Ship Design Radius = 1047.478882 Load Mission Template: 'Templates/IS_Defend_Titan.def' Loading ShipDesign 'Airbase1' Ship Design Radius = 3435.314209 Loading ShipDesign 'SAM 1' Ship Design Radius = 313.782928 Loading ShipDesign 'AAA 1' Ship Design Radius = 341.920593 Loading ShipDesign 'Reac01' Ship Design Radius = 398.740356 Loading ShipDesign 'Fact04' Ship Design Radius = 500.289093 Loading ShipDesign 'Fact02' Ship Design Radius = 453.269165 Loading ShipDesign 'Bldg00' Ship Design Radius = 424.554504 Loading ShipDesign 'Bldg01' Ship Design Radius = 482.097076 Loading ShipDesign 'Razor' Ship Design Radius = 51.845520 Loading ShipDesign 'Dsrt05' Ship Design Radius = 565.659485 Loading ShipDesign 'Dsrt01' Ship Design Radius = 489.631561 Loading ShipDesign 'Dsrt00' Ship Design Radius = 761.578674 Loading ShipDesign 'Cool00' Ship Design Radius = 378.148834 Loading ShipDesign 'Tank00' Ship Design Radius = 379.500061 Loading ShipDesign 'Dsrt04' Ship Design Radius = 1435.438721 Loading ShipDesign 'Fact01' Ship Design Radius = 465.790527 Mission Template Loaded. CMF Created 001 'MSN-001 Defend' Defend Loading Form Set 'LoadDlg' Loading Form Set 'CmpLoadDlg' Loading ShipDesign 'TargetDrone' Ship Design Radius = 88.946320 Loading ShipDesign 'Raptor' Ship Design Radius = 67.307693 Loading ShipDesign 'Tacnar' Ship Design Radius = 60.756977 Loading ShipDesign 'Avenger' Ship Design Radius = 73.845337 Loading ShipDesign 'Raider' Ship Design Radius = 569.498535 Loading ShipDesign 'Baikal' Ship Design Radius = 771.158691 Loading ShipDesign 'Marauder' Ship Design Radius = 701.230469 Loading ShipDesign 'Wolf' Ship Design Radius = 1247.560303 Loading ShipDesign 'Goliath' Ship Design Radius = 2461.539551 Loading ShipDesign 'Colony' Loading ShipDesign 'Relay1' Ship Design Radius = 665.245117 Loading ShipDesign 'Station1' Ship Design Radius = 5429.787598 Loading ShipDesign 'Station2' Ship Design Radius = 6232.357422 Loading ShipDesign 'Station3' Ship Design Radius = 6388.504883 Loading ShipDesign 'Station4' Ship Design Radius = 7635.310059 Loading ShipDesign 'Station5' Ship Design Radius = 2644.216553 Loading ShipDesign 'Station6' Ship Design Radius = 7892.560059 Loading ShipDesign 'Station7' Ship Design Radius = 8209.931641 Loading ShipDesign 'Observatory' Ship Design Radius = 5524.911621 Loading ShipDesign 'TypeIII' Ship Design Radius = 1420.848511 Loading ShipDesign 'TypeIV' Ship Design Radius = 1137.778931 Loading ShipDesign 'IM2800' Ship Design Radius = 379.819885 Loading ShipDesign 'Farcaster2' Ship Design Radius = 6864.232910 Loading ShipDesign 'Airbase2' Ship Design Radius = 3440.553223 Loading ShipDesign 'Airbase3' Ship Design Radius = 3440.553223 Loading ShipDesign 'Blockade Mine' Ship Design Radius = 132.080032 Loading ShipDesign 'AAA 2' Ship Design Radius = 341.920593 Loading ShipDesign 'Barracks' Ship Design Radius = 359.480988 Loading ShipDesign 'Bldg02' Ship Design Radius = 596.739868 Loading ShipDesign 'Bldg03' Ship Design Radius = 552.782043 Loading ShipDesign 'Bldg04' Ship Design Radius = 832.288147 Loading ShipDesign 'Bldg05' Ship Design Radius = 850.091125 WARNING - DataLoader could not load bitmap 'Ships/Buildings/' Loading