﻿'Distant Worlds Components - 1.9.5.0

'each line defines a single component with comma-separated data, up to a maximum of 170 components (0-169)
' - ID: numeric ID value of component
' - Name: text of component name
' - PictureRef: index value mapping to image used to display component (images\ui\components folder)
' - Special Image Index: index value mapping to special image set for component type, as specified below:
'     EngineMainThrust - engine thrust image index (images\effects\enginethrusters folder)
'     HyperDrive - hyperjump enter/exit animation image index (images\effects\hyperenter and images\effects\hyperexit folders)
'     WeaponAreaDestruction - area weapon image index (images\effects\weapons folder)
'     WeaponBeam - beam weapon image index (images\effects\weapons folder)
'     WeaponBombard - torpedo weapon image index (images\effects\weapons folder)
'     WeaponIonCannon - beam weapon image index (images\effects\weapons folder)
'     WeaponIonPulse - area weapon image index (images\effects\weapons folder)
'     WeaponMissile - torpedo weapon image index (images\effects\weapons folder)
'     WeaponPointDefense - beam weapon image index (images\effects\weapons folder)
'     WeaponRailGun - beam weapon image index (images\effects\weapons folder)
'     WeaponSuperArea - area weapon image index (images\effects\weapons folder)
'     WeaponSuperBeam - beam weapon image index (images\effects\weapons folder)
'     WeaponTorpedo - torpedo weapon image index (images\effects\weapons folder)
' - SoundEffectFilename: filename of sound effect used when weapon fired (applies only to weapon components)
' - Type: numeric code specifying the type of component as specified in the following list (Category and Industry inferred from Type):
'     0=AreaShieldRecharge
'     1=Armor
'     2=AssaultPod
'     3=CargoBay
'     4=ColonizationModule
'     5=CommandCenter
'     6=CommerceCenter
'     7=ConstructionYard
'     8=Countermeasures
'     9=CountermeasuresFleet
'     10=DamageControl
'     11=DockingBay
'     12=EnergyCollector
'     13=EnergyToFuel
'     14=EngineMainThrust
'     15=EngineVectoring
'     16=ExtractorGasExtractor
'     17=ExtractorLuxury
'     18=ExtractorMine
'     19=FighterBay
'     20=FuelCell
'     21=HabModule
'     22=HyperDeny
'     23=HyperDrive
'     24=HyperStop
'     25=LifeSupport
'     26=LongRangeScanner
'     27=ManufacturerEnergyPlant
'     28=ManufacturerHighTechPlant
'     29=ManufacturerWeaponsPlant
'     30=MedicalCenter
'     31=PassengerCompartment
'     32=ProximityArray
'     33=Reactor
'     34=RecreationCenter
'     35=ResearchLabEnergy
'     36=ResearchLabHighTech
'     37=ResearchLabWeapons
'     38=ResourceProfileSensor
'     39=ScannerJammer
'     40=Shields
'     41=Stealth
'     42=Targetting
'     43=TargettingFleet
'     44=TraceScanner
'     45=TroopCompartment
'     46=WeaponAreaDestruction
'     47=WeaponAreaGravity
'     48=WeaponBeam
'     49=WeaponBombard
'     50=WeaponGravityBeam
'     51=WeaponIonCannon
'     52=WeaponIonDefense
'     53=WeaponIonPulse
'     54=WeaponMissile
'     55=WeaponPhaser
'     56=WeaponPointDefense
'     57=WeaponRailGun
'     58=WeaponSuperArea
'     59=WeaponSuperBeam
'     60=WeaponTorpedo
'     61=WeaponTractorBeam
' - Size: numeric value of component size. The size of a ship or base is determined by the total size of all components in the ship or base.
' - EnergyUsed: static energy used by component per second
' - Value1: numeric value with unique meaning for each component type as detailed below
' - Value2: numeric value with unique meaning for each component type as detailed below
' - Value3: numeric value with unique meaning for each component type as detailed below
' - Value4: numeric value with unique meaning for each component type as detailed below
' - Value5: numeric value with unique meaning for each component type as detailed below
' - Value6: numeric value with unique meaning for each component type as detailed below
' - Value7: numeric value with unique meaning for each component type as detailed below

'Meanings of Value1-7 for component types:
' - Area Shield Recharge: Value1=recharge range, Value2=maximum recharge amount, Value3=energy required for full recharge to maximum amount, Value4-7 unused
' - Armor: Value1=rating, Value2=reactive rating, Value3-7 unused
' - Assault Pod: Value1=Assault strength, Value2=Boarding range, Value3=energy consumed per launch, Value4=movement speed, Value5=shield penetration, Value6=launch rate in milliseconds, Value7 unused
' - Cargo Bay: Value1=cargo storage capacity, Value2-7 unused
' - Colonization Module: Value1=population amount for new colony in millions, Value2-7 unused
' - Command Center: Value1=maintenance savings percentage, Value2-7 unused
' - Commerce Center: Value1=Trade bonus percentage, Value2-7 unused
' - Construction Yard: Value1=construction speed, Value2-7 unused
' - Countermeasures: Value1=countermeasures bonus percentage, Value2-7 unused
' - Damage Control: Value1=damage reduction percentage, Value2=seconds to repair one damaged component, Value3-7 unused
' - Docking Bay: Value1=cargo throughput capacity, Value2-7 unused
' - Energy Collector: Value1=energy collection rate, Value2-7 unused
' - Energy To Fuel: Value1=fuel production rate, Value2-7 unused
' - Engine - Main Thrust: Value1=maximum thrust, Value2=energy usage per second at maximum thrust, Value3=cruise thrust, Value4=energy usage per second at cruise thrust, Value5-7 unused
' - Engine - Vectoring: Value1=thrust, Value2=energy usage per second, Value3-7 unused
' - Extractors: Value1=extraction rate, Value2-7 unused
' - Fighter Bay: Value1=fighter storage capacity, Value2=fighter repair rate (in percentage points per second, manufacture rate is half repair rate), Value3-7 unused
' - Fleet Countermeasures: Value1=countermeasures bonus percentage for fleet, Value2-7 unused
' - Fleet Targeting: Value1=targeting bonus percentage for fleet, Value2-7 unused
' - Fuel Cell: Value1=fuel storage capacity, Value2-7 unused
' - HyperStop / Gravity Well Projector: Value1=unused, Value2=hyper stopping range, Value3-7 unused
' - Hab Module: Value1=ship/base support size, Value2-7 unused
' - Hyper Deny: Value1=unused, Value2=hyper deny range, Value3=energy used when operational, Value4-7 unused
' - Hyper Drive: Value1=top speed, Value2=energy usage per second, Value3=typical jump initiation time in seconds, Value4-7 unused
' - Ion Defense: Value1=ion defense strength, Value2-7 unused
' - Life Support: Value1=ship/base support size, Value2-7 unused
' - Long Range Scanner: Value1=scan range, Value2-7 unused
' - Manufacturer: Value1=manufacturing speed, Value2-7 unused
' - Medical Center: Value1=effectiveness, Value2-7 unused
' - Passenger Compartment: Value1=passenger capacity, Value2-7 unused
' - Proximity Array: Value1=scan range, Value2=hyperjump tracking chance percentage, Value3-7 unused
' - Reactor: Value1=energy output per second, Value2=energy storage capacity, Value3=fuel units required to charge to full capacity, Value4=fuel resource Id, Value5-7 unused
' - Recreation Center: Value1=recreation value, Value2-7 unused
' - Research Labs: Value1=research output, Value2-7 unused
' - Resource Profile Sensor: Value1=scan range, Value2-7 unused
' - Scanner Jammer: Value1=jamming power, Value2-7 unused
' - Shields: Value1=maximum strength, Value2=recharge rate per second, Value3-7 unused
' - Stealth: Value1=stealth rating, Value2-7 unused
' - Targeting: Value1=targeting bonus percentage, Value2-7 unused
' - Trace Scanner: Value1=scan range, Value2=scan power, Value3-7 unused
' - Tractor Beam: Value1=pulling/pushing power, Value2=range, Value3=energy consumed per firing, Value4=projection speed, Value5=power loss per 100 units range, Value6=fire rate in milliseconds, Value7 unused
' - Troop Compartment: Value1=troop size capacity, Value2-7 unused
' - Weapons: Value1=damage amount, Value2=range, Value3=energy consumed per firing, Value4=movement speed, Value5=damage loss per 100 units range, Value6=fire rate in milliseconds, Value7=bombard damage amount
' - Weapons - Area Gravity: Value1=damage amount, Value2=firing range (to epicenter), Value3=energy consumed per firing, Value4=expansion speed (Value2 / Value4 = firing duration), Value5=pull range from epicenter, Value6=fire rate in milliseconds, Value7=damage range from epicenter

