+====================================================================+
| STARSHATTER 4.5.0                         19 May 2005,  3:36:01 PM |
+====================================================================+
|                                                                    |
| Windows XP 5.1 (Build 2600) Service Pack 2                         |
|                                                                    |
| Registered Owner: Smaggler,                                        |
|                                                                    |
| CPUs Detected: 1    CPU Level: 6.8.1    CPU Speed: 2080            |
| x86 Family 6 Model 8 Stepping 1                                    |
| AuthenticAMD                                                       |
|                                                                    |
| 768 MB RAM    1876 MB Max Swap    1664 MB Avail Swap               |
|                                                                    |
| DirectX 9 installed.                                               |
|   DDRAW   5.03.2600.2180 (xpsp_sp2_rtm.040803-2158)                |
|   D3DIM   5.1.2600.0 (xpclient.010817-1148)                        |
|   DINPUT  5.03.2600.2180 (xpsp_sp2_rtm.040803-2158)                |
|   DPLAY   5.00.2134.1                                              |
|   DSOUND  5.3.2600.2180 (xpsp_sp2_rtm.040803-2158)                 |
|   DMUSIC  5.3.2600.2180 (xpsp_sp2_rtm.040803-2158)                 |
|                                                                    |
|                                                                    |
| NVIDIA GeForce 6600 GT                                             |
|                                                                    |
+====================================================================+

  D3D Info Level: 5
  Initializing Game
  Gamma Level = 144

  Initializing instance...
  Window created.
  Instance initialized.
  Initializing game...
  Palette loaded.
  Init Video...
  Request 1280 x 800 x 32 mode

********************************
*   Direct 3D version 9        *
********************************

Video DX9 Enumerate Adapters and Devices
----------------------------------------

Adapter 0. NVIDIA GeForce 6600 GT 
   GUID: d7b71e3e-43b1-11cf-af58-653903c2cb35
   Mode   0  640 x  480 X8R8G8B8     60 Hz
   Mode   1  640 x  480 X8R8G8B8     75 Hz
   Mode   2  640 x  480 R5G6B5       60 Hz
   Mode   3  640 x  480 R5G6B5       75 Hz
   Mode   4  800 x  600 X8R8G8B8     60 Hz
   Mode   5  800 x  600 X8R8G8B8     75 Hz
   Mode   6  800 x  600 R5G6B5       60 Hz
   Mode   7  800 x  600 R5G6B5       75 Hz
   Mode   8 1024 x  768 X8R8G8B8     60 Hz
   Mode   9 1024 x  768 X8R8G8B8     75 Hz
   Mode  10 1024 x  768 R5G6B5       60 Hz
   Mode  11 1024 x  768 R5G6B5       75 Hz
   Mode  12 1152 x  864 X8R8G8B8     75 Hz
   Mode  13 1152 x  864 R5G6B5       75 Hz
   Mode  14 1280 x 1024 X8R8G8B8     60 Hz
   Mode  15 1280 x 1024 X8R8G8B8     75 Hz
   Mode  16 1280 x 1024 R5G6B5       60 Hz
   Mode  17 1280 x 1024 R5G6B5       75 Hz
   Mode  18 1600 x  900 X8R8G8B8     60 Hz
   Mode  19 1600 x  900 R5G6B5       60 Hz
   Mode  20 1680 x 1050 X8R8G8B8     59 Hz
   Mode  21 1680 x 1050 X8R8G8B8     60 Hz
   Mode  22 1680 x 1050 R5G6B5       59 Hz
   Mode  23 1680 x 1050 R5G6B5       60 Hz

   Device 0 - D3DDEVTYPE_HAL
      Max Texture Width:    4096
      Max Texture Height:   4096
   Device 2 - D3DDEVTYPE_REF
      Max Texture Width:    4096
      Max Texture Height:   4096


D3DPRESENT_PARAMETERS:
   BackBufferWidth:       1280
   BackBufferHeight:      1024
   BackBufferCount:       2
   BackBufferFormat:      X8R8G8B8
   Multisample Type:      0
   Multisample Qual:      0
   Swap Effect:           1
   Device Window:         000C01EE
   Windowed:              false
   Enable Depth/Stencil:  true
   Depth/Stencil Format:  D24S8
   Flags:                 00000006
   Fullscreen Refresh:    75 Hz
   Present Interval:      DEFAULT

   Creating Video Device for HWND = 000c01ee
   Available Texture Memory: 219 MB

   SoundCardD3D Primary Buffer Format:
     bits: 16
     chls: 2
     rate: 22050

  Created video object.
  Created screen object.
  Established requested video parameters.


