Initialize engine version: 4.6.5f1 (c2bb1d7d067c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nv4_disp.dll 6.14.11.7813]
    Renderer: NVIDIA GeForce 8600 GT 
    Vendor:   NVIDIA
    VRAM:     512 MB (via registry)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\BCrypt.Net.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\BCrypt.Net.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.CJK.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.CJK.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.MidEast.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.MidEast.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Other.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Other.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Rare.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Rare.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\LitJson.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\LitJson.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Deployment.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Deployment.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Windows.Forms.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\C5.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\C5.dll into Unity Child Domain
- Completed reload, in  0.685 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1280x960 60Hz; virtual: 1280x960 at 0,0
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.dll (this message is harmless)
Launcher Init
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Documents and Settings\Eugene\My Documents/My Games/Order of Battle - Pacific
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

No Mods installed
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.502096 ms
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Documents and Settings\Eugene\My Documents/My Games/Order of Battle - Pacific
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 1313.
Total: 7.835806 ms (FindLiveObjects: 0.146977 ms CreateObjectMapping: 0.163559 ms MarkObjects: 5.941900 ms  DeleteObjects: 0.231307 ms)

UnloadTime: 0.463593 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1346.
Total: 8.107884 ms (FindLiveObjects: 0.048657 ms CreateObjectMapping: 0.163570 ms MarkObjects: 6.560278 ms  DeleteObjects: 0.024538 ms)

SteamManager not initialized
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.492751 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1347.
Total: 7.735480 ms (FindLiveObjects: 0.048740 ms CreateObjectMapping: 0.161706 ms MarkObjects: 6.262273 ms  DeleteObjects: 0.015647 ms)

UnloadTime: 0.488776 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 1425.
Total: 12.717216 ms (FindLiveObjects: 0.058043 ms CreateObjectMapping: 0.172971 ms MarkObjects: 6.665704 ms  DeleteObjects: 4.374666 ms)

UnloadTime: 0.668797 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 1425.
Total: 8.269930 ms (FindLiveObjects: 0.053641 ms CreateObjectMapping: 0.188649 ms MarkObjects: 6.600768 ms  DeleteObjects: 0.098372 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1425.
Total: 7.898623 ms (FindLiveObjects: 0.128457 ms CreateObjectMapping: 0.168584 ms MarkObjects: 6.364976 ms  DeleteObjects: 0.014980 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1425.
Total: 7.712336 ms (FindLiveObjects: 0.147221 ms CreateObjectMapping: 0.165921 ms MarkObjects: 6.154361 ms  DeleteObjects: 0.009539 ms)

Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Mono.Security.dll (this message is harmless)
campaign
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.552002 ms
Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 1715.
Total: 9.267882 ms (FindLiveObjects: 0.074966 ms CreateObjectMapping: 0.178547 ms MarkObjects: 7.500611 ms  DeleteObjects: 0.110578 ms)

Start campaign
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

scen added MIDWAY to 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 1907.
Total: 14.311616 ms (FindLiveObjects: 0.226387 ms CreateObjectMapping: 0.199358 ms MarkObjects: 10.555609 ms  DeleteObjects: 1.673046 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1850.
Total: 10.149520 ms (FindLiveObjects: 0.258808 ms CreateObjectMapping: 0.207593 ms MarkObjects: 8.364253 ms  DeleteObjects: 0.032664 ms)

UnloadTime: 0.862891 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 1868.
Total: 11.857098 ms (FindLiveObjects: 0.206340 ms CreateObjectMapping: 0.190025 ms MarkObjects: 7.880654 ms  DeleteObjects: 2.053592 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1855.
Total: 8.988938 ms (FindLiveObjects: 0.198807 ms CreateObjectMapping: 0.185611 ms MarkObjects: 7.349647 ms  DeleteObjects: 0.011440 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Boo.Lang.dll (this message is harmless)
Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

ON SCENARIO START
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Setup
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Campaign: US Carrier Losses
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Carrier Position 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Random: Submarines B
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 9409 unused Assets to reduce memory usage. Loaded Objects now: 9731.
Total: 85.218193 ms (FindLiveObjects: 4.203022 ms CreateObjectMapping: 2.713398 ms MarkObjects: 54.446072 ms  DeleteObjects: 22.498556 ms)

error: Unit b5n2_kanko_t has too many (4) abilities
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

error: Unit b5n2_kanko_t has too many (4) abilities
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

error: Unit b5n2_kanko_t has too many (4) abilities
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

error: Unit b5n2_kanko_t has too many (4) abilities
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

error: Unit b5n2_kanko_t has too many (4) abilities
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

error: Unit b5n2_kanko_t has too many (4) abilities
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Event: Incoming Air Strikes
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 631.671277333333>625.844383
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Bonus: Destroy Midway Facilities
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 636.955180666667>634.92625
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 639.478186>634.94765
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 688.486168333333>684.082649333333
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Bonus: Kill 10 Warships
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

