Search found 824 matches

by aprezto
Fri Oct 15, 2021 6:40 pm
Forum: Distant Worlds 1 Series
Topic: Galactopdia no longer visible
Replies: 1
Views: 308

RE: Galactopdia no longer visible

Just a bit more info. I have now reinstalled and patched. I 'can' see the races, but the landing page and many of the sub pages do not display...
by aprezto
Fri Oct 15, 2021 6:32 pm
Forum: Distant Worlds 1 Series
Topic: Galactopdia no longer visible
Replies: 1
Views: 308

Galactopdia no longer visible

<t> Hi;<br/>
<br/>
Been a very long time. Fired this up again with the impending Distant Worlds 2 release. The Galactopedia is just blank screens now. I 'think' it has something to do with MS Internet Explorer being updated to Edge. The MHTML files were associated to explorer and would not open. I ...
by aprezto
Tue Apr 18, 2017 6:01 pm
Forum: Tech Support
Topic: Game never loads after the Loading Splash Screen (The bit after you click "Play Distant Worlds")
Replies: 14
Views: 714

RE: Game never loads after the Loading Splash Screen (The bit after you click "Play Distant Worlds")

<t> Vpaulus<br/>
<br/>
thank you for responding - much appreciated.<br/>
<br/>
Success!! So it appeared to be the .net versions that weren't installed - and that by following your advice were forced to install.<br/>
<br/>
Other points to note. I have turned on Windows 7 compatibility on the ...
by aprezto
Tue Apr 18, 2017 2:59 am
Forum: Tech Support
Topic: Game never loads after the Loading Splash Screen (The bit after you click "Play Distant Worlds")
Replies: 14
Views: 714

RE: Game never loads after the Loading Splash Screen (The bit after you click "Play Distant Worlds")

<t> So I appear to be having the same issues here.<br/>
<br/>
Fresh install of Windows 10 Home<br/>
Run install - upgrade to latest patch.<br/>
Only get to first splash screen and games stops.<br/>
DW-Crashdump file says I don't have directX directsound<br/>
DXdiag says directX is version 12 ...
by aprezto
Tue Jun 10, 2014 8:50 pm
Forum: Distant Worlds 1 Series
Topic: Fighter firepower rating working as intended?
Replies: 3
Views: 286

RE: Fighter firepower rating working as intended?

I have not done the latest update - but note this in the release notes:

- Fighters now weighted higher when evaluating strength of potential attack targets

Maybe affecting this?
by aprezto
Tue Jun 10, 2014 8:11 pm
Forum: Distant Worlds 1 Series
Topic: Fighter firepower rating working as intended?
Replies: 3
Views: 286

Fighter firepower rating working as intended?

<t> Hi Hi;<br/>
<br/>
I note that fighters don't increase the 'firepower' rating of your ships. This in turn does not add to the strategic rating of your race.<br/>
This in turn lowers your threat to other races - so they don't get the negative 'fear your power' rating - so making friends is ...
by aprezto
Wed Sep 26, 2012 12:52 am
Forum: After Action Reports
Topic: Rumble in the Southwest witpqs-A vs Andav-J 2011-11-29 to 2017-02-08
Replies: 6228
Views: 60014

RE: 1942 October 10

<t> All I can say, from our game, that unloading at LaFoa took a long time without naval support - a very long time. They are a blocking force, but with 2 tank Bns there's quite a bit of firepower that won't be taking part.<br/>
<br/>
You are landing in Noumea directly, which I didn't, so maybe of ...
by aprezto
Mon Sep 03, 2012 7:43 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Introducing Intel Monkey (Another New Version: 0.4.1b)
Replies: 163
Views: 5429

RE: Introducing Intel Monkey

<t> Witpqs has made an awesome and easy to use tool. I thought having to install Python might be a hurdle, but that's as simple as download and choose run, then the downloaded Intelmonkey just goes.<br/>
<br/>
Having the archive switch turned on would have been useful, but from here on, not having ...
by aprezto
Sun Sep 02, 2012 10:34 pm
Forum: After Action Reports
Topic: Rumble in the Southwest witpqs-A vs Andav-J 2011-11-29 to 2017-02-08
Replies: 6228
Views: 60014

RE: 1942 September 18

Intelmonkey makes its debut.