DEPLOYING MODS
--------------
  1. Mods/WC/WC.dat

Loading Ranks and Medals
  Remapping: 'KEY_ACTION_1' => VK_SPACE(32) null(0) KEY_JOY_4(452)
  Remapping: 'KEY_CYCLE_PRIMARY' => VK_BACK(8) VK_SHIFT(16) KEY_JOY_3(451)
  Remapping: 'KEY_CYCLE_SECONDARY' => VK_BACK(8) null(0) KEY_JOY_2(450)
  Remapping: 'KEY_LOCK_TARGET' => T(84) null(0) KEY_JOY_16(464)
  Remapping: 'KEY_LOCK_CLOSEST_THREAT' => Y(89) VK_SHIFT(16) KEY_JOY_15(463)
  Remapping: 'KEY_DECOY' => D(68) null(0) KEY_JOY_7(455)
  Remapping: 'KEY_CONTROL_MODEL' => =1(1) (0) (0)
  Remapping: 'KEY_JOY_SELECT' => =1(1) (0) (0)
  Remapping: 'KEY_JOY_RUDDER' => =1(1) (0) (0)
  Remapping: 'KEY_JOY_THROTTLE' => =1(1) (0) (0)
  Remapping: 'KEY_JOY_SENSE' => =4(4) (0) (0)
  Remapping: 'KEY_JOY_DEAD_ZONE' => =500(500) (0) (0)
  Remapping: 'KEY_MOUSE_SELECT' => =1(1) (0) (0)
  Remapping: 'KEY_MOUSE_SENSE' => =7(7) (0) (0)
  Remapping: 'KEY_MOUSE_ACTIVE' => =192(192) (0) (0)
  Mapping: 'KEY_MOUSE_INVERT' => =0(0) (0) (0)
  Mapping: 'KEY_AXIS_YAW' => =416(416) (0) (0)
  Mapping: 'KEY_AXIS_PITCH' => =417(417) (0) (0)
  Mapping: 'KEY_AXIS_ROLL' => =421(421) (0) (0)
  Mapping: 'KEY_AXIS_THROTTLE' => =422(422) (0) (0)
  Mapping: 'KEY_AXIS_YAW_INVERT' => =0(0) (0) (0)
  Mapping: 'KEY_AXIS_PITCH_INVERT' => =0(0) (0) (0)
  Mapping: 'KEY_AXIS_ROLL_INVERT' => =0(0) (0) (0)
  Mapping: 'KEY_AXIS_THROTTLE_INVERT' => =0(0) (0) (0)
  Loaded key.cfg


Starshatter::InitGame() create joystick
Joystick: initialized DI7 pdi = 001b03fc
Joystick: preparing to enumerate devices
Joystick: no devices found

Loading System Designs 'sys.def'
Loading Weapon Designs 'wep.def'
Loading ship design catalog: Ships/catalog.def
Add Mod Catalog Entry 'Panther' Class 'fighter'
Add Mod Catalog Entry 'Piranha' Class 'fighter'
Add Mod Catalog Entry 'Vampire' Class 'fighter'

