Open TOAW log.
get_scenario_filename() GetFullPathName() result [C:\Matrix Games\The Operational Art of War III\Scenarios\Downloaded\escenario de pruebas.sce]
triggering event 1
triggering event 2
triggering event 3
triggering event 4
triggering event 5
triggering event 6
triggering event 7
Possible furball at location: 18,0.
No reaction at location 18,0 by  1st Force.
No reaction at location 18,0 by  2nd Force.
1st Force pestilence level is 0%.
2nd Force pestilence level is 0%.
1st Force 1st Formation, 1st Cadre equipment added to combat inventory.
1st Force 1st Formation, 1st Cadre equipment added to combat inventory.

Begin  2nd Force attack on location 6,6.
 2nd Force attack location 6,6.
Removing available equipment from combat inventory.
2nd Force 1st Formation, 1st Cadre attacks.
0 kg/min weight of long range fire suppress entrenchment level in location 6,6 by 0%.

Bombardment combat begins
1st Force 1st Formation, 1st Cadre defends.
Defending unit under fire: 1st Cadre (attrit: 0)
1st Force 1st Formation, 1st Cadre escapes attrition (insufficient attack).
Attacking unit under fire: 1st Cadre (attrit: 0)
2nd Force 1st Formation, 1st Cadre escapes attrition (insufficient attack).
1st Force 1st Formation, 1st Cadre equipment added to combat inventory.
2nd Force 1st Formation, 1st Cadre equipment added to combat inventory.

Anti armor combat begins.
Defender anti armor strength: 145
Attacker anti armor strength: 22
Defender anti personnel strength: 78
Attacker anti personnel strength: 6
Defender anti armor strength (air): 0
Attacker anti armor strength (air): 0
Defender anti personnel strength (air): 0
Attacker anti personnel strength (air): 0
Defender survivability: 58
Attacker survivability: 16
Attacking unit under fire: 1st Cadre (attrit: 852)

Smite: 2nd Force 1st Formation, 1st Cadre, (anti-armor), attrition%= 29. (Flanked)
1st Force anti armor max shots per target: 2.
1st Force anti personnel max shots per target: 2.
2nd Force anti armor max shots per target: 2.
2nd Force anti personnel max shots per target: 2.
1st Force weapons firing on 2nd Force Matilda II.
PzKpfw IVE current terrain/lighting/weather dependent accuracy: 10%.
Matilda II target cross section bias: 84%.
PzKpfw IVE current effective accuracy vs. Matilda II: 8%.
No hit on 2nd Force Matilda II by 1st Force PzKpfw IVE. (shot missed)
PzKpfw IVE current terrain/lighting/weather dependent accuracy: 10%.
Matilda II target cross section bias: 84%.
PzKpfw IVE current effective accuracy vs. Matilda II: 8%.
No hit on 2nd Force Matilda II by 1st Force PzKpfw IVE. (shot missed)
1st Force weapons firing on 2nd Force Matilda II.
PzKpfw IVE current terrain/lighting/weather dependent accuracy: 10%.
Matilda II target cross section bias: 84%.
PzKpfw IVE current effective accuracy vs. Matilda II: 8%.
No hit on 2nd Force Matilda II by 1st Force PzKpfw IVE. (shot missed)
PzKpfw IVE current terrain/lighting/weather dependent accuracy: 10%.
Matilda II target cross section bias: 84%.
PzKpfw IVE current effective accuracy vs. Matilda II: 8%.
No hit on 2nd Force Matilda II by 1st Force PzKpfw IVE. (shot missed)
Weighted direct combat losses: 0%
Check morale: 2nd Force 1st Formation, 1st Cadre, ouch=0,ouch threshold=50.
Morale check passed (low casualties).
End smite...

Defending unit under fire: 1st Cadre (attrit: 22)

Smite: 1st Force 1st Formation, 1st Cadre, (anti-armor), attrition%= 6. (Flanked)
2nd Force weapons firing on 1st Force PzKpfw IVE.
Matilda II current terrain/lighting/weather dependent accuracy: 50%.
PzKpfw IVE target cross section bias: 95%.
Matilda II current effective accuracy vs. PzKpfw IVE: 47%.
Chance of penetration on PzKpfw IVE [2 @ 59 degrees -> 2] by Matilda II [5] is 100% (Side Hit).
Effective hit on 1st Force PzKpfw IVE by 2nd Force Matilda II.
PzKpfw IVE destroyed. (specific_attrit=8)
Weighted direct combat losses: 10%
Check morale: 1st Force 1st Formation, 1st Cadre, ouch=135,ouch threshold=50.
Morale check passed (quality or deployment).
End smite...


Anti personnel combat begins.
Attacking unit under fire: 1st Cadre (attrit: 458)

Smite: 2nd Force 1st Formation, 1st Cadre, (anti-personnel), attrition%= 21. (Flanked)
Weighted direct combat losses: 0%
Check morale: 2nd Force 1st Formation, 1st Cadre, ouch=0,ouch threshold=50.
Morale check passed (low casualties).
End smite...

Defending unit under fire: 1st Cadre (attrit: 6)

Smite: 1st Force 1st Formation, 1st Cadre, (anti-personnel), attrition%= 3. (Flanked)
Weighted direct combat losses: 0%
Check morale: 1st Force 1st Formation, 1st Cadre, ouch=0,ouch threshold=50.
Morale check passed (low casualties).
End smite...

