Search found 330 matches

by OrnluWolfjarl
Mon Sep 08, 2025 10:50 pm
Forum: Distant Worlds 2
Topic: DW2 FAQ/QnA megathread - Ask your question here!
Replies: 982
Views: 84999

Re: DW2 FAQ/QnA megathread - Ask your question here!


Hi everyone I'm new to the game and have a couple of questions.

1. Some Weapons have "Weapon Targeting" and/or "Weapon Countermeasures".
What does this do and how does it work with countermeasures in the sensor slot?

2. How much hp do components have?

3. Do damaged components still work or do ...
by OrnluWolfjarl
Fri Sep 05, 2025 6:05 pm
Forum: Distant Worlds 2
Topic: Manual Control Player Unfriendly Game
Replies: 1
Views: 1091

Re: Manual Control Player Unfriendly Game

I run manual as well, but resource automation and colony funding automation I feel is fine to leave to the AI. I only take control of a few key colonies. The rest I think is pretty OK to leave to the AI. Particularly since it saves on tediousness and there's too few games to justify going full ...
by OrnluWolfjarl
Thu Sep 04, 2025 7:51 am
Forum: Distant Worlds 2
Topic: Bug or mechanic (spoiler)
Replies: 6
Views: 606

Re: Bug or mechanic (spoiler)

It is likely the other Zenox faction got the event, then because you are also Zenox you got the benefit.
by OrnluWolfjarl
Thu Sep 04, 2025 5:13 am
Forum: Distant Worlds 2
Topic: Fastest way to replete troop supplies.
Replies: 1
Views: 137

Re: Fastest way to replete troop supplies.

Best way would be to stack recruitment rate bonuses.

Yes, generals together stack their bonuses.

Characters appear based on your actions, so clicking to recruit a bunch of troops will make a bunch of generals appear. You can abuse this by ordering the construction of troops, then cancelling ...
by OrnluWolfjarl
Wed Sep 03, 2025 10:36 pm
Forum: Distant Worlds 2
Topic: Bug or mechanic (spoiler)
Replies: 6
Views: 606

Re: Bug or mechanic (spoiler)

I think there's a few Shakturi events that relate to specific races. Do you have the event? What race are you playing and what races are near that area of space?
by OrnluWolfjarl
Thu Aug 28, 2025 9:07 am
Forum: Distant Worlds 2
Topic: What’s Next - Roadmap
Replies: 5
Views: 741

Re: What’s Next - Roadmap

Very nice!
by OrnluWolfjarl
Wed Aug 27, 2025 3:35 pm
Forum: Distant Worlds 2: Tech Support
Topic: Fleet Automation: Invading/Attacking Allies
Replies: 18
Views: 14589

Re: Fleet Automation: Invading/Attacking Allies

You mentioned using the editor. Did you happen to add a new star system anywhere? I've had a similar issue with freighter behaviour (trying to unload resources at an uncolonized planet and doing extremely wonky pathfinding) when adding a new star system.
by OrnluWolfjarl
Wed Aug 27, 2025 3:31 pm
Forum: Distant Worlds 2
Topic: REQUEST: EXTERNALIZE CHARACTER TRAITS TO XML
Replies: 4
Views: 261

Re: REQUEST: EXTERNALIZE CHARACTER TRAITS TO XML

I see you've done more homework than me :D
by OrnluWolfjarl
Wed Aug 27, 2025 10:35 am
Forum: Distant Worlds 2
Topic: REQUEST: EXTERNALIZE CHARACTER TRAITS TO XML
Replies: 4
Views: 261

Re: REQUEST: EXTERNALIZE CHARACTER TRAITS TO XML

There's a text file in the data folder with the other xmls, I think it's called descriptions or something. You can search for the name of traits there, and usually they are accompanied by a description. But not always. And some of them are scattered all over the place.