'Resources Required - list of up to 5 resources and their amounts required to manufacture the component
' - Resource ID: Id value of required resource
' - Amount: numeric amount of resource needed for manufacturing


'----------------------------------------------------------------------------------------------------------
' Weapons
'----------------------------------------------------------------------------------------------------------

0, Maxos Blaster, 0, 0, laser.wav,					48, 5, 0,		4, 150, 10, 250, 1, 1400, 0,				1, 2, 4, 4, 14, 3,
1, Shatterforce Laser, 1, 1, laser2.wav,				48, 4, 0,		5, 270, 20, 300, 1, 1500, 0,				0, 3, 6, 5, 15, 5, 10, 3, 62, 1,
2, Impact Assault Blaster, 2, 2, laser3.wav,				48, 5, 0,		8, 250, 32, 275, 1, 2400, 0,				2, 3, 5, 4, 14, 5, 12, 4,
106, Phaser Cannon, 106, 10, phaser.wav,				55, 5, 0,		6, 260, 24, 500, 1, 1900, 0,				1, 3, 4, 5, 14, 4, 10, 4, 63, 1,

'----------------------------------------------------------------------------------------------------------
3, Titan Beam, 3, 3, laser4.wav,					48, 6, 0,		27, 260, 52, 275, 1, 2650, 0,				3, 4, 7, 3, 15, 5, 12, 5, 44, 3,
4, Pulse Wave Cannon, 4, 7, laser4.wav,					48, 5, 0,		10, 310, 25, 300, 2, 1950, 0,				3, 4, 7, 3, 15, 5, 12, 5,
110, Phaser Lance, 110, 11, phaser.wav,					55, 6, 0,		19, 270, 36, 500, 1, 2000, 0,				1, 3, 4, 7, 14, 5,
152, Frostfire Laser, 152, 23, laser4.wav,				48, 5, 0,		15, 280, 29, 300, 1, 1500, 0,				3, 3, 7, 2, 15, 4, 41, 4, 44, 6,
153, Icequake Laser, 153, 6, laser3.wav,				48, 5, 0,		26, 285, 35, 300, 1, 1500, 0,				3, 4, 7, 3, 15, 5, 48, 6, 43, 8,
154, Chronoflux Beam, 154, 10, laser4.wav,				48, 6, 0,		46, 265, 62, 275, 1, 2650, 0,				3, 3, 7, 3, 15, 4, 49, 5, 42, 8,
155, Phaser Blade, 155, 25, phaser.wav,					55, 6, 0,		34, 275, 46, 500, 1, 2050, 0,				3, 4, 7, 3, 15, 5, 50, 5, 41, 9,
170, Harbinger Laser, 170, 12, laser4.wav,				48, 6, 0,		38, 335, 35, 320, 2, 1950, 0,				3, 4, 7, 3, 15, 5, 12, 5, 42, 8,
171, X-Wave Cannon, 171, 13, laser4.wav,				48, 6, 0,		32, 335, 30, 320, 2, 1650, 0,				3, 4, 7, 3, 15, 5, 12, 6, 44, 7,
172, Massive X-Wave Cannon, 172, 14, laser4.wav,			48, 20, 0,		32, 335, 30, 320, 2, 1650, 0,				3, 4, 7, 3, 15, 5, 12, 6, 44, 7,

'----------------------------------------------------------------------------------------------------------
175, Frizette Laser, 175, 20, laser3.wav,				48, 5, 0,		21, 285, 25, 300, 1, 1100, 0,				3, 4, 7, 3, 15, 5, 49, 6, 41, 8,
176, Dynast Laser, 176, 15, laser3.wav,					48, 5, 0,		35, 200, 35, 400, 0, 1500, 0,				3, 4, 7, 3, 15, 4, 50, 7, 43, 8,
177, Starfrost Laser, 177, 9, laser3.wav,				48, 5, 0,		24, 260, 32, 310, 1, 1400, 0,				3, 4, 7, 3, 15, 5, 52, 6, 43, 8,
178, Emberbit Laser, 178, 16, laser3.wav,				48, 5, 0,		11, 280, 21, 300, 1, 1140, 0,				3, 3, 7, 4, 15, 6, 52, 5,

179, Hyperion Beam, 179, 17, laser3.wav,				48, 5, 0,		34, 220, 48, 450, 0, 2100, 0,				3, 4, 7, 3, 15, 5, 50, 6, 43, 8,
180, Dynex Phaser, 180, 9, laser3.wav,					48, 5, 0,		19, 195, 36, 650, 1, 2100, 0,				2, 3, 5, 4, 14, 5, 12, 4,
181, Toskanoya Beam, 181, 10, laser3.wav,				48, 5, 0,		38, 200, 44, 650, 1, 2150, 0,				2, 3, 5, 4, 14, 5, 12, 4,
182, Azkalite Beam, 182, 11, laser3.wav,				48, 5, 0,		38, 225, 41, 500, 1, 2000, 0,				2, 3, 5, 4, 14, 5, 12, 4,

183, Clovis Blaster, 183, 19, laser3.wav,				48, 5, 0,		46, 265, 66, 310, 1, 2700, 0,				51, 3, 5, 4, 14, 5, 12, 4, 42, 7,
184, Gigamex Blaster, 184, 2, laser3.wav,				48, 5, 0,		27, 180, 47, 250, 1, 2730, 0,				3, 4, 7, 3, 15, 5, 52, 6,
185, Arkanus Blaster, 185, 18, laser3.wav,				48, 5, 0,		46, 180, 55, 250, 1, 2800, 0,				3, 4, 7, 3, 15, 5, 49, 6, 41, 8,
186, Trumalene Blaster, 186, 21, laser3.wav,				48, 5, 0,		53, 320, 62, 185, 1, 2650, 0,				3, 4, 7, 3, 15, 5, 49, 6, 41, 8,

'----------------------------------------------------------------------------------------------------------
5, Epsilon Torpedo, 5, 0, torpedo_small.wav,				60, 15, 0,		 9, 300, 36,  60, 3, 2900, 0,				1, 2, 4, 4, 14, 3, 12, 7,
6, Velocity Shard, 6, 1, torpedo_medium.wav,				60, 11, 0,		18, 590, 50, 120, 3, 3300, 0,				0, 2, 6, 4, 15, 5, 12, 9,
7, Shockwave Torpedo, 7, 2, torpedo_medium.wav,				60, 12, 0,		21, 430, 59,  75, 2, 3800, 0,				2, 2, 5, 4, 14, 4, 12, 8,
8, Plasma Thunderbolt, 8, 3, torpedo_large.wav,				60, 12, 0,		35, 680, 57, 125, 4, 3250, 0,				3, 3, 7, 3, 15, 3, 12, 8,
9, Shaktur FireStorm, 9, 1, torpedo_large.wav,				60, 12, 0,		36, 295, 52,  65, 10, 2900, 6,				3, 4, 7, 4, 15, 4, 12, 10,
165, Spectral Void Torpedo, 165, 8, torpedo_large1.wav,			60, 12, 0,		35, 845, 45, 140, 4, 2050, 0,				3, 3, 7, 3, 15, 3, 12, 8,  49, 5,
166, Oberon Torpedo, 166, 9, torpedo_large1.wav,			60, 12, 0,		63, 665, 80, 115, 3, 3700, 0,				3, 3, 7, 3, 15, 3, 12, 8,  50, 4,
194, Emberblade Torpedo, 194, 5, torpedo_large.wav,			60, 12, 0,		67, 650, 65, 215, 3, 2900, 0,				3, 4, 7, 4, 15, 4, 12, 7, 43, 3,
196, Novalene Torpedo, 196, 6, torpedo_large1.wav,			60, 12, 0,		38, 650, 59, 180, 3, 3100, 0,				3, 3, 7, 3, 15, 3, 12, 8,
197, Razorwind Torpedo, 197, 7, torpedo_large1.wav,			60, 12, 0,		67, 950, 92, 200, 8, 3800, 0,				3, 3, 7, 3, 15, 3, 12, 6,  50, 4,
'----------------------------------------------------------------------------------------------------------
167, Plasma FireStorm, 167, 22, Torpedo_Medium1.wav,			60, 12, 0,		39, 500, 53, 75, 2, 2250, 6,				3, 4, 7, 4, 15, 4, 58, 9, 44, 2,
192, Plasma LavaStorm, 192, 7, torpedo_large.wav,			60, 12, 0,		57, 400, 55, 70, 1, 2250, 7,				3, 4, 7, 4, 15, 3, 59, 6, 41, 3,
193, Plasma SpectralStorm, 193, 25, torpedo_large.wav,			60, 12, 0,		65, 500, 62, 80, 2, 2550, 7,				3, 4, 7, 4, 15, 3, 58, 7, 42, 3,