0 kg/min weight of long range fire suppress entrenchment level in location 6,6 by 0%.

Bombardment combat begins
Defending unit under fire: 1st Cadre (attrit: 0)
1st Force 1st Formation, 1st Cadre escapes attrition (insufficient attack).
Attacking unit under fire: 1st Cadre (attrit: 0)
2nd Force 1st Formation, 1st Cadre escapes attrition (insufficient attack).
1st Force 1st Formation, 1st Cadre equipment added to combat inventory.
2nd Force 1st Formation, 1st Cadre equipment added to combat inventory.
2nd Force 1st Formation, 1st Cadre proficiency raised from 75 to 76.
 2nd Force continue attack.

Anti armor combat begins.
Defender anti armor strength: 120
Attacker anti armor strength: 22
Defender anti personnel strength: 63
Attacker anti personnel strength: 6
Defender anti armor strength (air): 0
Attacker anti armor strength (air): 0
Defender anti personnel strength (air): 0
Attacker anti personnel strength (air): 0
Defender survivability: 47
Attacker survivability: 15
Attacking unit under fire: 1st Cadre (attrit: 750)

Smite: 2nd Force 1st Formation, 1st Cadre, (anti-armor), attrition%= 27. (Flanked)
1st Force weapons firing on 2nd Force Matilda II.
PzKpfw IVE current terrain/lighting/weather dependent accuracy: 10%.
Matilda II target cross section bias: 84%.
PzKpfw IVE current effective accuracy vs. Matilda II: 8%.
No hit on 2nd Force Matilda II by 1st Force PzKpfw IVE. (shot missed)
PzKpfw IVE current terrain/lighting/weather dependent accuracy: 10%.
Matilda II target cross section bias: 84%.
PzKpfw IVE current effective accuracy vs. Matilda II: 8%.
No hit on 2nd Force Matilda II by 1st Force PzKpfw IVE. (shot missed)
Weighted direct combat losses: 0%
Check morale: 2nd Force 1st Formation, 1st Cadre, ouch=0,ouch threshold=50.
Morale check passed (low casualties).
End smite...

Defending unit under fire: 1st Cadre (attrit: 22)

Smite: 1st Force 1st Formation, 1st Cadre, (anti-armor), attrition%= 6. (Flanked)
2nd Force weapons firing on 1st Force PzKpfw IVE.
Matilda II current terrain/lighting/weather dependent accuracy: 50%.
PzKpfw IVE target cross section bias: 95%.
Matilda II current effective accuracy vs. PzKpfw IVE: 47%.
No hit on 1st Force PzKpfw IVE by 2nd Force Matilda II. (shot missed)
Matilda II current terrain/lighting/weather dependent accuracy: 50%.
PzKpfw IVE target cross section bias: 95%.
Matilda II current effective accuracy vs. PzKpfw IVE: 47%.
Chance of penetration on PzKpfw IVE [2 @ 71 degrees -> 2] by Matilda II [5] is 100% (Side Hit).
Effective hit on 1st Force PzKpfw IVE by 2nd Force Matilda II.
PzKpfw IVE destroyed. (specific_attrit=7)
2nd Force weapons firing on 1st Force PzKpfw IVE.
Matilda II current terrain/lighting/weather dependent accuracy: 50%.
PzKpfw IVE target cross section bias: 95%.
Matilda II current effective accuracy vs. PzKpfw IVE: 47%.
No hit on 1st Force PzKpfw IVE by 2nd Force Matilda II. (shot missed)
Matilda II current terrain/lighting/weather dependent accuracy: 50%.
PzKpfw IVE target cross section bias: 95%.
Matilda II current effective accuracy vs. PzKpfw IVE: 47%.
No hit on 1st Force PzKpfw IVE by 2nd Force Matilda II. (shot missed)
Weighted direct combat losses: 11%
Check morale: 1st Force 1st Formation, 1st Cadre, ouch=150,ouch threshold=50.
Morale check failed (loss tolerance exceeded).
Morale check failed (demoralized).
End smite...


Anti personnel combat begins.
Attacking unit under fire: 1st Cadre (attrit: 393)

Smite: 2nd Force 1st Formation, 1st Cadre, (anti-personnel), attrition%= 19. (Flanked)
Weighted direct combat losses: 0%
Check morale: 2nd Force 1st Formation, 1st Cadre, ouch=0,ouch threshold=50.
Morale check passed (low casualties).
End smite...

Defending unit under fire: 1st Cadre (attrit: 6)

Smite: 1st Force 1st Formation, 1st Cadre, (anti-personnel), attrition%= 3. (Flanked)
Weighted direct combat losses: 0%
Check morale: 1st Force 1st Formation, 1st Cadre, ouch=0,ouch threshold=50.
Morale check passed (low casualties).
End smite...

1st Force 1st Formation, 1st Cadre retreats.
 2nd Force advance on location 6,6.
 1st Force approximate equipment and personnel losses - 20%
 2nd Force approximate equipment and personnel losses - 0%
End  2nd Force attack on location 6,6.
1 assaults have been resolved.
Closing Sound
Closing Graphics
Close TOAW log.
