Search found 55 matches

by jenrick
Sun May 04, 2014 2:32 pm
Forum: Flashpoint Campaigns Classic
Topic: Did Nato build the wrong tanks for a war in Europe?
Replies: 30
Views: 800

RE: Did Nato build the wrong tanks for a war in Europe?

<t> To address the OP's question of NATO tank design and the cold war:<br/>
<br/>
NATO was headed IMO in the right direction with their tank design philosophy. I don't think they had the tanks they needed in the time frame portrayed in FCRS though. NATO was always going to be at a numerical ...
by jenrick
Sun May 04, 2014 2:01 pm
Forum: Tech Support
Topic: Killer Kiowas?
Replies: 9
Views: 144

RE: Armed Kiowas?

Helos (and fixed wing for that matter) all stay the heck away from the gun line, shell flight path, and impact area of artillery strikes. To be truly realistic you shouldn't be able to have any AC in the shell flight path between your artillery and the target hex.

-Jenrick
by jenrick
Mon Mar 31, 2014 12:28 am
Forum: The War Room
Topic: Tactical planning?
Replies: 3
Views: 263

RE: Tactical planning?

<t> I physically keep my units close to each other. In the real world you won't often send one platoon over a kilometer away from the other members of the company except in special circumstances. This helps keep everything sorted and controllable. As far as orders go, I usually have my units in one ...
by jenrick
Sat Mar 29, 2014 2:11 pm
Forum: Flashpoint Campaigns Classic
Topic: Close Air Support
Replies: 3
Views: 82

RE: Close Air Support

<t> The actual missile in most SAM's systems does not have an IFF interrogator, usually it's just the launching system. Also IFF in wartime is hit or miss, particularly in a truly contested sky no positive friendly signal means a missile is launch. There are a whole bunch of reasons why an IFF ...
by jenrick
Wed Mar 19, 2014 10:18 pm
Forum: The War Room
Topic: Tank main gun ammunition question
Replies: 5
Views: 277

RE: Tank main gun ammunition question

<r> Interesting I had expected a simple decrementation of the ammo counter per attack. <br/>

<QUOTE><s>[quote]</s>In the long run I don't think combat would be any different really but players could "see" each round being ticked off as it is used. <e>[/quote]</e></QUOTE>
<br/>
One of the ...
by jenrick
Wed Mar 19, 2014 7:50 pm
Forum: The War Room
Topic: Tank main gun ammunition question
Replies: 5
Views: 277

Tank main gun ammunition question

<t> Tank main guns usually have an AP, HEAT, and area rating listed. Is this representative of two or three different types of ammo, and each attack uses one and only one value (e.g. discrete KE or HEAT attacks) or does each attack take all three factors into account as sort of a "hybrid" cannon ...
by jenrick
Mon Mar 17, 2014 12:12 am
Forum: The War Room
Topic: Using the Leopard 1
Replies: 11
Views: 436

RE: Using the Leopard 1

<t> I can see where the designers were going with the armor, as the march in HEAT technology looked to be making RHA plate pointless against cannon rounds. If that was to be the case then why slap more useless armor on it, as it already had enough to shrug off most anything else in the WP inventory ...
by jenrick
Sun Mar 16, 2014 6:45 pm
Forum: The War Room
Topic: Using the Leopard 1
Replies: 11
Views: 436

RE: Using the Leopard 1

<t> If the Leo 1 had been up-gunned to the the 120mm L44 in the A4/A5 configuration I think it would have made a dandy "light" tank. Good speed, armor that will stop anything except a tank main gun round or an ATGM, and a gun that would destroy anything on the battlefield for the time period. <br ...
by jenrick
Sun Mar 16, 2014 12:43 am
Forum: The War Room
Topic: Using the Leopard 1
Replies: 11
Views: 436

RE: Using the Leopard 1

Ah those are Leo 2's which are a whole different ballgame. The Leo 2A4 is roughly equivalent to the M1A1, while the Leo 1A1 is proably closer to the M48 then the M60. The later Leo 1A5 has a much better fire control system but the armor is still lacking badly.

