Search found 30 matches

by DeletedUser1730987254
Sat Jul 30, 2022 11:12 pm
Forum: MODS and Scenarios
Topic: Classic Map Mod v3 Released - Updated for 1.00.17.01
Replies: 25
Views: 5384

Re: Classic Map Mod v2 Released

Guide to updating the mod for WarPlan updates and using for different scenarios

In case I'm not around for a while or you want to use the map mod for scenarios other than the one provided here is how.

First go into the WarPlan campaign folder, it should be located at C:\Users\USERNAME\Documents ...
by DeletedUser1730987254
Sat Jul 30, 2022 9:18 pm
Forum: MODS and Scenarios
Topic: Classic Map Mod v3 Released - Updated for 1.00.17.01
Replies: 25
Views: 5384

Re: Classic Map Mod v2 Released

No plans for the Pacific.

I'll see if I can post an updated version today that includes the changes from the latest update.

I'll also post a quick tutorial on how to do it as well, so you can apply it to any update or scenario yourself.
by DeletedUser1730987254
Sat May 14, 2022 10:28 pm
Forum: MODS and Scenarios
Topic: Classic Map Mod v3 Released - Updated for 1.00.17.01
Replies: 25
Views: 5384

Re: Classic Map Mod v2 Released

Thanks.

No plans for a counter set right now, just using PHalens myself.
by DeletedUser1730987254
Tue Apr 26, 2022 12:52 am
Forum: MODS and Scenarios
Topic: Classic Map Mod v3 Released - Updated for 1.00.17.01
Replies: 25
Views: 5384

Re: Classic Map Mod v2 Released

Using Affinity Designer. Basically a subscription free version of Photoshop/Illustrator.
by DeletedUser1730987254
Mon Apr 25, 2022 12:17 am
Forum: MODS and Scenarios
Topic: Classic Map Mod v3 Released - Updated for 1.00.17.01
Replies: 25
Views: 5384

Re: Classic Map Mod v2 Released

v2 out with some minor fixes and new AA guns. Updated main post and added some alternate versions to download.
WarPlan_BUrczVdIgL.png
WarPlan_BUrczVdIgL.png (736.13 KiB) Viewed 3609 times
by DeletedUser1730987254
Sun Apr 24, 2022 12:04 pm
Forum: MODS and Scenarios
Topic: Classic Map Mod v3 Released - Updated for 1.00.17.01
Replies: 25
Views: 5384

Re: Classic Map Mod v1 RELEASED

Cheers. I'll upload all three in the next day or two. I've reworked the colours of the terrain, and lowered the brightness of the base tiles and the ocean, it was just a little too glarey in play. I've figured out how to replace the AA markers so I'll make some that fit the theme and upload it ...
by DeletedUser1730987254
Sun Apr 24, 2022 6:21 am
Forum: MODS and Scenarios
Topic: Classic Map Mod v3 Released - Updated for 1.00.17.01
Replies: 25
Views: 5384

Re: Classic Map Mod v1 RELEASED

And another that just colour codes the terrain type. The brown is probably too strong here though.
WarPlan_NaDGKSRkUT.jpg
WarPlan_NaDGKSRkUT.jpg (493.31 KiB) Viewed 3682 times
by DeletedUser1730987254
Sun Apr 24, 2022 6:20 am
Forum: MODS and Scenarios
Topic: Classic Map Mod v3 Released - Updated for 1.00.17.01
Replies: 25
Views: 5384

Re: Classic Map Mod v1 RELEASED

I've quickly knocked up another couple of versions.

This is the current version with darker tones representing higher elevation/rougher terrain. Based on a bunch of board games and used in maps like this:
z6l2gebxa3951.png
WarPlan_l5Mbjd2fdg.jpg



Greyish base map using lighter brown tones for ...
by DeletedUser1730987254
Sat Apr 23, 2022 11:43 am
Forum: MODS and Scenarios
Topic: Classic Map Mod v3 Released - Updated for 1.00.17.01
Replies: 25
Views: 5384

Re: Classic Map Mod v1 RELEASED

That's interesting. It appears that there are two camps on elevation. I've got a copy of Combat Commander here that uses darker colours to represent higher elevation, so it's not an unusual way to depict it.

What colour scheme would you use to represent it that way? Would the base map colour be a ...
by DeletedUser1730987254
Sat Apr 23, 2022 7:31 am
Forum: MODS and Scenarios
Topic: Classic Map Mod v3 Released - Updated for 1.00.17.01
Replies: 25
Views: 5384

Re: Classic Map Mod v1 RELEASED

There's a few board games that use a similar approach to elevation, Liberty Roads is one. I think the inverse of this would probably be quite ugly. I had initially used a three tone system of brown, grey and white for the three levels which I thought looked pretty neat too.

