10:19:07 AM  (Reporting)  Processing  1000001 France
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on France AILevel 2 Kind: 0 Dormant NO Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:19:07 AM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 337 France
10:19:07 AM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
10:19:07 AM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 342 Germany
10:19:07 AM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
10:19:07 AM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
10:19:07 AM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
10:19:07 AM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
10:19:07 AM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
10:19:07 AM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
10:19:07 AM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
10:19:07 AM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
10:19:07 AM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 337 France
10:19:07 AM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 357 Africa
10:19:07 AM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
10:19:07 AM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 357 Africa
10:19:07 AM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 616 OppPow Land: 241 OwnPow Nav : 587 OppPow Nav : 2487
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 1.63 1.92 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 186 > 226
10:19:07 AM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 12560 OppPow Land: 33 OwnPow Nav : 2373 OppPow Nav : 2098
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.72 5.00 Reg Count: 283 > 352
10:19:07 AM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 4696 OppPow Land: 222 OwnPow Nav : 2 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 4.54 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 136 > 198
10:19:07 AM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 198 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
10:19:07 AM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 3224 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
10:19:07 AM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1746 OppPow Land: 0 OwnPow Nav : 176 OppPow Nav : 534
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.21 5.00 Reg Count: 59 > 91
10:19:07 AM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 935 OppPow Land: 8 OwnPow Nav : 14 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 3.82 Reg Count: 392 > 494
10:19:07 AM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
10:19:07 AM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 264 OppPow Land: 0 OwnPow Nav : 545 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
10:19:07 AM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
10:19:07 AM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
10:19:07 AM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
10:19:07 AM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
10:19:07 AM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1221 > 1315
10:19:07 AM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 36 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 1684
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
10:19:07 AM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 149 OppPow Land: 578 OwnPow Nav : 250 OppPow Nav : 1252
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.30 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
10:19:07 AM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 130 OppPow Land: 9 OwnPow Nav : 201 OppPow Nav : 445
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.29 5.00 Reg Count: 3 > 6
10:19:07 AM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 157 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
10:19:07 AM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 9732 OppPow Land: 6305 OwnPow Nav : 3581 OppPow Nav : 9100
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
10:19:07 AM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 376 OppPow Land: 9 OwnPow Nav : 97 OppPow Nav : 1153
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 1.33 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
10:19:07 AM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1629 OppPow Land: 463 OwnPow Nav : 956 OppPow Nav : 1684
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 200 > 526
10:19:07 AM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
10:19:07 AM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 61 OppPow Land: 225 OwnPow Nav : 401 OppPow Nav : 955
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
10:19:07 AM  (Reporting)  _FIT_ Ended AIInitTheaters 2462 ms
10:19:07 AM  (Reporting)  Resources Levels France EcoBase 377 AtWar: yes AtWarThreat: yes At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 3202 Expected 188 Balance -26
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 132 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 132 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 4884 Expected 132 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability Average Stock 108 Expected 132 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 570 Expected 132 Balance -24
10:19:07 AM  (Reporting)  War supplies Availability Plentiful Stock 653 Expected 94 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 72 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Engagment Points Availability Plentiful Stock 59 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 266 Expected 38 Balance 0
10:19:07 AM  (Reporting)    1007032 Escadre de Toulon Agenda Kept Agenda: Naval Docking, Value: 12267, Region: 307 Barcelona EndTurn 2643
10:19:07 AM  (Reporting)    1001989 Corps Gouvion Agenda Kept Agenda: Concentrate, Value: 24100, Region: 613 Milano EndTurn 2643
10:19:07 AM  (Reporting)    1007240 Flotille du Rhin Infrieur Agenda Kept Agenda: Naval Docking, Value: 5820, Region: 724 Basel EndTurn 2643
10:19:07 AM  (Reporting)    1013176 Mortier' Corps Agenda Kept Agenda: Attack, Value: 2500, Region: 140 Dover EndTurn 2642
10:19:07 AM  (Reporting)    1007249 Flotille du Rhin Suprieur Agenda Kept Agenda: Naval Docking, Value: 2544, Region: 888 Frankfurt EndTurn 2643
10:19:07 AM  (Reporting)    1001187 2e Corps Agenda Kept Agenda: Concentrate, Value: 17320, Region: 550 Boulogne EndTurn 2643
10:19:07 AM  (Reporting)    1013178 Grande Arme Agenda Kept Agenda: Attack, Value: 2500, Region: 140 Dover EndTurn 2642
10:19:07 AM  (Reporting)    1001773 Arme du Hannovre Agenda Kept Agenda: Defend, Value: 12400, Region: 838 Kassel EndTurn 2644
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 6100
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 3682
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 3100
10:19:07 AM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
10:19:07 AM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1500
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 1300
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
10:19:07 AM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
10:19:07 AM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
10:19:07 AM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
10:19:07 AM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
10:19:07 AM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
10:19:07 AM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
10:19:07 AM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1048
10:19:07 AM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 935 Overall power (enemies): 8 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1920
10:19:07 AM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 14 Overall power (enemies): 0 Nav Ratio: 5.00
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 616 Overall power (enemies): 241 Ratio: 1.63
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  525
10:19:07 AM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 587 Overall power (enemies): 2487 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 12560 Overall power (enemies): 33 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16
10:19:07 AM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2373 Overall power (enemies): 2098 Nav Ratio: 0.72
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 4696 Overall power (enemies): 222 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  329
10:19:07 AM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 149 Overall power (enemies): 578 Ratio: 0.20
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1500
10:19:07 AM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 250 Overall power (enemies): 1252 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 264 Overall power (enemies): 0 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1001
10:19:07 AM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 198 Overall power (enemies): 0 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 36 Overall power (enemies): 0 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1684 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1746 Overall power (enemies): 0 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 176 Overall power (enemies): 534 Nav Ratio: 0.21
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 3224 Overall power (enemies): 0 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 130 Overall power (enemies): 9 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5
10:19:07 AM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 201 Overall power (enemies): 445 Nav Ratio: 0.29
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
10:19:07 AM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 401 Overall power (enemies): 955 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
10:19:07 AM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
10:19:07 AM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 956 Overall power (enemies): 1684 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
10:19:07 AM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 97 Overall power (enemies): 1153 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
10:19:07 AM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3581 Overall power (enemies): 9100 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
10:19:07 AM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 14 Overall power (enemies): 0 Nav Ratio: 5.00
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 587 Overall power (enemies): 2487 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2373 Overall power (enemies): 2098 Nav Ratio: 0.72
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 250 Overall power (enemies): 1252 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1684 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 176 Overall power (enemies): 534 Nav Ratio: 0.21
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 201 Overall power (enemies): 445 Nav Ratio: 0.29
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 401 Overall power (enemies): 955 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 956 Overall power (enemies): 1684 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 97 Overall power (enemies): 1153 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3581 Overall power (enemies): 9100 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Land Theaters Special Regions ***
10:19:07 AM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Grozny Max need: Krymsk Max Val: Grozny Naval Gathering: <None>
10:19:07 AM  (Reporting)  Theater 342 Theater_Germany HQReg: 900 Ulm Max pick: Ulm Max need: Husum Max Val: Strasbourg Naval Gathering: 943 Kiel
10:19:07 AM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Barcelona Naval Gathering: 307 Barcelona
10:19:07 AM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
10:19:07 AM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 550 Boulogne
10:19:07 AM  (Reporting)  Theater 338 Theater_Italia HQReg: 651 Follonica Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
10:19:07 AM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
10:19:07 AM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Winward Islands Max need: Jamaica Max Val: Winward Islands Naval Gathering: 3902 Cuba
10:19:07 AM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 1485 Kobenhavn Max pick: Kobenhavn Max need: Flensburg Max Val: Kobenhavn Naval Gathering: 1485 Kobenhavn
10:19:07 AM  (Reporting)  Theater 343 Theater_Poland HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
10:19:07 AM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Muenchen Naval Gathering: <None>
10:19:07 AM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
10:19:07 AM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 775 Antwerpen
10:19:07 AM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
10:19:07 AM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
10:19:07 AM  (Reporting)  Theater 340 Theater_Alpes HQReg: 728 Zurich Max pick: Zurich Max need: Chamonix Max Val: Freiburg Brisgau Naval Gathering: 724 Basel
10:19:07 AM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Final Gather Region for  342 Germany : 3608 Grozny
10:19:07 AM  (Reporting)  Final Gather Region for  337 France : 212 Cadiz
10:19:07 AM  (Reporting)  Final Gather Region for  338 Italia : 934 Muenchen
10:19:07 AM  (Reporting)  Final Gather Region for  344 Scandinavia : 3608 Grozny
10:19:07 AM  (Reporting)  Final Gather Region for  352 North Africa : 212 Cadiz
10:19:07 AM  (Reporting)  Final Gather Region for  341 Low Countries : 775 Antwerpen
10:19:07 AM  (Reporting)  Final Gather Region for  340 Alpes : 934 Muenchen
10:19:07 AM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Ended InitAndDumpData France 3341 ms
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 16 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000001 France
10:19:07 AM  (Reporting)  Sending proposal: *we can*
10:19:07 AM  (Reporting)  Checking wars, we have 2 underway
10:19:07 AM  (Reporting)  In the war vs 1000002 Great Britain WS is 0 waiting for loser to propose instead, skipping eval.
10:19:07 AM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Proposing to 1000020 Tuscany
10:19:07 AM  (Reporting)  Checking 26 Propose Mutual Supply
10:19:07 AM  (Reporting)  Still checking 26 Propose Mutual Supply
10:19:07 AM  (Reporting)  Item is a Various entry, chance 18
10:19:07 AM  (Reporting)  _HAD_ Send Treaty France failed sending Propose Mutual Supply toward Tuscany chance 18
10:19:07 AM  (Reporting)  Proposing to 1000048 Holy Roman Empire
10:19:07 AM  (Reporting)  Checking 23 Request Supply Right
10:19:07 AM  (Reporting)  Still checking 23 Request Supply Right
10:19:07 AM  (Reporting)  Item is a Various entry, chance 2
10:19:07 AM  (Reporting)  _HAD_ Send Treaty France failed sending Request Supply Right toward Holy Roman Empire chance 2
10:19:07 AM  (Reporting)  Proposing to 1000011 Hessen
10:19:07 AM  (Reporting)  Checking 3 Promise Local Support
10:19:07 AM  (Reporting)  Still checking 3 Promise Local Support
10:19:07 AM  (Reporting)  Item is a Various entry, chance 7
10:19:07 AM  (Reporting)  _HAD_ Send Treaty France failed sending Promise Local Support toward Hessen chance 7
10:19:07 AM  (Reporting)  Proposing to 1000048 Holy Roman Empire
10:19:07 AM  (Reporting)  Checking 50 Degrade Relationship
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 41 ms
10:19:07 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 1022 Hirschberg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 870 Braunschweig
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 2553 Salme
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 3604 Terek
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 3302 Mukhtolovo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 45 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1551 Alvesta
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 1061 Warten
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2612 Zaredhe
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 1813 Namalosa
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 1700 Peterwardein
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3748 Blida
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 3384 Kiria
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 1614 Esbo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 16 Runner not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2325 El Hormel
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 1638 Rauma
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3525 Yuzhno
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 2062 Incesu
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 1624 Taipala
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 679 Avellino
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4005 Danube
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 128 Exeter
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 39 % to be played in 766 Namur
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4505 Cape Kaliakas
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3521 Kopanovka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 45 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2590 Kingisepp
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 1543 Karlsham
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 45 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3461 Kotovo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 148 Elvas
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 443 Chambery
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3730 Melilla
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 130 Bristol
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4455 Dodecanese
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 53 target region was 2102 Fanza
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 850 Cuxhaven
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 99 Newtown
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3919 Coromandel
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2413 Abukir
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 53 target region was 4203 Stralsund Channel
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 988 Cottbus
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4435 Bay of Darnah
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3778 Tabarka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2026 Cide
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1197 Presburg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4153 Flekkefjord
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 81 Sheffield
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 16 Runner not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2970 Ruza
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 1261 Portej Magyare
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 939 Bruensbuettel
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3932 Aegean Sea Trade
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 1558 Naessjoe
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3349 Raksha
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 1787 Turgu Majurele
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4238 Vormsi Straits
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 45 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4511 Gulf of Sevastopol
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1346 Cernowitz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1710 Pirot
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 3012 Yurevets
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4201 Kiel Bucht
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 581 Bonficacio
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 53 target region was 1882 Vize
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3832 Benghazi
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 1137 Olmuetz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4475 Gulf of Adana
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1013 Bautzen
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1929 Patras
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 601 Rapallo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 45 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2901 Lokhvitsa
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 831 Duesseldorf
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 2067 Akdagmadeni
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1208 Ruzemberok
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 4015 Ladoga
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3548 Ghigant
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 848 Wiesbaden
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4316 Cabo de Formentor
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 2688 Sianno
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 4448 Cape Lithinon
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 724 Basel
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4443 South Cretan Sea
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 3339 Semiluki
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 45 Strip Guns from ships not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 587 Torino
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 915 Fuerth
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 3521 Kopanovka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 4143 Firth of Forth
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2077 Kumru
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 19 Roscommon
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 317 Bayonne
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 14 Export Goods has 5 % to be played in 3931 Eastern Mediterranean Trade
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1596 Nasby
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 100 Hereford
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 3213 Prymorsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 61 % to be played in 75 Hartlepool
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 3278 Nijni Novogorod
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4372 Cap Bon
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3430 Zerdhevka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2870 Gomel
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3460 Petrunin
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 8 Belfast
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4542 Black Sea
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 1053 Landsberg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2452 Mittau
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 18 Retaliation has 61 % to be played in 774 St Niklaas
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 18 Retaliation played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 4026 Berezina
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1166 Zeil
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 53 target region was 2108 Kizkalezi
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2288 Nadjaf
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2602 Lebyazhe
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 16 Runner not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3717 Boudnib
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 163 Coruna
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: Another faction must be under siege in the region. . Success Chance was 10 target region was 888 Frankfurt
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2347 Jerusalem
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 334 Foix
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1080 Wrezsnia
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4024 Prypiat Confluent
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4309 Costa Blanca
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 203 target region was 3397 Romodanovo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2449 Dobele
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 221 Cordoba
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 53 target region was 3218 Melitopol
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 173 target region was 4549 Massachussetts Bay
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2777 Kostopil
10:19:07 AM  (Reporting)  Ended HandleRegionsDecisions 3660 ms
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 653
10:19:07 AM  (Reporting)  Money Level 6 Amount 3202
10:19:07 AM  (Reporting)  Conscripts Level 3 Amount 570
10:19:07 AM  (Reporting)  Adding 4 Division Infanterie Garde 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 5 Division d'Infanterie Ligne 1805 Coeff: 32
10:19:07 AM  (Reporting)  Adding 6 Division d'Infanterie Mixte 1805 Coeff: 32
10:19:07 AM  (Reporting)  Adding 7 Division d'Infanterie Lgre 1805 Coeff: 48
10:19:07 AM  (Reporting)  Adding 8 Division d'Infanterie Ligne 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 9 Division de cavalerie lourde Garde 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 10 Division de cavalerie lgre Garde 1805 Coeff: 24
10:19:07 AM  (Reporting)  Adding 11 Division de cavalerie lourde 1805 Coeff: 16
10:19:07 AM  (Reporting)  Adding 12 Division de cavalerie 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 13 Division de cavalerie moyenne 1805 Coeff: 24
10:19:07 AM  (Reporting)  Adding 14 Division de cavalerie mixte 1805 Coeff: 24
10:19:07 AM  (Reporting)  Adding 24 Swiss Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 25 Italian Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 26 Irish Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 27 German Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 28 Polish Brigade 1805 Coeff: 20
10:19:07 AM  (Reporting)  Adding 31 Foot Gendarmes Brigade 1805 Coeff: 20
10:19:07 AM  (Reporting)  Adding 32 Light Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 33 Brigade Tirailleurs Corse 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 36 Mixed Brigade 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 37 Brigade Coloniale 1805 Coeff: 28
10:19:07 AM  (Reporting)  Adding 38 Marine Brigade 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 39 Brigade Depot 1805 Coeff: 92
10:19:07 AM  (Reporting)  Adding 41 Brigade Artillerie Cheval Garde 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 42 Brigade Artillerie Cheval 1805 Coeff: 72
10:19:07 AM  (Reporting)  Adding 45 Brigade Artillerie 1805 Coeff: 32
10:19:07 AM  (Reporting)  Adding 46 Brigade Artillerie Siege 1805 Coeff: 24
10:19:07 AM  (Reporting)  Adding 47 Cavalry Brigade Chasseurs Garde 1805 Coeff: 44
10:19:07 AM  (Reporting)  Adding 49 Cavalry Brigade Gendarmes Garde 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 50 Cavalry Brigade Cuirassiers 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 51 Cavalry Brigade Carabiniers 1805 Coeff: 20
10:19:07 AM  (Reporting)  Adding 52 Cavalry Brigade Chasseurs 1805 Coeff: 12
10:19:07 AM  (Reporting)  Adding 53 Cavalry Mixed Brigade 1805 Coeff: 20
10:19:07 AM  (Reporting)  Adding 54 Cavalry Brigade Dragons 1805 Coeff: 20
10:19:07 AM  (Reporting)  Adding 55 Cavalry Brigade Hussars 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 56 Cavalry Brigade Gendarmes 1805 Coeff: 44
10:19:07 AM  (Reporting)  Adding 60 Fortress Battery 1805 Coeff: 52
10:19:07 AM  (Reporting)  Adding 61 Coastal Battery 1805 Coeff: 64
10:19:07 AM  (Reporting)  Adding 62 Brigade Train 1805 Coeff: 96
10:19:07 AM  (Reporting)  Adding 63 Brigade Train Cavalerie 1805 Coeff: 24
10:19:07 AM  (Reporting)  Adding 64 Corps QG 1805 Coeff: 24
10:19:07 AM  (Reporting)  Adding 65 Arme QG 1805 Coeff: 16
10:19:07 AM  (Reporting)  Adding 67 Field Hospital Coeff: 44
10:19:07 AM  (Reporting)  Adding 68 Signals Rgt Coeff: 48
10:19:07 AM  (Reporting)  Adding 69 Pioneer Rgt Coeff: 72
10:19:07 AM  (Reporting)  Adding 70 Engineer Rgt Coeff: 60
10:19:07 AM  (Reporting)  Adding 71 Pontoon Bridges Coeff: 16
10:19:07 AM  (Reporting)  Adding 72 Balloon Observation Bn Coeff: 24
10:19:07 AM  (Reporting)  Adding 73 Flagship Squadron 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 74 First Rank Squadron 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 75 Second Rank Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 76 Third Rank Squadron 1805 Coeff: 6
10:19:07 AM  (Reporting)  Adding 77 Heavy Frigate Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 78 Frigate Squadron 1805 Coeff: 9
10:19:07 AM  (Reporting)  Adding 79 Brig Squadron 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 80 Sloop Squadron 1805 Coeff: 9
10:19:07 AM  (Reporting)  Adding 81 Privateer Squadron 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 82 Troop Transport Squadron 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 83 Merchantman Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 84 River Gunboat Squadron 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 85 Riverine Transport Squadron 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 86 Flotille Boulogne 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 1243 J.Napoleon Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 1244 Neuchatel Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 1246 Supply Depot 1805 Coeff: 76
10:19:07 AM  (Reporting)  Number of Draw 80
10:19:07 AM  (Reporting)  Picking 60 Fortress Battery 1805
10:19:07 AM  (Reporting)  On Map 16 Requested 0 In Pool 13
10:19:07 AM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: French Empire
10:19:07 AM  (Reporting)  Picking 63 Brigade Train Cavalerie 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 6
10:19:07 AM  (Reporting)  _BNU Buying Unit Brigade Train Cavalerie 1805 Family ID Supply Train no Area
10:19:07 AM  (Reporting)  Picking 62 Brigade Train 1805
10:19:07 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 576 WSU 653 72 Money 3202 768
10:19:07 AM  (Reporting)  Picking 46 Brigade Artillerie Siege 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 6
10:19:07 AM  (Reporting)  _BNU Buying Unit Brigade Artillerie Siege 1805 Family ID Heavy Artillery Area Recruitment Area: French Empire
10:19:07 AM  (Reporting)  Picking 60 Fortress Battery 1805
10:19:07 AM  (Reporting)  On Map 16 Requested 1 In Pool 12
10:19:07 AM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: French Empire
10:19:07 AM  (Reporting)  Picking 70 Engineer Rgt
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 15
10:19:07 AM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: French Empire
10:19:07 AM  (Reporting)  Picking 6 Division d'Infanterie Mixte 1805
10:19:07 AM  (Reporting)  On Map 4 Requested 0 In Pool 8
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 1494 WSU 653 320 Money 3202 2119
10:19:07 AM  (Reporting)  Picking 56 Cavalry Brigade Gendarmes 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 688 WSU 653 264 Money 3202 1618
10:19:07 AM  (Reporting)  Picking 62 Brigade Train 1805
10:19:07 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 808 WSU 653 264 Money 3202 1660
10:19:07 AM  (Reporting)  Picking 9 Division de cavalerie lourde Garde 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 814 WSU 653 280 Money 3202 1929
10:19:07 AM  (Reporting)  Picking 62 Brigade Train 1805
10:19:07 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 808 WSU 653 264 Money 3202 1660
10:19:07 AM  (Reporting)  Picking 42 Brigade Artillerie Cheval 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 18
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 594 WSU 653 312 Money 3202 1653
10:19:07 AM  (Reporting)  Picking 63 Brigade Train Cavalerie 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 1 In Pool 5
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 808 WSU 653 264 Money 3202 1660
10:19:07 AM  (Reporting)  Picking 45 Brigade Artillerie 1805
10:19:07 AM  (Reporting)  On Map 4 Requested 0 In Pool 8
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 602 WSU 653 332 Money 3202 1691
10:19:07 AM  (Reporting)  Picking 51 Cavalry Brigade Carabiniers 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 5
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 688 WSU 653 264 Money 3202 1632
10:19:07 AM  (Reporting)  Picking 63 Brigade Train Cavalerie 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 1 In Pool 5
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 808 WSU 653 264 Money 3202 1660
10:19:07 AM  (Reporting)  Picking 1246 Supply Depot 1805
10:19:07 AM  (Reporting)  On Map 17 Requested 0 In Pool 19
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 888 WSU 653 264 Money 3202 1800
10:19:07 AM  (Reporting)  Picking 77 Heavy Frigate Squadron 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 9
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 712 WSU 653 496 Money 3202 1856
10:19:07 AM  (Reporting)  Picking 5 Division d'Infanterie Ligne 1805
10:19:07 AM  (Reporting)  On Map 16 Requested 0 In Pool 8
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 1794 WSU 653 320 Money 3202 2221
10:19:07 AM  (Reporting)  Picking 61 Coastal Battery 1805
10:19:07 AM  (Reporting)  On Map 13 Requested 0 In Pool 16
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 664 WSU 653 336 Money 3202 1888
10:19:07 AM  (Reporting)  Picking 78 Frigate Squadron 1805
10:19:07 AM  (Reporting)  On Map 4 Requested 0 In Pool 18
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 700 WSU 653 476 Money 3202 1824
10:19:07 AM  (Reporting)  Picking 56 Cavalry Brigade Gendarmes 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 688 WSU 653 264 Money 3202 1618
10:19:07 AM  (Reporting)  Picking 28 Polish Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 5
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 938 WSU 653 284 Money 3202 1711
10:19:07 AM  (Reporting)  Picking 56 Cavalry Brigade Gendarmes 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 688 WSU 653 264 Money 3202 1618
10:19:07 AM  (Reporting)  Picking 39 Brigade Depot 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 23
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 928 WSU 653 264 Money 3202 1650
10:19:07 AM  (Reporting)  Picking 69 Pioneer Rgt
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 18
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 600 WSU 653 264 Money 3202 1575
10:19:07 AM  (Reporting)  Picking 1246 Supply Depot 1805
10:19:07 AM  (Reporting)  On Map 17 Requested 0 In Pool 19
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 888 WSU 653 264 Money 3202 1800
10:19:07 AM  (Reporting)  Picking 60 Fortress Battery 1805
10:19:07 AM  (Reporting)  On Map 16 Requested 2 In Pool 11
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 664 WSU 653 336 Money 3202 1888
10:19:07 AM  (Reporting)  Picking 68 Signals Rgt
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 12
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 608 WSU 653 264 Money 3202 1556
10:19:07 AM  (Reporting)  Picking 62 Brigade Train 1805
10:19:07 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 808 WSU 653 264 Money 3202 1660
10:19:07 AM  (Reporting)  Picking 77 Heavy Frigate Squadron 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 9
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 712 WSU 653 496 Money 3202 1856
10:19:07 AM  (Reporting)  Picking 67 Field Hospital
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 11
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 648 WSU 653 264 Money 3202 1632
10:19:07 AM  (Reporting)  Picking 39 Brigade Depot 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 23
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 928 WSU 653 264 Money 3202 1650
10:19:07 AM  (Reporting)  Picking 70 Engineer Rgt
10:19:07 AM  (Reporting)  On Map 3 Requested 1 In Pool 14
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 608 WSU 653 264 Money 3202 1556
10:19:07 AM  (Reporting)  Picking 37 Brigade Coloniale 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 928 WSU 653 264 Money 3202 1650
10:19:07 AM  (Reporting)  Picking 50 Cavalry Brigade Cuirassiers 1805
10:19:07 AM  (Reporting)  On Map 4 Requested 0 In Pool 2
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 688 WSU 653 264 Money 3202 1632
10:19:07 AM  (Reporting)  Picking 56 Cavalry Brigade Gendarmes 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 688 WSU 653 264 Money 3202 1618
10:19:07 AM  (Reporting)  Picking 14 Division de cavalerie mixte 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 6
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 934 WSU 653 280 Money 3202 1944
10:19:07 AM  (Reporting)  Picking 65 Arme QG 1805
10:19:07 AM  (Reporting)  On Map 2 Requested 0 In Pool 4
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 788 WSU 653 336 Money 3202 2363
10:19:07 AM  (Reporting)  Picking 62 Brigade Train 1805
10:19:07 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 808 WSU 653 264 Money 3202 1660
10:19:07 AM  (Reporting)  Picking 63 Brigade Train Cavalerie 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 1 In Pool 5
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 808 WSU 653 264 Money 3202 1660
10:19:07 AM  (Reporting)  Picking 70 Engineer Rgt
10:19:07 AM  (Reporting)  On Map 3 Requested 1 In Pool 14
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 608 WSU 653 264 Money 3202 1556
10:19:07 AM  (Reporting)  Picking 69 Pioneer Rgt
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 18
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 600 WSU 653 264 Money 3202 1575
10:19:07 AM  (Reporting)  Picking 9 Division de cavalerie lourde Garde 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 814 WSU 653 280 Money 3202 1929
10:19:07 AM  (Reporting)  Picking 61 Coastal Battery 1805
10:19:07 AM  (Reporting)  On Map 13 Requested 0 In Pool 16
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 664 WSU 653 336 Money 3202 1888
10:19:07 AM  (Reporting)  Picking 62 Brigade Train 1805
10:19:07 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 808 WSU 653 264 Money 3202 1660
10:19:07 AM  (Reporting)  Picking 72 Balloon Observation Bn
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 6
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 580 WSU 653 264 Money 3202 1670
10:19:07 AM  (Reporting)  Picking 6 Division d'Infanterie Mixte 1805
10:19:07 AM  (Reporting)  On Map 4 Requested 0 In Pool 8
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 1494 WSU 653 320 Money 3202 2119
10:19:07 AM  (Reporting)  Picking 82 Troop Transport Squadron 1805
10:19:07 AM  (Reporting)  On Map 2 Requested 0 In Pool 10
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 656 WSU 653 376 Money 3202 1944
10:19:07 AM  (Reporting)  Picking 62 Brigade Train 1805
10:19:07 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 808 WSU 653 264 Money 3202 1660
10:19:07 AM  (Reporting)  Picking 53 Cavalry Mixed Brigade 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 5
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 694 WSU 653 280 Money 3202 1669
10:19:07 AM  (Reporting)  Picking 1246 Supply Depot 1805
10:19:07 AM  (Reporting)  On Map 17 Requested 0 In Pool 19
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 888 WSU 653 264 Money 3202 1800
10:19:07 AM  (Reporting)  Picking 45 Brigade Artillerie 1805
10:19:07 AM  (Reporting)  On Map 4 Requested 0 In Pool 8
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 602 WSU 653 332 Money 3202 1691
10:19:07 AM  (Reporting)  Picking 62 Brigade Train 1805
10:19:07 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 808 WSU 653 264 Money 3202 1660
10:19:07 AM  (Reporting)  Picking 37 Brigade Coloniale 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 928 WSU 653 264 Money 3202 1650
10:19:07 AM  (Reporting)  Picking 39 Brigade Depot 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 23
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 928 WSU 653 264 Money 3202 1650
10:19:07 AM  (Reporting)  Picking 7 Division d'Infanterie Lgre 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 12
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 1727 WSU 653 312 Money 3202 2214
10:19:07 AM  (Reporting)  Picking 7 Division d'Infanterie Lgre 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 12
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 1727 WSU 653 312 Money 3202 2214
10:19:07 AM  (Reporting)  Picking 39 Brigade Depot 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 23
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 928 WSU 653 264 Money 3202 1650
10:19:07 AM  (Reporting)  Picking 5 Division d'Infanterie Ligne 1805
10:19:07 AM  (Reporting)  On Map 16 Requested 0 In Pool 8
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 1794 WSU 653 320 Money 3202 2221
10:19:07 AM  (Reporting)  Picking 39 Brigade Depot 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 23
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 928 WSU 653 264 Money 3202 1650
10:19:07 AM  (Reporting)  Picking 70 Engineer Rgt
10:19:07 AM  (Reporting)  On Map 3 Requested 1 In Pool 14
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 608 WSU 653 264 Money 3202 1556
10:19:07 AM  (Reporting)  Picking 42 Brigade Artillerie Cheval 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 18
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 594 WSU 653 312 Money 3202 1653
10:19:07 AM  (Reporting)  Picking 42 Brigade Artillerie Cheval 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 18
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 594 WSU 653 312 Money 3202 1653
10:19:07 AM  (Reporting)  Picking 1246 Supply Depot 1805
10:19:07 AM  (Reporting)  On Map 17 Requested 0 In Pool 19
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 888 WSU 653 264 Money 3202 1800
10:19:07 AM  (Reporting)  Picking 68 Signals Rgt
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 12
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 608 WSU 653 264 Money 3202 1556
10:19:07 AM  (Reporting)  Picking 39 Brigade Depot 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 23
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 928 WSU 653 264 Money 3202 1650
10:19:07 AM  (Reporting)  Picking 81 Privateer Squadron 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 17
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 664 WSU 653 408 Money 3202 1780
10:19:07 AM  (Reporting)  Picking 1246 Supply Depot 1805
10:19:07 AM  (Reporting)  On Map 17 Requested 0 In Pool 19
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 888 WSU 653 264 Money 3202 1800
10:19:07 AM  (Reporting)  Picking 46 Brigade Artillerie Siege 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 1 In Pool 5
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 664 WSU 653 384 Money 3202 1888
10:19:07 AM  (Reporting)  Picking 52 Cavalry Brigade Chasseurs 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 3
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 688 WSU 653 264 Money 3202 1618
10:19:07 AM  (Reporting)  Picking 62 Brigade Train 1805
10:19:07 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 808 WSU 653 264 Money 3202 1660
10:19:07 AM  (Reporting)  Picking 73 Flagship Squadron 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 9
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 1068 WSU 653 928 Money 3202 2484
10:19:07 AM  (Reporting)  Picking 42 Brigade Artillerie Cheval 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 18
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 594 WSU 653 312 Money 3202 1653
10:19:07 AM  (Reporting)  Picking 70 Engineer Rgt
10:19:07 AM  (Reporting)  On Map 3 Requested 1 In Pool 14
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 608 WSU 653 264 Money 3202 1556
10:19:07 AM  (Reporting)  Picking 13 Division de cavalerie moyenne 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 6
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 934 WSU 653 280 Money 3202 1944
10:19:07 AM  (Reporting)  Picking 42 Brigade Artillerie Cheval 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 18
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 594 WSU 653 312 Money 3202 1653
10:19:07 AM  (Reporting)  Picking 68 Signals Rgt
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 12
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 608 WSU 653 264 Money 3202 1556
10:19:07 AM  (Reporting)  Picking 62 Brigade Train 1805
10:19:07 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 808 WSU 653 264 Money 3202 1660
10:19:07 AM  (Reporting)  Picking 62 Brigade Train 1805
10:19:07 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 570 808 WSU 653 264 Money 3202 1660
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 5 707 ms
10:19:07 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1007123 Escadre de Rochefort
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1007214 Corsaires Malouins
10:19:07 AM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1007138 Flotille de Boulogne 5 Riverine: 1013761 I. Flotte 6
10:19:07 AM  (Reporting)  Disembark: French Detachment created in region Strasbourg
10:19:07 AM  (Reporting)  _MFC_ Disembarking 1013762 Augereau' Force in region 576 Strasbourg
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1007240 Flotille du Rhin Infrieur
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1007249 Flotille du Rhin Suprieur
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1007219 Escadre des Antilles
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1007225 Escadre de l'Ocan Indien
10:19:07 AM  (Reporting)  Ended ManageFleetsComposition 591 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating CallFleet (_CLF_)
10:19:07 AM  (Reporting)  Ended CallFleet 1 ms
10:19:07 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:19:07 AM  (Reporting)  _LFG_ 1009509 Garnison de Port Louis, 3914 Mascareignes, Pow:244, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1002180 Decaen' Force, 3914 Mascareignes, Pow:224, Count: 12(l 3/L 7/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1007292 Flotte Marchande #5, 3931 Eastern Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1007286 Flotte Marchande #4, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1007269 Flotte Marchande #2, 3927 Southeast Atlantic Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1007280 Flotte Marchande #3, 3928 Western Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1007298 Flotte Marchande #6, 3932 Aegean Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009472 Garnison de Calvi, 579 Calvi, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009431 Garnison de Perpignan, 336 Perpignan, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009444 Garnison de Toulon, 420 Toulon, Pow:417, Count: 6(l 0/L 2/S 4) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009434 Garnison de Montpellier, 339 Montpellier, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009437 Garnison de Marseille, 417 Marseille, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009394 Garnison de Bayonne, 317 Bayonne, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009397 Garnison de Toulouse, 332 Toulouse, Pow:12, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009469 Garnison de Nice, 424 Nice, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009405 Garnison de Clermont, 345 Albi, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009526 Garnison de Genova, 600 Genova, Pow:202, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009391 Garnison de Bordeaux, 326 Bordeaux, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009492 Garnison de Fort de France, 3906 Winward Islands, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1002147 Ernouf' Force, 3906 Winward Islands, Pow:145, Count: 9(l 3/L 5/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1001747 8e rgion Militaire, 434 Valence, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1002100 Gouverneur de Plaisance, 614 Piacenza, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1002089 Gouverneur de Mantoue, 622 Mantova, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009425 Garnison de Grenoble, 440 Grenoble, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009479 Garnison de Pointe  Pitre, 3907 Leeward Islands, Pow:155, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1002128 Garnison de Martinique, 3907 Leeward Islands, Pow:139, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009577 Garnison de Turin, 587 Torino, Pow:9, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1013763 Jourdan' Force, 613 Milano, Pow:182, Count: 7(l 2/L 2/S 3) created in region and fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009374 Garnison de Rochefort, 357 Rochefort, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009408 Garnison de Lyon, 454 Lyon, Pow:114, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009362 Garnison de Limoges, 373 Limoges, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009422 Garnison de Clermont, 393 Clermont, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009428 Garnison de Genve, 451 Geneve, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009371 Garnison de Poitiers, 370 Poitiers, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009365 Garnison de Bourges, 382 Bourges, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009368 Garnison de Nantes, 364 Nantes, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009359 Garnison de Tours, 366 Tours, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009232 Garnison de Dijon, 476 Dijon, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009229 Garnison de Besanon, 466 Besancon, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009213 Garnison de Mulhouse, 578 Mulhouse, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009341 Garnison de Lorient, 500 Lorient, Pow:245, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009356 Garnison d'Orlans, 492 Orleans, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1001675 Gouverneur de Bretagne, 504 Rennes, Pow:31, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009353 Garnison du Mans, 513 Le Mans, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009200 Garnison de Strasbourg, 576 Strasbourg, Pow:116, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009324 Garnison de Brest, 497 Brest, Pow:248, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1001682 Gouverneur du port de Brest, 497 Brest, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1007258 Flotte Marchande #1, 3926 Northeast Atlantic Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009312 Garnison de Saint Malo, 510 Saint Malo, Pow:248, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009223 Garnison de Nancy, 571 Nancy, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009226 Garnison de Verdun, 564 Verdun, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009270 Garnison de Paris, 534 Paris, Pow:226, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1001669 Ministre de la Marine, 534 Paris, Pow:52, Count: 5(l 3/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009560 Garnison de Landau, 821 Landau, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009267 Garnison de Reims, 560 Reims, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009220 Garnison de Metz, 569 Metz, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009297 Garnison de Caen, 524 Caen, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009290 Garnison du Havre, 529 Le Havre, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009300 Garnison de Cherbourg, 519 Cherbourg, Pow:245, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1001672 Direction des Ctes de l'Ocan, 519 Cherbourg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009557 Garnison de Trves, 816 Trier, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009563 Garnison de Mayence, 818 Mainz, Pow:12, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009264 Garnison d'Amiens, 542 Amiens, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009248 Garnison d'Arras, 545 Arras, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009571 Garnison de Coblence, 813 Koblenz, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1007304 Flotte Marchande #7, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009235 Garnison de Lille, 548 Lille, Pow:116, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1001641 Gouverneur de Lille, 548 Lille, Pow:27, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011330 Garnison de Namur, 766 Namur, Pow:32, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009251 Garnison de Boulogne, 550 Boulogne, Pow:57, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009549 Garnison de Lige, 767 Liege, Pow:12, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011327 Garnison de Liege, 767 Liege, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011333 Garnison de Bruxelles, 772 Bruxelles, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1001799 Gouverneur de Cologne, 807 Koeln, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1001181 Gouverneur d'Anvers, 775 Antwerpen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1009543 Garnison de Brugges, 749 Brugge, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1001184 Gouverneur de Flessinge, 784 Vlissingen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1001178 Gouverneur de Hollande, 787 Den Haag, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1001802 Ambassadeur au Danemark, 1485 Kobenhavn, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  Ended LockFixedGroups 32 ms
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  _SSU_ 1013331 3e Brigade d'Infanterie, 587 Torino, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
10:19:07 AM  (Reporting)  _SSU_ 1013328 1er Rgt. de Transmissions, 364 Nantes, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:19:07 AM  (Reporting)  _SSU_ 1013313 1er Brigade d'Infanterie, 571 Nancy, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
10:19:07 AM  (Reporting)  _SSU_ 1013337 1er Dpt Logistique, 534 Paris, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:19:07 AM  (Reporting)  _SSU_ 1013308 1er Escadron du Train, 534 Paris, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:19:07 AM  (Reporting)  _SSU_ 1013323 II. French Detachment, 766 Namur, Pow:1, Count: 2(l 0/L 0/S 2) is made entiredly of fixed units (garrisoning)
10:19:07 AM  (Reporting)  _SSU_ 1013318 2e Brigade d'Infanterie, 772 Bruxelles, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 1 ms
10:19:07 AM  (Reporting)  Entering GarrisonBorders (_GAB_)
10:19:07 AM  (Reporting)  Ended GarrisonBorders 28 ms
10:19:07 AM  (Reporting)  Entering EnableStagingRegions (_ESR_)
10:19:07 AM  (Reporting)  _ESR_ No theater can have a staging region.
10:19:07 AM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
10:19:07 AM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
10:19:07 AM  (Reporting)  Ended ProcessAgents France 439 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Ended ReinforceFront 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 2 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 2 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  _PCO_ 1001776 Gabriel Barbou d'Escourieres is now in Privileged Combine in 1001773 Arme du Hannovre 843 Solingen
10:19:07 AM  (Reporting)  _PCO_ 1001776 Gabriel Barbou d'Escourieres 1 has his Privileged Combine status revoked 1001773 Arme du Hannovre 843 Solingen
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 51 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 4 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 2 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 2 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 10 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 75 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 77 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  Ended Check Leaders 2 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 1 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
10:19:07 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:19:07 AM  (Reporting)  _AFA_ 1007249 Flotille du Rhin Suprieur has been given the mission Agenda: Naval Docking, Value: 2544, Region: 888 Frankfurt
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 39 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
10:19:07 AM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Germany
10:19:07 AM  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
10:19:07 AM  (Reporting)  Ended Build Depots Assets 36 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  CheckForLandResupply Arme du Hannovre will resupply, in region 845 Nassau
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 24 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 2 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 2 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 1 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 22 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 2 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 1 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 5 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 36 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 12 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 2 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
10:19:07 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 1 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Ended ReinforceFront 0 ms
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Ended ReinforceFront 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  _PGS_ Gathered this stack 1001660 Aile Gauche, 534 Paris, Pow:103, Count: 3(l 1/L 2/S 0)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  _GHQ_ 1001660 Aile Gauche is isolated.
10:19:07 AM  (Reporting)  _GHQ_ (Isolated GHQ) 1001660 Aile Gauche will seek 1001567 6e Corps 542 Amiens
10:19:07 AM  (Reporting)  Ended ManageGHQ 6 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  _PCO_ 1002124 Louis Abbe is now in Privileged Combine in 1002123 23e Brigade 579 Calvi
10:19:07 AM  (Reporting)  _PCO_ 1001045 Geraud Duroc is now in Privileged Combine in 1013762 Augereau' Force 576 Strasbourg
10:19:07 AM  (Reporting)  _PCO_ 1001049 Henry Clarke is now in Privileged Combine in 1013762 Augereau' Force 576 Strasbourg
10:19:07 AM  (Reporting)  _PCO_ Brigade Ornano has been merged into 1002124 Louis Abbe(Louis Abbe) in 1002123 23e Brigade 579 Calvi
10:19:07 AM  (Reporting)  _PCO_ 1002124 Louis Abbe 4 has his Privileged Combine status revoked 1002123 23e Brigade 579 Calvi
10:19:07 AM  (Reporting)  _PCO_ 1001049 Henry Clarke 1 has his Privileged Combine status revoked 1013762 Augereau' Force 576 Strasbourg
10:19:07 AM  (Reporting)  _PCO_ 1001045 Geraud Duroc 1 has his Privileged Combine status revoked 1013762 Augereau' Force 576 Strasbourg
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 172 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  _SPG_ Large Force Segment 1013765 French Detachment, 549 Calais, Pow:1073, Count: 6(l 5/L 6/S 0) created
10:19:07 AM  (Reporting)  Ended SplitGroups 548 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 7 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 49 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 55 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment III) Louis-Alexandre Berthier in Calais has been detached from group 1013178 Grande Arme
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment V) Martin de Vignolle in Calais has been detached from group 1001187 2e Corps
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1013173 Jean Soult selected
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment III) Michel Ney in Amiens has been detached from group 1001567 6e Corps
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment III) Jean Lannes in Amiens has been detached from group 1001412 5e Corps
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment I) Geraud Duroc in Strasbourg has been detached from group 1013762 Augereau' Force
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment I) Henry Clarke in Strasbourg has been detached from group 1013762 Augereau' Force
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment I) Anne-Jean Savary in Strasbourg has been detached from group 1013762 Charles Augereau
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1013762 Charles Augereau selected
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment V) Honor Reille in Marseille has been detached from group 1001754 Expdition des Antilles
10:19:07 AM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013772 Anne-Jean Savary 576 Strasbourg toward 1009200 Garnison de Strasbourg, 576 Strasbourg, Pow:116, Count: 3(l 0/L 1/S 2)
10:19:07 AM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013773 Honor Reille 417 Marseille toward 1009437 Garnison de Marseille, 417 Marseille, Pow:143, Count: 2(l 0/L 1/S 1)
10:19:07 AM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013769 Jean Lannes 542 Amiens toward 1001567 6e Corps, 542 Amiens, Pow:946, Count: 7(l 4/L 4/S 3)
10:19:07 AM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1013768 Michel Ney 542 Amiens toward 1001412 5e Corps 542 Amiens Affinity 38
10:19:07 AM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1013766 Louis-Alexandre Berthier 549 Calais toward 1001261 I. French Detachment 549 Calais Affinity 40
10:19:07 AM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1013770 Geraud Duroc 576 Strasbourg toward 1007240 Flotille du Rhin Infrieur 576 Strasbourg Affinity 40
10:19:07 AM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1013771 Henry Clarke 576 Strasbourg toward 1007240 Flotille du Rhin Infrieur 576 Strasbourg Affinity 40
10:19:07 AM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
10:19:07 AM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1013767 Martin de Vignolle 549 Calais toward 1007240 Flotille du Rhin Infrieur 576 Strasbourg Affinity 40 Relocating
10:19:07 AM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
10:19:07 AM  (Reporting)  _CLD_ Leader Charles Augereau 1013762 redeployed to theater Theater_Low_Countries region 775 Antwerpen
10:19:07 AM  (Reporting)  _CLD_ Leader Jean Soult 1013173 redeployed to theater Theater_Low_Countries region 775 Antwerpen
10:19:07 AM  (Reporting)  Ended Check Leaders 765 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 671 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:19:07 AM  (Reporting)  _AFA_ 1007138 Flotille de Boulogne has been given the mission Agenda: Naval Superiority, Value: 23908, Region: 3958 Estuaire de la Seine
10:19:07 AM  (Reporting)  _AFA_ 1007138 Flotille de Boulogne has been given the mission Agenda: Naval Docking, Value: 17820, Region: 531 Rouen
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1007074 Escadre de Brest chance: 20 failed.
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1007240 Flotille du Rhin Infrieur chance: 0 failed.
10:19:07 AM  (Reporting)  _AFA_ 1007240 Flotille du Rhin Infrieur has been given the mission Agenda: Naval Docking, Value: 4995, Region: 724 Basel
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1007123 Escadre de Rochefort chance: 0 failed.
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 624 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 24 Nb of CPs of Regular/Militia/Cavalry/Artillery: 223
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  _BDA_ - Build Depot 1013782 French Detachment, 549 Calais, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Calais
10:19:07 AM  (Reporting)  Agenda: Build Depot, Value: 39500, Region: 549 Calais
10:19:07 AM  (Reporting)  _BDA_ 10 groups can build a depot in theater Theater_France
10:19:07 AM  (Reporting)  _BDA_ 43  regions have been selected as candidates for depot buidling
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  _BDA_ - Build Depot (Distant) 1013783 French Detachment, 417 Marseille, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 370 Poitiers
10:19:07 AM  (Reporting)  Agenda: Build Depot, Value: 7250, Region: 370 Poitiers
10:19:07 AM  (Reporting)  Ended Build Depots Assets 252 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  _SSP_ Created Arty Reserve:  1013784 QG 3e Corps in 549 Calais
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  CheckForLandResupply 5e Corps will resupply, in region 542 Amiens
10:19:07 AM  (Reporting)  CheckForLandResupply 6e Corps will resupply, in region 542 Amiens
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 27 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 2 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 2 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 1 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  _PCO_ 1001808 Antoine Girardon is now in Privileged Combine in 1013171 Girardon' Force 600 Genova
10:19:07 AM  (Reporting)  _PCO_ 1001810 Louis Montbrun is now in Privileged Combine in 1002053 Rserve de Milan 613 Milano
10:19:07 AM  (Reporting)  _PCO_ Brigade Fournier has been merged into 1001808 Antoine Girardon(Antoine Girardon) in 1013171 Girardon' Force 600 Genova
10:19:07 AM  (Reporting)  _PCO_ 1001808 Antoine Girardon 5 has his Privileged Combine status revoked 1013171 Girardon' Force 600 Genova
10:19:07 AM  (Reporting)  _PCO_ 1001810 Louis Montbrun 1 has his Privileged Combine status revoked 1002053 Rserve de Milan 613 Milano
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 69 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 5 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 1 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 4 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 27 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1002053 Rserve de Milan selected
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment V) Giuseppe Lecchi in Commachio has been detached from group 1001989 Corps Gouvion
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment V) Charles Fregeville in Commachio has been detached from group 1001989 Corps Gouvion
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment II) Antoine Girardon in Genova has been detached from group 1013171 Brigade Fournier
10:19:07 AM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1002053 Louis Montbrun 613 Milano toward 1013172 Reynier' Force 742 Chiavenna Affinity 76 Relocating
10:19:07 AM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 3 leaders to check
10:19:07 AM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1013788 Antoine Girardon 600 Genova toward 1013171 Brigade Fournier 600 Genova Affinity 280
10:19:07 AM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
10:19:07 AM  (Reporting)  _CLD_ Idle Leader Giuseppe Lecchi 1013786 in Commachio merged into 1001989 Corps Gouvion
10:19:07 AM  (Reporting)  _CLD_ Idle Leader Charles Fregeville 1013787 in Commachio merged into 1001989 Corps Gouvion
10:19:07 AM  (Reporting)  Ended Check Leaders 311 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
10:19:07 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 2 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 86
10:19:07 AM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
10:19:07 AM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
10:19:07 AM  (Reporting)  Ended Build Depots Assets 4 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  CheckForLandResupply Division d'Etrurie will resupply, in region 648 Firenze
10:19:07 AM  (Reporting)  CheckForLandResupply Corps Gouvion will resupply, in region 637 Bologna
10:19:07 AM  (Reporting)  CheckForLandResupply Division de Bologne will resupply, in region 648 Firenze
10:19:07 AM  (Reporting)  CheckForLandResupply Division de Crmone will resupply, in region 622 Mantova
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 41 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 1 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.53716221980836
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Ended ReinforceFront 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 14 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 0 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 2 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  Ended Check Leaders 0 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1007219 Escadre des Antilles chance: 2 failed.
10:19:07 AM  (Reporting)  _AFA_ 1007219 Escadre des Antilles has been given the mission Agenda: Naval Docking, Value: 1700, Region: 3907 Leeward Islands
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 3 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 27
10:19:07 AM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_West_Indies
10:19:07 AM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:19:07 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Ended ReinforceFront 0 ms
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 1 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 20 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 2 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 1 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 6 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 39 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  Ended Check Leaders 1 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
10:19:07 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 3 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
10:19:07 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 1 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Ended ReinforceFront 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Ended ReinforceFront 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 1 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 19 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 2 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 1 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 5 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 33 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
10:19:07 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 1 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  _PCO_ 1005527 Julius van Zuylen van Nijevelt is now in Privileged Combine in 1013180 Julius van Zuylen van Nijevelt 775 Antwerpen
10:19:07 AM  (Reporting)  _PCO_ 1001778 Victor-Leopold Berthier is now in Privileged Combine in 1013179 Victor-Leopold Berthier 775 Antwerpen
10:19:07 AM  (Reporting)  _PCO_ 1005527 Julius van Zuylen van Nijevelt 1 has his Privileged Combine status revoked 1013180 Julius van Zuylen van Nijevelt 775 Antwerpen
10:19:07 AM  (Reporting)  _PCO_ 1001778 Victor-Leopold Berthier 1 has his Privileged Combine status revoked 1013179 Victor-Leopold Berthier 775 Antwerpen
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 54 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 3 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 1 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 2 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 12 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1013181 Jean-Baptiste Bernadotte selected
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1013179 Victor-Leopold Berthier selected
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1013180 Julius van Zuylen van Nijevelt selected
10:19:07 AM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013180 Julius van Zuylen van Nijevelt 775 Antwerpen toward 1011330 Garnison de Namur, 766 Namur, Pow:32, Count: 2(l 0/L 2/S 0) Relocating
10:19:07 AM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
10:19:07 AM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
10:19:07 AM  (Reporting)  _CLD_ Leader Victor-Leopold Berthier 1013179 redeployed to theater Theater_Germany region 3608 Grozny
10:19:07 AM  (Reporting)  _CLD_ Leader Jean-Baptiste Bernadotte 1013181 redeployed to theater Theater_Germany region 3608 Grozny
10:19:07 AM  (Reporting)  Ended Check Leaders 131 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 2 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 28
10:19:07 AM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Low_Countries
10:19:07 AM  (Reporting)  _BDA_ 5  regions have been selected as candidates for depot buidling
10:19:07 AM  (Reporting)  Ended Build Depots Assets 11 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  CheckForLandResupply 1e Corps will resupply, in region 781 Breda
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 16 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Ended ReinforceFront 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Ended ReinforceFront 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  _PGS_ Gathered this stack 1001876 Arme d'Italie, 742 Chiavenna, Pow:1358, Count: 23(l 11/L 10/S 9)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  _PCO_ 1001810 Louis Montbrun is now in Privileged Combine in 1013172 Reynier' Force 742 Chiavenna
10:19:07 AM  (Reporting)  _PCO_ 1001954 Philibert Duhesme is now in Privileged Combine in 1001876 Arme d'Italie 742 Chiavenna
10:19:07 AM  (Reporting)  _PCO_ Brigade Launay has been merged into 1001954 Flanc Gauche(Philibert Duhesme) in 1001876 Arme d'Italie 742 Chiavenna
10:19:07 AM  (Reporting)  _PCO_ Brigade Goulu has been merged into 1001954 Flanc Gauche(Philibert Duhesme) in 1001876 Arme d'Italie 742 Chiavenna
10:19:07 AM  (Reporting)  _PCO_ 1001810 Louis Montbrun 1 has his Privileged Combine status revoked 1013172 Reynier' Force 742 Chiavenna
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 159 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  _SPG_ Large Force Segment 1013789 French Detachment, 742 Chiavenna, Pow:1058, Count: 12(l 10/L 8/S 2) created
10:19:07 AM  (Reporting)  Ended SplitGroups 454 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 1 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 1 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 6 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment II) Gabriel Molitor in Chiavenna has been detached from group 1013789 Partouneaux' Force
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment II) Louis Partouneaux in Chiavenna has been detached from group 1013789 Duhesme' Force
10:19:07 AM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
10:19:07 AM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
10:19:07 AM  (Reporting)  _CLD_ Leader Louis Partouneaux 1013791 redeployed to theater Theater_Germany region 3608 Grozny
10:19:07 AM  (Reporting)  _CLD_ Leader Gabriel Molitor 1013790 redeployed to theater Theater_Germany region 3608 Grozny
10:19:07 AM  (Reporting)  Ended Check Leaders 185 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 51
10:19:07 AM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:19:07 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  _SSP_ Created Arty Reserve:  1013792 QG Centre in 742 Chiavenna
10:19:07 AM  (Reporting)  _SSP_ Created Arty Reserve:  1013793 QG Italie in 742 Chiavenna
10:19:07 AM  (Reporting)  _SSP_ Created Supply Reserve:  1013794 Train Flanc Droit in 742 Chiavenna
10:19:07 AM  (Reporting)  _SSP_ Created Supply Reserve:  1013795 Train Italie in 742 Chiavenna
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  CheckForLandResupply Reynier' Force will resupply, in region 613 Milano
10:19:07 AM  (Reporting)  CheckForLandResupply Arme d'Italie will resupply, in region 613 Milano
10:19:07 AM  (Reporting)  CheckForLandResupply Duhesme' Force will resupply, in region 613 Milano
10:19:07 AM  (Reporting)  CheckForLandResupply QG Centre will resupply, in region 613 Milano
10:19:07 AM  (Reporting)  CheckForLandResupply QG Italie will resupply, in region 613 Milano
10:19:07 AM  (Reporting)  CheckForLandResupply Train Flanc Droit will resupply, in region 728 Zurich
10:19:07 AM  (Reporting)  CheckForLandResupply Train Italie will resupply, in region 728 Zurich
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 47 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 12 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 0 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 1 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  Ended Check Leaders 0 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1007225 Escadre de l'Ocan Indien chance: 5 failed.