Brilliant raids against PM. Very good damage on facilities for 18 B24Ds at 10k feet. Keep that commander
by aprezto
Fri Aug 17, 2012 9:35 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Emergency Reinforcements--New Zealand
Replies: 45
Views: 1714

RE: Emergency Reinforcements--New Zealand

<t> Good heavens, you pessimists! Doors of South America indeed. Fiji may be suffering under the yolk of Imperial 'direction', but Samoa and the Phoenix islands are firmly in the hands of the good guys. I think I even gave the cunning Norwegian (cunning, is that better John? [:D] ) a fright with a ...
by aprezto
Fri Aug 17, 2012 1:20 am
Forum: After Action Reports
Topic: Rumble in the Southwest witpqs-A vs Andav-J 2011-11-29 to 2017-02-08
Replies: 6228
Views: 60014

RE: 1942 August 25

the depth, dear god, the depth - in this game. Gives me vertigo just opening the case (which is even more impressive because I got the digital download!)
by aprezto
Fri Aug 17, 2012 12:58 am
Forum: War in the Pacific: Admiral's Edition
Topic: Emergency Reinforcements--New Zealand
Replies: 45
Views: 1714

RE: Emergency Reinforcements--New Zealand

<r>
<QUOTE><s>[quote]</s>ORIGINAL: PzB<br/>
<br/>
Hm, nice...so now I know what Al got when I invaded and captured his Home Islands [:'(]<br/>
- Looks like it's a good deal for the Allies even if they loose some extra units that have been ferried in to stiffen the Home Island garrisons.
<e ...
by aprezto
Fri Aug 17, 2012 12:48 am
Forum: After Action Reports
Topic: Rumble in the Southwest witpqs-A vs Andav-J 2011-11-29 to 2017-02-08
Replies: 6228
Views: 60014

RE: 1942 August 25

<r>
<QUOTE><s>[quote]</s>ORIGINAL: witpqs<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/14248/49E6FE471E2541599D3F17F9F16B784F.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/14248/49E6FE471E2541599D3F17F9F16B784F.jpg"><LINK_TEXT text="https://www ...
by aprezto
Sun Aug 12, 2012 11:04 pm
Forum: After Action Reports
Topic: Eyebrow on the Money witpqs (A) vs vicberg (J) {No vicberg}
Replies: 209
Views: 4851

RE: 1942 May 31

Can B-17s fly in supplies without an airfield? I know the c-47s can airdrop, just didn't think the heavy bombers could do it without runways.
by aprezto
Wed Aug 08, 2012 11:34 pm
Forum: After Action Reports
Topic: Rumble in the Southwest witpqs-A vs Andav-J 2011-11-29 to 2017-02-08
Replies: 6228
Views: 60014

RE: 1942 August 20

Very nicely done. A bit of a favourite tactic of mine to go on a wee hunt in those waters. Very satisfying if you catch a troop convoy, or a tanker fleet, but a nice supply TF is also good. It might just make Wa pause a bit about having the KB so far forward.
by aprezto
Mon Jul 16, 2012 11:57 pm
Forum: After Action Reports
Topic: Rumble in the Southwest witpqs-A vs Andav-J 2011-11-29 to 2017-02-08
Replies: 6228
Views: 60014

RE: 1942 July 16

almost adventurous from Wa, you sure Jay hasn't stolen the keys?
by aprezto
Fri Apr 27, 2012 11:34 pm
Forum: After Action Reports
Topic: Rumble in the Southwest witpqs-A vs Andav-J 2011-11-29 to 2017-02-08
Replies: 6228
Views: 60014

RE: 1942 April 20

Hi George;
&nbsp;
Just caught up. Wow, this is a non-stop slug fest. Fantastic delay action in Burma, and your handling of China is as robust and capable as ever.
&nbsp;
Look forward to see what Wa is up to down the west coast of Oz!
&nbsp;
Al
by aprezto
Sun Feb 05, 2012 6:03 pm
Forum: Distant Worlds 1 Series
Topic: Colony Ships take forever to build!
Replies: 22
Views: 1508

RE: Colony Ships take forever to build!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Lorini<br/>
<br/>
You need Caslon to build stuff. You clearly don't have much. Either start over and look for nearby planets with Caslon or keep going in this game and be sure to build mining stations on nearby planets with Caslon.
<e>[/quote]</e></QUOTE>
<br ...
by aprezto
Sun Jan 08, 2012 10:58 pm
Forum: After Action Reports
Topic: A Southwestern Rumble Andav (J) v witpqs (A) Closed to witpqs
Replies: 38
Views: 1163

RE: A Southwestern Rumble Andav (J) v witpqs (A) open for now

A pity Boise has only managed to come out to play, after repairing damage from eating a torpedo, in order to eat another torpedo in our game...
by aprezto
Thu Jan 05, 2012 1:22 am
Forum: The War Room
Topic: retrofitting problem
Replies: 11
Views: 508

RE: retrofitting problem

<t> I use a naming convention to help with this:<br/>
<br/>
A destroyer that is missile oriented might be called "Catapult" - but has the postscript: M<br/>
A destroyer that is a torpedo boat might be called "Kaiser" - but has postscript: T<br/>
<br/>
This helps when I go to upgrade manually ...

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