Search found 41 matches

by OJsDad
Tue Mar 29, 2022 4:26 pm
Forum: Distant Worlds 2
Topic: Independent Colonies - Way to Many
Replies: 5
Views: 756

Re: Independent Colonies - Way to Many

Thank you Scott. Glad to know it's not just me.
by OJsDad
Mon Mar 28, 2022 7:25 pm
Forum: Distant Worlds 2
Topic: Independent Colonies - Way to Many
Replies: 5
Views: 756

Re: Independent Colonies - Way to Many

Hi ZGrssd. In all 3 I was playing Humans. I could understand 1 that was story linked, but three seems insane. And it's different species.
by OJsDad
Mon Mar 28, 2022 5:22 pm
Forum: Distant Worlds 2
Topic: Independent Colonies - Way to Many
Replies: 5
Views: 756

Independent Colonies - Way to Many

I've started 3 games and had Independent Colonies option set to the lowest setting, Very Rare. However, in the first 30 years of game play, in each of the 3 games that I had started, I'd come across 3 separate ICs. Each game was created with 2000 star systems in a varied cluster galaxy. In the lates...
by OJsDad
Fri Mar 18, 2022 6:59 pm
Forum: Distant Worlds 2
Topic: Fleet Home Base - How to Assign
Replies: 6
Views: 1012

Re: Fleet Home Base - How to Assign

Lunalis wrote: Fri Mar 18, 2022 5:53 pm holding right click should open an orders menu for the target you clicked on.
or hold CTRL and rightclick, that also should give you the menu i think.

Screenshot_5.png
Thank you Lunali. Some of us were missing the fact you could hold down the right mouse button and open a menu.
by OJsDad
Fri Mar 18, 2022 5:26 pm
Forum: Distant Worlds 2
Topic: Fleet Home Base - How to Assign
Replies: 6
Views: 1012

Re: Fleet Home Base - How to Assign

Nope, all that does is to send the selected fleet to that planet with an order to refuel.
by OJsDad
Fri Mar 18, 2022 4:55 pm
Forum: Distant Worlds 2
Topic: Fleet Home Base - How to Assign
Replies: 6
Views: 1012

Fleet Home Base - How to Assign

How do we change the Home Base that a fleet is assigned to. I have found no way to do this.

Thanks
by OJsDad
Fri Dec 20, 2019 9:49 am
Forum: Distant Worlds 2
Topic: Distant Worlds 2 Christmas 2019 Sneak Peek!
Replies: 443
Views: 14811

RE: Distant Worlds 2 Christmas Sneak Peek!

<r> <QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: OJsDad<br/> Apologies, it has been awhile since I fired up DW1 and I didn't remember it correctly. <e>[/quote]</e></QUOTE> <br/> No problem, I hope my reply reassured you... and play more DW1! [;)]<br/> <e>[/quo...
by OJsDad
Thu Dec 19, 2019 7:05 pm
Forum: Distant Worlds 2
Topic: Distant Worlds 2 Christmas 2019 Sneak Peek!
Replies: 443
Views: 14811

RE: Distant Worlds 2 Christmas Sneak Peek!

<r> <QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: OJsDad<br/> Hmm, if I'm understanding you, then it's a little disappointing. One of the things I really liked about DW1 was that you could build ships to any size and didn't have to research ship hull size tech ...
by OJsDad
Thu Dec 19, 2019 5:49 pm
Forum: Distant Worlds 2
Topic: Distant Worlds 2 Christmas 2019 Sneak Peek!
Replies: 443
Views: 14811

RE: Distant Worlds 2 Christmas Sneak Peek!

<r> <QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/> Yes, on the construction part of the tech tree, you research hulls as part of your research projects. These effectively allow you to build larger ships, but they also unlock particular hulls with somewhat different sizes and maximum component slot ...
by OJsDad
Fri Jun 14, 2019 10:00 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds 2 News?
Replies: 507
Views: 17340

RE: Distant Worlds 2 News?

As of now, DW2 is all bluster and vaporware. If this forum had ads on it, then it would be a big money maker for Matrix. Good thing Stellaris is a great game.
by OJsDad
Tue Mar 06, 2018 6:19 pm
Forum: Distant Worlds 1 Series
Topic: The New Guy Newbie Guide to Fully Non Automatic Manual Play - Distant Worlds, The Manly Man Way to P
Replies: 145
Views: 21909

RE: The New Guy Newbie Guide to Fully Non Automatic Manual Play - Distant Worlds, The Manly Man Way to P

ORIGINAL: Timotheus

Only area where Stellaris has DWU beat? Graphics.

