
Map picture shows a typical battle terrain layout, with troops spread out,
red cirlces is nice ground for CSA defence as it's behind a shore line but in the open so not great either but better than where most are placed atm.
green is open ground, so no cover what so ever and no bonus, so poor ground for defending on, but good to attack over.
yellow is the wood line, gives some cover to some units, so is better than open ground, place units here with line & skirmishes out and get a bonus for your trouble so is good to defend in and attack from.
red box is good ground as it gives height bonus, if it has tree's on it as well then even better, for defending and attacking on.
learn to use the terrain and give ground if the terrain is poor,even if a VL is placed on it, as if you loose enough men you will be pushed off it anyway, better to hold good ground then retake VL once most of the fighting is done

all maps can be download at full size, so study the ground and know when to fight and when not to, with this in mind you will pay less for what you have under you nearly all of the time, random roles makes it a % chance better or worse, but holding and fighting on the better terrain is key to winning with less losses.
first tip of the day[&o][&o][&o]