10:19:07 AM  (Reporting)  _AFA_ 1007225 Escadre de l'Ocan Indien has been given the mission Agenda: Naval Docking, Value: 5150, Region: 3914 Mascareignes
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 13 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
10:19:07 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 36509 AllOppPowLand: 8093 AllOwnPowNav: 9183 AllOppPowNav 21392
10:19:07 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 9 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1013762 Charles Augereau (Pow.0)
10:19:07 AM  (Reporting)  1001773 Arme du Hannovre (Pow.175)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Region 861 Hannover Pick 31 SelfVal 151 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Region 576 Strasbourg Pick 73 SelfVal 712 Need 0  no group candidate found
10:19:07 AM  (Reporting)  Region 900 Ulm Pick 100 SelfVal 365 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 818 Mainz Pick 60 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Region 943 Kiel Pick 46 SelfVal 203 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Region 827 Minden Pick 20 SelfVal 109 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 724 Basel Pick 39 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 2 Land Ratio: 1.63 Land Core Ratio: 1.92  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Secondary Region 276 Madrid Pick 56 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 59 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1002123 23e Brigade (Pow.84)
10:19:07 AM  (Reporting)  1013783 Train Antilles (Pow.0)
10:19:07 AM  (Reporting)  1001754 Expdition des Antilles (Pow.137)
10:19:07 AM  (Reporting)  1013328 1er Rgt. de Transmissions (Pow.0)
10:19:07 AM  (Reporting)  1013762 Charles Augereau (Pow.0)
10:19:07 AM  (Reporting)  1001685 7e Corps (Pow.769)
10:19:07 AM  (Reporting)  1013313 1er Brigade d'Infanterie (Pow.0)
10:19:07 AM  (Reporting)  1013337 1er Dpt Logistique (Pow.0)
10:19:07 AM  (Reporting)  1013308 1er Escadron du Train (Pow.0)
10:19:07 AM  (Reporting)  1001660 Aile Gauche (Pow.103)
10:19:07 AM  (Reporting)  1001412 5e Corps (Pow.846)
10:19:07 AM  (Reporting)  1001567 6e Corps (Pow.1044)
10:19:07 AM  (Reporting)  1013174 Legrand' Force (Pow.306)
10:19:07 AM  (Reporting)  1013173 Jean Soult (Pow.0)
10:19:07 AM  (Reporting)  1013176 Mortier' Force (Pow.936)
10:19:07 AM  (Reporting)  1001187 2e Corps (Pow.954)
10:19:07 AM  (Reporting)  1013782 1e Train GA (Pow.0)
10:19:07 AM  (Reporting)  1013784 QG 3e Corps (Pow.51)
10:19:07 AM  (Reporting)  1013765 Nansouty' Force (Pow.1073)
10:19:07 AM  (Reporting)  1001261 Berthier' Force (Pow.43)
10:19:07 AM  (Reporting)  1013178 Grande Arme (Pow.1937)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Secondary Region 417 Marseille Pick 27 has enough garrison (Value: 143) - evaluation skipped
10:19:07 AM  (Reporting)  Primary Region 534 Paris Pick 100 has enough garrison (Value: 278) - evaluation skipped
10:19:07 AM  (Reporting)  Primary Region 454 Lyon Pick 56 has enough garrison (Value: 114) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 440 Grenoble Pick 23 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 451 Geneve Pick 12 has enough garrison (Value: 10) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 500 Lorient Pick 17 has enough garrison (Value: 245) - evaluation skipped
10:19:07 AM  (Reporting)  Region 895 Freiburg Brisgau Pick 49 SelfVal 270 Need 60  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 569 Metz Pick 45 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 420 Toulon Pick 44 has enough garrison (Value: 417) - evaluation skipped
10:19:07 AM  (Reporting)  Region 892 Karlsruhe Pick 11 SelfVal 89 Need 60  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 560 Reims Pick 16 has enough garrison (Value: 8) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 510 Saint Malo Pick 18 has enough garrison (Value: 248) - evaluation skipped
10:19:07 AM  (Reporting)  Primary Region 576 Strasbourg Pick 73 has enough garrison (Value: 116) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 524 Caen Pick 2 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 357 Rochefort Pick 30 has enough garrison (Value: 246) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 571 Nancy Pick 2 has enough garrison (Value: 14) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 476 Dijon Pick 26 has enough garrison (Value: 14) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 336 Perpignan Pick 8 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 332 Toulouse Pick 24 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 542 Amiens Pick 19 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 531 Rouen Pick 17 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 529 Le Havre Pick 13 has enough garrison (Value: 143) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 550 Boulogne Pick 22 has enough garrison (Value: 57) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 326 Bordeaux Pick 33 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 317 Bayonne Pick 10 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 373 Limoges Pick 15 has enough garrison (Value: 14) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 492 Orleans Pick 15 has enough garrison (Value: 20) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 497 Brest Pick 48 has enough garrison (Value: 248) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 519 Cherbourg Pick 17 has enough garrison (Value: 245) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 364 Nantes Pick 35 has enough garrison (Value: 46) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 579 Calvi Pick 7 has enough garrison (Value: 143) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 548 Lille Pick 35 has enough garrison (Value: 143) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 578 Mulhouse Pick 13 has enough garrison (Value: 105) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 466 Besancon Pick 12 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 481 Nevers Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 720 Montreux Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 545 Arras Pick 5 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 724 Basel Pick 39 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 370 Poitiers Pick 2 has enough garrison (Value: 9) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 821 Landau Pick 21 has enough garrison (Value: 14) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 549 Calais Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 424 Nice Pick 2 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 731 Martigny Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 209 Pamplona Pick 3 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 564 Verdun Pick 8 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 339 Montpellier Pick 2 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 723 Delemont Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 513 Le Mans Pick 2 has enough garrison (Value: 14) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 719 Lausanne Pick 9 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 722 Bienne Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 721 Neuchatel Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 17 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 4.54  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1002114 Division d'Etrurie (Pow.121)
10:19:07 AM  (Reporting)  1002103 Division de Lodi (Pow.70)
10:19:07 AM  (Reporting)  1002073 Division de Ligurie (Pow.47)
10:19:07 AM  (Reporting)  1013171 Girardon' Force (Pow.97)
10:19:07 AM  (Reporting)  1013787 Charles Fregeville (Pow.0)
10:19:07 AM  (Reporting)  1013786 Giuseppe Lecchi (Pow.0)
10:19:07 AM  (Reporting)  1001989 Corps Gouvion (Pow.507)
10:19:07 AM  (Reporting)  1002080 Division de Bologne (Pow.93)
10:19:07 AM  (Reporting)  1002092 Division de Crmone (Pow.63)
10:19:07 AM  (Reporting)  1013331 3e Brigade d'Infanterie (Pow.1)
10:19:07 AM  (Reporting)  1013795 Train Italie (Pow.0)
10:19:07 AM  (Reporting)  1013794 Train Flanc Droit (Pow.0)
10:19:07 AM  (Reporting)  1013792 QG Centre (Pow.48)
10:19:07 AM  (Reporting)  1013793 QG Italie (Pow.113)
10:19:07 AM  (Reporting)  1013172 Reynier' Force (Pow.626)
10:19:07 AM  (Reporting)  1013791 Louis Partouneaux (Pow.0)
10:19:07 AM  (Reporting)  1013790 Gabriel Molitor (Pow.0)
10:19:07 AM  (Reporting)  1013789 Duhesme' Force (Pow.830)
10:19:07 AM  (Reporting)  1001876 Arme d'Italie (Pow.194)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Secondary Region 608 Novara Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 182) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 614 Piacenza Pick 27 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Region 643 Ancona Pick 27 SelfVal 120 Need 60  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 587 Torino Pick 86 has enough garrison (Value: 10) - evaluation skipped
10:19:07 AM  (Reporting)  CheckRegionForOperation 1002080 Division de Bologne, 637 Bologna, Pow:93, Count: 1(l 1/L 1/S 0) Fitness 74 PickVal 60 SelfVal 171 AINeed 101
10:19:07 AM  (Reporting)  Agenda: Attack, Value: 12654, Region: 663 Roma
10:19:07 AM  (Reporting)  Primary Region 600 Genova Pick 92 has enough garrison (Value: 202) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 648 Firenze Pick 41 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 622 Mantova Pick 50 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Region 718 Valetta Pick 17 SelfVal 65 Need 311  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 610 Aequi Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 649 Livorno Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 612 Bergamo Pick 3 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 618 Modena Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 733 Brigue Pick 9 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 641 Rimini Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 644 Lucca Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 637 Bologna Pick 7 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  CheckRegionForOperation 1013171 Girardon' Force, 600 Genova, Pow:97, Count: 2(l 1/L 1/S 0) Fitness 52 PickVal 2 SelfVal 19 AINeed 60
10:19:07 AM  (Reporting)  Agenda: Defend, Value: 988, Region: 605 Gisa
10:19:07 AM  (Reporting)  Mobilizing auxiliary group 1002073 Division de Ligurie
10:19:07 AM  (Reporting)  Secondary Region 731 Martigny Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 609 Pavia Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 615 Parma Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  CheckRegionForOperation 1013171 Girardon' Force, 600 Genova, Pow:97, Count: 2(l 1/L 1/S 0) Fitness 97 PickVal 2 SelfVal 17 AINeed 101
10:19:07 AM  (Reporting)  Agenda: Defend, Value: 1649, Region: 651 Follonica
10:19:07 AM  (Reporting)  Secondary Region 611 Alessandria Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 732 Sion Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 734 Locarno Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 0.30  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Secondary Region 3907 Leeward Islands Pick 48 has enough garrison (Value: 294) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Region 1485 Kobenhavn Pick 100 SelfVal 315 Need 60  no group candidate found
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Region 934 Muenchen Pick 58 SelfVal 501 Need 60  no group candidate found
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Secondary Region 3730 Melilla Pick 33 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1013323 I. French Detachment (Pow.1)
10:19:07 AM  (Reporting)  1013318 2e Brigade d'Infanterie (Pow.0)
10:19:07 AM  (Reporting)  1013179 Victor-Leopold Berthier (Pow.0)
10:19:07 AM  (Reporting)  1005526 Gratien' Force (Pow.277)
10:19:07 AM  (Reporting)  1001120 1e Corps (Pow.882)
10:19:07 AM  (Reporting)  1013181 Jean-Baptiste Bernadotte (Pow.0)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Secondary Region 787 Den Haag Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 800 Groningen Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 789 Amsterdam Pick 100 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 772 Bruxelles Pick 54 has enough garrison (Value: 23) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 775 Antwerpen Pick 100 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 781 Breda Pick 36 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 767 Liege Pick 35 has enough garrison (Value: 36) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 766 Namur Pick 27 has enough garrison (Value: 33) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 830 Wesel Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 784 Vlissingen Pick 29 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 785 Nijmegen Pick 14 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 548 Lille Pick 35 has enough garrison (Value: 143) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 792 Den Helder Pick 6 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 749 Brugge Pick 2 has enough garrison (Value: 14) - evaluation skipped
10:19:07 AM  (Reporting)  Region 828 Muenster Pick 3 SelfVal 32 Need 60  no group candidate found
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1013795 Train Italie (Pow.0)
10:19:07 AM  (Reporting)  1013794 Train Flanc Droit (Pow.0)
10:19:07 AM  (Reporting)  1013792 QG Centre (Pow.48)
10:19:07 AM  (Reporting)  1013793 QG Italie (Pow.113)
10:19:07 AM  (Reporting)  1013172 Reynier' Force (Pow.626)
10:19:07 AM  (Reporting)  1013791 Louis Partouneaux (Pow.0)
10:19:07 AM  (Reporting)  1013790 Gabriel Molitor (Pow.0)
10:19:07 AM  (Reporting)  1013789 Duhesme' Force (Pow.830)
10:19:07 AM  (Reporting)  1001876 Arme d'Italie (Pow.194)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Secondary Region 724 Basel Pick 39 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 728 Zurich Pick 100 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  CheckRegionForOperation 1001876 Arme d'Italie, 742 Chiavenna, Pow:194, Count: 5(l 1/L 1/S 3) Fitness 33 PickVal 49 SelfVal 270 AINeed 60
10:19:07 AM  (Reporting)  Agenda: Defend, Value: 8910, Region: 895 Freiburg Brisgau
10:19:07 AM  (Reporting)  Secondary Region 744 Coire Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 738 Bellinzona Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 734 Locarno Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 578 Mulhouse Pick 13 has enough garrison (Value: 105) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 733 Brigue Pick 9 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 720 Montreux Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 722 Bienne Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 731 Martigny Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 732 Sion Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 729 Luzern Pick 4 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 746 Bormio Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 727 Aarau Pick 4 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 736 Interlaken Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 740 Schwyz Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 726 Saint Gall Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 723 Delemont Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 730 Bern Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 721 Neuchatel Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 725 Schaffhausen Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 745 St Moritz Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 451 Geneve Pick 12 has enough garrison (Value: 10) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 719 Lausanne Pick 9 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 741 Feldkirch Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 466 Besancon Pick 12 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 612 Bergamo Pick 3 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 2 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 2 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Region 3914 Mascareignes Pick 68 SelfVal 76 Need 0  no group candidate found
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 14 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1002123 23e Brigade (Pow.84)
10:19:07 AM  (Reporting)  1013783 Train Antilles (Pow.0)
10:19:07 AM  (Reporting)  1001754 Expdition des Antilles (Pow.137)
10:19:07 AM  (Reporting)  1002103 Division de Lodi (Pow.70)
10:19:07 AM  (Reporting)  1002073 Division de Ligurie (Pow.47)
10:19:07 AM  (Reporting)  1013171 Girardon' Force (Pow.97)
10:19:07 AM  (Reporting)  1001989 Corps Gouvion (Pow.507)
10:19:07 AM  (Reporting)  1002080 Division de Bologne (Pow.93)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Region 600 Genova Pick 92 SelfVal 332 Need 0  no group candidate found
10:19:07 AM  (Reporting)  Region 643 Ancona Pick 27 SelfVal 120 Need 60  no group candidate found
10:19:07 AM  (Reporting)  Region 3722 Ceuta Pick 98 SelfVal 98 Need 60  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 420 Toulon Pick 44 has enough garrison (Value: 417) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 649 Livorno Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  CheckRegionForOperation 1001754 Expdition des Antilles, 417 Marseille, Pow:137, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 68 SelfVal 423 AINeed 60
10:19:07 AM  (Reporting)  Agenda: Defend, Value: 21150, Region: 307 Barcelona
10:19:07 AM  (Reporting)  Secondary Region 336 Perpignan Pick 8 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Region 718 Valetta Pick 17 SelfVal 65 Need 311  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 417 Marseille Pick 27 has enough garrison (Value: 143) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 230 Cartagena Pick 41 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  CheckRegionForOperation 1002080 Division de Bologne, 637 Bologna, Pow:93, Count: 1(l 1/L 1/S 0) Fitness 74 PickVal 60 SelfVal 171 AINeed 101
10:19:07 AM  (Reporting)  Agenda: Attack, Value: 12654, Region: 663 Roma
10:19:07 AM  (Reporting)  Region 3739 Mers El Kebir Pick 62 SelfVal 68 Need 60  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 312 Gerona Pick 17 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 3730 Melilla Pick 33 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 269 Valencia Pick 34 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Region 211 Gibraltar Pick 17 SelfVal 70 Need 386  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 314 Port Mahon Pick 15 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 305 Tarragona Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 226 Almeria Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 313 Palma Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 641 Rimini Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 579 Calvi Pick 7 has enough garrison (Value: 143) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 637 Bologna Pick 7 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 1.33 Land Core Ratio: 0.20  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Region 3913 Kaapstad Pick 100 SelfVal 229 Need 60  no group candidate found
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 21 Enemy armies: 65 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1001685 7e Corps (Pow.769)
10:19:07 AM  (Reporting)  1013174 Legrand' Force (Pow.306)
10:19:07 AM  (Reporting)  1013173 Jean Soult (Pow.0)
10:19:07 AM  (Reporting)  1013176 Mortier' Force (Pow.936)
10:19:07 AM  (Reporting)  1001187 2e Corps (Pow.954)
10:19:07 AM  (Reporting)  1013782 1e Train GA (Pow.0)
10:19:07 AM  (Reporting)  1013784 QG 3e Corps (Pow.51)
10:19:07 AM  (Reporting)  1013765 Nansouty' Force (Pow.1073)
10:19:07 AM  (Reporting)  1001261 Berthier' Force (Pow.43)
10:19:07 AM  (Reporting)  1013178 Grande Arme (Pow.1937)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 321 Need 136  no group candidate found
10:19:07 AM  (Reporting)  Primary Region 3906 Winward Islands Pick 100 has enough garrison (Value: 391) - evaluation skipped
10:19:07 AM  (Reporting)  Region 1523 Fredrikstad Pick 29 SelfVal 97 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Region 1485 Kobenhavn Pick 100 SelfVal 315 Need 60  no group candidate found
10:19:07 AM  (Reporting)  Region 1478 Aalborg Pick 10 SelfVal 43 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Region 1464 Fredericia Pick 19 SelfVal 69 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 163 Coruna Pick 37 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 357 Rochefort Pick 30 has enough garrison (Value: 246) - evaluation skipped
10:19:07 AM  (Reporting)  Region 3722 Ceuta Pick 98 SelfVal 98 Need 60  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 550 Boulogne Pick 22 has enough garrison (Value: 57) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 497 Brest Pick 48 has enough garrison (Value: 248) - evaluation skipped
10:19:07 AM  (Reporting)  Region 1484 Praesto Pick 3 SelfVal 17 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Region 211 Gibraltar Pick 17 SelfVal 70 Need 386  no group candidate found
10:19:07 AM  (Reporting)  Region 789 Amsterdam Pick 100 SelfVal 606 Need 60  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 784 Vlissingen Pick 29 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Region 1473 Grena Pick 3 SelfVal 17 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 317 Bayonne Pick 10 has enough garrison (Value: 12) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 3907 Leeward Islands Pick 48 has enough garrison (Value: 294) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 519 Cherbourg Pick 17 has enough garrison (Value: 245) - evaluation skipped
10:19:07 AM  (Reporting)  Region 1515 Christiana Pick 40 SelfVal 122 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 529 Le Havre Pick 13 has enough garrison (Value: 143) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 207 San Sebastian Pick 29 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Region 1472 Aarhus Pick 54 SelfVal 155 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Region 852 Bremen Pick 11 SelfVal 69 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 510 Saint Malo Pick 18 has enough garrison (Value: 248) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 198 Bilbao Pick 7 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 197 Santander Pick 3 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 800 Groningen Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 787 Den Haag Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 792 Den Helder Pick 6 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Region 1476 Hobro Pick 3 SelfVal 17 Need 101  no group candidate found
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Region 943 Kiel Pick 46 SelfVal 203 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1428 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1007032 Escadre de Toulon chance: 4 failed.
10:19:07 AM  (Reporting)  _AFA_ 1007032 Escadre de Toulon has been given the mission Agenda: Naval Docking, Value: 12658, Region: 307 Barcelona
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 181 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 3 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 2 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Agenda: Attack, Value: 2500, Region: 140 Dover
10:19:07 AM  (Reporting)  _CLO_ 1013802 French Detachment, 550 Boulogne, Pow:728, Count: 3(l 3/L 3/S 0)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Agenda: Attack, Value: 2500, Region: 140 Dover
10:19:07 AM  (Reporting)  _CLO_ 1013803 French Detachment, 549 Calais, Pow:703, Count: 4(l 3/L 4/S 0)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Agenda: Attack, Value: 2500, Region: 140 Dover
10:19:07 AM  (Reporting)  _CLO_ 1013804 French Detachment, 549 Calais, Pow:1178, Count: 5(l 5/L 4/S 0)
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 410 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 2 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:19:07 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:19:07 AM  (Reporting)  Leader 1013181 Jean-Baptiste Bernadotte relocated to 775 Antwerpen
10:19:07 AM  (Reporting)  Leader 1013179 Victor-Leopold Berthier relocated to 775 Antwerpen
10:19:07 AM  (Reporting)  Leader 1013173 Jean Soult relocated to 212 Cadiz
10:19:07 AM  (Reporting)  Leader 1013762 Charles Augereau relocated to 212 Cadiz
10:19:07 AM  (Reporting)  Leader 1013790 Gabriel Molitor relocated to 934 Muenchen
10:19:07 AM  (Reporting)  Leader 1013791 Louis Partouneaux relocated to 934 Muenchen
10:19:07 AM  (Reporting)  Ended Collect Leaders 0 ms
10:19:07 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:19:07 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ############ Starting ApplyAgenda:  France  ############
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 1 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 3608 Grozny in theater 342 Germany
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1001773 Arme du Hannovre, 843 Solingen, Pow:175, Count: 3(l 2/L 1/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 12400, Region: 838 Kassel
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 845 Nassau
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 845 Nassau
10:19:07 AM  (Reporting)  1001773-Arme du Hannovre Power:175 Health:100% Solingen>Nassau Mission:Resupply Fitness:100% Need:60 Threat:37 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1007249 Flotille du Rhin Suprieur, 807 Koeln, Pow:4, Count: 2(l 0/L 0/S 2)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2544, Region: 888 Frankfurt
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2544, Region: 888 Frankfurt
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2544, Region: 888 Frankfurt
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007249 Flotille du Rhin Suprieur , destination,  is not in friendly water and the mission is not ignoring threats. 888 Frankfurt
10:19:07 AM  (Reporting)  1007249-Flotille du Rhin Suprieur Power:4 Health:100% Koeln>Frankfurt Mission:Naval Docking Fitness:96% Need:60 Threat:37 GoalValue: 2544
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1007240 Flotille du Rhin Infrieur, 576 Strasbourg, Pow:4, Count: 5(l 3/L 0/S 2)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5820, Region: 724 Basel
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4995, Region: 724 Basel
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5820, Region: 724 Basel
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007240 Flotille du Rhin Infrieur , destination,  is not in friendly water and the mission is not ignoring threats. 724 Basel
10:19:07 AM  (Reporting)  1007240-Flotille du Rhin Infrieur Power:4 Health:100% Strasbourg>Basel Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 5820
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:1.63 - Core:1.92 - Nav:0.20) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 212 Cadiz in theater 336 Spanish Peninsula
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.72) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Arty 1013784 QG 3e Corps, 549 Calais, Pow:51, Count: 1(l 0/L 0/S 1) in reserve
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
10:19:07 AM  (Reporting)  _RCA_ Artillery 1013784 QG 3e Corps, 549 Calais, Pow:51, Count: 1(l 0/L 0/S 1) relocating toward 1013804 French Detachment, 549 Calais, Pow:1178, Count: 5(l 5/L 4/S 0)
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 212 Cadiz in theater 337 France
10:19:07 AM  (Reporting)  _GTU_ 1002123 23e Brigade, 579 Calvi, Pow:84, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
10:19:07 AM  (Reporting)  _GTU_ 1001685 7e Corps, 497 Brest, Pow:769, Count: 6(l 3/L 3/S 3) has no agenda for now, trying to gather
10:19:07 AM  (Reporting)  _GTU_ 1013174 Legrand' Force, 543 Abbeville, Pow:306, Count: 2(l 2/L 2/S 0) has no agenda for now, trying to gather
10:19:07 AM  (Reporting)  _GTU_ 1013765 Nansouty' Force, 549 Calais, Pow:485, Count: 2(l 2/L 2/S 0) has no agenda for now, trying to gather
10:19:07 AM  (Reporting)  _GTU_ Starting merge 4 at start
10:19:07 AM  (Reporting)  _GTU_ Finished merge 4 now
10:19:07 AM  (Reporting)  _GTU_ 1001685 7e Corps, 497 Brest, Pow:769, Count: 6(l 3/L 3/S 3) no gathering goal found, will be iddle this turn.
10:19:07 AM  (Reporting)  _GTU_ 1013174 Legrand' Force, 543 Abbeville, Pow:306, Count: 2(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
10:19:07 AM  (Reporting)  _GTU_ 1002123 23e Brigade, 579 Calvi, Pow:84, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
10:19:07 AM  (Reporting)  _GTU_ 1013765 Nansouty' Force, 549 Calais, Pow:485, Count: 2(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
10:19:07 AM  (Reporting)  Ended AI Gather Units 199 ms
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  _ATG__ 1013781 French Detachment Bordeaux Going against objective: 534 Paris
10:19:07 AM  (Reporting)  _ATG__ 1013780 French Detachment Bordeaux Going against objective: 534 Paris
10:19:07 AM  (Reporting)  _ATG__ 1013779 French Detachment Bordeaux Going against objective: 534 Paris
10:19:07 AM  (Reporting)  _ATG__ 1013778 French Detachment Bordeaux Going against objective: 497 Brest
10:19:07 AM  (Reporting)  _ATG__ 1013777 French Detachment Bordeaux Going against objective: 497 Brest
10:19:07 AM  (Reporting)  _ATG__ 1013173 Jean Soult Boulogne Going against objective: 497 Brest
10:19:07 AM  (Reporting)  _ATG__ 1001261 Berthier' Force Calais Going against objective: 534 Paris
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 6 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013178 Grande Arme, 549 Calais, Pow:789, Count: 18(l 10/L 1/S 12)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Dover
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Dover
10:19:07 AM  (Reporting)  1013178-Grande Arme Power:789 Health:100% Calais>Dover Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013804 Grande Arme, 549 Calais, Pow:1210, Count: 6(l 5/L 4/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Dover
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Dover
10:19:07 AM  (Reporting)  1013804-Grande Arme Power:1210 Health:99% Calais>Dover Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1001261 Berthier' Force is doing nothing in Calais  Power: 43  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013803 French Detachment, 549 Calais, Pow:703, Count: 4(l 3/L 4/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Dover
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Dover
10:19:07 AM  (Reporting)  1013803-French Detachment Power:703 Health:98% Calais>Dover Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013765 Nansouty' Force is doing nothing in Calais  Power: 485  HealthPerc: 99
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013782 1e Train GA, 549 Calais, Pow:0, Count: 1(l 0/L 0/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 39500, Region: 549 Calais
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 39500, Region: 549 Calais
10:19:07 AM  (Reporting)  1013782-1e Train GA Power:0 Health:100% Calais>Calais Mission:Build Depot Fitness:79% Need:60 Threat:0 GoalValue: 39500
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1001187 2e Corps, 549 Calais, Pow:954, Count: 8(l 5/L 4/S 3)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Concentrate, Value: 17320, Region: 550 Boulogne
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Concentrate, Value: 17320, Region: 550 Boulogne
10:19:07 AM  (Reporting)  1001187 2e Corps Calais has been merged in  1013178 Grande Arme
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013176 Mortier' Force, 550 Boulogne, Pow:347, Count: 1(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Dover
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Dover
10:19:07 AM  (Reporting)  1013176-Mortier' Force Power:347 Health:98% Boulogne>Dover Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013802 French Detachment, 550 Boulogne, Pow:728, Count: 3(l 3/L 3/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Dover
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Dover
10:19:07 AM  (Reporting)  1013802-French Detachment Power:728 Health:100% Boulogne>Dover Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013173 Jean Soult is doing nothing in Boulogne  Power: 0  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1007138 Flotille de Boulogne, 550 Boulogne, Pow:394, Count: 11(l 1/L 9/S 1) Keeping only the Best Attack (is Assault) goal for 550 Boulogne
10:19:07 AM  (Reporting)  List of Agendas for 1007138 Flotille de Boulogne, 550 Boulogne, Pow:394, Count: 11(l 1/L 9/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 550 Boulogne
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 550 Boulogne
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007138 Flotille de Boulogne , destination,  is not in friendly water and the mission is not ignoring threats. 550 Boulogne
10:19:07 AM  (Reporting)  1007138-Flotille de Boulogne Power:394 Health:100% Boulogne>Boulogne Mission:Attack Fitness:100% Need:3 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013174 Legrand' Force is doing nothing in Abbeville  Power: 306  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1001567 6e Corps, 542 Amiens, Pow:1044, Count: 8(l 5/L 4/S 3)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 542 Amiens
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 542 Amiens
10:19:07 AM  (Reporting)  1001567-6e Corps Power:1044 Health:98% Amiens>Amiens Mission:Resupply Fitness:100% Need:48 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1001412 5e Corps, 542 Amiens, Pow:846, Count: 8(l 5/L 4/S 3)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 542 Amiens
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 542 Amiens
10:19:07 AM  (Reporting)  1001412-5e Corps Power:846 Health:99% Amiens>Amiens Mission:Resupply Fitness:100% Need:48 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1001660 Aile Gauche, 534 Paris, Pow:103, Count: 3(l 1/L 2/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 20000, Region: 542 Amiens
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 20000, Region: 542 Amiens
10:19:07 AM  (Reporting)  1001660 Aile Gauche Paris Health: 100 % will target  1001567 6e Corps
10:19:07 AM  (Reporting)  1001660-Aile Gauche Power:103 Health:100% Paris>Amiens Mission:Merge (slave) Fitness:80% Need:48 Threat:0 GoalValue: 20000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1007214 Corsaires Malouins is doing nothing in Saint Malo  Power: 73  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1001685 7e Corps is doing nothing in Brest  Power: 769  HealthPerc: 99
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1007074 Escadre de Brest, 497 Brest, Pow:728, Count: 13(l 2/L 11/S 0) Keeping only the Best Attack (is Assault) goal for 497 Brest
10:19:07 AM  (Reporting)  List of Agendas for 1007074 Escadre de Brest, 497 Brest, Pow:728, Count: 13(l 2/L 11/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 497 Brest
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 497 Brest
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007074 Escadre de Brest , destination,  is not in friendly water and the mission is not ignoring threats. 497 Brest
10:19:07 AM  (Reporting)  1007074-Escadre de Brest Power:728 Health:100% Brest>Brest Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013762 Charles Augereau is doing nothing in Strasbourg  Power: 0  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013777 French Detachment is doing nothing in Bordeaux  Power: 58  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013778 French Detachment is doing nothing in Bordeaux  Power: 58  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013779 French Detachment is doing nothing in Bordeaux  Power: 58  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013780 French Detachment is doing nothing in Bordeaux  Power: 58  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013781 French Detachment is doing nothing in Bordeaux  Power: 58  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1007123 Escadre de Rochefort is doing nothing in Bordeaux  Power: 258  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1001754 Expdition des Antilles, 417 Marseille, Pow:137, Count: 1(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 21150, Region: 307 Barcelona
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 21150, Region: 307 Barcelona
10:19:07 AM  (Reporting)  1001754-Expdition des Antilles Power:137 Health:100% Marseille>Barcelona Mission:Defend Fitness:50% Need:60 Threat:0 GoalValue: 21150
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013783 Train Antilles, 417 Marseille, Pow:0, Count: 1(l 0/L 0/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 7250, Region: 370 Poitiers
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 7250, Region: 370 Poitiers
10:19:07 AM  (Reporting)  1013783-Train Antilles Power:0 Health:100% Marseille>Poitiers Mission:Build Depot Fitness:29% Need:51 Threat:0 GoalValue: 7250
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1002123 23e Brigade is doing nothing in Calvi  Power: 84  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:4.54 - Nav:1.27) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 934 Muenchen in theater 338 Italia
10:19:07 AM  (Reporting)  _GTU_ 1002103 Division de Lodi, 600 Genova, Pow:70, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
10:19:07 AM  (Reporting)  _GTU_ Starting merge 1 at start
10:19:07 AM  (Reporting)  _GTU_ Finished merge 1 now
10:19:07 AM  (Reporting)  _GTU_ Division de Lodi seeking 1001876 Arme d'Italie, 742 Chiavenna, Pow:194, Count: 5(l 1/L 1/S 3)
10:19:07 AM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 175, Region: 742 Chiavenna Seek Strong Group 1001876 Arme d'Italie in region: Chiavenna
10:19:07 AM  (Reporting)  Ended AI Gather Units 40 ms
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1002092 Division de Crmone, 622 Mantova, Pow:63, Count: 1(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 622 Mantova
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 622 Mantova
10:19:07 AM  (Reporting)  1002092-Division de Crmone Power:63 Health:100% Mantova>Mantova Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1002080 Division de Bologne, 637 Bologna, Pow:93, Count: 1(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 648 Firenze
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 12654, Region: 663 Roma
10:19:07 AM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 12654, Region: 663 Roma
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 648 Firenze
10:19:07 AM  (Reporting)  1002080-Division de Bologne Power:93 Health:97% Bologna>Firenze Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1001989 Corps Gouvion, 638 Commachio, Pow:507, Count: 10(l 7/L 4/S 3)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Concentrate, Value: 24100, Region: 613 Milano
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 637 Bologna
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 637 Bologna
10:19:07 AM  (Reporting)  1001989-Corps Gouvion Power:507 Health:100% Commachio>Bologna Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013171 Girardon' Force, 600 Genova, Pow:97, Count: 2(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 988, Region: 605 Gisa
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 1649, Region: 651 Follonica
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 1649, Region: 651 Follonica
10:19:07 AM  (Reporting)  1013171-Girardon' Force Power:97 Health:100% Genova>Follonica Mission:Defend Fitness:97% Need:101 Threat:75 GoalValue: 1649
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1002073 Division de Ligurie, 600 Genova, Pow:47, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 1976, Region: 600 Genova
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 1976, Region: 600 Genova
10:19:07 AM  (Reporting)  1002073 Division de Ligurie Genova has been merged in  1013171 Girardon' Force
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1002103 Division de Lodi, 600 Genova, Pow:70, Count: 1(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 175, Region: 742 Chiavenna
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 175, Region: 742 Chiavenna
10:19:07 AM  (Reporting)  1002103 Division de Lodi Genova Health: 100 % will target  1001876 Arme d'Italie
10:19:07 AM  (Reporting)  1002103-Division de Lodi Power:70 Health:100% Genova>Chiavenna Mission:Merge (slave) Fitness:70% Need:60 Threat:0 GoalValue: 175
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1002114 Division d'Etrurie, 648 Firenze, Pow:121, Count: 1(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 648 Firenze
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 648 Firenze
10:19:07 AM  (Reporting)  1002114-Division d'Etrurie Power:121 Health:100% Firenze>Firenze Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.30 - Nav:0.20) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1007219 Escadre des Antilles, 3907 Leeward Islands, Pow:41, Count: 2(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1700, Region: 3907 Leeward Islands
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1700, Region: 3907 Leeward Islands
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007219 Escadre des Antilles , destination,  is not in friendly water and the mission is not ignoring threats. 3907 Leeward Islands
10:19:07 AM  (Reporting)  1007219-Escadre des Antilles Power:41 Health:100% Leeward Islands>Leeward Islands Mission:Naval Docking Fitness:100% Need:0 Threat:22 GoalValue: 1700
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 3608 Grozny in theater 344 Scandinavia
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Poland (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 212 Cadiz in theater 352 North Africa
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.21) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  _ATG__ 1013179 Victor-Leopold Berthier Antwerpen Going against objective: 789 Amsterdam
10:19:07 AM  (Reporting)  _ATG__ 1013181 Jean-Baptiste Bernadotte Breda Going against objective: 789 Amsterdam
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013181 Jean-Baptiste Bernadotte is doing nothing in Breda  Power: 0  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1001120 1e Corps, 781 Breda, Pow:882, Count: 6(l 3/L 3/S 3)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 781 Breda
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 781 Breda
10:19:07 AM  (Reporting)  1001120-1e Corps Power:882 Health:100% Breda>Breda Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1005526 Gratien' Force is doing nothing in Antwerpen  Power: 277  HealthPerc: 99
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013179 Victor-Leopold Berthier is doing nothing in Antwerpen  Power: 0  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Arty 1013793 QG Italie, 742 Chiavenna, Pow:113, Count: 1(l 0/L 0/S 1) in reserve
10:19:07 AM  (Reporting)  _RCA_ Arty 1013792 QG Centre, 742 Chiavenna, Pow:48, Count: 1(l 0/L 0/S 1) in reserve
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
10:19:07 AM  (Reporting)  _RCA_ Artillery 1013793 QG Italie, 742 Chiavenna, Pow:113, Count: 1(l 0/L 0/S 1) relocating toward 934 Muenchen
10:19:07 AM  (Reporting)  _RCA_ Arty 1013793 QG Italie, 742 Chiavenna, Pow:113, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
10:19:07 AM  (Reporting)  _RCA_ Artillery 1013792 QG Centre, 742 Chiavenna, Pow:48, Count: 1(l 0/L 0/S 1) relocating toward 934 Muenchen
10:19:07 AM  (Reporting)  _RCA_ Arty 1013792 QG Centre, 742 Chiavenna, Pow:48, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supply 1013794 Train Flanc Droit, 742 Chiavenna, Pow:0, Count: 1(l 0/L 0/S 1)
10:19:07 AM  (Reporting)  _RCS_ Supply 1013795 Train Italie, 742 Chiavenna, Pow:0, Count: 1(l 0/L 0/S 1)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  2 in core Area
10:19:07 AM  (Reporting)  _RCS_ Supply 1013794 Train Flanc Droit, 742 Chiavenna, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 934 Muenchen
10:19:07 AM  (Reporting)  _RCS_ Supply 1013794 Train Flanc Droit, 742 Chiavenna, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
10:19:07 AM  (Reporting)  _RCS_ Supply 1013795 Train Italie, 742 Chiavenna, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 934 Muenchen
10:19:07 AM  (Reporting)  _RCS_ Supply 1013795 Train Italie, 742 Chiavenna, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 934 Muenchen in theater 340 Alpes
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1001876 Arme d'Italie, 742 Chiavenna, Pow:194, Count: 5(l 1/L 1/S 3)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 613 Milano
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 8910, Region: 895 Freiburg Brisgau
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 613 Milano
10:19:07 AM  (Reporting)  1001876-Arme d'Italie Power:194 Health:98% Chiavenna>Milano Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013789 Duhesme' Force, 742 Chiavenna, Pow:830, Count: 10(l 8/L 8/S 2)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 613 Milano
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 613 Milano
10:19:07 AM  (Reporting)  1013789-Duhesme' Force Power:830 Health:99% Chiavenna>Milano Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013790 Gabriel Molitor is doing nothing in Chiavenna  Power: 0  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013791 Louis Partouneaux is doing nothing in Chiavenna  Power: 0  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013172 Reynier' Force, 742 Chiavenna, Pow:626, Count: 6(l 3/L 3/S 2)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 613 Milano
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 613 Milano
10:19:07 AM  (Reporting)  1013172-Reynier' Force Power:626 Health:100% Chiavenna>Milano Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013793 QG Italie, 742 Chiavenna, Pow:113, Count: 1(l 0/L 0/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 613 Milano
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 613 Milano
10:19:07 AM  (Reporting)  1013793-QG Italie Power:113 Health:97% Chiavenna>Milano Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013792 QG Centre, 742 Chiavenna, Pow:48, Count: 1(l 0/L 0/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 613 Milano
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 613 Milano
10:19:07 AM  (Reporting)  1013792-QG Centre Power:48 Health:100% Chiavenna>Milano Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013794 Train Flanc Droit, 742 Chiavenna, Pow:0, Count: 1(l 0/L 0/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 728 Zurich
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 728 Zurich
10:19:07 AM  (Reporting)  1013794-Train Flanc Droit Power:0 Health:100% Chiavenna>Zurich Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013795 Train Italie, 742 Chiavenna, Pow:0, Count: 1(l 0/L 0/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 728 Zurich
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 728 Zurich
10:19:07 AM  (Reporting)  1013795-Train Italie Power:0 Health:100% Chiavenna>Zurich Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.29) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 3913 Kaapstad in theater 357 Africa
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1007225 Escadre de l'Ocan Indien, 3914 Mascareignes, Pow:155, Count: 6(l 2/L 3/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5150, Region: 3914 Mascareignes
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5150, Region: 3914 Mascareignes
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007225 Escadre de l'Ocan Indien , destination,  is not in friendly water and the mission is not ignoring threats. 3914 Mascareignes
10:19:07 AM  (Reporting)  1007225-Escadre de l'Ocan Indien Power:155 Health:100% Mascareignes>Mascareignes Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 5150
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  _ATG__ 1013801 French Detachment Mediterranean Sea Going against objective: 307 Barcelona
10:19:07 AM  (Reporting)  _ATG__ 1013800 French Detachment Mediterranean Sea Going against objective: 307 Barcelona
10:19:07 AM  (Reporting)  _ATG__ 1013799 French Detachment Mediterranean Sea Going against objective: 307 Barcelona
10:19:07 AM  (Reporting)  _ATG__ 1013798 French Detachment Mediterranean Sea Going against objective: 307 Barcelona
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 3 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013798 French Detachment is doing nothing in Mediterranean Sea  Power: 59  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013799 French Detachment is doing nothing in Mediterranean Sea  Power: 59  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013800 French Detachment is doing nothing in Mediterranean Sea  Power: 28  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013801 French Detachment is doing nothing in Mediterranean Sea  Power: 28  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1007032 Escadre de Toulon, 4340 Mediterranean Sea, Pow:683, Count: 12(l 3/L 8/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 12267, Region: 307 Barcelona
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 20000, Region: 230 Cartagena
10:19:07 AM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 12658, Region: 307 Barcelona
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 20000, Region: 230 Cartagena
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007032 Escadre de Toulon , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
10:19:07 AM  (Reporting)  1007032-Escadre de Toulon Power:683 Health:100% Mediterranean Sea>Cartagena Mission:Attack Fitness:20% Need:60 Threat:0 GoalValue: 20000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007298 Flotte Marchande #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007280 Flotte Marchande #3 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007286 Flotte Marchande #4 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007292 Flotte Marchande #5 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:1.33 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007269 Flotte Marchande #2 , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007304 Flotte Marchande #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007258 Flotte Marchande #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3926 Northeast Atlantic Trade
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 7 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 2 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 2 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 2 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 3 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 4 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  _DNH_ 1001567 6e Corps, 542 Amiens, Pow:1044, Count: 8(l 5/L 4/S 3) is attached to GHQ 1001660 Aile Gauche
10:19:07 AM  (Reporting)  _DNH_ 1001412 5e Corps, 542 Amiens, Pow:846, Count: 8(l 5/L 4/S 3) is attached to GHQ 1001660 Aile Gauche
10:19:07 AM  (Reporting)  _DNH_ 1013802 French Detachment, 550 Boulogne, Pow:728, Count: 3(l 3/L 3/S 0) is attached to GHQ 1013804 Grande Arme
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 147 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  _MHS_ (Merge distant GHQ Stack) 1001989 Corps Gouvion will reinforce GHQ Stack 1001876 Arme d'Italie 742 Chiavenna
10:19:07 AM  (Reporting)  Ended ManageHQStacks 10 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 4 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 3 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  _DNH_ 1013789 Duhesme' Force, 742 Chiavenna, Pow:830, Count: 10(l 8/L 8/S 2) is attached to GHQ 1001876 Arme d'Italie
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 20 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Adding stack 1013789 Duhesme' Corps, 742 Chiavenna, Pow:830, Count: 10(l 8/L 8/S 2)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:19:07 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda AutoMerge
10:19:07 AM  (Reporting)  AI Process done in  19585 ms
10:19:07 AM  (Reporting)  Processing  1000002 Great Britain
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Great Britain AILevel 0 Kind: 0 Dormant NO Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  AI Process done in  27 ms
10:19:07 AM  (Reporting)  Processing  1000003 Russia
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant YES Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Resources Levels Russia EcoBase 287 AtWar: no AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 2117 Expected 144 Balance -16
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 100 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 100 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 3100 Expected 100 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability Average Stock 100 Expected 100 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 668 Expected 100 Balance -12
10:19:07 AM  (Reporting)  War supplies Availability Plentiful Stock 427 Expected 72 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 39 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Engagment Points Availability Plentiful Stock 28 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 620 Expected 29 Balance 0
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 11 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
10:19:07 AM  (Reporting)  Sending proposal: *we can*
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Proposing to 1000005 Prussia
10:19:07 AM  (Reporting)  Checking 26 Propose Mutual Supply
10:19:07 AM  (Reporting)  Still checking 26 Propose Mutual Supply
10:19:07 AM  (Reporting)  Item is a Various entry, chance 30
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose Mutual Supply toward Prussia chance 30
10:19:07 AM  (Reporting)  Proposing to 1000004 Austria
10:19:07 AM  (Reporting)  Checking 4 Offer Defensive Treaty
10:19:07 AM  (Reporting)  Still checking 4 Offer Defensive Treaty
10:19:07 AM  (Reporting)  Item is a Various entry, chance 28
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Russia sent Offer Defensive Treaty toward Austria
10:19:07 AM  (Reporting)  Proposing to 1000019 Sweden
10:19:07 AM  (Reporting)  Checking 32 Request Passage Right
10:19:07 AM  (Reporting)  Still checking 32 Request Passage Right
10:19:07 AM  (Reporting)  Item is a Various entry, chance 0
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Passage Right toward Sweden chance 0
10:19:07 AM  (Reporting)  Proposing to 1000005 Prussia
10:19:07 AM  (Reporting)  Checking 66 Request Foreign Access
10:19:07 AM  (Reporting)  Still checking 66 Request Foreign Access
10:19:07 AM  (Reporting)  Item is a Various entry, chance 33
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Russia sent Request Foreign Access toward Prussia
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 124 ms
10:19:07 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 1602 Forsmark
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4036 Doubovka Curve
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 79 Manchester
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1837 Koznitza
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1801 Gheorghe
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3050 Kondovo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2598 Kippen
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 186 target region was 3014 Ivanovo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2862 Smila
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1326 Andrychow
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 186 target region was 3223 Armyansk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1298 Resita
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 2738 Retchytsa
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 384 Montlucon
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2729 Olevsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1566 Oexelosund
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3418 Nikolaevka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3229 Perekop
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 4557 Coast of Brazil
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 881 Gotha
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2201 Makmur
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 136 Gillingham
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 563 Montmedy
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 2819 Nikolaiev
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3368 Rosshosh
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1260 Latoritza
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1238 Slavskoie
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 2401 Saqqarah
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1566 Oexelosund
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2144 Mus
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3210 Mariopol
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 910 Bad Kissingen
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4469 Coast of Sinai
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2242 Mandali
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3794 Tamerza
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 4200 Odense Channel
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 2896 Nossivka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 4498 Northern Aegean
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2825 Bender
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 186 target region was 2629 Ogorele
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3084 Yastrebovka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4131 Baie de Seine
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3124 Valky
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 657 Viterbo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 3606 Malgobek
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 151 Santarem
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 1586 Orebro
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4403 Palagruzza
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1075 Wolsztyn
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 11 target region was 1375 Radom
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 864 Luneburg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2798 Malyn
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4437 South Ionian Sea
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3341 Prigorodka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 3215 Enerodar
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3468 Dubovka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2612 Zaredhe
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2342 Jaramanah
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2361 Al Arad
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2684 Souraj
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4525 Gulf of Trapezus
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 448 Pralognan
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2863 Oleksandria
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 3081 Kursk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 594 Asti
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2070 Tokat
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 804 Kleve
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1697 Barcs
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 4394 Foci del Po
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 212 Cadiz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2922 Zapadnaya Dvina
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2878 Mena
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 335 Prades
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 896 Donaueschingen
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2294 Ar Rutbah
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1284 Gyula
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 827 Minden
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 246 Herrera del Duque
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1152 Innsbruck
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3321 Troyekurovo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3690 Kapan
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2617 Boksitogorsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3983 Oder Estuary
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 36 target region was 1439 Niedenburg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2586 Ahtme
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 683 Melfi
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 2149 Ergani
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4024 Prypiat Confluent
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 3639 Vladikavkaz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4227 Gotland
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2589 Narva
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 546 Cambrai
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 186 target region was 3271 Iujka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1419 Danzig
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 4449 Cape Plaka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2175 Salmas
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 1681 Ragusa
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 79 Manchester
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4007 Prut Confluent
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3714 Rommani
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3955 Confluent de l'Indre
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 2472 Vilnius
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3800 La Skhirra
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1116 Turnau
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 3805 Kebili
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 854 Stade
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3719 Larache
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 186 target region was 3223 Armyansk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3212 Huilyapole
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3704 Safi
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 201 Miranda
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 482 Montbard
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 2046 Mut
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 292 Alcaniz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 3642 Sachkere
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 50 Balmoral
10:19:07 AM  (Reporting)  Ended HandleRegionsDecisions 2979 ms
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 427
10:19:07 AM  (Reporting)  Money Level 6 Amount 2117
10:19:07 AM  (Reporting)  Conscripts Level 5 Amount 668
10:19:07 AM  (Reporting)  _BNU_ Emergency build ON
10:19:07 AM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
10:19:07 AM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
10:19:07 AM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 56
10:19:07 AM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 242
10:19:07 AM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 37
10:19:07 AM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 131
10:19:07 AM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 46
10:19:07 AM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 429
10:19:07 AM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
10:19:07 AM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 61
10:19:07 AM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 42
10:19:07 AM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
10:19:07 AM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 30
10:19:07 AM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 16
10:19:07 AM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
10:19:07 AM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
10:19:07 AM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 26
10:19:07 AM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
10:19:07 AM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
10:19:07 AM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 222
10:19:07 AM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
10:19:07 AM  (Reporting)  Adding 202 Field Hospital Coeff: 3
10:19:07 AM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
10:19:07 AM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
10:19:07 AM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
10:19:07 AM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
10:19:07 AM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 5
10:19:07 AM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
10:19:07 AM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
10:19:07 AM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
10:19:07 AM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
10:19:07 AM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 44
10:19:07 AM  (Reporting)  Number of Draw 9
10:19:07 AM  (Reporting)  Picking 168 Russo-German Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 4
10:19:07 AM  (Reporting)  _BNU Buying Unit Russo-German Brigade 1805 Family ID Line Infantry Area Latvia
10:19:07 AM  (Reporting)  Picking 192 Line Garrison 1805
10:19:07 AM  (Reporting)  On Map 7 Requested 0 In Pool 19
10:19:07 AM  (Reporting)  _BNU Buying Unit Line Garrison 1805 Family ID Line Infantry Area Recruitment Area: Russia
10:19:07 AM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 668 786 WSU 427 16 Money 2117 540
10:19:07 AM  (Reporting)  Picking 192 Line Garrison 1805
10:19:07 AM  (Reporting)  On Map 7 Requested 1 In Pool 18
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 668 1020 WSU 427 0 Money 2117 480
10:19:07 AM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 668 786 WSU 427 16 Money 2117 540
10:19:07 AM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 13
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 668 1030 WSU 427 20 Money 2117 588
10:19:07 AM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 23
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 668 1020 WSU 427 0 Money 2117 488
10:19:07 AM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 3
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 668 756 WSU 427 120 Money 2117 816
10:19:07 AM  (Reporting)  Picking 168 Russo-German Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 1 In Pool 3
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 668 960 WSU 427 0 Money 2117 528
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 2 67 ms
10:19:07 AM  (Reporting)  AI Process done in  3444 ms
10:19:07 AM  (Reporting)  Processing  1000004 Austria
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:19:07 AM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2718 OppPow Land: 0 OwnPow Nav : 175 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
10:19:07 AM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 3644 OppPow Land: 0 OwnPow Nav : 114 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
10:19:07 AM  (Reporting)  _FIT_ Ended AIInitTheaters 384 ms
10:19:07 AM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 2105 Expected 122 Balance -9
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 2577 Expected 85 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Very High Stock 248 Expected 85 Balance -11
10:19:07 AM  (Reporting)  War supplies Availability Plentiful Stock 301 Expected 61 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 39 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Engagment Points Availability Plentiful Stock 27 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 307 Expected 24 Balance 0
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2718 Overall power (enemies): 0 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1087
10:19:07 AM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 175 Overall power (enemies): 0 Nav Ratio: 5.00
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 3644 Overall power (enemies): 0 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 175 Overall power (enemies): 0 Nav Ratio: 5.00
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 114 Overall power (enemies): 0 Nav Ratio: 5.00
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Land Theaters Special Regions ***
10:19:07 AM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
10:19:07 AM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Trente Max Val: Wien Naval Gathering: 1158 Linz
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Final Gather Region for  338 Italia : 648 Firenze
10:19:07 AM  (Reporting)  Final Gather Region for  339 Austria : 1194 Wien
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Ended InitAndDumpData Austria 655 ms
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 6 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
10:19:07 AM  (Reporting)  Sending proposal: *we can*
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Proposing to 1000013 Bavaria
10:19:07 AM  (Reporting)  Checking 66 Request Foreign Access
10:19:07 AM  (Reporting)  Still checking 66 Request Foreign Access
10:19:07 AM  (Reporting)  Item is a Various entry, chance -19
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Foreign Access toward Bavaria chance -19
10:19:07 AM  (Reporting)  Proposing to 1000007 Ottoman
10:19:07 AM  (Reporting)  Checking 23 Request Supply Right
10:19:07 AM  (Reporting)  Still checking 23 Request Supply Right
10:19:07 AM  (Reporting)  Item is a Various entry, chance 0
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Ottoman chance 0
10:19:07 AM  (Reporting)  Proposing to 1000052 Kingdom of Italy
10:19:07 AM  (Reporting)  Proposing to 1000012 Baden
10:19:07 AM  (Reporting)  Checking 0 Propose State Visit
10:19:07 AM  (Reporting)  Still checking 0 Propose State Visit
10:19:07 AM  (Reporting)  Item is a Various entry, chance 5
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Baden chance 5
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 37 ms
10:19:07 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3858 Samos
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1166 Zeil
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3515 Primorskoye
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2671 Jarkovski
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4373 Pantelleria
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4256 Neva Mouth
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 976 Eberswalde
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3758 Boumerdes
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 89 Stockport
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1589 Haellefors
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2435 Mosheiki
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1692 Krsko
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3086 Gubkin
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1304 Napoca
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2724 Stolin
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3480 Nijni Tchir
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1361 Tarlow
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1155 Salzburg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4303 Canary Islands
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 1113 Koniggraetz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 72 target region was 1359 Sandomierz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 346 Agen
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1190 Koeflach
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4562 Oman Sea
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3941 Lower Tago
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2521 Merpa
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3491 Nikolaevsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 80 Leeds
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2288 Nadjaf
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2428 Dundaga
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 320 Orthez
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2003 Devrek
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2702 Brest Litovsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 3010 Nekrasovskoye
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 808 Bonn
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1488 Gedser
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4013 Dvina
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1206 Nitra
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2062 Incesu
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 393 Clermont
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4004 Iskar Confluent
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 66 Dumfries
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3613 Beslan
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2520 Kroupki
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1217 Banska Stavnikia
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3990 Pilica Confluent
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2735 Kalinkavitchy
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 578 Mulhouse
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 126 Plymouth
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1668 Banja Luka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2611 Novaia Ladoga
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 688 Taranto
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1737 Kavaja
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 814 Bingen
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 571 Nancy
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 952 Ludwigshut
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 1204 Ezstergom
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 529 Le Havre
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 11 target region was 1365 Gorodok
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1193 Moedling
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4216 Ost Pommern See
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 516 Guernesey
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1176 Caporetto
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1634 Tampere
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1363 Lezajsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2800 Vyshorod
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4448 Cape Lithinon
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2792 Brodetsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1875 Kirklareli
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2624 Tolmatchevo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1650 Bihac
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 281 Brihuega
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2533 Sigulden
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2187 Cizre
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 4062 Strait of Iceland
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3143 Balaklia
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1458 Flensburg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1664 Slunj
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 4218 Wisla Haf
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 271 Cuenca
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 620 Vicenza
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 466 Besancon
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4328 Western Mediterranean
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3593 Gheorgievsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 848 Wiesbaden
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2318 Maarat
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 231 Alicante
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 3522 Liman
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2623 Siverskii
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1096 Karlsbad
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 777 Bergen op Zoom
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 4126 Cap de la Hague
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1667 Sanski Most
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2637 Kuvshinovo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4412 Ionian Islands
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 53 Perth
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1387 Wielogora
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3501 Baskunchak
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 984 Herzberg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 3469 Tzaritsyn
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2377 Al Quwara
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1943 Bilecik
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1804 Duna
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2138 Diyadin
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4309 Costa Blanca
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2447 Schowli
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 18 Nennis
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 606 Stresa
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2062 Incesu
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2982 Klin
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1881 Corlu
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1756 Lugoj
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 944 Neumuenster
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 348 Libourne
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1091 Gleiwitz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3018 Vichuga
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3707 Marrakech
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2967 Rodionovo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1432 Gross Jaegersdorf
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3715 Oulmes
10:19:07 AM  (Reporting)  Ended HandleRegionsDecisions 2329 ms
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 301
10:19:07 AM  (Reporting)  Money Level 6 Amount 2105
10:19:07 AM  (Reporting)  Conscripts Level 4 Amount 248
10:19:07 AM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
10:19:07 AM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
10:19:07 AM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
10:19:07 AM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
10:19:07 AM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
10:19:07 AM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
10:19:07 AM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
10:19:07 AM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
10:19:07 AM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 144
10:19:07 AM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
10:19:07 AM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
10:19:07 AM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
10:19:07 AM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
10:19:07 AM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
10:19:07 AM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
10:19:07 AM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
10:19:07 AM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
10:19:07 AM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
10:19:07 AM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
10:19:07 AM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 126
10:19:07 AM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
10:19:07 AM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
10:19:07 AM  (Reporting)  Adding 323 Field Hospital Coeff: 9
10:19:07 AM  (Reporting)  Adding 324 Signals Rgt Coeff: 9
10:19:07 AM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
10:19:07 AM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
10:19:07 AM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 36
10:19:07 AM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
10:19:07 AM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 0
10:19:07 AM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
10:19:07 AM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 0
10:19:07 AM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
10:19:07 AM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
10:19:07 AM  (Reporting)  Number of Draw 8
10:19:07 AM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 13 Requested 0 In Pool 11
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 248 370 WSU 301 20 Money 2105 252
10:19:07 AM  (Reporting)  Picking 310 Line Garrison 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 248 360 WSU 301 0 Money 2105 144
10:19:07 AM  (Reporting)  Picking 299 Artillery Brigade 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:19:07 AM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Austria
10:19:07 AM  (Reporting)  Picking 315 Supply Brigade 1805
10:19:07 AM  (Reporting)  On Map 8 Requested 0 In Pool 12
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 248 274 WSU 301 68 Money 2105 428
10:19:07 AM  (Reporting)  Picking 307 Uhlans Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:19:07 AM  (Reporting)  _BNU Buying Unit Uhlans Brigade 1805 Family ID Cavalry Area Recruitment Area: Austria
10:19:07 AM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 248 274 WSU 301 68 Money 2105 544
10:19:07 AM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
10:19:07 AM  (Reporting)  On Map 2 Requested 0 In Pool 16
10:19:07 AM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Austria
10:19:07 AM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
10:19:07 AM  (Reporting)  On Map 2 Requested 0 In Pool 22
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 248 540 WSU 301 124 Money 2105 748
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 3 37 ms
10:19:07 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008453 Adria Geshwader
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008463 Nord Donau Flotte
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008472 Sd Donau Flotte
10:19:07 AM  (Reporting)  Ended ManageFleetsComposition 77 ms
10:19:07 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:19:07 AM  (Reporting)  _LFG_ 1010870 Stadtgarnison Cattaro, 1682 Kotor, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010771 Stadtgarnison Ragusa, 1681 Ragusa, Pow:155, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004752 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004755 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004774 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010819 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:116, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004766 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010814 Stadtgarnison Eszek, 1699 Eszek, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004758 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010746 Stadtgarnison Padova, 623 Padova, Pow:100, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004664 Stadtgarnison Venedig, 627 Venezia, Pow:88, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010762 Stadtgarnison Venedig, 627 Venezia, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004770 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010843 Stadtgarnison Temesvar, 1747 Temesvar, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004779 Temesvar Grenzer, 1747 Temesvar, Pow:57, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004694 Stadtgarnison Trieste, 635 Trieste, Pow:69, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004674 Stadtgarnison Trevisa, 626 Trevisa, Pow:83, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010848 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004789 Walachische Grenzer, 1300 Karslburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004762 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010853 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010926 Stadtgarnison Laibach, 1183 Laibach, Pow:29, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004684 Stadtgarnison Graz, 1189 Graz, Pow:81, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010833 Stadtgarnison Ofen, 1274 Ofen, Pow:27, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004534 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004784 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010916 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:26, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010804 Stadtgarnison Salzburg, 1155 Salzburg, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004480 Stadtgarnison Memmingen, 926 Memmingen, Pow:75, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004489 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:18, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004274 Knigreich Oesterreich, 1194 Wien, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004526 Osterreichisch Kavallerie, 1194 Wien, Pow:61, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004494 Stadtgarnison Wien, 1194 Wien, Pow:213, Count: 10(l 1/L 6/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010794 Stadtgarnison Presburg, 1197 Presburg, Pow:27, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010809 Stadtgarnison Linz, 1158 Linz, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010896 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:29, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010911 Stadtgarnison Brnn, 1143 Brunn, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010799 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:34, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010891 Stadtgarnison Lemberg, 1337 Lemberg, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010901 Stadtgarnison Prag, 1118 Prag, Pow:29, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004523 Bohemisch Reserve, 1118 Prag, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010780 Stadtgarnison Eger, 1097 Eger, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010881 Stadtgarnison Krakau, 1328 Krakow, Pow:26, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010785 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:108, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010862 Stadtgarnison Zamosc, 1370 Zamosc, Pow:84, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  Ended LockFixedGroups 1 ms
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  _SSU_ 1013368 SB. 1 und SB. 2, 1194 Wien, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:19:07 AM  (Reporting)  _SSU_ 1013359 1. Kavallerie-Brigade, 1328 Krakow, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
10:19:07 AM  (Reporting)  _SSU_ 1013363 Reit.AR. 1, 1113 Koniggraetz, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)  Entering GarrisonBorders (_GAB_)
10:19:07 AM  (Reporting)  Agenda: Garrison, Value: 27300, Region: 1700 Peterwardein
10:19:07 AM  (Reporting)  _DCR_ 1004462 Kienmayer, 1194 Wien, Pow:143, Count: 7(l 1/L 5/S 1) will reinforce threatened border 1700 Peterwardein
10:19:07 AM  (Reporting)  Agenda: Garrison, Value: 10000, Region: 899 Ueberlingen
10:19:07 AM  (Reporting)  _DCR_ 1004717 Tirolerisch Korps, 1152 Innsbruck, Pow:325, Count: 3(l 3/L 2/S 0) will reinforce threatened border 899 Ueberlingen
10:19:07 AM  (Reporting)  Agenda: Garrison, Value: 10000, Region: 926 Memmingen
10:19:07 AM  (Reporting)  _DCR_ 1004717 Tirolerisch Korps, 1152 Innsbruck, Pow:325, Count: 3(l 3/L 2/S 0) will reinforce threatened border 926 Memmingen
10:19:07 AM  (Reporting)  Agenda: Garrison, Value: 12100, Region: 1145 Trente
10:19:07 AM  (Reporting)  _DCR_ 1004583 Rechtsseitig Div., 626 Trevisa, Pow:268, Count: 1(l 1/L 1/S 0) will reinforce threatened border 1145 Trente
10:19:07 AM  (Reporting)  Ended GarrisonBorders 429 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  _PGS_ Gathered this stack 1004537 Italienische Armee, 626 Trevisa, Pow:109, Count: 3(l 1/L 0/S 2)
10:19:07 AM  (Reporting)  _PGS_ Adding this stack 1004564 Mitte Div., 626 Trevisa, Pow:302, Count: 1(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  _PGS_ GHQ Stack after add: 1004537 Italienische Armee, 626 Trevisa, Pow:400, Count: 4(l 2/L 1/S 2)
10:19:07 AM  (Reporting)  _PGS_ Adding this stack 1004627 1. Reserve Div., 626 Trevisa, Pow:212, Count: 1(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  _PGS_ GHQ Stack after add: 1004537 Italienische Armee, 626 Trevisa, Pow:610, Count: 5(l 3/L 2/S 2)
10:19:07 AM  (Reporting)  _PGS_ Adding this stack 1004602 1. Linksseitig Div., 626 Trevisa, Pow:221, Count: 1(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  _PGS_ GHQ Stack after add: 1004537 Italienische Armee, 626 Trevisa, Pow:834, Count: 6(l 4/L 3/S 2)
10:19:07 AM  (Reporting)  _PGS_ Adding this stack 1004552 Avantgarde Div., 626 Trevisa, Pow:133, Count: 1(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  _PGS_ GHQ Stack after add: 1004537 Italienische Armee, 626 Trevisa, Pow:957, Count: 7(l 5/L 4/S 2)
10:19:07 AM  (Reporting)  _PGS_ Adding this stack 1004643 2. Reserve Div., 626 Trevisa, Pow:126, Count: 1(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  _PGS_ GHQ Stack after add: 1004537 Italienische Armee, 626 Trevisa, Pow:1083, Count: 8(l 6/L 5/S 2)
10:19:07 AM  (Reporting)  _PGS_ Adding this stack 1004654 Reiterei Reserve Div., 626 Trevisa, Pow:93, Count: 1(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  _PGS_ GHQ Stack after add: 1004537 Italienische Armee, 626 Trevisa, Pow:1171, Count: 9(l 7/L 6/S 2)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 89 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 19 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 2 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 1 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 2 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  Ended Check Leaders 0 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
10:19:07 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
10:19:07 AM  (Reporting)  _AFA_ 1013373 1. Aufklrungsgruppe has been given the mission Agenda: Resupply, Value: 10000, Region: 627 Venezia
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
10:19:07 AM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
10:19:07 AM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
10:19:07 AM  (Reporting)  Ended Build Depots Assets 82 ms
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  _PGS_ Gathered this stack 1004277 Bayerische Armee, 1158 Linz, Pow:100, Count: 5(l 2/L 0/S 3)
10:19:07 AM  (Reporting)  _PGS_ Adding this stack 1004397 Riesch Korps, 1158 Linz, Pow:437, Count: 6(l 4/L 3/S 2)
10:19:07 AM  (Reporting)  _PGS_ GHQ Stack after add: 1004277 Bayerische Armee, 1158 Linz, Pow:539, Count: 11(l 6/L 3/S 5)
10:19:07 AM  (Reporting)  _PGS_ Adding this stack 1004298 Wernek Korps, 1158 Linz, Pow:328, Count: 10(l 4/L 5/S 3)
10:19:07 AM  (Reporting)  _PGS_ GHQ Stack after add: 1004277 Bayerische Armee, 1158 Linz, Pow:711, Count: 21(l 10/L 8/S 8)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 359 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  _PCO_ 1004718 Johann von Hiller is now in Privileged Combine in 1004717 Tirolerisch Korps 1152 Innsbruck
10:19:07 AM  (Reporting)  _PCO_ 1004463 Michael von Kienmayer is now in Privileged Combine in 1004462 Kienmayer 1194 Wien
10:19:07 AM  (Reporting)  _PCO_ 1004444 Franz von Jellachich de Buzin is now in Privileged Combine in 1004443 Jellachich Korps 1158 Linz
10:19:07 AM  (Reporting)  _PCO_ Hager Cav. has been merged into 1004463 Kienmayer Korps(Michael von Kienmayer) in 1004462 Kienmayer 1194 Wien
10:19:07 AM  (Reporting)  _PCO_ Thelen-Hager Gre. has been merged into 1004463 Kienmayer Korps(Michael von Kienmayer) in 1004462 Kienmayer 1194 Wien
10:19:07 AM  (Reporting)  _PCO_ Caramelli has been merged into 1004463 Kienmayer Korps(Michael von Kienmayer) in 1004462 Kienmayer 1194 Wien
10:19:07 AM  (Reporting)  _PCO_ Thelen-Hager Gre. has been merged into 1004463 Kienmayer Korps(Michael von Kienmayer) in 1004462 Kienmayer 1194 Wien
10:19:07 AM  (Reporting)  _PCO_ K. Reitende Bte has been merged into 1004463 Kienmayer Korps(Michael von Kienmayer) in 1004462 Kienmayer 1194 Wien
10:19:07 AM  (Reporting)  _PCO_ Rohan has been merged into 1004444 Jellachich Korps Hauptquartier(Franz von Jellachich de Buzin) in 1004443 Jellachich Korps 1158 Linz
10:19:07 AM  (Reporting)  _PCO_ Richter has been merged into 1004444 Jellachich Korps Hauptquartier(Franz von Jellachich de Buzin) in 1004443 Jellachich Korps 1158 Linz
10:19:07 AM  (Reporting)  _PCO_ Wolfskeel Gre. has been merged into 1004444 Jellachich Korps Hauptquartier(Franz von Jellachich de Buzin) in 1004443 Jellachich Korps 1158 Linz
10:19:07 AM  (Reporting)  _PCO_ Wolfskeel Cav. has been merged into 1004444 Jellachich Korps Hauptquartier(Franz von Jellachich de Buzin) in 1004443 Jellachich Korps 1158 Linz
10:19:07 AM  (Reporting)  _PCO_ Aspre Cav. has been merged into 1004320 Hohenzollern DIV.(von Hohenzollern-Echingen) in 1004277 Bayerische Armee 1158 Linz
10:19:07 AM  (Reporting)  _PCO_ Aspre Reintende Bte has been merged into 1004320 Hohenzollern DIV.(von Hohenzollern-Echingen) in 1004277 Bayerische Armee 1158 Linz
10:19:07 AM  (Reporting)  _PCO_ Aspre Leichte Inf. has been merged into 1004320 Hohenzollern DIV.(von Hohenzollern-Echingen) in 1004277 Bayerische Armee 1158 Linz
10:19:07 AM  (Reporting)  _PCO_ Mixed Light Cavalry Brigade 1805 has been merged into 1004422 Laudon DIV.(Johann von Laudon) in 1004277 Bayerische Armee 1158 Linz
10:19:07 AM  (Reporting)  _PCO_ 1004718 Johann von Hiller 1 has his Privileged Combine status revoked 1004717 Tirolerisch Korps 1152 Innsbruck
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 215 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 5 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 2 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 29 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment IV) Ferdinand in Linz has been detached from group 1004277 Bayerische Armee
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment III) Johann in Innsbruck has been detached from group 1004702 Tirolerische Armee
10:19:07 AM  (Reporting)  _CLD_ Leader (Split Segment II) Johann von Hiller in Innsbruck has been detached from group 1004717 Tirolerisch Korps
10:19:07 AM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013806 Ferdinand 1158 Linz toward 1004526 Osterreichisch Kavallerie, 1194 Wien, Pow:61, Count: 3(l 0/L 3/S 0) Relocating
10:19:07 AM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1013807 Johann 1152 Innsbruck toward 1004702 Tirolerische Armee 1152 Innsbruck Affinity 120
10:19:07 AM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
10:19:07 AM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
10:19:07 AM  (Reporting)  _CLD_ Leader Johann von Hiller 1013808 redeployed to theater Theater_Italia region 648 Firenze
10:19:07 AM  (Reporting)  Ended Check Leaders 213 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
10:19:07 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
10:19:07 AM  (Reporting)  _AFA_ 1008453 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2716, Region: 627 Venezia
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 268 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 117
10:19:07 AM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Austria
10:19:07 AM  (Reporting)  _BDA_ 34  regions have been selected as candidates for depot buidling
10:19:07 AM  (Reporting)  Ended Build Depots Assets 168 ms
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 3 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 1 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 6 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 6362 AllOppPowLand: 0 AllOwnPowNav: 289 AllOppPowNav 0
10:19:07 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1004619 2. Linksseitig Div. (Pow.53)
10:19:07 AM  (Reporting)  1004583 Rechtsseitig Div. (Pow.268)
10:19:07 AM  (Reporting)  1004537 Italienische Armee (Pow.1171)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 421 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Region 663 Roma Pick 54 SelfVal 265 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 626 Trevisa Pick 20 has enough garrison (Value: 83) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 627 Venezia Pick 42 has enough garrison (Value: 233) - evaluation skipped
10:19:07 AM  (Reporting)  Region 705 Cagliari Pick 28 SelfVal 162 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Region 643 Ancona Pick 34 SelfVal 186 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Region 649 Livorno Pick 7 SelfVal 55 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 623 Padova Pick 5 has enough garrison (Value: 100) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 36 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1004717 Tirolerisch Korps (Pow.335)
10:19:07 AM  (Reporting)  1013808 Johann von Hiller (Pow.0)
10:19:07 AM  (Reporting)  1004702 Tirolerische Armee (Pow.103)
10:19:07 AM  (Reporting)  1004340 Stadtgarnison Salzburg (Pow.262)
10:19:07 AM  (Reporting)  1013368 SB. 1 und SB. 2 (Pow.1)
10:19:07 AM  (Reporting)  1004462 Kienmayer (Pow.151)
10:19:07 AM  (Reporting)  1004443 Jellachich Korps (Pow.225)
10:19:07 AM  (Reporting)  1004360 Schwarzenberg Korps (Pow.363)
10:19:07 AM  (Reporting)  1004277 Bayerische Armee (Pow.841)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Secondary Region 1700 Peterwardein Pick 29 has enough garrison (Value: 318) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1158 Linz Pick 54 has enough garrison (Value: 22) - evaluation skipped
10:19:07 AM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 275) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1656 Karlstadt Pick 4 has enough garrison (Value: 59) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1155 Salzburg Pick 25 has enough garrison (Value: 31) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1287 Pecs Pick 19 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1747 Temesvar Pick 39 has enough garrison (Value: 87) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1300 Karslburg Pick 8 has enough garrison (Value: 83) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1274 Ofen Pick 53 has enough garrison (Value: 27) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1152 Innsbruck Pick 28 has enough garrison (Value: 26) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1275 Pest Pick 37 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1303 Klausenburg Pick 38 has enough garrison (Value: 59) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 24) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1693 Agram Pick 9 has enough garrison (Value: 59) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 109) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 635 Trieste Pick 25 has enough garrison (Value: 69) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1183 Laibach Pick 13 has enough garrison (Value: 29) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 27) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 1189 Graz Pick 23 has enough garrison (Value: 81) - evaluation skipped
10:19:07 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 134 ms
10:19:07 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:19:07 AM  (Reporting)  Leader 1013808 Johann von Hiller relocated to 1194 Wien
10:19:07 AM  (Reporting)  Ended Collect Leaders 0 ms
10:19:07 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:19:07 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 648 Firenze in theater 338 Italia
10:19:07 AM  (Reporting)  _GTU_ 1004619 2. Linksseitig Div., 626 Trevisa, Pow:53, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
10:19:07 AM  (Reporting)  _GTU_ 1004537 Italienische Armee, 626 Trevisa, Pow:1171, Count: 9(l 7/L 6/S 2) has no agenda for now, trying to gather
10:19:07 AM  (Reporting)  _GTU_ Starting merge 2 at start
10:19:07 AM  (Reporting)  _GTU_ Finished merge 1 now
10:19:07 AM  (Reporting)  _GTU_ 1004537 Italienische Armee, 626 Trevisa, Pow:1222, Count: 10(l 8/L 7/S 2) no gathering goal found, will be iddle this turn.
