Search found 57 matches

by apoll
Mon Dec 11, 2023 11:05 pm
Forum: Command: Modern Operations series
Topic: When are you going to fix the blotchy maps?? Put some focus on commercial version like PE version?
Replies: 9
Views: 1120

Re: When are you going to fix the blotchy maps?? Put some focus on commercial version like PE version?

Ok. Thanks Dave. I will and yea, i did notice to my surprise the developer himself responded pretty quickly to my initial post. I guess you’re spot on there. Sure, understand you’re trying to help and i appreciate it. Honestly, i find it all a bit overwhelming, maps aside, so will be keen to search ...
by apoll
Sun Dec 10, 2023 11:40 pm
Forum: Command: Modern Operations series
Topic: When are you going to fix the blotchy maps?? Put some focus on commercial version like PE version?
Replies: 9
Views: 1120

Re: When are you going to fix the blotchy maps?? Put some focus on commercial version like PE version?

Hi CMO fans. Hey, no rant; serious question from a relatively new player. Not trying to be provocative. Taking a point from Kushan, I can see from patch history there has been a lot of new stuff; perhaps I could have phrased that better. Can see that commercial version has been given quite a bit of ...
by apoll
Sat Dec 09, 2023 1:58 am
Forum: Command: Modern Operations series
Topic: When are you going to fix the blotchy maps?? Put some focus on commercial version like PE version?
Replies: 9
Views: 1120

When are you going to fix the blotchy maps?? Put some focus on commercial version like PE version?

Ok, I see a lot of attention from devs on the PE version with new features and performance and graphics; latest press release for example. BUT I do not see the same level of attention on the commercial product. It is not cheap, the commercial version, and I have to say the maps when zoomed to even a ...
by apoll
Fri Jul 03, 2020 7:30 am
Forum: Command: Modern Operations series
Topic: Define Prosecution Area: circle. How?
Replies: 9
Views: 1186

RE: Define Prosecution Area: circle. How?

Tks! That's very handy way of doing things.

by apoll
Fri Jul 03, 2020 6:37 am
Forum: Command: Modern Operations series
Topic: Command Modern Operations v1.01 update - Build 1147.5
Replies: 13
Views: 1649

RE: Command Modern Operations v1.01 update - Build 1147.5

My APOLOGIES! I stuffed up. It worked. No problems with the link. Sorry again.

Apoll
by apoll
Fri Jul 03, 2020 6:27 am
Forum: Command: Modern Operations series
Topic: Command Modern Operations v1.01 update - Build 1147.5
Replies: 13
Views: 1649

RE: Command Modern Operations v1.01 update - Build 1147.5

There is a problem with the link: says network not available and download super quick, and when start exe, says land cover map files not found.

Thanks.

Apoll
by apoll
Tue Jun 30, 2020 4:36 am
Forum: Command: Modern Operations series
Topic: Define Prosecution Area: circle. How?
Replies: 9
Views: 1186

Define Prosecution Area: circle. How?

<t> In the latest Kushan air warfare tutorial, he defines a prosecution area for an OCA mission as a circle. Some sort of, I think, right click and a menu came up with circle or rectangle. He chose a circle, defined it, and used a circular prosecution area. How did he do that? I use the Define area ...
by apoll
Wed Jun 10, 2020 11:12 pm
Forum: Gary Grigsby's War in the East Series
Topic: Trouble distinguishing HQ and subordinate units
Replies: 9
Views: 528

RE: Trouble distinguishing HQ and subordinate units

<t> Ok. Tks all for the advice. So just to confirm: those rail repair FBD units...I can move and asign tyo fix a bit of rail in a hex? Because they did not seem to have movement points some times. But ok, I will attempt to do that. Makes sense then to attack along major rail corridors when you can ...
by apoll
Wed Jun 10, 2020 9:56 am
Forum: Gary Grigsby's War in the East Series
Topic: Trouble distinguishing HQ and subordinate units
Replies: 9
Views: 528

