Search found 12 matches

by Owen
Sat Apr 03, 2010 12:22 am
Forum: Across the Dnepr - Second Edition
Topic: Woohoo!!
Replies: 40
Views: 1725

RE: Woohoo!!

<r> The blocky pixelated look of this game engine has absolutely nothing to do with monitor resolution or zoom level. Look, for example, at the Avatar image for Joe98. Notice the zigzag staircase effect of the diagonal lines and the lack of smooth transitions during color blends. It's obvious that ...
by Owen
Fri Mar 20, 2009 12:57 am
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Where are the Computer games?
Replies: 8
Views: 215

RE: Where are the Computer games?

<t> Actually I believe that these are the glory days of board wargames. I've just returned to the board game hobby after a couple decades playing exclusively computer games and I'm loving it. I bought a few games, found a local wargaming club and find that I enjoy playing a game that involves a real ...
by Owen
Tue Mar 03, 2009 8:40 pm
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Heroes of Stalingrad Developer Diary
Replies: 37
Views: 1288

RE: Heroes of Stalingrad Developer Diary

<t> SP? Steel Panthers? It sure helps to spell out an abbreviation the first time it's used in a discussion. I haven't played Steel Panthers for a decade or so. I can't remember, in SP does a tank counter represent a single tank like in the Lock 'n Load system or a squad of tanks?<br/>
<br/>
Opp ...
by Owen
Tue Mar 03, 2009 12:13 am
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Heroes of Stalingrad Developer Diary
Replies: 37
Views: 1288

RE: Heroes of Stalingrad Developer Diary

<t> Heroes of Stalingrad is based on a system originally designed for a series of board games. And, like every squad level WWII board game I've ever seen, I'm sure it allows for opportunity fire. It may be your turn to move but as you move your units from hex to hex your opponent has the opportunity ...
by Owen
Wed Jan 28, 2009 12:39 am
Forum: Lock ‘n Load: Heroes of Stalingrad
Topic: Locknload web site
Replies: 9
Views: 309

RE: Locknload web site

<t> I also find it frustrating to not be able to view or register for the Lock'n Load forums. It simply says that the administrator has disabled registration. Been that way for a long time. I recently pre-ordered a Lock'n Load game from their P500 system which makes me a real customer. I'd at least ...
by Owen
Tue Jul 24, 2007 3:49 pm
Forum: Guns of August 1914 - 1918
Topic: How do you increase screen res for it ?
Replies: 31
Views: 915

RE: How do you increase screen res for it ?

<t> I really think that Windows has been the desktop standard for long enough now that game developers should design their games in such a way that they conform to Windows standards. It's not really hard. Look at TOAW, it's been around for ages and can be played at any resolution. <br/>
<br/>
But ...
by Owen
Mon Feb 12, 2007 8:50 pm
Forum: Battlefront
Topic: Graphics very VGA-ish
Replies: 51
Views: 1350

RE: Graphics very VGA-ish

<t> Some people don't understand that LCD monitors have a native resolution. In other words the LCD screen is made up of precisely so many little square pixels that each can hold a distinct color. Typically 17" and 19" monitors are made up of 1280 x 1024 little LCD pixels while 20" and 21" monitors ...
by Owen
Tue Jul 11, 2006 6:55 pm
Forum: Battlefront
Topic: 1 KM Hex is Out of Whack With 12 Hr Turns
Replies: 20
Views: 779

1 KM Hex is Out of Whack With 12 Hr Turns

<t> I don't post here very often but this is a pet peeve of mine. In turn based games time and distance really need to fit together logically. 2 turns a day on a 1 km hex simply does not make sense. It's too coarse. It allows units far too much freedom of movement within a turn. <br/>
<br/>
How ...
by Owen
Wed May 25, 2005 3:19 pm
Forum: Decisive Battles: Battles In Italy
Topic: Price a little steep?
Replies: 53
Views: 2071

RE: Price a little steep?

<t> Are there no smaller scenarios in BiI?<br/>
<br/>
I'm not really fond of mammoth scenarios in wargames. It may sound like wargamer heresy but I find it boring in the extreme to manually plot moves for hundreds or thousands of unit counters each turn. <br/>
<br/>
I much prefer to play smaller ...
by Owen
Sat Oct 16, 2004 8:54 pm
Forum: Decisive Battles: Battles in Normandy
Topic: Delicate Question
Replies: 12
Views: 483

RE: Delicate Question

<t> The EULA clearly prohibites resale if it forbids license transfers. Basically the license to play is what you would be selling. <br/>
<br/>
On the other hand that part of the EULA may not be legal where you live. I believe that some states do not allow product licenses to prohibit resale. But ...
by Owen
Wed Oct 13, 2004 8:13 pm
Forum: Decisive Battles: Battles in Normandy
Topic: Delicate Question
Replies: 12
Views: 483

RE: Delicate Question

<t> You are almost certainly entitled to resell your copy of a game you purchase. You might want to read over the License for BiN and see if resale is explicitly prohibited. But, if not, you should be fine reselling it. <br/>
<br/>
One thing you could do would be to send Matrix an email notifying ...
by Owen
Wed Sep 15, 2004 2:50 pm
Forum: Decisive Battles: Battles in Normandy
Topic: The price
Replies: 99
Views: 2708

RE: The price

<t> I'll weigh in with my opinion on the pricing issue.<br/>
<br/>
My personal gut feeling is that SSG and Matrix would be far better served in the long run if they priced BIN lower. It would make current customers happy, retain marginal customers and possible draw in a number of new customers.<br ...

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