Helicopter vs. Frigate
Posted: Wed Nov 08, 2023 8:07 pm
Im really enjoying the recent updates, playing some of the older DLC.
While playing Northern Inferno, specifically the 'The Fast and the Furious' scenario, I noticed some behaviour that prompted me to ask myself 'is this really a realistic outcome?'
I attached a savegame with exactly the situation I´m referring to.
The situation is this:
A Hind-A is approaching my Frigate while flying below 100ft. I cannot shoot at it with Sea Sparrow because of the sea skimmer modifier (1% hit probability) the Hind receives when being engaged. Shooting at it with the Frigates guns is also not effective because of low poh. Vectoring in aircraft to intercept the Hind is also not possible - using any air to air missile is futile because of sea skimmer modifier, and gunning it does not work because of the same reason (in the end my F-5 got shot down by the Hind with its gun ...)
As a result the Hind takes the Frigate apart piece by piece while flying over it in circles, while the guns on the Frigate just miss. Were warships in the 70s really that vulnurable to rotary flying low? I would suspect any (relative speaking) slow flying aircraft coming directly at it would be a good target for FCR guided guns, not to speak overflying the ship.
In my opinion the poh of guns firing at air targets should differentiate if its a fast mover flying at high speeds or a low and slow flying helicopter. At the moment those cases all share the same poh, which is single digit poh in many cases.
While playing Northern Inferno, specifically the 'The Fast and the Furious' scenario, I noticed some behaviour that prompted me to ask myself 'is this really a realistic outcome?'
I attached a savegame with exactly the situation I´m referring to.
The situation is this:
A Hind-A is approaching my Frigate while flying below 100ft. I cannot shoot at it with Sea Sparrow because of the sea skimmer modifier (1% hit probability) the Hind receives when being engaged. Shooting at it with the Frigates guns is also not effective because of low poh. Vectoring in aircraft to intercept the Hind is also not possible - using any air to air missile is futile because of sea skimmer modifier, and gunning it does not work because of the same reason (in the end my F-5 got shot down by the Hind with its gun ...)
As a result the Hind takes the Frigate apart piece by piece while flying over it in circles, while the guns on the Frigate just miss. Were warships in the 70s really that vulnurable to rotary flying low? I would suspect any (relative speaking) slow flying aircraft coming directly at it would be a good target for FCR guided guns, not to speak overflying the ship.
In my opinion the poh of guns firing at air targets should differentiate if its a fast mover flying at high speeds or a low and slow flying helicopter. At the moment those cases all share the same poh, which is single digit poh in many cases.