And ship combat.
And research.
by OJsDad
Mon Jan 08, 2018 12:57 am
Forum: Distant Worlds 1 Series
Topic: Distant Worlds 2 News?
Replies: 507
Views: 17340

RE: Distant Worlds 2 News?

<r> <QUOTE><s>[quote]</s>ORIGINAL: FlashXAron<br/> <br/> Photo ... nice at least a sign of life <E>:-)</E><br/> <br/> and still bored to death, with all other 4x and strategy games ... <br/> don't get it, to invest so much development time in a "linear" braindead game like Stellaris, even the new 2....
by OJsDad
Fri Nov 17, 2017 8:11 pm
Forum: Unofficial Tech Support By Gamers for Gamers
Topic: My name got changed
Replies: 2
Views: 172

RE: My name got changed

When I try to log into the Matrix home page, I get prompted to change my user name. I don't want a different username. I can get into the forums fine. Please fix whatever you have to so I don't have to change my user name!
by OJsDad
Sat May 09, 2015 12:02 am
Forum: Design and Modding
Topic: Unleashed Extended I & II
Replies: 248
Views: 16412

RE: Unleashed Extended

<r> <QUOTE><s>[quote]</s>ORIGINAL: mordachai<br/> <br/> Ah, yes, I see what you're saying now. <E>:)</E><br/> <br/> The initial size limit of 200 means that the basic freighters won't build. So you need to research that first construction tech asap! I normally play with pre-warp start - and even the...
by OJsDad
Tue May 05, 2015 12:26 pm
Forum: Design and Modding
Topic: Unleashed Extended I & II
Replies: 248
Views: 16412

RE: Unleashed Extended

NM I found it in the Energy tech tree

What is the tech needed to unlock carriers.  I'm probably just blind, but I don't see it.

Thanks
by OJsDad
Mon May 04, 2015 1:47 pm
Forum: Design and Modding
Topic: Unleashed Extended I & II
Replies: 248
Views: 16412

RE: Unleashed Extended

<t> I was just looking a the template designs for small space ports.&nbsp; I compared XHuman from your mod to the vanilla Human.&nbsp; One thing that stood out is that there are not cargo units.&nbsp; Yet, when I looked at one of my small space ports in the game, there are products in th...
by OJsDad
Mon May 04, 2015 1:16 pm
Forum: Design and Modding
Topic: Unleashed Extended I & II
Replies: 248
Views: 16412

RE: Unleashed Extended

<t> &nbsp;&nbsp;&nbsp; I haven't gotten to using hydrogen yet.&nbsp; What I did to relieve the Calson shortage was to use the expansion planner to find planets with good Calson reserves and send my construction ships to build gas mines.&nbsp; As these got built, my shortage issue...
by OJsDad
Mon May 04, 2015 11:49 am
Forum: Design and Modding
Topic: Unleashed Extended I & II
Replies: 248
Views: 16412

RE: Unleashed Extended

Another question, what tech needs to be researched to unlock carriers.
by OJsDad
Mon May 04, 2015 10:28 am
Forum: Design and Modding
Topic: Unleashed Extended I & II
Replies: 248
Views: 16412

RE: Unleashed Extended

<r> Mordachai,<br/> &nbsp;<br/> &nbsp;&nbsp;&nbsp; Here are a couple of screen shots of how I setup my games.&nbsp; See if these help at all.<br/> &nbsp;<br/> &nbsp;&nbsp;&nbsp; <URL url="http://s1145.photobucket.com/user/OJsDad/media/DWU%20Setup%201.jpg.html"><s>...
by OJsDad
Fri May 01, 2015 11:16 am
Forum: Design and Modding
Topic: Unleashed Extended I & II
Replies: 248
Views: 16412

RE: Unleashed Extended

<r> Here is a screen with the default freighter design at the very beginning of the game.&nbsp; As you can see, the size of the design than you can build at the very beginning of the game.&nbsp; <br/> &nbsp;<br/> <URL url="http://s1145.photobucket.com/user/OJsDad/media/DWU%20Small%20Frei...

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