10:19:07 AM  (Reporting)  Ended AI Gather Units 22 ms
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  _ATG__ 1004537 Italienische Armee Trevisa Going against objective: 648 Firenze
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1004537 Italienische Armee is doing nothing in Trevisa  Power: 1222  HealthPerc: 99
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1004583 Rechtsseitig Div., 626 Trevisa, Pow:268, Count: 1(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12100, Region: 1145 Trente
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12100, Region: 1145 Trente
10:19:07 AM  (Reporting)  1004583-Rechtsseitig Div. Power:268 Health:99% Trevisa>Trente Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013373 1. Aufklrungsgruppe, 627 Venezia, Pow:1, Count: 1(l 0/L 0/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 627 Venezia
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 627 Venezia
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013373 1. Aufklrungsgruppe , destination,  is not in friendly water and the mission is not ignoring threats. 627 Venezia
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 339 Austria
10:19:07 AM  (Reporting)  _GTU_ 1004340 Stadtgarnison Salzburg, 1155 Salzburg, Pow:262, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
10:19:07 AM  (Reporting)  _GTU_ 1004443 Jellachich Korps, 1158 Linz, Pow:225, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
10:19:07 AM  (Reporting)  _GTU_ 1004360 Schwarzenberg Korps, 1158 Linz, Pow:363, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
10:19:07 AM  (Reporting)  _GTU_ 1004277 Bayerische Armee, 1158 Linz, Pow:841, Count: 16(l 9/L 5/S 7) has no agenda for now, trying to gather
10:19:07 AM  (Reporting)  _GTU_ Starting merge 4 at start
10:19:07 AM  (Reporting)  _GTU_ Finished merge 3 now
10:19:07 AM  (Reporting)  _GTU_ 1004277 Bayerische Armee, 1158 Linz, Pow:841, Count: 16(l 9/L 5/S 7) no gathering goal found, will be iddle this turn.
10:19:07 AM  (Reporting)  _GTU_ 1004360 Schwarzenberg Korps, 1158 Linz, Pow:608, Count: 6(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
10:19:07 AM  (Reporting)  _GTU_ 1004340 Stadtgarnison Salzburg, 1155 Salzburg, Pow:262, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
10:19:07 AM  (Reporting)  Ended AI Gather Units 22 ms
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  _GTG_ 1004274 Knigreich Oesterreich, 1194 Wien, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 1194 Wien and will absorb 1004526 Osterreichisch Kavallerie
10:19:07 AM  (Reporting)  _GTG_ 1004274 Knigreich Oesterreich, 1194 Wien, Pow:83, Count: 5(l 2/L 3/S 0) is garrisoning 1194 Wien and will absorb 1004494 Stadtgarnison Wien
10:19:07 AM  (Reporting)  _GTG_ 1010848 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning 1300 Karslburg and will absorb 1004789 Walachische Grenzer
10:19:07 AM  (Reporting)  _GTG_ 1010843 Stadtgarnison Temesvar, 1747 Temesvar, Pow:30, Count: 1(l 0/L 1/S 0) is garrisoning 1747 Temesvar and will absorb 1004779 Temesvar Grenzer
10:19:07 AM  (Reporting)  Ended GatherGarrisons 91 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  _ATG__ 1008472 Sd Donau Flotte Ofen Going against objective: 1194 Wien
10:19:07 AM  (Reporting)  _ATG__ 1013808 Johann von Hiller Innsbruck Going against objective: 1194 Wien
10:19:07 AM  (Reporting)  _ATG__ 1004702 Tirolerische Armee Innsbruck Going against objective: 1194 Wien
10:19:07 AM  (Reporting)  _ATG__ 1004340 Stadtgarnison Salzburg Salzburg Going against objective: 934 Muenchen
10:19:07 AM  (Reporting)  _ATG__ 1008463 Nord Donau Flotte Wien Going against objective: 1274 Ofen
10:19:07 AM  (Reporting)  _ATG__ 1004360 Schwarzenberg Korps Linz Going against objective: 934 Muenchen
10:19:07 AM  (Reporting)  _ATG__ 1004277 Bayerische Armee Linz Going against objective: 934 Muenchen
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 3 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1004277 Bayerische Armee is doing nothing in Linz  Power: 841  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1004360 Schwarzenberg Korps is doing nothing in Linz  Power: 608  HealthPerc: 99
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1008463 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1004462 Kienmayer, 1194 Wien, Pow:151, Count: 2(l 1/L 2/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 27300, Region: 1700 Peterwardein
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 27300, Region: 1700 Peterwardein
10:19:07 AM  (Reporting)  1004462-Kienmayer Power:151 Health:99% Wien>Peterwardein Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 27300
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1004340 Stadtgarnison Salzburg is doing nothing in Salzburg  Power: 262  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1004702 Tirolerische Armee is doing nothing in Innsbruck  Power: 103  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013808 Johann von Hiller is doing nothing in Innsbruck  Power: 0  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1004717 Tirolerisch Korps, 1152 Innsbruck, Pow:335, Count: 2(l 2/L 2/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10000, Region: 899 Ueberlingen
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 10000, Region: 926 Memmingen
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10000, Region: 899 Ueberlingen
10:19:07 AM  (Reporting)  1004717-Tirolerisch Korps Power:335 Health:98% Innsbruck>Ueberlingen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 10000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1008472 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1008453 Adria Geshwader, 635 Trieste, Pow:68, Count: 2(l 0/L 2/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2716, Region: 627 Venezia
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2716, Region: 627 Venezia
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008453 Adria Geshwader , destination,  is not in friendly water and the mission is not ignoring threats. 627 Venezia
10:19:07 AM  (Reporting)  1008453-Adria Geshwader Power:68 Health:100% Trieste>Venezia Mission:Naval Docking Fitness:97% Need:0 Threat:0 GoalValue: 2716
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 7 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 5 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:19:07 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda AutoMerge
10:19:07 AM  (Reporting)  AI Process done in  5766 ms
10:19:07 AM  (Reporting)  Processing  1000005 Prussia
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Resources Levels Prussia EcoBase 189 AtWar: no AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 1911 Expected 94 Balance -7
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 2548 Expected 66 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 417 Expected 66 Balance -7
10:19:07 AM  (Reporting)  War supplies Availability Plentiful Stock 299 Expected 47 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 27 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Engagment Points Availability Plentiful Stock 18 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 452 Expected 19 Balance 0
10:19:07 AM  (Reporting)    1005109 Lecoq 'Korps' Agenda Kept Agenda: Garrison, Value: 12300, Region: 913 Bayreuth EndTurn 2642
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 5 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
10:19:07 AM  (Reporting)  Sending proposal: *we can*
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Proposing to 1000016 Mecklemburg
10:19:07 AM  (Reporting)  Checking 50 Degrade Relationship
10:19:07 AM  (Reporting)  Proposing to 1000014 Wrttemberg
10:19:07 AM  (Reporting)  Checking 50 Degrade Relationship
10:19:07 AM  (Reporting)  Proposing to 1000010 Hannover
10:19:07 AM  (Reporting)  Checking 3 Promise Local Support
10:19:07 AM  (Reporting)  Still checking 3 Promise Local Support
10:19:07 AM  (Reporting)  Item is a Various entry, chance 0
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Promise Local Support toward Hannover chance 0
10:19:07 AM  (Reporting)  Proposing to 1000016 Mecklemburg
10:19:07 AM  (Reporting)  Checking 13 Declare  War
10:19:07 AM  (Reporting)  Still checking 13 Declare  War
10:19:07 AM  (Reporting)  Is a War, DOW chance 0
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Mecklemburg chance 0
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
10:19:07 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 3915 West India
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 750 Ypres
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 30 target region was 4342 Mediterranean Sea
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4354 Capo Ferrato
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1874 Lule Burgas
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2755 Rojytche
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2603 Petrodvortsov
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 193 Pistorga
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 25 target region was 1431 Koenigsberg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3557 Pavlovskaia
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 3650 Batum
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1717 Priboj
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2800 Vyshorod
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1088 Peisterwitz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2864 Pavlivka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2049 Havza
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3457 Kazanskaia
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1516 Harddanger
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3346 Venady
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3348 Glzosk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1518 Hammar
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 180 target region was 1061 Warten
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1251 Gyongyoess
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3672 Ganca
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3955 Confluent de l'Indre
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1373 Lublin
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3702 Tansift
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 203 Acedo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3284 Vacha
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4266 Atlantic Ocean
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 676 Gaeta
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4157 Kragefjord
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2630 Tchoudovo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 615 Parma
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 627 Venezia
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3423 Kamenka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1169 Lienz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 381 Vierzon
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3168 Sjevejerodonetsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 912 Bamberg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1291 Szeged
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2108 Kizkalezi
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3359 Kotovsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 600 Genova
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3679 Sevan
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 1122 Schoenberg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1237 Dolina
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 817 Sarrebruck
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1174 Amstetten
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3467 Antipovka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2509 Jalizava
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 963 Peenemuende
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1074 Leisen
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3172 Glubokiy
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 634 Gorizia
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 286 Lerma
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2002 Zonguldak
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1705 Paracin
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2208 Marivan
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3716 Meknes
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3682 Karakoyunlu
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2129 Afrin
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 933 Landshut
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 751 Turnhout
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4457 Kara Burun
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 495 Nogent
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 950 Travemuende
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 753 Mons
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 902 Heilbronn
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 123 Penzance
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1038 Zornsdorf
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2971 Obninsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2492 Slonim
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 2912 Klintsy
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 30 target region was 2328 Baalbek
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2200 Karemlesh
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1409 Plock
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 475 Beaune
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 348 Libourne
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2444 Wileia
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2983 Kalyazin
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 245 Don Benito
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1015 Seftenberg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2985 Myshkin
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4422 Tripolitanian Sea
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1341 Chodorov
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3665 Rustavi
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1830 Lovec
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1139 Tischnowitz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 400 Aurillac
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1115 Limmetz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2362 Beersheba
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 81 Sheffield
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1797 Vaslui
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2669 Nevel
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3415 Kuzovatovo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 150 target region was 1054 Friedeberg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1795 Roman
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1268 Ardusat
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2856 Vilnohorsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 436 Brianon
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3754 Bou Saada
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3235 Bilohirsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3090 Kolontaevka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1119 Melnik
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1511 Drammen
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3084 Yastrebovka
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 404 Severac
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 7 Draft has 180 % to be played in 1072 Posen
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 30 target region was 1835 Nikopolis
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1396 Leczsna
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2264 Awhaz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2468 Utena
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3026 Murom
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1568 Habo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 79 Manchester
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 4557 Coast of Brazil
10:19:07 AM  (Reporting)  Ended HandleRegionsDecisions 2684 ms
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 299
10:19:07 AM  (Reporting)  Money Level 6 Amount 1911
10:19:07 AM  (Reporting)  Conscripts Level 6 Amount 417
10:19:07 AM  (Reporting)  _BNU_ Emergency build ON
10:19:07 AM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
10:19:07 AM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
10:19:07 AM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
10:19:07 AM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 288
10:19:07 AM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 1152
10:19:07 AM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 144
10:19:07 AM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 864
10:19:07 AM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
10:19:07 AM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 135
10:19:07 AM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 171
10:19:07 AM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
10:19:07 AM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
10:19:07 AM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
10:19:07 AM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
10:19:07 AM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
10:19:07 AM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
10:19:07 AM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
10:19:07 AM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
10:19:07 AM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
10:19:07 AM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 90
10:19:07 AM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 945
10:19:07 AM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 855
10:19:07 AM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
10:19:07 AM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
10:19:07 AM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
10:19:07 AM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 144
10:19:07 AM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 72
10:19:07 AM  (Reporting)  Adding 387 Field Hospital Coeff: 9
10:19:07 AM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
10:19:07 AM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
10:19:07 AM  (Reporting)  Adding 390 Engineer Rgt Coeff: 27
10:19:07 AM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
10:19:07 AM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
10:19:07 AM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
10:19:07 AM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
10:19:07 AM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
10:19:07 AM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 0
10:19:07 AM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
10:19:07 AM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
10:19:07 AM  (Reporting)  Number of Draw 5
10:19:07 AM  (Reporting)  Picking 376 Invalid Garrison 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 19
10:19:07 AM  (Reporting)  _BNU Buying Unit Invalid Garrison 1805 Family ID Line Infantry Area Recruitment Area: Prussia
10:19:07 AM  (Reporting)  Picking 352 Mixed Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 10 Requested 0 In Pool 4
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 417 720 WSU 299 0 Money 1911 324
10:19:07 AM  (Reporting)  Picking 353 Jaeger Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 16
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 417 720 WSU 299 0 Money 1911 324
10:19:07 AM  (Reporting)  Picking 384 Silesian Landwehr Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 417 720 WSU 299 0 Money 1911 240
10:19:07 AM  (Reporting)  Picking 376 Invalid Garrison 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 1 In Pool 18
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 417 720 WSU 299 0 Money 1911 288
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 1 33 ms
10:19:07 AM  (Reporting)  AI Process done in  2930 ms
10:19:07 AM  (Reporting)  Processing  1000006 Spain
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:19:07 AM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
10:19:07 AM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
10:19:07 AM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
10:19:07 AM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 361 North Atlantic
10:19:07 AM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
10:19:07 AM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
10:19:07 AM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
10:19:07 AM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
10:19:07 AM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 354 South America
10:19:07 AM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
10:19:07 AM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
10:19:07 AM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 5546 OwnPow Nav : 0 OppPow Nav : 2461
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
10:19:07 AM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 1848 OppPow Land: 241 OwnPow Nav : 1762 OppPow Nav : 2487
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.59 5.00 Reg Count: 186 > 226
10:19:07 AM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 4149 OppPow Land: 33 OwnPow Nav : 791 OppPow Nav : 2098
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 4.01 4.16 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
10:19:07 AM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 582 OppPow Land: 0 OwnPow Nav : 176 OppPow Nav : 534
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.21 5.00 Reg Count: 59 > 91
10:19:07 AM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 246 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.27 Reg Count: 392 > 494
10:19:07 AM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 264 OppPow Land: 0 OwnPow Nav : 545 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
10:19:07 AM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
10:19:07 AM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 108 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 1684
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
10:19:07 AM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 738 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
10:19:07 AM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 298 OwnPow Nav : 293 OppPow Nav : 347
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.54 0.54 Reg Count: 13 > 18
10:19:07 AM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 447 OppPow Land: 578 OwnPow Nav : 546 OppPow Nav : 1252
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.49 0.62 Ratio Nav/NavCore: 0.28 5.00 Reg Count: 7 > 11
10:19:07 AM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 157 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
10:19:07 AM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 4543 OppPow Land: 6305 OwnPow Nav : 4016 OppPow Nav : 9100
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
10:19:07 AM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 868 OppPow Land: 9 OwnPow Nav : 250 OppPow Nav : 1153
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 3.07 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
10:19:07 AM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1211 OppPow Land: 463 OwnPow Nav : 753 OppPow Nav : 1684
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 200 > 526
10:19:07 AM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 61 OppPow Nav : 817
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
10:19:07 AM  (Reporting)  _FIT_ Ended AIInitTheaters 1183 ms
10:19:07 AM  (Reporting)  Resources Levels Spain EcoBase 189 AtWar: yes AtWarThreat: yes At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 1682 Expected 94 Balance -12
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 2077 Expected 66 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 440 Expected 66 Balance -9
10:19:07 AM  (Reporting)  War supplies Availability Plentiful Stock 229 Expected 47 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Engagment Points Availability Plentiful Stock 15 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 492 Expected 19 Balance 0
10:19:07 AM  (Reporting)    1013200 Juno Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 500, Region: 3934 Commerce EndTurn 2643
10:19:07 AM  (Reporting)    1013201 Covadonga Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 500, Region: 3934 Commerce EndTurn 2643
10:19:07 AM  (Reporting)    1013202 S. Carlos Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 870, Region: 3934 Commerce EndTurn 2643
10:19:07 AM  (Reporting)    1003983 Cuerpo Centro Agenda Kept Agenda: Resupply, Value: 100000, Region: 276 Madrid EndTurn 2643
10:19:07 AM  (Reporting)    1003892 Cuerpo Norte Agenda Kept Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo EndTurn 2643
10:19:07 AM  (Reporting)    1013208 Ardilla Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 500, Region: 3928 Western Mediterranean Trade EndTurn 2643
10:19:07 AM  (Reporting)    1013209 I. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce EndTurn 2643
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
10:19:07 AM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
10:19:07 AM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2695
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
10:19:07 AM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
10:19:07 AM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
10:19:07 AM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
10:19:07 AM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
10:19:07 AM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
10:19:07 AM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
10:19:07 AM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
10:19:07 AM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 246 Overall power (enemies): 0 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 447 Overall power (enemies): 578 Ratio: 0.49
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  288
10:19:07 AM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 546 Overall power (enemies): 1252 Nav Ratio: 0.28
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 4149 Overall power (enemies): 33 Ratio: 4.01
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
10:19:07 AM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 791 Overall power (enemies): 2098 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1848 Overall power (enemies): 241 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2717
10:19:07 AM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1762 Overall power (enemies): 2487 Nav Ratio: 0.59
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 5546 Ratio: 0.20
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  900
10:19:07 AM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 2461 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 298 Ratio: 0.20
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  78
10:19:07 AM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 347 Nav Ratio: 0.54
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 264 Overall power (enemies): 0 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 108 Overall power (enemies): 0 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1684 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 582 Overall power (enemies): 0 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 176 Overall power (enemies): 534 Nav Ratio: 0.21
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 738 Overall power (enemies): 0 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
10:19:07 AM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 61 Overall power (enemies): 817 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
10:19:07 AM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 753 Overall power (enemies): 1684 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
10:19:07 AM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 250 Overall power (enemies): 1153 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
10:19:07 AM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4016 Overall power (enemies): 9100 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
10:19:07 AM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 546 Overall power (enemies): 1252 Nav Ratio: 0.28
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 791 Overall power (enemies): 2098 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1762 Overall power (enemies): 2487 Nav Ratio: 0.59
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 2461 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 347 Nav Ratio: 0.54
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1684 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 176 Overall power (enemies): 534 Nav Ratio: 0.21
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 61 Overall power (enemies): 817 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 753 Overall power (enemies): 1684 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 250 Overall power (enemies): 1153 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4016 Overall power (enemies): 9100 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Land Theaters Special Regions ***
10:19:07 AM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
10:19:07 AM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
10:19:07 AM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
10:19:07 AM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 212 Cadiz
10:19:07 AM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
10:19:07 AM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
10:19:07 AM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
10:19:07 AM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
10:19:07 AM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 775 Antwerpen
10:19:07 AM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
10:19:07 AM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Final Gather Region for  342 Germany : 818 Mainz
10:19:07 AM  (Reporting)  Final Gather Region for  337 France : 534 Paris
10:19:07 AM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 212 Cadiz
10:19:07 AM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
10:19:07 AM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
10:19:07 AM  (Reporting)  Final Gather Region for  341 Low Countries : 775 Antwerpen
10:19:07 AM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Ended InitAndDumpData Spain 2102 ms
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 7 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
10:19:07 AM  (Reporting)  Sending proposal: *we can*
10:19:07 AM  (Reporting)  Checking wars, we have 1 underway
10:19:07 AM  (Reporting)  In the war vs 1000002 Great Britain WS is 0 waiting for loser to propose instead, skipping eval.
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Proposing to 1000028 Algeria
10:19:07 AM  (Reporting)  Checking 66 Request Foreign Access
10:19:07 AM  (Reporting)  Still checking 66 Request Foreign Access
10:19:07 AM  (Reporting)  Item is a Various entry, chance -8
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Algeria chance -8
10:19:07 AM  (Reporting)  Proposing to 1000024 Portugal
10:19:07 AM  (Reporting)  Checking 66 Request Foreign Access
10:19:07 AM  (Reporting)  Still checking 66 Request Foreign Access
10:19:07 AM  (Reporting)  Item is a Various entry, chance -2
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Portugal chance -2
10:19:07 AM  (Reporting)  Proposing to 1000002 Great Britain
10:19:07 AM  (Reporting)  Checking 17 Offer Peace
10:19:07 AM  (Reporting)  Proposing to 1000028 Algeria
10:19:07 AM  (Reporting)  Checking 23 Request Supply Right
10:19:07 AM  (Reporting)  Still checking 23 Request Supply Right
10:19:07 AM  (Reporting)  Item is a Various entry, chance 0
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Algeria chance 0
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 18 ms
10:19:07 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 669 Chieti
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 647 Pisa
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1753 Bancevo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1149 Bolzen
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1824 Rushuk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2021 Manavgat
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 542 Amiens
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3258 Pradvinsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1281 Oradea
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2474 Birstonas
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 2943 Sytchevska
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 1883 Constantinople
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2183 Hakkari
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2258 Qaalat
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3723 Tetouan
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3532 Tikhyi
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 3618 Makhatchkala
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1840 Tzaribrod
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3429 Ouvarovo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 307 Barcelona
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3987 Vistula Estuary
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 917 Ravensburg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 524 Caen
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1499 Egersund
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1406 Pultusk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2711 Lyubeshiv
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4290 Ria Formosa
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2602 Lebyazhe
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2583 Rakvere
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 2170 Ercis
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4274 Golfe de Gascogne occidental
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4352 Costa Smeralda
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 1209 Zilina
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2282 Rumaytah
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1624 Taipala
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3364 Levoberezhnyy
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 32 Cork
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 944 Neumuenster
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4166 Southwestern North Sea
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 982 Frankfurt Oder
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 459 Tournus
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4290 Ria Formosa
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4275 Costa Verde
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 25 target region was 3907 Leeward Islands
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2423 Libau
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2058 Evren
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2675 Iezeritche
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1368 Busk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 3774 Souk Ahras
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 4258 Mer Iroise
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2749 Ielsk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2455 Olaines
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 270 Almansa
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 934 Muenchen
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2924 Andreapol
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4200 Odense Channel
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4381 Western Ionian Sea
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1454 Osewiecz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 680 Cassino
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2274 Al Matla
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3909 Brazil
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 3884 Sibir
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3671 Telavi
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 1189 Graz
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 11 target region was 587 Torino
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4246 Bottniska Viken
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2632 Proletariy
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2144 Mus
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2379 Marand
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 440 Grenoble
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2612 Zaredhe
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 325 Tarbes
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2238 Kalar
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2493 Vaukavysk
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 578 Mulhouse
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 746 Bormio
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 4044 Ounia Confluent
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1322 Kronstadt
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 120 Yarmouth
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2388 Naghadeh
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 25 target region was 720 Montreux
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 2942 Aleksandrino
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2961 Pestovo
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 579 Calvi
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 901 Stuttgart
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1179 Velden
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 454 Lyon
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 215 Sevilla
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4236 Gulf of Riga
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2069 Kangal
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 398 Saint Flour
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3201 Pavlograd
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2351 Gaza
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 3732 Midelt
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3774 Souk Ahras
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 70 Newcastle
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2292 Nukhayb
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1646 Karlobag
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 2532 Friedrichstad
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3693 Micnavan
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1903 Igoumentsa
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2543 Prejli
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1006 Dresden
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 444 Annecy
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2460 Jakobsburg
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 421 Draguignan
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 70 Newcastle
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3513 Kharabali
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3136 Velikomikhaylovska
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1467 Ribe
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2021 Manavgat
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2912 Klintsy
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3806 Djerba
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4383 Capo Rizzuto
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 416 Salon de Provence
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3482 Shakhty
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 3209 Manhush
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2904 Zadneprovsky
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 873 Hildesheim
10:19:07 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1593 Helgoe
10:19:07 AM  (Reporting)  Ended HandleRegionsDecisions 2518 ms
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 229
10:19:07 AM  (Reporting)  Money Level 6 Amount 1682
10:19:07 AM  (Reporting)  Conscripts Level 5 Amount 440
10:19:07 AM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
10:19:07 AM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
10:19:07 AM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
10:19:07 AM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
10:19:07 AM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
10:19:07 AM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 12
10:19:07 AM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
10:19:07 AM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
10:19:07 AM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
10:19:07 AM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
10:19:07 AM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
10:19:07 AM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 12
10:19:07 AM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 262 Field Hospital Coeff: 2
10:19:07 AM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 4
10:19:07 AM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
10:19:07 AM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 4
10:19:07 AM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
10:19:07 AM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
10:19:07 AM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
10:19:07 AM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
10:19:07 AM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
10:19:07 AM  (Reporting)  Number of Draw 12
10:19:07 AM  (Reporting)  Picking 230 Swiss Brigade 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 3
10:19:07 AM  (Reporting)  _BNU Buying Unit Swiss Brigade 1805 Family ID Line Infantry Area Nueva Castilla
10:19:07 AM  (Reporting)  Picking 269 First Rank Squadron 1805
10:19:07 AM  (Reporting)  On Map 5 Requested 0 In Pool 6
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 440 688 WSU 229 448 Money 1682 860
10:19:07 AM  (Reporting)  Picking 245 Lancers Brigade 1805
10:19:07 AM  (Reporting)  On Map 2 Requested 0 In Pool 9
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 440 480 WSU 229 0 Money 1682 324
10:19:07 AM  (Reporting)  Picking 243 Cavalry Brigade 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 5
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 440 480 WSU 229 0 Money 1682 324
10:19:07 AM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Spain
10:19:07 AM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 8
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 440 746 WSU 229 48 Money 1682 508
10:19:07 AM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 5 Requested 0 In Pool 6
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 440 746 WSU 229 48 Money 1682 536
10:19:07 AM  (Reporting)  Picking 241 Siege Artillery Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 2
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 440 482 WSU 229 168 Money 1682 864
10:19:07 AM  (Reporting)  Picking 272 Heavy Frigate Squadron 1805
10:19:07 AM  (Reporting)  On Map 4 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 440 530 WSU 229 280 Money 1682 760
10:19:07 AM  (Reporting)  Picking 252 Invalid Garrison 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 12
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 440 746 WSU 229 48 Money 1682 528
10:19:07 AM  (Reporting)  Picking 243 Cavalry Brigade 1805
10:19:07 AM  (Reporting)  On Map 6 Requested 0 In Pool 5
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 440 506 WSU 229 48 Money 1682 528
10:19:07 AM  (Reporting)  Picking 277 Troop Transport Squadron 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 440 474 WSU 229 160 Money 1682 848
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 2 52 ms
10:19:07 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008328 Escuadra de El Ferrol
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008298 Escuadra de Cadiz
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008363 Escuadra de Cartagena
10:19:07 AM  (Reporting)  Ended ManageFleetsComposition 322 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating CallFleet (_CLF_)
10:19:07 AM  (Reporting)  Ended CallFleet 1 ms
10:19:07 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:19:07 AM  (Reporting)  _LFG_ 1008436 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010680 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010669 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010691 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1008419 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004180 Guarnicin Cadiz, 212 Cadiz, Pow:62, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010513 Guarnicin de Cadiz, 212 Cadiz, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010585 Guarnicin de Sevilla, 215 Sevilla, Pow:107, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010642 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004200 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010530 Guarnicin de Cartagena, 230 Cartagena, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010639 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004190 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010624 Guarnicin de Badajoz, 241 Badajoz, Pow:30, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004207 Guarnicin Badajoz, 241 Badajoz, Pow:114, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010651 Guarnicin de Merida, 242 Merida, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1008425 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010648 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004227 Guarnicin Palma, 313 Palma, Pow:54, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010571 Guarnicin de Palma, 313 Palma, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010591 Guarnicin de Valencia, 269 Valencia, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010645 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010559 Guarnicin de Port Mahon, 314 Port Mahon, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010654 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004157 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010607 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:32, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010657 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010666 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004217 Guarnicin Tarragona, 305 Tarragona, Pow:53, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010636 Guarnicin de Salamanca, 185 Salamanca, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004259 Guarnicin Salamanca, 185 Salamanca, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010599 Guarnicin de Barcelona, 307 Barcelona, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004237 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010660 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004269 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010663 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010595 Guarnicin de Girona, 312 Gerona, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010738 Guarnicin de La Plata, 3911 La Plata, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010613 Guarnicin de Burgos, 194 Burgos, Pow:30, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010633 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004137 Guarnicin Lugo, 165 Lugo, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004264 Guarnicin San Sebastian, 207 San Sebastian, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010547 Guarnicin de San Sebastian, 207 San Sebastian, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004147 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010630 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004254 Guarnicin Santander, 197 Santander, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004247 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010496 Guarnicin de El Ferrol, 163 Coruna, Pow:224, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010730 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:140, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010705 Guarnicin de Cuba, 3902 Cuba, Pow:429, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1008442 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1010702 Guarnicin de Florida, 3900 Florida, Pow:11, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1004034 Gobernor de Florida, 3900 Florida, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  Ended LockFixedGroups 1 ms
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  _SSU_ 1013383 1 Brigada de Art. de Plaza, 276 Madrid, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)  Entering GarrisonBorders (_GAB_)
10:19:07 AM  (Reporting)  Ended GarrisonBorders 663 ms
10:19:07 AM  (Reporting)  Entering EnableStagingRegions (_ESR_)
10:19:07 AM  (Reporting)  _ESR_ No theater can have a staging region.
10:19:07 AM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
10:19:07 AM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
10:19:07 AM  (Reporting)  Ended ProcessAgents Spain 32 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 1 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 10 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 2 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 1 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 7 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 76 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 77 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 78 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 1 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
10:19:07 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in Western Mediterranean Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 47 in Commerce
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 3 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
10:19:07 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 1 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  _PCO_ 1004040 Don Tomas de Zerain is now in Privileged Combine in 1004037 Cuerpo Cuba 3902 Cuba
10:19:07 AM  (Reporting)  _PCO_ Brigada Mil. AI Cuba 1 has been merged into 1004038 Salazar(Salazar) in 1004037 Cuerpo Cuba 3902 Cuba
10:19:07 AM  (Reporting)  _PCO_ Brigada de Caballeria has been merged into 1004040 Don Tomas de Zerain(Don Tomas de Zerain) in 1004037 Cuerpo Cuba 3902 Cuba
10:19:07 AM  (Reporting)  _PCO_ 1004069 Marques de Villacampo 5 has his Privileged Combine status revoked 1004068 Cuerpo Hispaniola 3905 Santo Domingo
10:19:07 AM  (Reporting)  _PCO_ 1004040 Don Tomas de Zerain 3 has his Privileged Combine status revoked 1004037 Cuerpo Cuba 3902 Cuba
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 47 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 1 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 0 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 2 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  Ended Check Leaders 0 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in Western Mediterranean Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 47 in Commerce
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
10:19:07 AM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
10:19:07 AM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:19:07 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  1004037 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 9850, Region: 3902 Cuba
10:19:07 AM  (Reporting)  Ended KeepPosition 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Ended ReinforceFront 0 ms
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 114 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 1 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 8 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 2 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 1 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 5 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 55 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 3 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in Western Mediterranean Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 47 in Commerce
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 2 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
10:19:07 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 1 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.15727236247716
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  _PGS_ Gathered this stack 1003840 Esercito de Espana, 276 Madrid, Pow:142, Count: 3(l 2/L 1/S 1)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  _PCO_ 1003933 Don Juan de Kindelan is now in Privileged Combine in 1003928 Cuerpo Sur 223 Granada
10:19:07 AM  (Reporting)  _PCO_ 1003931 Marques de La Romana is now in Privileged Combine in 1003928 Cuerpo Sur 223 Granada
10:19:07 AM  (Reporting)  _PCO_ Brigada Malaga has been merged into 1003929 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003928 Cuerpo Sur 223 Granada
10:19:07 AM  (Reporting)  _PCO_ 2a Batteria a Caballo has been merged into 1003893 Cuerpo Norte(Jose Palafox y Melci) in 1003892 Cuerpo Norte 181 Benavente
10:19:07 AM  (Reporting)  _PCO_ 1003931 Marques de La Romana 1 has his Privileged Combine status revoked 1003928 Cuerpo Sur 223 Granada
10:19:07 AM  (Reporting)  _PCO_ 1003933 Don Juan de Kindelan 1 has his Privileged Combine status revoked 1003928 Cuerpo Sur 223 Granada
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 43 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 12 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 2 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 3 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 36 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  Ended Check Leaders 1 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 23 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in Western Mediterranean Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 47 in Commerce
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1008328 Escuadra de El Ferrol chance: 20 failed.
10:19:07 AM  (Reporting)  _AFA_ 1013820 R. Luisa Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 640, Region: 3934 Commerce
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 45 in Commerce
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1008363 Escuadra de Cartagena chance: 6 failed.
10:19:07 AM  (Reporting)  _AFA_ 1008363 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 3492, Region: 226 Almeria
10:19:07 AM  (Reporting)  _AFA_ 1013821 Ceres Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 45 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFA_ 1013822 Adventoria Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 43 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1008298 Escuadra de Cadiz chance: 16 failed.
10:19:07 AM  (Reporting)  _AFA_ 1008298 Escuadra de Cadiz has been given the mission Agenda: Naval Docking, Value: 6358, Region: 317 Bayonne
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 416 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 142
10:19:07 AM  (Reporting)  _BDA_ 6 groups can build a depot in theater Theater_Spanish_Peninsula
10:19:07 AM  (Reporting)  _BDA_ 35  regions have been selected as candidates for depot buidling
10:19:07 AM  (Reporting)  Ended Build Depots Assets 107 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013203 Provisiones Valencia in 274 Castellon
10:19:07 AM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013204 Provisiones Toledo in 263 Toledo
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  CheckForLandResupply Cuerpo Centro will resupply, in region 276 Madrid
10:19:07 AM  (Reporting)  CheckForLandResupply Cuerpo Occidental will resupply, in region 184 Ciudad Rodrigo
10:19:07 AM  (Reporting)  CheckForLandResupply Cuerpo Norte will resupply, in region 184 Ciudad Rodrigo
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 151 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 1 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Ended ReinforceFront 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 2 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 0 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 3 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  Ended Check Leaders 0 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in Western Mediterranean Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 43 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
10:19:07 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Ended ReinforceFront 0 ms
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 1 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 6 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 1 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 1 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 4 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 39 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
10:19:07 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in Western Mediterranean Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 43 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 2 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
10:19:07 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 1 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 1 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 7 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 2 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 1 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 3 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 32 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  Ended Check Leaders 0 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
10:19:07 AM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
10:19:07 AM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
10:19:07 AM  (Reporting)  Ended Build Depots Assets 7 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013199 Provisiones Ceuta in 3722 Ceuta
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 1 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 3 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 0 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 1 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 12 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 1 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in Western Mediterranean Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 43 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
10:19:07 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Ended ReinforceFront 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  _PCO_ 1004078 Don Miguel de La Pena is now in Privileged Combine in 1004077 La Pena' Force 3911 La Plata
10:19:07 AM  (Reporting)  _PCO_ Brigada Mil. 20a has been merged into 1004078 Don Miguel de La Pena(Don Miguel de La Pena) in 1004077 La Pena' Force 3911 La Plata
10:19:07 AM  (Reporting)  _PCO_ Art. de La Plata has been merged into 1004078 Don Miguel de La Pena(Don Miguel de La Pena) in 1004077 La Pena' Force 3911 La Plata
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 11 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 4 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 0 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 1 ms
10:19:07 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:19:07 AM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
10:19:07 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:19:07 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  Ended Check Leaders 0 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Entering Build Depots Assets
10:19:07 AM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 11
10:19:07 AM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
10:19:07 AM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
10:19:07 AM  (Reporting)  Ended Build Depots Assets 12 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:19:07 AM  (Reporting)  Ended Split Supports
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:19:07 AM  (Reporting)  Ended Concentrate Stacks 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 26 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 15161 AllOppPowLand: 13473 AllOwnPowNav: 9199 AllOppPowNav 23617
10:19:07 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 5 Land Ratio: 0.49 Land Core Ratio: 0.62  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1004068 Cuerpo Hispaniola (Pow.37)
10:19:07 AM  (Reporting)  1004037 Cuerpo Cuba (Pow.270)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 699) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 140) - evaluation skipped
10:19:07 AM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 189 Need 162  no group candidate found
10:19:07 AM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 122 Need 60  no group candidate found
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 4.01 Land Core Ratio: 4.16  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Secondary Region 534 Paris Pick 24 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 49 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1003928 Cuerpo Sur (Pow.226)
10:19:07 AM  (Reporting)  1013816 Spanish Detachment (Pow.22)
10:19:07 AM  (Reporting)  1013815 Spanish Detachment (Pow.22)
10:19:07 AM  (Reporting)  1013814 Spanish Detachment (Pow.22)
10:19:07 AM  (Reporting)  1013813 Spanish Detachment (Pow.22)
10:19:07 AM  (Reporting)  1013653 Palma Milita (Pow.38)
10:19:07 AM  (Reporting)  1003962 Cuerpo Oriental (Pow.142)
10:19:07 AM  (Reporting)  1013204 Provisiones Toledo (Pow.0)
10:19:07 AM  (Reporting)  1013203 Provisiones Valencia (Pow.0)
10:19:07 AM  (Reporting)  1003983 Cuerpo Centro (Pow.266)
10:19:07 AM  (Reporting)  1013383 1 Brigada de Art. de Plaza (Pow.2)
10:19:07 AM  (Reporting)  1003840 Esercito de Espana (Pow.142)
10:19:07 AM  (Reporting)  1003862 Cuerpo Occidental (Pow.168)
10:19:07 AM  (Reporting)  1003892 Cuerpo Norte (Pow.228)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Primary Region 212 Cadiz Pick 100 has enough garrison (Value: 287) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 202) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
10:19:07 AM  (Reporting)  Primary Region 215 Sevilla Pick 56 has enough garrison (Value: 107) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 225) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 276 Madrid Pick 16 has enough garrison (Value: 57) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 207 San Sebastian Pick 6 has enough garrison (Value: 246) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 254) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 75) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 269 Valencia Pick 7 has enough garrison (Value: 21) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 288) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 32) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 312 Gerona Pick 4 has enough garrison (Value: 21) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 230 Need 386  no group candidate found
10:19:07 AM  (Reporting)  CheckRegionForOperation 1003928 Cuerpo Sur, 223 Granada, Pow:226, Count: 4(l 3/L 1/S 1) Fitness 50 PickVal 2 SelfVal 150 AINeed 60
10:19:07 AM  (Reporting)  Agenda: Defend, Value: 7500, Region: 224 Malaga
10:19:07 AM  (Reporting)  Secondary Region 263 Toledo Pick 4 has enough garrison (Value: 9) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 30) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 144) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 317 Bayonne Pick 7 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1013199 Provisiones Ceuta (Pow.0)
10:19:07 AM  (Reporting)  1004020 Cuerpo Africa (Pow.71)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 64 has enough garrison (Value: 215) - evaluation skipped
10:19:07 AM  (Reporting)  Primary Region 3722 Ceuta Pick 99 has enough garrison (Value: 215) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 3730 Melilla Pick 32 has enough garrison (Value: 215) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Secondary Region 775 Antwerpen Pick 100 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1013205 Brigada Nuevo Aragon (Pow.35)
10:19:07 AM  (Reporting)  1013206 I. Spanish Detachment (Pow.145)
10:19:07 AM  (Reporting)  1013207 Vigodet' Force (Pow.224)
10:19:07 AM  (Reporting)  1004077 La Pena' Force (Pow.63)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 3910 Uruguay Pick 16 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 16 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1013199 Provisiones Ceuta (Pow.0)
10:19:07 AM  (Reporting)  1004020 Cuerpo Africa (Pow.71)
10:19:07 AM  (Reporting)  1013653 Palma Milita (Pow.38)
10:19:07 AM  (Reporting)  1003962 Cuerpo Oriental (Pow.142)
10:19:07 AM  (Reporting)  1013203 Provisiones Valencia (Pow.0)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Region 3722 Ceuta Pick 99 SelfVal 66 Need 0  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 420 Toulon Pick 23 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Region 3739 Mers El Kebir Pick 64 SelfVal 47 Need 0  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 202) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 3730 Melilla Pick 32 has enough garrison (Value: 215) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 288) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 269 Valencia Pick 7 has enough garrison (Value: 21) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 424 Nice Pick 3 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 417 Marseille Pick 9 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 225) - evaluation skipped
10:19:07 AM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 230 Need 386  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 312 Gerona Pick 4 has enough garrison (Value: 21) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 3.07 Land Core Ratio: 0.20  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1013205 Brigada Nuevo Aragon (Pow.35)
10:19:07 AM  (Reporting)  1013206 I. Spanish Detachment (Pow.145)
10:19:07 AM  (Reporting)  1013207 Vigodet' Force (Pow.224)
10:19:07 AM  (Reporting)  1004077 La Pena' Force (Pow.63)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 3910 Uruguay Pick 16 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 21 Enemy armies: 65 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1013199 Provisiones Ceuta (Pow.0)
10:19:07 AM  (Reporting)  1004020 Cuerpo Africa (Pow.71)
10:19:07 AM  (Reporting)  1013205 Brigada Nuevo Aragon (Pow.35)
10:19:07 AM  (Reporting)  1013206 I. Spanish Detachment (Pow.145)
10:19:07 AM  (Reporting)  1013207 Vigodet' Force (Pow.224)
10:19:07 AM  (Reporting)  1004077 La Pena' Force (Pow.63)
10:19:07 AM  (Reporting)  1004068 Cuerpo Hispaniola (Pow.37)
10:19:07 AM  (Reporting)  1004037 Cuerpo Cuba (Pow.270)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 699) - evaluation skipped
10:19:07 AM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
10:19:07 AM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 543 Need 49  no group candidate found
10:19:07 AM  (Reporting)  Region 3722 Ceuta Pick 99 SelfVal 66 Need 0  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 3910 Uruguay Pick 16 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Primary Region 212 Cadiz Pick 100 has enough garrison (Value: 287) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 357 Rochefort Pick 10 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 497 Brest Pick 10 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Region 130 Bristol Pick 8 SelfVal 8 Need 506  no group candidate found
10:19:07 AM  (Reporting)  Region 87 Liverpool Pick 11 SelfVal 11 Need 506  no group candidate found
10:19:07 AM  (Reporting)  Region 16 Dublin Pick 9 SelfVal 9 Need 506  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 254) - evaluation skipped
10:19:07 AM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
10:19:07 AM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 230 Need 386  no group candidate found
10:19:07 AM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
10:19:07 AM  (Reporting)  Region 57 Edinburgh Pick 4 SelfVal 4 Need 506  no group candidate found
10:19:07 AM  (Reporting)  Region 98 Cardiff Pick 9 SelfVal 9 Need 506  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 140) - evaluation skipped
10:19:07 AM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 189 Need 162  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 749 Brugge Pick 7 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 207 San Sebastian Pick 6 has enough garrison (Value: 246) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 519 Cherbourg Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Region 133 Portsmouth Pick 9 SelfVal 9 Need 506  no group candidate found
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 606 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in Western Mediterranean Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 43 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 2 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in Western Mediterranean Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 43 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFA_ 1013824 S. Pedro Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 830, Region: 3928 Western Mediterranean Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1008389 Escuadra de Cuba chance: 0 failed.
10:19:07 AM  (Reporting)  _AFA_ 1008389 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 2408, Region: 510 Saint Malo
10:19:07 AM  (Reporting)  _AFA_ 1013825 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5900, Region: 3927 Southeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
10:19:07 AM  (Reporting)  _AFA_ 1013826 4th Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 46 in Commerce
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1013209 I. Fleet chance: 0 failed.
10:19:07 AM  (Reporting)  _AFA_ 1013209 I. Fleet has been given the mission Agenda: Naval Docking, Value: 731, Region: 510 Saint Malo
10:19:07 AM  (Reporting)  _AFA_ 1013208 Ardilla Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 500, Region: 3930 Central Mediterranean Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1013208 Ardilla Sq. chance: 0 failed.
10:19:07 AM  (Reporting)  _AFA_ 1013208 Ardilla Sq. has been given the mission Agenda: Naval Docking, Value: 810, Region: 3900 Florida
10:19:07 AM  (Reporting)  _AFA_ 1013202 S. Carlos Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8100, Region: 3934 Commerce
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Commerce
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1013202 S. Carlos Sq. chance: 1 failed.
10:19:07 AM  (Reporting)  _AFA_ 1013202 S. Carlos Sq. has been given the mission Agenda: Naval Docking, Value: 1377, Region: 3910 Uruguay
10:19:07 AM  (Reporting)  _AFA_ 1013201 Covadonga Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 46 in Commerce
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1013201 Covadonga Sq. chance: 0 failed.
10:19:07 AM  (Reporting)  _AFA_ 1013201 Covadonga Sq. has been given the mission Agenda: Naval Docking, Value: 855, Region: 3910 Uruguay
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1013200 Juno Sq. chance: 0 failed.
10:19:07 AM  (Reporting)  _AFA_ 1013200 Juno Sq. has been given the mission Agenda: Naval Docking, Value: 807, Region: 3910 Uruguay
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 576 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:19:07 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
10:19:07 AM  (Reporting)  Ended CheckLocalOpportunities 29 ms
10:19:07 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:19:07 AM  (Reporting)  Ended Collect Leaders 0 ms
10:19:07 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:19:07 AM  (Reporting)  _RWI__ 1008298 Escuadra de Cadiz, 212 Cadiz, Pow:447, Count: 6(l 2/L 4/S 0) was targeting 317 Bayonne interest 5 , aborting an agenda.
10:19:07 AM  (Reporting)  _RWI__ 1013209 I. Fleet, 4553 Sea of Cuba, Pow:21, Count: 1(l 0/L 1/S 0) was targeting 510 Saint Malo interest 5 , aborting an agenda.
10:19:07 AM  (Reporting)  _RWI__ 1008389 Escuadra de Cuba, 4553 Sea of Cuba, Pow:164, Count: 3(l 1/L 1/S 1) was targeting 510 Saint Malo interest 5 , aborting an agenda.