ShipDesign 'City00' Ship Design Radius = 3585.472900 Loading ShipDesign 'City01' Ship Design Radius = 3723.739014 Loading ShipDesign 'Dsrt02' Ship Design Radius = 502.354095 Loading ShipDesign 'Dsrt03' Ship Design Radius = 469.262695 Loading ShipDesign 'Fact00' Ship Design Radius = 345.073914 Loading ShipDesign 'Fact03' Ship Design Radius = 312.841797 Loading ShipDesign 'Platform' Ship Design Radius = 599.724792 Campaign::Start() ----------------------------------------------- CMF CreateMission() request: Defend 'Templates/FS_Defend_Titan.def' Load Mission Template: 'Templates/FS_Defend_Titan.def' Mission Template Loaded. CMF Created 002 'MSN-002 Defend' Defend >>> Starshatter::SetGameMode(2) (CMPN_MODE) Loading Form Set 'FileDlg' Loading Form Set 'CmdMsgDlg' Loading Form Set 'CmpCompleteDlg' Loading Form Set 'CmdDlg' Loading Form Set 'CmdForceDlg' Loading Form Set 'CmdMissionsDlg' Loading Form Set 'CmdOrdersDlg' Loading Form Set 'CmdIntelDlg' Loading Form Set 'CmdTheaterDlg' ----------------------------------------------- CMF CreateMission() request: Patrol (no target) Load Mission Template: 'Templates/IS_Patrol_01.def' Mission Template Loaded. CMF Created 003 'MSN-003 Patrol' Patrol ----------------------------------------------- CMF CreateMission() request: Sweep Vipers CMF Created 004 'MSN-004 Sweep' Sweep ----------------------------------------------- CMF CreateMission() request: Sweep Wolfpack CMF Created 005 'MSN-005 Sweep' Sweep Campaign::SetPlayerGroup() destroying mission list... Mission::~Mission() id = 1 name = 'MSN-001 Defend' Mission::~Mission() id = 2 name = 'MSN-002 Defend' Mission::~Mission() id = 3 name = 'MSN-003 Patrol' Mission::~Mission() id = 4 name = 'MSN-004 Sweep' Mission::~Mission() id = 5 name = 'MSN-005 Sweep' ----------------------------------------------- CMF CreateMission() request: Sweep (no target) CMF Created 006 'MSN-006 Sweep' Sweep ----------------------------------------------- CMF CreateMission() request: Sweep Panthers CMF Created 007 'MSN-007 Sweep' Sweep ----------------------------------------------- CMF CreateMission() request: Intercept Apollo CMF Created 008 'MSN-008 Intercept Attack Aliek' Intercept ----------------------------------------------- CMF CreateMission() request: Shuttle Escort Capricorn CMF Created 009 'MSN-009 Shuttle Escort Ranger' Shuttle Escort ----------------------------------------------- CMF CreateMission() request: Sweep Black Widows CMF Created 010 'MSN-010 Sweep' Sweep Campaign::SetPlayerGroup(Rangers) destroying mission list... Mission::~Mission() id = 6 name = 'MSN-006 Sweep' Mission::~Mission() id = 7 name = 'MSN-007 Sweep' Mission::~Mission() id = 8 name = 'MSN-008 Intercept Attack Aliek' Mission::~Mission() id = 9 name = 'MSN-009 Shuttle Escort Ranger' Mission::~Mission() id = 10 name = 'MSN-010 Sweep' ----------------------------------------------- CMF CreateMission() request: Assault Argus CMF Created 011 'MSN-011 Assault Frigate Blackrock' Assault ----------------------------------------------- CMF CreateMission() request: Patrol (no target) CMF Created 012 'MSN-012 Patrol' Patrol ----------------------------------------------- CMF CreateMission() request: