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by stockwellpete
Thu May 02, 2024 9:24 am
Forum: Strategic Command: American Civil War
Topic: What am I missing?
Replies: 34
Views: 5276

Re: What am I missing?


You wouldn't have 30 Brigades left if you were playing against me! ;)


Ha-ha! I am not very good at this game. The AI is set on Intermediate (with a few bonuses) and I am gradually losing ground, plus the European powers are threatening to join the Confederacy. This game system doesn't quite ...
by stockwellpete
Thu May 02, 2024 8:19 am
Forum: Strategic Command: American Civil War
Topic: What am I missing?
Replies: 34
Views: 5276

Re: What am I missing?

In the SP game that I have started, playing as the Union, by the end of 1862 I have 30 Brigade units in my army. 15 around Washington/Cumberland and 15 further out West. I didn't build any of them myself. In the absence of a "merge" function, the only way that I could reduce these brigades as a ...
by stockwellpete
Tue Apr 30, 2024 3:03 pm
Forum: Strategic Command: American Civil War
Topic: What am I missing?
Replies: 34
Views: 5276

Re: What am I missing?


I'm saying that the engine is able to delete units now via scripts, and that it can spawn new ones in. I'm not sure how (or even if) the AI can handle it, or the specifics of how the code would work, but if an enterprising modder wants to take a crack at it, then I think it is a possibility.

OK ...
by stockwellpete
Tue Apr 30, 2024 12:49 pm
Forum: Strategic Command: American Civil War
Topic: What am I missing?
Replies: 34
Views: 5276

Re: What am I missing?

Is there any chance of getting rid of the toilet bowls/sinks currently masquerading as forts in the game? They make the map look ugly, in my opinion.
by stockwellpete
Tue Apr 30, 2024 12:43 pm
Forum: Strategic Command: American Civil War
Topic: What am I missing?
Replies: 34
Views: 5276

Re: What am I missing?


Merging units is not currently possible with the engine and probably won't ever be. Unit deletions are possible via scripts now, so with some elaborate code it might be possible to say have a hex where you place a unit, have it automatically delete and be replaced with another (better) unit ...
by stockwellpete
Tue Apr 30, 2024 7:34 am
Forum: Strategic Command: American Civil War
Topic: What am I missing?
Replies: 34
Views: 5276

Re: What am I missing?

That is a neat idea. It would also give strategic choice. Do I want to use regiments, brigades, and divisions to cover all of the different areas of the map or do I want to focus one powerful corps on a specific part of the map.


Yes, it would. I am not sure of the relative sizes of "Regiments ...
by stockwellpete
Mon Apr 29, 2024 5:38 pm
Forum: Strategic Command: American Civil War
Topic: What am I missing?
Replies: 34
Views: 5276

Re: What am I missing?



I like the game, but it has one drawback. Too many units spawn in the Richmond and Washington area. Within a few turns there's a continuous line from the Shenandoah Valley to the coast. In that area it becomes like playing SC WWI. There's no room to maneuver like there was in history. Perhaps ...
by stockwellpete
Sun Apr 21, 2024 10:35 am
Forum: Strategic Command: American Civil War
Topic: How Strategic Command American Civil War succeeds as a strategic and operational game
Replies: 41
Views: 14412

Re: How Strategic Command American Civil War succeeds as a strategic and operational game

I bought this game when it first came out as I had really enjoyed the WW1 (a really great game) and WW2 games in this series. I didn't get on with it then and I still feel the same way now after returning to the game in the last week or so. I basically agree with the people who say that this system ...
by stockwellpete
Thu Jul 21, 2022 9:26 pm
Forum: Tech Support
Topic: FAILED (Store) error message . . .
Replies: 5
Views: 2280

Re: FAILED (Store) error message . . .

Thanks Bill, I will try that, but I have just found this old thread so I will follow this advice first . . .

https://www.matrixgames.com/forums/view ... p?t=316470
by stockwellpete
Wed Jul 20, 2022 4:51 pm
Forum: Tech Support
Topic: FAILED (Store) error message . . .
Replies: 5
Views: 2280

FAILED (Store) error message . . .

