Search found 201 matches

by Timian
Thu Jul 30, 2026 12:54 pm
Forum: WEGO World War II: Overlord
Topic: AAR OVERLORD (135 Turns) Timian (Allies) vs OrderInChaos (Germans)
Replies: 13
Views: 266

Re: AAR OVERLORD (135 Turns) Timian (Allies) vs OrderInChaos (Germans)

Start of Allied Turn 3 Planning (12 PM / 6 June 1944

The Allies are ashore and all three Airborne Divisions are close to achieving or achieved their initial objectives.

In the West, the 4th Infantry Division seized the hex just Northwest of Tare Green (24, 19) and was able to eliminate the German ...
by Timian
Sat Jul 25, 2026 11:35 pm
Forum: WEGO World War II: Overlord
Topic: (Closed) Looking for Opponent either side for "Overlord"
Replies: 7
Views: 165

Re: Looking for Opponent either side for "Overlord"

Is there a password? If so, please send to dontimian@hotmail.com. Thanks, Don.
by Timian
Sat Jul 25, 2026 2:04 pm
Forum: WEGO World War II: Overlord
Topic: (Closed) Looking for Opponent either side for "Overlord"
Replies: 7
Views: 165

Re: Looking for Opponent either side for "Overlord"

Sure . . . Happy to play the Campaign Game and Post an AAR. You choose the side you want play. Don.
by Timian
Sat Jul 25, 2026 2:02 pm
Forum: WEGO World War II: Overlord
Topic: Fixed unit able to be moved T1? (Overlord Scenerio)
Replies: 6
Views: 136

Re: Fixed unit able to be moved T1? (Overlord Scenerio)

Looks to me like you're in Set-up.

For some reason the game lets you move (position) both the Flak Company and the Bridge Demo Unit when you opt to position both (at the same time).

Needless to say, O.K. to place the Bridge Demo Unit in any yellow hex / Not the same for the Flak Company ...
by Timian
Sat Jul 04, 2026 2:49 pm
Forum: WEGO World War II: Overlord
Topic: Multiplayer Anyone?
Replies: 1
Views: 160

Multiplayer Anyone?

Have posted four Multiplayer challenges. “Overlord Campaign” (one with me playing the Allies and one with me playing the Germans). Plus “Bloody Omaha” (again one with me playing the Americans and one with me playing the Germans). All the best, Don.
by Timian
Tue May 26, 2026 6:42 pm
Forum: World in Flames
Topic: How Does One View Multiple Units in the Same Hex?
Replies: 2
Views: 254

How Does One View Multiple Units in the Same Hex?

Apologies . . . Its been a while / Haven't played Matrix WiF for over four years.

I remember there being something like ... "put the mouse cursor over a empty land hex and then hit the space bar" ... Then - whenever you hold the mouse over a hex with multiple units in it - a separate window would ...
by Timian
Sat May 23, 2026 10:16 am
Forum: WEGO World War II: Overlord
Topic: Multiplayer
Replies: 4
Views: 679

Re: Multiplayer

No worries / When you’re ready, let me know and I’ll post a challenge . . . You select the scenario and side. Don.
by Timian
Thu May 21, 2026 9:35 pm
Forum: WEGO World War II: Overlord
Topic: Multiplayer
Replies: 4
Views: 679

Re: Multiplayer

Apologies . . . Should have added I’m in Tucson, Arizona, USA.

Retired, so should not be a problem finding a good time to link-up.


Don.
by Timian
Thu May 21, 2026 9:15 pm
Forum: WEGO World War II: Overlord
Topic: Multiplayer
Replies: 4
Views: 679

Re: Multiplayer

Yes, they support Multiplayer. But via the Matrix Server. Where are you located? Happy to set-up a Zoom call. Don.
by Timian
Sun Mar 29, 2026 3:22 pm
Forum: WEGO World War II: Stalingrad
Topic: Hotseat - Axis always going first
Replies: 3
Views: 888

Re: Hotseat - Axis always going first

Best workaround for this, is to Fix all Axis units on Turn 1 + No Air, Ground, or Log Assets (on Turn 1). Hope this helps, Don.

