Search found 26 matches

by jhpanther
Tue Jan 11, 2022 6:37 pm
Forum: Gary Grigsby's War in the East 2
Topic: No GS without escort.
Replies: 1
Views: 109

No GS without escort.

I am still confused abort Air management. Is it posible to prevent GS from flying with no escort ? I hate loosing 100 bombers on a simple ground battle with ground support.
by jhpanther
Mon Dec 27, 2021 8:35 am
Forum: Gary Grigsby's War in the East 2
Topic: Manual Air management.
Replies: 3
Views: 184

RE: Manual Air management.

Thank you for answering. I use mix of manual and AI assist. What I want to, is being able to rebase AG's to a specific airfield and keep them there despite stance being tex. advance. So I think I want a setting where I can set an AG to "no rebasing". Is that or similar functionality possible ?
by jhpanther
Mon Dec 27, 2021 7:40 am
Forum: Gary Grigsby's War in the East 2
Topic: Manual Air management.
Replies: 3
Views: 184

Manual Air management.

<t> I am a bit confused. After I have moved AG's manually to the desired airfields, it seems they are moved around afterwards. Is that due to the stance setting ? Is it possible to avoid by some kind of locking ? I dont understand how you can place the desired airgroups on airfields, like recon on f...
by jhpanther
Fri Nov 08, 2019 7:29 am
Forum: War Plan: Tech Support
Topic: German deploy button gone.
Replies: 5
Views: 219

RE: German deploy button gone.

I am playing the latest version. The button was away for 2 rounds, then it came back. I continue the game (training) and tell you if it disappears again. Sorry for posting here. I thought graphical issues were technical.
by jhpanther
Thu Nov 07, 2019 4:20 pm
Forum: War Plan: Tech Support
Topic: German deploy button gone.
Replies: 5
Views: 219

German deploy button gone.

I have a long deployment queue with the Germans and now I cant see the deployment button.
by jhpanther
Tue Oct 29, 2019 7:24 am
Forum: WarPlan
Topic: Question about convoys
Replies: 1
Views: 100

Question about convoys

Hi, thank you for a very very good game. Do you have to place subs on the marked convoy routes to attack or is it enough to be within 5 hexes ?
by jhpanther
Wed Aug 15, 2018 7:08 am
Forum: Tech Support
Topic: CPU load
Replies: 4
Views: 240

CPU load

<t> Hi Peter,<br/> Thanks for the best squad level game. I have played the first Kursk campaign and noticed different things that might help you improving game response time. Despite only a few enemy units on the map, moving my own units took a lot of time for each hex moved. The only thing I can se...
by jhpanther
Mon Aug 13, 2018 7:23 am
Forum: Tigers on the Hunt
Topic: Fighting opposing tanks
Replies: 3
Views: 178

RE: Fighting opposing tanks

<t> Thanks for your reply. I am not into historical details about shell types and I dont know how easy it is to put rules into the AI. I also know it is impossible having an AI reacting realistic in all situations but in scenarios with tanks on both sides, it is a problem that the AI side looses its...
by jhpanther
Mon Aug 13, 2018 5:43 am
Forum: Tigers on the Hunt
Topic: Fighting opposing tanks
Replies: 3
Views: 178

Fighting opposing tanks

<t> Hi,<br/> I dont know how the AI works, but I think it should prioritize attacking opposing tanks and AT's which threaten its own tanks when they are in face of each other. In one of the Kursk campaingns I have seen 4 T34's standing in front of a Tiger where some of them attacked infantry, lettin...
by jhpanther
Fri Feb 23, 2018 11:29 am
Forum: Tech Support
Topic: USSR reserves can't attach
Replies: 7
Views: 121

RE: USSR reserves can't attach

Saved game files. Thanks for quick response.
by jhpanther
Thu Feb 22, 2018 3:54 pm
Forum: Tech Support
Topic: USSR reserves can't attach
Replies: 7
Views: 121

RE: USSR reserves can't attach

<t> We are quite sure we are doing it right. If we choose no to reserves (to be able to continue), the program goes down. If we call in the reserves, the units can not attach to the mouse pointer and therefore not be placed. We have the autosave files, so is it possible to send them to a betatester ...
by jhpanther
Tue Feb 20, 2018 9:19 am
Forum: Tech Support
Topic: USSR reserves can't attach
Replies: 7
Views: 121

RE: USSR reserves can't attach

It is after you are asked for USSR reserves. The counter is simply not attched to the mouse pointer, so you can not place the unit and the game is stocked.
by jhpanther
Mon Feb 19, 2018 8:29 am
Forum: Tech Support
Topic: USSR reserves can't attach
Replies: 7
Views: 121

USSR reserves can't attach

<t> Hi,<br/> During setup in Barbarossa netplay game, the USSR reserves counters can't attach to the mouse pointer. We have tried to choose "no reserves" but then the game exited with an unexpected error. We find it quite frustrating that we have not yet been able to get all the way into a netplay g...
by jhpanther
Fri Feb 16, 2018 1:07 pm
Forum: World in Flames
Topic: Restore saved Netplay game hang
Replies: 5
Views: 101

RE: Restore saved Netplay game hang

Name in file was with different case. Now it works. Thank you very much.
by jhpanther
Thu Feb 15, 2018 3:03 pm
Forum: World in Flames
Topic: Restore saved Netplay game hang
Replies: 5
Views: 101

RE: Restore saved Netplay game hang

<t> Hi again,<br/> <br/> It still doesn't work. The files have exact same info except the time differs 1 min. Player A starts the game, player B get a message that A has started the game and can only answer OK and then nothing happens. We have also tried with some of the autosaved files: same result...
by jhpanther
Tue Feb 13, 2018 5:25 pm
Forum: World in Flames
Topic: Restore saved Netplay game hang
Replies: 5
Views: 101

Restore saved Netplay game hang

When trying to restore a netplay game (Barbarossa) following the described procedure with same next entry point, the payers are connected, but the game hangs and is not started. Anybody else with same problem ?
Cant wait to play this awesome game on net.
by jhpanther
Sat Dec 02, 2017 3:52 pm
Forum: The Operational Art of War IV
Topic: Overrun
Replies: 1
Views: 55

Overrun

I am new to TOAW. When you try to attack, the result can be a retreat. If it is not, you are able to cancel the attack. Shouldn't it then be treated at least as some kind of skirmish or ?
by jhpanther
Sat Apr 02, 2016 3:09 pm
Forum: Tigers on the Hunt
Topic: A few questions
Replies: 2
Views: 89

A few questions

<t> Hi Peter<br/> I have been worried about no multiplayer option, but I must admit that the Teamviewer/Skype setup and hotseat play is enough for me so far. I have played with my friend and it works very well. I will as many others thank you for a game we have waited for in many years. I have a few...
by jhpanther
Wed Mar 16, 2016 10:25 am
Forum: Tigers on the Hunt
Topic: Most important improvements
Replies: 61
Views: 1643

RE: Most important improvements

Agree
by jhpanther
Tue Mar 15, 2016 2:47 pm
Forum: Tigers on the Hunt
Topic: Most important improvements
Replies: 61
Views: 1643

RE: Most important improvements

<t> Traditional thinking or not. I have worked with AI development and know how challenging it is. The complexity increases by the number of combinations (read weapons, unit etc). With limited development resources, I just try to say, that if the AI will never be good enough to keep gamers intereste...

Go to advanced search