Search found 899 matches

by Jorgen_CAB
Thu Jul 16, 2026 10:27 pm
Forum: Distant Worlds 2
Topic: New fleet Role
Replies: 12
Views: 702

Re: New fleet Role

Around 20 combat ship for an AI attack fleet is probably alright in my opinion so I see no direct problem with this. Attack fleets should be quite a bit more powerful than defensive fleets under AI control.

Personally I would not add troop ship to attack fleets and rather consolidate them into ...
by Jorgen_CAB
Tue Jul 14, 2026 11:23 pm
Forum: Distant Worlds 2
Topic: New fleet Role
Replies: 12
Views: 702

Re: New fleet Role



From my testing and working with AI and modding AI behaviors the AI work really bad with large fleets, you are better off with smaller AI fleets. The AI will coordinate attack and invasion fleets for the threats and needs and send multiple fleets. If you have just a few large fleets the AI will ...
by Jorgen_CAB
Tue Jul 14, 2026 11:06 pm
Forum: Distant Worlds 2
Topic: New fleet Role
Replies: 12
Views: 702

Re: New fleet Role




From my testing and working with AI and modding AI behaviors the AI work really bad with large fleets, you are better off with smaller AI fleets. The AI will coordinate attack and invasion fleets for the threats and needs and send multiple fleets. If you have just a few large fleets the AI will ...
by Jorgen_CAB
Sun Jul 12, 2026 8:51 pm
Forum: Distant Worlds 2
Topic: New fleet Role
Replies: 12
Views: 702

Re: New fleet Role



How many defense fleets do you have, and what are the engagement settings set to on your fleets?


No defense fleets, they stay to close to home / too short ranged. When I did build them, I changed their engagement range to max, and then changed them to attack fleets, and they swapped to the ...
by Jorgen_CAB
Tue Apr 14, 2026 1:07 pm
Forum: Distant Worlds 2
Topic: Things to make the land/army game more usable
Replies: 2
Views: 710

Re: Things to make the land/army game more usable

In my opinion the whole system might need a small overhaul. I really think there should be a big difference between local troops and troops you ferry around both in cost, maintenance and efficiency in general. It also would make it way easier for the AI as well I'm sure overall.

Also... ground ...
by Jorgen_CAB
Sun Apr 05, 2026 3:34 pm
Forum: Distant Worlds 2
Topic: attack fighers vs fighers and bomers
Replies: 2
Views: 1501

Re: attack fighers vs fighers and bomers

The game treat both fighters ang fighter bombers as in the "fighter" category and only need to research one of them. Fighter bombers can be useful if you are dominating the fighter scene and don't need as much anti-fighter capabilities and use torpedoes on your bombers and fighter bombers.

That is ...
by Jorgen_CAB
Mon Mar 30, 2026 7:44 pm
Forum: Rule the Waves 3
Topic: Can not load a ship design into the ship designer
Replies: 5
Views: 1417

Re: Can not load a ship design into the ship designer

I asked the same thing a while ago and they responded...


We've noted that there's a bug that may be causing issues in the game where it's looking in the incorrect place. We're expecting to release an update that hopefully resolves this issue very soon. Please keep your eyes open for it.


You ...
by Jorgen_CAB
Mon Mar 30, 2026 7:42 pm
Forum: Rule the Waves 3
Topic: Can't load custom designs?
Replies: 11
Views: 2184

Re: Can't load custom designs?

MaximKI wrote: Thu Mar 26, 2026 5:01 pm We've noted that there's a bug that may be causing issues in the game where it's looking in the incorrect place. We're expecting to release an update that hopefully resolves this issue very soon. Please keep your eyes open for it.
Thanks!
by Jorgen_CAB
Wed Mar 25, 2026 11:54 am
Forum: Rule the Waves 3
Topic: Can't load custom designs?
Replies: 11
Views: 2184

Re: Can't load custom designs?


What mode are you trying this for?


I can "export" the file and the file goes to the ...\Documents\My Games\Rule the Waves 3\Custom Files folder... when I try to load the file by pressing the "Load ship design" button and choose a custom design the game simply give me the error of "File not ...
by Jorgen_CAB
Tue Mar 24, 2026 11:39 am
Forum: Rule the Waves 3
Topic: Status of enemy ships!?!
Replies: 5
Views: 1387

Re: Status of enemy ships!?!

