Search found 4369 matches

by Mike McCreery
Mon Oct 26, 2026 5:13 pm
Forum: The War Room
Topic: A6M5 Zero
Replies: 4
Views: 191

Re: A6M5 Zero

Thank you for the long answer.

Given your scenario you would still have had to R&D the A6M5 sooner than February of 1943 to produce 300 airframes and account for the maintenance time upgrading the groups to make them fully operational for air combat by March 27 1943.

It does however seem possible ...
by Mike McCreery
Mon Oct 26, 2026 7:12 am
Forum: After Action Reports
Topic: I can quit anytime I want...
Replies: 11
Views: 323

Re: I can quit anytime I want...

I have had a number of cats along the way and sometimes multiples and I had 2 cats with one being ancient and the other maybe 5 or 6 years old. I decided to get a kitten to soften the eventual passing of the oldest cat and went to the shelter where I discovered a pair of black kittens so suddenly I ...
by Mike McCreery
Mon Oct 26, 2026 7:06 am
Forum: The War Room
Topic: A6M5 Zero
Replies: 4
Views: 191

A6M5 Zero

Hello Everyone!!

I mentioned that I am playing 3 games currently. Also, I have been playing the game for over 10 years but I am old and have forgotten more than I know about this game.

One of the games I am playing is Scenario 2 with PDU on. In that game I discussed with my opponent the fact that ...
by Mike McCreery
Sun Oct 25, 2026 6:19 am
Forum: After Action Reports
Topic: I can quit anytime I want...
Replies: 11
Views: 323

Re: I can quit anytime I want...




I don't know how you keep the games separate. I couldn't do it.


I posted yesterday in the war room. Basically train units for their next destination to keep those groups organized, set up CS convoys to minimize fuel/supply convoys, bulk train airgroups to keep pools full of experienced ...
by Mike McCreery
Sat Oct 24, 2026 6:38 pm
Forum: After Action Reports
Topic: I can quit anytime I want...
Replies: 11
Views: 323

Re: I can quit anytime I want...


I don't know how you keep the games separate. I couldn't do it.


I posted yesterday in the war room. Basically train units for their next destination to keep those groups organized, set up CS convoys to minimize fuel/supply convoys, bulk train airgroups to keep pools full of experienced pilots ...
by Mike McCreery
Sat Oct 24, 2026 3:23 am
Forum: The War Room
Topic: Loosing myself in the game
Replies: 10
Views: 871

Re: Loosing myself in the game

There is a lot to handle in game. Currently I am playing 3 games all at the same time and I dont use notes. How do I keep it all under control. I dont... But I keep most of it moving in the right direction.

If you want to keep it orderly you can assign CS missions for your supply routes. Put ...
by Mike McCreery
Sat Oct 24, 2026 2:41 am
Forum: After Action Reports
Topic: I can quit anytime I want...
Replies: 11
Views: 323

I can quit anytime I want...

BUT I DONT WANNA!!!

I surrendered a game that was not moving fast back in February 2026. At the time I had already picked up one other game.

That game has been going on consistently from the time I started at about 1 turn per day which is great. The game started in July of 2025. In game we are now ...
by Mike McCreery
Sun Mar 22, 2026 6:56 pm
Forum: After Action Reports
Topic: Allied Perspective
Replies: 18
Views: 1698

Re: Allied Perspective

This should be fun to watch, I look forward to the AAR
by Mike McCreery
Sun Feb 22, 2026 7:17 pm
Forum: After Action Reports
Topic: Never Thought I'd Start Another One - tc464 (A) vs. Mike (J)
Replies: 1701
Views: 94218

Re: Never Thought I'd Start Another One - tc464 (A) vs. Mike (J)

zebrazwo wrote: Sun Feb 22, 2026 4:49 pm How can you have "ready" planes with such high damage (90+ damage ready? )
Speed tape...
by Mike McCreery
Sun Feb 22, 2026 5:50 pm
Forum: Opponents Wanted
Topic: Experienced Allied player seeking a replacement player for an existing game. (closed)
Replies: 2
Views: 1267

Re: Experienced Allied player seeking a replacement player for an existing game.

Eloso's assesment is accurate.

If you want to look at the game you can e-mail me at mike.mccreery@ gmail.com

I have a working file saved just before I surrendered the game due to scheduling inconsistencies on both sides.