'----------------------------------------------------------------------------------------------------------
10, Concussion Missile, 10, 6, missile_launch.wav,			54, 10, 0,		9, 550, 28, 75, 0, 2700, 0,				11, 3, 17, 2, 6, 5,
11, Nuclear Devastator, 11, 4, Torpedo_Large.wav,			49, 8, 0,		0, 250, 15, 50, 0, 6000, 2,				3, 4, 7, 4, 15, 4, 12, 10,
12, Nuclear Exterminator, 12, 5, Torpedo_Large.wav,			49, 14, 0,		0, 270, 44, 60, 13, 6700, 8,				3, 4, 7, 5, 15, 6, 12, 11,
13, Point Defense Cannon, 13, 6, point_defense.wav,			56, 3, 0,		3, 140, 4, 430, 1, 540, 0,				1, 2, 8, 4, 13, 3, 15, 2,
14, Terminator AutoCannon, 14, 6, point_defense.wav,			56, 3, 0,		6, 190, 6, 550, 1, 480, 0,				0, 2, 8, 4, 13, 4, 15, 3,
'----------------------------------------------------------------------------------------------------------
15, Ion Cannon, 15, 5, ion_bolt.wav,					51, 12, 0,		18, 260, 72, 230, 5, 5900, 0,				13, 6, 14, 3, 5, 4, 12, 3, 60, 1,
16, Ion Pulse, 16, 3, ion_blast.wav,					53, 13, 0,		24, 210, 125, 120, 7, 6600, 0,				13, 9, 14, 6, 5, 5, 12, 3, 61, 1,
17, Ion Defense, 17, 0, ,						52, 2, 0,		18, 0, 0, 0, 0, 0, 0,					15, 5, 9, 6, 3, 4,
156, Ion Bolt, 156, 5, ion_bolt.wav,					51, 13, 0,		7, 500, 32, 265, 4, 2300, 0,				13, 4, 14, 5, 5, 5, 43, 4, 66, 1,
157, Ion Tunneling Gun, 157, 5, ion_bolt.wav,				51, 13, 0,		63, 260, 120, 230, 5, 5800, 0,				13, 8, 14, 4, 5, 4, 51, 3, 41, 5,
158, Ion Superbolt, 158, 5, ion_bolt.wav,				51, 14, 0,		26, 500, 56, 265, 4, 2400, 0,				13, 5, 14, 5, 5, 7, 52, 4, 43, 5,
'----------------------------------------------------------------------------------------------------------
18, HyperDeny GW1000, 18, 0, ,						22, 12, 5,		3, 340, 2, 0, 0, 0, 0,					1,  3, 4, 5, 14, 3, 11, 2, 62, 1,
19, Intimidator Surgewave, 19, 0, AreaWeapon.wav,			46, 16, 0,		21, 220, 63, 120, 7, 8200, 0,				1,  4, 5, 6, 14, 5, 11, 3, 63, 1,
20, HyperDeny GW4000, 20, 0, ,						22, 14, 6,		6, 1020, 2, 0, 0, 0, 0,					0,  4, 5, 7, 15, 4, 11, 3,
21, Derasian Shockwave, 21, 2, AreaWeapon.wav,				46, 18, 0,		62, 300, 81, 150, 20, 9000, 0,				0,  5, 6, 7, 15, 5, 11, 4, 3, 2,
22, Gravity Well Projector, 22, 0, ,					24, 52, 1,		6, 1800, 92, 0, 0, 0, 0,				0, 28, 5, 50, 15, 22, 11, 24,
164, Mythmaker Areawave, 164, 0, AreaWeapon1.wav,			46, 16, 0,		123, 360, 94, 220, 34, 7000, 0,				1,  4, 5, 7, 14, 5, 51, 3, 52, 4,
236, Gravity Well Machine, 236, 0, ,					24, 52, 1,		7, 2950, 125, 0, 0, 0, 0,				0, 28, 5, 50, 15, 22, 11, 24, 57, 2,

'----------------------------------------------------------------------------------------------------------
'Super Weapons
'----------------------------------------------------------------------------------------------------------
23, Death Ray, 23, 4, laser4.wav,					59, 655, 0,		1800, 440, 900, 370, 270, 16500, 0,			47, 30, 53, 40, 54, 40, 56, 25, 57, 35, 
24, Devastator Pulse, 24, 1, AreaWeapon.wav,				58, 630, 0,		1200, 520, 800, 125, 210, 12000, 0,			45, 35, 46, 25, 47, 30, 53, 40, 54, 40,
25, Super Laser, 25, 4, laser4.wav,					59, 1100, 0,		30000, 450, 1500, 450, 2000, 32000, 0,			45, 35, 47, 30, 53, 40, 54, 35, 55, 45,
159, The Grimreaper, 159, 5, ion_bolt.wav,				59, 680, 0,		1950, 500, 800, 265, 250, 14000, 0,			47, 30, 53, 40, 54, 40, 56, 30, 57, 45,
160, The Ultimate Phaser, 25, 4, phaser.wav,				59, 575, 0,		1000, 395, 750, 500, 180, 12000, 0,			45, 35, 46, 40, 53, 40, 55, 40, 56, 35,
173, Ultima Wave Devastator, 173, 4, laser4.wav,			65, 400, 0,		10000, 440, 500, 370, 850, 15000, 0,			46, 35, 52, 35, 54, 45, 55, 20, 57, 35,
189, The Doomsday Device, 189, 4, laser4.wav,				65, 400, 0,		11000, 400, 550, 150, 1000, 20000, 0,			48, 40, 49, 40, 52, 35, 55, 25, 56, 30,
'----------------------------------------------------------------------------------------------------------
26, Standard Fighter Bay, 26, 0, ,					19, 50, 4,		30, 4, 0, 0, 0, 0, 0,					10, 10, 17, 7, 16, 4, 68, 2, 69, 2,
27, Advanced Fighter Bay, 27, 0, ,					19, 45, 5,		40, 7, 0, 0, 0, 0, 0,					10, 11, 17, 5, 16, 3, 68, 2, 73, 2,
168, Superior Fighter Bay, 168, 0, ,					19, 45, 5,		50, 5, 0, 0, 0, 0, 0,					10, 16, 16, 3, 49, 3, 52, 4, 73, 2,

