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GD 1900
Posted: Thu Jan 25, 2018 12:50 pm
by Twotribes
I have started playing an older mod GD 1900 by Bombur I believe? It has a couple problems but they can be over come, first you have to edit and change the spaaI and II fuel from 3 to 1. Then eventually the game shuts down due to to many units. several possible solutions to that, one is to attack the AI nations and destroy them so they don't have units anymore)
This is a fun mod and people should try it.
RE: GD 1900
Posted: Thu Jan 25, 2018 1:33 pm
by ernieschwitz
yeah, It is a fun scenario. I have played it a lot. I did my first ever code for this scenario. Since then Bombur and I have stuck together for most of our projects.
RE: GD 1900
Posted: Thu Jan 25, 2018 2:24 pm
by Bombur
This scenario could well be revisited....the main trouble is the excessive number of regimes, I made a downsized version with only 14 regimes, not sure if it´s the version you owns.
RE: GD 1900
Posted: Thu Jan 25, 2018 5:49 pm
by Twotribes
I have the one with 14 player regimes and a the rest are all AI.
RE: GD 1900
Posted: Sun Jan 28, 2018 6:37 pm
by Bombur
I will take a look at it, maybe ernie will lend me his Giant World map so we could do a new GD1900 scenario
Re: RE: GD 1900
Posted: Wed Jul 10, 2024 5:36 pm
by lion_of_judah
Bombur wrote: ↑Sun Jan 28, 2018 6:37 pm
I will take a look at it, maybe ernie will lend me his Giant World map so we could do a new GD1900 scenario
is this still an idea and will be or is being worked on?