SCEN_ID,7

// date,month,year

DATE,7,1861


UPOL,277
CPOL,35

// hostile,nation,player

HOSTILE,Arkansas,PLAYER_U,
HOSTILE,Iowa,PLAYER_C,
HOSTILE,Illinois,PLAYER_C,



// number of turns before amphib is allowed
AMHIB_DELAY,1,

// Rail percent returned when rail is repaired
RAIL_REPAIR_RETURN,50,

// Free troops in attacked region (N free militia)
MAKE_MILITIA,PLAYER_C,0,1,0
MAKE_MILITIA,PLAYER_U,0,1,0


// the maximum it will allow to build up in area through cheats
SUPPLY_HELP_MAX,100	


