Me I don't like Big bill, but then he plays the game by the rules. And as we wargamers are all rules lawyers, it would be hypocritical for me to gripe eh.
So Bill squash anything you can man.
But I reserve the right to let anyone squash Big Bill as well (it's a jungle out there in business).
I think by and large though, it is comical to think hexes are holding back wargaming. But I will stand beside Veldor (even though I am an annoying hex lover), because we both agree on one thing, no one is even trying to do anything different.
On the one hand we have hex games with a settings threshold. And on the other hand we have RTS games, that are getting a dull sameness to them.
I am going to love Combat Leader, but hmmm after Combat Leader, the deisgners out there better start thinking.
I only need ONE good turn based wargame at that scale and style and time period. So after Combat Leader I am more or less out of the market for that sort of game.
I don't have a lot of them (because I obviously am not a fan), but when was the last time you saw a truely different, truely unique, truely worth yet another 50+ dollars RTS game for WW2.
Just because I don't like them enough to buy them, doesn't mean I have not experienced the demos.
And because I know of a lot of the RTS crowd, I get to see the full game versions in operation eventually. So I am not talking from a zero information standpoint here.
I want a game that is truely new. No hexes maybe and no RTS silliness either. Something finally new.
Best example I can refer to is Up Front.
No not here Veldor, give me the money later, shuush people are watching.
