[solved] Disabled Men Heal/DOW percentage wrong

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Wiedrock
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[solved] Disabled Men Heal/DOW percentage wrong

Post by Wiedrock »

Percentages for healed and died formerly "Disabled" men do not fit the statement in the Manual.
Manual states 1% each, each Turn, actually it is 0.5% died and ~1.4% healed.
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Last edited by Wiedrock on Tue Oct 08, 2024 2:12 am, edited 1 time in total.
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Wiedrock
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Re: Disabled Men Heal/DOW percentage wrong

Post by Wiedrock »

I suppose it is meant being:
0.5% DOW
0.4-0.5% "slower return to duty" (I suppose)
1% Return to duty instantly.
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Joel Billings
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Re: Disabled Men Heal/DOW percentage wrong

Post by Joel Billings »

Good catch, it does appear it is only 1/2 percent being Killed, and 1 percent going to the manpower pool. I'll note this for the living manual.
All understanding comes after the fact.
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Re: Disabled Men Heal/DOW percentage wrong

Post by Wiedrock »

Joel Billings wrote: Mon Oct 07, 2024 3:37 pm Good catch, it does appear it is only 1/2 percent being Killed, and 1 percent going to the manpower pool. I'll note this for the living manual.
0.5% KILLED/DOW (added to the "Killed" section).
1% to ACTIVE Pool.
0.5% "disappearing", they are added to the number "Axis Losses - Men" in the first line. That's supposedly (I guess those that shall get back within some delay (what the manual states). But rolling 6-7 more Turns I can not see them comming back to the Pools. I could imagine them being WOUNDED that couldn't get fully back to service.
The issue may be semantics, naming "Disabled" all those that are seriously wounded and not having a term for those that are alive but never make it back to their units due to actually being "disabled".

So either:
The manual 1% Killed+1% Healed is right, but the "slowed return" (of the other 0.5%) is wrong.
OR
The manual 1% Killed is right and wrong at the same time. (assuming they will not "return")
...and if they return MUCH later than I ran my test - if so it'd be nice if it's 10wekks, 20 or so.
All with me assuming that edited/modded Disabled men are 100% treated equal to actually during game disabled men.
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Joel Billings
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Re: Disabled Men Heal/DOW percentage wrong

Post by Joel Billings »

I'm not sure what you are seeing/saying. What I see is the disabled pool drops by 1.5%. 0.5% is killed, and 1.0% goes to the pool. That seems to match up for me.
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Re: Disabled Men Heal/DOW percentage wrong

Post by Wiedrock »

Joel Billings wrote: Tue Oct 08, 2024 1:11 am I'm not sure what you are seeing/saying. What I see is the disabled pool drops by 1.5%. 0.5% is killed, and 1.0% goes to the pool. That seems to match up for me.
My mistake. Thanks for clarifying. I was trying to make too much sense off and "see" the manual stated 2% overall change AND make sense of the stated "this might be slowed ... still count for victory purposes and are reported as 'permanent' losses".
So my assumption was there'd be another 5k in a "queue" for the Pool still included in the Disabled...
Living Manual wrote:Some losses are treated as disabled and over time one percent of the men listed as
disabled are returned to the manpower pool per turn. Equally one percent of the total
are converted into KiA to reflect the severity of their wounds. Thus, the disabled
column will alter even if no other actions take place.
Note that although some disabled troops will return to duty, since their devices were
destroyed this might be slowed and until they have returned to duty they still count for
victory purposes (used in most scenarios, 29.2) and are reported as “permanent”
losses.
So I guess I am reading the part of the manual wrong and the manual just says:
"1% of all Disabled Men may get back to Pool each turn, but as long as they are Disabled they count as permanent losses."
Afaik Pool is Pool and once on Pool they are no longer permanent losses.
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