P.S. Sent a note to Brian Kelly about your Yellow, Green, and Blue Movement Arrow(s) question. I’m probably wrong, but something’s tells me the Arrows are hard coded.
by Timian
Sat Feb 28, 2026 9:31 pm
Forum: WEGO World War II: Overlord
Topic: Questions
Replies: 5
Views: 1116

Re: Questions


I don't know, I'm wondering if the developer will abandon it soon... it often happens with games that barely see any activity


battlecommandgames and saintruth are working a Generals Edition of Desert War. Will update the map from 3,200 meters to 2,500 meters per hex (like Stalingrad and ...
by Timian
Sat Feb 21, 2026 11:12 pm
Forum: WEGO World War II: Overlord
Topic: Questions
Replies: 5
Views: 1116

Re: Questions

There is (will be) no difference between the Steam version, of Overlord (when it’s released), and the Non-Steam version.

Like you, I’m surprised at the lack of traffic. Not sure why. Have not seen any posts hating the game / frustrated with it. Have seen several posts complementing it.


Don.
by Timian
Tue Feb 03, 2026 3:19 pm
Forum: WEGO World War II: Overlord
Topic: How do I save the game?
Replies: 3
Views: 813

Re: How do I save the game?

Good idea / Will ask Brian Kelly to add it to his “Things to Do List.”

For what it’s worth, right now Task #1 (for Brian) is get a Steam version of Overlord up and running.

All the best,


Don.
by Timian
Mon Feb 02, 2026 12:05 pm
Forum: WEGO World War II: Stalingrad
Topic: Editor picking wrong unit image
Replies: 6
Views: 846

Re: Editor picking wrong unit image

I looked at KAR scen 1.7z . . . No error statements loading / A quick review showed each unit had a TypePic assigned (100 or greater).

I take it, you posted the file you had fixed using the drop down gui . . . Correct???

Have not yet taken a look at KAR XIII Tuman.7z


Don.
by Timian
Mon Feb 02, 2026 11:47 am
Forum: WEGO World War II: Overlord
Topic: How do I save the game?
Replies: 3
Views: 813

Re: How do I save the game?

Go to the lower lefthand button (on the screen) and click it.

You should also enable Autosave.

On the main screen, when you open the game, click on “Options” and then check the lower lefthand box “Autosave”.

Hope this helps,


Don.
by Timian
Sun Feb 01, 2026 4:57 pm
Forum: WEGO World War II: Stalingrad
Topic: Editor picking wrong unit image
Replies: 6
Views: 846

Re: Editor picking wrong unit image

Send me the .csv file in question + the TypePic problems you’re having (dontimian@hotmail.com). Let me take a look. Don.

P.S. I’ve found it’s often best to use the drop down gui vs. typing in the TypePic file number.
by Timian
Sun Feb 01, 2026 4:52 pm
Forum: WEGO World War II: Overlord
Topic: AAR - Get the hell off the beach - bloody Omaha!
Replies: 20
Views: 4024

Re: AAR - Get the hell off the beach - bloody Omaha!

Brian Kelly is busy working on Overlord Steam + his day job.

How ‘bout you and I playing a scenario + writing an AAR? You pick the scenario and sides.

All the best,


Don.
by Timian
Fri Jan 23, 2026 6:32 pm
Forum: WEGO World War II: Overlord
Topic: WEGO World War II: Overlord is out now
Replies: 2
Views: 45041

Re: WEGO World War II: Overlord is out now

Each player plans their Multiplayer move when their calendar allows. In other words, both players do not need to be on-line (at the same time) in order for one player to plan their next move. Hope I'm making sense . . . Don.
by Timian
Mon Jan 05, 2026 10:52 pm
Forum: WEGO World War II: Stalingrad
Topic: CRT changes not showing up
Replies: 3
Views: 1171

Re: CRT changes not showing up

So I take it that your modified CRT code is now working? Don.

For what it’s worth, after chatting with battlecommandgames, I asked Brian Kelly (Saint Ruth) to take a look at your mod’s . . . Thinking it may just be a small error in the modified code.

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