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Turn errors out
Posted: Sun Mar 17, 2019 7:32 pm
by carll11
playing a scenario, self made, turn 9, Syrian turn errors out while its their turn ( side ).
Sir berto, could you help me please?here are the lines from the error log;
2019-03-11 17:09:34 meedit.exe: [ERROR ID 100] (BitmapDD.cpp, line 32, XCBitmapDD::XCBitmapDD()) in XCBitmapDD::XCBitmapDD(), C:\Program Files (x86)\Matrix Games\Campaign Series Middle East\graphics\units\3D\UP260018.bmp is corrupted, else is not a bitmap, else does not exist
2019-03-11 17:09:34 meedit.exe: [ERROR ID 500] (BitmapDD.cpp, line 89, XCBitmapDD::BitmapSurface()) for graphics\units\3D\UpXXXXXX.bmp, GetBitmap() error
RE: Turn errors out
Posted: Sun Mar 17, 2019 7:38 pm
by carll11
I am copying 3D\UP260018.bmp from my 'safe' (unmodified game files in case I screw up folder) CSME copy and pasting it into the appropriate 3d folder...restarted turn....we'll see...
RE: Turn errors out
Posted: Sun Mar 17, 2019 8:49 pm
by berto
If your crash persists, please zip up and post here all relevant files, including the modded scenario's .scn & .org files, and any other files you may have modded in this modding project.
RE: Turn errors out
Posted: Sun Mar 17, 2019 9:55 pm
by carll11
Ok thx.
Yup, happened again, I saved the game while the ai was still playing its turn, pre-crash, about half way thru then boom, the error log has no new entrys either......Ill zip tomorrow.
RE: Turn errors out
Posted: Mon Mar 18, 2019 7:19 am
by Big Ivan
Interesting.
UP260018 is the 3 strength point Syrian T-55A tank. Not sure what is the case here. Let's see what Sir berto says.
RE: Turn errors out
Posted: Tue Mar 19, 2019 8:54 pm
by berto
ORIGINAL: carll11
Ok thx.
Yup, happened again, I saved the game while the ai was still playing its turn, pre-crash, about half way thru then boom, the error log has no new entrys either......Ill zip tomorrow.
And...?
RE: Turn errors out
Posted: Wed Mar 20, 2019 7:38 pm
by carll11
Sorry Berto, life showed up and interfered with my gaming....I hate when that happens![:D]
So, I restarted the turn again and, it completed. I will 'assume' the even after the second crash, that copying 3D\UP260018.bmp and overwriting the game file I was using, did the trick since that didnt throw the/a error, ( no file entry in error log.
I played another round went fine, next round I got these 2 errors , images attached, but it let me click thru them and the turn completed and I have played 1 more, NO errors at all this time.
I am not going to ask you to look thru files if there is no problem I can't play thru, you've got enough going on, I include these as quirks you may find interesting....

RE: Turn errors out
Posted: Wed Mar 20, 2019 7:42 pm
by carll11
and the second error...

RE: Turn errors out
Posted: Wed Mar 20, 2019 9:32 pm
by berto
What are your system specs?
Are you playing an unusually large scenario when this happens?
RE: Turn errors out
Posted: Thu Mar 21, 2019 6:00 pm
by carll11
no, not large by my standards really;) ....see map below....
intel quad core 3.0
16gb ram

RE: Turn errors out
Posted: Thu Mar 21, 2019 6:08 pm
by Jason Petho
Nice to see the master maps being used!
RE: Turn errors out
Posted: Fri Mar 22, 2019 8:34 pm
by carll11