'----------------------------------------------------------------------------------------------------------
' Armors
'----------------------------------------------------------------------------------------------------------
28, Standard Armor, 28, 0, ,						1, 1, 0,		10, 2, 0, 0, 0, 0, 0,					10, 5,
29, Enhanced Armor, 29, 0, ,						1, 1, 0,		18, 4, 0, 0, 0, 0, 0,					17, 1, 10, 4,
30, Reactive Armor, 30, 0, ,						1, 1, 0,		25, 7, 0, 0, 0, 0, 0,					17, 1, 11, 2, 12, 2, 70, 1,
31, UltraDense Armor, 31, 0, ,						1, 1, 0,		40, 10, 0, 0, 0, 0, 0,					17, 1, 11, 3, 12, 3, 61, 1,
150, Graphene Armor, 150, 0, ,						1, 1, 0,		50, 14, 0, 0, 0, 0, 0,					17, 1, 11, 4, 59, 3, 41, 2, 42, 3,
151, Carbon Nanotube Armor, 151, 0, ,					1, 1, 0,		60, 20, 0, 0, 0, 0, 0,					17, 1, 11, 4, 58, 3, 42, 3, 44, 2,
203, Dense Steel Armor, 203, 0, ,					1, 1, 0,		35, 2, 0, 0, 0, 0, 0,					17, 1, 11, 4, 12, 4,
204, Titanium Alloy Armor, 204, 0, ,					1, 1, 0,		60, 6, 0, 0, 0, 0, 0,					17, 1, 11, 3, 59, 2, 42, 3, 43, 2,
205, Carbon Steel Armor, 205, 0, ,					1, 1, 0,		18, 12, 0, 0, 0, 0, 0,					17, 1, 11, 3, 12, 5,
206, Carbonite Armor, 206, 0, ,						1, 1, 0,		35, 25, 0, 0, 0, 0, 0,					17, 1, 11, 3, 58, 2, 41, 2, 44, 3,

'----------------------------------------------------------------------------------------------------------
' Shields
'----------------------------------------------------------------------------------------------------------
32, Corvidian Shields, 32, 0, ,						40, 10, 0,		100, 3, 0, 0, 0, 0, 0,					4, 3, 14, 4, 13, 8,
33, Talassos Shields, 33, 0, ,						40, 10, 0,		130, 8, 0, 0, 0, 0, 0,					5, 3, 14, 5, 13, 6, 60, 1,
34, Deucalios Shields, 34, 0, ,						40, 10, 0,		180, 4, 0, 0, 0, 0, 0,					6, 4, 14, 3, 13, 8, 72, 1,
35, Meridian Shields, 35, 0, ,						40, 10, 0,		220, 10, 0, 0, 0, 0, 0,					7, 4, 14, 5, 13, 9, 3, 3,
36, Megatron Z4, 36, 0, ,						40,  9, 0,		155, 12, 0, 0, 0, 0, 0,					6, 4, 14, 4, 13, 8, 3, 3, 7, 2,
37, Area Shield Recharge, 37, 0, ,					 0, 20, 0,		250, 400, 600, 0, 0, 0, 0,				4, 20, 14, 10, 13, 6, 3, 12, 12, 8,

143, Aboline Shields, 143, 0, ,						40, 10, 0,		350, 15, 0, 0, 0, 0, 0,					7, 5, 14, 6, 10, 9, 3, 6, 42, 3,
144, Hazium Shields, 144, 0, ,						40, 10, 0,		385, 15, 0, 0, 0, 0, 0,					7, 6, 14, 6, 13, 9, 3, 5, 43, 4,
145, Ivestar Shields, 145, 0, ,						40, 10, 0,		300, 20, 0, 0, 0, 0, 0,					7, 4, 14, 5, 13, 9, 3, 3, 41, 3,
146, Regenerative Capacitors, 146, 0, ,					 0, 20, 0,		400, 650, 725, 0, 0, 0, 0,				4, 20, 14, 10, 13, 6, 3, 12, 44, 8,
242, Megatron ZX7, 242, 0, ,						40,  9, 0,		340, 23, 0, 0, 0, 0, 0,					6, 9, 14, 8, 13, 8, 3, 6, 7, 6,
243, Megatron Blue, 243, 0, ,						40,  9, 0,		300, 25, 0, 0, 0, 0, 0,					6, 9, 14, 8, 13, 8, 3, 6, 7, 6,

244, Regenerative Shields, 244, 0, ,					 0, 20, 0,		475, 740, 785, 0, 0, 0, 0,				4, 20, 14, 10, 13, 6, 3, 12, 44, 8,
245, Tobaz Shields, 245, 0, ,						40, 10, 0,		500, 12, 0, 0, 0, 0, 0,					7, 6, 14, 6, 13, 9, 58, 3, 43, 4,
246, Hazium Red Shields, 246, 0, ,					40, 10, 0,		410, 16, 0, 0, 0, 0, 0,					7, 6, 14, 6, 13, 9, 59, 5, 43, 4,
247, Iscan Shields, 247, 0, ,						40, 10, 0,		260, 40, 0, 0, 0, 0, 0,					7, 4, 14, 5, 13, 9, 59, 3, 41, 4,
248, Danziger Shields, 248, 0, ,					40, 10, 0,		300, 30, 0, 0, 0, 0, 0,					7, 4, 14, 5, 13, 8, 58, 3, 41, 3,
249, Corona Shields, 249, 0, ,						40, 10, 0,		350, 20, 0, 0, 0, 0, 0,					7, 5, 14, 6, 10, 9, 41, 5, 42, 3,
250, Furion Shields, 250, 0, ,						40, 10, 0,		380, 10, 0, 0, 0, 0, 0,					7, 5, 14, 6, 10, 9, 44, 6, 42, 4,

'----------------------------------------------------------------------------------------------------------
135, Taseron Shields, 135, 0, ,						40, 20, 0,		65, 100, 0, 0, 0, 0, 0,					7, 5, 14, 6, 10, 9, 44, 6, 42, 4,


'----------------------------------------------------------------------------------------------------------
' Engines
'----------------------------------------------------------------------------------------------------------

38, Proton Thruster, 38, 0, ,						14, 7, 0,		1000, 5, 560, 2, 0, 0, 0,				17, 1, 10, 4,
39, Quantum Engine, 39, 1, ,						14, 8, 0,		1230, 5, 620, 2, 0, 0, 0,				17, 2, 11, 3, 10, 2, 43, 2,
40, Acceleros Engine, 40, 2, ,						14, 8, 0,		1540, 8, 720, 3, 0, 0, 0,				17, 2, 11, 2, 42, 1, 44, 1, 73, 1,
41, Vortex Engine, 41, 3, ,						14, 8, 0,		1630, 6, 950, 3, 0, 0, 0,				17, 2, 11, 4, 13, 4, 41, 2,
42, TurboThruster, 42, 5, ,						14, 7, 0,		1380, 3, 850, 1, 0, 0, 0,				17, 1, 11, 3, 14, 3, 42, 4, 64, 1,
43, StarBurner, 43, 4, ,						14, 7, 0,		1880, 7, 1180, 4, 0, 0, 0,				17, 2, 11, 3, 10, 7, 13, 6, 65, 1,

227, Star Igniter, 227, 4, ,						14, 7, 0,		2940, 11, 1840, 6, 0, 0, 0,				17, 2, 11, 3, 10, 7, 13, 7, 58, 2,
228, Starblaze Engine, 228, 4, ,					14, 7, 0,		3750, 15, 2400, 8, 0, 0, 0,				17, 2, 11, 3, 10, 7, 13, 7, 45, 3,
229, Torque wave Thruster, 229, 2, ,					14, 8, 0,		3250, 15, 1750, 7, 0, 0, 0,				17, 2, 11, 3, 42, 1, 44, 3, 46, 3,
230, Obalique Engine, 230, 1, ,						14, 8, 0,		2425, 7, 2000, 4, 0, 0, 0,				17, 2, 11, 3, 10, 2, 43, 2, 45, 3,
231, Fiercelight Engine, 231, 2, ,					14, 8, 0,		2220, 11, 1050, 4, 0, 0, 0,				17, 2, 11, 3, 43, 1, 59, 4, 
232, Skyfury Thruster, 232, 1, ,					14, 8, 0,		1770, 7, 930, 3, 0, 0, 0,				17, 2, 11, 3, 10, 2, 58, 1,
233, StormThruster, 233, 5, ,						14, 7, 0,		2150, 5, 1325, 2, 0, 0, 0,				17, 1, 11, 3, 14, 4, 42, 4, 
234, Flashburn Thruster, 234, 5, ,					14, 7, 0,		2800, 6, 1850, 3, 0, 0, 0,				17, 1, 11, 3, 59, 2, 42, 4, 45, 3,


