Close Combat TBF Update 1.1.5 - 1.1.7
Posted: Fri Jul 31, 2020 4:07 am
Close Combat TBF and its Editor have been updated.
You can download the update from here
Take a look at the changelog below:
Version 1.1.7
Fixed Error: Unhandled Exception ExpCode:0x0000005
Version 1.1.6
• Optimization work to reduce frame rate / game speed bottlenecks during battle.
• Optimization work to improve multiplayer game speed during battle.
• Multiplayer Host dialog details panel text no longer visible on top of settings panel right after connecting.
Version 1.1.5
• Fixed possible crash case when replacement leader was swapped into an already full team.
• Revised networking thread to reduce CPU load.
• Fixed unnessary unit updates that could occurred during multiplayer, reducing network load.
• Fire support button tool tips show weapon type and count again.
• Fixed issue where campaign / operation with plain text summary and briefing might fail to load.
• Units with a 'blind shot' at a vehicle now recognize it immediately rather than after firing one shot.
• Textures in mod folders now correctly override stock textures.
Editor changelog
Version 1.0.4
• Fixed loading campaign setting
• Water scale and loading fixed
• Added support for mods
• Removed incorrect tutorial popups
You can download the update from here
Take a look at the changelog below:
Version 1.1.7
Fixed Error: Unhandled Exception ExpCode:0x0000005
Version 1.1.6
• Optimization work to reduce frame rate / game speed bottlenecks during battle.
• Optimization work to improve multiplayer game speed during battle.
• Multiplayer Host dialog details panel text no longer visible on top of settings panel right after connecting.
Version 1.1.5
• Fixed possible crash case when replacement leader was swapped into an already full team.
• Revised networking thread to reduce CPU load.
• Fixed unnessary unit updates that could occurred during multiplayer, reducing network load.
• Fire support button tool tips show weapon type and count again.
• Fixed issue where campaign / operation with plain text summary and briefing might fail to load.
• Units with a 'blind shot' at a vehicle now recognize it immediately rather than after firing one shot.
• Textures in mod folders now correctly override stock textures.
Editor changelog
Version 1.0.4
• Fixed loading campaign setting
• Water scale and loading fixed
• Added support for mods
• Removed incorrect tutorial popups