!!!!!!!state.score > state.simpleScore: 512.84245>-49184.3941106667
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: AI: All Air Defends Midway
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Event: Hornet Spotted
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Event: Carrier Spotted Message
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Bonus: Carrier Killed Award
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 4194304B with 4 alignment. MemoryLabel: STL
Allocation happend at: Line:74 in 
Memory overview


[ ALLOC_DEFAULT ] used: 416199950B | peak: 0B | reserved: 484726412B 

[ ALLOC_GFX ] used: 435665830B | peak: 0B | reserved: 456671804B 

[ ALLOC_CACHEOBJECTS ] used: 258204B | peak: 0B | reserved: 10485760B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 6843996B | peak: 0B | reserved: 16777216B 
Could not allocate memory: System out of memory!
Trying to allocate: 4194304B with 4 alignment. MemoryLabel: STL
Allocation happend at: Line:74 in 
Memory overview


[ ALLOC_DEFAULT ] used: 416199950B | peak: 0B | reserved: 484726412B 

[ ALLOC_GFX ] used: 435665830B | peak: 0B | reserved: 456671804B 

[ ALLOC_CACHEOBJECTS ] used: 258204B | peak: 0B | reserved: 10485760B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 6843996B | peak: 0B | reserved: 16777216B 

 
(Filename:  Line: 920)

Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Slitherine\Order of Battle - Pacific;C:\Slitherine\Order of Battle - Pacific;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Eugene'
OS-Version: 5.1.2600 (Service Pack 3) 0x100-0x1
C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific.exe:Order of Battle - Pacific.exe (00400000), size: 12288000 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 4.6.5.47901
C:\WINDOWS\system32\ntdll.dll:ntdll.dll (7C900000), size: 729088 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.6055
C:\WINDOWS\system32\kernel32.dll:kernel32.dll (7C800000), size: 1007616 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.6532
C:\WINDOWS\system32\HID.DLL:HID.DLL (688F0000), size: 36864 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\ADVAPI32.dll:ADVAPI32.dll (77DD0000), size: 634880 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5755
C:\WINDOWS\system32\RPCRT4.dll:RPCRT4.dll (77E70000), size: 602112 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.6477
C:\WINDOWS\system32\Secur32.dll:Secur32.dll (77FE0000), size: 69632 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5834
C:\WINDOWS\system32\msvcrt.dll:msvcrt.dll (77C10000), size: 360448 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 7.0.2600.5512
C:\WINDOWS\system32\WS2_32.dll:WS2_32.dll (71AB0000), size: 94208 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\WS2HELP.dll:WS2HELP.dll (71AA0000), size: 32768 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\USER32.dll:USER32.dll (7E410000), size: 593920 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\GDI32.dll:GDI32.dll (77F10000), size: 299008 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.6460
C:\WINDOWS\system32\VERSION.dll:VERSION.dll (77C00000), size: 32768 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\ole32.dll:ole32.dll (774E0000), size: 1302528 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.6435
C:\WINDOWS\system32\SHLWAPI.dll:SHLWAPI.dll (77F60000), size: 483328 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 6.0.2900.5912
C:\WINDOWS\system32\SHELL32.dll:SHELL32.dll (7C9C0000), size: 8482816 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 6.0.2900.6242
C:\WINDOWS\system32\OPENGL32.dll:OPENGL32.dll (5ED00000), size: 835584 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\GLU32.dll:GLU32.dll (68B20000), size: 131072 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\DDRAW.dll:DDRAW.dll (73760000), size: 307200 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.3.2600.5512
C:\WINDOWS\system32\DCIMAN32.dll:DCIMAN32.dll (73BC0000), size: 24576 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\WINMM.dll:WINMM.dll (76B40000), size: 184320 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.6160
C:\WINDOWS\system32\OLEAUT32.dll:OLEAUT32.dll (77120000), size: 569344 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.6341
C:\WINDOWS\system32\MSACM32.dll:MSACM32.dll (77BE0000), size: 86016 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\IMM32.dll:IMM32.dll (76390000), size: 118784 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\DNSAPI.dll:DNSAPI.dll (76F20000), size: 159744 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.6089
C:\WINDOWS\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (76D60000), size: 102400 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\WINHTTP.dll:WINHTTP.dll (4D4F0000), size: 364544 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.6175
C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\comctl32.dll:comctl32.dll (773D0000), size: 1060864 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 6.0.2900.6028
C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Mono\mono.dll:mono.dll (10000000), size: 2289664 (result: 0), SymType: '-exported-', PDB: ''
C:\WINDOWS\system32\PSAPI.DLL:PSAPI.DLL (76BF0000), size: 45056 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\MSWSOCK.dll:MSWSOCK.dll (71A50000), size: 258048 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5625
C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (5AD70000), size: 229376 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 6.0.2900.5512
C:\WINDOWS\system32\MSCTF.dll:MSCTF.dll (74720000), size: 311296 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5512
C:\Program Files\Logitech\SetPoint\GameHook.dll:GameHook.dll (10D00000), size: 53248 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 2.42.257.0
C:\Program Files\Logitech\SetPoint\lgscroll.dll:lgscroll.dll (039F0000), size: 57344 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 2.42.257.0
C:\WINDOWS\system32\MSVCR71.dll:MSVCR71.dll (7C340000), size: 352256 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 7.10.3052.4
C:\WINDOWS\system32\MSVCP71.dll:MSVCP71.dll (7C3A0000), size: 503808 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 7.10.3077.0
C:\WINDOWS\system32\msctfime.ime:msctfime.ime (755C0000), size: 188416 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\d3d9.dll:d3d9.dll (4FDD0000), size: 1728512 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.3.2600.5512
C:\WINDOWS\system32\d3d8thk.dll:d3d8thk.dll (6D990000), size: 24576 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 5.3.2600.5512
C:\WINDOWS\system32\CLBCATQ.DLL:CLBCATQ.DLL (76FD0000), size: 520192 (result: 0), SymType: '-exported-', PDB: '', fileVersion: 2001.12.4414.700
C:\WINDOWS\system32\COMRes.dll:COMRes.dll (77050000), size: 806912 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 2001.12.4414.700
C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (74EF0000), size: 32768 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\wbem\wbemcomn.dll:wbemcomn.dll (75290000), size: 225280 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\xpsp2res.dll:xpsp2res.dll (04390000), size: 2904064 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (74ED0000), size: 57344 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (75690000), size: 483328 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5755
C:\WINDOWS\system32\MSVCP60.dll:MSVCP60.dll (76080000), size: 413696 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 6.2.3104.0
C:\WINDOWS\system32\NTDSAPI.dll:NTDSAPI.dll (767A0000), size: 77824 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\NETAPI32.dll:NETAPI32.dll (5B860000), size: 348160 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.6260
C:\WINDOWS\system32\WLDAP32.dll:WLDAP32.dll (76F60000), size: 180224 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\WINTRUST.dll:WINTRUST.dll (76C30000), size: 188416 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.131.2600.6285
C:\WINDOWS\system32\CRYPT32.dll:CRYPT32.dll (77A80000), size: 618496 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.131.2600.6459
C:\WINDOWS\system32\MSASN1.dll:MSASN1.dll (77B20000), size: 73728 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5875
C:\WINDOWS\system32\IMAGEHLP.dll:IMAGEHLP.dll (76C90000), size: 167936 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.6479
C:\WINDOWS\system32\wdmaud.drv:wdmaud.drv (72D20000), size: 36864 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\msacm32.drv:msacm32.drv (72D10000), size: 32768 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.0
C:\WINDOWS\system32\midimap.dll:midimap.dll (77BD0000), size: 28672 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\dsound.dll:dsound.dll (73F10000), size: 376832 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.3.2600.5512
C:\WINDOWS\system32\KsUser.dll:KsUser.dll (73EE0000), size: 16384 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.3.2600.5512
C:\WINDOWS\system32\xinput1_3.dll:xinput1_3.dll (07400000), size: 90112 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 9.18.944.0
C:\WINDOWS\system32\SETUPAPI.dll:SETUPAPI.dll (77920000), size: 995328 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Plugins\CSteamworks.dll:CSteamworks.dll (02500000), size: 143360 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 1.20.0.0
C:\Slitherine\Order of Battle - Pacific\steam_api.dll:steam_api.dll (3B400000), size: 204800 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 2.59.51.43
C:\WINDOWS\system32\mscms.dll:mscms.dll (73B30000), size: 86016 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5627
C:\WINDOWS\system32\WINSPOOL.DRV:WINSPOOL.DRV (73000000), size: 155648 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\icm32.dll:icm32.dll (66E90000), size: 266240 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\hnetcfg.dll:hnetcfg.dll (662B0000), size: 360448 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\System32\wshtcpip.dll:wshtcpip.dll (71A90000), size: 32768 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\System32\winrnr.dll:winrnr.dll (76FB0000), size: 32768 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\rasadhlp.dll:rasadhlp.dll (76FC0000), size: 24576 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512
C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (68000000), size: 221184 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5507
C:\WINDOWS\system32\dbghelp.dll:dbghelp.dll (4FD20000), size: 659456 (result: 0), SymType: '-nosymbols-', PDB: '', fileVersion: 5.1.2600.5512

