Search found 491 matches

by goranw
Wed Oct 28, 2026 5:36 pm
Forum: Gary Grigsby's War in the East 2
Topic: Inspired by Road to Moscow – what could a future wargame look like?
Replies: 17
Views: 1213

Re: Inspired by Road to Moscow – what could a future wargame look like?

Hi!
Very, very interesting.
A concept with developed maps, historical data and above all a sort of we-go system.
I guess the latest will be very problematic. Perhaps partly we-go.
Interesting with the battlefield project and Stalingrad.
I was following The road to Moscow closely.
Goran W
Here some ...
by goranw
Wed Oct 14, 2026 10:47 am
Forum: Scenario Design and Modding
Topic: Looking for historically accurate Save Files (Germany: June 22 – Dec 1941 / Barbarossa)
Replies: 1
Views: 411

Re: Looking for historically accurate Save Files (Germany: June 22 – Dec 1941 / Barbarossa)

Hi!
I dont know if its helpfull but in my Planningmap and history I have at many places historical frontlines and localisations of ex air groupes. In side 6 from 3 sept. 2023 there is a map of opposing forces at different times -41-jan-42.
Regards
GoranW
by goranw
Thu Jul 09, 2026 10:57 am
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

https://www.transfernow.net/dl/20260709N5vIFwA6
Link to a compilation of sheets from the german international Weltkarte in scale 1-1 000 000.
A tiff file 2,38 GB. To use as an orientation map of the whole ww2 area.
Goran
by goranw
Thu May 14, 2026 9:31 pm
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

10 march-45. Whats left of the "Gross Deutsches Reich" when Ai played on both fronts.
Goran
east-westfront march-45.jpg
east-westfront march-45.jpg (9.05 MiB) Viewed 2229 times
by goranw
Sun May 03, 2026 9:29 am
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

Using my latest playing map to show some frontlines during -41 and up to 22-7-42 in the south.
Airfields used by german airgroups. Lat. Long.
Goran
frontlines june-dec - 41.jpg
frontlines june-dec - 41.jpg (9.26 MiB) Viewed 2344 times
by goranw
Wed Apr 22, 2026 2:02 pm
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

Extended to full map.
A sort of base map for WitE-2.
Same projection.
Goran
Base WitE-2.jpg
Base WitE-2.jpg (10 MiB) Viewed 2464 times
by goranw
Wed Apr 15, 2026 11:18 am
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

Maps (two put together) with about the same projection as the WitE-2 map. Scale 1:4 000 000.
Conical orthomorphic projection with two standard parallels N. Lat.
Mainline here long.10 degr. east.
Typical maps used in versions both of Germany and western allies.
Goran
Central EuropaWest Russia.jpg
Central EuropaWest Russia.jpg (9.81 MiB) Viewed 2541 times
by goranw
Wed Mar 25, 2026 11:17 am
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

Vistula (Weichsel) to Berlin scenario. Ai played.
Here up to middle and end of march-45.

Above first attack over river Oder against Frankfurt a. d. Oder.
Battle and german retreat against Berlin.
A bit ahead of History. Compare with blue dates on the gaming map.

Down road shows; Breslau fortress ...
by goranw
Fri Mar 13, 2026 7:25 pm
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

WitE-2 played Ai-Ai up to turn 15 28-sept.-41.
Also played north of Leningrad. Historical fronts turn 10-15 and 20.
Historical air deployment same turns. Green, blue and lightred.
Long. Lat.
Added airfields with names.(not ingame)
Occupation dates.
Goran
turn 15  28-sept -41..jpg
turn 15 28-sept -41..jpg (9.77 MiB) Viewed 2779 times
by goranw
Wed Mar 11, 2026 9:02 am
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

The unrealistic game that never was. Road to Moscow. A We-Go game.
Here is a variant of the game map.
Goran
Road to Moscow.png
Road to Moscow.png (1.52 MiB) Viewed 2807 times
by goranw
Mon Mar 09, 2026 2:56 pm
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

What you can do with the Niedowidek_slith Situational Map Generator
An exellent program.
Goran
unit localisations.jpg
unit localisations.jpg (9.05 MiB) Viewed 2845 times
by goranw
Sun Mar 01, 2026 10:07 am
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

German map in good condition from june -41. Scale 1-2 500 000.
Have added border changes applied to maps in october.
Sorry for not so good quality because of the restriction to 10 MB upload. Original 227 MB.
Goran
Europäisches Russland (Borders 06 and 10-41).jpg
Europäisches Russland (Borders 06 and 10-41).jpg (9.58 MiB) Viewed 2886 times
by goranw
Thu Feb 26, 2026 9:57 pm
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

Again the interesting scenario Road to Karelia played on my game map. Turn 15 28-9-41.jpg Latest version.
Here up to Turn 15 28 sept. Some fights around Hangö and air over the finnischer Meerbusen.
No start of Baltic islands invasion. Finnisch forces up to Svir
Frontline definated by forces. Added ...
by goranw
Wed Nov 26, 2025 10:39 pm
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

My gaming map contains more historical information.
Nothing alters game play.
I have not the knowledge to do that.
Added are;
Some more borders. Ex for Ukraine, pre war Poland and the baltic states.
Longitude and latitude. Some as lines and some numerical.(The lines are not on the gaming map)
Much ...
by goranw
Fri May 30, 2025 5:31 pm
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

https://we.tl/t-862IVEVONc
Hi!
I think this link is usuable.
Goran
by goranw
Tue Apr 22, 2025 8:07 am
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

https://we.tl/t-DpMSSVSuyI
At request, a new link to the Planning map
Goran
by goranw
Fri Apr 18, 2025 1:59 pm
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

https://sprend.com/sv/download?C=f89ae7 ... 39b3d47121
A link to download the WitE-2 planning map. Its taken from the game editor.
Goran
by goranw
Tue Apr 15, 2025 2:29 pm
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history


In Ai-Ai simulation a weak point is the Dnjeper defence.
Its obvious that its too easy to pass this big river. Always ahead of history in eastern direction.
But here is an interesting map of the german defence in -43 and an estimation of wideness and broadnessof the river.
Much more difficult to ...
by goranw
Tue Apr 15, 2025 9:56 am
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

Hi!
How did you get the WinTW and WinTE2 maps as one and work in game? Or are they pieced together after?
I suddenly realised that I didnt answer your question.
I played east and west separatly and then put the maps together.
Thats the easy way.
Goran
by goranw
Tue Apr 15, 2025 8:39 am
Forum: Scenario Design and Modding
Topic: Planning map and history
Replies: 197
Views: 48035

Re: Planning map and history

Hi!
I use the program Snagit to get a copy of my game map in tiff-file format. Using the editor as base.
That results in a file of about 800-900 Mb. All my mods are included.
"A problem is then to reduce it into 10 Mb keeping it readable here."
In the game the map is of course playable with the ...

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