RE: Trouble distinguishing HQ and subordinate units

<t> Ok, that worked much better. Starting to become clearer. I practised in the Road to Kiev. Punched a hole, raced the armour through, and looked like i would easily take Kiev while the slower infantry mopped up the cells left behind. Then the armour stopped. Ran out of fuel! Just short of a river ...
by apoll
Wed Jun 10, 2020 2:57 am
Forum: Gary Grigsby's War in the East Series
Topic: Trouble distinguishing HQ and subordinate units
Replies: 9
Views: 528

Trouble distinguishing HQ and subordinate units

<t> Hi. Having a bit of trouble getting my head around the plethora of HQ units and their subordinate units on the map, as tends to be all mixed up. Trying to get a holistic sense of what unit formations are available at the start of a turn. I have the concept of border outlines helping in that ...
by apoll
Fri Feb 07, 2020 6:54 pm
Forum: Command: Modern Operations series
Topic: Where do I download the Senitel-2 textures for Tacview?
Replies: 5
Views: 359

RE: Where do I download the Senitel-2 textures for Tacview?

Anyone? C'mon, I can't be the only one wanting these textures. Grateful answer from you CMO gurus.

Thank you in advance.

Apoll
by apoll
Sun Nov 17, 2019 11:45 pm
Forum: Tech Support
Topic: [Resolved] Very Slow Loading of Maps
Replies: 12
Views: 3359

RE: Very Slow Loading of Maps

<t> Yea, I am trying out different hard drives as we speak. if it is my system, then of course, I have to sort and onus on me. Maybe expectations: I do expect the high res maps will load almost immediately, or with a short delay. Maybe I have to tone down that expectation, it would seem. Don't get ...
by apoll
Sun Nov 17, 2019 11:03 pm
Forum: Tech Support
Topic: [Resolved] Very Slow Loading of Maps
Replies: 12
Views: 3359

RE: Very Slow Loading of Maps

<t> Thanks for acknowledging, Dimitris. Not sure about the Porsche analogy: the reason I'd buy a Porsche would be to go fast, and to find it snoozes along like a family sedan would strain the friendship somewhat! But anyway, you get the message. The thing I am curious about is why there do not seem ...
by apoll
Sat Nov 16, 2019 8:44 am
Forum: Tech Support
Topic: [Resolved] Very Slow Loading of Maps
Replies: 12
Views: 3359

[Resolved] Very Slow Loading of Maps

<t> Hi, I wonder if I'm doing something wrong? Excitedly loaded it up but found the map loading takes for what seems forever. Happy to wait a few seconds or so...but it takes a long time (more than 15 seconds average) to load hi res maps. I have a decent computer and other graphically intensive ...
by apoll
Thu Dec 21, 2017 7:43 pm
Forum: Command: Modern Operations series
Topic: How to Defeat the SA-10 Grumble?
Replies: 6
Views: 882

RE: How to Defeat the SA-10 Grumble?

Ok thanks to all who replied. I will experiment and give it a go again and report back. Not sure why the Hinds did squat with those rockets? Just fired the whole lot but no hits. Will try that again and see if just bad luck. Pls stand by.

apoll
by apoll
Thu Dec 21, 2017 6:42 am
Forum: Command: Modern Operations series
Topic: How to Defeat the SA-10 Grumble?
Replies: 6
Views: 882

How to Defeat the SA-10 Grumble?

<t> Ok, I've got a single SA-10b Grumble to destroy before I can get to an airfield; it's in a valley with good approaches from either end. I have 6 Hinds with 80mm rockets and four Tornadoes armed with 8 HARMs. First go: I just charge the SA-10: the HARMS are swatted out of the sky as are my ...
by apoll
Tue Aug 01, 2017 3:20 am
Forum: Command: Chains of War
Topic: Help accessing features of CoW
Replies: 1
Views: 208

Help accessing features of CoW

<t> So, got CoW, mainly for the additional features it brings, like more nuanced damage model, Comms aspects, etc. But every time I load a scenario now, there is a box with the new features that comes up before the start of the scenario with aforementioned features.BUT they are always red crossed ...

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