10:19:07 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 818 Mainz in theater 342 Germany
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.49 - Core:0.62 - Nav:0.28) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
10:19:07 AM  (Reporting)  _GTU_ 1004068 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:37, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
10:19:07 AM  (Reporting)  _GTU_ Starting merge 1 at start
10:19:07 AM  (Reporting)  _GTU_ Finished merge 1 now
10:19:07 AM  (Reporting)  _GTU_ 1004068 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:37, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
10:19:07 AM  (Reporting)  Ended AI Gather Units 7 ms
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  _ATG__ 1004068 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1004037 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
10:19:07 AM  (Reporting)  List of Agendas for 1004037 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
10:19:07 AM  (Reporting)  1004037-Cuerpo Cuba Power:270 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013824 S. Pedro Sq., 4553 Sea of Cuba, Pow:83, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 830, Region: 3928 Western Mediterranean Trade
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 830, Region: 3928 Western Mediterranean Trade
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013824 S. Pedro Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
10:19:07 AM  (Reporting)  1013824-S. Pedro Sq. Power:83 Health:100% Sea of Cuba>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:10% Need:0 Threat:0 GoalValue: 830
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013825 Sirena Sq., 4553 Sea of Cuba, Pow:59, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5900, Region: 3927 Southeast Atlantic Trade
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5900, Region: 3927 Southeast Atlantic Trade
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013825 Sirena Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
10:19:07 AM  (Reporting)  1013825-Sirena Sq. Power:59 Health:100% Sea of Cuba>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5900
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013826 4th Transport Sq., 4553 Sea of Cuba, Pow:23, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
10:19:07 AM  (Reporting)  1013826-4th Transport Sq. Power:23 Health:100% Sea of Cuba>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1008389 Escuadra de Cuba, 4553 Sea of Cuba, Pow:164, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
10:19:07 AM  (Reporting)  List of Agendas for 1008389 Escuadra de Cuba, 4553 Sea of Cuba, Pow:164, Count: 3(l 1/L 1/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008389 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
10:19:07 AM  (Reporting)  1008389-Escuadra de Cuba Power:164 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013209 I. Fleet, 4553 Sea of Cuba, Pow:21, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:19:07 AM  (Reporting)  1013209-I. Fleet Power:21 Health:100% Sea of Cuba>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1004068 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 37  HealthPerc: 98
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_France (Ext:4.01 - Core:4.16 - Nav:0.20) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.59) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supply 1013203 Provisiones Valencia, 274 Castellon, Pow:0, Count: 1(l 0/L 0/S 1)
10:19:07 AM  (Reporting)  _RCS_ Supply 1013204 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  2 in core Area
10:19:07 AM  (Reporting)  _RCA_ Resupplying 1013204 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003928 Cuerpo Sur, 223 Granada, Pow:226, Count: 4(l 3/L 1/S 1)
10:19:07 AM  (Reporting)  _RCA_ Resupplying 1013203 Provisiones Valencia, 274 Castellon, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003983 Cuerpo Centro, 256 Talavera, Pow:266, Count: 4(l 1/L 4/S 0)
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 212 Cadiz in theater 336 Spanish Peninsula
10:19:07 AM  (Reporting)  _GTU_ 1013653 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
10:19:07 AM  (Reporting)  _GTU_ Starting merge 1 at start
10:19:07 AM  (Reporting)  _GTU_ Finished merge 1 now
10:19:07 AM  (Reporting)  _GTU_ 1013653 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
10:19:07 AM  (Reporting)  Ended AI Gather Units 5 ms
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  _ATG__ 1013653 Palma Milita Palma Going against objective: 211 Gibraltar
10:19:07 AM  (Reporting)  _ATG__ 1003962 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
10:19:07 AM  (Reporting)  _ATG__ 1003840 Esercito de Espana Madrid Going against objective: 211 Gibraltar
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 1 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1008328 Escuadra de El Ferrol, 163 Coruna, Pow:545, Count: 10(l 2/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
10:19:07 AM  (Reporting)  List of Agendas for 1008328 Escuadra de El Ferrol, 163 Coruna, Pow:545, Count: 10(l 2/L 8/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008328 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
10:19:07 AM  (Reporting)  1008328-Escuadra de El Ferrol Power:545 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1003892 Cuerpo Norte, 181 Benavente, Pow:228, Count: 5(l 2/L 2/S 2)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
10:19:07 AM  (Reporting)  1003892-Cuerpo Norte Power:228 Health:99% Benavente>Ciudad Rodrigo Mission:Resupply Fitness:100% Need:28 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1003862 Cuerpo Occidental, 180 Zamora, Pow:168, Count: 10(l 2/L 5/S 3)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10000, Region: 212 Cadiz
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
10:19:07 AM  (Reporting)  1003862-Cuerpo Occidental Power:168 Health:96% Zamora>Ciudad Rodrigo Mission:Resupply Fitness:100% Need:28 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1003840 Esercito de Espana is doing nothing in Madrid  Power: 142  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1003983 Cuerpo Centro, 256 Talavera, Pow:268, Count: 5(l 1/L 4/S 1)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 276 Madrid
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 276 Madrid
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 276 Madrid
10:19:07 AM  (Reporting)  1003983-Cuerpo Centro Power:268 Health:100% Talavera>Madrid Mission:Resupply Fitness:100% Need:3 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1003962 Cuerpo Oriental is doing nothing in Valencia  Power: 142  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013653 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013820 R. Luisa Sq., 230 Cartagena, Pow:64, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 640, Region: 3934 Commerce
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 640, Region: 3934 Commerce
10:19:07 AM  (Reporting)  1013820-R. Luisa Sq. Power:64 Health:100% Cartagena>Commerce Mission:Hunt Convoy Fleet Fitness:10% Need:0 Threat:0 GoalValue: 640
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1003928 Cuerpo Sur, 223 Granada, Pow:226, Count: 5(l 3/L 1/S 2)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 7500, Region: 224 Malaga
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 7500, Region: 224 Malaga
10:19:07 AM  (Reporting)  1003928-Cuerpo Sur Power:226 Health:100% Granada>Malaga Mission:Defend Fitness:50% Need:60 Threat:16 GoalValue: 7500
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1010585 Guarnicin de Sevilla, 215 Sevilla, Pow:107, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1008363 Escuadra de Cartagena, 230 Cartagena, Pow:126, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
10:19:07 AM  (Reporting)  List of Agendas for 1008363 Escuadra de Cartagena, 230 Cartagena, Pow:126, Count: 3(l 1/L 2/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008363 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
10:19:07 AM  (Reporting)  1008363-Escuadra de Cartagena Power:126 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1008298 Escuadra de Cadiz, 212 Cadiz, Pow:447, Count: 6(l 2/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 212 Cadiz
10:19:07 AM  (Reporting)  List of Agendas for 1008298 Escuadra de Cadiz, 212 Cadiz, Pow:447, Count: 6(l 2/L 4/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 212 Cadiz
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 212 Cadiz
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008298 Escuadra de Cadiz , destination,  is not in friendly water and the mission is not ignoring threats. 212 Cadiz
10:19:07 AM  (Reporting)  1008298-Escuadra de Cadiz Power:447 Health:100% Cadiz>Cadiz Mission:Attack Fitness:100% Need:0 Threat:101 GoalValue: 100000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013821 Ceres Sq., 212 Cadiz, Pow:57, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
10:19:07 AM  (Reporting)  1013821-Ceres Sq. Power:57 Health:100% Cadiz>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5700
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013822 Adventoria Sq., 212 Cadiz, Pow:43, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
10:19:07 AM  (Reporting)  1013822-Adventoria Sq. Power:43 Health:100% Cadiz>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:0.54) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  _GTG_ 1010702 Guarnicin de Florida, 3900 Florida, Pow:11, Count: 1(l 0/L 1/S 0) is garrisoning 3900 Florida and will absorb 1004034 Gobernor de Florida
10:19:07 AM  (Reporting)  Ended GatherGarrisons 1 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1010702 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supply 1013199 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  1 in core Area
10:19:07 AM  (Reporting)  _RCA_ Resupplying 1013199 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004020 Cuerpo Africa, 3722 Ceuta, Pow:71, Count: 1(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1004020 Cuerpo Africa is doing nothing in Ceuta  Power: 72  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.21) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:19:07 AM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
10:19:07 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:19:07 AM  (Reporting)  End of AI Gather Units
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1004077 La Pena' Force is doing nothing in La Plata  Power: 63  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013207 Vigodet' Force is doing nothing in La Plata  Power: 224  HealthPerc: 98
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013206 I. Spanish Detachment is doing nothing in La Plata  Power: 145  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013205 Brigada Nuevo Aragon is doing nothing in La Plata  Power: 35  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008442 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013208 Ardilla Sq., 4257 Atlantic Ocean, Pow:41, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 500, Region: 3928 Western Mediterranean Trade
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 500, Region: 3930 Central Mediterranean Trade
10:19:07 AM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 810, Region: 3900 Florida
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 810, Region: 3900 Florida
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013208 Ardilla Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3900 Florida
10:19:07 AM  (Reporting)  1013208-Ardilla Sq. Power:41 Health:100% Atlantic Ocean>Florida Mission:Naval Docking Fitness:90% Need:49 Threat:0 GoalValue: 810
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008436 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.07 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008419 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013202 S. Carlos Sq., 4294 Northwestern Gulf of Cadiz, Pow:81, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 870, Region: 3934 Commerce
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 8100, Region: 3934 Commerce
10:19:07 AM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1377, Region: 3910 Uruguay
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8100, Region: 3934 Commerce
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013202 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
10:19:07 AM  (Reporting)  1013202-S. Carlos Sq. Power:81 Health:100% Northwestern Gulf of Cadiz>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013201 Covadonga Sq., 4294 Northwestern Gulf of Cadiz, Pow:42, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 500, Region: 3934 Commerce
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:19:07 AM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 855, Region: 3910 Uruguay
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:19:07 AM  (Reporting)  1013201-Covadonga Sq. Power:42 Health:100% Northwestern Gulf of Cadiz>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013200 Juno Sq., 4294 Northwestern Gulf of Cadiz, Pow:21, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 500, Region: 3934 Commerce
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 807, Region: 3910 Uruguay
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 807, Region: 3910 Uruguay
10:19:07 AM  (Reporting)  1013200-Juno Sq. Power:21 Health:100% Northwestern Gulf of Cadiz>Uruguay Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 807
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 4 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 3 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 2 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 2 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 1 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:19:07 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda AutoMerge
10:19:07 AM  (Reporting)  AI Process done in  9509 ms
10:19:07 AM  (Reporting)  Processing  1000007 Ottoman
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Resources Levels Ottoman EcoBase 128 AtWar: no AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 888 Expected 64 Balance -7
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 1574 Expected 45 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability High Stock 99 Expected 45 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 452 Expected 45 Balance -4
10:19:07 AM  (Reporting)  War supplies Availability High Stock 66 Expected 32 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Engagment Points Availability Plentiful Stock 14 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 527 Expected 13 Balance 0
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 4 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
10:19:07 AM  (Reporting)  Sending proposal: *we can*
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Proposing to 1000004 Austria
10:19:07 AM  (Reporting)  Checking 43 Forge Casus-Belli
10:19:07 AM  (Reporting)  Still checking 43 Forge Casus-Belli
10:19:07 AM  (Reporting)  Is a CB, chance 9
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Forge Casus-Belli toward Austria chance 9
10:19:07 AM  (Reporting)  Proposing to 1000034 Azeria
10:19:07 AM  (Reporting)  Checking 0 Propose State Visit
10:19:07 AM  (Reporting)  Proposing to 1000037 Armenia
10:19:07 AM  (Reporting)  Checking 0 Propose State Visit
10:19:07 AM  (Reporting)  Still checking 0 Propose State Visit
10:19:07 AM  (Reporting)  Item is a Various entry, chance 8
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Propose State Visit toward Armenia chance 8
10:19:07 AM  (Reporting)  Proposing to 1000036 Caucasus Tribes
10:19:07 AM  (Reporting)  Checking 50 Degrade Relationship
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 36 ms
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 66
10:19:07 AM  (Reporting)  Money Level 4 Amount 888
10:19:07 AM  (Reporting)  Conscripts Level 6 Amount 452
10:19:07 AM  (Reporting)  _BNU_ Emergency build ON
10:19:07 AM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 224
10:19:07 AM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 12
10:19:07 AM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
10:19:07 AM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 18
10:19:07 AM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
10:19:07 AM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
10:19:07 AM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 18
10:19:07 AM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
10:19:07 AM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 46
10:19:07 AM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 81
10:19:07 AM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
10:19:07 AM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
10:19:07 AM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 31
10:19:07 AM  (Reporting)  Adding 429 Field Hospital Coeff: 3
10:19:07 AM  (Reporting)  Adding 430 Signals Rgt Coeff: 3
10:19:07 AM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
10:19:07 AM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
10:19:07 AM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 9
10:19:07 AM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
10:19:07 AM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 11
10:19:07 AM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
10:19:07 AM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
10:19:07 AM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
10:19:07 AM  (Reporting)  Number of Draw 8
10:19:07 AM  (Reporting)  Picking 446 Sloop Squadron 1805
10:19:07 AM  (Reporting)  On Map 5 Requested 0 In Pool 10
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 452 48 WSU 66 72 Money 888 180
10:19:07 AM  (Reporting)  Picking 406 Janissary Brigade 1805
10:19:07 AM  (Reporting)  On Map 7 Requested 0 In Pool 12
10:19:07 AM  (Reporting)  _BNU Buying Unit Janissary Brigade 1805 Family ID Militia Area Thrace
10:19:07 AM  (Reporting)  Picking 426 Supply Brigade 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 13
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 452 600 WSU 66 0 Money 888 360
10:19:07 AM  (Reporting)  Picking 422 Depot Garrison 1805
10:19:07 AM  (Reporting)  On Map 12 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 452 720 WSU 66 0 Money 888 324
10:19:07 AM  (Reporting)  Picking 414 Foot Artillery Brigade 1805
10:19:07 AM  (Reporting)  On Map 7 Requested 0 In Pool 8
10:19:07 AM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Thrace
10:19:07 AM  (Reporting)  Picking 445 Brig Squadron 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 12
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 452 458 WSU 66 164 Money 888 600
10:19:07 AM  (Reporting)  Picking 422 Depot Garrison 1805
10:19:07 AM  (Reporting)  On Map 12 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 452 746 WSU 66 56 Money 888 528
10:19:07 AM  (Reporting)  Picking 416 Siege Artillery Brigade 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 3
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 452 482 WSU 66 176 Money 888 864
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 2 32 ms
10:19:07 AM  (Reporting)  AI Process done in  198 ms
10:19:07 AM  (Reporting)  Processing  1000008 Nassau
10:19:07 AM  (Reporting)  Processing  1000009 Brunswick
10:19:07 AM  (Reporting)  Processing  1000010 Hannover
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:19:07 AM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3879 OppPow Land: 217 OwnPow Nav : 2 OppPow Nav : 12
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.48 Reg Count: 392 > 494
10:19:07 AM  (Reporting)  _FIT_ Ended AIInitTheaters 729 ms
10:19:07 AM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 318 Expected 31 Balance 0
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 504 Expected 22 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 129 Expected 22 Balance 0
10:19:07 AM  (Reporting)  War supplies Availability High Stock 33 Expected 16 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3879 Overall power (enemies): 217 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  218
10:19:07 AM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Land Theaters Special Regions ***
10:19:07 AM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Solingen Max Val: Hannover Naval Gathering: 852 Bremen
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Final Gather Region for  342 Germany : 861 Hannover
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Ended InitAndDumpData Hannover 1063 ms
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 2 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
10:19:07 AM  (Reporting)  Sending proposal: *we can*
10:19:07 AM  (Reporting)  Checking wars, we have 5 underway
10:19:07 AM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
10:19:07 AM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
10:19:07 AM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
10:19:07 AM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
10:19:07 AM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 33
10:19:07 AM  (Reporting)  Money Level 6 Amount 318
10:19:07 AM  (Reporting)  Conscripts Level 6 Amount 129
10:19:07 AM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Number of Draw 12
10:19:07 AM  (Reporting)  Picking 558 Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 180
10:19:07 AM  (Reporting)  Picking 558 Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 180
10:19:07 AM  (Reporting)  Picking 564 Militia Garrison 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 4
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 96
10:19:07 AM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 124
10:19:07 AM  (Reporting)  Picking 566 Supply Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 129 240 WSU 33 0 Money 318 180
10:19:07 AM  (Reporting)  Picking 562 Hussars Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 4
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 129 120 WSU 33 0 Money 318 144
10:19:07 AM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
10:19:07 AM  (Reporting)  Picking 565 Fortress Battery 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 4
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 129 96 WSU 33 72 Money 318 480
10:19:07 AM  (Reporting)  Picking 560 Landwehr Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 4
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 96
10:19:07 AM  (Reporting)  Picking 558 Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 180
10:19:07 AM  (Reporting)  Picking 564 Militia Garrison 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 4
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 96
10:19:07 AM  (Reporting)  Picking 561 Foot Artillery Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 2
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 129 26 WSU 33 56 Money 318 204
10:19:07 AM  (Reporting)  Picking 564 Militia Garrison 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 4
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 96
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
10:19:07 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:19:07 AM  (Reporting)  Ended ManageFleetsComposition 80 ms
10:19:07 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:19:07 AM  (Reporting)  Ended LockFixedGroups 0 ms
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 0 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  _DCR_ 1011440 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) will garrison capital
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 0 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 75 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 68 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 3879 AllOppPowLand: 217 AllOwnPowNav: 2 AllOppPowNav 12
10:19:07 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 12 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1011440 Stadtgarnison Hannover (Pow.8)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Secondary Region 852 Bremen Pick 97 has enough garrison (Value: 0) - evaluation skipped
10:19:07 AM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 8) - evaluation skipped
10:19:07 AM  (Reporting)  Region 807 Koeln Pick 5 SelfVal 25 Need 140  no group candidate found
10:19:07 AM  (Reporting)  Region 816 Trier Pick 3 SelfVal 18 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 56 ms
10:19:07 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:19:07 AM  (Reporting)  Ended Collect Leaders 0 ms
10:19:07 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:19:07 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1011440-Stadtgarnison Hannover Power:8 Health:100% Hannover>Hannover Mission:Garrison Fitness:100% Need:52 Threat:0 GoalValue: 100000
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:19:07 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda AutoMerge
10:19:07 AM  (Reporting)  AI Process done in  1669 ms
10:19:07 AM  (Reporting)  Processing  1000011 Hessen
10:19:07 AM  (Reporting)  Processing  1000012 Baden
10:19:07 AM  (Reporting)  Processing  1000013 Bavaria
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: no AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 802 Expected 32 Balance -1
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 507 Expected 22 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 282 Expected 22 Balance -1
10:19:07 AM  (Reporting)  War supplies Availability Plentiful Stock 63 Expected 16 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 3 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 2 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
10:19:07 AM  (Reporting)  Sending proposal: *we can*
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 63
10:19:07 AM  (Reporting)  Money Level 4 Amount 802
10:19:07 AM  (Reporting)  Conscripts Level 6 Amount 282
10:19:07 AM  (Reporting)  _BNU_ Emergency build ON
10:19:07 AM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
10:19:07 AM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
10:19:07 AM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
10:19:07 AM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 40
10:19:07 AM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 30
10:19:07 AM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 45
10:19:07 AM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
10:19:07 AM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Number of Draw 5
10:19:07 AM  (Reporting)  Picking 659 Horse Artillery Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 5
10:19:07 AM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Bavaria
10:19:07 AM  (Reporting)  Picking 667 Line Garrison 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 6
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 282 386 WSU 63 48 Money 802 348
10:19:07 AM  (Reporting)  Picking 655 Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 282 386 WSU 63 48 Money 802 384
10:19:07 AM  (Reporting)  Picking 655 Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 282 386 WSU 63 48 Money 802 384
10:19:07 AM  (Reporting)  Picking 655 Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 282 386 WSU 63 48 Money 802 384
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 1 6 ms
10:19:07 AM  (Reporting)  AI Process done in  68 ms
10:19:07 AM  (Reporting)  Processing  1000014 Wrttemberg
10:19:07 AM  (Reporting)  Processing  1000015 Oldenburg
10:19:07 AM  (Reporting)  Processing  1000016 Mecklemburg
10:19:07 AM  (Reporting)  Processing  1000017 Saxony
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 602 Expected 34 Balance -1
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 502 Expected 24 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 264 Expected 24 Balance -1
10:19:07 AM  (Reporting)  War supplies Availability Very High Stock 44 Expected 17 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 86 Expected 7 Balance 0
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 1 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
10:19:07 AM  (Reporting)  Sending proposal: *we can*
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 44
10:19:07 AM  (Reporting)  Money Level 4 Amount 602
10:19:07 AM  (Reporting)  Conscripts Level 6 Amount 264
10:19:07 AM  (Reporting)  _BNU_ Emergency build ON
10:19:07 AM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
10:19:07 AM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
10:19:07 AM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
10:19:07 AM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 48
10:19:07 AM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
10:19:07 AM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
10:19:07 AM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
10:19:07 AM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Number of Draw 5
10:19:07 AM  (Reporting)  Picking 607 Landwehr Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 6
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 264 360 WSU 44 0 Money 602 96
10:19:07 AM  (Reporting)  Picking 621 Militia Garrison 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 264 360 WSU 44 0 Money 602 96
10:19:07 AM  (Reporting)  Picking 606 Jaeger Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 264 360 WSU 44 0 Money 602 180
10:19:07 AM  (Reporting)  Picking 606 Jaeger Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 264 360 WSU 44 0 Money 602 180
10:19:07 AM  (Reporting)  Picking 604 Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 10
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 264 360 WSU 44 0 Money 602 180
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
10:19:07 AM  (Reporting)  AI Process done in  39 ms
10:19:07 AM  (Reporting)  Processing  1000018 Denmark
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Resources Levels Denmark EcoBase 62 AtWar: no AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 1200 Expected 31 Balance -6
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 508 Expected 22 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 180 Expected 22 Balance -3
10:19:07 AM  (Reporting)  War supplies Availability Plentiful Stock 185 Expected 16 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 256 Expected 6 Balance 0
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 2 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
10:19:07 AM  (Reporting)  Sending proposal: *we can*
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 185
10:19:07 AM  (Reporting)  Money Level 5 Amount 1200
10:19:07 AM  (Reporting)  Conscripts Level 6 Amount 180
10:19:07 AM  (Reporting)  _BNU_ Emergency build ON
10:19:07 AM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
10:19:07 AM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
10:19:07 AM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 40
10:19:07 AM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
10:19:07 AM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
10:19:07 AM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
10:19:07 AM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
10:19:07 AM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 48
10:19:07 AM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 714 Field Hospital Coeff: 1
10:19:07 AM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
10:19:07 AM  (Reporting)  Adding 716 Pioneer Rgt Coeff: 1
10:19:07 AM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
10:19:07 AM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
10:19:07 AM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
10:19:07 AM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
10:19:07 AM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
10:19:07 AM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
10:19:07 AM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 6
10:19:07 AM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 16
10:19:07 AM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
10:19:07 AM  (Reporting)  Number of Draw 5
10:19:07 AM  (Reporting)  Picking 721 Third Rank Squadron 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 11
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 180 248 WSU 185 336 Money 1200 504
10:19:07 AM  (Reporting)  Picking 696 Mixed Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 5
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 180 306 WSU 185 16 Money 1200 224
10:19:07 AM  (Reporting)  Picking 695 Mixed Brigade 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 2
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 180 306 WSU 185 16 Money 1200 252
10:19:07 AM  (Reporting)  Picking 728 Merchantman Squadron 1805
10:19:07 AM  (Reporting)  On Map 2 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
10:19:07 AM  (Reporting)  Picking 726 Privateer Squadron 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 3
10:19:07 AM  (Reporting)  _BNU Buying Unit Privateer Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 2 9 ms
10:19:07 AM  (Reporting)  AI Process done in  56 ms
10:19:07 AM  (Reporting)  Processing  1000019 Sweden
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Resources Levels Sweden EcoBase 72 AtWar: no AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 1666 Expected 36 Balance -7
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 25 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 141 Expected 25 Balance -4
10:19:07 AM  (Reporting)  War supplies Availability Plentiful Stock 233 Expected 18 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 324 Expected 7 Balance 0
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 3 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
10:19:07 AM  (Reporting)  Sending proposal: *we can*
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Proposing to 1000003 Russia
10:19:07 AM  (Reporting)  Checking 23 Request Supply Right
10:19:07 AM  (Reporting)  Still checking 23 Request Supply Right
10:19:07 AM  (Reporting)  Item is a Various entry, chance -9
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Supply Right toward Russia chance -9
10:19:07 AM  (Reporting)  Proposing to 1000005 Prussia
10:19:07 AM  (Reporting)  Checking 32 Request Passage Right
10:19:07 AM  (Reporting)  Still checking 32 Request Passage Right
10:19:07 AM  (Reporting)  Item is a Various entry, chance -3
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Passage Right toward Prussia chance -3
10:19:07 AM  (Reporting)  Proposing to 1000005 Prussia
10:19:07 AM  (Reporting)  Checking 0 Propose State Visit
10:19:07 AM  (Reporting)  Still checking 0 Propose State Visit
10:19:07 AM  (Reporting)  Item is a Various entry, chance 10
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose State Visit toward Prussia chance 10
10:19:07 AM  (Reporting)  Proposing to 1000016 Mecklemburg
10:19:07 AM  (Reporting)  Checking 23 Request Supply Right
10:19:07 AM  (Reporting)  Still checking 23 Request Supply Right
10:19:07 AM  (Reporting)  Item is a Various entry, chance 17
10:19:07 AM  (Reporting)  _HAD_ Send Treaty Sweden sent Request Supply Right toward Mecklemburg
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 233
10:19:07 AM  (Reporting)  Money Level 6 Amount 1666
10:19:07 AM  (Reporting)  Conscripts Level 6 Amount 141
10:19:07 AM  (Reporting)  _BNU_ Emergency build ON
10:19:07 AM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
10:19:07 AM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
10:19:07 AM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 32
10:19:07 AM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
10:19:07 AM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
10:19:07 AM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
10:19:07 AM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
10:19:07 AM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
10:19:07 AM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 754 Field Hospital Coeff: 1
10:19:07 AM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
10:19:07 AM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
10:19:07 AM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
10:19:07 AM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
10:19:07 AM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
10:19:07 AM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
10:19:07 AM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
10:19:07 AM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
10:19:07 AM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
10:19:07 AM  (Reporting)  Number of Draw 5
10:19:07 AM  (Reporting)  Picking 746 Line Garrison 1805
10:19:07 AM  (Reporting)  On Map 5 Requested 0 In Pool 11
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 141 360 WSU 233 0 Money 1666 144
10:19:07 AM  (Reporting)  Picking 733 Mixed Brigade 1805
10:19:07 AM  (Reporting)  On Map 5 Requested 0 In Pool 4
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 141 306 WSU 233 16 Money 1666 224
10:19:07 AM  (Reporting)  Picking 765 Brig Squadron 1805
10:19:07 AM  (Reporting)  On Map 3 Requested 0 In Pool 8
10:19:07 AM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
10:19:07 AM  (Reporting)  Picking 742 Hussars Brigade 1805
10:19:07 AM  (Reporting)  On Map 2 Requested 0 In Pool 3
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 141 192 WSU 233 108 Money 1666 360
10:19:07 AM  (Reporting)  Picking 746 Line Garrison 1805
10:19:07 AM  (Reporting)  On Map 5 Requested 0 In Pool 11
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 141 432 WSU 233 108 Money 1666 360
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 1 10 ms
10:19:07 AM  (Reporting)  AI Process done in  89 ms
10:19:07 AM  (Reporting)  Processing  1000020 Tuscany
10:19:07 AM  (Reporting)  Processing  1000021 Papacy
10:19:07 AM  (Reporting)  Processing  1000022 Kingdom of Sicily
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 814 Expected 38 Balance -1
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 504 Expected 26 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 312 Expected 26 Balance -1
10:19:07 AM  (Reporting)  War supplies Availability Average Stock 25 Expected 19 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 56 Expected 8 Balance 0
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 1 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
10:19:07 AM  (Reporting)  Sending proposal: *we can*
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 25
10:19:07 AM  (Reporting)  Money Level 4 Amount 814
10:19:07 AM  (Reporting)  Conscripts Level 6 Amount 312
10:19:07 AM  (Reporting)  _BNU_ Emergency build ON
10:19:07 AM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
10:19:07 AM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
10:19:07 AM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
10:19:07 AM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
10:19:07 AM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
10:19:07 AM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
10:19:07 AM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
10:19:07 AM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
10:19:07 AM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
10:19:07 AM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
10:19:07 AM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 8
10:19:07 AM  (Reporting)  Number of Draw 5
10:19:07 AM  (Reporting)  Picking 882 Brig Squadron 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 6
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 312 72 WSU 25 108 Money 814 216
10:19:07 AM  (Reporting)  Picking 872 Militia Garrison 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 3
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 96
10:19:07 AM  (Reporting)  Picking 862 Cacciatori Brigade 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 3
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 180
10:19:07 AM  (Reporting)  Picking 863 Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 10
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 180
10:19:07 AM  (Reporting)  Picking 863 Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 10
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 180
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
10:19:07 AM  (Reporting)  AI Process done in  36 ms
10:19:07 AM  (Reporting)  Processing  1000023 Kingdom of Piedmont
10:19:07 AM  (Reporting)  Processing  1000024 Portugal
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Resources Levels Portugal EcoBase 74 AtWar: no AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 1667 Expected 37 Balance -7
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 506 Expected 26 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 286 Expected 26 Balance -5
10:19:07 AM  (Reporting)  War supplies Availability Very High Stock 46 Expected 18 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 162 Expected 7 Balance 0
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 2 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
10:19:07 AM  (Reporting)  Sending proposal: *we can*
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:19:07 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 46
10:19:07 AM  (Reporting)  Money Level 6 Amount 1667
10:19:07 AM  (Reporting)  Conscripts Level 6 Amount 286
10:19:07 AM  (Reporting)  _BNU_ Emergency build ON
10:19:07 AM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
10:19:07 AM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
10:19:07 AM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
10:19:07 AM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
10:19:07 AM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
10:19:07 AM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
10:19:07 AM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
10:19:07 AM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
10:19:07 AM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
10:19:07 AM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
10:19:07 AM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
10:19:07 AM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
10:19:07 AM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
10:19:07 AM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
10:19:07 AM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Number of Draw 5
10:19:07 AM  (Reporting)  Picking 984 Brig Squadron 1805
10:19:07 AM  (Reporting)  On Map 4 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 286 72 WSU 46 108 Money 1667 216
10:19:07 AM  (Reporting)  Picking 963 Colonial Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 4
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 286 360 WSU 46 0 Money 1667 180
10:19:07 AM  (Reporting)  Picking 961 Cacadores Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 9
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 286 360 WSU 46 0 Money 1667 200
10:19:07 AM  (Reporting)  Picking 963 Colonial Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 4
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 286 360 WSU 46 0 Money 1667 180
10:19:07 AM  (Reporting)  Picking 988 Merchantman Squadron 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 10
10:19:07 AM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
10:19:07 AM  (Reporting)  AI Process done in  63 ms
10:19:07 AM  (Reporting)  Processing  1000025 Wallachia
10:19:07 AM  (Reporting)  Processing  1000026 Moldavia
10:19:07 AM  (Reporting)  Processing  1000027 Morocco
10:19:07 AM  (Reporting)  Processing  1000028 Algeria
10:19:07 AM  (Reporting)  Processing  1000029 Tunisia
10:19:07 AM  (Reporting)  Processing  1000030 Tripolitania
10:19:07 AM  (Reporting)  Processing  1000031 Cyrenaica
10:19:07 AM  (Reporting)  Processing  1000032 Egypt
10:19:07 AM  (Reporting)  Processing  1000033 Persia
10:19:07 AM  (Reporting)  Processing  1000034 Azeria
10:19:07 AM  (Reporting)  Processing  1000035 Inguchia
10:19:07 AM  (Reporting)  Processing  1000036 Caucasus Tribes
10:19:07 AM  (Reporting)  Processing  1000037 Armenia
10:19:07 AM  (Reporting)  Processing  1000038 Georgia
10:19:07 AM  (Reporting)  Processing  1000039 Chechenia
10:19:07 AM  (Reporting)  Processing  1000040 Kuban
10:19:07 AM  (Reporting)  Processing  1000041 United States of America
10:19:07 AM  (Reporting)  Processing  1000042 Haitians
10:19:07 AM  (Reporting)  Processing  1000043 Maharattas
10:19:07 AM  (Reporting)  Processing  1000044 Kingdom of Holland
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:19:07 AM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 582 OppPow Land: 0 OwnPow Nav : 528 OppPow Nav : 534
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.63 5.00 Reg Count: 59 > 91
10:19:07 AM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 390 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 445
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
10:19:07 AM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 184 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
10:19:07 AM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 3418 OppPow Land: 6305 OwnPow Nav : 2332 OppPow Nav : 9100
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 0.35 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
10:19:07 AM  (Reporting)  _FIT_ Ended AIInitTheaters 710 ms
10:19:07 AM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 1226 Expected 48 Balance -4
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 511 Expected 33 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 162 Expected 33 Balance -2
10:19:07 AM  (Reporting)  War supplies Availability High Stock 47 Expected 24 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
10:19:07 AM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
10:19:07 AM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 582 Overall power (enemies): 0 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  345
10:19:07 AM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 528 Overall power (enemies): 534 Nav Ratio: 0.63
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 390 Overall power (enemies): 9 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  126
10:19:07 AM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 445 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 184 Overall power (enemies): 0 Ratio: 5.00
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:19:07 AM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
10:19:07 AM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2332 Overall power (enemies): 9100 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 528 Overall power (enemies): 534 Nav Ratio: 0.63
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 445 Nav Ratio: 0.20
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2332 Overall power (enemies): 9100 Nav Ratio: 0.20
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Land Theaters Special Regions ***
10:19:07 AM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 772 Bruxelles Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 789 Amsterdam
10:19:07 AM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
10:19:07 AM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Final Gather Region for  341 Low Countries : 772 Bruxelles
10:19:07 AM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
10:19:07 AM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 980 ms
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 3 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
10:19:07 AM  (Reporting)  Checking Propose State Visit sent by 1000001 France rels 100
10:19:07 AM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  100 %
10:19:07 AM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 14
10:19:07 AM  (Reporting)  Accepted!
10:19:07 AM  (Reporting)  Sending proposal: we can't
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
10:19:07 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 47
10:19:07 AM  (Reporting)  Money Level 6 Amount 1226
10:19:07 AM  (Reporting)  Conscripts Level 5 Amount 162
10:19:07 AM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
10:19:07 AM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
10:19:07 AM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 476 Field Hospital Coeff: 1
10:19:07 AM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
10:19:07 AM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
10:19:07 AM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
10:19:07 AM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
10:19:07 AM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
10:19:07 AM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
10:19:07 AM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
10:19:07 AM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Number of Draw 5
10:19:07 AM  (Reporting)  Picking 486 Brig Squadron 1805
10:19:07 AM  (Reporting)  On Map 2 Requested 0 In Pool 6
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 162 72 WSU 47 108 Money 1226 216
10:19:07 AM  (Reporting)  Picking 471 Militia Garrison 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 4
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 162 360 WSU 47 0 Money 1226 96
10:19:07 AM  (Reporting)  Picking 487 Sloop Squadron 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 162 48 WSU 47 72 Money 1226 180
10:19:07 AM  (Reporting)  Picking 458 Infantry Reserve Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 5
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 162 360 WSU 47 0 Money 1226 124
10:19:07 AM  (Reporting)  Picking 470 Depot Garrison 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 6
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 162 360 WSU 47 0 Money 1226 144
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
10:19:07 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008674 Rhein Fleet
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008615 Texel Eskader
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008636 Oost-Indisch Eskader
10:19:07 AM  (Reporting)  Ended ManageFleetsComposition 61 ms
10:19:07 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:19:07 AM  (Reporting)  _LFG_ 1011412 Garnison de Batavia, 3921 East Indies, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011404 Garnison du Cap, 3913 Kaapstad, Pow:23, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1008700 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011363 Garnison d'Anvers, 775 Antwerpen, Pow:224, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011352 Garnison de Flessingue, 784 Vlissingen, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011320 Garnison de Breda, 781 Breda, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011390 Garnison de Nimgue, 785 Nijmegen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011379 Garnison de la Haye, 787 Den Haag, Pow:228, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011336 Garnison d'Amsterdam, 789 Amsterdam, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011397 Garnison de Groningen, 800 Groningen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1008689 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1008683 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  Ended LockFixedGroups 0 ms
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 1 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 0 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 12 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  Ended Check Leaders 0 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:19:07 AM  (Reporting)  _AFA_ 1013829 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6400, Region: 3934 Commerce
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
10:19:07 AM  (Reporting)  _AFA_ 1013830 Vlaams Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1008615 Texel Eskader chance: 12 failed.
10:19:07 AM  (Reporting)  _AFA_ 1008615 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 5400, Region: 792 Den Helder
10:19:07 AM  (Reporting)  _AFA_ 1008674 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 378 ms
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 1 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  _SPG_ Small Force Segment I 1013831 Brigade Ile de France, 3913 Kaapstad, Pow:28, Count: 1(l 0/L 1/S 0) created
10:19:07 AM  (Reporting)  _SPG_ Large Force Segment 1013832 Dutch Detachment, 3913 Kaapstad, Pow:80, Count: 3(l 0/L 3/S 0) created
10:19:07 AM  (Reporting)  Ended SplitGroups 26 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 0 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  _GAO_ Step 1 1013831 Brigade Ile de France, 3913 Kaapstad, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 3913 Kaapstad SelfVal 227
10:19:07 AM  (Reporting)  Agenda: Garrison, Value: 7377, Region: 3913 Kaapstad
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 1 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 1 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  Ended Check Leaders 0 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 0 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  _SPG_ Small Force Segment I 1013833 Indian Brigade, 3921 East Indies, Pow:24, Count: 1(l 0/L 1/S 0) created
10:19:07 AM  (Reporting)  Ended SplitGroups 5 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 0 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 1 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  Ended Check Leaders 0 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 0 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
10:19:07 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1008636 Oost-Indisch Eskader chance: 0 failed.
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 46 ms
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 4574 AllOppPowLand: 6314 AllOwnPowNav: 3527 AllOppPowNav 10079
10:19:07 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 225) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 4 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1013831 Brigade Ile de France (Pow.28)
10:19:07 AM  (Reporting)  1013832 II. Dutch Detachment (Pow.80)
10:19:07 AM  (Reporting)  1005556 Kaap de Goede Hoop (Pow.152)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 161 Need 101  no group candidate found
10:19:07 AM  (Reporting)  Secondary Region 3913 Kaapstad Pick 68 has enough garrison (Value: 51) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:19:07 AM  (Reporting)  1013833 Indian Brigade (Pow.24)
10:19:07 AM  (Reporting)  1005588 Oost Indische Armee (Pow.105)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 225) - evaluation skipped
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 65 Land Ratio: 0.35 Land Core Ratio: 0.20  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 225) - evaluation skipped
10:19:07 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 63 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
10:19:07 AM  (Reporting)  _AFA_ 1008668 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 10000, Region: 3924 North Sea Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Commerce
10:19:07 AM  (Reporting)  _AFA_ 1008668 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 10000, Region: 3934 Commerce
10:19:07 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in North Sea Trade
10:19:07 AM  (Reporting)  _NVS_ : Nav Supp 1008668 West-Indisch Eskader chance: 0 failed.
10:19:07 AM  (Reporting)  _AFA_ 1008668 West-Indisch Eskader has been given the mission Agenda: Naval Docking, Value: 1241, Region: 789 Amsterdam
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 42 ms
10:19:07 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:19:07 AM  (Reporting)  Ended Collect Leaders 0 ms
10:19:07 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:19:07 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.63) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013829 Castor Sq., 792 Den Helder, Pow:64, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6400, Region: 3934 Commerce
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6400, Region: 3934 Commerce
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013829 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
10:19:07 AM  (Reporting)  1013829-Castor Sq. Power:64 Health:100% Den Helder>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6400
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013830 Vlaams Sq., 792 Den Helder, Pow:30, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:19:07 AM  (Reporting)  1013830-Vlaams Sq. Power:30 Health:100% Den Helder>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1008615 Texel Eskader, 792 Den Helder, Pow:310, Count: 4(l 1/L 3/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5400, Region: 792 Den Helder
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5400, Region: 792 Den Helder
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008615 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 792 Den Helder
10:19:07 AM  (Reporting)  1008615-Texel Eskader Power:310 Health:100% Den Helder>Den Helder Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 5400
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1008674 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008674 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
10:19:07 AM  (Reporting)  1008674-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1005556 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013832 II. Dutch Detachment is doing nothing in Kaapstad  Power: 80  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1013831 Brigade Ile de France, 3913 Kaapstad, Pow:28, Count: 1(l 0/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7377, Region: 3913 Kaapstad
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7377, Region: 3913 Kaapstad
10:19:07 AM  (Reporting)  1013831-Brigade Ile de France Power:28 Health:100% Kaapstad>Kaapstad Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 7377
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1005588 Oost Indische Armee is doing nothing in East Indies  Power: 105  HealthPerc: 98
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013836 Dutch Detachment is doing nothing in East Indies  Power: 58  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013835 Dutch Detachment is doing nothing in East Indies  Power: 44  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013833 Indian Brigade is doing nothing in East Indies  Power: 24  HealthPerc: 92
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1013834 Dutch Detachment is doing nothing in East Indies  Power: 23  HealthPerc: 100
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  1008636 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.35 - Core:0.20 - Nav:0.20) ***
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008700 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1008668 West-Indisch Eskader, 4556 Caraibbean Sea, Pow:41, Count: 2(l 1/L 1/S 0)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10000, Region: 3924 North Sea Trade
10:19:07 AM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 10000, Region: 3934 Commerce
10:19:07 AM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1241, Region: 789 Amsterdam
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1241, Region: 789 Amsterdam
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008668 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
10:19:07 AM  (Reporting)  1008668-West-Indisch Eskader Power:41 Health:100% Caraibbean Sea>Amsterdam Mission:Naval Docking Fitness:73% Need:0 Threat:0 GoalValue: 1241
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:19:07 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda AutoMerge
10:19:07 AM  (Reporting)  1013829 Castor Sq. will be merged into 1013830 Vlaams Sq. in region Den Helder
10:19:07 AM  (Reporting)  AI Process done in  2121 ms
10:19:07 AM  (Reporting)  Processing  1000045 Belgium
10:19:07 AM  (Reporting)  Processing  1000046 Berg
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:19:07 AM  (Reporting)  _FIT_ Ended AIInitTheaters 559 ms
10:19:07 AM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 25 Balance 0
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 102 Expected 18 Balance 0
10:19:07 AM  (Reporting)  War supplies Availability Very High Stock 30 Expected 12 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Land Theaters Special Regions ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Ended InitAndDumpData Berg 791 ms
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 2 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
10:19:07 AM  (Reporting)  Sending proposal: we can't
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 30
10:19:07 AM  (Reporting)  Money Level 6 Amount 300
10:19:07 AM  (Reporting)  Conscripts Level 6 Amount 102
10:19:07 AM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 2
10:19:07 AM  (Reporting)  Number of Draw 5
10:19:07 AM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 102 120 WSU 30 0 Money 300 144
10:19:07 AM  (Reporting)  Picking 535 Infantry Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 2
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 180
10:19:07 AM  (Reporting)  Picking 541 Fortress Battery 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 2
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 102 96 WSU 30 72 Money 300 480
10:19:07 AM  (Reporting)  Picking 539 Depot Garrison 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 144
10:19:07 AM  (Reporting)  Picking 540 Militia Garrison 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 2
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 96
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
10:19:07 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:19:07 AM  (Reporting)  Ended ManageFleetsComposition 4 ms
10:19:07 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:19:07 AM  (Reporting)  _LFG_ 1009574 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  Ended LockFixedGroups 0 ms
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
10:19:07 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:19:07 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
10:19:07 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:19:07 AM  (Reporting)  Ended Collect Leaders 0 ms
10:19:07 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:19:07 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:19:07 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda AutoMerge
10:19:07 AM  (Reporting)  AI Process done in  1088 ms
10:19:07 AM  (Reporting)  Processing  1000047 Rhine Confederacy
10:19:07 AM  (Reporting)  Processing  1000048 Holy Roman Empire
10:19:07 AM  (Reporting)  Processing  1000049 Westphalia
10:19:07 AM  (Reporting)  Processing  1000050 Duchy of  Warsaw
10:19:07 AM  (Reporting)  Processing  1000051 Switzerland
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:19:07 AM  (Reporting)  _FIT_ Ended AIInitTheaters 565 ms
10:19:07 AM  (Reporting)  Resources Levels Switzerland EcoBase 55 AtWar: yes AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 28 Balance 0
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 502 Expected 19 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 127 Expected 19 Balance 0
10:19:07 AM  (Reporting)  War supplies Availability High Stock 30 Expected 14 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Land Theaters Special Regions ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Ended InitAndDumpData Switzerland 803 ms
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 2 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
10:19:07 AM  (Reporting)  Sending proposal: we can't
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 30
10:19:07 AM  (Reporting)  Money Level 6 Amount 300
10:19:07 AM  (Reporting)  Conscripts Level 6 Amount 127
10:19:07 AM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
10:19:07 AM  (Reporting)  Number of Draw 5
10:19:07 AM  (Reporting)  Picking 801 Garnison Milice 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 3
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 127 360 WSU 30 0 Money 300 96
10:19:07 AM  (Reporting)  Picking 801 Garnison Milice 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 3
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 127 360 WSU 30 0 Money 300 96
10:19:07 AM  (Reporting)  Picking 801 Garnison Milice 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 3
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 127 360 WSU 30 0 Money 300 96
10:19:07 AM  (Reporting)  Picking 795 Line Brigade 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 127 370 WSU 30 20 Money 300 252
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
10:19:07 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:19:07 AM  (Reporting)  Ended ManageFleetsComposition 4 ms
10:19:07 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:19:07 AM  (Reporting)  _LFG_ 1011504 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011512 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011501 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011498 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  Ended LockFixedGroups 0 ms
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
10:19:07 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:19:07 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
10:19:07 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:19:07 AM  (Reporting)  Ended Collect Leaders 0 ms
10:19:07 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:19:07 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:19:07 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda AutoMerge
10:19:07 AM  (Reporting)  AI Process done in  1099 ms
10:19:07 AM  (Reporting)  Processing  1000052 Kingdom of Italy
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:19:07 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:19:07 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:19:07 AM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1511 OppPow Land: 222 OwnPow Nav : 6 OppPow Nav : 0
10:19:07 AM  (Reporting)  Ratio Land/LandCore: 4.34 1.63 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 136 > 198
10:19:07 AM  (Reporting)  _FIT_ Ended AIInitTheaters 607 ms
10:19:07 AM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
10:19:07 AM  (Reporting)  Pounds Availability Plentiful Stock 762 Expected 36 Balance 0
10:19:07 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
10:19:07 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
10:19:07 AM  (Reporting)  Victory points Availability Plentiful Stock 507 Expected 25 Balance 0
10:19:07 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
10:19:07 AM  (Reporting)  Conscripts Availability Plentiful Stock 150 Expected 25 Balance 0
10:19:07 AM  (Reporting)  War supplies Availability Very High Stock 43 Expected 18 Balance 0
10:19:07 AM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
10:19:07 AM  (Reporting)  Horses Availability Plentiful Stock 56 Expected 7 Balance 0
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2374
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
10:19:07 AM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1511 Overall power (enemies): 222 Ratio: 4.34
10:19:07 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  244
10:19:07 AM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
10:19:07 AM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Land Theaters Special Regions ***
10:19:07 AM  (Reporting)  Theater 338 Theater_Italia HQReg: 587 Torino Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 867 ms
10:19:07 AM  (Reporting)  *** Faction-wide algorithms ***
10:19:07 AM  (Reporting)  Ended BuildReplacements 2 ms
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
10:19:07 AM  (Reporting)  Sending proposal: we can't
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:19:07 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:19:07 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:19:07 AM  (Reporting)  Steel Level 6 Amount 43
10:19:07 AM  (Reporting)  Money Level 6 Amount 762
10:19:07 AM  (Reporting)  Conscripts Level 6 Amount 150
10:19:07 AM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
10:19:07 AM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
10:19:07 AM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
10:19:07 AM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
10:19:07 AM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
10:19:07 AM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
10:19:07 AM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
10:19:07 AM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
10:19:07 AM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
10:19:07 AM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
10:19:07 AM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
10:19:07 AM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
10:19:07 AM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
10:19:07 AM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
10:19:07 AM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
10:19:07 AM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
10:19:07 AM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
10:19:07 AM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
10:19:07 AM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
10:19:07 AM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
10:19:07 AM  (Reporting)  Number of Draw 5
10:19:07 AM  (Reporting)  Picking 843 Troop Transport Squadron 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 5
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 150 88 WSU 43 112 Money 762 464
10:19:07 AM  (Reporting)  Picking 840 Brig Squadron 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 150 72 WSU 43 108 Money 762 216
10:19:07 AM  (Reporting)  Picking 832 Brigade Train 1805
10:19:07 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 150 240 WSU 43 0 Money 762 180
10:19:07 AM  (Reporting)  Picking 839 Frigate Squadron 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 7
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 150 132 WSU 43 212 Money 762 344
10:19:07 AM  (Reporting)  Picking 823 Cavalry Brigade Chasseurs 1805
10:19:07 AM  (Reporting)  On Map 0 Requested 0 In Pool 12
10:19:07 AM  (Reporting)  Too costly compared to National assets, skipped
10:19:07 AM  (Reporting)  Assets/Costs: Conscripts 150 120 WSU 43 0 Money 762 144
10:19:07 AM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
10:19:07 AM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
10:19:07 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:19:07 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008714 Flotille du Po
10:19:07 AM  (Reporting)  Ended ManageFleetsComposition 33 ms
10:19:07 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:19:07 AM  (Reporting)  _LFG_ 1011563 Garnison de Rimini, 641 Rimini, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011560 Garnison de Bologne, 637 Bologna, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011535 Garnison de Mantoue, 622 Mantova, Pow:234, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1011516 Garnison de Milano, 613 Milano, Pow:146, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
10:19:07 AM  (Reporting)  _LFG_ 1005852 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:19:07 AM  (Reporting)  Ended LockFixedGroups 0 ms
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
10:19:07 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:19:07 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:19:07 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:19:07 AM  (Reporting)  Ended ManageGHQ 0 ms
10:19:07 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:19:07 AM  (Reporting)  Ended PrivilegedCombine 0 ms
10:19:07 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:19:07 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:19:07 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:19:07 AM  (Reporting)  Ended SplitGroups 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:19:07 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:19:07 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:19:07 AM  (Reporting)  Ended Damaged Units 0 ms
10:19:07 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:19:07 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:19:07 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:19:07 AM  (Reporting)  Ended CheckBesieging 27 ms
10:19:07 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:19:07 AM  (Reporting)  Ended Check Leaders 0 ms
10:19:07 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:19:07 AM  (Reporting)  Ended Make Superior Group 1 ms
10:19:07 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
10:19:07 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
10:19:07 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:19:07 AM  (Reporting)  _AFA_ 1008714 Flotille du Po has been given the mission Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
10:19:07 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:19:07 AM  (Reporting)  Start of AI Check for Land Resupply
10:19:07 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:19:07 AM  (Reporting)  Ended KeepPosition 0 ms
10:19:07 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:19:07 AM  (Reporting)  Ended ReinforceFront 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
10:19:07 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:19:07 AM  (Reporting)  Ended DistantGarrison 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 1511 AllOppPowLand: 222 AllOwnPowNav: 6 AllOppPowNav 0
10:19:07 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 2 Land Ratio: 4.34 Land Core Ratio: 1.63  ***
10:19:07 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 146) - evaluation skipped
10:19:07 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 15 ms
10:19:07 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:19:07 AM  (Reporting)  Ended Collect Leaders 0 ms
10:19:07 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:19:07 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  
10:19:07 AM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.34 - Core:1.63 - Nav:3.82) ***
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:19:07 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Arties
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:19:07 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:19:07 AM  (Reporting)  Ended Receive Supplies
10:19:07 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:19:07 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:19:07 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:19:07 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  List of Agendas for 1008714 Flotille du Po, 622 Mantova, Pow:4, Count: 2(l 0/L 0/S 2)
10:19:07 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
10:19:07 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
10:19:07 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008714 Flotille du Po , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
10:19:07 AM  (Reporting)  1008714-Flotille du Po Power:4 Health:100% Mantova>Mantova Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:19:07 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:19:07 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:19:07 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:19:07 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:19:07 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:19:07 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:19:07 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:19:07 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:19:07 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:19:07 AM  (Reporting)   
10:19:07 AM  (Reporting)  ApplyAgenda AutoMerge
10:19:07 AM  (Reporting)  AI Process done in  1300 ms
10:19:07 AM  (Reporting)  Processing  1000053 Kingdom of Naples
10:19:07 AM  (Reporting)  Processing  1000054 French Spanish
10:19:07 AM  (Reporting)  Processing  1000055 Serbia
10:19:07 AM  (Reporting)  Processing  1000056 Greece
10:19:07 AM  (Reporting)  Processing  1000057 Terek
10:19:07 AM  (Reporting)  Processing  1000058 Nogai
10:19:07 AM  (Reporting)  Processing  1000059 Indians
10:19:07 AM  (Reporting)  Processing  1000060 Rebels
10:19:07 AM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
10:19:07 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
10:19:07 AM  (Reporting)  Sending proposal: we can't
10:19:07 AM  (Reporting)  *** Checking new proposals ***
10:19:07 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:19:07 AM  (Reporting)  Ended CalcTribalBehavior 0 ms
10:45:20 AM  (Reporting)  Processing  1000001 France
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on France AILevel 2 Kind: 0 Dormant NO Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:45:20 AM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
10:45:20 AM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 342 Germany
10:45:20 AM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
10:45:20 AM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
10:45:20 AM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
10:45:20 AM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 336 Spanish Peninsula
10:45:20 AM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 357 Africa
10:45:20 AM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
10:45:20 AM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 357 Africa
10:45:20 AM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 631 OppPow Land: 267 OwnPow Nav : 1420 OppPow Nav : 2487
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 1.51 1.77 Ratio Nav/NavCore: 0.36 5.00 Reg Count: 186 > 226
10:45:20 AM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 12411 OppPow Land: 33 OwnPow Nav : 2373 OppPow Nav : 2098
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.72 5.00 Reg Count: 283 > 352
10:45:20 AM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 4533 OppPow Land: 231 OwnPow Nav : 2 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 136 > 198
10:45:20 AM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 202 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
10:45:20 AM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 33 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
10:45:20 AM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 2539 OppPow Land: 0 OwnPow Nav : 129 OppPow Nav : 534
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
10:45:20 AM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 917 OppPow Land: 8 OwnPow Nav : 14 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 3.82 Reg Count: 392 > 494
10:45:20 AM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
10:45:20 AM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 267 OppPow Land: 0 OwnPow Nav : 545 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
10:45:20 AM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1221 > 1315
10:45:20 AM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 145 OppPow Land: 586 OwnPow Nav : 150 OppPow Nav : 1294
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.29 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
10:45:20 AM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 131 OppPow Land: 9 OwnPow Nav : 201 OppPow Nav : 445
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.29 5.00 Reg Count: 3 > 6
10:45:20 AM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 159 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
10:45:20 AM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 8512 OppPow Land: 6881 OwnPow Nav : 3595 OppPow Nav : 9193
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
10:45:20 AM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 381 OppPow Land: 9 OwnPow Nav : 117 OppPow Nav : 1153
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 1.35 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
10:45:20 AM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1329 OppPow Land: 498 OwnPow Nav : 972 OppPow Nav : 1684
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
10:45:20 AM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 70 OppPow Land: 226 OwnPow Nav : 401 OppPow Nav : 955
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
10:45:20 AM  (Reporting)  _FIT_ Ended AIInitTheaters 1996 ms
10:45:20 AM  (Reporting)  Resources Levels France EcoBase 377 AtWar: yes AtWarThreat: yes At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 1877 Expected 188 Balance -26
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 132 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 132 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 4926 Expected 132 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability Average Stock 108 Expected 132 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Very Low Stock 2 Expected 132 Balance -23
10:45:20 AM  (Reporting)  War supplies Availability Plentiful Stock 389 Expected 94 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 72 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Engagment Points Availability Plentiful Stock 63 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 266 Expected 38 Balance 0
10:45:20 AM  (Reporting)    1002080 Jean de La Coste-Duvivier Agenda Kept Agenda: Resupply, Value: 100000, Region: 648 Firenze EndTurn 2644
10:45:20 AM  (Reporting)    1001754 Jacques Law de Lauriston Agenda Kept Agenda: Defend, Value: 21150, Region: 307 Barcelona EndTurn 2645
10:45:20 AM  (Reporting)    1013171 Girardon' Force Agenda Kept Agenda: Defend, Value: 1649, Region: 651 Follonica EndTurn 2645
10:45:20 AM  (Reporting)    1013795 Train Italie Agenda Kept Agenda: Resupply, Value: 100000, Region: 728 Zurich EndTurn 2644
10:45:20 AM  (Reporting)    1013794 Train Flanc Droit Agenda Kept Agenda: Resupply, Value: 100000, Region: 728 Zurich EndTurn 2644
10:45:20 AM  (Reporting)    1007240 Flotille du Rhin Infrieur Agenda Kept Agenda: Naval Docking, Value: 5820, Region: 724 Basel EndTurn 2643
10:45:20 AM  (Reporting)    1001412 5e Corps Agenda Kept Agenda: Resupply, Value: 100000, Region: 542 Amiens EndTurn 2644
10:45:20 AM  (Reporting)    1001567 Aile Gauche Agenda Kept Agenda: Resupply, Value: 100000, Region: 542 Amiens EndTurn 2644
10:45:20 AM  (Reporting)    1013802 Mortier' Corps Agenda Kept Agenda: Attack, Value: 2500, Region: 140 Dover EndTurn 2643
10:45:20 AM  (Reporting)    1013803 Baraguey d'Hilliers' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 140 Dover EndTurn 2643
10:45:20 AM  (Reporting)    1013804 Grande Arme Agenda Kept Agenda: Attack, Value: 2500, Region: 140 Dover EndTurn 2643
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 6100
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 3982
10:45:20 AM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2160
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
10:45:20 AM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1500
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 1300
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1260
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
10:45:20 AM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
10:45:20 AM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
10:45:20 AM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
10:45:20 AM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
10:45:20 AM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1052
10:45:20 AM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 917 Overall power (enemies): 8 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1865
10:45:20 AM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 14 Overall power (enemies): 0 Nav Ratio: 5.00
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 631 Overall power (enemies): 267 Ratio: 1.51
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  535
10:45:20 AM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1420 Overall power (enemies): 2487 Nav Ratio: 0.36
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 12411 Overall power (enemies): 33 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16
10:45:20 AM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2373 Overall power (enemies): 2098 Nav Ratio: 0.72
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 4533 Overall power (enemies): 231 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  323
10:45:20 AM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 145 Overall power (enemies): 586 Ratio: 0.20
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1750
10:45:20 AM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 150 Overall power (enemies): 1294 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 267 Overall power (enemies): 0 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1005
10:45:20 AM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:45:20 AM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 202 Overall power (enemies): 0 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:45:20 AM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 2539 Overall power (enemies): 0 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:45:20 AM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 129 Overall power (enemies): 534 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 33 Overall power (enemies): 0 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:45:20 AM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 131 Overall power (enemies): 9 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
10:45:20 AM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 201 Overall power (enemies): 445 Nav Ratio: 0.29
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
10:45:20 AM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 401 Overall power (enemies): 955 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
10:45:20 AM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 972 Overall power (enemies): 1684 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
10:45:20 AM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 117 Overall power (enemies): 1153 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
10:45:20 AM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3595 Overall power (enemies): 9193 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
10:45:20 AM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 14 Overall power (enemies): 0 Nav Ratio: 5.00
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1420 Overall power (enemies): 2487 Nav Ratio: 0.36
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2373 Overall power (enemies): 2098 Nav Ratio: 0.72
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 150 Overall power (enemies): 1294 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 129 Overall power (enemies): 534 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 201 Overall power (enemies): 445 Nav Ratio: 0.29
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 401 Overall power (enemies): 955 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 972 Overall power (enemies): 1684 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 117 Overall power (enemies): 1153 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3595 Overall power (enemies): 9193 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Land Theaters Special Regions ***
10:45:20 AM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Grozny Max need: Krymsk Max Val: Grozny Naval Gathering: <None>
10:45:20 AM  (Reporting)  Theater 342 Theater_Germany HQReg: 900 Ulm Max pick: Ulm Max need: Husum Max Val: Strasbourg Naval Gathering: 943 Kiel
10:45:20 AM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Barcelona Naval Gathering: 230 Cartagena
10:45:20 AM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 550 Boulogne
10:45:20 AM  (Reporting)  Theater 338 Theater_Italia HQReg: 651 Follonica Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
10:45:20 AM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Winward Islands Max need: Jamaica Max Val: Winward Islands Naval Gathering: 3902 Cuba
10:45:20 AM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 1485 Kobenhavn Max pick: Kobenhavn Max need: Flensburg Max Val: Kobenhavn Naval Gathering: 1485 Kobenhavn
10:45:20 AM  (Reporting)  Theater 343 Theater_Poland HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
10:45:20 AM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Muenchen Naval Gathering: <None>
10:45:20 AM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: 775 Antwerpen
10:45:20 AM  (Reporting)  Theater 340 Theater_Alpes HQReg: 728 Zurich Max pick: Zurich Max need: Chamonix Max Val: Freiburg Brisgau Naval Gathering: 724 Basel
10:45:20 AM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Final Gather Region for  342 Germany : 3608 Grozny
10:45:20 AM  (Reporting)  Final Gather Region for  337 France : 212 Cadiz
10:45:20 AM  (Reporting)  Final Gather Region for  338 Italia : 934 Muenchen
10:45:20 AM  (Reporting)  Final Gather Region for  344 Scandinavia : 3608 Grozny
10:45:20 AM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
10:45:20 AM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Ended InitAndDumpData France 3218 ms
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 17 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000001 France
10:45:20 AM  (Reporting)  Sending proposal: *we can*
10:45:20 AM  (Reporting)  Checking wars, we have 2 underway
10:45:20 AM  (Reporting)  In the war vs 1000002 Great Britain WS is 0 waiting for loser to propose instead, skipping eval.
