Search found 98 matches

by Zumwalt_446
Wed Jun 24, 2026 1:52 am
Forum: Flashpoint Campaigns: Cold War
Topic: Infrastructure destruction during combat
Replies: 1
Views: 85

Infrastructure destruction during combat

Two questions below on real-world planning from this period; any information is welcome.

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In many (all?) scenarios, enemy units are regularly located in built-up or urban areas. As players, we just as regularly use artillery/rockets to target these areas. I recently had a particularly ...
by Zumwalt_446
Sun Jun 21, 2026 6:32 pm
Forum: Tech Support
Topic: Big Red One Scenario 4 - Kraka Milan ATVs
Replies: 1
Views: 131

Big Red One Scenario 4 - Kraka Milan ATVs

In Scenario 4, we are given command of both US and FRG assets including several Kraka ATV units. The scenario begins with moderate to heavy rain and low illumination. While the TOW-equipped ATVs have a decent range (2 hexes), the Milan-equipped ATVs only show an effective range within their own hex ...
by Zumwalt_446
Thu May 21, 2026 10:35 pm
Forum: Tech Support
Topic: Big Red One Scenario 1 - WP Artillery Orders
Replies: 1
Views: 182

Big Red One Scenario 1 - WP Artillery Orders

In Scenario 1 of the Big Red One campaign, the WP SPA units (SPA/Adv/1/375th TR) are ordered to Move Deliberate with the main body rather than remaining in the rear and providing fire support. As a result, the WP force loses one of its main advantages and the Gvozdikas are quickly knocked out by the ...
by Zumwalt_446
Sat Apr 18, 2026 6:33 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Suggestion - display previously spotted units on map
Replies: 3
Views: 1314

Suggestion - display previously spotted units on map

Currently, the user interface (in Grognard mode) will only display enemy units if they are currently spotted by one or more friendly units. However, in many cases it is useful to be able to view recently spotted units on the map when making decisions. How feasible would it be to introduce a feature ...
by Zumwalt_446
Sun Apr 12, 2026 7:03 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Determined to the end
Replies: 0
Views: 1214

Determined to the end

I came across this vignette from one of my recent scenarios and thought it would be worth sharing. These troops deserve a (posthumous) Order of Lenin if anyone ever did :D :D

Some of the suicidal unit behaviors in game are amusing (if somewhat superhuman), but this one is one of the leading ones I ...
by Zumwalt_446
Wed Apr 08, 2026 12:48 am
Forum: Flashpoint Campaigns: Cold War
Topic: Bypass logic implementation
Replies: 2
Views: 669

Bypass logic implementation

I often observe that either my units or the enemy's will, when proceeding along a route, happily continue past strong opposing units that have significant weaponry capable of destroying the bypassing unit. This seems to be particularly noticeable with armored units bypassing enemy armor/mechanized ...
by Zumwalt_446
Sun Mar 29, 2026 1:41 am
Forum: Scenario School
Topic: Map rendering from PNG/fp10 file
Replies: 9
Views: 1259

Re: Map rendering from PNG/fp10 file

I've started looking into an interim method using the built-in functionality in QGIS. By using the polygon raster analysis tool on the elevation data raster, we can color-code each hex by the mode of the elevation in that hex (which seems to be the same methodology used to calculate hex elevation ...
by Zumwalt_446
Fri Mar 13, 2026 7:08 pm
Forum: Tech Support
Topic: Read access error when saving scenario
Replies: 1
Views: 414

Read access error when saving scenario

I am encountering the following error when saving a scenario in the Scenario Editor. The error occurs after forces are defined for both sides and a placeholder unit is added for each force; the "Save Scenario" button is then clicked and the warning dialog indicating that the scenario is incomplete ...
by Zumwalt_446
Fri Mar 13, 2026 6:45 pm
Forum: Mods and Scenarios
Topic: Seeking interest for Iran-Iraq war scenario development
Replies: 2
Views: 1240

Seeking interest for Iran-Iraq war scenario development

Greetings all,

I am attempting to create a scenario series focused on the Iran-Iraq war (specifically, the Battle of Dezful in January 1981) using the FCCW engine. I have started looking into map creation from real-world imagery as part of this effort, and intend to leverage what (limited ...
by Zumwalt_446
Thu Mar 12, 2026 11:32 am
Forum: Scenario School
Topic: Map rendering from PNG/fp10 file
Replies: 9
Views: 1259