I tried using little ...
by DeletedUser1730987254
Sat Apr 23, 2022 5:33 am
Forum: WarPlan
Topic: WIP Map - released!
Replies: 36
Views: 1865

Re: WIP Map - released!

Zovs wrote: Fri Apr 22, 2022 3:00 pm I like this a lot better!
Yeah I think I do too. I played with the colours a bit more and think I've settled on something that looks good.

Map is released now! I've posted it to the correct forum: https://www.matrixgames.com/forums/view ... 7#p4989917
by DeletedUser1730987254
Sat Apr 23, 2022 5:30 am
Forum: MODS and Scenarios
Topic: Classic Map Mod v3 Released - Updated for 1.00.17.01
Replies: 25
Views: 5384

ALTERNATE VERSIONS

ALTERNATE ELEVATION 1:
Topographic style where darker brown represents higher elevation.

WarPlan_o08gdAq1QA.jpg

DOWNLOAD:
https://www.mediafire.com/file/ikahmx9zo4lacew/Alternate_Elevation_1.zip/file


ALTERNATE ELEVATION 2:
Topographic style where lighter brown represents higher ...
by DeletedUser1730987254
Sat Apr 23, 2022 5:29 am
Forum: MODS and Scenarios
Topic: Classic Map Mod v3 Released - Updated for 1.00.17.01
Replies: 25
Views: 5384

Classic Map Mod v3 Released - Updated for 1.00.17.01

Update:
Version 3 includes scenario and map changes up to 1.00.17.01

I've always liked my war games to look like board games, so I've made a mod for those of us who prefer the more classic style.

I've modified cities, roads and rail, icons, borders, sea-land edge, beaches, well everything. Hills ...
by DeletedUser1730987254
Fri Apr 22, 2022 12:42 pm
Forum: WarPlan
Topic: WIP Map - released!
Replies: 36
Views: 1865

Re: WIP Map

What a slog, just Turkey, middle east and North Africa to go. Hopefully all done this weekend.

Referencing a height map while painting the hills and mountains, so everything should roughly feel right. No tile types changes, only the graphics. Painstaking.

Trialing out height map colours.
by DeletedUser1730987254
Thu Apr 21, 2022 9:46 am
Forum: WarPlan
Topic: WIP Map - released!
Replies: 36
Views: 1865

Re: WIP Map

Most tiles except for a handful are done, pending changes. I think this is the best I can do with hills and mountains, not sure on the colours yet.

In the progress of painting the map right now.

Below is a comparison with vanilla. The new map is a little noiser than I'd hoped.
by DeletedUser1730987254
Wed Apr 20, 2022 10:45 pm
Forum: WarPlan
Topic: WIP Map - released!
Replies: 36
Views: 1865

Re: WIP Map


You can always change the alpha on the control.png to zero.

Perhaps the Alpine tile should be a two lighter browns to white, so it feels contoured from hills.

I'd still prefer to have a usable control view though I feel a bit lost without it.

Need some opinions on this.

There are obviously ...
by DeletedUser1730987254
Wed Apr 20, 2022 8:33 pm
Forum: WarPlan
Topic: WIP Map - released!
Replies: 36
Views: 1865

Re: WIP Map


Wow. BTW there is a text toggle in the editor to make the letters black on the map.

Map Edit -> lower left says Default Test Colorization


I had tried both but each has their drawbacks.

text.png

Note I still haven't cleaned these areas up. The black tends to clash with the land-sea edges ...
by DeletedUser1730987254
Wed Apr 20, 2022 8:02 pm
Forum: WarPlan
Topic: WIP Map - released!
Replies: 36
Views: 1865

Re: WIP Map


Just saw the Spain pic, mountains could use another color, let me see if I can find a pic somewhere.


I'm thinking of using brown for hills, dark grey for mountains and light/whitish grey for alpine, that way there is a clear distinction what each tile is. It takes just a few minutes to modify ...
by DeletedUser1730987254
Wed Apr 20, 2022 7:41 am
Forum: WarPlan
Topic: WIP Map - released!
Replies: 36
Views: 1865

Re: WIP Map

Here's Spain and a very rough proof of concept for mountains and hills.

I've also moved the beaches onto the ocean tiles along with the borders. This prevents terrain from overriding the beach, so we can now actually see the beaches south of Lisbon and around Barcelona.

I think I'd like to connect ...
by DeletedUser1730987254
Wed Apr 20, 2022 5:55 am
Forum: WarPlan
Topic: WIP Map - released!
Replies: 36
Views: 1865

Re: WIP Map

Nearing the finish line.

In Germany we see the new border and a bunch of the new slightly reworked resource icons with stronger borders and larger numbers.

Around Denmark there's the new convoy graphics (a dot...) and the new mines icons.

North Africa shows the now completed road and rail ...

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