All races have been upgraded to improve AI performance.  
This includes the implementation of a specific Research Build Order, Design Template changes, Weapon Balancing as well as Policy file changes.
As a result the AI is more dangerous, improved weapon balance, as well as many other changes.

The Mod is recommended for use on higher difficulties (i.e. at least Very Hard).

Credits
Haree78 (Distant Worlds Extended Mod 1.03)
Francoy (Colonisation Rebalanced Mod)

Tweaks by Francoy:
- Rebalanced Racial Victory
- Fixed PrioritizeBuildWonderId
- Reduced Hyperdrive speed by 33%
- Reduced resources abundances by 25%
- Cargo capacity reduced by 33%
- Reduced income from governments by 20%
- Add prefixes to Components