Assault Argus CMF Created 013 'MSN-013 Assault Frigate Blackrock' Assault ----------------------------------------------- CMF CreateMission() request: Assault Argus CMF Created 014 'MSN-014 Assault Frigate Blackrock' Assault ----------------------------------------------- CMF CreateMission() request: Sweep (no target) CMF Created 015 'MSN-015 Sweep' Sweep CMD::Accept Mission 11 Campaign::SetMissionId(11) Campaign::GetMission(11) generating sitrep... Campaign Start Mission - 11. 'MSN-011 Assault Frigate Blackrock' current time: Day 03 09:59:45 mission start: Day 03 10:00:00 >>> Starshatter::SetGameMode(3) (PREP_MODE) Loading Explosion Defs 'Explosions.def' >>> Starshatter::SetGameMode(4) (PLAN_MODE) Loading Form Set 'MsnDlg' Loading Form Set 'MsnObjDlg' Loading Form Set 'MsnPkgDlg' Loading Form Set 'MsnWepDlg' Loading Form Set 'MsnNavDlg' Loading Form Set 'DebriefDlg' Loading Form Set 'AwardDlg' MsnDlg::Show() mission id = 11 name = 'MSN-011 Assault Frigate Blackrock' MsnDlg::Show() mission id = 11 name = 'MSN-011 Assault Frigate Blackrock' MsnDlg::Show() mission id = 11 name = 'MSN-011 Assault Frigate Blackrock' >>> Starshatter::SetGameMode(5) (LOAD_MODE) Loading Form Set 'EngDlg' Loading Form Set 'FltDlg' Loading Form Set 'NavDlg' Loading Form Set 'AudDlg' Loading Form Set 'VidDlg' Loading Form Set 'OptDlg' Loading Form Set 'CtlDlg' Loading Form Set 'KeyDlg' Loading Form Set 'JoyDlg' Loading Form Set 'ModDlg' Loading Form Set 'ModInfoDlg' World Created. Exec Mission: 'MSN-011 Assault Frigate Blackrock' Celestial Sphere 'stars.mag' loaded nverts: 32 npolys: 30 radius: 19808.375000 Nebular Sky 'Nebula12a.mag' loaded nverts: 114 npolys: 128 radius: 18296.201172 Atmospheric Haze 'Janus/Janek/TerrainHaze.mag' loaded nverts: 36 npolys: 24 radius: 17306.654297 Point Stars: 500 constructing Planet patch Suns/G3.pcx constructing Planet patch Janus/ilon_hi.pcx constructing Planet patch Janus/dante_hi.pcx constructing Planet patch Moons/rock_hi.pcx constructing Planet patch Janus/janek_hi.pcx constructing Planet patch Moons/lunar_hi.pcx constructing Planet patch Janus/plangas_hi.pcx constructing Planet patch Moons/rock_hi.pcx constructing Planet patch Moons/lunar_hi.pcx constructing Planet patch Moons/rock_hi.pcx Inserting Ship(Hyperion) into Region(Dante) (00:26.158) Inserting Ship(Guardian) into Region(Dante) (00:26.158) Inserting Ship(Nordic) into Region(Dante) (00:26.158) Inserting Ship(Hughes) into Region(Dante) (00:26.158) Inserting Ship(Argus) into Region(Dante) (00:26.158) Inserting Ship(Jes Kirta) into Region(Dante) (00:26.158) Inserting Ship(Loma Alta) into Region(Dante) (00:26.158) Inserting Ship(Blackrock) into Region(Dante) (00:26.158) Inserting Ship(Janek Station) into Region(Janek Station) (00:26.158) Inserting Ship(Reactor) into Region(Janek Station) (00:26.158) Inserting Ship(Factory 1) into Region(Janek Station) (00:26.158) Inserting Ship(Office Block 1) into Region(Janek Station) (00:26.158) Inserting Ship(Office Block 2) into Region(Janek Station) (00:26.158) Inserting Ship(Office Block 3) into Region(Janek Station) (00:26.158) Inserting Ship(Office Block 1) into Region(Janek Station) (00:26.158) Inserting Ship(Office