[WORKS AS DESIGNED] F-18 Decide to Refuel on their own

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sjadow
Posts: 71
Joined: Thu Nov 04, 2004 12:36 pm

[WORKS AS DESIGNED] F-18 Decide to Refuel on their own

Post by sjadow »

I order F-18's to follow a plotted course, but if they spot more than one refueling a/c aloft, they decide to refuel on their own with no orders to do so. They have plenty of fuel to complete their mission without refueling. I was able to stop this behavior by altering their doctrine but am still curious why they act this way given the fact they have plenty of fuel without refueling...
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Primarchx
Posts: 1954
Joined: Sun Jan 20, 2013 9:29 pm

RE: F-18 Decide to Refuel on their own

Post by Primarchx »

One reason I run with Refueling deactivated as a Side Doctrine.
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: F-18 Decide to Refuel on their own

Post by mikmykWS »

Anybody want to bet this happens because somebody complained that the game should just know when I'm going to plot my planes out of fuel.[8D]

We'll take a look but guessing this might be it. You can control doctorine at the unit, mission and side level.
ComDev
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Joined: Fri May 12, 2006 1:20 pm
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RE: F-18 Decide to Refuel on their own

Post by ComDev »

The aircraft bingo towards the tankers since these are closer to the fighters, and not their home base, in order to help you keep the fighters airborne. This is by design.

Since the tankers move around a lot, the AI calculates in 10% or 30% (can't remember exactly) fuel reserves which means the fighters Bingo earlier than against a stationary home base.

If the tankers are close to the home base (as was the case here), the fighters will bingo slightly earlier than normal. If you don't want this, make sure you have tankers closer to the fighters or turn off refuelling altogether.

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