EIA v1.26.04 Official Update Available Now!
Posted: Mon Oct 07, 2024 1:40 pm
Hi All,
Official Update available at this LINK
Also available from the Members Area/My Page and the store page!
Version 1.26.04:
• Cede of kingdom province as peace term not working – resolved(?).
• Cede of Free State does not retain current forces – resolved.
• Conquer of minor not always eliminating army factors and retaining them for later use – resolved.
• PBEM Admin Menu not allowing placement of corps in city/siege or fleets in blockade – resolved.
• AI bug with blockading fleet leaving blockade causing a run_blockade battle and game error – resolved.
• Deny Separate Peace selections not staying locked in – resolved.
• Spanish IIC and Turkish Anatolia I corps incorrectly show as infantry instead of cavalry in the alternate campaigns – resolved.
• Game log foraging messages improved for readability – resolved.
• Allied depot for invasion supply not working – resolved.
• Game bug with changing control of Sicily/Finland/Norway – resolved.
• Naval combats loading land units to battle – resolved.
• Naval combats with AI attacker versus human defender not taking defender losses correctly – resolved.
• Conquered minor country ships not always being returned upon becoming a Free State for human and AI players – resolved.
Happy gaming!
Official Update available at this LINK
Also available from the Members Area/My Page and the store page!
Version 1.26.04:
• Cede of kingdom province as peace term not working – resolved(?).
• Cede of Free State does not retain current forces – resolved.
• Conquer of minor not always eliminating army factors and retaining them for later use – resolved.
• PBEM Admin Menu not allowing placement of corps in city/siege or fleets in blockade – resolved.
• AI bug with blockading fleet leaving blockade causing a run_blockade battle and game error – resolved.
• Deny Separate Peace selections not staying locked in – resolved.
• Spanish IIC and Turkish Anatolia I corps incorrectly show as infantry instead of cavalry in the alternate campaigns – resolved.
• Game log foraging messages improved for readability – resolved.
• Allied depot for invasion supply not working – resolved.
• Game bug with changing control of Sicily/Finland/Norway – resolved.
• Naval combats loading land units to battle – resolved.
• Naval combats with AI attacker versus human defender not taking defender losses correctly – resolved.
• Conquered minor country ships not always being returned upon becoming a Free State for human and AI players – resolved.
Happy gaming!