10:45:20 AM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Proposing to 1000008 Nassau
10:45:20 AM  (Reporting)  Checking 13 Declare  War
10:45:20 AM  (Reporting)  Still checking 13 Declare  War
10:45:20 AM  (Reporting)  Is a War, DOW chance 0
10:45:20 AM  (Reporting)  _HAD_ Send Treaty France failed sending Declare  War toward Nassau chance 0
10:45:20 AM  (Reporting)  Proposing to 1000048 Holy Roman Empire
10:45:20 AM  (Reporting)  Checking 13 Declare  War
10:45:20 AM  (Reporting)  Still checking 13 Declare  War
10:45:20 AM  (Reporting)  Is a War, DOW chance 0
10:45:20 AM  (Reporting)  _HAD_ Send Treaty France failed sending Declare  War toward Holy Roman Empire chance 0
10:45:20 AM  (Reporting)  Proposing to 1000002 Great Britain
10:45:20 AM  (Reporting)  Checking 17 Offer Peace
10:45:20 AM  (Reporting)  Proposing to 1000044 Kingdom of Holland
10:45:20 AM  (Reporting)  Checking 54 Request Expeditionary Forces
10:45:20 AM  (Reporting)  Still checking 54 Request Expeditionary Forces
10:45:20 AM  (Reporting)  Item is a Various entry, chance 66
10:45:20 AM  (Reporting)  _HAD_ Send Treaty France sent Request Expeditionary Forces toward Kingdom of Holland
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 95 ms
10:45:20 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 3594 Pyatigorsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: Another faction must be under siege in the region. . Success Chance was 10 target region was 2155 Kakidenki
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1696 Slavonski Brod
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 2960 Kimry
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 1577 Arjaeng
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 3234 Simferopol
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1968 Mugla
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 2279 Jalibah
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 2163 Mardin
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3635 Java
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 45 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4107 Liverpool Bay
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 188 % to be played in 550 Boulogne
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2347 Jerusalem
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 621 Cremona
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 45 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2589 Narva
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 1543 Karlsham
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 45 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3460 Petrunin
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 364 Nantes
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 42 % to be played in 440 Grenoble
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3728 Boulemane
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 336 Perpignan
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4438 Southeastern Ionian Sea
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 54 target region was 2102 Fanza
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 850 Cuxhaven
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 99 Newtown
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3919 Coromandel
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1085 Lodz
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 54 target region was 4203 Stralsund Channel
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 31 target region was 454 Lyon
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4434 Coast of Cyrene
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 3778 Tabarka
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2036 Kulu
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1210 Trinec
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4154 Odin Bank
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 81 Sheffield
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4343 Mediterranean Sea
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 1261 Portej Magyare
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 49 target region was 1304 Napoca
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3933 Black Sea Trade
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 1558 Naessjoe
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3349 Raksha
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 1787 Turgu Majurele
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4238 Vormsi Straits
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 45 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4511 Gulf of Sevastopol
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1346 Cernowitz
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1722 Mitrovica
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 3012 Yurevets
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4201 Kiel Bucht
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 43 Land Sailors Party not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 10 target region was 622 Mantova
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2593 Slantsy
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 3355 Donskoye
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 43 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2174 Khoy
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 30 Waterford
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3110 Krasnokutsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3398 Temnikov
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 4511 Gulf of Sevastopol
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 457 Roanne
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 16 Runner not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1939 Zante
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2034 Ankara
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 3552 Leiesk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 1577 Arjaeng
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4454 Southern Aegean
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1076 Bratz
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2805 Myronivka
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4234 Kolkasrags
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 54 target region was 1699 Eszek
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1567 Ulricehamm
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1207 Kremnitz
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1542 Olofstroem
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 49 target region was 3994 Maelaren
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2059 Nevsehir
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2096 Erzerum
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1513 Kongsberg
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3155 Olymskiy
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 2162 Ceylanpinar
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 143 Sines
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2750 Luhyny
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1527 Uddevalla
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1596 Nasby
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 105 Birmingham
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 3213 Prymorsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 118 London
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 1750 Kiskunhalas
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4565 Gulf of Bengale
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 715 Modica
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 262 Trujilo
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 487 Troyes
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 8 Belfast
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 4542 Black Sea
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 9 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 1053 Landsberg
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2452 Mittau
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1625 Kakisalmi
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 1844 Pernik
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 861 Hannover
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2668 Putoshka
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 4271 Cote Landaise
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 3335 Tolstoy
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 54 target region was 2901 Lokhvitsa
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 27 Surrender not played as return code is The decision   is not valid: Another faction must be under siege in the region. . Success Chance was 10 target region was 1843 Sofia
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3763 Beskra
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 246 Herrera del Duque
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2516 Lahojsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 317 Bayonne
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2782 Novograd
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 630 Pordenone
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1258 Lunca
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 662 Fiuggi
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 120 Yarmouth
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2691 Skluj
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2263 Susangerd
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 760 Arlon
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2725 Alsany
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 43 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2336 Haifa
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 715 Modica
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4543 Dogu Karedeniz
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 1746 Kikinda
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3278 Nijni Novogorod
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 762 Houffalize
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2430 Rojais
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1572 Karlsborg
10:45:20 AM  (Reporting)  Ended HandleRegionsDecisions 2989 ms
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 389
10:45:20 AM  (Reporting)  Money Level 6 Amount 1877
10:45:20 AM  (Reporting)  Conscripts Level 1 Amount 2
10:45:20 AM  (Reporting)  Adding 4 Division Infanterie Garde 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 5 Division d'Infanterie Ligne 1805 Coeff: 32
10:45:20 AM  (Reporting)  Adding 6 Division d'Infanterie Mixte 1805 Coeff: 32
10:45:20 AM  (Reporting)  Adding 7 Division d'Infanterie Lgre 1805 Coeff: 48
10:45:20 AM  (Reporting)  Adding 8 Division d'Infanterie Ligne 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 9 Division de cavalerie lourde Garde 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 10 Division de cavalerie lgre Garde 1805 Coeff: 24
10:45:20 AM  (Reporting)  Adding 11 Division de cavalerie lourde 1805 Coeff: 16
10:45:20 AM  (Reporting)  Adding 12 Division de cavalerie 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 13 Division de cavalerie moyenne 1805 Coeff: 24
10:45:20 AM  (Reporting)  Adding 14 Division de cavalerie mixte 1805 Coeff: 24
10:45:20 AM  (Reporting)  Adding 24 Swiss Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 25 Italian Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 26 Irish Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 27 German Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 28 Polish Brigade 1805 Coeff: 20
10:45:20 AM  (Reporting)  Adding 31 Foot Gendarmes Brigade 1805 Coeff: 20
10:45:20 AM  (Reporting)  Adding 32 Light Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 33 Brigade Tirailleurs Corse 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 36 Mixed Brigade 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 37 Brigade Coloniale 1805 Coeff: 28
10:45:20 AM  (Reporting)  Adding 38 Marine Brigade 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 39 Brigade Depot 1805 Coeff: 92
10:45:20 AM  (Reporting)  Adding 41 Brigade Artillerie Cheval Garde 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 42 Brigade Artillerie Cheval 1805 Coeff: 72
10:45:20 AM  (Reporting)  Adding 45 Brigade Artillerie 1805 Coeff: 32
10:45:20 AM  (Reporting)  Adding 46 Brigade Artillerie Siege 1805 Coeff: 20
10:45:20 AM  (Reporting)  Adding 47 Cavalry Brigade Chasseurs Garde 1805 Coeff: 44
10:45:20 AM  (Reporting)  Adding 49 Cavalry Brigade Gendarmes Garde 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 50 Cavalry Brigade Cuirassiers 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 51 Cavalry Brigade Carabiniers 1805 Coeff: 20
10:45:20 AM  (Reporting)  Adding 52 Cavalry Brigade Chasseurs 1805 Coeff: 12
10:45:20 AM  (Reporting)  Adding 53 Cavalry Mixed Brigade 1805 Coeff: 20
10:45:20 AM  (Reporting)  Adding 54 Cavalry Brigade Dragons 1805 Coeff: 20
10:45:20 AM  (Reporting)  Adding 55 Cavalry Brigade Hussars 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 56 Cavalry Brigade Gendarmes 1805 Coeff: 44
10:45:20 AM  (Reporting)  Adding 60 Fortress Battery 1805 Coeff: 44
10:45:20 AM  (Reporting)  Adding 61 Coastal Battery 1805 Coeff: 64
10:45:20 AM  (Reporting)  Adding 62 Brigade Train 1805 Coeff: 96
10:45:20 AM  (Reporting)  Adding 63 Brigade Train Cavalerie 1805 Coeff: 20
10:45:20 AM  (Reporting)  Adding 64 Corps QG 1805 Coeff: 24
10:45:20 AM  (Reporting)  Adding 65 Arme QG 1805 Coeff: 16
10:45:20 AM  (Reporting)  Adding 67 Field Hospital Coeff: 44
10:45:20 AM  (Reporting)  Adding 68 Signals Rgt Coeff: 48
10:45:20 AM  (Reporting)  Adding 69 Pioneer Rgt Coeff: 72
10:45:20 AM  (Reporting)  Adding 70 Engineer Rgt Coeff: 56
10:45:20 AM  (Reporting)  Adding 71 Pontoon Bridges Coeff: 16
10:45:20 AM  (Reporting)  Adding 72 Balloon Observation Bn Coeff: 24
10:45:20 AM  (Reporting)  Adding 73 Flagship Squadron 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 74 First Rank Squadron 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 75 Second Rank Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 76 Third Rank Squadron 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 77 Heavy Frigate Squadron 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 78 Frigate Squadron 1805 Coeff: 9
10:45:20 AM  (Reporting)  Adding 79 Brig Squadron 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 80 Sloop Squadron 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 81 Privateer Squadron 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 82 Troop Transport Squadron 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 83 Merchantman Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 84 River Gunboat Squadron 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 85 Riverine Transport Squadron 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 86 Flotille Boulogne 1805 Coeff: 3
10:45:20 AM  (Reporting)  Adding 1243 J.Napoleon Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 1244 Neuchatel Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 1246 Supply Depot 1805 Coeff: 76
10:45:20 AM  (Reporting)  Number of Draw 79
10:45:20 AM  (Reporting)  Picking 5 Division d'Infanterie Ligne 1805
10:45:20 AM  (Reporting)  On Map 16 Requested 0 In Pool 8
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 1226 WSU 389 56 Money 1877 741
10:45:20 AM  (Reporting)  Picking 61 Coastal Battery 1805
10:45:20 AM  (Reporting)  On Map 13 Requested 0 In Pool 16
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 389 72 Money 1877 408
10:45:20 AM  (Reporting)  Picking 78 Frigate Squadron 1805
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 18
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 132 WSU 389 212 Money 1877 344
10:45:20 AM  (Reporting)  Picking 56 Cavalry Brigade Gendarmes 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 389 0 Money 1877 138
10:45:20 AM  (Reporting)  Picking 28 Polish Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 5
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 370 WSU 389 20 Money 1877 231
10:45:20 AM  (Reporting)  Picking 56 Cavalry Brigade Gendarmes 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 389 0 Money 1877 138
10:45:20 AM  (Reporting)  Picking 39 Brigade Depot 1805
10:45:20 AM  (Reporting)  On Map 6 Requested 0 In Pool 23
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 389 0 Money 1877 170
10:45:20 AM  (Reporting)  Picking 69 Pioneer Rgt
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 18
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 32 WSU 389 0 Money 1877 95
10:45:20 AM  (Reporting)  Picking 1246 Supply Depot 1805
10:45:20 AM  (Reporting)  On Map 17 Requested 0 In Pool 19
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 320 WSU 389 0 Money 1877 320
10:45:20 AM  (Reporting)  Picking 56 Cavalry Brigade Gendarmes 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 389 0 Money 1877 138
10:45:20 AM  (Reporting)  Picking 68 Signals Rgt
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 12
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 40 WSU 389 0 Money 1877 76
10:45:20 AM  (Reporting)  Picking 62 Brigade Train 1805
10:45:20 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 240 WSU 389 0 Money 1877 180
10:45:20 AM  (Reporting)  Picking 78 Frigate Squadron 1805
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 18
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 132 WSU 389 212 Money 1877 344
10:45:20 AM  (Reporting)  Picking 67 Field Hospital
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 11
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 80 WSU 389 0 Money 1877 152
10:45:20 AM  (Reporting)  Picking 39 Brigade Depot 1805
10:45:20 AM  (Reporting)  On Map 6 Requested 0 In Pool 23
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 389 0 Money 1877 170
10:45:20 AM  (Reporting)  Picking 70 Engineer Rgt
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 14
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 40 WSU 389 0 Money 1877 76
10:45:20 AM  (Reporting)  Picking 37 Brigade Coloniale 1805
10:45:20 AM  (Reporting)  On Map 3 Requested 0 In Pool 7
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 389 0 Money 1877 170
10:45:20 AM  (Reporting)  Picking 49 Cavalry Brigade Gendarmes Garde 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 2
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 389 0 Money 1877 152
10:45:20 AM  (Reporting)  Picking 56 Cavalry Brigade Gendarmes 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 389 0 Money 1877 138
10:45:20 AM  (Reporting)  Picking 14 Division de cavalerie mixte 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 6
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 366 WSU 389 16 Money 1877 464
10:45:20 AM  (Reporting)  Picking 65 Arme QG 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 220 WSU 389 72 Money 1877 883
10:45:20 AM  (Reporting)  Picking 62 Brigade Train 1805
10:45:20 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 240 WSU 389 0 Money 1877 180
10:45:20 AM  (Reporting)  Picking 63 Brigade Train Cavalerie 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 5
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 240 WSU 389 0 Money 1877 180
10:45:20 AM  (Reporting)  Picking 71 Pontoon Bridges
10:45:20 AM  (Reporting)  On Map 10 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 80 WSU 389 0 Money 1877 209
10:45:20 AM  (Reporting)  Picking 69 Pioneer Rgt
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 18
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 32 WSU 389 0 Money 1877 95
10:45:20 AM  (Reporting)  Picking 9 Division de cavalerie lourde Garde 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 246 WSU 389 16 Money 1877 449
10:45:20 AM  (Reporting)  Picking 61 Coastal Battery 1805
10:45:20 AM  (Reporting)  On Map 13 Requested 0 In Pool 16
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 389 72 Money 1877 408
10:45:20 AM  (Reporting)  Picking 62 Brigade Train 1805
10:45:20 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 240 WSU 389 0 Money 1877 180
10:45:20 AM  (Reporting)  Picking 72 Balloon Observation Bn
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 6
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 12 WSU 389 0 Money 1877 190
10:45:20 AM  (Reporting)  Picking 6 Division d'Infanterie Mixte 1805
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 8
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 926 WSU 389 56 Money 1877 639
10:45:20 AM  (Reporting)  Picking 82 Troop Transport Squadron 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 10
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 88 WSU 389 112 Money 1877 464
10:45:20 AM  (Reporting)  Picking 62 Brigade Train 1805
10:45:20 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 240 WSU 389 0 Money 1877 180
10:45:20 AM  (Reporting)  Picking 53 Cavalry Mixed Brigade 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 5
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 126 WSU 389 16 Money 1877 189
10:45:20 AM  (Reporting)  Picking 1246 Supply Depot 1805
10:45:20 AM  (Reporting)  On Map 17 Requested 0 In Pool 19
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 320 WSU 389 0 Money 1877 320
10:45:20 AM  (Reporting)  Picking 45 Brigade Artillerie 1805
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 8
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 34 WSU 389 68 Money 1877 211
10:45:20 AM  (Reporting)  Picking 62 Brigade Train 1805
10:45:20 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 240 WSU 389 0 Money 1877 180
10:45:20 AM  (Reporting)  Picking 37 Brigade Coloniale 1805
10:45:20 AM  (Reporting)  On Map 3 Requested 0 In Pool 7
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 389 0 Money 1877 170
10:45:20 AM  (Reporting)  Picking 39 Brigade Depot 1805
10:45:20 AM  (Reporting)  On Map 6 Requested 0 In Pool 23
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 389 0 Money 1877 170
10:45:20 AM  (Reporting)  Picking 7 Division d'Infanterie Lgre 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 12
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 1159 WSU 389 48 Money 1877 734
10:45:20 AM  (Reporting)  Picking 7 Division d'Infanterie Lgre 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 12
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 1159 WSU 389 48 Money 1877 734
10:45:20 AM  (Reporting)  Picking 39 Brigade Depot 1805
10:45:20 AM  (Reporting)  On Map 6 Requested 0 In Pool 23
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 389 0 Money 1877 170
10:45:20 AM  (Reporting)  Picking 5 Division d'Infanterie Ligne 1805
10:45:20 AM  (Reporting)  On Map 16 Requested 0 In Pool 8
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 1226 WSU 389 56 Money 1877 741
10:45:20 AM  (Reporting)  Picking 39 Brigade Depot 1805
10:45:20 AM  (Reporting)  On Map 6 Requested 0 In Pool 23
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 389 0 Money 1877 170
10:45:20 AM  (Reporting)  Picking 70 Engineer Rgt
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 14
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 40 WSU 389 0 Money 1877 76
10:45:20 AM  (Reporting)  Picking 42 Brigade Artillerie Cheval 1805
10:45:20 AM  (Reporting)  On Map 6 Requested 0 In Pool 18
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 26 WSU 389 48 Money 1877 173
10:45:20 AM  (Reporting)  Picking 42 Brigade Artillerie Cheval 1805
10:45:20 AM  (Reporting)  On Map 6 Requested 0 In Pool 18
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 26 WSU 389 48 Money 1877 173
10:45:20 AM  (Reporting)  Picking 1246 Supply Depot 1805
10:45:20 AM  (Reporting)  On Map 17 Requested 0 In Pool 19
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 320 WSU 389 0 Money 1877 320
10:45:20 AM  (Reporting)  Picking 68 Signals Rgt
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 12
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 40 WSU 389 0 Money 1877 76
10:45:20 AM  (Reporting)  Picking 39 Brigade Depot 1805
10:45:20 AM  (Reporting)  On Map 6 Requested 0 In Pool 23
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 389 0 Money 1877 170
10:45:20 AM  (Reporting)  Picking 81 Privateer Squadron 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 17
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 389 144 Money 1877 300
10:45:20 AM  (Reporting)  Picking 1246 Supply Depot 1805
10:45:20 AM  (Reporting)  On Map 17 Requested 0 In Pool 19
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 320 WSU 389 0 Money 1877 320
10:45:20 AM  (Reporting)  Picking 46 Brigade Artillerie Siege 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 5
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 389 120 Money 1877 408
10:45:20 AM  (Reporting)  Picking 52 Cavalry Brigade Chasseurs 1805
10:45:20 AM  (Reporting)  On Map 3 Requested 0 In Pool 3
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 389 0 Money 1877 138
10:45:20 AM  (Reporting)  Picking 62 Brigade Train 1805
10:45:20 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 240 WSU 389 0 Money 1877 180
10:45:20 AM  (Reporting)  Picking 73 Flagship Squadron 1805
10:45:20 AM  (Reporting)  On Map 3 Requested 0 In Pool 9
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 500 WSU 389 664 Money 1877 1004
10:45:20 AM  (Reporting)  Picking 41 Brigade Artillerie Cheval Garde 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 26 WSU 389 48 Money 1877 204
10:45:20 AM  (Reporting)  Picking 70 Engineer Rgt
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 14
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 40 WSU 389 0 Money 1877 76
10:45:20 AM  (Reporting)  Picking 13 Division de cavalerie moyenne 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 6
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 366 WSU 389 16 Money 1877 464
10:45:20 AM  (Reporting)  Picking 42 Brigade Artillerie Cheval 1805
10:45:20 AM  (Reporting)  On Map 6 Requested 0 In Pool 18
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 26 WSU 389 48 Money 1877 173
10:45:20 AM  (Reporting)  Picking 68 Signals Rgt
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 12
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 40 WSU 389 0 Money 1877 76
10:45:20 AM  (Reporting)  Picking 62 Brigade Train 1805
10:45:20 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 240 WSU 389 0 Money 1877 180
10:45:20 AM  (Reporting)  Picking 62 Brigade Train 1805
10:45:20 AM  (Reporting)  On Map 19 Requested 0 In Pool 24
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 240 WSU 389 0 Money 1877 180
10:45:20 AM  (Reporting)  Picking 42 Brigade Artillerie Cheval 1805
10:45:20 AM  (Reporting)  On Map 6 Requested 0 In Pool 18
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 26 WSU 389 48 Money 1877 173
10:45:20 AM  (Reporting)  Picking 71 Pontoon Bridges
10:45:20 AM  (Reporting)  On Map 10 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 80 WSU 389 0 Money 1877 209
10:45:20 AM  (Reporting)  Picking 13 Division de cavalerie moyenne 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 6
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 366 WSU 389 16 Money 1877 464
10:45:20 AM  (Reporting)  Picking 11 Division de cavalerie lourde 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 246 WSU 389 16 Money 1877 355
10:45:20 AM  (Reporting)  Picking 39 Brigade Depot 1805
10:45:20 AM  (Reporting)  On Map 6 Requested 0 In Pool 23
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 389 0 Money 1877 170
10:45:20 AM  (Reporting)  Picking 49 Cavalry Brigade Gendarmes Garde 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 2
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 389 0 Money 1877 152
10:45:20 AM  (Reporting)  Picking 1246 Supply Depot 1805
10:45:20 AM  (Reporting)  On Map 17 Requested 0 In Pool 19
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 320 WSU 389 0 Money 1877 320
10:45:20 AM  (Reporting)  Picking 67 Field Hospital
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 11
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 80 WSU 389 0 Money 1877 152
10:45:20 AM  (Reporting)  Picking 11 Division de cavalerie lourde 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 246 WSU 389 16 Money 1877 355
10:45:20 AM  (Reporting)  Picking 65 Arme QG 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 220 WSU 389 72 Money 1877 883
10:45:20 AM  (Reporting)  Picking 70 Engineer Rgt
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 14
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 40 WSU 389 0 Money 1877 76
10:45:20 AM  (Reporting)  Picking 61 Coastal Battery 1805
10:45:20 AM  (Reporting)  On Map 13 Requested 0 In Pool 16
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 389 72 Money 1877 408
10:45:20 AM  (Reporting)  Picking 1246 Supply Depot 1805
10:45:20 AM  (Reporting)  On Map 17 Requested 0 In Pool 19
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 320 WSU 389 0 Money 1877 320
10:45:20 AM  (Reporting)  Picking 72 Balloon Observation Bn
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 6
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 12 WSU 389 0 Money 1877 190
10:45:20 AM  (Reporting)  Picking 47 Cavalry Brigade Chasseurs Garde 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 126 WSU 389 16 Money 1877 220
10:45:20 AM  (Reporting)  Picking 69 Pioneer Rgt
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 18
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 32 WSU 389 0 Money 1877 95
10:45:20 AM  (Reporting)  Picking 1246 Supply Depot 1805
10:45:20 AM  (Reporting)  On Map 17 Requested 0 In Pool 19
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 2 320 WSU 389 0 Money 1877 320
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 0 572 ms
10:45:20 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1007032 Escadre de Toulon
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1007123 Escadre de Rochefort
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1007214 Corsaires Malouins
10:45:20 AM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1007138 Flotille de Boulogne 5 Riverine: 1014146 I. Flotte 6
10:45:20 AM  (Reporting)  Disembark: French Detachment created in region Strasbourg
10:45:20 AM  (Reporting)  _MFC_ Disembarking 1014147 Clarke' Force in region 576 Strasbourg
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1007240 Flotille du Rhin Infrieur
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1007249 Flotille du Rhin Suprieur
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1007219 Escadre des Antilles
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1007225 Escadre de l'Ocan Indien
10:45:20 AM  (Reporting)  Ended ManageFleetsComposition 555 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating CallFleet (_CLF_)
10:45:20 AM  (Reporting)  Ended CallFleet 1 ms
10:45:20 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:45:20 AM  (Reporting)  _LFG_ 1009509 Garnison de Port Louis, 3914 Mascareignes, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1002180 Decaen' Force, 3914 Mascareignes, Pow:229, Count: 12(l 3/L 7/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1007292 Flotte Marchande #5, 3931 Eastern Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1007286 Flotte Marchande #4, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1007269 Flotte Marchande #2, 3927 Southeast Atlantic Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1007280 Flotte Marchande #3, 3928 Western Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1007298 Flotte Marchande #6, 3932 Aegean Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009472 Garnison de Calvi, 579 Calvi, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009431 Garnison de Perpignan, 336 Perpignan, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009444 Garnison de Toulon, 420 Toulon, Pow:420, Count: 6(l 0/L 2/S 4) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009434 Garnison de Montpellier, 339 Montpellier, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1014148 II. French Detachment, 417 Marseille, Pow:144, Count: 2(l 0/L 1/S 1) created in region and fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009394 Garnison de Bayonne, 317 Bayonne, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009397 Garnison de Toulouse, 332 Toulouse, Pow:12, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009469 Garnison de Nice, 424 Nice, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009405 Garnison de Clermont, 345 Albi, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009526 Garnison de Genova, 600 Genova, Pow:204, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009391 Garnison de Bordeaux, 326 Bordeaux, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009492 Garnison de Fort de France, 3906 Winward Islands, Pow:248, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1002147 Ernouf' Force, 3906 Winward Islands, Pow:166, Count: 9(l 3/L 5/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1001747 8e rgion Militaire, 434 Valence, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1002100 Gouverneur de Plaisance, 614 Piacenza, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1002089 Gouverneur de Mantoue, 622 Mantova, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009425 Garnison de Grenoble, 440 Grenoble, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009479 Garnison de Pointe  Pitre, 3907 Leeward Islands, Pow:156, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009577 Garnison de Turin, 587 Torino, Pow:10, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1013763 Jourdan' Force, 613 Milano, Pow:182, Count: 7(l 2/L 2/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1002128 Garnison de Martinique, 3907 Leeward Islands, Pow:142, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009374 Garnison de Rochefort, 357 Rochefort, Pow:247, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009408 Garnison de Lyon, 454 Lyon, Pow:115, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009362 Garnison de Limoges, 373 Limoges, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009422 Garnison de Clermont, 393 Clermont, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009428 Garnison de Genve, 451 Geneve, Pow:11, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009371 Garnison de Poitiers, 370 Poitiers, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009365 Garnison de Bourges, 382 Bourges, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009368 Garnison de Nantes, 364 Nantes, Pow:47, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009359 Garnison de Tours, 366 Tours, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009232 Garnison de Dijon, 476 Dijon, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009229 Garnison de Besanon, 466 Besancon, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009213 Garnison de Mulhouse, 578 Mulhouse, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009341 Garnison de Lorient, 500 Lorient, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009356 Garnison d'Orlans, 492 Orleans, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1001675 Gouverneur de Bretagne, 504 Rennes, Pow:31, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009353 Garnison du Mans, 513 Le Mans, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1014149 III. French Detachment, 576 Strasbourg, Pow:118, Count: 3(l 0/L 1/S 2) created in region and fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1001682 Gouverneur du port de Brest, 497 Brest, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009324 Garnison de Brest, 497 Brest, Pow:249, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1007258 Flotte Marchande #1, 3926 Northeast Atlantic Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009312 Garnison de Saint Malo, 510 Saint Malo, Pow:249, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009223 Garnison de Nancy, 571 Nancy, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009226 Garnison de Verdun, 564 Verdun, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009270 Garnison de Paris, 534 Paris, Pow:228, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1001669 Ministre de la Marine, 534 Paris, Pow:53, Count: 5(l 3/L 2/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009560 Garnison de Landau, 821 Landau, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009267 Garnison de Reims, 560 Reims, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009220 Garnison de Metz, 569 Metz, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009297 Garnison de Caen, 524 Caen, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009290 Garnison du Havre, 529 Le Havre, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009300 Garnison de Cherbourg, 519 Cherbourg, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1001672 Direction des Ctes de l'Ocan, 519 Cherbourg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009557 Garnison de Trves, 816 Trier, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009563 Garnison de Mayence, 818 Mainz, Pow:12, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009264 Garnison d'Amiens, 542 Amiens, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009248 Garnison d'Arras, 545 Arras, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009571 Garnison de Coblence, 813 Koblenz, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1007304 Flotte Marchande #7, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009235 Garnison de Lille, 548 Lille, Pow:118, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1001641 Gouverneur de Lille, 548 Lille, Pow:27, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1014150 French Detachment, 766 Namur, Pow:34, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009251 Garnison de Boulogne, 550 Boulogne, Pow:60, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009549 Garnison de Lige, 767 Liege, Pow:12, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011327 Garnison de Liege, 767 Liege, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011333 Garnison de Bruxelles, 772 Bruxelles, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1001799 Gouverneur de Cologne, 807 Koeln, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1001181 Gouverneur d'Anvers, 775 Antwerpen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1009543 Garnison de Brugges, 749 Brugge, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1001184 Gouverneur de Flessinge, 784 Vlissingen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1001178 Gouverneur de Hollande, 787 Den Haag, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1001802 Ambassadeur au Danemark, 1485 Kobenhavn, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  Ended LockFixedGroups 12 ms
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  _SSU_ 1013954 1er Rs. d'Art. de l'Arme, 600 Genova, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013331 3e Brigade d'Infanterie, 587 Torino, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013949 1er bis Bat. d'Art.  Pied, 373 Limoges, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013328 1er Rgt. de Transmissions, 364 Nantes, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013936 2e Rgt. du Gnie, 571 Nancy, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013313 1er Brigade d'Infanterie, 571 Nancy, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013939 2e Escadron du Train, 534 Paris, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013337 1er Dpt Logistique, 534 Paris, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013308 1er Escadron du Train, 534 Paris, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013323 I. French Detachment, 766 Namur, Pow:1, Count: 2(l 0/L 0/S 2) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013944 1er Bat. d'Art.  Pied, 772 Bruxelles, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013318 2e Brigade d'Infanterie, 772 Bruxelles, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 1 ms
10:45:20 AM  (Reporting)  Entering GarrisonBorders (_GAB_)
10:45:20 AM  (Reporting)  Ended GarrisonBorders 30 ms
10:45:20 AM  (Reporting)  Entering EnableStagingRegions (_ESR_)
10:45:20 AM  (Reporting)  _ESR_ No theater can have a staging region.
10:45:20 AM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
10:45:20 AM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
10:45:20 AM  (Reporting)  Ended ProcessAgents France 83 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Ended ReinforceFront 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 2 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 2 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  _PCO_ 1001776 Gabriel Barbou d'Escourieres is now in Privileged Combine in 1001773 Arme du Hannovre 845 Nassau
10:45:20 AM  (Reporting)  _PCO_ 1001776 Gabriel Barbou d'Escourieres 1 has his Privileged Combine status revoked 1001773 Arme du Hannovre 845 Nassau
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 41 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 6 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 2 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 3 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 12 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 76 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 78 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  Ended Check Leaders 2 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 1 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
10:45:20 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:45:20 AM  (Reporting)  _AFA_ 1007249 Flotille du Rhin Suprieur has been given the mission Agenda: Naval Docking, Value: 2544, Region: 807 Koeln
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 42 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 13
10:45:20 AM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:45:20 AM  (Reporting)  Ended Build Depots Assets 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  CheckForLandResupply Arme du Hannovre will resupply, in region 845 Nassau
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 26 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 2 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 2 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 1 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 17 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 2 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 1 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 6 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 36 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  Ended Check Leaders 1 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 12 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1007032 Escadre de Toulon chance: 20 failed.
10:45:20 AM  (Reporting)  _AFA_ 1007032 Escadre de Toulon has been given the mission Agenda: Naval Docking, Value: 12000, Region: 269 Valencia
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 65 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
10:45:20 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 1 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Ended ReinforceFront 0 ms
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 1 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  _PCO_ 1002124 Louis Abbe is now in Privileged Combine in 1002123 23e Brigade 579 Calvi
10:45:20 AM  (Reporting)  _PCO_ 1001757 Honor Reille is now in Privileged Combine in 1009437 Garnison de Marseille 417 Marseille
10:45:20 AM  (Reporting)  _PCO_ 1001047 Anne-Jean Savary is now in Privileged Combine in 1009200 Garnison de Strasbourg 576 Strasbourg
10:45:20 AM  (Reporting)  _PCO_ 1001049 Henry Clarke is now in Privileged Combine in 1014147 Clarke' Force 576 Strasbourg
10:45:20 AM  (Reporting)  _PCO_ 1001045 Geraud Duroc is now in Privileged Combine in 1014147 Clarke' Force 576 Strasbourg
10:45:20 AM  (Reporting)  _PCO_ 1001190 Martin de Vignolle is now in Privileged Combine in 1014147 Clarke' Force 576 Strasbourg
10:45:20 AM  (Reporting)  _PCO_ Brigade Ornano has been merged into 1002124 Louis Abbe(Louis Abbe) in 1002123 23e Brigade 579 Calvi
10:45:20 AM  (Reporting)  _PCO_ Brigade Morand has been merged into 1001548 Div. Dragon a Pied RC(Louis Baraguey d'Hilliers) in 1013803 Baraguey d'Hilliers' Force 549 Calais
10:45:20 AM  (Reporting)  _PCO_ 1002124 Louis Abbe 4 has his Privileged Combine status revoked 1002123 23e Brigade 579 Calvi
10:45:20 AM  (Reporting)  _PCO_ 1001757 Honor Reille 1 has his Privileged Combine status revoked 1009437 Garnison de Marseille 417 Marseille
10:45:20 AM  (Reporting)  _PCO_ 1001047 Anne-Jean Savary 1 has his Privileged Combine status revoked 1009200 Garnison de Strasbourg 576 Strasbourg
10:45:20 AM  (Reporting)  _PCO_ 1001049 Henry Clarke 1 has his Privileged Combine status revoked 1014147 Clarke' Force 576 Strasbourg
10:45:20 AM  (Reporting)  _PCO_ 1001190 Martin de Vignolle 1 has his Privileged Combine status revoked 1014147 Clarke' Force 576 Strasbourg
10:45:20 AM  (Reporting)  _PCO_ 1001045 Geraud Duroc 1 has his Privileged Combine status revoked 1014147 Clarke' Force 576 Strasbourg
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 145 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 9 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 2 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 7 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 12 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 55 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment III) Jean-Baptiste Bessires in Calais has been detached from group 1013178 Murat' Corps
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment III) Louis-Alexandre Berthier in Calais has been detached from group 1001261 IV. French Detachment
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1013173 Jean Soult selected
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1013762 Charles Augereau selected
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment I) Geraud Duroc in Strasbourg has been detached from group 1014147 Clarke' Force
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment I) Martin de Vignolle in Strasbourg has been detached from group 1014147 Henry Clarke
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1014147 Henry Clarke selected
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1009200 Garnison de Strasbourg selected
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1009437 Garnison de Marseille selected
10:45:20 AM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1009437 Garnison de Marseille 417 Marseille toward 1014148 II. French Detachment, 417 Marseille, Pow:144, Count: 2(l 0/L 1/S 1)
10:45:20 AM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 8 leaders to check
10:45:20 AM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 8 leaders to check
10:45:20 AM  (Reporting)  _CLD_ Leader Martin de Vignolle 1014155 redeployed to theater Theater_Italia region 934 Muenchen
10:45:20 AM  (Reporting)  _CLD_ Leader Henry Clarke 1014147 redeployed to theater Theater_Italia region 934 Muenchen
10:45:20 AM  (Reporting)  _CLD_ Idle Leader Geraud Duroc 1014154 in Strasbourg merged into 1014149 III. French Detachment
10:45:20 AM  (Reporting)  _CLD_ Idle Leader Anne-Jean Savary 1009200 in Strasbourg merged into 1014149 Duroc' Force
10:45:20 AM  (Reporting)  _CLD_ Idle Leader Louis-Alexandre Berthier 1014153 in Calais merged into 1013178 Murat' Corps
10:45:20 AM  (Reporting)  _CLD_ Idle Leader Charles Augereau 1013762 in Strasbourg merged into 1014149 Savary' Force
10:45:20 AM  (Reporting)  _CLD_ Idle Leader Jean Soult 1013173 in Boulogne merged into 1013802 Mortier' Corps
10:45:20 AM  (Reporting)  _CLD_ Idle Leader Jean-Baptiste Bessires 1014152 in Calais merged into 1013178 Murat' Corps
10:45:20 AM  (Reporting)  Ended Check Leaders 780 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 832 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:45:20 AM  (Reporting)  _AFA_ 1007138 Flotille de Boulogne has been given the mission Agenda: Naval Superiority, Value: 24653, Region: 4132 Cap Antifer
10:45:20 AM  (Reporting)  _AFA_ 1007138 Flotille de Boulogne has been given the mission Agenda: Naval Docking, Value: 17820, Region: 531 Rouen
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1007074 Escadre de Brest chance: 20 failed.
10:45:20 AM  (Reporting)  _AFA_ 1007240 Flotille du Rhin Infrieur has been given the mission Agenda: Naval Docking, Value: 2570, Region: 724 Basel
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1007123 Escadre de Rochefort chance: 0 failed.
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 674 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 25 Nb of CPs of Regular/Militia/Cavalry/Artillery: 224
10:45:20 AM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:45:20 AM  (Reporting)  Ended Build Depots Assets 2 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  _SSP_ Created Arty Reserve:  1014163 QG Grande Arme in 549 Calais
10:45:20 AM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013782 1e Train GA in 549 Calais
10:45:20 AM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013783 Train Antilles in 412 Ales
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  CheckForLandResupply 5e Corps will resupply, in region 534 Paris
10:45:20 AM  (Reporting)  CheckForLandResupply Aile Gauche will resupply, in region 534 Paris
10:45:20 AM  (Reporting)  CheckForLandResupply Legrand' Force will resupply, in region 542 Amiens
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 51 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 2 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 2 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  _PGS_ Gathered this stack 1001876 Arme d'Italie, 613 Milano, Pow:1149, Count: 15(l 9/L 9/S 5)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 344 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 1 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  _PCO_ 1001808 Antoine Girardon is now in Privileged Combine in 1013171 Girardon' Force 604 Pontremon
10:45:20 AM  (Reporting)  _PCO_ 1001810 Louis Montbrun is now in Privileged Combine in 1013172 Reynier' Force 613 Milano
10:45:20 AM  (Reporting)  _PCO_ Brigade Fournier has been merged into 1001808 Antoine Girardon(Antoine Girardon) in 1013171 Girardon' Force 604 Pontremon
10:45:20 AM  (Reporting)  _PCO_ Brigade Dumant has been merged into 1001808 Antoine Girardon(Antoine Girardon) in 1013171 Girardon' Force 604 Pontremon
10:45:20 AM  (Reporting)  _PCO_ Brigade Herbin has been merged into 1001954 Flanc Gauche(Philibert Duhesme) in 1001876 Arme d'Italie 613 Milano
10:45:20 AM  (Reporting)  _PCO_ 1001810 Louis Montbrun 1 has his Privileged Combine status revoked 1013172 Reynier' Force 613 Milano
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 105 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  _SPG_ Large Force Segment 1014164 French Detachment, 613 Milano, Pow:935, Count: 9(l 8/L 7/S 2) created
10:45:20 AM  (Reporting)  Ended SplitGroups 260 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 3 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 5 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 27 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment V) Louis Montbrun in Milano has been detached from group 1013172 Reynier' Force
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment V) Charles Fregeville in Bologna has been detached from group 1001989 Corps Gouvion
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment V) Giuseppe Lecchi in Bologna has been detached from group 1001989 Corps Gouvion
10:45:20 AM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014165 Louis Montbrun 613 Milano toward 1013172 Reynier' Force, 613 Milano, Pow:629, Count: 5(l 2/L 3/S 2)
10:45:20 AM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
10:45:20 AM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
10:45:20 AM  (Reporting)  _CLD_ Idle Leader Giuseppe Lecchi 1014167 in Bologna merged into 1001989 Corps Gouvion
10:45:20 AM  (Reporting)  _CLD_ Idle Leader Charles Fregeville 1014166 in Bologna merged into 1001989 Corps Gouvion
10:45:20 AM  (Reporting)  Ended Check Leaders 225 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 0 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
10:45:20 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 3 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 7 Nb of CPs of Regular/Militia/Cavalry/Artillery: 83
10:45:20 AM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:45:20 AM  (Reporting)  Ended Build Depots Assets 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  _SSP_ Created Supply Reserve:  1014168 Train Flanc Gauche in 613 Milano
10:45:20 AM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013793 QG Italie in 613 Milano
10:45:20 AM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013792 QG Centre in 613 Milano
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  CheckForLandResupply Division de Bologne will resupply, in region 648 Firenze
10:45:20 AM  (Reporting)  CheckForLandResupply Division d'Etrurie will resupply, in region 648 Firenze
10:45:20 AM  (Reporting)  CheckForLandResupply Girardon' Force will resupply, in region 648 Firenze
10:45:20 AM  (Reporting)  CheckForLandResupply Corps Gouvion will resupply, in region 637 Bologna
10:45:20 AM  (Reporting)  CheckForLandResupply Division de Lodi will resupply, in region 613 Milano
10:45:20 AM  (Reporting)  CheckForLandResupply Division de Crmone will resupply, in region 622 Mantova
10:45:20 AM  (Reporting)  CheckForLandResupply QG Centre will resupply, in region 613 Milano
10:45:20 AM  (Reporting)  CheckForLandResupply QG Italie will resupply, in region 613 Milano
10:45:20 AM  (Reporting)  CheckForLandResupply Reynier' Force will resupply, in region 613 Milano
10:45:20 AM  (Reporting)  CheckForLandResupply Arme d'Italie will resupply, in region 613 Milano
10:45:20 AM  (Reporting)  CheckForLandResupply French Detachment will resupply, in region 613 Milano
10:45:20 AM  (Reporting)  CheckForLandResupply Train Flanc Gauche will resupply, in region 613 Milano
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 118 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 1 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 11 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 0 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 2 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  Ended Check Leaders 0 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1007219 Escadre des Antilles chance: 2 failed.
10:45:20 AM  (Reporting)  _AFA_ 1007219 Escadre des Antilles has been given the mission Agenda: Naval Docking, Value: 1700, Region: 3907 Leeward Islands
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 2 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 27
10:45:20 AM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:45:20 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Ended ReinforceFront 0 ms
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 1 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 18 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 2 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 1 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 7 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 39 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  Ended Check Leaders 1 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 0 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
10:45:20 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Commerce
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 3 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
10:45:20 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 1 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Ended ReinforceFront 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Ended ReinforceFront 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  _PCO_ 1005527 Julius van Zuylen van Nijevelt is now in Privileged Combine in 1011330 Garnison de Namur 766 Namur
10:45:20 AM  (Reporting)  _PCO_ 1001778 Victor-Leopold Berthier is now in Privileged Combine in 1013179 Victor-Leopold Berthier 775 Antwerpen
10:45:20 AM  (Reporting)  _PCO_ 1005527 Julius van Zuylen van Nijevelt 1 has his Privileged Combine status revoked 1011330 Garnison de Namur 766 Namur
10:45:20 AM  (Reporting)  _PCO_ 1001778 Victor-Leopold Berthier 1 has his Privileged Combine status revoked 1013179 Victor-Leopold Berthier 775 Antwerpen
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 43 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 3 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 1 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 2 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 12 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1013181 Jean-Baptiste Bernadotte selected
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1013179 Victor-Leopold Berthier selected
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1011330 Garnison de Namur selected
10:45:20 AM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013179 Victor-Leopold Berthier 775 Antwerpen toward 1014150 French Detachment, 766 Namur, Pow:34, Count: 2(l 0/L 2/S 0) Relocating
10:45:20 AM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
10:45:20 AM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
10:45:20 AM  (Reporting)  _CLD_ Idle Leader Julius van Zuylen van Nijevelt 1011330 in Namur merged into 1014150 Berthier V.' Force
10:45:20 AM  (Reporting)  _CLD_ Idle Leader Jean-Baptiste Bernadotte 1013181 in Breda merged into 1001120 1e Corps
10:45:20 AM  (Reporting)  Ended Check Leaders 139 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 0 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 3 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
10:45:20 AM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:45:20 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  CheckForLandResupply 1e Corps will resupply, in region 781 Breda
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 18 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1013790 Gabriel Molitor selected
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment I: lone leader ) 1013791 Louis Partouneaux selected
10:45:20 AM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
10:45:20 AM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
10:45:20 AM  (Reporting)  _CLD_ Leader Louis Partouneaux 1013791 redeployed to theater Theater_Italia region 934 Muenchen
10:45:20 AM  (Reporting)  _CLD_ Leader Gabriel Molitor 1013790 redeployed to theater Theater_Italia region 934 Muenchen
10:45:20 AM  (Reporting)  Ended Check Leaders 119 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Ended ReinforceFront 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 10 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 0 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 1 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  Ended Check Leaders 0 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 0 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1007225 Escadre de l'Ocan Indien chance: 5 failed.
10:45:20 AM  (Reporting)  _AFA_ 1007225 Escadre de l'Ocan Indien has been given the mission Agenda: Naval Docking, Value: 5150, Region: 3914 Mascareignes
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 20 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
10:45:20 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 32260 AllOppPowLand: 8748 AllOwnPowNav: 9919 AllOppPowNav 19843
10:45:20 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 9 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1014155 Martin de Vignolle (Pow.0)
10:45:20 AM  (Reporting)  1014154 Geraud Duroc (Pow.0)
10:45:20 AM  (Reporting)  1014147 Henry Clarke (Pow.0)
10:45:20 AM  (Reporting)  1009200 Garnison de Strasbourg (Pow.0)
10:45:20 AM  (Reporting)  1013762 Charles Augereau (Pow.0)
10:45:20 AM  (Reporting)  1001773 Arme du Hannovre (Pow.151)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Region 943 Kiel Pick 45 SelfVal 201 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 932 Regensburg Pick 16 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 818 Mainz Pick 60 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  CheckRegionForOperation 1001773 Arme du Hannovre, 845 Nassau, Pow:151, Count: 3(l 2/L 1/S 1) Fitness 40 PickVal 100 SelfVal 366 AINeed 101
10:45:20 AM  (Reporting)  Agenda: Defend, Value: 14640, Region: 900 Ulm
10:45:20 AM  (Reporting)  Secondary Region 909 Wuerzburg Pick 7 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 934 Muenchen Pick 58 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 827 Minden Pick 21 SelfVal 111 Need 101  no group candidate found
10:45:20 AM  (Reporting)  CheckRegionForOperation 1001773 Arme du Hannovre, 845 Nassau, Pow:151, Count: 3(l 2/L 1/S 1) Fitness 40 PickVal 13 SelfVal 78 AINeed 101
10:45:20 AM  (Reporting)  Agenda: Defend, Value: 3120, Region: 835 Dortmund
10:45:20 AM  (Reporting)  CheckRegionForOperation 1001773 Arme du Hannovre, 845 Nassau, Pow:151, Count: 3(l 2/L 1/S 1) Fitness 35 PickVal 47 SelfVal 207 AINeed 101
10:45:20 AM  (Reporting)  Agenda: Defend, Value: 7245, Region: 901 Stuttgart
10:45:20 AM  (Reporting)  Region 895 Freiburg Brisgau Pick 49 SelfVal 272 Need 60  no group candidate found
10:45:20 AM  (Reporting)  CheckRegionForOperation 1001773 Arme du Hannovre, 845 Nassau, Pow:151, Count: 3(l 2/L 1/S 1) Fitness 30 PickVal 45 SelfVal 200 AINeed 101
10:45:20 AM  (Reporting)  Agenda: Defend, Value: 6000, Region: 838 Kassel
10:45:20 AM  (Reporting)  Region 888 Frankfurt Pick 28 SelfVal 177 Need 60  no group candidate found
10:45:20 AM  (Reporting)  Region 894 Offenburg Pick 2 SelfVal 27 Need 60  no group candidate found
10:45:20 AM  (Reporting)  Region 852 Bremen Pick 11 SelfVal 70 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 576 Strasbourg Pick 73 SelfVal 723 Need 0  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 807 Koeln Pick 15 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 821 Landau Pick 21 has enough garrison (Value: 15) - evaluation skipped
10:45:20 AM  (Reporting)  Region 861 Hannover Pick 31 SelfVal 151 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 848 Wiesbaden Pick 3 SelfVal 36 Need 60  no group candidate found
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 2 Land Ratio: 1.51 Land Core Ratio: 1.77  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 307 Barcelona Pick 67 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 63 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1002123 23e Brigade (Pow.84)
10:45:20 AM  (Reporting)  1001754 Expdition des Antilles (Pow.134)
10:45:20 AM  (Reporting)  1013783 Train Antilles (Pow.0)
10:45:20 AM  (Reporting)  1013949 1er bis Bat. d'Art.  Pied (Pow.0)
10:45:20 AM  (Reporting)  1013328 1er Rgt. de Transmissions (Pow.0)
10:45:20 AM  (Reporting)  1014155 Martin de Vignolle (Pow.0)
10:45:20 AM  (Reporting)  1014147 Henry Clarke (Pow.0)
10:45:20 AM  (Reporting)  1001685 7e Corps (Pow.848)
10:45:20 AM  (Reporting)  1013936 2e Rgt. du Gnie (Pow.0)
10:45:20 AM  (Reporting)  1013313 1er Brigade d'Infanterie (Pow.0)
10:45:20 AM  (Reporting)  1013939 2e Escadron du Train (Pow.0)
10:45:20 AM  (Reporting)  1013337 1er Dpt Logistique (Pow.0)
10:45:20 AM  (Reporting)  1013308 1er Escadron du Train (Pow.0)
10:45:20 AM  (Reporting)  1001412 5e Corps (Pow.899)
10:45:20 AM  (Reporting)  1001567 Aile Gauche (Pow.956)
10:45:20 AM  (Reporting)  1013174 Legrand' Force (Pow.314)
10:45:20 AM  (Reporting)  1013173 Jean Soult (Pow.0)
10:45:20 AM  (Reporting)  1013176 2e Division 4C (Pow.347)
10:45:20 AM  (Reporting)  1013765 Nansouty' Force (Pow.485)
10:45:20 AM  (Reporting)  1013802 Soult' Force (Pow.660)
10:45:20 AM  (Reporting)  1013782 1e Train GA (Pow.0)
10:45:20 AM  (Reporting)  1001261 II. French Detachment (Pow.37)
10:45:20 AM  (Reporting)  1013803 Baraguey d'Hilliers' Force (Pow.770)
10:45:20 AM  (Reporting)  1014163 QG Grande Arme (Pow.154)
10:45:20 AM  (Reporting)  1014153 Louis-Alexandre Berthier (Pow.0)
10:45:20 AM  (Reporting)  1014152 Jean-Baptiste Bessires (Pow.0)
10:45:20 AM  (Reporting)  1013804 Grande Arme (Pow.1210)
10:45:20 AM  (Reporting)  1013178 Murat' Corps (Pow.1623)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Primary Region 534 Paris Pick 100 has enough garrison (Value: 281) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 548 Lille Pick 35 has enough garrison (Value: 145) - evaluation skipped
10:45:20 AM  (Reporting)  Region 895 Freiburg Brisgau Pick 49 SelfVal 272 Need 60  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 731 Martigny Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 440 Grenoble Pick 22 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 364 Nantes Pick 34 has enough garrison (Value: 47) - evaluation skipped
10:45:20 AM  (Reporting)  Primary Region 576 Strasbourg Pick 73 has enough garrison (Value: 118) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 579 Calvi Pick 7 has enough garrison (Value: 144) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 529 Le Havre Pick 13 has enough garrison (Value: 144) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 821 Landau Pick 21 has enough garrison (Value: 15) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 550 Boulogne Pick 21 has enough garrison (Value: 60) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 476 Dijon Pick 25 has enough garrison (Value: 15) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 721 Neuchatel Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 531 Rouen Pick 17 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 569 Metz Pick 45 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 466 Besancon Pick 12 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 542 Amiens Pick 18 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 497 Brest Pick 47 has enough garrison (Value: 249) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 417 Marseille Pick 27 has enough garrison (Value: 144) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 481 Nevers Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 560 Reims Pick 16 has enough garrison (Value: 9) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 519 Cherbourg Pick 17 has enough garrison (Value: 246) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 332 Toulouse Pick 23 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 357 Rochefort Pick 30 has enough garrison (Value: 247) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 564 Verdun Pick 8 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 373 Limoges Pick 15 has enough garrison (Value: 15) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 719 Lausanne Pick 9 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 578 Mulhouse Pick 13 has enough garrison (Value: 105) - evaluation skipped
10:45:20 AM  (Reporting)  Primary Region 454 Lyon Pick 55 has enough garrison (Value: 115) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 420 Toulon Pick 43 has enough garrison (Value: 420) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 500 Lorient Pick 17 has enough garrison (Value: 246) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 317 Bayonne Pick 10 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 326 Bordeaux Pick 32 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 492 Orleans Pick 15 has enough garrison (Value: 21) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 336 Perpignan Pick 8 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 724 Basel Pick 39 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 209 Pamplona Pick 3 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 524 Caen Pick 2 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 510 Saint Malo Pick 18 has enough garrison (Value: 249) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 451 Geneve Pick 12 has enough garrison (Value: 11) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 549 Calais Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 722 Bienne Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 424 Nice Pick 2 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 720 Montreux Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 545 Arras Pick 5 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Region 892 Karlsruhe Pick 11 SelfVal 90 Need 60  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 339 Montpellier Pick 2 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 723 Delemont Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 513 Le Mans Pick 2 has enough garrison (Value: 15) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 571 Nancy Pick 2 has enough garrison (Value: 15) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 17 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1002080 Division de Bologne (Pow.95)
10:45:20 AM  (Reporting)  1002114 Division d'Etrurie (Pow.132)
10:45:20 AM  (Reporting)  1013171 Antoine Girardon (Pow.122)
10:45:20 AM  (Reporting)  1013954 1er Rs. d'Art. de l'Arme (Pow.0)
10:45:20 AM  (Reporting)  1014167 Giuseppe Lecchi (Pow.0)
10:45:20 AM  (Reporting)  1014166 Charles Fregeville (Pow.0)
10:45:20 AM  (Reporting)  1001989 Corps Gouvion (Pow.548)
10:45:20 AM  (Reporting)  1002103 Division de Lodi (Pow.66)
10:45:20 AM  (Reporting)  1002092 Division de Crmone (Pow.63)
10:45:20 AM  (Reporting)  1013331 3e Brigade d'Infanterie (Pow.1)
10:45:20 AM  (Reporting)  1014168 Train Flanc Gauche (Pow.0)
10:45:20 AM  (Reporting)  1013792 QG Centre (Pow.46)
10:45:20 AM  (Reporting)  1013793 QG Italie (Pow.103)
10:45:20 AM  (Reporting)  1013172 Reynier' Force (Pow.629)
10:45:20 AM  (Reporting)  1014164 Duhesme' Force (Pow.935)
10:45:20 AM  (Reporting)  1001876 Arme d'Italie (Pow.170)
10:45:20 AM  (Reporting)  1013791 Louis Partouneaux (Pow.0)
10:45:20 AM  (Reporting)  1013790 Gabriel Molitor (Pow.0)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 587 Torino Pick 85 has enough garrison (Value: 11) - evaluation skipped
10:45:20 AM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 182) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 622 Mantova Pick 49 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  CheckRegionForOperation 1002080 Division de Bologne, 646 Arezzo, Pow:95, Count: 1(l 1/L 1/S 0) Fitness 75 PickVal 59 SelfVal 172 AINeed 101
10:45:20 AM  (Reporting)  Agenda: Attack, Value: 12900, Region: 663 Roma
10:45:20 AM  (Reporting)  Secondary Region 614 Piacenza Pick 26 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 648 Firenze Pick 41 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Primary Region 600 Genova Pick 90 has enough garrison (Value: 204) - evaluation skipped
10:45:20 AM  (Reporting)  Region 718 Valetta Pick 17 SelfVal 68 Need 323  no group candidate found
10:45:20 AM  (Reporting)  Region 643 Ancona Pick 27 SelfVal 121 Need 60  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 641 Rimini Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 649 Livorno Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 610 Aequi Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 731 Martigny Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 618 Modena Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 733 Brigue Pick 9 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 611 Alessandria Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 612 Bergamo Pick 3 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 734 Locarno Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 644 Lucca Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 609 Pavia Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 615 Parma Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 637 Bologna Pick 7 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 608 Novara Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  CheckRegionForOperation 1002080 Division de Bologne, 646 Arezzo, Pow:95, Count: 1(l 1/L 1/S 0) Fitness 93 PickVal 2 SelfVal 17 AINeed 101
10:45:20 AM  (Reporting)  Agenda: Defend, Value: 1581, Region: 651 Follonica
10:45:20 AM  (Reporting)  Secondary Region 732 Sion Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 5 Land Ratio: 0.20 Land Core Ratio: 0.29  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Primary Region 3906 Winward Islands Pick 100 has enough garrison (Value: 414) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Region 1485 Kobenhavn Pick 100 SelfVal 318 Need 60  no group candidate found
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Region 934 Muenchen Pick 58 SelfVal 502 Need 60  no group candidate found
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1013323 I. French Detachment (Pow.1)
10:45:20 AM  (Reporting)  1011330 Garnison de Namur (Pow.0)
10:45:20 AM  (Reporting)  1013765 Nansouty' Force (Pow.485)
10:45:20 AM  (Reporting)  1013944 1er Bat. d'Art.  Pied (Pow.0)
10:45:20 AM  (Reporting)  1013318 2e Brigade d'Infanterie (Pow.0)
10:45:20 AM  (Reporting)  1005526 Gratien' Force (Pow.285)
10:45:20 AM  (Reporting)  1013181 Jean-Baptiste Bernadotte (Pow.0)
10:45:20 AM  (Reporting)  1001120 1e Corps (Pow.870)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 772 Bruxelles Pick 53 has enough garrison (Value: 25) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 785 Nijmegen Pick 14 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 548 Lille Pick 35 has enough garrison (Value: 145) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 775 Antwerpen Pick 97 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 787 Den Haag Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 792 Den Helder Pick 6 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 781 Breda Pick 36 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 767 Liege Pick 35 has enough garrison (Value: 38) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 830 Wesel Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 789 Amsterdam Pick 100 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 766 Namur Pick 27 has enough garrison (Value: 35) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 784 Vlissingen Pick 29 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 800 Groningen Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 749 Brugge Pick 2 has enough garrison (Value: 15) - evaluation skipped
10:45:20 AM  (Reporting)  Region 828 Muenster Pick 3 SelfVal 33 Need 60  no group candidate found
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1013791 Louis Partouneaux (Pow.0)
10:45:20 AM  (Reporting)  1013790 Gabriel Molitor (Pow.0)
10:45:20 AM  (Reporting)  1013795 Train Italie (Pow.0)
10:45:20 AM  (Reporting)  1013794 Train Flanc Droit (Pow.0)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 719 Lausanne Pick 9 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 466 Besancon Pick 12 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 728 Zurich Pick 100 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 724 Basel Pick 39 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 720 Montreux Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 730 Bern Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 734 Locarno Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 736 Interlaken Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 731 Martigny Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 451 Geneve Pick 12 has enough garrison (Value: 11) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 733 Brigue Pick 9 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 726 Saint Gall Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 744 Coire Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 2 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Primary Region 3914 Mascareignes Pick 68 has enough garrison (Value: 474) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 2 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Region 3914 Mascareignes Pick 68 SelfVal 76 Need 0  no group candidate found
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 11 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1002123 23e Brigade (Pow.84)
10:45:20 AM  (Reporting)  1001754 Expdition des Antilles (Pow.134)
10:45:20 AM  (Reporting)  1013954 1er Rs. d'Art. de l'Arme (Pow.0)
10:45:20 AM  (Reporting)  1001989 Corps Gouvion (Pow.548)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Region 663 Roma Pick 59 SelfVal 172 Need 101  no group candidate found
10:45:20 AM  (Reporting)  CheckRegionForOperation 1001754 Expdition des Antilles, 416 Salon de Provence, Pow:134, Count: 1(l 1/L 1/S 0) Fitness 40 PickVal 67 SelfVal 427 AINeed 60
10:45:20 AM  (Reporting)  Agenda: Defend, Value: 17080, Region: 307 Barcelona
10:45:20 AM  (Reporting)  Secondary Region 314 Port Mahon Pick 14 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 600 Genova Pick 90 SelfVal 330 Need 0  no group candidate found
10:45:20 AM  (Reporting)  Region 643 Ancona Pick 27 SelfVal 121 Need 60  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 269 Valencia Pick 34 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 417 Marseille Pick 27 has enough garrison (Value: 144) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 420 Toulon Pick 43 has enough garrison (Value: 420) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 579 Calvi Pick 7 has enough garrison (Value: 144) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 312 Gerona Pick 16 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 211 Gibraltar Pick 17 SelfVal 72 Need 427  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 230 Cartagena Pick 40 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 336 Perpignan Pick 8 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 1.35 Land Core Ratio: 0.20  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Region 3913 Kaapstad Pick 100 SelfVal 230 Need 60  no group candidate found
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 21 Enemy armies: 56 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1001685 7e Corps (Pow.848)
10:45:20 AM  (Reporting)  1013176 2e Division 4C (Pow.347)
10:45:20 AM  (Reporting)  1013802 Soult' Force (Pow.660)
10:45:20 AM  (Reporting)  1013782 1e Train GA (Pow.0)
10:45:20 AM  (Reporting)  1001261 II. French Detachment (Pow.37)
10:45:20 AM  (Reporting)  1013803 Baraguey d'Hilliers' Force (Pow.770)
10:45:20 AM  (Reporting)  1014163 QG Grande Arme (Pow.154)
10:45:20 AM  (Reporting)  1013804 Grande Arme (Pow.1210)
10:45:20 AM  (Reporting)  1013178 Murat' Corps (Pow.1623)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 163 Coruna Pick 37 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 357 Rochefort Pick 30 has enough garrison (Value: 247) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 550 Boulogne Pick 21 has enough garrison (Value: 60) - evaluation skipped
10:45:20 AM  (Reporting)  Region 3904 Saint Domingue Pick 7 SelfVal 123 Need 250  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 3907 Leeward Islands Pick 48 has enough garrison (Value: 298) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 207 San Sebastian Pick 28 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 852 Bremen Pick 11 SelfVal 70 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 497 Brest Pick 47 has enough garrison (Value: 249) - evaluation skipped
10:45:20 AM  (Reporting)  Region 1485 Kobenhavn Pick 100 SelfVal 318 Need 60  no group candidate found
10:45:20 AM  (Reporting)  Region 1472 Aarhus Pick 55 SelfVal 158 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 5 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 529 Le Havre Pick 13 has enough garrison (Value: 144) - evaluation skipped
10:45:20 AM  (Reporting)  Region 1464 Fredericia Pick 18 SelfVal 69 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 1484 Praesto Pick 3 SelfVal 17 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 1515 Christiana Pick 39 SelfVal 122 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 1486 Helsingoer Pick 3 SelfVal 17 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Primary Region 3906 Winward Islands Pick 100 has enough garrison (Value: 414) - evaluation skipped
10:45:20 AM  (Reporting)  Region 789 Amsterdam Pick 100 SelfVal 612 Need 60  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 500 Lorient Pick 17 has enough garrison (Value: 246) - evaluation skipped
10:45:20 AM  (Reporting)  Region 1483 Korsor Pick 3 SelfVal 17 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 197 Santander Pick 3 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 784 Vlissingen Pick 29 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 1523 Fredrikstad Pick 29 SelfVal 97 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 327 Need 136  no group candidate found
10:45:20 AM  (Reporting)  Region 211 Gibraltar Pick 17 SelfVal 72 Need 427  no group candidate found
10:45:20 AM  (Reporting)  Region 1473 Grena Pick 3 SelfVal 17 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 1490 Bergen Pick 10 SelfVal 45 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 317 Bayonne Pick 10 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Region 943 Kiel Pick 45 SelfVal 201 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1677 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 2 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 3 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 2 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  _CLO_ 1013176 2e Division 4C, 550 Boulogne, Pow:347, Count: 1(l 1/L 1/S 0)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  _CLO_ 1014172 French Detachment, 550 Boulogne, Pow:519, Count: 2(l 2/L 2/S 0)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  _CLO_ 1014173 French Detachment, 549 Calais, Pow:476, Count: 2(l 2/L 2/S 0)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  _CLO_ 1014174 French Detachment, 549 Calais, Pow:702, Count: 3(l 3/L 3/S 0)
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 154 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:45:20 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:45:20 AM  (Reporting)  Leader 1014147 Henry Clarke relocated to 212 Cadiz
10:45:20 AM  (Reporting)  Leader 1014155 Martin de Vignolle relocated to 212 Cadiz
10:45:20 AM  (Reporting)  Leader 1013790 Gabriel Molitor relocated to 728 Zurich
10:45:20 AM  (Reporting)  Leader 1013791 Louis Partouneaux relocated to 728 Zurich
10:45:20 AM  (Reporting)  Ended Collect Leaders 0 ms
10:45:20 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:45:20 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ############ Starting ApplyAgenda:  France  ############
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 1 ms
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 3608 Grozny in theater 342 Germany
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1001773 Arme du Hannovre, 845 Nassau, Pow:151, Count: 3(l 2/L 1/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 845 Nassau
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 14640, Region: 900 Ulm
10:45:20 AM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 3120, Region: 835 Dortmund
