Playing with the teleport event.
Posted: Wed Oct 09, 2013 11:14 pm
I made a sscenario where hostile boats randomly teleport into the AO at random times.
They are initially placed very far with orders to patrol the AO. Does this mean they will plot a course from the start location to the AO?
I tested and at the end of the 8hr scenario, a couple of them are apparently stuck doing nothing. Probably used up its fuel but I have to check.
Is there a way to help them conserve fuel? Like not move until they teleport?
They are initially placed very far with orders to patrol the AO. Does this mean they will plot a course from the start location to the AO?
I tested and at the end of the 8hr scenario, a couple of them are apparently stuck doing nothing. Probably used up its fuel but I have to check.
Is there a way to help them conserve fuel? Like not move until they teleport?