'----------------------------------------------------------------------------------------------------------
' Vectoring
'----------------------------------------------------------------------------------------------------------
44, Thrust Vector, 44, 0, ,						15, 2, 0,		6, 1, 0, 0, 0, 0, 0,					17, 1, 10, 2,
45, Multi Vector, 45, 0, ,						15, 2, 0,		12, 1, 0, 0, 0, 0, 0,					17, 1, 11, 2, 10, 2, 73, 1,
46, Swift Vector, 46, 0, ,						15, 2, 0,		10, 1, 0, 0, 0, 0, 0,					17, 1, 11, 3, 13, 2,
213, Rapid Vector, 213, 0, ,						15, 2, 0,		22, 1, 0, 0, 0, 0, 0,					17, 1, 11, 2, 13, 2, 58, 2, 59, 1,
214, Hypervoid Vector, 214, 0, ,					15, 2, 0,		22, 1, 0, 0, 0, 0, 0,					17, 1, 11, 2, 42, 2, 58, 1, 59, 1,

'----------------------------------------------------------------------------------------------------------
' Hyperdrives
'----------------------------------------------------------------------------------------------------------
47, Gerax HyperDrive, 47, 0, ,						23, 11, 0,		6000, 78, 15, 0, 0, 0, 0,				17, 5, 4,  9, 10, 7,
48, Kaldos HyperDrive, 48, 1, ,						23, 9, 0,		11000, 94, 7, 0, 0, 0, 0,				17, 4, 5,  9, 10, 6, 73, 1,
49, Equinox JumpDrive, 49, 2, ,						23, 9, 0,	        12000, 88, 13, 0, 0, 0, 0,				17, 4, 6, 10, 12, 5, 10, 4, 65, 1,
50, Calista-Dal WarpDrive, 50, 3, ,					23, 9, 0,		10500, 60, 12, 0, 0, 0, 0,				17, 5, 7,  7, 12, 5, 10, 6, 64, 1,
51, Torrent Drive, 51, 3, ,						23, 9, 0,		27000, 105, 7, 0, 0, 0, 0,				17, 5, 7,  8, 12, 6, 10, 6, 52, 4,
52, Velocity Drive, 52, 2, ,						23, 8, 0,		10150, 64, 6, 0, 0, 0, 0,				17, 4, 7,  7, 12, 5, 10, 6, 42, 6,
147, Ecodyne JumpDrive, 147, 3, ,					23, 9, 0,		22500, 130, 3, 0, 0, 0, 0,				17, 6, 6,  8, 12, 6, 10, 6, 42, 3,
148, Paradox HyperDrive, 148, 3, ,					23, 9, 0,		25000, 125, 9, 0, 0, 0, 0,				17, 7, 7,  5, 12, 5,  4, 6, 42, 4,
149, Warsong JumpDrive, 149, 3, ,					23, 9, 0,		21500, 80, 10, 0, 0, 0, 0,				17, 9, 7,  7, 12, 5, 58, 2, 42, 3,

237, Hexaflare JumpDrive, 237, 3, ,					23, 9, 0,		30000, 84, 11, 0, 0, 0, 0,				17, 9, 7, 8, 12, 7, 58, 2, 42, 6,
238, Cryoflux HyperDrive, 238, 3, ,					23, 9, 0,		37500, 140, 9, 0, 0, 0, 0,				17, 9, 7, 8, 12, 7, 4, 6, 44, 3,
239, Cinderstar JumpDrive, 239, 3, ,					23, 9, 0,		31500, 145, 3, 0, 0, 0, 0,				17, 8, 6, 8, 12, 8, 59, 5, 42, 3,
240, Shadowburst JumpDrive, 240, 2, ,					23, 8, 0,		35000, 130, 4, 0, 0, 0, 0,				17, 4, 7, 7, 12, 5, 42, 6,  43, 6,
241, Pixel HyperDrive, 241, 3, ,					23, 8, 0,		49500, 110, 6, 0, 0, 0, 0,				17, 5, 7, 8, 12, 6, 53, 1,  56, 1,

'----------------------------------------------------------------------------------------------------------

'----------------------------------------------------------------------------------------------------------

260, Chronomite JumpDrive, 260, 2, ,					23, 8, 0,		11000, 65, 6, 0, 0, 0, 0,				17, 4, 7,  7, 12, 5, 10, 6, 42, 6,
261, Imperio HyperDrive, 261, 2, ,					23, 8, 0,		12000, 70, 4, 0, 0, 0, 0,				17, 4, 7,  7, 12, 5, 10, 6, 42, 6,
262, Aquanox Drive, 262, 2, ,						23, 8, 0,		12500, 75, 3, 0, 0, 0, 0,				17, 4, 7,  7, 12, 5, 71, 6, 42, 6,

265, Novo Energy Plant, 219, 0, ,					27, 40, 2,		95000, 0, 0, 0, 0, 0, 0,				10, 3, 16, 3, 13, 4, 51, 4, 57, 4,
266, Onaris HighTech Plant, 220, 0, ,					28, 39, 2,		95000, 0, 0, 0, 0, 0, 0,				10, 3, 9, 6, 42, 2, 50, 4, 55, 4,

267, Riva Weapons Plant, 221, 0, ,					29, 37, 2,		115000, 0, 0, 0, 0, 0, 0,				10, 3, 4, 4, 58, 4, 51, 4, 54, 4,
263, Tempest Energy Plant, 222, 0, ,					27, 37, 2,		115000, 0, 0, 0, 0, 0, 0,				10, 3, 16, 3, 13, 4, 48, 4, 49, 4,
264, Delta HighTech Plant, 223, 0, ,					28, 34, 2,		115000, 0, 0, 0, 0, 0, 0,				10, 3, 9, 6, 43, 2, 48, 4, 56, 4,

268, Phazon Shields, 268, 0, ,						40, 20, 0,		100, 140, 0, 0, 0, 0, 0,				7, 5, 14, 6, 10, 9, 41, 5, 42, 4,
269, Korsican Shields, 269, 0, ,					40, 20, 0,		130, 170, 0, 0, 0, 0, 0,				67, 5, 14, 6, 10, 9, 58, 3, 42, 4,
270, Fremia Shields, 270, 0, ,						40, 20, 0,		155, 190, 0, 0, 0, 0, 0,				67, 5, 14, 6, 58, 4, 59, 5, 42, 4,


271, Abrams Weapons Plant, 224, 0, ,					29, 38, 2,		85000, 0, 0, 0, 0, 0, 0,				10, 3, 4, 4, 58, 4, 52, 4, 54, 4,
272, Obis Energy Plant, 225, 0, ,					27, 35, 2,		85000, 0, 0, 0, 0, 0, 0,				10, 3, 16, 3, 13, 4, 48, 4, 54, 4,
273, Vesta HighTech Plant, 226, 0, ,					28, 35, 2,		85000, 0, 0, 0, 0, 0, 0,				10, 3, 9, 6, 43, 2, 48, 4, 55, 4,