Yes... I have discord installed so removing it from RTW might fix it... will try it...

Same with Steam overlay as well then I guess?!?
by Jorgen_CAB
Mon Mar 23, 2026 8:01 pm
Forum: Rule the Waves 3
Topic: Status of enemy ships!?!
Replies: 5
Views: 1387

Re: Status of enemy ships!?!

When you hover the mouse over a ship it tell you the ships speed and the overall damage such as light, medium or heavy for example.

This only works occasionally for me, most of the time the status never appear no matter how long you keep the mouse pointer over the ship
by Jorgen_CAB
Mon Mar 23, 2026 4:18 pm
Forum: Rule the Waves 3
Topic: Status of enemy ships!?!
Replies: 5
Views: 1387

Status of enemy ships!?!

Why are the status when you hover the mouse over enemy ships rarely working?

Are there any reliable way to make this actually work?
by Jorgen_CAB
Mon Mar 23, 2026 4:17 pm
Forum: Rule the Waves 3
Topic: Can't load custom designs?
Replies: 11
Views: 2184

Re: Can't load custom designs?

Not sure what you mean... I just try to export and import the designs from the game?!?
by Jorgen_CAB
Sun Mar 22, 2026 2:48 am
Forum: Rule the Waves 3
Topic: Can't load custom designs?
Replies: 11
Views: 2184

Can't load custom designs?

How do you open custom saved designs?!?!

It just say file not found!!!

It is exported according to the game to the following folder.

...\Documents\My Games\Rule the Waves 3\Custom Files

And why on earth can't I open a prototyped design for editing if I made some mistake on it, make zero sense ...
by Jorgen_CAB
Thu Jan 29, 2026 3:56 pm
Forum: Distant Worlds 2
Topic: How is the game so far?
Replies: 4
Views: 5294

Re: How is the game so far?

Yes... you can do any modding you find necessary to suit your preferences.

The vanilla game are not really suppose to make all races equal either and the random factor will also play a very large part in how easy it will be to expand in the early game.

Although I never heard anyone complain that ...
by Jorgen_CAB
Thu Jan 29, 2026 12:10 pm
Forum: Distant Worlds 2
Topic: How is the game so far?
Replies: 4
Views: 5294

Re: How is the game so far?

Not sure what you have issues with exactly but I don't think Plagues changed much. The Plagues is a mechanic that works the way it is suppose to work. It is generally a good idea to eventually remove the messages the shows up for plague spreading as you can be spammed with it when you have allot of ...
by Jorgen_CAB
Wed Jan 14, 2026 11:12 pm
Forum: Design and Modding
Topic: Ship art models?
Replies: 4
Views: 7171

Re: Ship art models?



Thanks... I have both Stride and Blender installed as I understood you need them both to do it... but did not really know how to get the actual models.


The bundle unpack tool is pinned in a topic on Discord ;)
Not sure if Stride would also allow for unpacking .


I managed to download and ...
by Jorgen_CAB
Wed Jan 14, 2026 9:40 pm
Forum: Design and Modding
Topic: Ship art models?
Replies: 4
Views: 7171

Re: Ship art models?

Thanks... I have both Stride and Blender installed as I understood you need them both to do it... but did not really know how to get the actual models.
by Jorgen_CAB
Sun Jan 11, 2026 4:51 pm
Forum: Design and Modding
Topic: Ship art models?
Replies: 4
Views: 7171

Ship art models?

Are there any way to get access to the ship models of the game so you can add/modify weapon mounts that you can't modify in the XML files?
by Jorgen_CAB
Sun Jan 04, 2026 11:50 am
Forum: Distant Worlds 2
Topic: Pirates seem flawed - makes the game not fun
Replies: 7
Views: 1177

Re: Pirates seem flawed - makes the game not fun



Taking over your planet seems like a bug.

Do you mean 5 pirate bases spawned in your system? If so, that's definitely a bug.


Yes, 5 separate pirate factions in my home system.


It is random, so if you are unlucky you will get like five pirates in short order and tank your economy. That is ...

Go to advanced search