-Jenrick
by jenrick
Sat Mar 15, 2014 11:58 pm
Forum: The War Room
Topic: Using the Leopard 1
Replies: 11
Views: 436

RE: Using the Leopard 1

<t> Well I was typing out a long detail post with stat comparisons when the internet ate it. So here's the cliff notes version.<br/>
<br/>
The Leo 1 is basically just barely achieving parity with early generation WP tanks, in terms of armor and main gun. Some of the later models of the T-55 and T ...
by jenrick
Sat Mar 15, 2014 11:34 pm
Forum: The War Room
Topic: Red Storm: Under the Hood - Questions and Comments
Replies: 28
Views: 1983

RE: Red Storm: Under the Hood - Questions and Comments

<t> Tanks main guns usually have an AP, HEAT, and area rating listed. Is this representative of two or three different types of ammo, and each attack uses one and only one value (e.g. discrete KE or HEAT attacks) or does each attack take all three factors into account as sort of a "hybrid" cannon ...
by jenrick
Sat Mar 15, 2014 11:30 pm
Forum: Scenario School
Topic: PzGren ATGM teams - Thermals?
Replies: 3
Views: 209

PzGren ATGM teams - Thermals?

<t> I'm not an expert by any stretch of the imagination on the German ORBAT, or equipment. I was curious however that the PzGren ATGM teams do NOT have thermal sights. Now I know that the MILAN was offered with three different sighting options (and only one being a thermal), was it issued this way ...
by jenrick
Fri Mar 14, 2014 6:09 pm
Forum: The War Room
Topic: Using the Leopard 1
Replies: 11
Views: 436

RE: Using the Leopard 1

<t> Well after some serious experimentation I'm starting to get a handle on the Leopard 1. <br/>
<br/>
Rule #1: It is not a match for any Soviet tank in a fair fight. You can play with the numbers all you want, but if you try to go toe to toe with a WP tank unit you are asking for failure. Even ...
by jenrick
Thu Mar 13, 2014 10:53 pm
Forum: The War Room
Topic: Using the Leopard 1
Replies: 11
Views: 436

Using the Leopard 1

So far I have had little success in using the earlier generation Leopard. I know it's fast, but it's under armored compared to the other NATO tanks, and the gun is nothing to write home about either. Any suggestions on how to employ them?

-Jenrick
by jenrick
Thu Mar 13, 2014 12:50 am
Forum: Flashpoint Campaigns Classic
Topic: 2.03a Update Feedback
Replies: 50
Views: 1702

RE: 2.03a Update Feedback

I'm debating tweaking recon units not have any weapons. To be honest if your a recon platoon commander and are shooting at something, things have gone SERIOUSLY wrong.

-Jenrick
by jenrick
Thu Mar 13, 2014 12:45 am
Forum: Mods and Scenarios
Topic: Grognard scenario going to be available?
Replies: 5
Views: 166

RE: Grognard scenario going to be available?

I'll check that out this weekend, thanks!

-Jenrick
by jenrick
Tue Mar 11, 2014 10:50 pm
Forum: Flashpoint Campaigns Classic
Topic: Flashpoint Campaigns: Red Storm for Dummies, or Lessons Learned
Replies: 20
Views: 2305

RE: Flashpoint Campaigns: Red Storm for Dummies, or Lessons Learned

<t> I believe it's John Tillers Squad Battles Vietnam that had an interesting mechanic for the helicopters. They had to move a certain number of hexes every turn (I believe they are 50m hexes, been a while since I fired it up), or be considered hovering. Additionally fire more then once without ...
by jenrick
Tue Mar 11, 2014 10:44 pm
Forum: Mods and Scenarios
Topic: Grognard scenario going to be available?
Replies: 5
Views: 166

Grognard scenario going to be available?

I was curious if the Grognard challenge scenario was going to be released for FCRS at some point? I was hoping to have a chance at bettering my score now that I have a clue what all I'm doing.

-Jenrick
by jenrick
Tue Mar 11, 2014 10:42 pm
Forum: Mods and Scenarios
Topic: Vehicle/Unit Silhouettes mod
Replies: 38
Views: 1701

RE: Vehicle/Unit Silhouettes mod

Great mod, thanks!

-Jenrick
by jenrick
Sun Feb 23, 2014 5:36 pm
Forum: Flashpoint Campaigns Classic
Topic: 2.03 Update Feedback
Replies: 137
Views: 3222

RE: 2.03 Update Feedback

<r> <QUOTE><s>[quote]</s>can a APC like the Marders or a Leopard A1 be damaged by the 12.7 mm rounds to a point where they have to fall out in this game? <br/>
<br/>
I am thinking the optics or some other damage that makes the tank to damaged to fully function... to be honest I don't really know ...

Go to advanced search