'----------------------------------------------------------------------------------------------------------
' Reactors
'----------------------------------------------------------------------------------------------------------
53, Fission Reactor, 53, 0, ,						33, 22, 0,		60, 105, 400, 18, 0, 0, 0,				15, 6, 4, 9, 10, 5, 13, 4,
54, Fusion Reactor, 54, 0, ,						33, 15, 0,		84, 180, 520, 8, 0, 0, 0,				15, 6, 5, 10, 10, 6, 72, 1,
55, Quantum Reactor, 55, 0, ,						33, 18, 0,		120, 230, 800, 18, 0, 0, 0,				15, 6, 6, 11, 10, 4, 17, 2, 7, 2,
56, HyperFusion Reactor, 56, 0, ,					33, 16, 0,		180, 350, 975, 8, 0, 0, 0,				15, 8, 4, 12, 10, 6, 11, 4, 7, 4,
57, NovaCore Reactor, 57, 0, ,						33, 20, 0,		285, 515, 750, 8, 0, 0, 0,				15, 6, 6, 11, 10, 5, 17, 3, 47, 3,
139, Sineplex Reactor, 139, 0, ,					33, 20, 0,		75, 115, 390, 5, 0, 0, 0,				15, 5, 3, 6, 10, 6, 41, 2, 72, 2,
140, Helio Reactor, 140, 0, ,						33, 20, 0,		78, 120, 385, 6, 0, 0, 0,				15, 6, 4, 9, 10, 4, 44, 2,
141, SineCore Reactor, 141, 0, ,					33, 18, 0,		190, 300, 900, 5, 0, 0, 0,				16, 6, 17, 5, 10, 4, 11, 3, 41, 2,
142, Heliowave Reactor, 142, 0, ,					33, 16, 0,		165, 480, 870, 6, 0, 0, 0,				9, 6, 4, 9, 10, 4, 11, 3, 44, 2,
195, Mini-Heliowave Reactor, 195, 0, ,					33,  8, 0,		 91, 255, 435, 6, 0, 0, 0,				9, 3, 4, 4, 10, 2, 11,2, 44, 1,
169, Mini-SineCore Reactor, 169, 0, ,					33,  9, 0,		115, 167, 465, 5, 0, 0, 0,				16, 3, 17, 2, 10, 2, 11, 2, 41, 1,
174, Helium-3 Reactor, 174, 0, ,					33, 13, 0,		290, 350, 750, 4, 0, 0, 0,				15, 7, 17, 5, 10, 4, 4, 18, 41, 2,

251, SineFusion Reactor, 251, 0, ,					33, 18, 0,		315, 440, 960, 5, 0, 0, 0,				16, 6, 17, 5, 10, 4, 11, 3, 41, 2,
252, HelioFusion Reactor, 252, 0, ,					33, 16, 0,		245, 600, 960, 6, 0, 0, 0,				9, 6, 4, 9, 10, 4, 11, 3, 44, 2,
253, Mini-HelioFusion Reactor, 253, 0, ,				33,  8, 0,		137, 325, 480, 6, 0, 0, 0,				9, 3, 4, 4, 10, 2, 44, 2, 45, 2,
254, Mini-SineFusion Reactor, 254, 0, ,					33,  9, 0,		182, 245, 480, 5, 0, 0, 0,				16, 3, 17, 2, 10, 2, 41, 2, 46, 2,
255, Tri-Helium Reactor, 255, 0, ,					33, 13, 0,		400, 385, 725, 4, 0, 0, 0,				15, 7, 17, 5, 10, 4, 41, 2, 4, 10,

132, Magneton Reactor, 132, 0, ,					33, 18, 0, 		116, 200, 650, 76, 0, 0, 0,				15, 6, 6, 11, 69, 4, 17, 2, 71, 2,
219, Magnite Reactor, 219, 0, ,						33, 18, 0, 		150, 295, 800, 76, 0, 0, 0,				15, 6, 6, 11, 68, 4, 17, 2, 72, 2,
220, Magnafizz Reactor, 220, 0, ,					33, 18, 0, 		240, 435, 900, 76, 0, 0, 0,				15, 6, 6, 10, 10, 4, 71, 2, 73, 2,
221, Magnacore Reactor, 221, 0, ,					33, 18, 0, 		330, 600, 950, 76, 0, 0, 0,				15, 6, 6, 11, 67, 4, 71, 2, 73, 2,

'----------------------------------------------------------------------------------------------------------
215, Argent Reactor, 215, 0, ,						33, 20, 0,		192, 375, 750, 8, 0, 0, 0,				15, 6, 4, 9, 10, 4, 11, 3, 41, 3,
216, Nexus Reactor, 216, 0, ,						33, 20, 0,		120, 240, 480, 8, 0, 0, 0,				15, 6, 4, 9, 10, 4, 11, 3, 7, 2,
217, Solaris Reactor, 217, 0, ,						33, 15, 0,		120, 260, 700, 8, 0, 0, 0,				15, 7, 5, 10, 10, 6, 11, 3, 41, 1,
218, Macroburst Reactor, 218, 0, ,					33, 15, 0,		225, 370, 700, 8, 0, 0, 0,				15, 4, 5, 10, 10, 6, 72, 2, 44, 2,

222, Cold Fusion Reactor, 222, 0, ,					33, 18, 0,		175, 330, 1150, 18, 0, 0, 0,				15, 6, 6, 11, 10, 4, 17, 2, 62, 2,
223, Nexafrost Reactor, 223, 0, ,					33, 18, 0,		280, 485, 1150, 18, 0, 0, 0,				15, 6, 6, 11, 10, 4, 61, 2, 62, 2,

'----------------------------------------------------------------------------------------------------------

58, Energy Collector, 58, 0, ,						12,  8, 0,		24, 0, 0, 0, 0, 0, 0,					16, 2, 9, 7, 14, 4, 12, 5,
59, Mining Engine, 59, 0, ,						18, 14, 3,		3, 0, 0, 0, 0, 0, 0,					10, 5, 11, 5, 
60, Gas Extractor, 60, 0, ,						16, 16, 2,		20, 0, 0, 0, 0, 0, 0,					10, 4, 16, 3, 
61, Luxury Resource Extractor, 61, 0, ,					17, 22, 3,		3, 0, 0, 0, 0, 0, 0,					10, 3, 11, 3, 
62, Weapons Plant, 62, 0, ,						29, 35, 2,		10000, 0, 0, 0, 0, 0, 0,				10, 3, 4, 4, 12, 4, 71, 1,
63, Energy Plant, 63, 0, ,						27, 35, 2,		10000, 0, 0, 0, 0, 0, 0,				10, 3, 16, 3, 13, 4, 
64, HighTech Plant, 64, 0, ,						28, 28, 2,		10000, 0, 0, 0, 0, 0, 0,				10, 3, 9, 6, 

256, Holo Weapons Plant, 215, 0, ,					29, 45, 2,		75000, 0, 0, 0, 0, 0, 0,				10, 3, 4, 4, 59, 4, 52, 4, 53, 4,
257, Aegeas Energy Plant, 216, 0, ,					27, 45, 2,		75000, 0, 0, 0, 0, 0, 0,				10, 3, 16, 3, 13, 4, 48, 4, 57, 4,
258, Acaste HighTech Plant, 216, 0, ,					28, 42, 2,		75000, 0, 0, 0, 0, 0, 0,				10, 3, 9, 6, 41, 2, 49, 4, 56, 4,

259, Neried Weapons Plant, 218, 0, ,					29, 40, 2,		95000, 0, 0, 0, 0, 0, 0,				10, 3, 4, 4, 12, 4, 52, 4, 54, 4,

