Search found 17 matches

by rocksk
Sat Jun 04, 2005 6:37 am
Forum: Gary Grigsby's World at War
Topic: Strange AI behavior
Replies: 5
Views: 61

Strange AI behavior

<t> My question are,<br/>
1. Is German AI scripted to be a crowd when D-Day started?<br/>
2. Is German AI scripted to kill Russia at all?<br/>
3. Why did AI leave so many forces in Russia even when Russia is no more?<br/>
<br/>
I start a modded game to see if german AI can kill of Russia then ...
by rocksk
Thu Jun 02, 2005 9:38 am
Forum: Gary Grigsby's World at War
Topic: Sea Lion?
Replies: 9
Views: 124

RE: Sea Lion?

Kill all units in Scotland so that one infantry can invade. Then all other unit can strategy move other units into scotland. Then attack england from that.
by rocksk
Wed Jun 01, 2005 2:44 am
Forum: The War Room
Topic: CAG for german
Replies: 7
Views: 124

RE: CAG for german

<t> Seriously i cannot compare to you guys. That game is against AI. I only concentrade on reseaching sub, tanks, AA, Fighters, CAG. It is good Russian campaign, i went india then up towards Cacusus. Capture Cacusus with tank forces from india. That mean russian lost most of its resources early in ...
by rocksk
Sat May 28, 2005 8:05 am
Forum: Gary Grigsby's World at War
Topic: Where are the South Africans
Replies: 21
Views: 330

RE: Where are the South Africans

That is why it is call Light Fleet and not destoryer.
by rocksk
Sat May 28, 2005 8:04 am
Forum: Gary Grigsby's World at War
Topic: Fighters
Replies: 16
Views: 304

RE: Fighters

Fw 190 That is my pet fighter. Why is the model use ME-109. [>:]
by rocksk
Sat May 28, 2005 7:58 am
Forum: The War Room
Topic: CAG for german
Replies: 7
Views: 124

RE: CAG for german

<r> <QUOTE><s>[quote]</s>- fighter cover (unless you can remove it) <br/>
- AA upgraded battleships
<e>[/quote]</e></QUOTE>
<br/>
That right. That why i upgrade for fighters is a must, eva 9 and anti air 10, range 4.<br/>
I used wolf pack + mass CAG to strike against massive WA fleet after ...
by rocksk
Sat May 28, 2005 5:41 am
Forum: The War Room
Topic: CAG for german
Replies: 7
Views: 124

CAG for german

<t> Have you guys ever consider using CAG for german in later stage of the game.<br/>
<br/>
In my current game. My advanced CAGs are sinking WA battle group faster then their can repair. Currently in 1944 winter, only a some group of WA ships are still floating around.<br/>
range 4, eva 6, anti ...
by rocksk
Sat May 28, 2005 5:24 am
Forum: The War Room
Topic: Invade Switzerland!
Replies: 5
Views: 121

RE: Invade Switzerland!

Swiss bank Here i come to rob you.[:D]

Hey, we cannot do that in really live. Let do it in the game.
by rocksk
Sat May 28, 2005 5:21 am
Forum: The War Room
Topic: Paratrooper Discovery!
Replies: 5
Views: 144

RE: Paratrooper Discovery!

"battleship "

What the. Are you joking? A commodo force to sabo a BB. [&o]
by rocksk
Sat May 28, 2005 2:52 am
Forum: The War Room
Topic: Paratrooper Discovery!
Replies: 5
Views: 144

RE: Paratrooper Discovery!

That is new.
[:)]
Do you know that you can air drop paratrooper then move your bomber to join up with you paratrooper?
by rocksk
Sat May 28, 2005 2:38 am
Forum: Gary Grigsby's World at War
Topic: Fighters
Replies: 16
Views: 304

RE: Fighters

"5 minutes over London, and without any drop tanks for added range"

Did they actually add drop tanks?
by rocksk
Sat May 28, 2005 12:47 am
Forum: Gary Grigsby's World at War
Topic: German vs Soviet AI
Replies: 16
Views: 208

RE: German vs Soviet AI

Fall 43 retreat of 90%

I believe this is a tactical to swamp the allies and kick them out to sea. WA will suffer 100% loss if german gets to kick the sea then hit the ground troops. i myself will do that.

by rocksk
Sat May 28, 2005 12:33 am
Forum: Gary Grigsby's World at War
Topic: Fighters
Replies: 16
Views: 304

RE: Fighters

<r> <QUOTE><s>[quote]</s>ORIGINAL: 5cats<br/>
<br/>
so they must wait 3-4 turns to move 2 spaces. A whole year! Not that the Me-109 & Me-110 needed extensive modifications, <e>[/quote]</e></QUOTE>
<br/>
Range 1 is good.<br/>
<br/>
Me-109 had only 5 minute fighting time over england. How you ...
by rocksk
Fri May 27, 2005 6:23 am
Forum: Gary Grigsby's World at War
Topic: Ships in Port
Replies: 3
Views: 55

RE: Ships in Port

They are sitting ducks.
by rocksk
Fri May 27, 2005 6:17 am
Forum: Gary Grigsby's World at War
Topic: German vs Soviet AI
Replies: 16
Views: 208

RE: German vs Soviet AI

German can only produce 7 units + 2 from other others due to pop limit. If German failed to kill off Sov by 43.
Each attack will generate around 5 damage unit from Sov. Addition attack from WA cost even more.

That i double it is possible due to attrition.

by rocksk
Thu May 26, 2005 5:50 am
Forum: Gary Grigsby's World at War
Topic: Brazil
Replies: 8
Views: 226

RE: Brazil

It does not matter, my nazi tank occupy it now. [8D]

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