Block 2) into Region(Janek Station) (00:26.158) Inserting Ship(Office Block 3) into Region(Janek Station) (00:26.158) Inserting Ship(Janek-Alystra) into Region(Janek) (00:26.158) Inserting Ship(Furious) into Region(Alystra) (00:26.158) Inserting Ship(Valiant) into Region(Alystra) (00:26.158) Inserting Ship(Honorable) into Region(Alystra) (00:26.158) Inserting Ship(Salas) into Region(Alystra) (00:26.158) Inserting Ship(Phantom) into Region(Alystra) (00:26.158) Inserting Ship(Nightshade) into Region(Alystra) (00:26.158) Inserting Ship(Dalton) into Region(Alystra) (00:26.158) Inserting Ship(Delmar) into Region(Alystra) (00:26.158) Inserting Ship(Enigma) into Region(Alystra) (00:26.158) Inserting Ship(Gorgon) into Region(Alystra) (00:26.158) Inserting Ship(Morgan) into Region(Alystra) (00:26.158) Inserting Ship(Normandy) into Region(Alystra) (00:26.158) Inserting Ship(Alystra-Janek) into Region(Alystra) (00:26.158) Inserting Ship(Alystra-Navara) into Region(Alystra) (00:26.158) Inserting Ship(Navara-Alystra) into Region(Navara) (00:26.158) Inserting Ship(Darkness) into Region(Alystra) (00:26.158) Inserting Ship(Savage) into Region(Alystra) (00:26.158) Inserting Ship(Kans Ferry) into Region(Alystra) (00:26.158) Inserting Ship(Commander Sumas) into Region(Alystra) (00:26.158) Inserting Ship(Bail Ennis) into Region(Alystra) (00:26.158) Inserting Ship(Rangers) into Region(Dante) (00:26.158) Joystick CreateDevice(1) name: Microsoft SideWinder Force Feedback 2 Created joystick 1 (pdev = 0fc3051c) Inserting Ship(Rangers) into Region(Dante) (00:26.158) Inserting Ship(Martak 1) into Region(Dante) (00:26.158) Inserting Ship(Martak 2) into Region(Dante) (00:26.158) Mission Instantiated. >>> Starshatter::SetGameMode(6) (PLAY_MODE) Starting Game... Stardate: 1093944424.8 MusicDirector::SetMode() old: MENU new: FLIGHT Opened Ogg Bitstream 'Music/Flight/Track-4.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 5159744 samples Encoded by: Xiph.Org libVorbis I 20020717 Inserting Ship(Rangers) into Region(Dante) (00:44.587) Inserting Ship(Alpha) into Region(Janek Station) (00:56.096) Inserting Ship(Alpha) into Region(Janek Station) (00:56.096) Inserting Ship(Wizards) into Region(Dante) (00:56.719) Inserting Ship(Wizards) into Region(Dante) (00:56.719) Inserting Ship(Rangers) into Region(Dante) (00:59.346) TIME 1:00 Inserting Ship(Black Widows) into Region(Dante) (01:11.565) Inserting Ship(Black Widows) into Region(Dante) (01:11.565) TIME 2:00 Inserting Ship(Hunters) into Region(Dante) (07:32.539) Inserting Ship(Hunters) into Region(Dante) (07:32.539) TIME 3:00 Inserting Ship(Rangers) into Region(Dante) (14:47.531) Inserting Ship(Rangers) into Region(Dante) (14:47.531) TIME 4:00 Opened Ogg Bitstream 'Music/Flight/Track-2.