Loading Galaxy: Galaxy.def
Loading StarSystem: Jarnell/Jarnell.def
Loading StarSystem: Borova/Borova.def
Loading StarSystem: Athenar/Athenar.def
Loading StarSystem: Paragon/Paragon.def
Loading StarSystem: Thralis/Thralis.def
Loading StarSystem: Janus/Janus.def
Loading StarSystem: Solus/Solus.def
Loading StarSystem: Silessia/Silessia.def
Loading StarSystem: Haiche/Haiche.def
Loading StarSystem: Renser/Renser.def
Loading StarSystem: Loris/Loris.def
Loading StarSystem: Ostara/Ostara.def
Loading StarSystem: Kolchev/Kolchev.def
Loading StarSystem: Korius/Korius.def
Loading StarSystem: Tarsus/Tarsus.def
Loading StarSystem: Nephrys/Nephrys.def
Loading StarSystem: Radix/Radix.def
Loading StarSystem: Isham/Isham.def
Loading StarSystem: Garrison/Garrison.def
Loading StarSystem: Trocanther/Trocanther.def
Loading StarSystem: Marak/Marak.def
Loading StarSystem: Black/Black.def
Order of Battle Loaded (Terellian Alliance).
Order of Battle Loaded (Dantari Separatists).
Order of Battle Loaded (Marakan Hegemony).
Order of Battle Loaded (Haiche Protectorate).
Order of Battle Loaded (Brotherhood of Iron).
Order of Battle Loaded (Silessian Confederacy).
Order of Battle Loaded (Independent System of Solus).
Order of Battle Loaded (Zolon Empire).

+====================================================================+
|                              RUN                                   |
+====================================================================+
Loading Form 'MenuDlg'
Loading Form 'ExitDlg'
Loading Form 'AudDlg'
Loading Form 'CtlDlg'
Loading Form 'OptDlg'
Loading Form 'VidDlg'
Loading Form 'ModDlg'
Loading Form 'TacRefDlg'
Loading Form 'CmpSelectDlg'
Loading Form 'NetLobbyDlg'
Loading Form 'NetClientDlg'
Loading Form 'NetServerDlg'
Loading Form 'NetUnitDlg'
Loading Form 'NetAddrDlg'
Loading Form 'NetPassDlg'
Loading Form 'MsnEditDlg'
Loading Form 'MsnEditNavDlg'
Loading Form 'MsnElemDlg'
Loading Form 'MsnEventDlg'
Loading Form 'MsnSelectDlg'
Loading Form 'PlayerDlg'
Loading Form 'AwardDlg'
Loading Form 'JoyDlg'
Loading Form 'KeyDlg'
Loading Form 'FirstTimeDlg'
Loading Form 'ModInfoDlg'
Loading Form 'ConfirmDlg'
Loading Form 'LoadDlg'
MusicDirector::SetMode() old: NONE  new: MENU
MusicDirector::SetMode() old: MENU  new: NONE
>>> Starshatter::SetGameMode(7) (EXIT_MODE)
  Shutting Down (Returning to Windows)...
  Stardate: 1116534971.0
  Bitmap Cache Footprint: 31353 KB


*** Game::Exit()

+====================================================================+
  Begin Shutdown...
MusicDirector::SetMode() old: NONE  new: SHUTDOWN
Campaign::Close() - destroying all campaigns
  Destroying Galaxy Galaxy
   Destroying Star System Jarnell
   Destroying Star System Borova
   Destroying Star System Athenar
   Destroying Star System Paragon
   Destroying Star System Thralis
   Destroying Star System Janus
   Destroying Star System Solus
   Destroying Star System Silessia
   Destroying Star System Haiche
   Destroying Star System Renser
   Destroying Star System Loris
   Destroying Star System Ostara
   Destroying Star System Kolchev
   Destroying Star System Korius
   Destroying Star System Tarsus
   Destroying Star System Nephrys
   Destroying Star System Radix
   Destroying Star System Isham
   Destroying Star System Garrison
   Destroying Star System Trocanther
   Destroying Star System Marak
   Destroying Star System Black
UNDEPLOYING MODS
TexCacheDX9: final used count = 7
   VideoDX9: shutdown
   SoundCardD3D: shutdown

Performance Data:
-----------------
   Time:            6086 msec
   Frames:          474
   Polys Rendered:  106176
   Lines Rendered:  0
   Verts Rendered:  177276
   Render Calls:    10428

Performance Statistics:
-----------------------
   Frames/Second:   77.88
   Polys/Frame:     224.00
   Polys/Call:      10.18
   Polys/Second:    17445.94
   Lines/Second:    0.00
   Verts/Second:    29128.49

+====================================================================+
 END OF LINE.