I purchased this on Steam. Twice playing for the first time today as Confederacy got this "FAILED (Store) Permission denied" message and then CTD. Any ideas?
by stockwellpete
Wed Apr 21, 2021 12:45 pm
Forum: War Room
Topic: The Montenegro Gambit Test 2
Replies: 94
Views: 13545

RE: The Montenegro Gambit Test 2

<t> Very clear picture and good sound for that test. <br/>
<br/>
Interesting idea with the coastal guns for the Turks. I have now completely cleared the area around Sedd el Bahr, just left the text there. Might be worth an experiment at some point. If Michael knows how to write event scripts, or ...
by stockwellpete
Mon Apr 12, 2021 5:08 am
Forum: War Room
Topic: Things that are good to know before MP
Replies: 20
Views: 4811

RE: Things that are good to know before MP

<t> Thanks very much for this. Interesting stuff. Number 3 should be sorted out so that capital ships cannot deplete subs supply in that way as it seems ahistorical to me. Also, I am not keen on players being able to sell research chits at the start of a game either. Maybe certain types of research ...
by stockwellpete
Thu Apr 08, 2021 6:40 am
Forum: Strategic Command: World War I
Topic: Infantry - rated out of 10 for each nation
Replies: 21
Views: 633

RE: Infantry - rated out of 10 for each nation

<r> <QUOTE><s>[quote]</s>ORIGINAL: lwarmonger<br/>
<br/>
I would say it is hard to argue the Germans overall were better infantry than the British or the French. The Germans did in WWI what they did in WWII, which was put a lot of effort into their elite formations while shorting everyone else ...
by stockwellpete
Thu Apr 08, 2021 6:15 am
Forum: Strategic Command: World War I
Topic: Infantry - rated out of 10 for each nation
Replies: 21
Views: 633

RE: Infantry - rated out of 10 for each nation

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Chernobyl<br/>

<QUOTE><s>[quote]</s>ORIGINAL: stockwellpete<br/>
Austria-Hungary 5<br/>
Italy 5<br/>
Bulgaria 4
<e>[/quote]</e></QUOTE>
<br/>
How do you figure this? I would rate Italy lower. Perhaps the Italians had access to more artillery than ...
by stockwellpete
Sat Apr 03, 2021 6:36 am
Forum: Strategic Command: World War I
Topic: Infantry - rated out of 10 for each nation
Replies: 21
Views: 633

RE: Infantry - rated out of 10 for each nation

<r>
<QUOTE><s>[quote]</s>ORIGINAL: shri<br/>
<br/>
I would swap UK and France, esp. the Guards, Canadians, Anzacs were pure elite corps. French had no large breakthrough corps equivalent of the Stormtroopers or the ones mentioned. Also i would give Bulgaria a 5, Russia a 5, Italy a 4 and Romania ...
by stockwellpete
Sat Apr 03, 2021 6:26 am
Forum: MODS and Scenarios
Topic: Modifying tech effects
Replies: 5
Views: 546

RE: Modifying tech effects

<t> Yes, I would be interested in the answers to these questions too. At the moment I am doing rather cruder adjustments to my mod, such as reducing the Max Chits for Trench Warfare from 4 to 2, except for Germany which can have 3 Chits and starts with Level 1 Tech already done. My idea here is that ...
by stockwellpete
Thu Apr 01, 2021 10:48 am
Forum: MODS and Scenarios
Topic: Italian declaration of war in 1915 . . .
Replies: 12
Views: 1050

RE: Italian declaration of war in 1915 . . .

Btw, what effect does deleting units from the map before the game have? Do the deleted units still appear in the army lists that can be purchased later, or are they just gone for good?
by stockwellpete
Thu Apr 01, 2021 7:27 am
Forum: MODS and Scenarios
Topic: Basic Infantry Mod (Combat Target Data) . . .
Replies: 15
Views: 917

RE: Combat Target Data . . .

<r>
<QUOTE><s>[quote]</s>ORIGINAL: BillRunacre<br/>
<br/>
The NM loss is on a 1-1 exact ratio to the MPP cost of a unit, so it could be made more important in relation to a country's National Morale by increasing unit costs (and income too), but this would require some significant testing to get ...
by stockwellpete
Thu Apr 01, 2021 6:02 am
Forum: MODS and Scenarios
Topic: Basic Infantry Mod (Combat Target Data) . . .
Replies: 15
Views: 917

RE: Combat Target Data . . .

<r>
<QUOTE><s>[quote]</s>ORIGINAL: The Land<br/>
<br/>
This does sound like an interesting experiment! This approach also opens up the potential for a late-game 'stormtroop'-type infantry unit which does de-entrenchment (reflecting infiltration tactics, flamethrowers and the like), which would ...
by stockwellpete
Thu Apr 01, 2021 5:50 am
Forum: Strategic Command: World War I
Topic: The Italian AI is still potty!
Replies: 12
Views: 660

RE: The Italian AI is still potty!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Hubert Cater<br/>
<br/>
Do you mean for us to add new locations to the exclusion list or for you to add them to your mod?<br/>
<br/>
If it is the latter, this can be easily done the way we do it, Campaign->Edit AI Scripts->Advanced, then click/highlight the ...

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