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 5057907 samples Encoded by: Xiph.Org libVorbis I 20020717 Inserting Ship(Black Diamonds) into Region(Dante) (15:04.125) Inserting Ship(Black Diamonds) into Region(Dante) (15:04.125) Zulu 4 Killed Blackrock (15:17.116) Inserting Ship(Black Diamonds) into Region(Dante) (15:19.121) Inserting Ship(Black Diamonds) into Region(Dante) (15:33.694) Completed Assault Inserting Ship(Alpha) into Region(Janek Station) (15:58.766) Inserting Ship(Alpha) into Region(Janek Station) (15:58.766) TIME 5:00 Inserting Ship(Wizards) into Region(Dante) (15:59.978) Inserting Ship(Wizards) into Region(Dante) (15:59.978) Falcon 1 Docked with Hyperion Falcon 2 Docked with Hyperion Inserting Ship(Black Widows) into Region(Dante) (16:14.745) Inserting Ship(Black Widows) into Region(Dante) (16:14.745) TIME 6:00 TIME 7:00 TIME 8:00 Opened Ogg Bitstream 'Music/Flight/Track-3.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 3263424 samples Encoded by: Xiph.Org libVorbis I 20020717 TIME 9:00 Magic 1 Docked with Hyperion Magic 2 Docked with Hyperion TIME 10:00 Opened Ogg Bitstream 'Music/Flight/Track-6.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 4028544 samples Encoded by: Xiph.Org libVorbis I 20020717 TIME 11:00 TIME 12:00 Inserting Ship(Hunters) into Region(Dante) (23:21.590) Inserting Ship(Hunters) into Region(Dante) (23:21.590) Inserting Ship(Panthers) into Region(Dante) (23:28.309) Inserting Ship(Panthers) into Region(Dante) (23:28.309) Inserting Ship(Hunters) into Region(Dante) (23:36.572) Inserting Ship(Panthers) into Region(Dante) (23:43.328) Guardian Killed Orlak 1 (23:44.395) Inserting Ship(Hunters) into Region(Dante) (23:51.509) Inserting Ship(Panthers) into Region(Dante) (23:58.181) Opened Ogg Bitstream 'Music/Flight/Track-1.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 5254791 samples Encoded by: Xiph.Org libVorbis I 20020717 Guardian Killed Orlak 2 (23:59.289) TIME 13:00 Inserting Ship(Black Widows) into Region(Dante) (24:17.625) Inserting Ship(Black Widows) into Region(Dante) (24:17.625) Guardian Killed Orlak 3 (24:24.690) Inserting Ship(Black Widows) into Region(Dante) (24:32.454) Inserting Ship(Black Widows) into Region(Dante) (24:47.703) TIME 14:00 Zulu 1 Killed Orlak 4 (25:07.120) >>> Starshatter::SetGameMode(4) (PLAN_MODE) Returning to Plan Mode... Stardate: 1093944424.8 Zulu 1 Docked with Hyperion MsnDlg::Show() mission id = 11 name = 'MSN-011 Assault Frigate Blackrock' MusicDirector::SetMode() old: FLIGHT new: MENU Opened Ogg Bitstream 'Music/Menu/MainTitle.ogg' Bitstream is 2 channel, 44100Hz Decoded length: 9175273 samples Encoded by: Xiph.Org libVorbis I 20020717 FINAL SCORE 'MSN-011 Assault Frigate Blackrock' Name Kill1 Kill2 Died Colls Points Cmd Pts ---------------- ----- ----- ----- ----- ------ ------ Hyperion 0 0 0 0 0 140 Guardian 3 0 0 0 60 0 Nordic 0 0 0 0 0 0 Hughes 0 0 0 0 0 0 Argus 0 0 0 0 0 0 Jes Kirta 0 0 0 0 0 0 Loma Alta 0 0 0 0 0 0 Blackrock 0 0 1 0 0 0 Furious 0 0 0 0 0 0 Valiant 0 0 0 0 0 0 Honorable 0 0 0 0 0 0 Salas 0 0 0 0 0 0 Phantom 0 0 0 0 0 0 Nightshade 0 0 0 0 0 0 Dalton 0 0 0 0 0 0 Delmar 0 0 0 0 0 0 Enigma 0 0 0 0 0 0 Gorgon 0 0 0 0 0 0 Morgan 0 0 0 0 0 0 Normandy 0 0 0 0 0 0 Darkness 0 0 0 0 0 0 Savage 0 0 0 0 0 0 Kans Ferry 0 0 0 0 0 0 Commander Sumas 0 0 0 0 0 0 Bail Ennis 0 0 0 0 0 0 Martak 1 0 0 0 0 0 0 Martak 2 0 0 0 0 0 0 Zulu 1 1 0 0 0 20 100 Zulu 2 0 0 0 0 0 0 Zulu 3 0 0 0 0 0 0 Echo 1 0 0 0 0 0 0 Zulu 4 0 1 0 0 200 0 Echo 2 0 0 0 0 0 0 Narom 1 0 0 0 0 0 0 Narom 2 0 0 0 0 0 0 Janek Station 0 0 0 0 0 0 Delta 1 0 0 0 0 0 0 Delta 2 0 0 0 0 0 0 Magic 1 0 0 