[RELEASE] PzIII_with schurz AND Flamm_Spellir

~PIII M WITH schurzen= model, texture, XML

ALSO...

~PIII M(fl) _Flammpanzer III_= entire.

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Creating the above necessitated other changes...


.PzIII J, J1 and J_late= XML descriptions needed to be corrected.

.PzIII L= XML descriptions and LOD needed corrections.

.PzIII L_late= model, textures and XML descriptions needed corrections and updating.

.Pz III N= model, textures and XML descriptions needed corrections updating.


Other subtle corrections to the mesh and textures of the above. Eg decal enabling (for scenario designers), etc.


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The scenario -- "Shootout..." -- utilizes the late war Pz IIIs and a Flammpanzer III in a fictional engagement. Either side.

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PREREQUISITE: The separate zip "DecalUPDATE_SPELLIR" is necessary to play the scenario "Shootout..." as intended.

"DecalUPDATE_SPELLIR" is located at [Matrixforums/PanzerCommand/Mods] --"[REL] DecalUPDATE_SPELLIR"
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Drop this zip's "ArmouredUnits" and "Scenarios" folders into

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C:\Matrix Games\Panzer Command Ostfront

\Data

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Click "[yes]" to overwrite.

(Back up first.)

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Feedback appreciated.

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  (@ oo oo oo @)
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