Re: Map rendering from PNG/fp10 file

I was a beta (alpha?) tester for FCCW last year, but I'm not on Discord; is there another way to get this plugin sent over?
by Zumwalt_446
Tue Mar 10, 2026 9:36 pm
Forum: Scenario School
Topic: Map rendering from PNG/fp10 file
Replies: 9
Views: 1259

Re: Map rendering from PNG/fp10 file

Got it - is this a beta test within the dev team, or will it be available to the community as well?
by Zumwalt_446
Sat Mar 07, 2026 10:57 pm
Forum: Scenario School
Topic: Map rendering from PNG/fp10 file
Replies: 9
Views: 1259

Map rendering from PNG/fp10 file

I currently have a map that can be successfully scanned by the Map Editor and contains elevation data along with several terrain types (urban, swamp, river), a road net, and some hex-side streams/rivers. However, the map render is still flat and does not show elevation differences visually; on the ...
by Zumwalt_446
Thu Mar 05, 2026 1:41 am
Forum: Scenario School
Topic: Map creation - exporting PNG for import into FC
Replies: 7
Views: 818

Re: Map creation - exporting PNG for import into FC

Perfect - setting the brightness to 0 makes the color mapping correct and it can be read into FC. Thanks for the help.
by Zumwalt_446
Wed Mar 04, 2026 1:51 am
Forum: Scenario School
Topic: Map creation - exporting PNG for import into FC
Replies: 7
Views: 818

Re: Map creation - exporting PNG for import into FC

Interesting - my qGIS color selections match the ones in the spreadsheet. I've attached screenshots of my style tab and the individual color definitions; does anything here seem off to you?
by Zumwalt_446
Sun Mar 01, 2026 8:13 pm
Forum: Scenario School
Topic: Map creation - exporting PNG for import into FC
Replies: 7
Views: 818

Map creation - exporting PNG for import into FC

I am creating a test map in qGIS and attempting to import it into the FC map editor. My terrain import into qGIS is done using a GeoTIFF file for the area of interest; I then change the style for that layer to use a singleband pseudocolor style with several elevation bins. I can see from the layer ...
by Zumwalt_446
Fri Feb 27, 2026 5:07 pm
Forum: Scenario School
Topic: Flashpoint Campaign Cold War - Map Creation
Replies: 14
Views: 1165

Re: Flashpoint Campaign Cold War - Map Creation

For what it's worth - in the Browser Panel, there are a few built-in options for GIS data (ArcGIS, PostGIS, etc.) that can be used to directly access those services without the OpenLayers plugin. Those just require the URL of the map server to access layers.

As a related question: FM07 mentions ...
by Zumwalt_446
Fri Feb 27, 2026 1:33 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Incorporation of commander's intent into gameplay
Replies: 7
Views: 856

Re: Incorporation of commander's intent into gameplay

I see the "Tactical Initiative" setting as being a potential location for settings in this area (units determining when/if to abort or modify their current orders based on changed circumstances). This would allow for differentiation between more rigid command structures and more flexible ones, as ...
by Zumwalt_446
Sat Feb 21, 2026 6:55 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Incorporation of commander's intent into gameplay
Replies: 7
Views: 856

Re: Incorporation of commander's intent into gameplay

Apologies for resurrecting this thread, but I encountered another specific situation that (I think) relates to this topic. I've attached a rough sketch below.

vignette_schematic.JPG

The key here is that unit A has been ordered to move from points A->C via B in order to prevent the enemy assault ...
by Zumwalt_446
Mon Feb 16, 2026 2:51 am
Forum: Mods and Scenarios
Topic: Operation Able Sentry
Replies: 21
Views: 1707

Re: Operation Able Sentry

Just played through Orange Comet with a Marginal Win (likely higher than that if the Immenrode objective had reverted back to NATO control due to no enemy units on the objective and significant RTR presence overwatching the objective). Screenshot below:
op_orange_comet_final.JPG

My concept of ...
by Zumwalt_446
Sun Feb 15, 2026 10:33 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Demolitions "on order" versus immediately
Replies: 3
Views: 526

Re: Demolitions "on order" versus immediately

The reason I bring this up is that a number of scenarios have forward-deployed units in the defense and a major river (with associated bridges) behind them. With the current state of the game, we can either order engineering units to begin the demolition process (with demolition occurring ...

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