0 0 0 0 Magic 2 0 0 0 0 0 0 Falcon 1 0 0 0 0 0 0 Falcon 2 0 0 0 0 0 0 Orlak 1 0 0 1 0 0 0 Orlak 2 0 0 1 0 0 0 Orlak 3 0 0 1 0 0 0 Orlak 4 0 0 1 0 0 0 Hammer 1 0 0 0 0 0 0 Vulcan 1 0 0 0 0 0 0 Hammer 2 0 0 0 0 0 0 Amnar 1 0 0 0 0 0 0 Vulcan 2 0 0 0 0 0 0 Amnar 2 0 0 0 0 0 0 Sierra 1 0 0 0 0 0 0 Kizek 1 0 0 0 0 0 0 Sierra 2 0 0 0 0 0 0 Kizek 2 0 0 0 0 0 0 Sierra 3 0 0 0 0 0 0 Kizek 3 0 0 0 0 0 0 Sierra 4 0 0 0 0 0 0 Kizek 4 0 0 0 0 0 0 Ronar 1 0 0 0 0 0 0 Ronar 2 0 0 0 0 0 0 Ronar 3 0 0 0 0 0 0 Ronar 4 0 0 0 0 0 0 -------------------------------------------- TOTAL 4 1 5 0 >>> Starshatter::SetGameMode(2) (CMPN_MODE) Campaign::ExecFrame() completed mission 11 'MSN-011 Assault Frigate Blackrock' Campaign::ExecFrame() destroying mission list after completion... Mission::~Mission() id = 11 name = 'MSN-011 Assault Frigate Blackrock' Mission::~Mission() id = 12 name = 'MSN-012 Patrol' Mission::~Mission() id = 13 name = 'MSN-013 Assault Frigate Blackrock' Mission::~Mission() id = 14 name = 'MSN-014 Assault Frigate Blackrock' Mission::~Mission() id = 15 name = 'MSN-015 Sweep' ----------------------------------------------- CMF CreateMission() request: Assault Argus CMF Created 016 'MSN-016 Assault Destroyer Loma Alta' Assault ----------------------------------------------- CMF CreateMission() request: Assault Argus CMF Created 017 'MSN-017 Assault Destroyer Loma Alta' Assault ----------------------------------------------- CMF CreateMission() request: Shuttle Escort Artemis CMF Created 018 'MSN-018 Shuttle Escort Jackal' Shuttle Escort ----------------------------------------------- CMF CreateMission() request: Assault Argus CMF Created 019 'MSN-019 Assault Destroyer Loma Alta' Assault ----------------------------------------------- CMF CreateMission() request: Assault Argus CMF Created 020 'MSN-020 Assault Destroyer Loma Alta' Assault Campaign::SetPlayerGroup(Phantom) destroying mission list... Mission::~Mission() id = 16 name = 'MSN-016 Assault Destroyer Loma Alta' Mission::~Mission() id = 17 name = 'MSN-017 Assault Destroyer Loma Alta' Mission::~Mission() id = 18 name = 'MSN-018 Shuttle Escort Jackal' Mission::~Mission() id = 19 name = 'MSN-019 Assault Destroyer Loma Alta' Mission::~Mission() id = 20 name = 'MSN-020 Assault Destroyer Loma Alta' ----------------------------------------------- CMS CreateMission() request: Assault Commander Sumas CMS Created 001 'MSN-001 Assault Destroyer Commander Sumas' Assault Campaign::SetPlayerGroup(Enigma) destroying mission list... Mission::~Mission() id = 1 name = 'MSN-001 Assault Destroyer Commander Sumas' ----------------------------------------------- CMS CreateMission() request: Patrol (no target) ********************************************* FATAL EXCEPTION: Registers: EAX: ffffffff EBX: 00000002 ECX: 00000000 EDX: 00000002 EDI: 00000008 ESI: 0000001c EBP: 00000000 CS:EIP: 001b:0043c886 SS:ESP: 0023:0012f6c4 DS: 0023 ES: 0023 FS: 0038 GS: 0000 Flags: 00010246 Exception Code: c0000005 ACCESS_VIOLATION Exception Addr: 0043c886 Program attempted to READ from address 0x0000001c Loaded IMAGEHLP.DLL Stack Trace (Symbolic): Address Frame ********************************************* PROGRAM TERMINATED.