Economy is strong but the area north of Australia including port Moresby ...
by Mike McCreery
Sat Feb 21, 2026 1:41 pm
Forum: The War Room
Topic: Mk 18 mine
Replies: 7
Views: 1577

Re: Mk 18 mine


Good question Mike. I don't know the answer but there's only one appearing in v26b. You must be on 28.

Using the editor I can see three differences, one (device numbers 1649) has a buld rate, a penetration value and a different load cost to the other. The one without is device numbers 127.

I'm ...
by Mike McCreery
Sat Feb 21, 2026 1:39 pm
Forum: The War Room
Topic: Mk 18 mine
Replies: 7
Views: 1577

Re: Mk 18 mine

zebrazwo wrote: Sat Feb 21, 2026 3:00 am http://www.navweaps.com/Weapons/WAMUS_Mine_mk18.jpg

mk18mine.png
Thank you for the information, the internet is as always not consistently reliable.
by Mike McCreery
Sat Feb 21, 2026 1:05 am
Forum: The War Room
Topic: Mk 18 mine
Replies: 7
Views: 1577

Mk 18 mine

no known.png
no known.png (30.29 KiB) Viewed 1577 times
mk18 mine.png
mk18 mine.png (168.16 KiB) Viewed 1577 times
Why are there 2 entries for the Mk 18 mine in the equipment description but no known mine when searched for on the internet?
by Mike McCreery
Sun Feb 15, 2026 8:23 pm
Forum: After Action Reports
Topic: What was I thinking?
Replies: 122
Views: 19330

Re: What was I thinking?

Just a heads up. The game slowed down pace wise to a crawl. I have surrendered as my opponent and my schedule just did not mesh well enough to continue.

We ended on April 1, 1942. I got caught up in a grind war in Burma and had just recently taken Rangoon. Java was not completely conquered with a ...
by Mike McCreery
Sun Feb 15, 2026 8:13 pm
Forum: Opponents Wanted
Topic: Experienced Allied player looking for an opponent (closed)
Replies: 0
Views: 1234

Experienced Allied player looking for an opponent (closed)

Looking for a Japanese player who is interested in playing at least a turn a day on average. The start of the game takes more time and pauses for vacations and real life events are expected along the way.

The scenario, HR's and other items are negotiable.

I have had the honor of playing against ...
by Mike McCreery
Mon Jan 12, 2026 7:45 am
Forum: The War Room
Topic: Carrier Trained vs Carrier Capable
Replies: 3
Views: 1729

Re: Carrier Trained vs Carrier Capable

Thank you!
by Mike McCreery
Sun Jan 11, 2026 11:04 pm
Forum: The War Room
Topic: Carrier Trained vs Carrier Capable
Replies: 3
Views: 1729

Carrier Trained vs Carrier Capable

Hello,

There are airgroups that are carrier capable and some air groups that are carrier trained as well.

I remember that you can train air groups by putting them on carriers for a certain period of time.

Does it take 30 days or 90 days or another number to convert a group from carrier capable to ...
by Mike McCreery
Thu Sep 25, 2025 2:34 pm
Forum: Tech Support
Topic: Movement Issues
Replies: 7
Views: 1187

Re: Movement Issues

This is confirmed.

If you have an HQ unit lead an assault into a hex with enemy troops the attack may fail and the entire stack be cancelled for some reason. I looked through the manual and was unable to find any comments regarding this 'feature'.

However, I have moved troops into both Sian and ...
by Mike McCreery
Sat Sep 20, 2025 2:27 pm
Forum: Tech Support
Topic: Movement Issues
Replies: 7
Views: 1187

Re: Movement Issues


Re Sian road.

Are all your LCUs there following the HQ unit?
HQs in stock scenarios have 0 AV. Maybe this resets the stack movement prior to entering an enemy held hex?
I would make all units follow the biggest (in AV terms) LCU.


Thanks for your suggestion. In both cases they were following ...
by Mike McCreery
Fri Sep 19, 2025 3:43 pm
Forum: Tech Support
Topic: Movement Issues
Replies: 7
Views: 1187

Re: Movement Issues

Here is the hexside data
realhex2.png
realhex2.png (50.76 KiB) Viewed 1175 times
realhex peu.png
realhex peu.png (55.1 KiB) Viewed 1175 times

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