10:45:20 AM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 7245, Region: 901 Stuttgart
10:45:20 AM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 6000, Region: 838 Kassel
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 6000, Region: 838 Kassel
10:45:20 AM  (Reporting)  1001773-Arme du Hannovre Power:151 Health:97% Nassau>Kassel Mission:Defend Fitness:30% Need:101 Threat:75 GoalValue: 6000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1007249 Flotille du Rhin Suprieur, 888 Frankfurt, Pow:4, Count: 2(l 0/L 0/S 2)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2544, Region: 807 Koeln
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2544, Region: 807 Koeln
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007249 Flotille du Rhin Suprieur , destination,  is not in friendly water and the mission is not ignoring threats. 807 Koeln
10:45:20 AM  (Reporting)  1007249-Flotille du Rhin Suprieur Power:4 Health:100% Frankfurt>Koeln Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 2544
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1007240 Flotille du Rhin Infrieur, 576 Strasbourg, Pow:4, Count: 2(l 0/L 0/S 2)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5820, Region: 724 Basel
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2570, Region: 724 Basel
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5820, Region: 724 Basel
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007240 Flotille du Rhin Infrieur , destination,  is not in friendly water and the mission is not ignoring threats. 724 Basel
10:45:20 AM  (Reporting)  1007240-Flotille du Rhin Infrieur Power:4 Health:100% Strasbourg>Basel Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 5820
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:1.51 - Core:1.77 - Nav:0.36) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 212 Cadiz in theater 336 Spanish Peninsula
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1007032 Escadre de Toulon, 230 Cartagena, Pow:648, Count: 12(l 3/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
10:45:20 AM  (Reporting)  List of Agendas for 1007032 Escadre de Toulon, 230 Cartagena, Pow:648, Count: 12(l 3/L 8/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007032 Escadre de Toulon , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
10:45:20 AM  (Reporting)  1007032-Escadre de Toulon Power:648 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.72) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Arty 1014163 QG Grande Arme, 549 Calais, Pow:154, Count: 1(l 1/L 0/S 1) in reserve
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
10:45:20 AM  (Reporting)  _RCA_ Artillery 1014163 QG Grande Arme, 549 Calais, Pow:154, Count: 1(l 1/L 0/S 1) relocating toward 1014174 French Detachment, 549 Calais, Pow:702, Count: 3(l 3/L 3/S 0)
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supply 1013782 1e Train GA, 549 Calais, Pow:0, Count: 1(l 0/L 0/S 1)
10:45:20 AM  (Reporting)  _RCS_ Supply 1013783 Train Antilles, 412 Ales, Pow:0, Count: 1(l 0/L 0/S 1)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  2 in core Area
10:45:20 AM  (Reporting)  _RCA_ Resupplying 1013782 1e Train GA, 549 Calais, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014172 French Detachment, 550 Boulogne, Pow:519, Count: 2(l 2/L 2/S 0)
10:45:20 AM  (Reporting)  _RCS_ Supply 1013783 Train Antilles, 412 Ales, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 212 Cadiz
10:45:20 AM  (Reporting)  _RCS_ Supply 1013783 Train Antilles, 412 Ales, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 212 Cadiz in theater 337 France
10:45:20 AM  (Reporting)  _GTU_ 1002123 23e Brigade, 579 Calvi, Pow:84, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1001685 7e Corps, 497 Brest, Pow:848, Count: 6(l 3/L 3/S 3) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1013765 Nansouty' Force, 547 Saint Omer, Pow:485, Count: 2(l 2/L 2/S 0) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1013178 Murat' Corps, 549 Calais, Pow:1623, Count: 26(l 15/L 5/S 14) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ Starting merge 4 at start
10:45:20 AM  (Reporting)  _GTU_ Finished merge 4 now
10:45:20 AM  (Reporting)  _GTU_ Murat' Corps gathering toward primary region (long distance)
10:45:20 AM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 212 Cadiz Gather to region: 212 Cadiz
10:45:20 AM  (Reporting)  _GTU_ 1001685 7e Corps, 497 Brest, Pow:848, Count: 6(l 3/L 3/S 3) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1002123 23e Brigade, 579 Calvi, Pow:84, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1013765 Nansouty' Force, 547 Saint Omer, Pow:485, Count: 2(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  Ended AI Gather Units 118 ms
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  _ATG__ 1013783 Train Antilles Ales Going against objective: 534 Paris
10:45:20 AM  (Reporting)  _ATG__ 1014162 French Detachment Bordeaux Going against objective: 534 Paris
10:45:20 AM  (Reporting)  _ATG__ 1014161 French Detachment Bordeaux Going against objective: 534 Paris
10:45:20 AM  (Reporting)  _ATG__ 1014147 Henry Clarke Strasbourg Going against objective: 534 Paris
10:45:20 AM  (Reporting)  _ATG__ 1001261 II. French Detachment Calais Going against objective: 576 Strasbourg
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 5 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013178 Murat' Corps, 549 Calais, Pow:1623, Count: 26(l 15/L 5/S 14)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 212 Cadiz
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 212 Cadiz
10:45:20 AM  (Reporting)  1013178-Murat' Corps Power:1623 Health:99% Calais>Cadiz Mission:Attack Fitness:1% Need:136 Threat:101 GoalValue: 2
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013804 Grande Arme, 549 Calais, Pow:448, Count: 3(l 2/L 1/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  1013804-Grande Arme Power:448 Health:98% Calais>Dover Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014174 Junot' Force, 549 Calais, Pow:793, Count: 4(l 4/L 3/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  1014174-Junot' Force Power:793 Health:98% Calais>Dover Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014173 French Detachment, 549 Calais, Pow:476, Count: 2(l 2/L 2/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  1014173-French Detachment Power:476 Health:97% Calais>Dover Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013803 Baraguey d'Hilliers' Force, 549 Calais, Pow:356, Count: 1(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  1013803-Baraguey d'Hilliers' Force Power:356 Health:96% Calais>Dover Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1001261 II. French Detachment is doing nothing in Calais  Power: 37  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013802 Soult' Force, 550 Boulogne, Pow:176, Count: 2(l 2/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  1013802-Soult' Force Power:176 Health:98% Boulogne>Dover Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1013765 Nansouty' Force is doing nothing in Saint Omer  Power: 485  HealthPerc: 99
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014172 Mortier' Force, 550 Boulogne, Pow:519, Count: 3(l 2/L 2/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  1014172-Mortier' Force Power:519 Health:97% Boulogne>Dover Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013176 2e Division 4C, 550 Boulogne, Pow:347, Count: 1(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 140 Dover
10:45:20 AM  (Reporting)  1013176-2e Division 4C Power:347 Health:96% Boulogne>Dover Mission:Attack Fitness:50% Need:0 Threat:0 GoalValue: 2500
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1007138 Flotille de Boulogne, 550 Boulogne, Pow:394, Count: 11(l 1/L 9/S 1) Keeping only the Best Attack (is Assault) goal for 550 Boulogne
10:45:20 AM  (Reporting)  List of Agendas for 1007138 Flotille de Boulogne, 550 Boulogne, Pow:394, Count: 11(l 1/L 9/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 550 Boulogne
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 550 Boulogne
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007138 Flotille de Boulogne , destination,  is not in friendly water and the mission is not ignoring threats. 550 Boulogne
10:45:20 AM  (Reporting)  1007138-Flotille de Boulogne Power:394 Health:100% Boulogne>Boulogne Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013174 Legrand' Force, 542 Amiens, Pow:314, Count: 2(l 2/L 2/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 542 Amiens
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 542 Amiens
10:45:20 AM  (Reporting)  1013174-Legrand' Force Power:314 Health:97% Amiens>Amiens Mission:Resupply Fitness:100% Need:48 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1001567 Aile Gauche, 537 Pontoise, Pow:956, Count: 11(l 6/L 6/S 3)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 542 Amiens
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 534 Paris
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 542 Amiens
10:45:20 AM  (Reporting)  1001567-Aile Gauche Power:956 Health:98% Pontoise>Amiens Mission:Resupply Fitness:100% Need:48 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1001412 5e Corps, 537 Pontoise, Pow:899, Count: 8(l 5/L 4/S 3)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 542 Amiens
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 534 Paris
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 534 Paris
10:45:20 AM  (Reporting)  1001412-5e Corps Power:899 Health:97% Pontoise>Paris Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1007214 Corsaires Malouins is doing nothing in Saint Malo  Power: 73  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1001685 7e Corps is doing nothing in Brest  Power: 848  HealthPerc: 99
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1007074 Escadre de Brest, 497 Brest, Pow:787, Count: 13(l 2/L 11/S 0) Keeping only the Best Attack (is Assault) goal for 497 Brest
10:45:20 AM  (Reporting)  List of Agendas for 1007074 Escadre de Brest, 497 Brest, Pow:787, Count: 13(l 2/L 11/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 497 Brest
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 497 Brest
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007074 Escadre de Brest , destination,  is not in friendly water and the mission is not ignoring threats. 497 Brest
10:45:20 AM  (Reporting)  1007074-Escadre de Brest Power:787 Health:100% Brest>Brest Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1014147 Henry Clarke is doing nothing in Strasbourg  Power: 0  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1014155 Martin de Vignolle is doing nothing in Strasbourg  Power: 0  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1014161 French Detachment is doing nothing in Bordeaux  Power: 58  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1014162 French Detachment is doing nothing in Bordeaux  Power: 58  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1013783 Train Antilles is doing nothing in Ales  Power: 0  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1007123 Escadre de Rochefort is doing nothing in Bordeaux  Power: 258  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1001754 Expdition des Antilles, 416 Salon de Provence, Pow:134, Count: 1(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 21150, Region: 307 Barcelona
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 17080, Region: 307 Barcelona
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 21150, Region: 307 Barcelona
10:45:20 AM  (Reporting)  1001754-Expdition des Antilles Power:134 Health:100% Salon de Provence>Barcelona Mission:Defend Fitness:50% Need:60 Threat:0 GoalValue: 21150
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1002123 23e Brigade is doing nothing in Calvi  Power: 84  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:1.27) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Arty 1013793 QG Italie, 613 Milano, Pow:103, Count: 1(l 0/L 0/S 1) in reserve
10:45:20 AM  (Reporting)  _RCA_ Arty 1013792 QG Centre, 613 Milano, Pow:46, Count: 1(l 0/L 0/S 1) in reserve
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
10:45:20 AM  (Reporting)  _RCA_ Artillery 1013793 QG Italie, 613 Milano, Pow:103, Count: 1(l 0/L 0/S 1) relocating toward 934 Muenchen
10:45:20 AM  (Reporting)  _RCA_ Arty 1013793 QG Italie, 613 Milano, Pow:103, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
10:45:20 AM  (Reporting)  _RCA_ Artillery 1013792 QG Centre, 613 Milano, Pow:46, Count: 1(l 0/L 0/S 1) relocating toward 934 Muenchen
10:45:20 AM  (Reporting)  _RCA_ Arty 1013792 QG Centre, 613 Milano, Pow:46, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supply 1014168 Train Flanc Gauche, 613 Milano, Pow:0, Count: 1(l 0/L 0/S 1)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  1 in core Area
10:45:20 AM  (Reporting)  _RCS_ Receive Supplies 1014168 Train Flanc Gauche, 613 Milano, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 613 Milano
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 934 Muenchen in theater 338 Italia
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1001876 Arme d'Italie, 613 Milano, Pow:170, Count: 4(l 1/L 1/S 2)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 613 Milano
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 613 Milano
10:45:20 AM  (Reporting)  1001876-Arme d'Italie Power:170 Health:94% Milano>Milano Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014164 Duhesme' Force, 613 Milano, Pow:935, Count: 9(l 8/L 7/S 2)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 613 Milano
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 613 Milano
10:45:20 AM  (Reporting)  1014164-Duhesme' Force Power:935 Health:96% Milano>Milano Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013172 Reynier' Force, 613 Milano, Pow:629, Count: 6(l 3/L 3/S 2)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 613 Milano
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 613 Milano
10:45:20 AM  (Reporting)  1013172-Reynier' Force Power:629 Health:99% Milano>Milano Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013793 QG Italie, 613 Milano, Pow:103, Count: 1(l 0/L 0/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 613 Milano
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 613 Milano
10:45:20 AM  (Reporting)  1013793-QG Italie Power:103 Health:94% Milano>Milano Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013792 QG Centre, 613 Milano, Pow:46, Count: 1(l 0/L 0/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 613 Milano
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 613 Milano
10:45:20 AM  (Reporting)  1013792-QG Centre Power:46 Health:100% Milano>Milano Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014168 Train Flanc Gauche, 613 Milano, Pow:0, Count: 1(l 0/L 0/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 613 Milano
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 613 Milano
10:45:20 AM  (Reporting)  1014168-Train Flanc Gauche Power:0 Health:100% Milano>Milano Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1002092 Division de Crmone, 622 Mantova, Pow:63, Count: 1(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 622 Mantova
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 622 Mantova
10:45:20 AM  (Reporting)  1002092-Division de Crmone Power:63 Health:96% Mantova>Mantova Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1002103 Division de Lodi, 609 Pavia, Pow:66, Count: 1(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 613 Milano
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 613 Milano
10:45:20 AM  (Reporting)  1002103-Division de Lodi Power:66 Health:100% Pavia>Milano Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1001989 Corps Gouvion, 637 Bologna, Pow:548, Count: 10(l 7/L 4/S 3)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 637 Bologna
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 637 Bologna
10:45:20 AM  (Reporting)  1001989-Corps Gouvion Power:548 Health:98% Bologna>Bologna Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013171 Antoine Girardon, 604 Pontremon, Pow:122, Count: 1(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 1649, Region: 651 Follonica
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 648 Firenze
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 648 Firenze
10:45:20 AM  (Reporting)  1013171-Antoine Girardon Power:122 Health:100% Pontremon>Firenze Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1002114 Division d'Etrurie, 648 Firenze, Pow:132, Count: 1(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 648 Firenze
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 648 Firenze
10:45:20 AM  (Reporting)  1002114-Division d'Etrurie Power:132 Health:100% Firenze>Firenze Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1002080 Division de Bologne, 646 Arezzo, Pow:95, Count: 1(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 648 Firenze
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 648 Firenze
10:45:20 AM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 12900, Region: 663 Roma
10:45:20 AM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 1581, Region: 651 Follonica
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 648 Firenze
10:45:20 AM  (Reporting)  1002080-Division de Bologne Power:95 Health:97% Arezzo>Firenze Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.29 - Nav:0.20) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1007219 Escadre des Antilles, 3907 Leeward Islands, Pow:45, Count: 2(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1700, Region: 3907 Leeward Islands
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1700, Region: 3907 Leeward Islands
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007219 Escadre des Antilles , destination,  is not in friendly water and the mission is not ignoring threats. 3907 Leeward Islands
10:45:20 AM  (Reporting)  1007219-Escadre des Antilles Power:45 Health:100% Leeward Islands>Leeward Islands Mission:Naval Docking Fitness:100% Need:0 Threat:22 GoalValue: 1700
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 3608 Grozny in theater 344 Scandinavia
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Poland (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 789 Amsterdam in theater 341 Low Countries
10:45:20 AM  (Reporting)  _GTU_ 1005526 Gratien' Force, 775 Antwerpen, Pow:285, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ Starting merge 1 at start
10:45:20 AM  (Reporting)  _GTU_ Finished merge 1 now
10:45:20 AM  (Reporting)  _GTU_ Gratien' Force seeking 1013178 Murat' Corps, 549 Calais, Pow:1623, Count: 26(l 15/L 5/S 14)
10:45:20 AM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 549 Calais Seek Strong Group 1013178 Murat' Corps in region: Calais
10:45:20 AM  (Reporting)  Ended AI Gather Units 17 ms
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1001120 1e Corps, 781 Breda, Pow:870, Count: 7(l 4/L 3/S 3)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 781 Breda
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 781 Breda
10:45:20 AM  (Reporting)  1001120-1e Corps Power:870 Health:98% Breda>Breda Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1005526 Gratien' Force, 775 Antwerpen, Pow:285, Count: 2(l 1/L 1/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 549 Calais
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 549 Calais
10:45:20 AM  (Reporting)  1005526 Gratien' Force Antwerpen Health: 99 % will target  1013178 Murat' Corps
10:45:20 AM  (Reporting)  1005526-Gratien' Force Power:285 Health:99% Antwerpen>Calais Mission:Merge (slave) Fitness:50% Need:60 Threat:0 GoalValue: 125
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013794 Train Flanc Droit, 743 Andermatt, Pow:0, Count: 1(l 0/L 0/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 728 Zurich
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 728 Zurich
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013794 Train Flanc Droit unable to reach Zurich (can be too much threat along the path)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013795 Train Italie, 743 Andermatt, Pow:0, Count: 1(l 0/L 0/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 728 Zurich
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 728 Zurich
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013795 Train Italie unable to reach Zurich (can be too much threat along the path)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1013790 Gabriel Molitor is doing nothing in Chiavenna  Power: 0  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1013791 Louis Partouneaux is doing nothing in Chiavenna  Power: 0  HealthPerc: 100
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.29) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 3913 Kaapstad in theater 357 Africa
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1007225 Escadre de l'Ocan Indien, 3914 Mascareignes, Pow:155, Count: 6(l 2/L 3/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5150, Region: 3914 Mascareignes
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5150, Region: 3914 Mascareignes
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007225 Escadre de l'Ocan Indien , destination,  is not in friendly water and the mission is not ignoring threats. 3914 Mascareignes
10:45:20 AM  (Reporting)  1007225-Escadre de l'Ocan Indien Power:155 Health:100% Mascareignes>Mascareignes Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 5150
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007298 Flotte Marchande #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007280 Flotte Marchande #3 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007286 Flotte Marchande #4 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007292 Flotte Marchande #5 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:1.35 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007269 Flotte Marchande #2 , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007304 Flotte Marchande #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007258 Flotte Marchande #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3926 Northeast Atlantic Trade
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 7 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 2 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 2 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 2 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 3 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  _MHS_ (Reform HQStack) 1001414 Jean Lannes will form a stack from 1001567 Aile Gauche
10:45:20 AM  (Reporting)  _MHS_ (Reform HQStack) 1014175 Lannes' Corps, 537 Pontoise, Pow:1064, Count: 9(l 5/L 5/S 3) formed
10:45:20 AM  (Reporting)  Ended ManageHQStacks 258 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  _DNH_ 1014174 Junot' Force, 549 Calais, Pow:793, Count: 4(l 4/L 3/S 1) is attached to GHQ 1013804 Grande Arme
10:45:20 AM  (Reporting)  _DNH_ 1014172 Mortier' Force, 550 Boulogne, Pow:519, Count: 3(l 2/L 2/S 1) is attached to GHQ 1013804 Grande Arme
10:45:20 AM  (Reporting)  _DNH_ 1013802 Soult' Force, 550 Boulogne, Pow:176, Count: 2(l 2/L 1/S 0) is attached to GHQ 1013804 Grande Arme
10:45:20 AM  (Reporting)  _DNH_ 1001120 1e Corps, 781 Breda, Pow:870, Count: 7(l 4/L 3/S 3) is attached to GHQ 1013804 Grande Arme
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 407 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  _MHS_ (Merge distant GHQ Stack) 1001989 Corps Gouvion will reinforce GHQ Stack 1001876 Arme d'Italie 613 Milano
10:45:20 AM  (Reporting)  Ended ManageHQStacks 33 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  _DNH_ 1014164 Duhesme' Force, 613 Milano, Pow:935, Count: 9(l 8/L 7/S 2) is attached to GHQ 1001876 Arme d'Italie
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 39 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Adding stack 1014164 Duhesme' Corps, 613 Milano, Pow:935, Count: 9(l 8/L 7/S 2)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 4 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:45:20 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda AutoMerge
10:45:20 AM  (Reporting)  AI Process done in  18919 ms
10:45:20 AM  (Reporting)  Processing  1000002 Great Britain
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Great Britain AILevel 0 Kind: 0 Dormant NO Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  AI Process done in  76 ms
10:45:20 AM  (Reporting)  Processing  1000003 Russia
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:45:20 AM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 166 OppPow Land: 0 OwnPow Nav : 427 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
10:45:20 AM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 407 OppPow Land: 247 OwnPow Nav : 0 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 1.05 1.06 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
10:45:20 AM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 9559 OppPow Land: 225 OwnPow Nav : 2005 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
10:45:20 AM  (Reporting)  _FIT_ Ended AIInitTheaters 854 ms
10:45:20 AM  (Reporting)  Resources Levels Russia EcoBase 287 AtWar: no AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 1825 Expected 144 Balance -16
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 100 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 100 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 3157 Expected 100 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability Average Stock 100 Expected 100 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Very Low Stock 8 Expected 100 Balance -12
10:45:20 AM  (Reporting)  War supplies Availability Plentiful Stock 427 Expected 72 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 34 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Engagment Points Availability Plentiful Stock 36 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 688 Expected 29 Balance 0
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 3141
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 9559 Overall power (enemies): 225 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  118
10:45:20 AM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 2005 Overall power (enemies): 0 Nav Ratio: 5.00
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 407 Overall power (enemies): 247 Ratio: 1.05
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  161
10:45:20 AM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 166 Overall power (enemies): 0 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:45:20 AM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 427 Overall power (enemies): 0 Nav Ratio: 5.00
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 2005 Overall power (enemies): 0 Nav Ratio: 5.00
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 427 Overall power (enemies): 0 Nav Ratio: 5.00
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Land Theaters Special Regions ***
10:45:20 AM  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Azerbaidjan Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
10:45:20 AM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Tiflis Max need: Azerbaidjan Max Val: Tiflis Naval Gathering: 3627 Sochi
10:45:20 AM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Final Gather Region for  351 Russia : 3664 Tiflis
10:45:20 AM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Ended InitAndDumpData Russia 1447 ms
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 11 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
10:45:20 AM  (Reporting)  Sending proposal: *we can*
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Proposing to 1000007 Ottoman
10:45:20 AM  (Reporting)  Checking 0 Propose State Visit
10:45:20 AM  (Reporting)  Still checking 0 Propose State Visit
10:45:20 AM  (Reporting)  Item is a Various entry, chance -4
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose State Visit toward Ottoman chance -4
10:45:20 AM  (Reporting)  Proposing to 1000004 Austria
10:45:20 AM  (Reporting)  Checking 3 Promise Local Support
10:45:20 AM  (Reporting)  Still checking 3 Promise Local Support
10:45:20 AM  (Reporting)  Item is a Various entry, chance 5
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Russia failed sending Promise Local Support toward Austria chance 5
10:45:20 AM  (Reporting)  Proposing to 1000034 Azeria
10:45:20 AM  (Reporting)  Checking 0 Propose State Visit
10:45:20 AM  (Reporting)  Proposing to 1000005 Prussia
10:45:20 AM  (Reporting)  Checking 0 Propose State Visit
10:45:20 AM  (Reporting)  Still checking 0 Propose State Visit
10:45:20 AM  (Reporting)  Item is a Various entry, chance 56
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose State Visit toward Prussia chance 56
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 124 ms
10:45:20 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3859 Rodos
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 56 target region was 3378 Mariinskiy Posad
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1145 Trente
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3647 Poti
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 576 Strasbourg
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 492 Orleans
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 36 target region was 3126 Zmiev
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2296 Tana
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 1326 Andrychow
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4062 Strait of Iceland
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 131 Bath
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3217 Tokmak
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2711 Lyubeshiv
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1836 Vraca
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 595 Vercelli
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3715 Oulmes
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 3619 Tuapse
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2146 Diyarbakir
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2370 El Quseima
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2662 Volot
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2754 Manevychi
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2382 Siwa
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 3772 Chetaibi
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3753 Miliana
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2653 Petchory
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4218 Wisla Haf
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 36 target region was 2696 Kostukovka
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 346 Agen
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 899 Ueberlingen
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4562 Oman Sea
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 36 target region was 4304 Coast of Carnatic
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2513 Stary Darochi
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1338 Brzenany
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 677 Casserta
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 36 target region was 1120 Pardubice
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1483 Korsor
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2233 Baghdad
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1016 Hoyerswerda
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 2116 Darica
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1720 Novi Pazar
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1723 Leskovac
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 3892 New England
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2995 Baklanka
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2084 Akincilar
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 420 Toulon
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4004 Iskar Confluent
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 66 Dumfries
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3608 Grozny
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2585 Kivioli
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 700 Sassari
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 163 Coruna
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 185 Salamanca
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 1711 Zajecar
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 540 Compiegne
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 1233 Krosno
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 186 Adaja
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 4 Ballina
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 507 Belle Isle
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 185 Salamanca
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 61 target region was 3212 Huilyapole
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1845 Kjustendil
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1583 Vaelberg
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 529 Le Havre
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1044 Lauenburg
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1183 Laibach
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 61 target region was 3097 Sudja
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1890 Drama
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2457 Joniskis
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 1634 Tampere
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 36 target region was 2720 Zlobyn
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2800 Vyshorod
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4447 Santorini Channel
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 1328 Krakow
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 6 target region was 1938 Corfu
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2597 Volossovo
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 4077 Southeastern Orkneys
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 2472 Vilnius
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 825 Lingen
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4062 Strait of Iceland
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3177 Kamenskaya
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 162 Compostela
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 1492 Myrda
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 21 Clonmel
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1085 Lodz
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 440 Grenoble
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4325 Cap Kramis
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 3593 Gheorgievsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 847 Wetzlar
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2318 Maarat
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 229 Caravaca
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3522 Liman
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 528 Dreux
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3444 Novye Busary
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 811 Bitburg
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 4126 Cap de la Hague
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 1667 Sanski Most
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3710 El Jadida
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3721 Tanger
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2576 Paide
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3628 Gagra
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4049 Shatt Al Arab
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3782 Nabeul
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 966 Neuruppin
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 36 target region was 3551 Eysk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 15 Drogheda
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 916 Erlaengen
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2552 Balvi
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4322 Ras Tarf
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 3584 Svetlograd
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 267 Jucar
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3467 Antipovka
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 61 target region was 2982 Klin
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1902 Sarande
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 36 target region was 3317 Izmailovka
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 943 Kiel
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 348 Libourne
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1091 Gleiwitz
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 61 target region was 3018 Vichuga
10:45:20 AM  (Reporting)  Ended HandleRegionsDecisions 4034 ms
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 427
10:45:20 AM  (Reporting)  Money Level 6 Amount 1825
10:45:20 AM  (Reporting)  Conscripts Level 1 Amount 8
10:45:20 AM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
10:45:20 AM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
10:45:20 AM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
10:45:20 AM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 17
10:45:20 AM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
10:45:20 AM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
10:45:20 AM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 61
10:45:20 AM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 42
10:45:20 AM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
10:45:20 AM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 30
10:45:20 AM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 16
10:45:20 AM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
10:45:20 AM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
10:45:20 AM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 25
10:45:20 AM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
10:45:20 AM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
10:45:20 AM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
10:45:20 AM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
10:45:20 AM  (Reporting)  Adding 202 Field Hospital Coeff: 2
10:45:20 AM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
10:45:20 AM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
10:45:20 AM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
10:45:20 AM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
10:45:20 AM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 4
10:45:20 AM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
10:45:20 AM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
10:45:20 AM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
10:45:20 AM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 44
10:45:20 AM  (Reporting)  Number of Draw 8
10:45:20 AM  (Reporting)  Picking 1248 Supply Depot 1805
10:45:20 AM  (Reporting)  On Map 14 Requested 0 In Pool 19
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 8 320 WSU 427 0 Money 1825 320
10:45:20 AM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
10:45:20 AM  (Reporting)  On Map 5 Requested 0 In Pool 13
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 427 0 Money 1825 144
10:45:20 AM  (Reporting)  Picking 217 Troop Transport Squadron 1805
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 7
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 8 88 WSU 427 112 Money 1825 464
10:45:20 AM  (Reporting)  Picking 204 Pioneer Rgt
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 6
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 8 32 WSU 427 0 Money 1825 100
10:45:20 AM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 13
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 8 370 WSU 427 20 Money 1825 252
10:45:20 AM  (Reporting)  Picking 166 Mixed Jaeger Brigade 1805
10:45:20 AM  (Reporting)  On Map 7 Requested 0 In Pool 2
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 8 370 WSU 427 20 Money 1825 252
10:45:20 AM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 13
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 8 370 WSU 427 20 Money 1825 252
10:45:20 AM  (Reporting)  Picking 192 Line Garrison 1805
10:45:20 AM  (Reporting)  On Map 8 Requested 0 In Pool 18
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 8 360 WSU 427 0 Money 1825 144
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 0 54 ms
10:45:20 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008202 Adriatic Fleet
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008098 Baltic Fleet
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008228 Dnepr Fleet
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008241 Don Fleet
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008263 S. Volga Fleet
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008193 Caspian Fleet
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008254 N. Volga Fleet
10:45:20 AM  (Reporting)  Ended ManageFleetsComposition 286 ms
10:45:20 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:45:20 AM  (Reporting)  _LFG_ 1010480 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1008287 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010198 Sevastopol Garnizon, 3238 Sevastopol, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010294 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010283 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010297 Perekop Garnizon, 3229 Perekop, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010300 Astrakhan Garnizon, 3509 Astrakhan, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1003464 Odessa Governor, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010187 Ochakov Garnizon, 2846 Ochakov, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010272 Kherson Garnizon, 2847 Kherson, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010330 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010341 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010319 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:234, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010303 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010436 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010370 Kiev Garnizon, 2801 Kiev, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010466 Sibir Fortresses, 3884 Sibir, Pow:125, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010408 Saratov Garnizon, 3434 Saratov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010405 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010218 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:105, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1003110 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010402 Tambov Garnizon, 3356 Tambov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010367 Mogilev Garnizon, 2692 Mogilev, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010364 Vitebsk Garnizon, 2682 Vitebsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010352 Smolensk Garnizon, 2906 Smolensk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010430 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1008276 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010262 Dnamunde Garnizon, 2453 Jurmala, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010124 Riga Garnizon, 2529 Riga, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010448 Northern Ural Fortress Garnizon, 3883 Urals, Pow:125, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010457 Southern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010411 Vladimir Garnizon, 3019 Vladimir, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010414 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010386 Moscow Garnizon, 2993 Moskwa, Pow:115, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010233 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010399 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010269 Arensburg Garnizon, 2554 Ossel, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010259 Pernau Garnizon, 2557 Pernau, Pow:11, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010230 Novgorod Garnizon, 2631 Novgorod, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010243 Reval Garnizon, 2580 Reval, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010140 Narva Garnizon, 2589 Narva, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1003116 Petersburg Governor, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010171 Saint Petersburg Garnizon, 2608 Saint Petersburg, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1003113 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010151 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010236 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010433 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  Ended LockFixedGroups 1 ms
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  _SSU_ 1013343 1-ya Rezervnye Brigada, 3188 Taganrog, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013354 1-ya Kazach'ya Brigada, 3129 Kharkov, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013348 1-ya Strelkovaya Brigada, 2801 Kiev, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013959 1-ya Opolchenie Orkug, 2672 Novo Polotsk, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013964 1-ya Pehotnoi Brigada, 2529 Riga, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)  Entering GarrisonBorders (_GAB_)
10:45:20 AM  (Reporting)  Agenda: Garrison, Value: 15100, Region: 3569 Ekaterinodar
10:45:20 AM  (Reporting)  _DCR_ 1003765 Kubanskaya, 3579 Stavropol, Pow:113, Count: 3(l 1/L 2/S 0) will reinforce threatened border 3569 Ekaterinodar
10:45:20 AM  (Reporting)  Agenda: Garrison, Value: 37400, Region: 3579 Stavropol
10:45:20 AM  (Reporting)  _DCR_ 1003765 Kubanskaya, 3579 Stavropol, Pow:113, Count: 3(l 1/L 2/S 0) will reinforce threatened border 3579 Stavropol
10:45:20 AM  (Reporting)  Agenda: Garrison, Value: 12300, Region: 3567 Novorossiysk
10:45:20 AM  (Reporting)  _DCR_ 1003786 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) will reinforce threatened border 3567 Novorossiysk
10:45:20 AM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _DCR_ 1003178 S-Peterburskaya, 2608 Saint Petersburg, Pow:468, Count: 7(l 4/L 3/S 3) will reinforce threatened border 2608 Saint Petersburg
10:45:20 AM  (Reporting)  Ended GarrisonBorders 47 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  _PGS_ Gathered this stack 1003119 Russian Army, 2608 Saint Petersburg, Pow:43, Count: 5(l 2/L 0/S 3)
10:45:20 AM  (Reporting)  _PGS_ Adding this stack 1013675 Pomerov Bde, 2608 Saint Petersburg, Pow:50, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  _PGS_ GHQ Stack after add: 1003119 Russian Army, 2608 Saint Petersburg, Pow:100, Count: 6(l 2/L 1/S 3)
10:45:20 AM  (Reporting)  _PGS_ Adding this stack 1003136 Gvardeiskii Korpus, 2608 Saint Petersburg, Pow:474, Count: 10(l 4/L 4/S 3)
10:45:20 AM  (Reporting)  _PGS_ GHQ Stack after add: 1003119 Russian Army, 2608 Saint Petersburg, Pow:546, Count: 16(l 6/L 5/S 6)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 156 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  _GHQ_ 1013674 Army of the Danube has been formed up into an army
10:45:20 AM  (Reporting)  Ended ManageGHQ 4 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  _PCO_ 1003766 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003765 Kubanskaya 3579 Stavropol
10:45:20 AM  (Reporting)  _PCO_ 1003758 Vulch is now in Privileged Combine in 1003757 Astrakhan Brig. 3509 Astrakhan
10:45:20 AM  (Reporting)  _PCO_ 1003782 Likhachev is now in Privileged Combine in 1003781 Taganrog Kazachi 3188 Taganrog
10:45:20 AM  (Reporting)  _PCO_ 1003773 Matvey Ivanovich Platov is now in Privileged Combine in 1003772 Dnepr Kazachi 2854 Ekaterinoslav
10:45:20 AM  (Reporting)  _PCO_ 1003700 Akim Akimovich Karpov is now in Privileged Combine in 1003699 Orenburgskaya 3885 Steppes
10:45:20 AM  (Reporting)  _PCO_ 1003746 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003745 Kutaisov Brig. 3129 Kharkov
10:45:20 AM  (Reporting)  _PCO_ 1003715 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003712 Sibirskaya 3884 Sibir
10:45:20 AM  (Reporting)  _PCO_ 1003713 Korff is now in Privileged Combine in 1003712 Sibirskaya 3884 Sibir
10:45:20 AM  (Reporting)  _PCO_ 1003226 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003215 Liflandskaya 2529 Riga
10:45:20 AM  (Reporting)  _PCO_ 1003216 Petr Christianovich Wittgenstein is now in Privileged Combine in 1003215 Liflandskaya 2529 Riga
10:45:20 AM  (Reporting)  _PCO_ 1003164 Kologrivov is now in Privileged Combine in 1003119 Russian Army 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _PCO_ 1003122 Alexander Ivanovich Osterman-Tolstoy is now in Privileged Combine in 1003119 Russian Army 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _PCO_ 1003137 Grand Duke Constantine is now in Privileged Combine in 1003119 Russian Army 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _PCO_ 1003139 Lambert is now in Privileged Combine in 1003119 Russian Army 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _PCO_ 2-i Chernoyskii has been merged into 1003481 Borozdin Diviziya(Borozdin) in 1003467 Krymskaya 3238 Sevastopol
10:45:20 AM  (Reporting)  _PCO_ Stavropolskii Kalmytski has been merged into 1003766 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003765 Kubanskaya 3579 Stavropol
10:45:20 AM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003766 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003765 Kubanskaya 3579 Stavropol
10:45:20 AM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003758 Vulch(Vulch) in 1003757 Astrakhan Brig. 3509 Astrakhan
10:45:20 AM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003758 Vulch(Vulch) in 1003757 Astrakhan Brig. 3509 Astrakhan
10:45:20 AM  (Reporting)  _PCO_ Chaplygin Brigada has been merged into 1003416 Rozen Diviziya(Gregor von Rosen) in 1003405 Dnestrovskaya 2815 Odessa
10:45:20 AM  (Reporting)  _PCO_ Titov Brigada has been merged into 1003416 Rozen Diviziya(Gregor von Rosen) in 1003405 Dnestrovskaya 2815 Odessa
10:45:20 AM  (Reporting)  _PCO_ 5i-Kav Bya Otdelnaya has been merged into 1003416 Rozen Diviziya(Gregor von Rosen) in 1003405 Dnestrovskaya 2815 Odessa
10:45:20 AM  (Reporting)  _PCO_ Hussars Brigade 1805 has been merged into 1003432 Ertell Diviziya(Ertel) in 1003405 Dnestrovskaya 2815 Odessa
10:45:20 AM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003782 Likhachev(Likhachev) in 1003781 Taganrog Kazachi 3188 Taganrog
10:45:20 AM  (Reporting)  _PCO_ Portnyagin Brigada has been merged into 1003520 Sivers Diviziya(Egor Karlovich Sivers) in 1003501 Kavkazskaya 3189 Rostov
10:45:20 AM  (Reporting)  _PCO_ 6i-Kav Bya Otdelnaya has been merged into 1003520 Sivers Diviziya(Egor Karlovich Sivers) in 1003501 Kavkazskaya 3189 Rostov
10:45:20 AM  (Reporting)  _PCO_ Dragoon Brigade 1805 has been merged into 1003512 Stroganov Diviziya(Tchourtchaninov) in 1003501 Kavkazskaya 3189 Rostov
10:45:20 AM  (Reporting)  _PCO_ Nemirov Brigada has been merged into 1003374 Maltits Diviziya(Maltits) in 1003363 Ukrainskaya 2831 Nemirov
10:45:20 AM  (Reporting)  _PCO_ 2-i Bugskie has been merged into 1003374 Maltits Diviziya(Maltits) in 1003363 Ukrainskaya 2831 Nemirov
10:45:20 AM  (Reporting)  _PCO_ 1-i Bugskie has been merged into 1003374 Maltits Diviziya(Maltits) in 1003363 Ukrainskaya 2831 Nemirov
10:45:20 AM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003773 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003772 Dnepr Kazachi 2854 Ekaterinoslav
10:45:20 AM  (Reporting)  _PCO_ Orenburg Brigada has been merged into 1003700 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003699 Orenburgskaya 3885 Steppes
10:45:20 AM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003700 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003699 Orenburgskaya 3885 Steppes
10:45:20 AM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003746 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003745 Kutaisov Brig. 3129 Kharkov
10:45:20 AM  (Reporting)  _PCO_ Irkutsk Brigada has been merged into 1003713 Korff(Korff) in 1003712 Sibirskaya 3884 Sibir
10:45:20 AM  (Reporting)  _PCO_ Lavrov Brigada has been merged into 1003713 Korff(Korff) in 1003712 Sibirskaya 3884 Sibir
10:45:20 AM  (Reporting)  _PCO_ 1i-Uralskii Kazachi has been merged into 1003713 Korff(Korff) in 1003712 Sibirskaya 3884 Sibir
10:45:20 AM  (Reporting)  _PCO_ Tomsk Brigada has been merged into 1003713 Korff(Korff) in 1003712 Sibirskaya 3884 Sibir
10:45:20 AM  (Reporting)  _PCO_ 14. Otdelnaya has been merged into 1003713 Korff(Korff) in 1003712 Sibirskaya 3884 Sibir
10:45:20 AM  (Reporting)  _PCO_ Kupfershmit Brigada has been merged into 1003713 Korff(Korff) in 1003712 Sibirskaya 3884 Sibir
10:45:20 AM  (Reporting)  _PCO_ Tobolsk Brigada has been merged into 1003713 Korff(Korff) in 1003712 Sibirskaya 3884 Sibir
10:45:20 AM  (Reporting)  _PCO_ 2i-Uralskii Kazachi has been merged into 1003715 Illarion Vasilievich Vasilchikov(Illarion Vasilievich Vasilchikov) in 1003712 Sibirskaya 3884 Sibir
10:45:20 AM  (Reporting)  _PCO_ Kozen Brigada has been merged into 1003312 Lanzheron Diviziya(Alexandre Louis Andrault de Langron) in 1003301 Brestskaya 2702 Brest Litovsk
10:45:20 AM  (Reporting)  _PCO_ 2i-Kav Bya Otdelnaya has been merged into 1003312 Lanzheron Diviziya(Alexandre Louis Andrault de Langron) in 1003301 Brestskaya 2702 Brest Litovsk
10:45:20 AM  (Reporting)  _PCO_ Khomyakov Brigada has been merged into 1003320 Miloradovich Diviziya(Mikhail Andreevich Miloradovich) in 1003301 Brestskaya 2702 Brest Litovsk
10:45:20 AM  (Reporting)  _PCO_ 1i-Kav Bya Otdelnaya has been merged into 1003261 Kamensky Diviziya(Sergei Mikhailovich Kamensky) in 1003250 Litovskaya 2472 Vilnius
10:45:20 AM  (Reporting)  _PCO_ Glovenski Brigada has been merged into 1003261 Kamensky Diviziya(Sergei Mikhailovich Kamensky) in 1003250 Litovskaya 2472 Vilnius
10:45:20 AM  (Reporting)  _PCO_ Essen Brigada has been merged into 1003216 Liflandskaya(Petr Christianovich Wittgenstein) in 1003215 Liflandskaya 2529 Riga
10:45:20 AM  (Reporting)  _PCO_ Sacken Brigada has been merged into 1003216 Liflandskaya(Petr Christianovich Wittgenstein) in 1003215 Liflandskaya 2529 Riga
10:45:20 AM  (Reporting)  _PCO_ Musketeer Brigade 1805 has been merged into 1003216 Liflandskaya(Petr Christianovich Wittgenstein) in 1003215 Liflandskaya 2529 Riga
10:45:20 AM  (Reporting)  _PCO_ Khotuntsev Brigada has been merged into 1003216 Liflandskaya(Petr Christianovich Wittgenstein) in 1003215 Liflandskaya 2529 Riga
10:45:20 AM  (Reporting)  _PCO_ Knorring Brigada has been merged into 1003684 Kulnev Kaz. Polk(Jacob Petrovich Kulnev) in 1003678 Uralskaya 3883 Urals
10:45:20 AM  (Reporting)  _PCO_ Pomerov Bde has been merged into 1003149 Gvardeiskii Diviziya(Nickolay Ivanovich Depreradovich) in 1003119 Russian Army 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _PCO_ Guard Heavy Cavalry Brigade 1805 has been merged into 1003149 Gvardeiskii Diviziya(Nickolay Ivanovich Depreradovich) in 1003119 Russian Army 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _PCO_ Ivanovich has been merged into 1003149 Gvardeiskii Diviziya(Nickolay Ivanovich Depreradovich) in 1003119 Russian Army 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _PCO_ Gvard.Kazachi has been merged into 1003164 Gvardeiskii Kavalerya(Kologrivov) in 1003119 Russian Army 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _PCO_ 1003766 Nickolay Nickolaevich Raevsky 5 has his Privileged Combine status revoked 1003765 Kubanskaya 3579 Stavropol
10:45:20 AM  (Reporting)  _PCO_ 1003758 Vulch 4 has his Privileged Combine status revoked 1003757 Astrakhan Brig. 3509 Astrakhan
10:45:20 AM  (Reporting)  _PCO_ 1003457 Chaplits Brigada 5 has his Privileged Combine status revoked 1003405 Dnestrovskaya 2815 Odessa
10:45:20 AM  (Reporting)  _PCO_ 1003782 Likhachev 3 has his Privileged Combine status revoked 1003781 Taganrog Kazachi 3188 Taganrog
10:45:20 AM  (Reporting)  _PCO_ 1003773 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003772 Dnepr Kazachi 2854 Ekaterinoslav
10:45:20 AM  (Reporting)  _PCO_ 1003700 Akim Akimovich Karpov 5 has his Privileged Combine status revoked 1003699 Orenburgskaya 3885 Steppes
10:45:20 AM  (Reporting)  _PCO_ 1003746 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003745 Kutaisov Brig. 3129 Kharkov
10:45:20 AM  (Reporting)  _PCO_ 1003715 Illarion Vasilievich Vasilchikov 3 has his Privileged Combine status revoked 1003712 Sibirskaya 3884 Sibir
10:45:20 AM  (Reporting)  _PCO_ 1003226 Fabian Wilhelm von Osten-Sacken 1 has his Privileged Combine status revoked 1003215 Liflandskaya 2529 Riga
10:45:20 AM  (Reporting)  _PCO_ 1003137 Grand Duke Constantine 1 has his Privileged Combine status revoked 1003119 Russian Army 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _PCO_ 1003139 Lambert 1 has his Privileged Combine status revoked 1003119 Russian Army 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _PCO_ 1003122 Alexander Ivanovich Osterman-Tolstoy 1 has his Privileged Combine status revoked 1003119 Russian Army 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _PCO_ 1003164 Gvardeiskii Kavalerya 4 has his Privileged Combine status revoked 1003119 Russian Army 2608 Saint Petersburg
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 726 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 1 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 27 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 3 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 7 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  _GAO_ Step 1 1003750 Novgorod Brig., 3129 Kharkov, Pow:17, Count: 1(l 0/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 520
10:45:20 AM  (Reporting)  Agenda: Garrison, Value: 8750, Region: 3129 Kharkov
10:45:20 AM  (Reporting)  _GAO_ Step 1 1003745 Kutaisov Brig., 3129 Kharkov, Pow:31, Count: 2(l 1/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 520
10:45:20 AM  (Reporting)  Agenda: Garrison, Value: 9750, Region: 3129 Kharkov
10:45:20 AM  (Reporting)  _GAO_ Step 2 1014189 Russian Detachment, 3509 Astrakhan, Pow:21, Count: 1(l 0/L 1/S 0) is garrisoning region 3509 Astrakhan New PickVal 27
10:45:20 AM  (Reporting)  Agenda: Garrison, Value: 5862, Region: 3509 Astrakhan
10:45:20 AM  (Reporting)  _GAO_ Step 2 1014190 Russian Detachment, 2815 Odessa, Pow:48, Count: 2(l 1/L 1/S 0) is garrisoning region 2815 Odessa New PickVal 50
10:45:20 AM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2815 Odessa
10:45:20 AM  (Reporting)  _GAO_ Step 2 1014191 Russian Detachment, 2831 Nemirov, Pow:11, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov New PickVal 15
10:45:20 AM  (Reporting)  Agenda: Garrison, Value: 2862, Region: 2831 Nemirov
10:45:20 AM  (Reporting)  _GAO_ Step 2 1014192 Russian Detachment, 2472 Vilnius, Pow:44, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius New PickVal 39
10:45:20 AM  (Reporting)  Agenda: Garrison, Value: 12142, Region: 2472 Vilnius
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 110 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment IV) Grand Duke Constantine in Saint Petersburg has been detached from group 1003119 Russian Army
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment V) Alexander Ivanovich Osterman-Tolstoy in Saint Petersburg has been detached from group 1003119 Russian Army
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment V) Kologrivov in Saint Petersburg has been detached from group 1003119 Russian Army
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment V) Lambert in Saint Petersburg has been detached from group 1003119 Russian Army
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment III) Mikhail Illarionovich Golenishchev-Kutuzov in Moskwa has been detached from group 1003636 Moskovskaya
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment II) Frederick von Lowis of Menar in Sevastopol has been detached from group 1003467 Krymskaya
10:45:20 AM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014194 Alexander Ivanovich Osterman-Tolstoy 2608 Saint Petersburg toward 1010171 Saint Petersburg Garnizon, 2608 Saint Petersburg, Pow:236, Count: 4(l 0/L 1/S 3)
10:45:20 AM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 5 leaders to check
10:45:20 AM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 5 leaders to check
10:45:20 AM  (Reporting)  _CLD_ Leader Kologrivov 1014195 redeployed to theater Theater_Caucasus region 3639 Vladikavkaz
10:45:20 AM  (Reporting)  _CLD_ Leader Lambert 1014196 redeployed to theater Theater_Caucasus region 3639 Vladikavkaz
10:45:20 AM  (Reporting)  _CLD_ Leader Frederick von Lowis of Menar 1014198 redeployed to theater Theater_Balkans region 1938 Corfu
10:45:20 AM  (Reporting)  _CLD_ Leader Grand Duke Constantine 1014193 redeployed to theater Theater_Balkans region 1938 Corfu
10:45:20 AM  (Reporting)  _CLD_ Idle Leader Mikhail Illarionovich Golenishchev-Kutuzov 1014197 in Moskwa merged into 1003636 Moskovskaya
10:45:20 AM  (Reporting)  Ended Check Leaders 315 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  _MSG_ gathered 47 cbt pts, needing: 80
10:45:20 AM  (Reporting)  _MSG_ 1003790 Vladikavkaz Kazachi abort its operation against 1006778 Chechen Tribes not enough forces gathered
10:45:20 AM  (Reporting)  Ended Make Superior Group 14 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
10:45:20 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Baltic Sea Trade
10:45:20 AM  (Reporting)  _AFA_ 1014199 Strela Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4250, Region: 3923 Baltic Sea Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Black Sea Trade
10:45:20 AM  (Reporting)  _AFA_ 1014200 S.Piotr Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 1150, Region: 3933 Black Sea Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Baltic Sea Trade
10:45:20 AM  (Reporting)  _AFA_ 1008254 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 2464, Region: 3869 Syzran
10:45:20 AM  (Reporting)  _AFA_ 1008263 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 3159, Region: 3880 Kazan
10:45:20 AM  (Reporting)  _AFA_ 1008241 Don Fleet has been given the mission Agenda: Naval Docking, Value: 2343, Region: 2819 Nikolaiev
10:45:20 AM  (Reporting)  _AFA_ 1008193 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2295, Region: 3880 Kazan
10:45:20 AM  (Reporting)  _AFA_ 1008144 Black Sea Fleet has been given the mission Agenda: Naval Docking, Value: 12912, Region: 2819 Nikolaiev
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 1060 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 32 Nb of CPs of Regular/Militia/Cavalry/Artillery: 229
10:45:20 AM  (Reporting)  _BDA_ 18 groups can build a depot in theater Theater_Russia
10:45:20 AM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  _BDA_ - Build Depot (Distant) 1014202 Russian Detachment, 3883 Urals, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 3310 Cheboksary
10:45:20 AM  (Reporting)  Agenda: Build Depot, Value: 16500, Region: 3310 Cheboksary
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  _BDA_ - Build Depot (Distant) 1014203 Russian Detachment, 3885 Steppes, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 3299 Lyskovo
10:45:20 AM  (Reporting)  Agenda: Build Depot, Value: 16500, Region: 3299 Lyskovo
10:45:20 AM  (Reporting)  Ended Build Depots Assets 471 ms
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  CheckForLandResupply Army of the Danube will resupply, in region 3238 Sevastopol
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 10 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 3 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  _PCO_ 6-i Chernoyskii has been merged into 1003824 Bakhmetyev Brigada(Aleksey Bakhmetyev) in 1003815 Georgia Expedition 3664 Tiflis
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 13 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 2 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  _CBG_ 1003790 Vladikavkaz Kazachi, 3639 Vladikavkaz, Pow:47, Count: 1(l 0/L 1/S 0) Will wait for help
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 2 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 1 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 2 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment II) Ivan Vasylievich Gudovich in Tiflis has been detached from group 1003815 Georgia Expedition
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment II) Kapzevich in Tiflis has been detached from group 1003815 Georgia Expedition
10:45:20 AM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
10:45:20 AM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
10:45:20 AM  (Reporting)  _CLD_ Idle Leader Kapzevich 1014207 in Tiflis merged into 1003815 Georgia Expedition
10:45:20 AM  (Reporting)  _CLD_ Idle Leader Ivan Vasylievich Gudovich 1014206 in Tiflis merged into 1003815 Georgia Expedition
10:45:20 AM  (Reporting)  Ended Check Leaders 114 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  _MSG_ gathered 47 cbt pts, needing: 80
10:45:20 AM  (Reporting)  _MSG_ 1003790 Vladikavkaz Kazachi abort its operation against 1006778 Chechen Tribes not enough forces gathered
10:45:20 AM  (Reporting)  Ended Make Superior Group 13 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
10:45:20 AM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:45:20 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  CheckForLandResupply Georgia Expedition will resupply, in region 3664 Tiflis
10:45:20 AM  (Reporting)  CheckForLandResupply Vladikavkaz Kazachi will resupply, in region 3610 Petrovska
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 14 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Ended ReinforceFront 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 1 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  _PCO_ 1003795 Adam Ivanovitch Ansio is now in Privileged Combine in 1003794 Corfu Garnizon 1938 Corfu
10:45:20 AM  (Reporting)  _PCO_ Legion of Riflemen has been merged into 1003795 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003794 Corfu Garnizon 1938 Corfu
10:45:20 AM  (Reporting)  _PCO_ Macedonian Legion has been merged into 1003795 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003794 Corfu Garnizon 1938 Corfu
10:45:20 AM  (Reporting)  _PCO_ Backolz Pos. has been merged into 1003795 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003794 Corfu Garnizon 1938 Corfu
10:45:20 AM  (Reporting)  _PCO_ Septinsular Militia has been merged into 1003795 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003794 Corfu Garnizon 1938 Corfu
10:45:20 AM  (Reporting)  _PCO_ 3-i Chern.Marine has been merged into 1003795 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003794 Corfu Garnizon 1938 Corfu
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 32 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 3 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 1 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 6 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  Ended Check Leaders 1 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 0 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
10:45:20 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Baltic Sea Trade
10:45:20 AM  (Reporting)  _AFA_ 1014208 Mikhal Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 1638, Region: 3923 Baltic Sea Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Baltic Sea Trade
10:45:20 AM  (Reporting)  _AFA_ 1008202 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 5022, Region: 2815 Odessa
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 145 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
10:45:20 AM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
10:45:20 AM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:45:20 AM  (Reporting)  Ended Build Depots Assets 4 ms
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 1 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 10132 AllOppPowLand: 472 AllOwnPowNav: 2432 AllOppPowNav 0
10:45:20 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 76 Enemy armies: 4 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1003790 Vladikavkaz Kazachi (Pow.47)
10:45:20 AM  (Reporting)  1003786 Novorossyisk Kazachi (Pow.47)
10:45:20 AM  (Reporting)  1014198 Frederick von Lowis of Menar (Pow.0)
10:45:20 AM  (Reporting)  1013674 Army of the Danube (Pow.62)
10:45:20 AM  (Reporting)  1003467 Krymskaya (Pow.398)
10:45:20 AM  (Reporting)  1003765 Kubanskaya (Pow.113)
10:45:20 AM  (Reporting)  1014189 Kutaisov Brigada (Pow.21)
10:45:20 AM  (Reporting)  1003757 Astrakhan Brig. (Pow.46)
10:45:20 AM  (Reporting)  1014190 Tschaplitz' Force (Pow.48)
10:45:20 AM  (Reporting)  1003405 Dnestrovskaya (Pow.584)
10:45:20 AM  (Reporting)  1003777 Ochakov Kazachi (Pow.44)
10:45:20 AM  (Reporting)  1013343 1-ya Rezervnye Brigada (Pow.0)
10:45:20 AM  (Reporting)  1003781 Taganrog Kazachi (Pow.46)
10:45:20 AM  (Reporting)  1003501 Kavkazskaya (Pow.391)
10:45:20 AM  (Reporting)  1014191 Liders (Pow.11)
10:45:20 AM  (Reporting)  1003363 Ukrainskaya (Pow.321)
10:45:20 AM  (Reporting)  1003772 Dnepr Kazachi (Pow.60)
10:45:20 AM  (Reporting)  1003753 Tzaritsyn Brig. (Pow.23)
10:45:20 AM  (Reporting)  1014203 OR-1i Oboznyi Polk (Pow.0)
10:45:20 AM  (Reporting)  1003699 Orenburgskaya (Pow.69)
10:45:20 AM  (Reporting)  1013354 1-ya Kazach'ya Brigada (Pow.1)
10:45:20 AM  (Reporting)  1003750 Novgorod Brig. (Pow.17)
10:45:20 AM  (Reporting)  1003745 Kutaisov Brig. (Pow.31)
10:45:20 AM  (Reporting)  1013348 1-ya Strelkovaya Brigada (Pow.2)
10:45:20 AM  (Reporting)  1003580 Kievskaya (Pow.625)
10:45:20 AM  (Reporting)  1003712 Sibirskaya (Pow.231)
10:45:20 AM  (Reporting)  1003345 Uvarov Diviziya (Pow.220)
10:45:20 AM  (Reporting)  1003301 Brestskaya (Pow.455)
10:45:20 AM  (Reporting)  1014192 Mikhail Leontievich Bulatov (Pow.44)
10:45:20 AM  (Reporting)  1003250 Litovskaya (Pow.553)
10:45:20 AM  (Reporting)  1003543 Smolenskaya (Pow.339)
10:45:20 AM  (Reporting)  1013959 1-ya Opolchenie Orkug (Pow.0)
10:45:20 AM  (Reporting)  1013964 1-ya Pehotnoi Brigada (Pow.0)
10:45:20 AM  (Reporting)  1003215 Liflandskaya (Pow.253)
10:45:20 AM  (Reporting)  1014202 UR-1i Oboznyi Polk (Pow.0)
10:45:20 AM  (Reporting)  1003678 Uralskaya (Pow.171)
10:45:20 AM  (Reporting)  1014197 Mikhail Illarionovich Golenishchev-Kutuzov (Pow.0)
10:45:20 AM  (Reporting)  1003636 Moskovskaya (Pow.405)
10:45:20 AM  (Reporting)  1014196 Lambert (Pow.0)
10:45:20 AM  (Reporting)  1014195 Kologrivov (Pow.0)
10:45:20 AM  (Reporting)  1014193 Grand Duke Constantine (Pow.0)
10:45:20 AM  (Reporting)  1003178 S-Peterburskaya (Pow.468)
10:45:20 AM  (Reporting)  1003119 Russian Army (Pow.546)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Primary Region 2801 Kiev Pick 59 has enough garrison (Value: 241) - evaluation skipped
10:45:20 AM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 115) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3880 Kazan Pick 28 has enough garrison (Value: 10) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3238 Sevastopol Pick 38 has enough garrison (Value: 367) - evaluation skipped
10:45:20 AM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 96 has enough garrison (Value: 704) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 19 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2589 Narva Pick 27 has enough garrison (Value: 239) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3125 Merefa Pick 22 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 26 has enough garrison (Value: 236) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2445 Kovno Pick 36 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2631 Novgorod Pick 51 has enough garrison (Value: 10) - evaluation skipped
10:45:20 AM  (Reporting)  Region 3608 Grozny Pick 6 SelfVal 58 Need 50  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 2950 Tver Pick 19 has enough garrison (Value: 10) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 233) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2472 Vilnius Pick 39 has enough garrison (Value: 44) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 26 has enough garrison (Value: 236) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2544 Dvinsk Pick 24 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3019 Vladimir Pick 13 has enough garrison (Value: 15) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2831 Nemirov Pick 15 has enough garrison (Value: 11) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 43 has enough garrison (Value: 105) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3066 Orel Pick 23 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2906 Smolensk Pick 16 has enough garrison (Value: 100) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3885 Steppes Pick 18 has enough garrison (Value: 102) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3129 Kharkov Pick 46 has enough garrison (Value: 49) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3188 Taganrog Pick 14 has enough garrison (Value: 233) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3509 Astrakhan Pick 27 has enough garrison (Value: 33) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2966 Yaroslav Pick 19 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 3639 Vladikavkaz Pick 90 SelfVal 181 Need 33  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 2682 Vitebsk Pick 14 has enough garrison (Value: 12) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3189 Rostov Pick 27 has enough garrison (Value: 234) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3545 Azov Pick 17 has enough garrison (Value: 233) - evaluation skipped
10:45:20 AM  (Reporting)  Primary Region 2529 Riga Pick 60 has enough garrison (Value: 233) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3884 Sibir Pick 25 has enough garrison (Value: 125) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2815 Odessa Pick 50 has enough garrison (Value: 48) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3043 Tula Pick 20 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3579 Stavropol Pick 19 has enough garrison (Value: 113) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 18 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 31 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2841 Olviopol Pick 21 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2847 Kherson Pick 19 has enough garrison (Value: 239) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2846 Ochakov Pick 12 has enough garrison (Value: 239) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2517 Minsk Pick 42 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2511 Bobruisk Pick 20 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3883 Urals Pick 32 has enough garrison (Value: 252) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 10 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3363 Voronej Pick 29 has enough garrison (Value: 10) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2933 Vyazma Pick 22 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2891 Kanotop Pick 18 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3081 Kursk Pick 13 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 10) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2664 Khalm Pick 17 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3046 Kaluga Pick 16 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2999 Vologda Pick 11 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3054 Bryansk Pick 15 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2453 Jurmala Pick 4 has enough garrison (Value: 100) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2870 Gomel Pick 14 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 11 has enough garrison (Value: 10) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2651 Pskov Pick 15 has enough garrison (Value: 10) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 113) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 8 has enough garrison (Value: 367) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3032 Ryazan Pick 3 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 100) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 3 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 2672 Novo Polotsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3119 Poltava Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 3886 Azerbaidjan Pick 3 SelfVal 14 Need 140  no group candidate found
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 2 Enemy armies: 4 Land Ratio: 1.05 Land Core Ratio: 1.06  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1014207 Kapzevich (Pow.0)
10:45:20 AM  (Reporting)  1014206 Ivan Vasylievich Gudovich (Pow.0)
10:45:20 AM  (Reporting)  1003815 Georgia Expedition (Pow.193)
10:45:20 AM  (Reporting)  1003790 Vladikavkaz Kazachi (Pow.47)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Region 3639 Vladikavkaz Pick 90 SelfVal 181 Need 33  no group candidate found
10:45:20 AM  (Reporting)  CheckRegionForOperation 1003815 Georgia Expedition, 3664 Tiflis, Pow:193, Count: 6(l 3/L 2/S 2) Fitness 45 PickVal 100 SelfVal 342 AINeed 60
10:45:20 AM  (Reporting)  Agenda: Defend, Value: 15390, Region: 3664 Tiflis
10:45:20 AM  (Reporting)  Region 3667 Martkopi Pick 5 SelfVal 27 Need 60  no group candidate found
10:45:20 AM  (Reporting)  Region 3886 Azerbaidjan Pick 3 SelfVal 14 Need 140  no group candidate found
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1003794 Corfu Garnizon (Pow.116)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
10:45:20 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 308 ms
10:45:20 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:45:20 AM  (Reporting)  Leader 1014193 Grand Duke Constantine relocated to 3664 Tiflis
10:45:20 AM  (Reporting)  Leader 1014195 Kologrivov relocated to 3664 Tiflis
10:45:20 AM  (Reporting)  Leader 1014196 Lambert relocated to 3664 Tiflis
10:45:20 AM  (Reporting)  Leader 1014198 Frederick von Lowis of Menar relocated to 3664 Tiflis
10:45:20 AM  (Reporting)  Ended Collect Leaders 1 ms
10:45:20 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:45:20 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 351 Russia
10:45:20 AM  (Reporting)  _GTU_ 1003467 Krymskaya, 3238 Sevastopol, Pow:398, Count: 6(l 2/L 3/S 3) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003757 Astrakhan Brig., 3509 Astrakhan, Pow:46, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003405 Dnestrovskaya, 2815 Odessa, Pow:584, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003777 Ochakov Kazachi, 2846 Ochakov, Pow:44, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003781 Taganrog Kazachi, 3188 Taganrog, Pow:46, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003501 Kavkazskaya, 3189 Rostov, Pow:391, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003363 Ukrainskaya, 2831 Nemirov, Pow:321, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003772 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003753 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:23, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003699 Orenburgskaya, 3885 Steppes, Pow:69, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003580 Kievskaya, 2801 Kiev, Pow:625, Count: 7(l 4/L 3/S 3) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003712 Sibirskaya, 3884 Sibir, Pow:231, Count: 4(l 2/L 2/S 1) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003345 Uvarov Diviziya, 2702 Brest Litovsk, Pow:220, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003301 Brestskaya, 2702 Brest Litovsk, Pow:455, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003250 Litovskaya, 2472 Vilnius, Pow:553, Count: 7(l 3/L 4/S 2) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003543 Smolenskaya, 2906 Smolensk, Pow:339, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003215 Liflandskaya, 2529 Riga, Pow:253, Count: 6(l 4/L 3/S 2) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003678 Uralskaya, 3883 Urals, Pow:171, Count: 2(l 2/L 1/S 0) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003636 Moskovskaya, 2993 Moskwa, Pow:405, Count: 7(l 5/L 4/S 2) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ 1003119 Russian Army, 2608 Saint Petersburg, Pow:546, Count: 9(l 2/L 2/S 6) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ Starting merge 20 at start
10:45:20 AM  (Reporting)  _GTU_ Finished merge 19 now
10:45:20 AM  (Reporting)  _GTU_ 1003580 Kievskaya, 2801 Kiev, Pow:625, Count: 7(l 4/L 3/S 3) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003119 Russian Army, 2608 Saint Petersburg, Pow:546, Count: 9(l 2/L 2/S 6) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003250 Litovskaya, 2472 Vilnius, Pow:553, Count: 7(l 3/L 4/S 2) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003501 Kavkazskaya, 3189 Rostov, Pow:391, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003636 Moskovskaya, 2993 Moskwa, Pow:405, Count: 7(l 5/L 4/S 2) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003467 Krymskaya, 3238 Sevastopol, Pow:398, Count: 6(l 2/L 3/S 3) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003301 Brestskaya, 2702 Brest Litovsk, Pow:641, Count: 7(l 4/L 4/S 2) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003363 Ukrainskaya, 2831 Nemirov, Pow:321, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003215 Liflandskaya, 2529 Riga, Pow:253, Count: 6(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003543 Smolenskaya, 2906 Smolensk, Pow:339, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003405 Dnestrovskaya, 2815 Odessa, Pow:584, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003678 Uralskaya, 3883 Urals, Pow:171, Count: 2(l 2/L 1/S 0) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003757 Astrakhan Brig., 3509 Astrakhan, Pow:46, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003781 Taganrog Kazachi, 3188 Taganrog, Pow:46, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003712 Sibirskaya, 3884 Sibir, Pow:231, Count: 4(l 2/L 2/S 1) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003699 Orenburgskaya, 3885 Steppes, Pow:69, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003772 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003753 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:23, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  _GTU_ 1003777 Ochakov Kazachi, 2846 Ochakov, Pow:44, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  Ended AI Gather Units 38 ms
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  _GTG_ 1003116 Petersburg Governor, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 2608 Saint Petersburg and will absorb 1003178 S-Peterburskaya
10:45:20 AM  (Reporting)  _GTG_ 1003464 Odessa Governor, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 2815 Odessa and will absorb 1014190 Tschaplitz' Force
10:45:20 AM  (Reporting)  _GTG_ 1003750 Novgorod Brig., 3129 Kharkov, Pow:17, Count: 1(l 0/L 1/S 0) is garrisoning 3129 Kharkov and will absorb 1003745 Kutaisov Brig.