========== OUTPUTING STACK TRACE ==================

(0x0057B9DF) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0x9080f
(0x004FD0AB) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0x11edb
(0x00407DD6) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x0040843C) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x00408A9F) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x004095A9) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x00409A19) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x00409C27) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x004EDA64) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0x2894
(0x004EDDAA) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0x2bda
(0x004EDE19) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0x2c49
(0x004EE254) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0x3084
(0x004EE3B7) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0x31e7
(0x0066AA75) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0x17f8a5
(0x145F20EE) (Mono JIT code): (filename not available):  (wrapper managed-to-native) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&) + 0x2e (145F20C0 145F2112) [02E44E70 - Unity Root Domain] + 0x0
(0x145F20A9) (Mono JIT code): (filename not available):  UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) + 0x19 (145F2090 145F20AE) [02E44E70 - Unity Root Domain] + 0x0
(0x145F207E) (Mono JIT code): (filename not available):  UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) + 0x56 (145F2028 145F2083) [02E44E70 - Unity Root Domain] + 0x0
(0x146C6085) (Mono JIT code): (filename not available):  GameUI:AddOverlay (UnityEngine.GameObject,string,Hex,UnityEngine.Color,int) + 0x6d (146C6018 146C61B0) [02E44E70 - Unity Root Domain] + 0x0
(0x146C5F04) (Mono JIT code): (filename not available):  GameUI:DisplayAttackRange (Unit,Hex,int,UnityEngine.Color,int) + 0x7b4 (146C5750 146C6008) [02E44E70 - Unity Root Domain] + 0x0
(0x146ACBFA) (Mono JIT code): (filename not available):  GameUI:OnHoverHex (Hex) + 0x382 (146AC878 146AD7B8) [02E44E70 - Unity Root Domain] + 0x0
(0x14690CCE) (Mono JIT code): (filename not available):  CursorActions:Update () + 0x187e (1468F450 14690D0A) [02E44E70 - Unity Root Domain] + 0x0
(0x0331F0C9) (Mono JIT code): (filename not available):  (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) + 0x41 (0331F088 0331F11D) [02E44E70 - Unity Root Domain] + 0x0
(0x100F0548) (mono): (filename not available): mono_set_defaults + 0x22cb
(0x1005D7FA) (mono): (filename not available): mono_runtime_invoke + 0x51
(0x00513D6E) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0x28b9e
(0x005B532A) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0xca15a
(0x005B5115) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0xc9f45
(0x00506331) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0x1b161
(0x00506364) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0x1b194
(0x0057F400) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0x94230
(0x005FBC7B) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0x110aab
(0x005FD765) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryWrite@$0A@@@@Behaviour@@QAEXAAV?$StreamedBinaryWrite@$0A@@@@Z + 0x112595
(0x0086FEE8) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryRead@$00@@@AnimationEvent@@QAEXAAV?$StreamedBinaryRead@$00@@@Z + 0x123098
(0x008A4DD0) (Order of Battle - Pacific): (filename not available): ??$Transfer@V?$StreamedBinaryRead@$00@@@AnimationEvent@@QAEXAAV?$StreamedBinaryRead@$00@@@Z + 0x157f80
(0x7C816037) (kernel32): (filename not available): RegisterWaitForInputIdle + 0x49

========== END OF STACKTRACE ===========

**** Crash! ****