'----------------------------------------------------------------------------------------------------------
65, Standard Fuel Cell, 65, 0, ,					20,  6, 0,		65, 0, 0, 0, 0, 0, 0,					10, 2, 16, 1, 
66, UltraDense Fuel Cell, 66, 0, ,					20,  6, 0,		100, 0, 0, 0, 0, 0, 0,					10, 1, 16, 2, 68, 2,
67, Mega-Density Fuel Cell, 67, 0, ,					20,  6, 0,		140, 0, 0, 0, 0, 0, 0,					10, 1, 16, 2, 68, 1, 69, 1,
68, Standard Cargo Bay, 68, 0, ,					 3,  8, 0,		500, 0, 0, 0, 0, 0, 0,					10, 2, 16, 1, 69, 1,
69, Massive Cargo Bay, 69, 0, ,						 3,  8, 0,		800, 0, 0, 0, 0, 0, 0,					10, 3, 16, 2, 70, 1,
70, Standard Troop Compartment, 70, 0, ,				45,  8, 0,		100, 0, 0, 0, 0, 0, 0,					10, 2, 16, 2, 70, 1, 71, 1,
71, Massive Troop Compartment, 71, 0, ,					45, 8, 0,		160, 0, 0, 0, 0, 0, 0,					10, 5, 16, 3, 
72, Standard Passenger Compartment, 72, 0, ,				31, 10, 0,		1200000, 0, 0, 0, 0, 0, 0,				10, 4, 16, 2, 
73, Massive Passenger Compartment, 73, 0, ,				31, 10, 0,		2400000, 0, 0, 0, 0, 0, 0,				10, 5, 16, 3, 
74, Docking Bay, 74, 0, ,						11, 4, 0,		150, 0, 0, 0, 0, 0, 0,					10, 4, 
75, Basic Proximity Array, 75, 0, ,					32, 3, 1,		48000, 1, 0, 0, 0, 0, 0,				9, 5, 14, 3,
76, Advanced Proximity Array, 76, 0, ,					32, 3, 1,		54000, 10, 0, 0, 0, 0, 0,				9, 5, 14, 3, 
77, Resource Profile Sensor, 77, 0, ,					38, 2, 1,		500, 0, 0, 0, 0, 0, 0,					9, 6, 14, 4, 
78, Long Range Scanner, 78, 0, ,					26, 72, 60,		450000, 0, 0, 0, 0, 0, 0,				9, 36, 15, 14, 
79, Ultra Long Range Scanner, 79, 0, ,					26, 98, 110,		1100000, 0, 0, 0, 0, 0, 0,				9, 55, 15, 20, 
80, Trace Scanner, 80, 0, ,						44, 2, 1,		500, 10, 0, 0, 0, 0, 0,					9, 4, 14, 3, 
81, Scanner Jammer, 81, 0, ,						39, 2, 1,		0, 10, 0, 0, 0, 0, 0,					9, 4, 14, 3, 
82, Stealth Cloak, 82, 0, ,						41, 60, 10,		500, 0, 0, 0, 0, 0, 0,					17, 5, 11, 3, 12, 6, 10, 7, 7, 8,
83, Combat Targetting System, 83, 0, ,					42, 1, 1,		10, 0, 0, 0, 0, 0, 0,					9, 3, 14, 2, 16, 1, 63, 1,
84, Countermeasures System, 84, 0, ,					8, 1, 1,		10, 0, 0, 0, 0, 0, 0,					9, 3, 14, 2, 16, 1, 64, 1,
85, Command Center, 85, 0, ,						5, 2, 2,		0, 0, 0, 0, 0, 0, 0,					9, 5, 14, 3, 16, 2, 62, 1,
86, Commerce Center, 86, 0, ,						6, 3, 2,		50, 0, 0, 0, 0, 0, 0,					9, 7, 14, 4, 16, 3, 67, 1,
87, ShadowGhost ECM, 87, 0, ,						8, 1, 1,		40, 0, 0, 0, 0, 0, 0,					9, 4, 14, 3, 16, 2, 60, 1, 
88, Raptor Targetting System, 88, 0, ,					42, 1, 1,		40, 0, 0, 0, 0, 0, 0,					9, 3, 14, 3, 16, 2, 68, 1,
89, Fleet Targetting System, 89, 0, ,					43, 3, 5,		25, 10, 0, 0, 0, 0, 0,					9, 5, 14, 4, 16, 2, 69, 1,
90, Fleet Countermeasures System, 90, 0, ,				9, 3, 5,		25, 10, 0, 0, 0, 0, 0,					9, 5, 14, 4, 16, 3,
91, Weapons Lab, 91, 0, ,						37, 20, 5,		20000, 0, 0, 0, 0, 0, 0,				16, 5, 14, 6, 9, 7, 
92, Energy Lab, 92, 0, ,						35, 20, 5,		20000, 0, 0, 0, 0, 0, 0,				16, 5, 14, 6, 9, 7, 
93, HighTech Lab, 93, 0, ,						36, 20, 5,		20000, 0, 0, 0, 0, 0, 0,				16, 5, 14, 6, 9, 8, 
94, Construction Yard, 94, 0, ,						7, 10, 2,		200, 100, 0, 0, 0, 0, 0,				10, 8, 17, 3, 


'----------------------------------------------------------------------------------------------------------
' Repairbots
'----------------------------------------------------------------------------------------------------------
95, Damage Control Unit, 95, 0, ,					10, 4, 1,		200, 0, 0, 0, 0, 0, 0,					10, 4, 17, 2, 67, 1,
96, S2F4 RepairBot, 96, 0, ,						10, 3, 1,		500, 7, 0, 0, 0, 0, 0,					10, 6, 17, 1, 
97, S2F7 RepairBot, 97, 0, ,						10, 2, 1,		550, 5, 0, 0, 0, 0, 0,					10, 5, 17, 2, 
208, SM1 Rapid RepairBot, 208, 0, ,					10, 3, 1,		600, 4, 0, 0, 0, 0, 0,					10, 6, 17, 1, 43, 1,
209, S3F6 RepairBot, 209, 0, ,						10, 3, 1,		650, 5, 0, 0, 0, 0, 0,					10, 6, 17, 1, 42, 1,
210, S2F9 RepairBot, 210, 0, ,						10, 2, 1,		500, 4, 0, 0, 0, 0, 0,					10, 4, 17, 1, 67, 2,
211, S2F10 RepairBot, 211, 0, ,						10, 3, 1,		650, 5, 0, 0, 0, 0, 0,					10, 3, 42, 1, 58, 2, 64, 1,
212, S2 Vite RepairBot, 212, 0, ,					10, 3, 1,		600, 4, 0, 0, 0, 0, 0,					10, 5, 42, 1, 59, 1, 61, 1, 

224, M1 RepairBot, 224, 0, ,						10, 3, 1,		400, 3, 0, 0, 0, 0, 0,					10, 6, 17, 1, 42, 1,
225, M2 RepairBot, 225, 0, ,						10, 2, 1,		550, 2, 0, 0, 0, 0, 0,					10, 4, 17, 1, 67, 2,
226, M3 RepairBot, 226, 0, ,						10, 2, 1,		700, 1, 0, 0, 0, 0, 0,					10, 4, 17, 1, 67, 2,

'----------------------------------------------------------------------------------------------------------
98, Life Support, 98, 0, ,						25, 1, 1,		60, 0, 0, 0, 0, 0, 0,					16, 1, 14, 2, 
99, Hab Module, 99, 0, ,						21, 2, 1,		60, 0, 0, 0, 0, 0, 0,					10, 3, 16, 2, 
100, Medical Center, 100, 0, ,						30, 4, 3,		100, 0, 0, 0, 0, 0, 0,					10, 6, 16, 4, 11, 5, 65, 1,
101, Recreation Center, 101, 0, ,					34, 20, 15,		100, 0, 0, 0, 0, 0, 0,					10, 18, 16, 8, 67, 2,
102, Basic Colonization Module, 102, 0, ,				4, 360, 6,		30000000, 0, 0, 0, 0, 0, 0,				8, 400, 10, 180, 16, 100, 
103, Enhanced Colonization Module, 103, 0, ,				4, 390, 7,		60000000, 0, 0, 0, 0, 0, 0,				8, 460, 10, 200, 16, 100,  62, 10,
104, Massive Colonization Module, 104, 0, ,				4, 440, 7,		100000000, 0, 0, 0, 0, 0, 0,				8, 520, 10, 230, 16, 100,  63, 10,
'Giant Ion Cannon below is only intended for use as the weapon component of the Giant Ion Cannon planetary facility, and thus should not be placed on the tech tree
105, Giant Ion Cannon, 105, 5, ion_bolt.wav,				51, 200, 0,		220, 400, 0, 220, 4, 8000, 0,				13, 6, 14, 4, 5, 5, 12, 2,

107, Rail Gun, 107, 8, railgun.wav,					57, 7, 0,		6, 120, 6, 120, 0, 1000, 0,				1, 3, 8, 6, 13, 4, 15, 3,
108, Assault Missile, 108, 7, missile_launch_massive.wav,		54, 14, 0,		42, 860, 45, 100, 0, 4200, 0,				11, 4, 17, 2, 6, 7, 66, 1,
198, Hollowtip Missile, 198, 7, missile_launch_massive.wav,		54, 14, 0,		71, 1150, 54, 130, 0, 4200, 0,				11, 4, 17, 2, 6, 7, 41, 2,
199, Shieldbuster Missile, 199, 7, missile_launch_massive.wav,		54, 7, 0,		30, 1250, 23, 50, 0, 3600, 0,				11, 4, 17, 2, 46, 2, 59, 3,