10:45:20 AM  (Reporting)  _GTG_ 1010300 Astrakhan Garnizon, 3509 Astrakhan, Pow:12, Count: 1(l 0/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1014189 Kutaisov Brigada
10:45:20 AM  (Reporting)  Ended GatherGarrisons 77 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  _ATG__ 1014198 Frederick von Lowis of Menar Sevastopol Going against objective: 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _ATG__ 1003467 Krymskaya Sevastopol Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  _ATG__ 1003757 Astrakhan Brig. Astrakhan Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  _ATG__ 1003405 Dnestrovskaya Odessa Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  _ATG__ 1003777 Ochakov Kazachi Ochakov Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  _ATG__ 1003781 Taganrog Kazachi Taganrog Going against objective: 3608 Grozny
10:45:20 AM  (Reporting)  _ATG__ 1003501 Kavkazskaya Rostov Going against objective: 3608 Grozny
10:45:20 AM  (Reporting)  _ATG__ 1003363 Ukrainskaya Nemirov Going against objective: 2993 Moskwa
10:45:20 AM  (Reporting)  _ATG__ 1003772 Dnepr Kazachi Ekaterinoslav Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  _ATG__ 1003753 Tzaritsyn Brig. Tzaritsyn Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  _ATG__ 1003699 Orenburgskaya Steppes Going against objective: 2993 Moskwa
10:45:20 AM  (Reporting)  _ATG__ 1008228 Dnepr Fleet Kiev Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  _ATG__ 1003580 Kievskaya Kiev Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  _ATG__ 1003712 Sibirskaya Sibir Going against objective: 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _ATG__ 1003301 Brestskaya Brest Litovsk Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  _ATG__ 1003250 Litovskaya Vilnius Going against objective: 3608 Grozny
10:45:20 AM  (Reporting)  _ATG__ 1003543 Smolenskaya Smolensk Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  _ATG__ 1003215 Liflandskaya Riga Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  _ATG__ 1003678 Uralskaya Urals Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  _ATG__ 1003636 Moskovskaya Moskwa Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  _ATG__ 1008098 Baltic Fleet Saint Petersburg Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  _ATG__ 1014196 Lambert Saint Petersburg Going against objective: 2993 Moskwa
10:45:20 AM  (Reporting)  _ATG__ 1003119 Russian Army Saint Petersburg Going against objective: 3886 Azerbaidjan
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 37 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003119 Russian Army is doing nothing in Saint Petersburg  Power: 546  HealthPerc: 99
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014200 S.Piotr Sq., 2608 Saint Petersburg, Pow:115, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 1150, Region: 3933 Black Sea Trade
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 1150, Region: 3933 Black Sea Trade
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014200 S.Piotr Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3933 Black Sea Trade
10:45:20 AM  (Reporting)  1014200-S.Piotr Sq. Power:115 Health:100% Saint Petersburg>Black Sea Trade Mission:Patrol Convoy Box Fitness:10% Need:0 Threat:0 GoalValue: 1150
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014199 Strela Sq., 2608 Saint Petersburg, Pow:44, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4250, Region: 3923 Baltic Sea Trade
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4250, Region: 3923 Baltic Sea Trade
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014199 Strela Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
10:45:20 AM  (Reporting)  1014199-Strela Sq. Power:44 Health:100% Saint Petersburg>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:85% Need:0 Threat:0 GoalValue: 4250
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1014193 Grand Duke Constantine is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1014195 Kologrivov is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1014196 Lambert is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1008098 Baltic Fleet is doing nothing in Saint Petersburg  Power: 474  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003636 Moskovskaya is doing nothing in Moskwa  Power: 405  HealthPerc: 98
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003678 Uralskaya is doing nothing in Urals  Power: 171  HealthPerc: 97
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014202 UR-1i Oboznyi Polk, 3883 Urals, Pow:0, Count: 1(l 0/L 0/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16500, Region: 3310 Cheboksary
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 16500, Region: 3310 Cheboksary
10:45:20 AM  (Reporting)  1014202-UR-1i Oboznyi Polk Power:0 Health:100% Urals>Cheboksary Mission:Build Depot Fitness:66% Need:60 Threat:0 GoalValue: 16500
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003215 Liflandskaya is doing nothing in Riga  Power: 253  HealthPerc: 98
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1008254 N. Volga Fleet, 3880 Kazan, Pow:4, Count: 2(l 0/L 0/S 2)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2464, Region: 3869 Syzran
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2464, Region: 3869 Syzran
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008254 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3869 Syzran
10:45:20 AM  (Reporting)  1008254-N. Volga Fleet Power:4 Health:100% Kazan>Syzran Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 2464
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003543 Smolenskaya is doing nothing in Smolensk  Power: 339  HealthPerc: 99
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003250 Litovskaya is doing nothing in Vilnius  Power: 553  HealthPerc: 99
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014192 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:44, Count: 1(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12142, Region: 2472 Vilnius
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12142, Region: 2472 Vilnius
10:45:20 AM  (Reporting)  1014192-Mikhail Leontievich Bulatov Power:44 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:52% Need:16 Threat:0 GoalValue: 12142
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003301 Brestskaya is doing nothing in Brest Litovsk  Power: 641  HealthPerc: 98
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003712 Sibirskaya is doing nothing in Sibir  Power: 231  HealthPerc: 96
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003580 Kievskaya is doing nothing in Kiev  Power: 625  HealthPerc: 97
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1008228 Dnepr Fleet is doing nothing in Kiev  Power: 21  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1003750 Novgorod Brig., 3129 Kharkov, Pow:54, Count: 3(l 1/L 2/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8750, Region: 3129 Kharkov
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8750, Region: 3129 Kharkov
10:45:20 AM  (Reporting)  1003750-Novgorod Brig. Power:54 Health:94% Kharkov>Kharkov Mission:Garrison Fitness:35% Need:11 Threat:0 GoalValue: 8750
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003699 Orenburgskaya is doing nothing in Steppes  Power: 69  HealthPerc: 94
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014203 OR-1i Oboznyi Polk, 3885 Steppes, Pow:0, Count: 1(l 0/L 0/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16500, Region: 3299 Lyskovo
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 16500, Region: 3299 Lyskovo
10:45:20 AM  (Reporting)  1014203-OR-1i Oboznyi Polk Power:0 Health:100% Steppes>Lyskovo Mission:Build Depot Fitness:66% Need:60 Threat:0 GoalValue: 16500
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003753 Tzaritsyn Brig. is doing nothing in Tzaritsyn  Power: 23  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1008263 S. Volga Fleet, 3469 Tzaritsyn, Pow:21, Count: 3(l 0/L 1/S 2)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3159, Region: 3880 Kazan
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3159, Region: 3880 Kazan
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008263 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
10:45:20 AM  (Reporting)  1008263-S. Volga Fleet Power:21 Health:100% Tzaritsyn>Kazan Mission:Naval Docking Fitness:89% Need:50 Threat:0 GoalValue: 3159
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003772 Dnepr Kazachi is doing nothing in Ekaterinoslav  Power: 60  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003363 Ukrainskaya is doing nothing in Nemirov  Power: 321  HealthPerc: 98
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014191 Liders, 2831 Nemirov, Pow:11, Count: 1(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 2862, Region: 2831 Nemirov
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 2862, Region: 2831 Nemirov
10:45:20 AM  (Reporting)  1014191-Liders Power:11 Health:89% Nemirov>Nemirov Mission:Garrison Fitness:25% Need:49 Threat:0 GoalValue: 2862
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003501 Kavkazskaya is doing nothing in Rostov  Power: 391  HealthPerc: 99
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003781 Taganrog Kazachi is doing nothing in Taganrog  Power: 46  HealthPerc: 88
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1008241 Don Fleet, 3189 Rostov, Pow:21, Count: 3(l 0/L 1/S 2)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2343, Region: 2819 Nikolaiev
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2343, Region: 2819 Nikolaiev
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008241 Don Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 2819 Nikolaiev
10:45:20 AM  (Reporting)  1008241-Don Fleet Power:21 Health:100% Rostov>Nikolaiev Mission:Naval Docking Fitness:66% Need:60 Threat:0 GoalValue: 2343
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003777 Ochakov Kazachi is doing nothing in Ochakov  Power: 44  HealthPerc: 94
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003405 Dnestrovskaya is doing nothing in Odessa  Power: 584  HealthPerc: 99
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003757 Astrakhan Brig. is doing nothing in Astrakhan  Power: 46  HealthPerc: 94
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1008193 Caspian Fleet, 3509 Astrakhan, Pow:62, Count: 2(l 0/L 1/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2295, Region: 3880 Kazan
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2295, Region: 3880 Kazan
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008193 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
10:45:20 AM  (Reporting)  1008193-Caspian Fleet Power:62 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:85% Need:50 Threat:0 GoalValue: 2295
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1003765 Kubanskaya, 3579 Stavropol, Pow:113, Count: 3(l 1/L 2/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15100, Region: 3569 Ekaterinodar
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 37400, Region: 3579 Stavropol
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 37400, Region: 3579 Stavropol
10:45:20 AM  (Reporting)  1003765-Kubanskaya Power:113 Health:97% Stavropol>Stavropol Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 37400
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003467 Krymskaya is doing nothing in Sevastopol  Power: 398  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013674 Army of the Danube, 3238 Sevastopol, Pow:62, Count: 2(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3238 Sevastopol
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3238 Sevastopol
10:45:20 AM  (Reporting)  1013674-Army of the Danube Power:62 Health:100% Sevastopol>Sevastopol Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1014198 Frederick von Lowis of Menar is doing nothing in Sevastopol  Power: 0  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1003786 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12300, Region: 3567 Novorossiysk
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12300, Region: 3567 Novorossiysk
10:45:20 AM  (Reporting)  1003786-Novorossyisk Kazachi Power:47 Health:100% Novorossiysk>Novorossiysk Mission:Garrison Fitness:100% Need:13 Threat:0 GoalValue: 12300
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1008144 Black Sea Fleet, 3238 Sevastopol, Pow:697, Count: 12(l 2/L 10/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 12912, Region: 2819 Nikolaiev
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 12912, Region: 2819 Nikolaiev
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008144 Black Sea Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 2819 Nikolaiev
10:45:20 AM  (Reporting)  1008144-Black Sea Fleet Power:697 Health:100% Sevastopol>Nikolaiev Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 12912
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.05 - Core:1.06 - Nav:0.20) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1003790 Vladikavkaz Kazachi, 3639 Vladikavkaz, Pow:47, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 9050, Region: 3639 Vladikavkaz
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
10:45:20 AM  (Reporting)  1003790-Vladikavkaz Kazachi Power:47 Health:100% Vladikavkaz>Petrovska Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1003815 Georgia Expedition, 3664 Tiflis, Pow:193, Count: 6(l 3/L 2/S 2)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 15390, Region: 3664 Tiflis
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
10:45:20 AM  (Reporting)  1003815-Georgia Expedition Power:193 Health:99% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:4 GoalValue: 100000
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003794 Corfu Garnizon is doing nothing in Corfu  Power: 116  HealthPerc: 99
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014208 Mikhal Sq., 1938 Corfu, Pow:63, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 1638, Region: 3923 Baltic Sea Trade
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 1638, Region: 3923 Baltic Sea Trade
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014208 Mikhal Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
10:45:20 AM  (Reporting)  1014208-Mikhal Sq. Power:63 Health:100% Corfu>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:26% Need:0 Threat:0 GoalValue: 1638
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1008202 Adriatic Fleet, 1938 Corfu, Pow:244, Count: 6(l 2/L 3/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5022, Region: 2815 Odessa
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5022, Region: 2815 Odessa
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008202 Adriatic Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 2815 Odessa
10:45:20 AM  (Reporting)  1008202-Adriatic Fleet Power:244 Health:100% Corfu>Odessa Mission:Naval Docking Fitness:81% Need:12 Threat:0 GoalValue: 5022
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 9 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 3 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 3 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 3 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 3 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:45:20 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:45:20 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda AutoMerge
10:45:20 AM  (Reporting)  1014192 Mikhail Leontievich Bulatov will be merged into 1003250 Litovskaya in region Vilnius
10:45:20 AM  (Reporting)  1014191 Liders will be merged into 1003363 Ukrainskaya in region Nemirov
10:45:20 AM  (Reporting)  AI Process done in  10669 ms
10:45:20 AM  (Reporting)  Processing  1000004 Austria
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Resources Levels Austria EcoBase 243 AtWar: no AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 1709 Expected 122 Balance -8
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 85 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 85 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 2620 Expected 85 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability Average Stock 100 Expected 85 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Low Stock 68 Expected 85 Balance -11
10:45:20 AM  (Reporting)  War supplies Availability Very High Stock 177 Expected 61 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 39 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Engagment Points Availability Plentiful Stock 39 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 243 Expected 24 Balance 0
10:45:20 AM  (Reporting)    1004462 Kienmayer Agenda Kept Agenda: Garrison, Value: 27300, Region: 1700 Peterwardein EndTurn 2643
10:45:20 AM  (Reporting)    1004717 Tirolerisch Korps Agenda Kept Agenda: Garrison, Value: 10000, Region: 899 Ueberlingen EndTurn 2643
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 5 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
10:45:20 AM  (Reporting)  Checking Offer Defensive Treaty sent by 1000003 Russia rels 79
10:45:20 AM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  35 %
10:45:20 AM  (Reporting)  Modified Chance after bias vs nation 70 % rolled 24
10:45:20 AM  (Reporting)  Accepted!
10:45:20 AM  (Reporting)  Sending proposal: *we can*
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Proposing to 1000017 Saxony
10:45:20 AM  (Reporting)  Checking 26 Propose Mutual Supply
10:45:20 AM  (Reporting)  Still checking 26 Propose Mutual Supply
10:45:20 AM  (Reporting)  Item is a Various entry, chance 0
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Mutual Supply toward Saxony chance 0
10:45:20 AM  (Reporting)  Proposing to 1000003 Russia
10:45:20 AM  (Reporting)  Checking 32 Request Passage Right
10:45:20 AM  (Reporting)  Still checking 32 Request Passage Right
10:45:20 AM  (Reporting)  Item is a Various entry, chance 32
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Austria sent Request Passage Right toward Russia
10:45:20 AM  (Reporting)  Proposing to 1000052 Kingdom of Italy
10:45:20 AM  (Reporting)  Proposing to 1000003 Russia
10:45:20 AM  (Reporting)  Checking 0 Propose State Visit
10:45:20 AM  (Reporting)  Still checking 0 Propose State Visit
10:45:20 AM  (Reporting)  Item is a Various entry, chance 44
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Russia chance 44
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 38 ms
10:45:20 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3721 Tanger
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1284 Gyula
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1796 Tirgu Oena
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2163 Mardin
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 1751 Senta
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1368 Busk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 882 Nauheim
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4077 Southeastern Orkneys
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3778 Tabarka
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3587 Zelenokumsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 913 Bayreuth
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3550 Starominskya
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 785 Nijmegen
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4100 Head of Kinsale
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2815 Odessa
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 616 Lodi
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 157 Tua
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 3562 Ust Labinsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3431 Shikany
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 1669 Dobroj
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 3633 Tsageri
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4171 Vigso Bay
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2544 Dvinsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1352 Sosnowiecz
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 628 Bassano
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1098 Pilsen
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1154 Trauenstein
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1130 Jens
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 2906 Smolensk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3976 Bodensee
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3351 Chatsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 1956 Akhisar
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2729 Olevsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1537 Haessleholm
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1 Londonderry
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 2311 Hajin
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2384 Kamaneh
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4296 Golfo de Cadiz
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2173 Van
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 2406 Damahour
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4190 Southern Dogger Bank
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1706 Pozarevac
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4538 Central Black Sea
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1636 Rihimakki
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 4194 Viskan Bay
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2950 Tver
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1715 Foca
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1907 Kalabaka
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3259 Kaddy
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 231 Alicante
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 119 Bury St Edmunds
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2052 Corum
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2354 Bethleem
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 11 target region was 1274 Ofen
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 744 Coire
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1682 Kotor
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1641 Crikvenika
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 3350 Morchansk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 239 Olivenza
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2995 Baklanka
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1587 Katrineholm
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 1033 Greiffenhagen
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2328 Baalbek
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2068 Sivas
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2253 Diwaniya
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 552 Soissons
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2625 Luga
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1704 Valjevo
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1170 Knittelfeld
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2743 Mozyr
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1153 Kufstein
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 3884 Sibir
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2965 Tutaev
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 2821 Demidove
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2098 Askale
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 78 Lancaster
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2016 Konya
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1221 Targ
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4322 Ras Tarf
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4082 Sea of the Hebrides
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 194 Burgos
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 3865 Ronne
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4398 Golfo di Fiume
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1479 Fredrikshavn
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 3461 Kotovo
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2226 Fallujah
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3805 Kebili
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 197 Santander
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2145 Ahlat
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3348 Glzosk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1371 Belzec
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2140 Malzgirt
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1127 Krems
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2515 Tcherven
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2051 Samsun
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 362 La Roche sur Yon
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 3389 Pilna
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1506 Tvedestrand
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3192 Donetsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 3921 East Indies
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4247 Gulf of Bjornborg
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 1955 Manisa
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 1032 Wollin
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4375 Gozzo
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4498 Northern Aegean
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2382 Siwa
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2225 Habbaniyah
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 11 target region was 1305 Dej
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 219 Belmez
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2000 Seben
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 1491 Haugesung
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 375 Blois
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2952 Goritsy
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 177 Astorga
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4511 Gulf of Sevastopol
10:45:20 AM  (Reporting)  Ended HandleRegionsDecisions 2743 ms
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 177
10:45:20 AM  (Reporting)  Money Level 6 Amount 1709
10:45:20 AM  (Reporting)  Conscripts Level 2 Amount 68
10:45:20 AM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
10:45:20 AM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
10:45:20 AM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
10:45:20 AM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
10:45:20 AM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
10:45:20 AM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
10:45:20 AM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
10:45:20 AM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
10:45:20 AM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
10:45:20 AM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 90
10:45:20 AM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
10:45:20 AM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
10:45:20 AM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
10:45:20 AM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
10:45:20 AM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
10:45:20 AM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
10:45:20 AM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
10:45:20 AM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 81
10:45:20 AM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
10:45:20 AM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 126
10:45:20 AM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
10:45:20 AM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
10:45:20 AM  (Reporting)  Adding 323 Field Hospital Coeff: 9
10:45:20 AM  (Reporting)  Adding 324 Signals Rgt Coeff: 9
10:45:20 AM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
10:45:20 AM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
10:45:20 AM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 36
10:45:20 AM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
10:45:20 AM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
10:45:20 AM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
10:45:20 AM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
10:45:20 AM  (Reporting)  Number of Draw 8
10:45:20 AM  (Reporting)  Picking 306 Hussars Brigade 1805
10:45:20 AM  (Reporting)  On Map 5 Requested 0 In Pool 9
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 68 120 WSU 177 0 Money 1709 144
10:45:20 AM  (Reporting)  Picking 287 German Grenadier Brigade 1805
10:45:20 AM  (Reporting)  On Map 8 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 68 360 WSU 177 0 Money 1709 216
10:45:20 AM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 13 Requested 0 In Pool 11
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 68 370 WSU 177 20 Money 1709 252
10:45:20 AM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 7 Requested 0 In Pool 17
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 68 370 WSU 177 20 Money 1709 252
10:45:20 AM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 22
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 68 360 WSU 177 0 Money 1709 152
10:45:20 AM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 68 120 WSU 177 0 Money 1709 152
10:45:20 AM  (Reporting)  Picking 306 Hussars Brigade 1805
10:45:20 AM  (Reporting)  On Map 5 Requested 0 In Pool 9
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 68 120 WSU 177 0 Money 1709 144
10:45:20 AM  (Reporting)  Picking 315 Supply Brigade 1805
10:45:20 AM  (Reporting)  On Map 8 Requested 0 In Pool 12
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 68 240 WSU 177 0 Money 1709 180
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 0 30 ms
10:45:20 AM  (Reporting)  AI Process done in  3053 ms
10:45:20 AM  (Reporting)  Processing  1000005 Prussia
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Resources Levels Prussia EcoBase 189 AtWar: no AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 1567 Expected 94 Balance -7
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 2559 Expected 66 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Low Stock 57 Expected 66 Balance -7
10:45:20 AM  (Reporting)  War supplies Availability Plentiful Stock 299 Expected 47 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 27 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Engagment Points Availability Plentiful Stock 26 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 452 Expected 19 Balance 0
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 5 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
10:45:20 AM  (Reporting)  Checking Request Foreign Access sent by 1000003 Russia rels 73
10:45:20 AM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  32 %
10:45:20 AM  (Reporting)  Modified Chance after bias vs nation 36 % rolled 56
10:45:20 AM  (Reporting)  Refused!
10:45:20 AM  (Reporting)  Sending proposal: *we can*
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Proposing to 1000019 Sweden
10:45:20 AM  (Reporting)  Checking 50 Degrade Relationship
10:45:20 AM  (Reporting)  Proposing to 1000010 Hannover
10:45:20 AM  (Reporting)  Checking 26 Propose Mutual Supply
10:45:20 AM  (Reporting)  Still checking 26 Propose Mutual Supply
10:45:20 AM  (Reporting)  Item is a Various entry, chance 42
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose Mutual Supply toward Hannover chance 42
10:45:20 AM  (Reporting)  Proposing to 1000016 Mecklemburg
10:45:20 AM  (Reporting)  Checking 13 Declare  War
10:45:20 AM  (Reporting)  Still checking 13 Declare  War
10:45:20 AM  (Reporting)  Is a War, DOW chance 0
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Mecklemburg chance 0
10:45:20 AM  (Reporting)  Proposing to 1000009 Brunswick
10:45:20 AM  (Reporting)  Checking 0 Propose State Visit
10:45:20 AM  (Reporting)  Still checking 0 Propose State Visit
10:45:20 AM  (Reporting)  Item is a Various entry, chance 51
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Brunswick chance 51
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 22 ms
10:45:20 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4548 Gulf of St Lawrence
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4241 Baltic Channel
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 30 target region was 1848 Strumica
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 4256 Neva Mouth
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 767 Liege
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1231 Putnok
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4287 South Lusitanian Sea
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 285 Medinacelli
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3412 Nikolsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 3850 Al Jaghbub
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1811 Focsani
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4414 Gulf of Messini
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 768 Tirlemont
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 1093 Weiden
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 953 Schwerin
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 351 Bergerac
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4085 Rockall
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2963 Poshekone
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3789 Maktar
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3453 Jirnovsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 345 Albi
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1860 Bratsigovo
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 1154 Trauenstein
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1742 Prizren
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 860 Celle
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 685 Potenza
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1946 Karacabey
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 204 Casalareina
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3671 Telavi
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 2316 Salqin
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3614 Urus Martan
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3489 Volgodonsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1838 Vidin
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1632 Kouvolla
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 3937 Shannon
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1262 Iassinia
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1144 Wagram
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3079 Fatezh
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 4150 East Norwegian Sea
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1777 Sinaia
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1429 Braunsberg
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 390 Eygerande
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 2655 Vijaka
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2048 Gerze
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4339 Mediterranean Sea
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2556 Kihnu
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4513 Gulf of Feodosia
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 162 Compostela
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3424 Belinski
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 980 Eggersdorf
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3359 Kotovsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 4429 Central Lybian Sea
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4090 Lough Swilly
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 447 Albertville
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2838 Holovensky
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2984 Khimki
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2691 Skluj
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 37 Ullapool
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1196 Parndorf
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 2720 Zlobyn
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3582 Nevynominsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3493 Voljski
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 476 Dijon
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 316 Manzanares
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3122 Mashivka
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3071 Plavsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 2214 Harran
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 11 target region was 2689 Orsha
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2817 Berezanska
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1902 Sarande
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 747 Riva
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 881 Gotha
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 994 Torgau
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1483 Korsor
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2147 Cinar
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2515 Tcherven
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 30 target region was 4179 Deutsche Bucht
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3431 Shikany
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 422 Frejus
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 3961 Bas Rhne
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3343 Ertil
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 570 Toul
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3746 Cheliff
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 11 target region was 2795 Berdidchev
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 30 target region was 1856 Pazardzik
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 3412 Nikolsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3095 Korenovo
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 252 Riofrio
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2651 Pskov
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2650 Seredka
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 872 Peine
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2826 Balti
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3278 Nijni Novogorod
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3239 Yalta
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1277 Ceglec
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 134 Winchester
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3675 Imkir
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3037 Shatsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 332 Toulouse
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1463 Sonderburg
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 248 Caceres
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2550 Pytalawa
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2987 Kolchugino
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2616 Volozhba
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2025 Aydincik
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 101 Stafford
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 3557 Pavlovskaia
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2548 Sebez
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 3721 Tanger
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4427 East Gulf of Syrta
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2729 Olevsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 587 Torino
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 2809 Bielgorod Dnestrovsky
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 703 Tortoli
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2311 Hajin
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2053 Merzifon
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3108 Lebedyn
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2577 Dago
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3100 Myropilla
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 63 target region was 126 Plymouth
10:45:20 AM  (Reporting)  Ended HandleRegionsDecisions 1898 ms
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 299
10:45:20 AM  (Reporting)  Money Level 6 Amount 1567
10:45:20 AM  (Reporting)  Conscripts Level 3 Amount 57
10:45:20 AM  (Reporting)  _BNU_ Emergency build ON
10:45:20 AM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
10:45:20 AM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
10:45:20 AM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
10:45:20 AM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 288
10:45:20 AM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 1152
10:45:20 AM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 144
10:45:20 AM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 864
10:45:20 AM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
10:45:20 AM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 135
10:45:20 AM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 171
10:45:20 AM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
10:45:20 AM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
10:45:20 AM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
10:45:20 AM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
10:45:20 AM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
10:45:20 AM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
10:45:20 AM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
10:45:20 AM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
10:45:20 AM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
10:45:20 AM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 90
10:45:20 AM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 945
10:45:20 AM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 810
10:45:20 AM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
10:45:20 AM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
10:45:20 AM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
10:45:20 AM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 144
10:45:20 AM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 72
10:45:20 AM  (Reporting)  Adding 387 Field Hospital Coeff: 9
10:45:20 AM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
10:45:20 AM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
10:45:20 AM  (Reporting)  Adding 390 Engineer Rgt Coeff: 27
10:45:20 AM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
10:45:20 AM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
10:45:20 AM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
10:45:20 AM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
10:45:20 AM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
10:45:20 AM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
10:45:20 AM  (Reporting)  Number of Draw 5
10:45:20 AM  (Reporting)  Picking 353 Jaeger Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 16
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 57 360 WSU 299 0 Money 1567 180
10:45:20 AM  (Reporting)  Picking 352 Mixed Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 10 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 57 360 WSU 299 0 Money 1567 180
10:45:20 AM  (Reporting)  Picking 371 Uhlans Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 12
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 57 120 WSU 299 0 Money 1567 144
10:45:20 AM  (Reporting)  Picking 353 Jaeger Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 16
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 57 360 WSU 299 0 Money 1567 180
10:45:20 AM  (Reporting)  Picking 375 Depot Garrison 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 21
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 57 360 WSU 299 0 Money 1567 144
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 0 26 ms
10:45:20 AM  (Reporting)  AI Process done in  2122 ms
10:45:20 AM  (Reporting)  Processing  1000006 Spain
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:45:20 AM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
10:45:20 AM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
10:45:20 AM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
10:45:20 AM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 361 North Atlantic
10:45:20 AM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
10:45:20 AM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
10:45:20 AM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
10:45:20 AM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
10:45:20 AM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
10:45:20 AM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
10:45:20 AM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
10:45:20 AM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6129 OwnPow Nav : 0 OppPow Nav : 2512
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
10:45:20 AM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 1894 OppPow Land: 267 OwnPow Nav : 1821 OppPow Nav : 2487
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.61 5.00 Reg Count: 186 > 226
10:45:20 AM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 4103 OppPow Land: 33 OwnPow Nav : 791 OppPow Nav : 2098
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 3.96 4.11 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
10:45:20 AM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 846 OppPow Land: 0 OwnPow Nav : 129 OppPow Nav : 534
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
10:45:20 AM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 241 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.27 Reg Count: 392 > 494
10:45:20 AM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 267 OppPow Land: 0 OwnPow Nav : 545 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
10:45:20 AM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
10:45:20 AM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 115 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 1684
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
10:45:20 AM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 751 OppPow Land: 0 OwnPow Nav : 94 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
10:45:20 AM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 288 OwnPow Nav : 293 OppPow Nav : 347
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.54 0.54 Reg Count: 13 > 18
10:45:20 AM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 436 OppPow Land: 586 OwnPow Nav : 286 OppPow Nav : 1294
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.47 0.60 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
10:45:20 AM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 131 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 445
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
10:45:20 AM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 159 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
10:45:20 AM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 4180 OppPow Land: 6881 OwnPow Nav : 4066 OppPow Nav : 9193
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
10:45:20 AM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 882 OppPow Land: 9 OwnPow Nav : 352 OppPow Nav : 1153
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 3.12 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
10:45:20 AM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1438 OppPow Land: 498 OwnPow Nav : 651 OppPow Nav : 1684
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
10:45:20 AM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 448 OppPow Nav : 817
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.50 Reg Count: 2 > 15
10:45:20 AM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 70 OppPow Land: 226 OwnPow Nav : 267 OppPow Nav : 955
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
10:45:20 AM  (Reporting)  _FIT_ Ended AIInitTheaters 1218 ms
10:45:20 AM  (Reporting)  Resources Levels Spain EcoBase 189 AtWar: yes AtWarThreat: yes At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 1658 Expected 94 Balance -12
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 66 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 66 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 2118 Expected 66 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability High Stock 100 Expected 66 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Low Stock 54 Expected 66 Balance -9
10:45:20 AM  (Reporting)  War supplies Availability Plentiful Stock 181 Expected 47 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Engagment Points Availability Plentiful Stock 25 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 486 Expected 19 Balance 0
10:45:20 AM  (Reporting)    1013821 Ceres Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce EndTurn 2644
10:45:20 AM  (Reporting)    1013820 R. Luisa Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 640, Region: 3934 Commerce EndTurn 2644
10:45:20 AM  (Reporting)    1003862 Cuerpo Occidental Agenda Kept Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo EndTurn 2644
10:45:20 AM  (Reporting)    1003892 Cuerpo Norte Agenda Kept Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo EndTurn 2644
10:45:20 AM  (Reporting)    1013822 Adventoria Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade EndTurn 2644
10:45:20 AM  (Reporting)    1013824 S. Pedro Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 830, Region: 3928 Western Mediterranean Trade EndTurn 2644
10:45:20 AM  (Reporting)    1013208 Ardilla Sq. Agenda Kept Agenda: Naval Docking, Value: 810, Region: 3900 Florida EndTurn 2644
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
10:45:20 AM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2725
10:45:20 AM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2400
10:45:20 AM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
10:45:20 AM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1300
10:45:20 AM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
10:45:20 AM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
10:45:20 AM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
10:45:20 AM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
10:45:20 AM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
10:45:20 AM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
10:45:20 AM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 241 Overall power (enemies): 0 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:45:20 AM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 4103 Overall power (enemies): 33 Ratio: 3.96
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
10:45:20 AM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 791 Overall power (enemies): 2098 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 436 Overall power (enemies): 586 Ratio: 0.47
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  436
10:45:20 AM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 286 Overall power (enemies): 1294 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1894 Overall power (enemies): 267 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2719
10:45:20 AM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1821 Overall power (enemies): 2487 Nav Ratio: 0.61
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6129 Ratio: 0.20
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  904
10:45:20 AM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 2512 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 288 Ratio: 0.20
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  78
10:45:20 AM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 347 Nav Ratio: 0.54
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 267 Overall power (enemies): 0 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:45:20 AM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 115 Overall power (enemies): 0 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:45:20 AM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1684 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 846 Overall power (enemies): 0 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:45:20 AM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 129 Overall power (enemies): 534 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:45:20 AM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 751 Overall power (enemies): 0 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:45:20 AM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 94 Overall power (enemies): 0 Nav Ratio: 5.00
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 131 Overall power (enemies): 9 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
10:45:20 AM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 445 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
10:45:20 AM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
10:45:20 AM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 448 Overall power (enemies): 817 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
10:45:20 AM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 651 Overall power (enemies): 1684 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
10:45:20 AM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 352 Overall power (enemies): 1153 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
10:45:20 AM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4066 Overall power (enemies): 9193 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
10:45:20 AM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 791 Overall power (enemies): 2098 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 286 Overall power (enemies): 1294 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1821 Overall power (enemies): 2487 Nav Ratio: 0.61
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 2512 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 293 Overall power (enemies): 347 Nav Ratio: 0.54
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 545 Overall power (enemies): 0 Nav Ratio: 5.00
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1684 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 129 Overall power (enemies): 534 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 94 Overall power (enemies): 0 Nav Ratio: 5.00
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 445 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 267 Overall power (enemies): 955 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 448 Overall power (enemies): 817 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 651 Overall power (enemies): 1684 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 352 Overall power (enemies): 1153 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4066 Overall power (enemies): 9193 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Land Theaters Special Regions ***
10:45:20 AM  (Reporting)  Theater 342 Theater_Germany HQReg: 818 Mainz Max pick: Mainz Max need: Thionville Max Val: Mainz Naval Gathering: 818 Mainz
10:45:20 AM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
10:45:20 AM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
10:45:20 AM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 212 Cadiz
10:45:20 AM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
10:45:20 AM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
10:45:20 AM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
10:45:20 AM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
10:45:20 AM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 775 Antwerpen
10:45:20 AM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
10:45:20 AM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
10:45:20 AM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Final Gather Region for  342 Germany : 818 Mainz
10:45:20 AM  (Reporting)  Final Gather Region for  337 France : 534 Paris
10:45:20 AM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 212 Cadiz
10:45:20 AM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
10:45:20 AM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
10:45:20 AM  (Reporting)  Final Gather Region for  341 Low Countries : 775 Antwerpen
10:45:20 AM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
10:45:20 AM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Ended InitAndDumpData Spain 2319 ms
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 7 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
10:45:20 AM  (Reporting)  Sending proposal: *we can*
10:45:20 AM  (Reporting)  Checking wars, we have 1 underway
10:45:20 AM  (Reporting)  In the war vs 1000002 Great Britain WS is 0 waiting for loser to propose instead, skipping eval.
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Proposing to 1000027 Morocco
10:45:20 AM  (Reporting)  Checking 0 Propose State Visit
10:45:20 AM  (Reporting)  Still checking 0 Propose State Visit
10:45:20 AM  (Reporting)  Item is a Various entry, chance 1
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward Morocco chance 1
10:45:20 AM  (Reporting)  Proposing to 1000002 Great Britain
10:45:20 AM  (Reporting)  Checking 17 Offer Peace
10:45:20 AM  (Reporting)  Proposing to 1000028 Algeria
10:45:20 AM  (Reporting)  Checking 66 Request Foreign Access
10:45:20 AM  (Reporting)  Still checking 66 Request Foreign Access
10:45:20 AM  (Reporting)  Item is a Various entry, chance -8
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Algeria chance -8
10:45:20 AM  (Reporting)  Proposing to 1000024 Portugal
10:45:20 AM  (Reporting)  Checking 32 Request Passage Right
10:45:20 AM  (Reporting)  Still checking 32 Request Passage Right
10:45:20 AM  (Reporting)  Item is a Various entry, chance -3
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Portugal chance -3
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 18 ms
10:45:20 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 1079 Kalisch
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2156 Dulq
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 264 Mora
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4260 Les Glenans
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 962 Stralsund
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1077 Neumark
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2763 Kremenetz
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 2702 Brest Litovsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4046 Lake Ilmen
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2069 Kangal
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1517 Eidsvol
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3743 Tihert
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2596 Lyadye
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 570 Toul
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4121 Ouessant
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4065 Western Faeroes Sea
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1066 Tczew
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 1896 Veroia
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4542 Black Sea
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 66 target region was 1271 Nagykanisza
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2815 Odessa
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1916 Agrinon
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3197 Lozova
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4525 Gulf of Trapezus
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 655 Perugia
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 2085 Refahiye
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 4340 Mediterranean Sea
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3252 Ponazyrevo
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3422 Serdobsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1743 Prilep
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4206 Bornholm
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 457 Roanne
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1363 Lezajsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 681 Benevento
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1193 Moedling
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 66 target region was 1656 Karlstadt
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1045 Puck
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 95 % to be played in 215 Sevilla
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 994 Torgau
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1595 Stockholm
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 1756 Lugoj
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3593 Gheorgievsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 26 target region was 171 Oviedo
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 42 target region was 4294 Northwestern Gulf of Cadiz
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4084 Barra Head
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3242 Luhove
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1435 Intersburg
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 542 Amiens
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 2215 Ar Raqqah
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1651 Drvar
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3560 Temriuk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3958 Estuaire de la Seine
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 303 Manresa
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1340 Stryj
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2850 Inoulets
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 594 Asti
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1428 Allenstein
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2962 Ustyuzhna
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 33 Kirkwall
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2526 Vidzi
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3015 Volgorechensk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2760 Radivilyv
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 490 Beaugency
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 160 Vigo
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1956 Akhisar
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 2195 Mahad
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1452 Lipsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 2110 Tarsus
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1581 Arvika
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2837 Lipovets
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1668 Banja Luka
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 554 Guise
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1129 Tabor
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 3699 El Rachidia
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3050 Kondovo
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 952 Ludwigshut
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4399 Dalmatian Coast
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 1810 Galatz
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3507 Zavetnoie
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 768 Tirlemont
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 832 Hamm
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1456 Memel
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 781 Breda
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 66 target region was 3538 Divnoie
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 26 target region was 2824 Rezina
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3952 Garonne
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2121 Elbistan
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 216 Bailen
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2604 Kolpino
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 35 Durness
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3977 Elbe Estuary
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3715 Oulmes
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1930 Tripolis
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3553 Timashevsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 3506 Starista
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4036 Doubovka Curve
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3745 Relizane
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1409 Plock
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 3387 Alatyr
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1098 Pilsen
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3890 Nova Scotia
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3287 Bogorodsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 2415 Al Jamiah
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 2832 Ilintsy
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3228 Skadovsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1074 Leisen
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 125 Barnstaple
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2512 Sloutsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3972 Moselle Confluent
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2651 Pskov
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 1853 Musala
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1592 Eskiltuna
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1662 Cerknica
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3831 Suluq
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 2487 Suprasi
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 529 Le Havre
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 682 Calitri
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2608 Saint Petersburg
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 315 Calatrava
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2677 Sumilina
10:45:20 AM  (Reporting)  Ended HandleRegionsDecisions 2616 ms
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 181
10:45:20 AM  (Reporting)  Money Level 6 Amount 1658
10:45:20 AM  (Reporting)  Conscripts Level 2 Amount 54
10:45:20 AM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
10:45:20 AM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
10:45:20 AM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
10:45:20 AM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
10:45:20 AM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
10:45:20 AM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
10:45:20 AM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
10:45:20 AM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 14
10:45:20 AM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 12
10:45:20 AM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
10:45:20 AM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
10:45:20 AM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
10:45:20 AM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 39
10:45:20 AM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
10:45:20 AM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 11
10:45:20 AM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 262 Field Hospital Coeff: 2
10:45:20 AM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
10:45:20 AM  (Reporting)  Adding 265 Engineer Rgt Coeff: 4
10:45:20 AM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
10:45:20 AM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
10:45:20 AM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
10:45:20 AM  (Reporting)  Number of Draw 11
10:45:20 AM  (Reporting)  Picking 251 Depot Garrison 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 17
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 54 360 WSU 181 0 Money 1658 144
10:45:20 AM  (Reporting)  Picking 241 Siege Artillery Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 2
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 54 96 WSU 181 120 Money 1658 480
10:45:20 AM  (Reporting)  Picking 277 Troop Transport Squadron 1805
10:45:20 AM  (Reporting)  On Map 3 Requested 0 In Pool 7
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 54 88 WSU 181 112 Money 1658 464
10:45:20 AM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 6
10:45:20 AM  (Reporting)  _BNU Buying Unit Colonial  Lancers Brigade 1805 Family ID Raider Area Recruitment Area: Spanish Colonies
10:45:20 AM  (Reporting)  Picking 255 Fortress Battery 1805
10:45:20 AM  (Reporting)  On Map 12 Requested 0 In Pool 5
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 54 120 WSU 181 72 Money 1658 544
10:45:20 AM  (Reporting)  Picking 230 Swiss Brigade 1805
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 2
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 54 384 WSU 181 0 Money 1658 244
10:45:20 AM  (Reporting)  Picking 255 Fortress Battery 1805
10:45:20 AM  (Reporting)  On Map 12 Requested 0 In Pool 5
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 54 120 WSU 181 72 Money 1658 544
10:45:20 AM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 54 384 WSU 181 0 Money 1658 244
10:45:20 AM  (Reporting)  Picking 232 Irish Brigade 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 1
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 54 384 WSU 181 0 Money 1658 244
10:45:20 AM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 1 In Pool 5
10:45:20 AM  (Reporting)  _BNU Buying Unit Colonial  Lancers Brigade 1805 Family ID Raider Area Recruitment Area: Spanish Colonies
10:45:20 AM  (Reporting)  Picking 272 Heavy Frigate Squadron 1805
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 7
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 54 192 WSU 181 232 Money 1658 504
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 2 43 ms
10:45:20 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008328 Escuadra de El Ferrol
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008298 Escuadra de Cadiz
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008363 Escuadra de Cartagena
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1013200 Juno Sq.
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1013826 4th Transport Sq.
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1013825 Sirena Sq.
10:45:20 AM  (Reporting)  _MFC_ Merging 1013209 Astrea Sq. into 1013201 Covadonga Sq.
10:45:20 AM  (Reporting)  _MFC_ Merging 1013201 I. Fleet into 1013202 S. Carlos Sq.
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1013202 I. Fleet
10:45:20 AM  (Reporting)  Ended ManageFleetsComposition 330 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating CallFleet (_CLF_)
10:45:20 AM  (Reporting)  Ended CallFleet 1 ms
10:45:20 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:45:20 AM  (Reporting)  _LFG_ 1008436 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010680 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010669 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010691 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1008419 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004180 Guarnicin Cadiz, 212 Cadiz, Pow:63, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010513 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010585 Guarnicin de Sevilla, 215 Sevilla, Pow:109, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010642 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004200 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010530 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010639 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004190 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010624 Guarnicin de Badajoz, 241 Badajoz, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004207 Guarnicin Badajoz, 241 Badajoz, Pow:114, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010651 Guarnicin de Merida, 242 Merida, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1008425 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010648 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004227 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010571 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010591 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010645 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010559 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010654 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004157 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010607 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:33, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010657 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010666 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004217 Guarnicin Tarragona, 305 Tarragona, Pow:54, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010636 Guarnicin de Salamanca, 185 Salamanca, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004259 Guarnicin Salamanca, 185 Salamanca, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010599 Guarnicin de Barcelona, 307 Barcelona, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004237 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010660 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004269 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010663 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010595 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010738 Guarnicin de La Plata, 3911 La Plata, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010613 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010633 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004137 Guarnicin Lugo, 165 Lugo, Pow:59, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004264 Guarnicin San Sebastian, 207 San Sebastian, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010547 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004147 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010630 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004254 Guarnicin Santander, 197 Santander, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1004247 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010496 Guarnicin de El Ferrol, 163 Coruna, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010730 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:141, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010705 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1008442 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1010702 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  Ended LockFixedGroups 1 ms
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  _SSU_ 1013988 1 Brigada, 276 Madrid, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013383 1 Brigada de Art. de Plaza, 276 Madrid, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  _SSU_ 1013993 1o Rgto. Art., 194 Burgos, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)  Entering GarrisonBorders (_GAB_)
10:45:20 AM  (Reporting)  Ended GarrisonBorders 309 ms
10:45:20 AM  (Reporting)  Entering EnableStagingRegions (_ESR_)
10:45:20 AM  (Reporting)  _ESR_ No theater can have a staging region.
10:45:20 AM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
10:45:20 AM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
10:45:20 AM  (Reporting)  Ended ProcessAgents Spain 25 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 1 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 10 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 2 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 1 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 7 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 76 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 77 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 79 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 1 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
10:45:20 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 49 in Commerce
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 3 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
10:45:20 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 1 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 1 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 8 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 2 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 1 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 5 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 55 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 3 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 49 in Commerce
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 2 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
10:45:20 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 1 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.11187490175582
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  _PCO_ 1004069 Marques de Villacampo is now in Privileged Combine in 1004068 Cuerpo Hispaniola 3905 Santo Domingo
10:45:20 AM  (Reporting)  _PCO_ Brigada Mil. 18a has been merged into 1004069 Marques de Villacampo(Marques de Villacampo) in 1004068 Cuerpo Hispaniola 3905 Santo Domingo
10:45:20 AM  (Reporting)  _PCO_ Brigada Hispaniola has been merged into 1004069 Marques de Villacampo(Marques de Villacampo) in 1004068 Cuerpo Hispaniola 3905 Santo Domingo
10:45:20 AM  (Reporting)  _PCO_ 1004069 Marques de Villacampo 5 has his Privileged Combine status revoked 1004068 Cuerpo Hispaniola 3905 Santo Domingo
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 16 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 1 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 0 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 2 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  Ended Check Leaders 0 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 49 in Commerce
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
10:45:20 AM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
10:45:20 AM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:45:20 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  1004037 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 10500, Region: 3902 Cuba
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Ended ReinforceFront 0 ms
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 113 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  _PGS_ Gathered this stack 1003840 Esercito de Espana, 276 Madrid, Pow:144, Count: 3(l 2/L 1/S 1)
10:45:20 AM  (Reporting)  _PGS_ Adding this stack 1003983 Cuerpo Centro, 276 Madrid, Pow:254, Count: 5(l 1/L 4/S 1)
10:45:20 AM  (Reporting)  _PGS_ GHQ Stack after add: 1003840 Esercito de Espana, 276 Madrid, Pow:460, Count: 8(l 3/L 5/S 2)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 89 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 1 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  _PCO_ 1003933 Don Juan de Kindelan is now in Privileged Combine in 1003928 Cuerpo Sur 224 Malaga
10:45:20 AM  (Reporting)  _PCO_ Brigada Malaga has been merged into 1003850 Guardia Real(Duque de Infantado) in 1003840 Esercito de Espana 276 Madrid
10:45:20 AM  (Reporting)  _PCO_ 1003933 Don Juan de Kindelan 1 has his Privileged Combine status revoked 1003928 Cuerpo Sur 224 Malaga
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 35 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 13 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  _DDU_ Spanish Detachment created in region Salamanca with 2 unit(s), Health: 100 %
10:45:20 AM  (Reporting)  _DDU_ Cuerpo Norte 1003892 has now 3 units, Health: 100 %
10:45:20 AM  (Reporting)  _DDU_, Standard Recover segment: Group 1014215 Spanish Detachment in region Salamanca will recover in region Ciudad Rodrigo % Health 100 % Cohesion 49
10:45:20 AM  (Reporting)  Ended Damaged Units 39 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 3 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 36 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment II) Don Juan Caraffa in Salamanca has been detached from group 1014215 1a Brigada Aragn
10:45:20 AM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014216 Don Juan Caraffa 185 Salamanca toward 1014215 1a Brigada Aragn, 185 Salamanca, Pow:10, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Ended Check Leaders 5 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 23 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 49 in Commerce
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1008328 Escuadra de El Ferrol chance: 20 failed.
10:45:20 AM  (Reporting)  _AFA_ 1014218 3rd Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 500, Region: 3934 Commerce
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1008363 Escuadra de Cartagena chance: 4 failed.
10:45:20 AM  (Reporting)  _AFA_ 1008363 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1697, Region: 226 Almeria
10:45:20 AM  (Reporting)  _AFA_ 1014219 Minerva Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3934 Commerce
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 46 in Commerce
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1008298 Escuadra de Cadiz chance: 14 failed.
10:45:20 AM  (Reporting)  _AFA_ 1008298 Escuadra de Cadiz has been given the mission Agenda: Naval Docking, Value: 5305, Region: 317 Bayonne
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 358 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 143
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  _BDA_ - Build Depot 1014220 Spanish Detachment, 185 Salamanca, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Salamanca
10:45:20 AM  (Reporting)  Agenda: Build Depot, Value: 41000, Region: 185 Salamanca
10:45:20 AM  (Reporting)  _BDA_ 6 groups can build a depot in theater Theater_Spanish_Peninsula
10:45:20 AM  (Reporting)  _BDA_ 35  regions have been selected as candidates for depot buidling
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  _BDA_ - Build Depot (Distant) 1003928 Cuerpo Sur, 224 Malaga, Pow:215, Count: 5(l 3/L 1/S 2) will seek to build a depot in region 219 Belmez
10:45:20 AM  (Reporting)  Agenda: Build Depot, Value: 15500, Region: 219 Belmez
10:45:20 AM  (Reporting)  Ended Build Depots Assets 201 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  CheckForLandResupply Caraffa' Force will resupply, in region 184 Ciudad Rodrigo
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 165 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  1003928 Cuerpo Sur, 224 Malaga, Pow:215, Count: 5(l 3/L 1/S 2) Agenda: Keep Position, Value: 5750, Region: 224 Malaga
10:45:20 AM  (Reporting)  Ended KeepPosition 1 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Ended ReinforceFront 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 2 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 0 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 3 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  Ended Check Leaders 0 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 46 in Commerce
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
10:45:20 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Ended ReinforceFront 0 ms
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 1 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 6 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 1 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 1 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 4 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 39 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 0 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
10:45:20 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 46 in Commerce
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 2 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
10:45:20 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 1 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 1 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 1 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 7 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 2 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 1 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 1 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 3 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 33 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  Ended Check Leaders 1 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 0 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  _BDA_ - Build Depot 1014222 Spanish Detachment, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ceuta
10:45:20 AM  (Reporting)  Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
10:45:20 AM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
10:45:20 AM  (Reporting)  Ended Build Depots Assets 5 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 1 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 3 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 0 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 1 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 12 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 12 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 12 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 1 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 46 in Commerce
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 2 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
10:45:20 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Ended ReinforceFront 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 4 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 4 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 0 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 1 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  Ended Check Leaders 0 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 0 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
10:45:20 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 46 in Commerce
10:45:20 AM  (Reporting)  _AFA_ 1013200 Juno Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
10:45:20 AM  (Reporting)  _AFO_ Adding supply transport 1013200 Juno Sq. New % Chance Transport Need In Naval/Convoy Box 100 in North Sea Trade
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 12 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 11
10:45:20 AM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
10:45:20 AM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
10:45:20 AM  (Reporting)  Ended Build Depots Assets 11 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 2 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 0 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 1 ms
10:45:20 AM  (Reporting)  Entering Evacuate Force (_EVA_)
10:45:20 AM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
10:45:20 AM  (Reporting)  Entering Check Simple Landing (_CSL_)
10:45:20 AM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 0 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 46 in Commerce
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:45:20 AM  (Reporting)  Entering Build Depots Assets
10:45:20 AM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
10:45:20 AM  (Reporting)  Ended Build Depots Assets 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Start of AI Split Supports (_SSP_)
10:45:20 AM  (Reporting)  Ended Split Supports
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
10:45:20 AM  (Reporting)  Ended Concentrate Stacks 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 15513 AllOppPowLand: 14926 AllOwnPowNav: 9816 AllOppPowNav 25203
10:45:20 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 816 Trier Pick 14 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.96 Land Core Ratio: 4.11  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 417 Marseille Pick 9 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 5 Land Ratio: 0.47 Land Core Ratio: 0.60  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1004068 Cuerpo Hispaniola (Pow.37)
10:45:20 AM  (Reporting)  1004037 Cuerpo Cuba (Pow.270)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 141) - evaluation skipped
10:45:20 AM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 188 Need 165  no group candidate found
10:45:20 AM  (Reporting)  Region 3904 Saint Domingue Pick 6 SelfVal 190 Need 105  no group candidate found
10:45:20 AM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 122 Need 60  no group candidate found
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 51 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1003928 Cuerpo Sur (Pow.215)
10:45:20 AM  (Reporting)  1014214 Spanish Detachment (Pow.22)
10:45:20 AM  (Reporting)  1014213 Spanish Detachment (Pow.22)
10:45:20 AM  (Reporting)  1014212 Spanish Detachment (Pow.22)
10:45:20 AM  (Reporting)  1014211 Spanish Detachment (Pow.22)
10:45:20 AM  (Reporting)  1013653 Palma Milita (Pow.38)
10:45:20 AM  (Reporting)  1003962 Cuerpo Oriental (Pow.143)
10:45:20 AM  (Reporting)  1013988 1 Brigada (Pow.0)
10:45:20 AM  (Reporting)  1013383 1 Brigada de Art. de Plaza (Pow.2)
10:45:20 AM  (Reporting)  1003840 Esercito de Espana (Pow.452)
10:45:20 AM  (Reporting)  1014220 Provisiones Real (Pow.0)
10:45:20 AM  (Reporting)  1014215 Caraffa' Force (Pow.13)
10:45:20 AM  (Reporting)  1003892 Palafox' Force (Pow.175)
10:45:20 AM  (Reporting)  1003862 Cuerpo Occidental (Pow.150)
10:45:20 AM  (Reporting)  1013993 1o Rgto. Art. (Pow.0)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 215 Sevilla Pick 49 has enough garrison (Value: 109) - evaluation skipped
10:45:20 AM  (Reporting)  Primary Region 212 Cadiz Pick 100 has enough garrison (Value: 289) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 276 Madrid Pick 16 has enough garrison (Value: 57) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 237 Need 427  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 224 Malaga Pick 2 has enough garrison (Value: 215) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 263 Toledo Pick 4 has enough garrison (Value: 9) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 207 San Sebastian Pick 6 has enough garrison (Value: 247) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 6 has enough garrison (Value: 33) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 269 Valencia Pick 7 has enough garrison (Value: 22) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 75) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 203) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 145) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 255) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1014222 Provisiones Ceuta (Pow.0)
10:45:20 AM  (Reporting)  1004020 Cuerpo Africa (Pow.77)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Primary Region 3722 Ceuta Pick 98 has enough garrison (Value: 215) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3730 Melilla Pick 33 has enough garrison (Value: 215) - evaluation skipped
10:45:20 AM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 65 has enough garrison (Value: 215) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 775 Antwerpen Pick 100 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1013205 Brigada Nuevo Aragon (Pow.35)
10:45:20 AM  (Reporting)  1013206 I. Spanish Detachment (Pow.145)
10:45:20 AM  (Reporting)  1013207 Vigodet' Force (Pow.224)
10:45:20 AM  (Reporting)  1004077 La Pena' Force (Pow.67)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 3910 Uruguay Pick 16 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 163 Need 60  no group candidate found
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 17 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1014222 Provisiones Ceuta (Pow.0)
10:45:20 AM  (Reporting)  1004020 Cuerpo Africa (Pow.77)
10:45:20 AM  (Reporting)  1003928 Cuerpo Sur (Pow.215)
10:45:20 AM  (Reporting)  1013653 Palma Milita (Pow.38)
10:45:20 AM  (Reporting)  1003962 Cuerpo Oriental (Pow.143)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 203) - evaluation skipped
10:45:20 AM  (Reporting)  Region 3739 Mers El Kebir Pick 65 SelfVal 47 Need 0  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 3730 Melilla Pick 33 has enough garrison (Value: 215) - evaluation skipped
10:45:20 AM  (Reporting)  Region 3722 Ceuta Pick 98 SelfVal 65 Need 0  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 237 Need 427  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 420 Toulon Pick 23 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 417 Marseille Pick 9 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 269 Valencia Pick 7 has enough garrison (Value: 22) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 424 Nice Pick 3 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 3.12 Land Core Ratio: 0.20  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1013205 Brigada Nuevo Aragon (Pow.35)
10:45:20 AM  (Reporting)  1013206 I. Spanish Detachment (Pow.145)
10:45:20 AM  (Reporting)  1013207 Vigodet' Force (Pow.224)
10:45:20 AM  (Reporting)  1004077 La Pena' Force (Pow.67)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3910 Uruguay Pick 16 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 3912 West Africa Pick 5 SelfVal 8 Need 101  no group candidate found
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 21 Enemy armies: 56 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1014222 Provisiones Ceuta (Pow.0)
10:45:20 AM  (Reporting)  1004020 Cuerpo Africa (Pow.77)
10:45:20 AM  (Reporting)  1013205 Brigada Nuevo Aragon (Pow.35)
10:45:20 AM  (Reporting)  1013206 I. Spanish Detachment (Pow.145)
10:45:20 AM  (Reporting)  1013207 Vigodet' Force (Pow.224)
10:45:20 AM  (Reporting)  1004077 La Pena' Force (Pow.67)
10:45:20 AM  (Reporting)  1004068 Cuerpo Hispaniola (Pow.37)
10:45:20 AM  (Reporting)  1004037 Cuerpo Cuba (Pow.270)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Region 3904 Saint Domingue Pick 6 SelfVal 190 Need 105  no group candidate found
10:45:20 AM  (Reporting)  Primary Region 212 Cadiz Pick 100 has enough garrison (Value: 289) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 16 Dublin Pick 9 SelfVal 9 Need 506  no group candidate found
10:45:20 AM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
10:45:20 AM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 542 Need 48  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 141) - evaluation skipped
10:45:20 AM  (Reporting)  Region 87 Liverpool Pick 11 SelfVal 11 Need 506  no group candidate found
10:45:20 AM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
10:45:20 AM  (Reporting)  Region 3722 Ceuta Pick 98 SelfVal 65 Need 0  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 3910 Uruguay Pick 16 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 497 Brest Pick 10 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 130 Bristol Pick 8 SelfVal 8 Need 506  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 749 Brugge Pick 7 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 133 Portsmouth Pick 10 SelfVal 10 Need 507  no group candidate found
10:45:20 AM  (Reporting)  Region 126 Plymouth Pick 9 SelfVal 9 Need 506  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 255) - evaluation skipped
10:45:20 AM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 188 Need 165  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 357 Rochefort Pick 11 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 98 Cardiff Pick 9 SelfVal 9 Need 506  no group candidate found
10:45:20 AM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 823 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 46 in Commerce
10:45:20 AM  (Reporting)  _AFA_ 1013202 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 46 in Commerce
10:45:20 AM  (Reporting)  _AFA_ 1013825 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4350, Region: 3927 Southeast Atlantic Trade
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 46 in Commerce
10:45:20 AM  (Reporting)  _AFA_ 1013826 4th Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3926 Northeast Atlantic Trade
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1008389 Escuadra de Cuba chance: 0 failed.
10:45:20 AM  (Reporting)  _AFA_ 1008389 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 2380, Region: 510 Saint Malo
10:45:20 AM  (Reporting)  _AFA_ 1013208 Ardilla Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 500, Region: 3928 Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
10:45:20 AM  (Reporting)  _AFA_ 1013208 Ardilla Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 45 in Commerce
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1013208 Ardilla Sq. chance: 0 failed.
10:45:20 AM  (Reporting)  _AFA_ 1013208 Ardilla Sq. has been given the mission Agenda: Naval Docking, Value: 765, Region: 510 Saint Malo
10:45:20 AM  (Reporting)  _AFA_ 1013824 S. Pedro Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 790, Region: 3930 Central Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Western Mediterranean Trade
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1013824 S. Pedro Sq. chance: 1 failed.
10:45:20 AM  (Reporting)  _AFA_ 1013824 S. Pedro Sq. has been given the mission Agenda: Naval Docking, Value: 1218, Region: 3900 Florida
10:45:20 AM  (Reporting)  _AFA_ 1013822 Adventoria Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 43 in Commerce
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1013822 Adventoria Sq. chance: 0 failed.
10:45:20 AM  (Reporting)  _AFA_ 1013822 Adventoria Sq. has been given the mission Agenda: Naval Docking, Value: 891, Region: 3910 Uruguay
10:45:20 AM  (Reporting)  _AFA_ 1013820 R. Luisa Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6100, Region: 3934 Commerce
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 43 in Commerce
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1013820 R. Luisa Sq. chance: 0 failed.
10:45:20 AM  (Reporting)  _AFA_ 1013820 R. Luisa Sq. has been given the mission Agenda: Naval Docking, Value: 1045, Region: 3910 Uruguay
10:45:20 AM  (Reporting)  _AFA_ 1013821 Ceres Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 550, Region: 3928 Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Northeast Atlantic Trade
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1013821 Ceres Sq. chance: 0 failed.
10:45:20 AM  (Reporting)  _AFA_ 1013821 Ceres Sq. has been given the mission Agenda: Naval Docking, Value: 950, Region: 3910 Uruguay
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 846 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 1 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 30 ms
10:45:20 AM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
10:45:20 AM  (Reporting)  Ended CheckLocalOpportunities 0 ms
10:45:20 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:45:20 AM  (Reporting)  Ended Collect Leaders 0 ms
10:45:20 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:45:20 AM  (Reporting)  _RWI__ 1008298 Escuadra de Cadiz, 212 Cadiz, Pow:374, Count: 5(l 2/L 3/S 0) was targeting 317 Bayonne interest 5 , aborting an agenda.
10:45:20 AM  (Reporting)  _RWI__ 1013208 Ardilla Sq., 4553 Sea of Cuba, Pow:39, Count: 1(l 0/L 1/S 0) was targeting 510 Saint Malo interest 5 , aborting an agenda.
10:45:20 AM  (Reporting)  _RWI__ 1008389 Escuadra de Cuba, 4553 Sea of Cuba, Pow:164, Count: 3(l 1/L 1/S 1) was targeting 510 Saint Malo interest 5 , aborting an agenda.