I'm guessing they are bundled ...
by OrnluWolfjarl
Sun Aug 17, 2025 9:25 am
Forum: Distant Worlds 2: Tech Support
Topic: Issues found in XML data files (version 1.3.1.1.01)
Replies: 2
Views: 14185

Re: Issues found in XML data files (version 1.3.1.1.01)

Thank you for your response. I hope this list helps :)
by OrnluWolfjarl
Sun Aug 17, 2025 9:24 am
Forum: Distant Worlds 2
Topic: Question about research bonuses
Replies: 8
Views: 507

Re: Question about research bonuses

You can tell which bonus applies by looking at the background colour of the tech tree (the actual background, not necessarily the colour of the tech's box). For example, you might notice that that Shields have a blue background indicating Shield Research bonus applies. However, the point defense ...
by OrnluWolfjarl
Tue Aug 05, 2025 2:59 am
Forum: Distant Worlds 2
Topic: Where is all my money going?
Replies: 11
Views: 846

Re: Where is all my money going?

0) manually save your game to restore your empire back to this point

1) set all policies to manual, turn off advisor doing things on their own. Keep only direct colony-related taxation and spending adjustments on auto

2) for each ship design, set autoupgrade and autoretrofit to manual

3) set all ...
by OrnluWolfjarl
Mon Jul 28, 2025 7:59 pm
Forum: Distant Worlds 2
Topic: Questions to the devs about game data
Replies: 6
Views: 5903

Re: Questions to the devs about game data



These are *ANNUAL* chances, so if the creature is at the location for less than a year then the chance of plague starting is relatively less. Same for plague spread chance, it's the chance *per year* while the plague is active.


OK, that's understandable. So if the chance per year is 1, then ...
by OrnluWolfjarl
Mon Jul 28, 2025 7:55 pm
Forum: Distant Worlds 2
Topic: Questions to the devs about game data
Replies: 6
Views: 5903

Re: Questions to the devs about game data

Ok that's understandable. So if the chance is 1 per year, then the monthly chance should be 100%/12 = 8.3%
by OrnluWolfjarl
Sun Jul 27, 2025 11:47 am
Forum: Distant Worlds 2
Topic: Questions to the devs about game data
Replies: 6
Views: 5903

Re: Questions to the devs about game data

Thank you very much for your time and answers Eliot!



This is the annual chance of starting a plague when nearby a colony. So when a Rift Strider is at a colony location for a month then it will usually start a plague at the colony unless there are other mitigating factors (12/1 chance per year ...
by OrnluWolfjarl
Fri Jul 25, 2025 2:54 am
Forum: Distant Worlds 2: Tech Support
Topic: Issues found in XML data files (version 1.3.1.1.01)
Replies: 2
Views: 14185

Issues found in XML data files (version 1.3.1.1.01)

Hi, as I was compiling the DW2 Cheat Sheet, I've found a few issues in the data files and made a list:

GENERAL ISSUES:

HyperJumpSpeed vs HyperjumpSpeed:

These 2 variables exist in XML files with very similar names, but one letter capitalization difference.
HyperjumpSpeed appears in various ...
by OrnluWolfjarl
Fri Jul 25, 2025 2:49 am
Forum: Distant Worlds 2
Topic: DW2 Cheat Sheet has been updated to version 7
Replies: 2
Views: 1215

DW2 Cheat Sheet has been updated to version 7

Hey everyone, you can find the new version of the DW2 Cheat Sheet over at the Design & Modding forum, in the pinned section: https://forums.matrixgames.com/viewtopi ... 8#p5089658

The Google sheet has also been updated.

Enjoy
by OrnluWolfjarl
Fri Jul 25, 2025 2:47 am
Forum: Design and Modding
Topic: DW2 Cheat Sheet - A reference list of everything - Version 7 (25/7/2025)
Replies: 33
Views: 23623

Re: DW2 Cheat Sheet - A reference list of everything - Version 7 (25/7/2025)

UPDATE 7 - July 25, 2025

I have added:

List of all Space Monsters (titled Creatures) : with all their stats, reproduction rates, resources dropped on death and prevalence in the galaxy

List of all Diseases and Plagues : with all their effects on colonies, chance to happen, chance to spread ...
by OrnluWolfjarl
Tue Jul 22, 2025 2:09 am
Forum: Distant Worlds 2
Topic: Questions to the devs about game data
Replies: 6
Views: 5903

Re: Questions to the devs about game data

Any answer?

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