'----------------------------------------------------------------------------------------------------------
109, Energy To Fuel Converter, 109, 0, ,				13, 280, 0,		50, 0, 0, 0, 0, 0, 0,					10, 74, 16, 48, 9, 28, 12, 37, 58, 42,
207, Energy To Fuel Transmute, 207, 0, ,				13, 300, 0,		75, 0, 0, 0, 0, 0, 0,					10, 74, 16, 48, 58, 28, 54, 4, 57, 5,
111, Heavy Rail Gun, 111, 8, railgun_heavy.wav,				57, 12, 0,		10, 180, 8, 180, 0, 2000, 1,				1, 4, 8, 8, 13, 4, 15, 4,
112, Massive Rail Gun, 112, 8, railgun_heavy.wav,			57, 18, 0,		16, 280, 12, 200, 0, 2800, 2,				1, 5, 8, 8, 13, 5, 15, 5, 64, 1,

113, Tractor Beam, 113, 12, tractorbeam.wav,				61, 10, 0,		10, 320, 28, 800, 3, 4000, 0,				13, 5, 15, 3, 5, 4, 12, 3, 65, 1,
114, Assault Pod, 114, 0, assaultpod.wav,				2, 8, 0,		50, 140, 6, 50, 20, 120000, 0,				10, 6, 16, 3, 17, 1, 11, 2, 

115, Graviton Beam, 115, 9, gravitonbeam.wav,				50, 20, 0,		15, 150, 40, 400, 4, 7000, 0,				0, 1, 12, 1, 15, 2, 60, 1, 66, 1,
116, Resonant Graviton Beam, 116, 9, resonantgravitonbeam.wav,		50, 30, 0,		28, 240, 60, 400, 3, 7000, 0,				0, 4, 12, 3, 15, 4, 3, 2, 
117, High Power Tractor Beam, 117, 12, highpowertractorbeam.wav,	61, 10, 0,		16, 400, 34, 400, 2, 4000, 0,				13, 6, 15, 4, 6, 5, 12, 4, 
118, Area Graviton Pulse, 118, 0, areagravitonpulse.wav,		47, 40, 0,		40, 360, 100, 60, 240, 9000, 80,			0, 5, 6, 6, 15, 5, 11, 4, 3, 5,
119, Area Transient Singularity, 119, 0, areatransientsingularity.wav,	47, 50, 0,		100, 520, 200, 65, 350, 12000, 120,			0, 8, 6, 9, 15, 8, 11, 5, 3, 10,
161, Tri-polar Tractor Beam, 161, 12, highpowertractorbeam.wav,		61, 10, 0,		28, 440, 34, 400, 2, 4000, 0,				13, 6, 15, 4, 6, 5, 48, 4, 49, 5,
162, Ghostlite Tractor Beam, 162, 12, highpowertractorbeam.wav,		61, 10, 0,		22, 720, 28, 1000, 3, 4000, 0,				13, 6, 15, 4, 58, 5, 50, 4, 52, 5,
163, Fractal Graviton Beam, 163, 9, resonantgravitonbeam.wav,		50, 30, 0,		49, 320, 80, 400, 3, 7000, 0,				0, 4, 12, 3, 59, 4, 50, 4, 51, 4,
'---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
120, Basic Space Reactor, 120, 0, ,					33, 18, 0,		46, 90, 370, 18, 0, 0, 0,				10, 5, 4, 7, 13, 3, 
121, Ion Thruster, 121, 0, ,						14, 6, 0,		600, 4, 520, 2, 0, 0, 0,				17, 1, 10, 4, 
122, Directional Thruster, 122, 0, ,					15, 2, 0,		3, 1, 0, 0, 0, 0, 0,					17, 1, 10, 2, 
123, Small Fuel Cell, 123, 0, ,						20, 6, 0,		55, 0, 0, 0, 0, 0, 0,					10, 2, 16, 1, 
124, Small Cargo Bay, 124, 0, ,						3, 8, 0,		350, 0, 0, 0, 0, 0, 0,					10, 3, 16, 1, 
125, Warp Bubble Generator, 125, 0, ,					23, 10, 0,		2850, 132, 18, 0, 0, 0, 0,				17, 4, 4, 7, 10, 5, 

126, Pulse Blaster, 126, 0, laser.wav,					48, 4, 0,		3, 120, 10, 250, 1, 1240, 0,				1, 2, 4, 3, 14, 3, 
127, Long Range Gun, 127, 8, railgun.wav,				57, 6, 0,		5, 100, 7, 100, 0, 1000, 0,				1, 3, 8, 5, 13, 3, 15, 3, 
128, Seeking Missile, 128, 6, missile_launch.wav,			54, 8, 0,		8, 450, 26, 65, 0, 2700, 0,				11, 3, 17, 1, 6, 3, 66, 1,

129, Stinger Beam, 129, 12, yorphaser.wav,				55, 7, 0, 		18, 260, 45, 300, 0, 3550, 0,				1, 2, 4, 8, 14, 4,

187, Omicron Beam, 187, 12, yorphaser.wav,				55, 7, 0, 		83, 285, 63, 500, 2, 3300, 0,				1, 4, 4, 5, 14, 3, 48, 4, 49, 4,
188, Oberon Beam, 188, 12, yorphaser.wav,				55, 7, 0, 		68, 270, 52, 525, 2, 2700, 0,				1, 4, 4, 5, 14, 3, 50, 4, 51, 4,

'---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
130, All Dimension Fighter Bay, 130, 0, ,				19, 45, 5, 		40, 4, 0, 0, 0, 0, 0,					10, 20, 17, 7, 16, 4,
190, Alpha Prime Fighter Bay, 190, 0, ,					19, 43, 5, 		50, 4, 0, 0, 0, 0, 0,					10, 20, 17, 7, 16, 6, 41, 3,
191, Delta Prime Fighter Bay, 191, 0, ,					19, 41, 5, 		60, 5, 0, 0, 0, 0, 0,					10, 4, 17, 2, 47, 1, 48, 1, 53, 1,
'---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
131, Emmonoid Starbuster, 131, 8, missile_launch_massive.wav,		54, 12, 0,		8, 520, 19, 100, 0, 2000, 0,				11, 3, 17, 2, 6, 8, 66, 1,
200, Harpoon Missile, 200, 8, missile_launch_massive.wav,		54, 12, 0,		26, 800, 23, 140, 0, 2000, 0,				11, 3, 17, 2, 6, 9, 
201, Sonic Ghost Missile, 201, 8, missile_launch_massive.wav,		54, 12, 0,		48, 900, 29, 165, 0, 2000, 0,				11, 3, 17, 2, 6, 9, 44, 1, 56, 1,
202, Heavy Atlas Missile, 202, 8, missile_launch_massive.wav,		54, 12, 0,		72, 650, 52, 110, 0, 4000, 0,				11, 3, 17, 2, 6, 9, 59, 2,
'---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
133, Warp Inhibitor Z1, 133, 0, ,					24, 32, 1,		6, 950, 92, 0, 0, 0, 0,					0, 28, 5, 50, 15, 22, 11, 24,
235, Warp Inhibitor Ultra, 235, 0, ,					24, 32, 1,		6, 2900, 95, 0, 0, 0, 0,				0, 28, 5, 50, 15, 22, 11, 24, 58, 2,

134, Disbelieve Mask, 134, 0, ,						41, 35, 12,		600, 0, 0, 0, 0, 0, 0,					17, 9, 11, 3, 12, 3, 10, 5, 7, 8,
'135, Compact Troop Compartment, 135, 0, ,				45, 6, 0,		200, 0, 0, 0, 0, 0, 0,					10, 5, 16, 4, 


136, Rad Coupler, 136, 0, ,						11, 4, 0,		280, 0, 0, 0, 0, 0, 0,					10, 4, 
137, Oomik Aquapod, 137, 0, ,						30, 4, 2,		200, 0, 0, 0, 0, 0, 0,					10, 4, 16, 4, 11, 8, 
138, Far Sight Center, 138, 0, ,					26, 72, 50,		800000, 0, 0, 0, 0, 0, 0,				9, 30, 15, 12, 
'----------------------------------------------------------------------------------------------------------