10:45:20 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 818 Mainz in theater 342 Germany
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_France (Ext:3.96 - Core:4.11 - Nav:0.20) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.47 - Core:0.60 - Nav:0.20) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
10:45:20 AM  (Reporting)  _GTU_ 1004068 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:37, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ Starting merge 1 at start
10:45:20 AM  (Reporting)  _GTU_ Finished merge 1 now
10:45:20 AM  (Reporting)  _GTU_ 1004068 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:37, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  Ended AI Gather Units 7 ms
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  _ATG__ 1004068 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1004037 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
10:45:20 AM  (Reporting)  List of Agendas for 1004037 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
10:45:20 AM  (Reporting)  1004037-Cuerpo Cuba Power:270 Health:96% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1008389 Escuadra de Cuba, 4553 Sea of Cuba, Pow:164, Count: 3(l 1/L 1/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
10:45:20 AM  (Reporting)  List of Agendas for 1008389 Escuadra de Cuba, 4553 Sea of Cuba, Pow:164, Count: 3(l 1/L 1/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008389 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
10:45:20 AM  (Reporting)  1008389-Escuadra de Cuba Power:164 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013208 Ardilla Sq., 4553 Sea of Cuba, Pow:39, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 810, Region: 3900 Florida
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 500, Region: 3928 Western Mediterranean Trade
10:45:20 AM  (Reporting)  Agenda  3  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  1013208-Ardilla Sq. Power:39 Health:100% Sea of Cuba>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1004068 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 37  HealthPerc: 94
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.61) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 212 Cadiz in theater 336 Spanish Peninsula
10:45:20 AM  (Reporting)  _GTU_ 1013653 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
10:45:20 AM  (Reporting)  _GTU_ Starting merge 1 at start
10:45:20 AM  (Reporting)  _GTU_ Finished merge 1 now
10:45:20 AM  (Reporting)  _GTU_ 1013653 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
10:45:20 AM  (Reporting)  Ended AI Gather Units 5 ms
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  _ATG__ 1013653 Palma Milita Palma Going against objective: 211 Gibraltar
10:45:20 AM  (Reporting)  _ATG__ 1003962 Cuerpo Oriental Valencia Going against objective: 211 Gibraltar
10:45:20 AM  (Reporting)  _ATG__ 1003840 Esercito de Espana Madrid Going against objective: 211 Gibraltar
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1008328 Escuadra de El Ferrol, 163 Coruna, Pow:545, Count: 10(l 2/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
10:45:20 AM  (Reporting)  List of Agendas for 1008328 Escuadra de El Ferrol, 163 Coruna, Pow:545, Count: 10(l 2/L 8/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008328 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
10:45:20 AM  (Reporting)  1008328-Escuadra de El Ferrol Power:545 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1003862 Cuerpo Occidental, 185 Salamanca, Pow:150, Count: 10(l 2/L 5/S 3)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
10:45:20 AM  (Reporting)  1003862-Cuerpo Occidental Power:150 Health:96% Salamanca>Ciudad Rodrigo Mission:Resupply Fitness:100% Need:27 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1003892 Palafox' Force, 185 Salamanca, Pow:175, Count: 2(l 1/L 1/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
10:45:20 AM  (Reporting)  1003892-Palafox' Force Power:175 Health:100% Salamanca>Ciudad Rodrigo Mission:Resupply Fitness:100% Need:27 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014215 Caraffa' Force, 185 Salamanca, Pow:13, Count: 2(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2550, Region: 184 Ciudad Rodrigo
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
10:45:20 AM  (Reporting)  1014215-Caraffa' Force Power:13 Health:100% Salamanca>Ciudad Rodrigo Mission:Resupply Fitness:100% Need:27 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014220 Provisiones Real, 185 Salamanca, Pow:0, Count: 1(l 0/L 0/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 41000, Region: 185 Salamanca
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 41000, Region: 185 Salamanca
10:45:20 AM  (Reporting)  1014220-Provisiones Real Power:0 Health:100% Salamanca>Salamanca Mission:Build Depot Fitness:82% Need:31 Threat:0 GoalValue: 41000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003840 Esercito de Espana is doing nothing in Madrid  Power: 452  HealthPerc: 99
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1003962 Cuerpo Oriental is doing nothing in Valencia  Power: 143  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1013653 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014218 3rd Transport Sq., 230 Cartagena, Pow:24, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 500, Region: 3934 Commerce
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 500, Region: 3934 Commerce
10:45:20 AM  (Reporting)  1014218-3rd Transport Sq. Power:24 Health:100% Cartagena>Commerce Mission:Hunt Convoy Fleet Fitness:10% Need:0 Threat:0 GoalValue: 500
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1010585 Guarnicin de Sevilla, 215 Sevilla, Pow:109, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1008363 Escuadra de Cartagena, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
10:45:20 AM  (Reporting)  List of Agendas for 1008363 Escuadra de Cartagena, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008363 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
10:45:20 AM  (Reporting)  1008363-Escuadra de Cartagena Power:100 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1003928 Cuerpo Sur, 224 Malaga, Pow:215, Count: 5(l 3/L 1/S 2)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 70000, Region: 212 Cadiz
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Build Depot, Value: 15500, Region: 219 Belmez
10:45:20 AM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 5750, Region: 224 Malaga
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5750, Region: 224 Malaga
10:45:20 AM  (Reporting)  1003928-Cuerpo Sur Power:215 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:60 Threat:16 GoalValue: 5750
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1008298 Escuadra de Cadiz, 212 Cadiz, Pow:374, Count: 5(l 2/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 212 Cadiz
10:45:20 AM  (Reporting)  List of Agendas for 1008298 Escuadra de Cadiz, 212 Cadiz, Pow:374, Count: 5(l 2/L 3/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 212 Cadiz
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 212 Cadiz
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008298 Escuadra de Cadiz , destination,  is not in friendly water and the mission is not ignoring threats. 212 Cadiz
10:45:20 AM  (Reporting)  1008298-Escuadra de Cadiz Power:374 Health:100% Cadiz>Cadiz Mission:Attack Fitness:100% Need:0 Threat:101 GoalValue: 100000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014219 Minerva Sq., 212 Cadiz, Pow:64, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3934 Commerce
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3934 Commerce
10:45:20 AM  (Reporting)  1014219-Minerva Sq. Power:64 Health:100% Cadiz>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6400
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:0.54) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1010702 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1004020 Cuerpo Africa is doing nothing in Ceuta  Power: 77  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014222 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
10:45:20 AM  (Reporting)  1014222-Provisiones Ceuta Power:0 Health:100% Ceuta>Ceuta Mission:Build Depot Fitness:69% Need:0 Threat:0 GoalValue: 34500
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013822 Adventoria Sq., 4281 Oceano Atlantico Norte, Pow:41, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 891, Region: 3910 Uruguay
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  1013822-Adventoria Sq. Power:41 Health:100% Oceano Atlantico Norte>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1004077 La Pena' Force is doing nothing in La Plata  Power: 67  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1013207 Vigodet' Force is doing nothing in La Plata  Power: 226  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1013206 I. Spanish Detachment is doing nothing in La Plata  Power: 145  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1013205 Brigada Nuevo Aragon is doing nothing in La Plata  Power: 35  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013200 Juno Sq., 3910 Uruguay, Pow:20, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013200 Juno Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
10:45:20 AM  (Reporting)  1013200-Juno Sq. Power:20 Health:100% Uruguay>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Gather Units (_GTU_)
10:45:20 AM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
10:45:20 AM  (Reporting)  _GTU_ Starting merge 0 at start
10:45:20 AM  (Reporting)  End of AI Gather Units
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013202 I. Fleet, 3934 Commerce, Pow:131, Count: 3(l 0/L 3/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3934 Commerce
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
10:45:20 AM  (Reporting)  1013202 I. Fleet Commerce Health: 100 % will target  1008389 Escuadra de Cuba
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013202 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
10:45:20 AM  (Reporting)  1013202-I. Fleet Power:131 Health:100% Commerce>Sea of Cuba Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 70000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008442 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013824 S. Pedro Sq., 4257 Atlantic Ocean, Pow:79, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 830, Region: 3928 Western Mediterranean Trade
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 790, Region: 3930 Central Mediterranean Trade
10:45:20 AM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1218, Region: 3900 Florida
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 790, Region: 3930 Central Mediterranean Trade
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013824 S. Pedro Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
10:45:20 AM  (Reporting)  1013824-S. Pedro Sq. Power:79 Health:100% Atlantic Ocean>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:10% Need:0 Threat:0 GoalValue: 790
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013821 Ceres Sq., 4293 Middle Atlantic, Pow:55, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 550, Region: 3928 Western Mediterranean Trade
10:45:20 AM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 950, Region: 3910 Uruguay
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
10:45:20 AM  (Reporting)  1013821-Ceres Sq. Power:55 Health:100% Middle Atlantic>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5700
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008425 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008436 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.12 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013825 Sirena Sq., 3927 Southeast Atlantic Trade, Pow:58, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4350, Region: 3927 Southeast Atlantic Trade
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4350, Region: 3927 Southeast Atlantic Trade
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013825 Sirena Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
10:45:20 AM  (Reporting)  1013825-Sirena Sq. Power:58 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4350
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008419 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013820 R. Luisa Sq., 4294 Northwestern Gulf of Cadiz, Pow:61, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 640, Region: 3934 Commerce
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 6100, Region: 3934 Commerce
10:45:20 AM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1045, Region: 3910 Uruguay
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6100, Region: 3934 Commerce
10:45:20 AM  (Reporting)  1013820-R. Luisa Sq. Power:61 Health:100% Northwestern Gulf of Cadiz>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6100
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013826 4th Transport Sq., 3926 Northeast Atlantic Trade, Pow:22, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3926 Northeast Atlantic Trade
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3926 Northeast Atlantic Trade
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013826 4th Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3926 Northeast Atlantic Trade
10:45:20 AM  (Reporting)  1013826-4th Transport Sq. Power:22 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 4 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 3 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 2 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 3 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 2 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 2 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 1 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 1 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:45:20 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda AutoMerge
10:45:20 AM  (Reporting)  1003892 Palafox' Force will be merged into 1014215 Caraffa' Force in region Salamanca
10:45:20 AM  (Reporting)  AI Process done in  10865 ms
10:45:20 AM  (Reporting)  Processing  1000007 Ottoman
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Resources Levels Ottoman EcoBase 128 AtWar: no AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 569 Expected 64 Balance -7
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 45 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 45 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 1615 Expected 45 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability High Stock 98 Expected 45 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Average Stock 66 Expected 45 Balance -4
10:45:20 AM  (Reporting)  War supplies Availability Low Stock 10 Expected 32 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Engagment Points Availability Plentiful Stock 23 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 527 Expected 13 Balance 0
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 5 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
10:45:20 AM  (Reporting)  Sending proposal: *we can*
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:45:20 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1262 Iassinia
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 183 Almeida
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 776 Kappellen
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1664 Slunj
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3874 Tetyushi
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 21 target region was 1776 Cimpina
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2793 Koziatyn
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4171 Vigso Bay
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1873 Nesebar
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2320 Salamiyah
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2206 Sar Dasht
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1258 Lunca
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2516 Lahojsk
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3140 Pechenishy
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 96 target region was 4207 Oder Haf
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 506 Vannes
10:45:20 AM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2417 El Dabaa
10:45:20 AM  [Error    ]  TAIEngine.HandleRegionsDecisions Exception caught: Violation d'accs  l'adresse 00401E71 dans le module 'NGC.exe'. Lecture de l'adresse 824B894C
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 10
10:45:20 AM  (Reporting)  Money Level 3 Amount 569
10:45:20 AM  (Reporting)  Conscripts Level 2 Amount 66
10:45:20 AM  (Reporting)  _BNU_ Emergency build ON
10:45:20 AM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 206
10:45:20 AM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 12
10:45:20 AM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
10:45:20 AM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 16
10:45:20 AM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 30
10:45:20 AM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
10:45:20 AM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 19
10:45:20 AM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
10:45:20 AM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 46
10:45:20 AM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 82
10:45:20 AM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 31
10:45:20 AM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
10:45:20 AM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
10:45:20 AM  (Reporting)  Adding 429 Field Hospital Coeff: 2
10:45:20 AM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
10:45:20 AM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
10:45:20 AM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
10:45:20 AM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 9
10:45:20 AM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
10:45:20 AM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
10:45:20 AM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 11
10:45:20 AM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
10:45:20 AM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
10:45:20 AM  (Reporting)  Number of Draw 8
10:45:20 AM  (Reporting)  Picking 419 Suvarileri Brigade 1805
10:45:20 AM  (Reporting)  On Map 5 Requested 0 In Pool 8
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 66 120 WSU 10 0 Money 569 144
10:45:20 AM  (Reporting)  Picking 406 Janissary Brigade 1805
10:45:20 AM  (Reporting)  On Map 8 Requested 0 In Pool 11
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 66 360 WSU 10 0 Money 569 180
10:45:20 AM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 15
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 66 120 WSU 10 0 Money 569 152
10:45:20 AM  (Reporting)  Picking 413 Horse Artillery Brigade 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 7
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 66 26 WSU 10 48 Money 569 204
10:45:20 AM  (Reporting)  Picking 415 Artillery Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 13
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 66 34 WSU 10 68 Money 569 248
10:45:20 AM  (Reporting)  Picking 424 Fortress Battery 1805
10:45:20 AM  (Reporting)  On Map 10 Requested 0 In Pool 13
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 66 96 WSU 10 72 Money 569 480
10:45:20 AM  (Reporting)  Picking 447 Privateer Squadron 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 66 96 WSU 10 144 Money 569 300
10:45:20 AM  (Reporting)  Picking 421 Line Garrison 1805
10:45:20 AM  (Reporting)  On Map 9 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 66 360 WSU 10 0 Money 569 144
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 0 27 ms
10:45:20 AM  (Reporting)  AI Process done in  2511 ms
10:45:20 AM  (Reporting)  Processing  1000008 Nassau
10:45:20 AM  (Reporting)  Processing  1000009 Brunswick
10:45:20 AM  (Reporting)  Processing  1000010 Hannover
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:45:20 AM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3873 OppPow Land: 853 OwnPow Nav : 3 OppPow Nav : 12
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 2.89 2.36 Ratio Nav/NavCore: 0.20 0.64 Reg Count: 392 > 494
10:45:20 AM  (Reporting)  _FIT_ Ended AIInitTheaters 419 ms
10:45:20 AM  (Reporting)  Resources Levels Hannover EcoBase 62 AtWar: yes AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 318 Expected 31 Balance 0
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 506 Expected 22 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Plentiful Stock 129 Expected 22 Balance 0
10:45:20 AM  (Reporting)  War supplies Availability High Stock 33 Expected 16 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 8188
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3873 Overall power (enemies): 853 Ratio: 2.89
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  634
10:45:20 AM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 3 Overall power (enemies): 12 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 3 Overall power (enemies): 12 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Land Theaters Special Regions ***
10:45:20 AM  (Reporting)  Theater 342 Theater_Germany HQReg: 861 Hannover Max pick: Hannover Max need: Muenchen Max Val: Hannover Naval Gathering: 852 Bremen
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Ended InitAndDumpData Hannover 791 ms
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 2 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
10:45:20 AM  (Reporting)  Sending proposal: *we can*
10:45:20 AM  (Reporting)  Checking wars, we have 6 underway
10:45:20 AM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
10:45:20 AM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
10:45:20 AM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
10:45:20 AM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
10:45:20 AM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
10:45:20 AM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Proposing to 1000016 Mecklemburg
10:45:20 AM  (Reporting)  Checking 63 Give Foreign Access
10:45:20 AM  (Reporting)  Still checking 63 Give Foreign Access
10:45:20 AM  (Reporting)  Item is a Various entry, chance 5
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Give Foreign Access toward Mecklemburg chance 5
10:45:20 AM  (Reporting)  Proposing to 1000018 Denmark
10:45:20 AM  (Reporting)  Checking 50 Degrade Relationship
10:45:20 AM  (Reporting)  Proposing to 1000016 Mecklemburg
10:45:20 AM  (Reporting)  Checking 20 Give Supply Right
10:45:20 AM  (Reporting)  Still checking 20 Give Supply Right
10:45:20 AM  (Reporting)  Item is a Various entry, chance 5
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Hannover failed sending Give Supply Right toward Mecklemburg chance 5
10:45:20 AM  (Reporting)  Proposing to 1000015 Oldenburg
10:45:20 AM  (Reporting)  Checking 46 Propose Commercial Agreement
10:45:20 AM  (Reporting)  Still checking 46 Propose Commercial Agreement
10:45:20 AM  (Reporting)  Item is a Various entry, chance 44
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Hannover sent Propose Commercial Agreement toward Oldenburg
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 33
10:45:20 AM  (Reporting)  Money Level 6 Amount 318
10:45:20 AM  (Reporting)  Conscripts Level 6 Amount 129
10:45:20 AM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Number of Draw 12
10:45:20 AM  (Reporting)  Picking 558 Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 7
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 180
10:45:20 AM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 7
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 124
10:45:20 AM  (Reporting)  Picking 565 Fortress Battery 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 129 96 WSU 33 72 Money 318 480
10:45:20 AM  (Reporting)  Picking 562 Hussars Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 129 120 WSU 33 0 Money 318 144
10:45:20 AM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
10:45:20 AM  (Reporting)  Picking 562 Hussars Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 129 120 WSU 33 0 Money 318 144
10:45:20 AM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
10:45:20 AM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 7
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 124
10:45:20 AM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 7
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 124
10:45:20 AM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 7
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 124
10:45:20 AM  (Reporting)  Picking 562 Hussars Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 129 120 WSU 33 0 Money 318 144
10:45:20 AM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
10:45:20 AM  (Reporting)  Picking 563 Depot Garrison 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 1
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 144
10:45:20 AM  (Reporting)  Picking 565 Fortress Battery 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 129 96 WSU 33 72 Money 318 480
10:45:20 AM  (Reporting)  Picking 558 Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 7
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 129 360 WSU 33 0 Money 318 180
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
10:45:20 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:45:20 AM  (Reporting)  Ended ManageFleetsComposition 79 ms
10:45:20 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:45:20 AM  (Reporting)  Ended LockFixedGroups 0 ms
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 0 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  _DCR_ 1011440 Stadtgarnison Hannover, 861 Hannover, Pow:8, Count: 1(l 0/L 1/S 0) will garrison capital
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 0 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 76 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 65 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Ended ReinforceFront 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 3873 AllOppPowLand: 853 AllOwnPowNav: 3 AllOppPowNav 12
10:45:20 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 19 Land Ratio: 2.89 Land Core Ratio: 2.36  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1011440 Stadtgarnison Hannover (Pow.8)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 852 Bremen Pick 98 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 816 Trier Pick 2 SelfVal 13 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 861 Hannover Pick 100 has enough garrison (Value: 8) - evaluation skipped
10:45:20 AM  (Reporting)  Region 934 Muenchen Pick 21 SelfVal 71 Need 578  no group candidate found
10:45:20 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 69 ms
10:45:20 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:45:20 AM  (Reporting)  Ended Collect Leaders 0 ms
10:45:20 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:45:20 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ############ Starting ApplyAgenda:  Hannover  ############
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.89 - Core:2.36 - Nav:0.20) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1011440-Stadtgarnison Hannover Power:8 Health:100% Hannover>Hannover Mission:Garrison Fitness:100% Need:52 Threat:0 GoalValue: 100000
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:45:20 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda AutoMerge
10:45:20 AM  (Reporting)  AI Process done in  1662 ms
10:45:20 AM  (Reporting)  Processing  1000011 Hessen
10:45:20 AM  (Reporting)  Processing  1000012 Baden
10:45:20 AM  (Reporting)  Processing  1000013 Bavaria
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:45:20 AM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1059 OppPow Land: 8 OwnPow Nav : 4 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
10:45:20 AM  (Reporting)  _FIT_ Ended AIInitTheaters 694 ms
10:45:20 AM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 598 Expected 32 Balance -1
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 511 Expected 22 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Plentiful Stock 256 Expected 22 Balance -1
10:45:20 AM  (Reporting)  War supplies Availability Average Stock 15 Expected 16 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 3 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 6 Balance 0
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1059 Overall power (enemies): 8 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  437
10:45:20 AM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Land Theaters Special Regions ***
10:45:20 AM  (Reporting)  Theater 342 Theater_Germany HQReg: 807 Koeln Max pick: Muenchen Max need: Aachen Max Val: Muenchen Naval Gathering: 818 Mainz
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Final Gather Region for  342 Germany : 807 Koeln
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Ended InitAndDumpData Bavaria 1087 ms
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 2 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
10:45:20 AM  (Reporting)  Sending proposal: *we can*
10:45:20 AM  (Reporting)  Checking wars, we have 1 underway
10:45:20 AM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 15
10:45:20 AM  (Reporting)  Money Level 6 Amount 598
10:45:20 AM  (Reporting)  Conscripts Level 6 Amount 256
10:45:20 AM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 9
10:45:20 AM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Number of Draw 5
10:45:20 AM  (Reporting)  Picking 667 Line Garrison 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 6
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 256 360 WSU 15 0 Money 598 144
10:45:20 AM  (Reporting)  Picking 659 Horse Artillery Brigade 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 256 26 WSU 15 48 Money 598 204
10:45:20 AM  (Reporting)  Picking 655 Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 256 360 WSU 15 0 Money 598 180
10:45:20 AM  (Reporting)  Picking 655 Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 256 360 WSU 15 0 Money 598 180
10:45:20 AM  (Reporting)  Picking 666 Mixed Cavalry Brigade 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 256 120 WSU 15 0 Money 598 144
10:45:20 AM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
10:45:20 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:45:20 AM  (Reporting)  Ended ManageFleetsComposition 78 ms
10:45:20 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:45:20 AM  (Reporting)  Ended LockFixedGroups 0 ms
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  _SSU_ 1014007 7. Horse Artillery Brigade 1805, 938 Passau, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  _PCO_ 1005644 3. Bay. Brigade 5 has his Privileged Combine status revoked 1005608 Bayerishe Korps 934 Muenchen
10:45:20 AM  (Reporting)  _PCO_ 1005652 4. Bay. Brigade 5 has his Privileged Combine status revoked 1005608 Bayerishe Korps 934 Muenchen
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 80 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 3 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 1 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  _GAO_ Step 1 1011428 Stadtgarnison Mnchen, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 934 Muenchen SelfVal 609
10:45:20 AM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 934 Muenchen
10:45:20 AM  (Reporting)  _GAO_ Step 1 1011431 Stadtgarnison Regensburg, 932 Regensburg, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 932 Regensburg SelfVal 332
10:45:20 AM  (Reporting)  Agenda: Garrison, Value: 8632, Region: 932 Regensburg
10:45:20 AM  (Reporting)  _GAO_ Step 2 1014230 Bavarian Detachment, 934 Muenchen, Pow:39, Count: 1(l 0/L 1/S 0) is garrisoning region 934 Muenchen New PickVal 100
10:45:20 AM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 934 Muenchen
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 22 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 76 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment IV) Karl-Philipp von Wrede in Muenchen has been detached from group 1005608 Bayerishe Korps
10:45:20 AM  (Reporting)  _CLD_ Leader (Split Segment V) Graf Harg in Muenchen has been detached from group 1005608 Bayerishe Korps
10:45:20 AM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014232 Graf Harg 934 Muenchen toward 1014230 Bavarian Detachment, 934 Muenchen, Pow:39, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
10:45:20 AM  (Reporting)  _CLD_ Idle Leader Karl-Philipp von Wrede 1014231 in Muenchen merged into 1005608 Bayerishe Korps
10:45:20 AM  (Reporting)  Ended Check Leaders 111 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 11 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 0 ms
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 1059 AllOppPowLand: 8 AllOwnPowNav: 4 AllOppPowNav 0
10:45:20 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 8 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1011428 Stadtgarnison Mnchen (Pow.25)
10:45:20 AM  (Reporting)  1014230 Graf Harg' Force (Pow.50)
10:45:20 AM  (Reporting)  1014231 Karl-Philipp von Wrede (Pow.0)
10:45:20 AM  (Reporting)  1005608 Bayerishe Korps (Pow.330)
10:45:20 AM  (Reporting)  1014007 7. Horse Artillery Brigade 1805 (Pow.0)
10:45:20 AM  (Reporting)  1011431 Stadtgarnison Regensburg (Pow.25)
10:45:20 AM  (Reporting)  1005672 Sibein Gr. (Pow.101)
10:45:20 AM  (Reporting)  1011434 Stadtgarnison Wrzburg (Pow.27)
10:45:20 AM  (Reporting)  1005660 Rechberg Gr. (Pow.94)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 821 Landau Pick 11 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Primary Region 934 Muenchen Pick 100 has enough garrison (Value: 64) - evaluation skipped
10:45:20 AM  (Reporting)  Region 807 Koeln Pick 21 SelfVal 90 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 813 Koblenz Pick 11 SelfVal 57 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 818 Mainz Pick 37 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 909 Wuerzburg Pick 23 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 932 Regensburg Pick 45 has enough garrison (Value: 25) - evaluation skipped
10:45:20 AM  (Reporting)  Region 852 Bremen Pick 15 SelfVal 70 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 803 Aachen Pick 2 SelfVal 17 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 861 Hannover Pick 17 SelfVal 76 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 816 Trier Pick 13 SelfVal 63 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 809 Bad Godesberg Pick 2 SelfVal 17 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 806 Neuss Pick 2 SelfVal 17 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 808 Bonn Pick 2 SelfVal 17 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 804 Kleve Pick 2 SelfVal 17 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Region 815 Sarrelouis Pick 2 SelfVal 17 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Region 805 Krefeld Pick 2 SelfVal 17 Need 101  no group candidate found
10:45:20 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 322 ms
10:45:20 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:45:20 AM  (Reporting)  Ended Collect Leaders 0 ms
10:45:20 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:45:20 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 1 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1005660 Rechberg Gr. is doing nothing in Wuerzburg  Power: 94  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1011434 Stadtgarnison Wrzburg is doing nothing in Wuerzburg  Power: 27  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1005672 Sibein Gr. is doing nothing in Regensburg  Power: 101  HealthPerc: 98
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1011431 Stadtgarnison Regensburg, 932 Regensburg, Pow:25, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8632, Region: 932 Regensburg
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8632, Region: 932 Regensburg
10:45:20 AM  (Reporting)  1011431-Stadtgarnison Regensburg Power:25 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:52% Need:35 Threat:0 GoalValue: 8632
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1005608 Bayerishe Korps is doing nothing in Muenchen  Power: 330  HealthPerc: 99
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014230 Graf Harg' Force, 934 Muenchen, Pow:50, Count: 2(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 934 Muenchen
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 934 Muenchen
10:45:20 AM  (Reporting)  1014230-Graf Harg' Force Power:50 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:52% Need:0 Threat:0 GoalValue: 13000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1011428 Stadtgarnison Mnchen, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 934 Muenchen
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 934 Muenchen
10:45:20 AM  (Reporting)  1011428-Stadtgarnison Mnchen Power:25 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:52% Need:0 Threat:0 GoalValue: 13000
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:45:20 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda AutoMerge
10:45:20 AM  (Reporting)  1005660 Rechberg Gr. will be merged into 1011434 Stadtgarnison Wrzburg in region Wuerzburg
10:45:20 AM  (Reporting)  1005672 Sibein Gr. will be merged into 1011431 Stadtgarnison Regensburg in region Regensburg
10:45:20 AM  (Reporting)  1014230 Graf Harg' Force will be merged into 1005608 Bayerishe Korps in region Muenchen
10:45:20 AM  (Reporting)  1011428 Stadtgarnison Mnchen will be merged into 1005608 Bayerishe Korps in region Muenchen
10:45:20 AM  (Reporting)  AI Process done in  2482 ms
10:45:20 AM  (Reporting)  Processing  1000014 Wrttemberg
10:45:20 AM  (Reporting)  Processing  1000015 Oldenburg
10:45:20 AM  (Reporting)  Processing  1000016 Mecklemburg
10:45:20 AM  (Reporting)  Processing  1000017 Saxony
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 602 Expected 34 Balance -1
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 503 Expected 24 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Plentiful Stock 264 Expected 24 Balance -1
10:45:20 AM  (Reporting)  War supplies Availability Very High Stock 44 Expected 17 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 86 Expected 7 Balance 0
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 2 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
10:45:20 AM  (Reporting)  Sending proposal: *we can*
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 44
10:45:20 AM  (Reporting)  Money Level 4 Amount 602
10:45:20 AM  (Reporting)  Conscripts Level 6 Amount 264
10:45:20 AM  (Reporting)  _BNU_ Emergency build ON
10:45:20 AM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
10:45:20 AM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
10:45:20 AM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
10:45:20 AM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 48
10:45:20 AM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
10:45:20 AM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
10:45:20 AM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
10:45:20 AM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
10:45:20 AM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Number of Draw 5
10:45:20 AM  (Reporting)  Picking 606 Jaeger Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 264 360 WSU 44 0 Money 602 180
10:45:20 AM  (Reporting)  Picking 604 Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 3 Requested 0 In Pool 10
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 264 360 WSU 44 0 Money 602 180
10:45:20 AM  (Reporting)  Picking 606 Jaeger Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 264 360 WSU 44 0 Money 602 180
10:45:20 AM  (Reporting)  Picking 606 Jaeger Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 264 360 WSU 44 0 Money 602 180
10:45:20 AM  (Reporting)  Picking 604 Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 3 Requested 0 In Pool 10
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 264 360 WSU 44 0 Money 602 180
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
10:45:20 AM  (Reporting)  AI Process done in  100 ms
10:45:20 AM  (Reporting)  Processing  1000018 Denmark
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Resources Levels Denmark EcoBase 62 AtWar: no AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 1146 Expected 31 Balance -6
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 22 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Plentiful Stock 148 Expected 22 Balance -3
10:45:20 AM  (Reporting)  War supplies Availability Plentiful Stock 169 Expected 16 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 256 Expected 6 Balance 0
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 2 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
10:45:20 AM  (Reporting)  Sending proposal: *we can*
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Proposing to 1000016 Mecklemburg
10:45:20 AM  (Reporting)  Checking 23 Request Supply Right
10:45:20 AM  (Reporting)  Still checking 23 Request Supply Right
10:45:20 AM  (Reporting)  Item is a Various entry, chance 17
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Mecklemburg chance 17
10:45:20 AM  (Reporting)  Proposing to 1000005 Prussia
10:45:20 AM  (Reporting)  Checking 23 Request Supply Right
10:45:20 AM  (Reporting)  Still checking 23 Request Supply Right
10:45:20 AM  (Reporting)  Item is a Various entry, chance -4
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Prussia chance -4
10:45:20 AM  (Reporting)  Proposing to 1000005 Prussia
10:45:20 AM  (Reporting)  Checking 23 Request Supply Right
10:45:20 AM  (Reporting)  Still checking 23 Request Supply Right
10:45:20 AM  (Reporting)  Item is a Various entry, chance -4
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Prussia chance -4
10:45:20 AM  (Reporting)  Proposing to 1000010 Hannover
10:45:20 AM  (Reporting)  Checking 29 Give Passage Right
10:45:20 AM  (Reporting)  Still checking 29 Give Passage Right
10:45:20 AM  (Reporting)  Item is a Various entry, chance 0
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Give Passage Right toward Hannover chance 0
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 6 ms
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 169
10:45:20 AM  (Reporting)  Money Level 5 Amount 1146
10:45:20 AM  (Reporting)  Conscripts Level 6 Amount 148
10:45:20 AM  (Reporting)  _BNU_ Emergency build ON
10:45:20 AM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
10:45:20 AM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
10:45:20 AM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 40
10:45:20 AM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
10:45:20 AM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
10:45:20 AM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
10:45:20 AM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
10:45:20 AM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
10:45:20 AM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 48
10:45:20 AM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 714 Field Hospital Coeff: 1
10:45:20 AM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
10:45:20 AM  (Reporting)  Adding 716 Pioneer Rgt Coeff: 1
10:45:20 AM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
10:45:20 AM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
10:45:20 AM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
10:45:20 AM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
10:45:20 AM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
10:45:20 AM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 16
10:45:20 AM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 12
10:45:20 AM  (Reporting)  Number of Draw 5
10:45:20 AM  (Reporting)  Picking 710 Fortress Battery 1805
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 5
10:45:20 AM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Denmark
10:45:20 AM  (Reporting)  Picking 695 Mixed Brigade 1805
10:45:20 AM  (Reporting)  On Map 3 Requested 0 In Pool 2
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 148 402 WSU 169 88 Money 1146 732
10:45:20 AM  (Reporting)  Picking 707 Line Garrison 1805
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 3
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 148 456 WSU 169 72 Money 1146 624
10:45:20 AM  (Reporting)  Picking 707 Line Garrison 1805
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 3
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 148 456 WSU 169 72 Money 1146 624
10:45:20 AM  (Reporting)  Picking 699 Militia Brigade 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 3
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 148 456 WSU 169 72 Money 1146 576
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 1 10 ms
10:45:20 AM  (Reporting)  AI Process done in  226 ms
10:45:20 AM  (Reporting)  Processing  1000019 Sweden
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Resources Levels Sweden EcoBase 72 AtWar: no AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 1525 Expected 36 Balance -7
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 520 Expected 25 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Very High Stock 69 Expected 25 Balance -4
10:45:20 AM  (Reporting)  War supplies Availability Plentiful Stock 125 Expected 18 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 10 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 324 Expected 7 Balance 0
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 3 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
10:45:20 AM  (Reporting)  Sending proposal: *we can*
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:45:20 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 125
10:45:20 AM  (Reporting)  Money Level 6 Amount 1525
10:45:20 AM  (Reporting)  Conscripts Level 5 Amount 69
10:45:20 AM  (Reporting)  _BNU_ Emergency build ON
10:45:20 AM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
10:45:20 AM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
10:45:20 AM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 32
10:45:20 AM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
10:45:20 AM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
10:45:20 AM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
10:45:20 AM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
10:45:20 AM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
10:45:20 AM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
10:45:20 AM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
10:45:20 AM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
10:45:20 AM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 754 Field Hospital Coeff: 1
10:45:20 AM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
10:45:20 AM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
10:45:20 AM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
10:45:20 AM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
10:45:20 AM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 14
10:45:20 AM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
10:45:20 AM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
10:45:20 AM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
10:45:20 AM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
10:45:20 AM  (Reporting)  Number of Draw 5
10:45:20 AM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 9
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 69 360 WSU 125 0 Money 1525 124
10:45:20 AM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 9
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 69 360 WSU 125 0 Money 1525 124
10:45:20 AM  (Reporting)  Picking 747 Depot Garrison 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 9
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 69 360 WSU 125 0 Money 1525 128
10:45:20 AM  (Reporting)  Picking 747 Depot Garrison 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 9
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 69 360 WSU 125 0 Money 1525 128
10:45:20 AM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 9
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 69 360 WSU 125 0 Money 1525 124
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
10:45:20 AM  (Reporting)  AI Process done in  229 ms
10:45:20 AM  (Reporting)  Processing  1000020 Tuscany
10:45:20 AM  (Reporting)  Processing  1000021 Papacy
10:45:20 AM  (Reporting)  Processing  1000022 Kingdom of Sicily
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 814 Expected 38 Balance -1
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 506 Expected 26 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Plentiful Stock 312 Expected 26 Balance -1
10:45:20 AM  (Reporting)  War supplies Availability Average Stock 25 Expected 19 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 56 Expected 8 Balance 0
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 2 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
10:45:20 AM  (Reporting)  Sending proposal: *we can*
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Proposing to 1000002 Great Britain
10:45:20 AM  (Reporting)  Checking 4 Offer Defensive Treaty
10:45:20 AM  (Reporting)  Still checking 4 Offer Defensive Treaty
10:45:20 AM  (Reporting)  Item is a Various entry, chance 34
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Offer Defensive Treaty toward Great Britain chance 34
10:45:20 AM  (Reporting)  Proposing to 1000021 Papacy
10:45:20 AM  (Reporting)  Checking 32 Request Passage Right
10:45:20 AM  (Reporting)  Still checking 32 Request Passage Right
10:45:20 AM  (Reporting)  Item is a Various entry, chance 31
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Request Passage Right toward Papacy chance 31
10:45:20 AM  (Reporting)  Proposing to 1000002 Great Britain
10:45:20 AM  (Reporting)  Checking 4 Offer Defensive Treaty
10:45:20 AM  (Reporting)  Still checking 4 Offer Defensive Treaty
10:45:20 AM  (Reporting)  Item is a Various entry, chance 33
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Offer Defensive Treaty toward Great Britain chance 33
10:45:20 AM  (Reporting)  Proposing to 1000002 Great Britain
10:45:20 AM  (Reporting)  Checking 4 Offer Defensive Treaty
10:45:20 AM  (Reporting)  Still checking 4 Offer Defensive Treaty
10:45:20 AM  (Reporting)  Item is a Various entry, chance 33
10:45:20 AM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Offer Defensive Treaty toward Great Britain chance 33
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 25
10:45:20 AM  (Reporting)  Money Level 4 Amount 814
10:45:20 AM  (Reporting)  Conscripts Level 6 Amount 312
10:45:20 AM  (Reporting)  _BNU_ Emergency build ON
10:45:20 AM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
10:45:20 AM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
10:45:20 AM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
10:45:20 AM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
10:45:20 AM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
10:45:20 AM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
10:45:20 AM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
10:45:20 AM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
10:45:20 AM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
10:45:20 AM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
10:45:20 AM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 8
10:45:20 AM  (Reporting)  Number of Draw 5
10:45:20 AM  (Reporting)  Picking 870 Line Garrison 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 6
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 144
10:45:20 AM  (Reporting)  Picking 863 Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 10
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 180
10:45:20 AM  (Reporting)  Picking 871 Depot Garrison 1805
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 5
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 128
10:45:20 AM  (Reporting)  Picking 867 Artillery Brigade 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 5
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 312 34 WSU 25 68 Money 814 248
10:45:20 AM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 5
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 124
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
10:45:20 AM  (Reporting)  AI Process done in  53 ms
10:45:20 AM  (Reporting)  Processing  1000023 Kingdom of Piedmont
10:45:20 AM  (Reporting)  Processing  1000024 Portugal
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Resources Levels Portugal EcoBase 74 AtWar: no AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 1571 Expected 37 Balance -7
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 509 Expected 26 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Plentiful Stock 254 Expected 26 Balance -5
10:45:20 AM  (Reporting)  War supplies Availability High Stock 30 Expected 18 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 162 Expected 7 Balance 0
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 2 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
10:45:20 AM  (Reporting)  Sending proposal: *we can*
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 30
10:45:20 AM  (Reporting)  Money Level 6 Amount 1571
10:45:20 AM  (Reporting)  Conscripts Level 6 Amount 254
10:45:20 AM  (Reporting)  _BNU_ Emergency build ON
10:45:20 AM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
10:45:20 AM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
10:45:20 AM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
10:45:20 AM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
10:45:20 AM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
10:45:20 AM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
10:45:20 AM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
10:45:20 AM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
10:45:20 AM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
10:45:20 AM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
10:45:20 AM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
10:45:20 AM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
10:45:20 AM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 18
10:45:20 AM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Number of Draw 5
10:45:20 AM  (Reporting)  Picking 984 Brig Squadron 1805
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 7
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 254 72 WSU 30 108 Money 1571 216
10:45:20 AM  (Reporting)  Picking 987 Troop Transport Squadron 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 5
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 254 88 WSU 30 112 Money 1571 464
10:45:20 AM  (Reporting)  Picking 960 Light Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 7
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 254 360 WSU 30 0 Money 1571 180
10:45:20 AM  (Reporting)  Picking 963 Colonial Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 4
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 254 360 WSU 30 0 Money 1571 180
10:45:20 AM  (Reporting)  Picking 958 Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 2 Requested 0 In Pool 9
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 254 360 WSU 30 0 Money 1571 180
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
10:45:20 AM  (Reporting)  AI Process done in  113 ms
10:45:20 AM  (Reporting)  Processing  1000025 Wallachia
10:45:20 AM  (Reporting)  Processing  1000026 Moldavia
10:45:20 AM  (Reporting)  Processing  1000027 Morocco
10:45:20 AM  (Reporting)  Processing  1000028 Algeria
10:45:20 AM  (Reporting)  Processing  1000029 Tunisia
10:45:20 AM  (Reporting)  Processing  1000030 Tripolitania
10:45:20 AM  (Reporting)  Processing  1000031 Cyrenaica
10:45:20 AM  (Reporting)  Processing  1000032 Egypt
10:45:20 AM  (Reporting)  Processing  1000033 Persia
10:45:20 AM  (Reporting)  Processing  1000034 Azeria
10:45:20 AM  (Reporting)  Processing  1000035 Inguchia
10:45:20 AM  (Reporting)  Processing  1000036 Caucasus Tribes
10:45:20 AM  (Reporting)  Processing  1000037 Armenia
10:45:20 AM  (Reporting)  Processing  1000038 Georgia
10:45:20 AM  (Reporting)  Processing  1000039 Chechenia
10:45:20 AM  (Reporting)  Processing  1000040 Kuban
10:45:20 AM  (Reporting)  Processing  1000041 United States of America
10:45:20 AM  (Reporting)  Processing  1000042 Haitians
10:45:20 AM  (Reporting)  Processing  1000043 Maharattas
10:45:20 AM  (Reporting)  Processing  1000044 Kingdom of Holland
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:45:20 AM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 846 OppPow Land: 0 OwnPow Nav : 387 OppPow Nav : 534
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.46 5.00 Reg Count: 59 > 91
10:45:20 AM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 393 OppPow Land: 9 OwnPow Nav : 67 OppPow Nav : 445
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
10:45:20 AM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 211 OppPow Land: 0 OwnPow Nav : 600 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
10:45:20 AM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 3043 OppPow Land: 6881 OwnPow Nav : 2340 OppPow Nav : 9193
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 0.28 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
10:45:20 AM  (Reporting)  _FIT_ Ended AIInitTheaters 409 ms
10:45:20 AM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 95 AtWar: yes AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 1408 Expected 48 Balance -4
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 33 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 33 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 517 Expected 33 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 33 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Plentiful Stock 162 Expected 33 Balance -2
10:45:20 AM  (Reporting)  War supplies Availability High Stock 47 Expected 24 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
10:45:20 AM  (Reporting)    1008668 West-Indisch Eskader Agenda Kept Agenda: Naval Docking, Value: 1241, Region: 789 Amsterdam EndTurn 2644
10:45:20 AM  (Reporting)    1013830 I. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce EndTurn 2644
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 760
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
10:45:20 AM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
10:45:20 AM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 846 Overall power (enemies): 0 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:45:20 AM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 387 Overall power (enemies): 534 Nav Ratio: 0.46
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 393 Overall power (enemies): 9 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
10:45:20 AM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 445 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 211 Overall power (enemies): 0 Ratio: 5.00
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
10:45:20 AM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
10:45:20 AM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2340 Overall power (enemies): 9193 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 387 Overall power (enemies): 534 Nav Ratio: 0.46
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 67 Overall power (enemies): 445 Nav Ratio: 0.20
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 600 Overall power (enemies): 0 Nav Ratio: 5.00
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2340 Overall power (enemies): 9193 Nav Ratio: 0.20
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Land Theaters Special Regions ***
10:45:20 AM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 789 Amsterdam
10:45:20 AM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
10:45:20 AM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
10:45:20 AM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
10:45:20 AM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 732 ms
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 3 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
10:45:20 AM  (Reporting)  Sending proposal: we can't
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 47
10:45:20 AM  (Reporting)  Money Level 6 Amount 1408
10:45:20 AM  (Reporting)  Conscripts Level 5 Amount 162
10:45:20 AM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
10:45:20 AM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
10:45:20 AM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 476 Field Hospital Coeff: 1
10:45:20 AM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
10:45:20 AM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
10:45:20 AM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
10:45:20 AM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
10:45:20 AM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
10:45:20 AM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
10:45:20 AM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
10:45:20 AM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Number of Draw 5
10:45:20 AM  (Reporting)  Picking 479 Engineer Rgt
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:45:20 AM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: Dutch
10:45:20 AM  (Reporting)  Picking 477 Signals Rgt
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:45:20 AM  (Reporting)  _BNU Buying Unit Signals Rgt Family ID Service Asset Area Recruitment Area: Dutch
10:45:20 AM  (Reporting)  Picking 473 Coastal Battery 1805
10:45:20 AM  (Reporting)  On Map 5 Requested 0 In Pool 5
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 162 176 WSU 47 72 Money 1408 640
10:45:20 AM  (Reporting)  Picking 487 Sloop Squadron 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 162 128 WSU 47 72 Money 1408 340
10:45:20 AM  (Reporting)  Picking 487 Sloop Squadron 1805
10:45:20 AM  (Reporting)  On Map 1 Requested 0 In Pool 11
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 162 128 WSU 47 72 Money 1408 340
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 2 10 ms
10:45:20 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008674 Rhein Fleet
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008615 Texel Eskader
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008636 Oost-Indisch Eskader
10:45:20 AM  (Reporting)  Ended ManageFleetsComposition 61 ms
10:45:20 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:45:20 AM  (Reporting)  _LFG_ 1011412 Garnison de Batavia, 3921 East Indies, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011404 Garnison du Cap, 3913 Kaapstad, Pow:23, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1008700 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011363 Garnison d'Anvers, 775 Antwerpen, Pow:224, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011352 Garnison de Flessingue, 784 Vlissingen, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011320 Garnison de Breda, 781 Breda, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011390 Garnison de Nimgue, 785 Nijmegen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011379 Garnison de la Haye, 787 Den Haag, Pow:228, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011336 Garnison d'Amsterdam, 789 Amsterdam, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011397 Garnison de Groningen, 800 Groningen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1008689 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1008683 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  Ended LockFixedGroups 0 ms
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 1 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 0 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 12 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  Ended Check Leaders 0 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 1 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
10:45:20 AM  (Reporting)  _AFA_ 1014233 Cato Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7308, Region: 3934 Commerce
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1008615 Texel Eskader chance: 8 failed.
10:45:20 AM  (Reporting)  _AFA_ 1008615 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 3350, Region: 792 Den Helder
10:45:20 AM  (Reporting)  _AFA_ 1008674 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 18 ms
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 0 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  _SPG_ Large Force Segment 1014234 Dutch Detachment, 3913 Kaapstad, Pow:55, Count: 2(l 0/L 2/S 0) created
10:45:20 AM  (Reporting)  Ended SplitGroups 6 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 0 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  _GAO_ Step 1 1013831 Brigade Ile de France, 3913 Kaapstad, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 3913 Kaapstad SelfVal 228
10:45:20 AM  (Reporting)  Agenda: Garrison, Value: 7410, Region: 3913 Kaapstad
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 1 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  Ended Check Leaders 0 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 0 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 0 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 0 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 1 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  Ended Check Leaders 0 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 0 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
10:45:20 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1008636 Oost-Indisch Eskader chance: 0 failed.
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 17 ms
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 4493 AllOppPowLand: 6890 AllOwnPowNav: 3394 AllOppPowNav 10172
10:45:20 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 784 Vlissingen Pick 19 has enough garrison (Value: 225) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1013831 Brigade Ile de France (Pow.28)
10:45:20 AM  (Reporting)  1013832 Brigade Janssens (Pow.29)
10:45:20 AM  (Reporting)  1014234 II. Dutch Detachment (Pow.55)
10:45:20 AM  (Reporting)  1005556 Kaap de Goede Hoop (Pow.152)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Secondary Region 3914 Mascareignes Pick 57 has enough garrison (Value: 0) - evaluation skipped
10:45:20 AM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 51) - evaluation skipped
10:45:20 AM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  
10:45:20 AM  (Reporting)  1013833 Indian Brigade (Pow.24)
10:45:20 AM  (Reporting)  1005588 Oost Indische Armee (Pow.105)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 225) - evaluation skipped
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 56 Land Ratio: 0.28 Land Core Ratio: 0.20  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 225) - evaluation skipped
10:45:20 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 102 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
10:45:20 AM  (Reporting)  _AFA_ 1014236 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5551, Region: 3924 North Sea Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Commerce
10:45:20 AM  (Reporting)  _AFA_ 1013830 Vlaams Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1013830 Vlaams Sq. chance: 0 failed.
10:45:20 AM  (Reporting)  _AFA_ 1013830 Vlaams Sq. has been given the mission Agenda: Naval Docking, Value: 522, Region: 789 Amsterdam
10:45:20 AM  (Reporting)  _AFA_ 1008668 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 10000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in North Sea Trade
10:45:20 AM  (Reporting)  _AFA_ 1008668 West-Indisch Eskader has been given the mission Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
10:45:20 AM  (Reporting)  _NVS_ : Nav Supp 1008668 West-Indisch Eskader chance: 0 failed.
10:45:20 AM  (Reporting)  _AFA_ 1008668 West-Indisch Eskader has been given the mission Agenda: Naval Docking, Value: 1020, Region: 789 Amsterdam
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 87 ms
10:45:20 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:45:20 AM  (Reporting)  Ended Collect Leaders 0 ms
10:45:20 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:45:20 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.46) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014233 Cato Sq., 792 Den Helder, Pow:87, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7308, Region: 3934 Commerce
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7308, Region: 3934 Commerce
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014233 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
10:45:20 AM  (Reporting)  1014233-Cato Sq. Power:87 Health:100% Den Helder>Commerce Mission:Patrol Convoy Box Fitness:84% Need:0 Threat:0 GoalValue: 7308
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1008615 Texel Eskader, 792 Den Helder, Pow:193, Count: 3(l 1/L 2/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3350, Region: 792 Den Helder
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3350, Region: 792 Den Helder
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008615 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 792 Den Helder
10:45:20 AM  (Reporting)  1008615-Texel Eskader Power:193 Health:100% Den Helder>Den Helder Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 3350
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1008674 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008674 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
10:45:20 AM  (Reporting)  1008674-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1005556 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 152  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1014234 II. Dutch Detachment is doing nothing in Kaapstad  Power: 55  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1013832 Brigade Janssens is doing nothing in Kaapstad  Power: 29  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013831 Brigade Ile de France, 3913 Kaapstad, Pow:28, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7410, Region: 3913 Kaapstad
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7410, Region: 3913 Kaapstad
10:45:20 AM  (Reporting)  1013831-Brigade Ile de France Power:28 Health:100% Kaapstad>Kaapstad Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 7410
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1005588 Oost Indische Armee is doing nothing in East Indies  Power: 105  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1013833 Indian Brigade is doing nothing in East Indies  Power: 24  HealthPerc: 96
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1014235 Dutch Detachment is doing nothing in East Indies  Power: 23  HealthPerc: 100
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  1008636 Oost-Indisch Eskader is doing nothing in East Indies  Power: 458  HealthPerc: 100
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.28 - Core:0.20 - Nav:0.20) ***
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008689 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008700 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1014236 Castor Sq., 4120 Lizzard Point, Pow:61, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5551, Region: 3924 North Sea Trade
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5551, Region: 3924 North Sea Trade
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014236 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
10:45:20 AM  (Reporting)  1014236-Castor Sq. Power:61 Health:100% Lizzard Point>North Sea Trade Mission:Patrol Convoy Box Fitness:91% Need:0 Threat:0 GoalValue: 5551
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1013830 Vlaams Sq., 4120 Lizzard Point, Pow:28, Count: 1(l 0/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 522, Region: 789 Amsterdam
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  1013830-Vlaams Sq. Power:28 Health:100% Lizzard Point>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1008668 West-Indisch Eskader, 4117 Southwestern Approaches, Pow:44, Count: 2(l 1/L 1/S 0)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1241, Region: 789 Amsterdam
10:45:20 AM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 10000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  Agenda  3  : Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  Agenda  4  : Agenda: Naval Docking, Value: 1020, Region: 789 Amsterdam
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10000, Region: 3934 Commerce
10:45:20 AM  (Reporting)  1008668-West-Indisch Eskader Power:44 Health:100% Southwestern Approaches>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 10000
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:45:20 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda AutoMerge
10:45:20 AM  (Reporting)  AI Process done in  1821 ms
10:45:20 AM  (Reporting)  Processing  1000045 Belgium
10:45:20 AM  (Reporting)  Processing  1000046 Berg
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:45:20 AM  (Reporting)  _FIT_ Ended AIInitTheaters 249 ms
10:45:20 AM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 25 Balance 0
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Plentiful Stock 102 Expected 18 Balance 0
10:45:20 AM  (Reporting)  War supplies Availability Very High Stock 30 Expected 12 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Land Theaters Special Regions ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Ended InitAndDumpData Berg 495 ms
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 2 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
10:45:20 AM  (Reporting)  Sending proposal: we can't
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 30
10:45:20 AM  (Reporting)  Money Level 6 Amount 300
10:45:20 AM  (Reporting)  Conscripts Level 6 Amount 102
10:45:20 AM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 2
10:45:20 AM  (Reporting)  Number of Draw 5
10:45:20 AM  (Reporting)  Picking 539 Depot Garrison 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 144
10:45:20 AM  (Reporting)  Picking 535 Infantry Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 2
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 180
10:45:20 AM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 102 120 WSU 30 0 Money 300 144
10:45:20 AM  (Reporting)  Picking 540 Militia Garrison 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 2
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 96
10:45:20 AM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 124
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
10:45:20 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:45:20 AM  (Reporting)  Ended ManageFleetsComposition 4 ms
10:45:20 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:45:20 AM  (Reporting)  _LFG_ 1009574 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  Ended LockFixedGroups 0 ms
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
10:45:20 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:45:20 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
10:45:20 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:45:20 AM  (Reporting)  Ended Collect Leaders 0 ms
10:45:20 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:45:20 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:45:20 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda AutoMerge
10:45:20 AM  (Reporting)  AI Process done in  952 ms
10:45:20 AM  (Reporting)  Processing  1000047 Rhine Confederacy
10:45:20 AM  (Reporting)  Processing  1000048 Holy Roman Empire
10:45:20 AM  (Reporting)  Processing  1000049 Westphalia
10:45:20 AM  (Reporting)  Processing  1000050 Duchy of  Warsaw
10:45:20 AM  (Reporting)  Processing  1000051 Switzerland
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:45:20 AM  (Reporting)  _FIT_ Ended AIInitTheaters 247 ms
10:45:20 AM  (Reporting)  Resources Levels Switzerland EcoBase 55 AtWar: yes AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 28 Balance 0
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 503 Expected 19 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Plentiful Stock 127 Expected 19 Balance 0
10:45:20 AM  (Reporting)  War supplies Availability High Stock 30 Expected 14 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Land Theaters Special Regions ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Ended InitAndDumpData Switzerland 494 ms
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 2 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
10:45:20 AM  (Reporting)  Sending proposal: we can't
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:45:20 AM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 30
10:45:20 AM  (Reporting)  Money Level 6 Amount 300
10:45:20 AM  (Reporting)  Conscripts Level 6 Amount 127
10:45:20 AM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
10:45:20 AM  (Reporting)  Number of Draw 5
10:45:20 AM  (Reporting)  Picking 801 Garnison Milice 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 3
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 127 360 WSU 30 0 Money 300 96
10:45:20 AM  (Reporting)  Picking 801 Garnison Milice 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 3
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 127 360 WSU 30 0 Money 300 96
10:45:20 AM  (Reporting)  Picking 795 Line Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 1
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 127 370 WSU 30 20 Money 300 252
10:45:20 AM  (Reporting)  Picking 801 Garnison Milice 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 3
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 127 360 WSU 30 0 Money 300 96
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
10:45:20 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:45:20 AM  (Reporting)  Ended ManageFleetsComposition 4 ms
10:45:20 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:45:20 AM  (Reporting)  _LFG_ 1011504 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011512 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011501 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011498 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  Ended LockFixedGroups 0 ms
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
10:45:20 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:45:20 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
10:45:20 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:45:20 AM  (Reporting)  Ended Collect Leaders 0 ms
10:45:20 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:45:20 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:45:20 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda AutoMerge
10:45:20 AM  (Reporting)  AI Process done in  984 ms
10:45:20 AM  (Reporting)  Processing  1000052 Kingdom of Italy
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Games\Matrix Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign\5 - 1805 January Grand Campaign.hst ***
10:45:20 AM  (Reporting)  Entering InitAndDumpData (_IAD_)
10:45:20 AM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
10:45:20 AM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1504 OppPow Land: 231 OwnPow Nav : 6 OppPow Nav : 0
10:45:20 AM  (Reporting)  Ratio Land/LandCore: 4.15 4.40 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 136 > 198
10:45:20 AM  (Reporting)  _FIT_ Ended AIInitTheaters 309 ms
10:45:20 AM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
10:45:20 AM  (Reporting)  Pounds Availability Plentiful Stock 762 Expected 36 Balance 0
10:45:20 AM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
10:45:20 AM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
10:45:20 AM  (Reporting)  Victory points Availability Plentiful Stock 511 Expected 25 Balance 0
10:45:20 AM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
10:45:20 AM  (Reporting)  Conscripts Availability Plentiful Stock 150 Expected 25 Balance 0
10:45:20 AM  (Reporting)  War supplies Availability Very High Stock 43 Expected 18 Balance 0
10:45:20 AM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
10:45:20 AM  (Reporting)  Horses Availability Plentiful Stock 56 Expected 7 Balance 0
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2482
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
10:45:20 AM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1504 Overall power (enemies): 231 Ratio: 4.15
10:45:20 AM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  47
10:45:20 AM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
10:45:20 AM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Land Theaters Special Regions ***
10:45:20 AM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 591 ms
10:45:20 AM  (Reporting)  *** Faction-wide algorithms ***
10:45:20 AM  (Reporting)  Ended BuildReplacements 2 ms
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
10:45:20 AM  (Reporting)  Sending proposal: we can't
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:45:20 AM  (Reporting)  Entering BuildNewUnits (_BNU_)
10:45:20 AM  (Reporting)  Steel Level 6 Amount 43
10:45:20 AM  (Reporting)  Money Level 6 Amount 762
10:45:20 AM  (Reporting)  Conscripts Level 6 Amount 150
10:45:20 AM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
10:45:20 AM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
10:45:20 AM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
10:45:20 AM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
10:45:20 AM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
10:45:20 AM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
10:45:20 AM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
10:45:20 AM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
10:45:20 AM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
10:45:20 AM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
10:45:20 AM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
10:45:20 AM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
10:45:20 AM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
10:45:20 AM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
10:45:20 AM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
10:45:20 AM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
10:45:20 AM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
10:45:20 AM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
10:45:20 AM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
10:45:20 AM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
10:45:20 AM  (Reporting)  Number of Draw 5
10:45:20 AM  (Reporting)  Picking 828 Garnison Depot 1805
10:45:20 AM  (Reporting)  On Map 4 Requested 0 In Pool 8
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 43 0 Money 762 128
10:45:20 AM  (Reporting)  Picking 808 Mixed Brigade 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 10
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 150 300 WSU 43 0 Money 762 192
10:45:20 AM  (Reporting)  Picking 844 Merchantman Squadron 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 5
10:45:20 AM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
10:45:20 AM  (Reporting)  Picking 825 Cavalry Brigade Dragons 1805
10:45:20 AM  (Reporting)  On Map 0 Requested 0 In Pool 6
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 150 152 WSU 43 16 Money 762 272
10:45:20 AM  (Reporting)  Picking 830 Fortress Battery 1805
10:45:20 AM  (Reporting)  On Map 3 Requested 0 In Pool 9
10:45:20 AM  (Reporting)  Too costly compared to National assets, skipped
10:45:20 AM  (Reporting)  Assets/Costs: Conscripts 150 128 WSU 43 88 Money 762 608
10:45:20 AM  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
10:45:20 AM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
10:45:20 AM  (Reporting)  _MFC_ Fleet is homogeneous: 1008714 Flotille du Po
10:45:20 AM  (Reporting)  Ended ManageFleetsComposition 33 ms
10:45:20 AM  (Reporting)  Entering LockFixedGroups (_LFG_)
10:45:20 AM  (Reporting)  _LFG_ 1011563 Garnison de Rimini, 641 Rimini, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011560 Garnison de Bologne, 637 Bologna, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011535 Garnison de Mantoue, 622 Mantova, Pow:234, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1011516 Garnison de Milano, 613 Milano, Pow:146, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
10:45:20 AM  (Reporting)  _LFG_ 1005852 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
10:45:20 AM  (Reporting)  Ended LockFixedGroups 0 ms
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
10:45:20 AM  (Reporting)  Entering PoolToGHQStack (_PGS_)
10:45:20 AM  (Reporting)  Ended PoolToGHQStack 0 ms
10:45:20 AM  (Reporting)  Entering ManageGHQ (_GHQ_)
10:45:20 AM  (Reporting)  Ended ManageGHQ 0 ms
10:45:20 AM  (Reporting)  Entering PrivilegedCombine (_PCO_)
10:45:20 AM  (Reporting)  Ended PrivilegedCombine 0 ms
10:45:20 AM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
10:45:20 AM  (Reporting)  Ended DefendCapitalRegion 0 ms
10:45:20 AM  (Reporting)  Entering SplitGroups (_SPG_)
10:45:20 AM  (Reporting)  Ended SplitGroups 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
10:45:20 AM  (Reporting)  Ended CheckBesiegedGroups 0 ms
10:45:20 AM  (Reporting)  Detach Damaged Units (_DDU_)
10:45:20 AM  (Reporting)  Ended Damaged Units 0 ms
10:45:20 AM  (Reporting)  Entering GarrisonObjectives (_GAO_)
10:45:20 AM  (Reporting)  Ended GarrisonObjectives 0 ms
10:45:20 AM  (Reporting)  Entering CheckBesieging (_CBE_)
10:45:20 AM  (Reporting)  Ended CheckBesieging 26 ms
10:45:20 AM  (Reporting)  Entering Checking Leaders (_CLD_)
10:45:20 AM  (Reporting)  Ended Check Leaders 0 ms
10:45:20 AM  (Reporting)  Entering Make Superior Group (_MSG_)
10:45:20 AM  (Reporting)  Ended Make Superior Group 1 ms
10:45:20 AM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
10:45:20 AM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
10:45:20 AM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
10:45:20 AM  (Reporting)  _AFA_ 1008714 Flotille du Po has been given the mission Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
10:45:20 AM  (Reporting)  Ended AssignFleetsOperations 1 ms
10:45:20 AM  (Reporting)  Start of AI Check for Land Resupply
10:45:20 AM  (Reporting)  Ended CheckForLandResupply 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering KeepPosition (_KPP_)
10:45:20 AM  (Reporting)  Ended KeepPosition 0 ms
10:45:20 AM  (Reporting)  Entering Reinforce Front (_RFF_)
10:45:20 AM  (Reporting)  Reinforce Front skipped, core ratio is 4.40454531201892
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
10:45:20 AM  (Reporting)  Entering DistantGarrison (_DGA_)
10:45:20 AM  (Reporting)  Ended DistantGarrison 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  All theaters prepared, AllOwnPowLand: 1504 AllOppPowLand: 231 AllOwnPowNav: 6 AllOppPowNav 0
10:45:20 AM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 2 Land Ratio: 4.15 Land Core Ratio: 4.40  ***
10:45:20 AM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 146) - evaluation skipped
10:45:20 AM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 22 ms
10:45:20 AM  (Reporting)  Entering Collect Leaders (_COD_)
10:45:20 AM  (Reporting)  Ended Collect Leaders 0 ms
10:45:20 AM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
10:45:20 AM  (Reporting)  Ended RemoveWeakInterests 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  
10:45:20 AM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.15 - Core:4.40 - Nav:3.82) ***
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Arties (_RCA_)
10:45:20 AM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Arties
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Evaluating Receive Supplies (_RCS_)
10:45:20 AM  (Reporting)  _RCS_ Supplies found:  0 in core Area
10:45:20 AM  (Reporting)  Ended Receive Supplies
10:45:20 AM  (Reporting)  Entering GatherGarrisons (_GTG_)
10:45:20 AM  (Reporting)  Ended GatherGarrisons 0 ms
10:45:20 AM  (Reporting)  Entering AddTheaterGoal (_ATG_)
10:45:20 AM  (Reporting)  Ended AddTheaterGoal 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  List of Agendas for 1008714 Flotille du Po, 622 Mantova, Pow:4, Count: 2(l 0/L 0/S 2)
10:45:20 AM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
10:45:20 AM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
10:45:20 AM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008714 Flotille du Po , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
10:45:20 AM  (Reporting)  1008714-Flotille du Po Power:4 Health:100% Mantova>Mantova Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  Entering SplitStaticUnits (_SSU_)
10:45:20 AM  (Reporting)  Ended SplitStaticUnits 0 ms
10:45:20 AM  (Reporting)  Entering ManageHQStacks (_MHS_)
10:45:20 AM  (Reporting)  Ended ManageHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SynchHQStacks (_SHS_)
10:45:20 AM  (Reporting)  Ended SynchHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
10:45:20 AM  (Reporting)  Ended DeclareNewHQStacks 0 ms
10:45:20 AM  (Reporting)  Entering SplitLargeStacks (_SLS_)
10:45:20 AM  (Reporting)  Ended SplitLargeStacks 0 ms
10:45:20 AM  (Reporting)  Entering PromoteLeaders (_PRL_)
10:45:20 AM  (Reporting)  Ended PromoteLeaders 0 ms
10:45:20 AM  (Reporting)   
10:45:20 AM  (Reporting)  ApplyAgenda AutoMerge
10:45:20 AM  (Reporting)  AI Process done in  1257 ms
10:45:20 AM  (Reporting)  Processing  1000053 Kingdom of Naples
10:45:20 AM  (Reporting)  Processing  1000054 French Spanish
10:45:20 AM  (Reporting)  Processing  1000055 Serbia
10:45:20 AM  (Reporting)  Processing  1000056 Greece
10:45:20 AM  (Reporting)  Processing  1000057 Terek
10:45:20 AM  (Reporting)  Processing  1000058 Nogai
10:45:20 AM  (Reporting)  Processing  1000059 Indians
10:45:20 AM  (Reporting)  Processing  1000060 Rebels
10:45:20 AM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
10:45:20 AM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
10:45:20 AM  (Reporting)  Sending proposal: we can't
10:45:20 AM  (Reporting)  *** Checking new proposals ***
10:45:20 AM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
10:45:20 AM  (Reporting)  Ended CalcTribalBehavior 0 ms
10:45:20 AM  --- End of Log ---                                
